diff --git a/sources/Game-editor Leadwerks 3.1 demoed as running on Ubuntu with native look & feel.md b/sources/Game-editor Leadwerks 3.1 demoed as running on Ubuntu with native look & feel.md deleted file mode 100644 index db6b621e61..0000000000 --- a/sources/Game-editor Leadwerks 3.1 demoed as running on Ubuntu with native look & feel.md +++ /dev/null @@ -1,22 +0,0 @@ -Game-editor Leadwerks 3.1 demoed as running on Ubuntu with native look & feel -================================================================================ -[Leadwerks][1] is a versatile game-development application, currently traversing a porting-to-Linux road with the purpose of enabling game-development actions running natively on Linux (Ubuntu). - -Months ago, Leadwerks started a kickstarter funding campaign launched in mind with adding Linux support to the handy game-creator tool, campaign both reaching its successful financial goal and releasing a BETA version of Leadwerks. - -On its official website, the Leadwerks developers have [posted][2] an image with Leadwerks **3.1** running on Ubuntu, version presenting itself with a native look & feel, being properly integrated into the desktop, achievement significantly pushing forward the still-**in-progress** Leadwerks' availability for Ubuntu, "this is the first screenshot of the Leadwerks 3.1 editor actually running on Ubuntu! There's still a lot of work to do, but it's a **big milestone** to see it actually working, to any extent. We're using GTK so Leadwerks for Linux looks and feels like a native Linux application". - -![](http://iloveubuntu.net/pictures_me/leadwerks%20running%20on%20ubuntu.jpg) - -As features, Leadwerks comes with fast-iterations nature (via agile asset import, build of levels and code structuring), multiple capabilities expressed under a singular roof (not requiring additional tools), as well as being erected on top of today's standards (C++ and Lua). - --------------------------------------------------------------------------------- - -via: http://iloveubuntu.net/game-editor-leadwerks-31-demoed-running-ubuntu-native-look-feel - -译者:[译者ID](https://github.com/译者ID) 校对:[校对者ID](https://github.com/校对者ID) - -本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创翻译,[Linux中国](http://linux.cn/) 荣誉推出 - -[1]:http://www.leadwerks.com/ -[2]:http://www.leadwerks.com/werkspace/page/gallery/_/leadwerks-31-editor-on-ubuntu-r251 \ No newline at end of file diff --git a/translated/Game-editor Leadwerks 3.1 demoed as running on Ubuntu with native look & feel.md b/translated/Game-editor Leadwerks 3.1 demoed as running on Ubuntu with native look & feel.md new file mode 100644 index 0000000000..a98c44f281 --- /dev/null +++ b/translated/Game-editor Leadwerks 3.1 demoed as running on Ubuntu with native look & feel.md @@ -0,0 +1,23 @@ +具有原生外观和感觉的游戏编辑器Leadwerks 3.1演示版亦可以在Ubuntu上运行 +=== + +[Leadwerks][1]是一个多用途游戏开发应用,现在正在往Linux上移植以便于在Linux(Ubuntu)上开发原生游戏。 + +数月前,Leadwerks在kickstarter平台上发起了一个众筹项目,以便于集资给这个游戏创建工具增加Linux平台支持,项目目标包括成功达到预定的集资目标和放出leadwerks的beta版。 + +在它的官网上,Leadwerks的开发者[贴出了][2]一张有**leadwerks 3.1**运行在Ubuntu上的图片,图片显示它有着原生的外观和感觉,而且和桌面进行了恰当的集成,这些成就明显的推动了仍在开发中的leadwerks对于Ubuntu的可用性。这是Leadwerks真正正正运行在Ubuntu上的第一张截图!尽管仍然还有许多工作要做,但是看到它确实已经可以运行在Ubuntu上了,无论怎样,这真的是一个**大的里程碑**。我们使用GTK,所以Leadwerks的Linux版的外观和使用的感受和Linux原生应用一样。 + +![](http://iloveubuntu.net/pictures_me/leadwerks%20running%20on%20ubuntu.jpg) + +伴随Leadwerks而来的特性有快速迭代(可通过导入先前代码,在代码水平和架构上构建),单一顶层设计的多种实现方式(无需额外的工具),以及软件使用当前主流标准(C++和Lua)构建 + +--- + +via: http://iloveubuntu.net/game-editor-leadwerks-31-demoed-running-ubuntu-native-look-feel + +译者:[Linux-pdz](https://github.com/Linux-pdz) 校对:[校对者ID](https://github.com/校对者ID) + +本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创翻译,[Linux中国](http://linux.cn/) 荣誉推出 + +[1]:http://www.leadwerks.com/ +[2]:http://www.leadwerks.com/werkspace/page/gallery/_/leadwerks-31-editor-on-ubuntu-r251 \ No newline at end of file