From 37c1c01da1aa9beb461427688efd80dac8624c92 Mon Sep 17 00:00:00 2001 From: XIAOCheng Date: Fri, 19 Jun 2026 15:19:22 +0800 Subject: [PATCH] docs: fix typo in README.md - 'writen' -> 'written' --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 4806177..0efac17 100644 --- a/README.md +++ b/README.md @@ -226,7 +226,7 @@ KCP 成功的运行在多个用户规模上亿的项目上,为他们提供了 - The enet is a good choice if your game allow 2 second lag. - **UDT is a bad idea**. It always sink into badly situation of more than serval seconds lag. And the recovery is not expected. - enet has the problem of lack of doc. And it has lots of functions that you may intrest. -- kcp's doc is chinese. Good thing is the function detail which is writen in code is english. And you can use asio_kcp which is a good wrap. +- kcp's doc is chinese. Good thing is the function detail which is written in code is english. And you can use asio_kcp which is a good wrap. - The kcp is a simple thing. You will write more code if you want more feature. - UDT has a perfect doc. UDT may has more bug than others as I feeling.