diff --git a/sources/tech/20171002 Concurrent Servers Part 1 - Introduction.md b/sources/tech/20171002 Concurrent Servers Part 1 - Introduction.md index c6a6983b37..d2efe488a2 100644 --- a/sources/tech/20171002 Concurrent Servers Part 1 - Introduction.md +++ b/sources/tech/20171002 Concurrent Servers Part 1 - Introduction.md @@ -1,6 +1,8 @@ [Concurrent Servers: Part 1 - Introduction][18] ============================================================ +GitFuture is Translating + This is the first post in a series about concurrent network servers. My plan is to examine several popular concurrency models for network servers that handle multiple clients simultaneously, and judge those models on scalability and ease of implementation. All servers will listen for socket connections and implement a simple protocol to interact with clients. All posts in the series: diff --git a/sources/tech/20171004 Concurrent Servers Part 2 - Threads.md b/sources/tech/20171004 Concurrent Servers Part 2 - Threads.md index e24ef5e8dd..655c7ea3da 100644 --- a/sources/tech/20171004 Concurrent Servers Part 2 - Threads.md +++ b/sources/tech/20171004 Concurrent Servers Part 2 - Threads.md @@ -1,5 +1,8 @@ [Concurrent Servers: Part 2 - Threads][19] ============================================================ + +GitFuture is Translating + This is part 2 of a series on writing concurrent network servers. [Part 1][20] presented the protocol implemented by the server, as well as the code for a simple sequential server, as a baseline for the series. In this part, we're going to look at multi-threading as one approach to concurrency, with a bare-bones threaded server implementation in C, as well as a thread pool based implementation in Python. diff --git a/sources/tech/20171006 Concurrent Servers Part 3 - Event-driven.md b/sources/tech/20171006 Concurrent Servers Part 3 - Event-driven.md index dc8e1ebb75..4fb433c9cb 100644 --- a/sources/tech/20171006 Concurrent Servers Part 3 - Event-driven.md +++ b/sources/tech/20171006 Concurrent Servers Part 3 - Event-driven.md @@ -1,6 +1,8 @@ [Concurrent Servers: Part 3 - Event-driven][25] ============================================================ +GitFuture is Translating + This is part 3 of a series of posts on writing concurrent network servers. [Part 1][26] introduced the series with some building blocks, and [part 2 - Threads][27] discussed multiple threads as one viable approach for concurrency in the server. Another common approach to achieve concurrency is called  _event-driven programming_ , or alternatively  _asynchronous_  programming [[1]][28]. The range of variations on this approach is very large, so we're going to start by covering the basics - using some of the fundamental APIs than form the base of most higher-level approaches. Future posts in the series will cover higher-level abstractions, as well as various hybrid approaches.