While displaying line numbers, show the relevant line number inside
the recipe not just the first line of the entire recipe.
Sample changes suggested by Brian Vandenberg <phantall@gmail.com>
* gnumake.h (gmk_floc): Add an 'offset' to track the recipe offset.
* read.c (eval, eval_makefile, eval_buffer): Initialize 'offset'.
(record_files, install_pattern_rule): Ditto.
* job.c (new_job, job_next_command): Update 'offset' based on the
line of the recipe we're expanding or invoking.
(child_error): Add 'offset' when showing the line number.
* function.c (func_shell_base): Ditto.
* output.c (error, fatal): Ditto.
* NEWS: Mention the new ability.
* tests/scripts/features/errors: Check the line number on errors.
* tests/scripts/functions/warning: Check the line number on warnings.
* tests/scripts/features/output-sync,
tests/scripts/features/parallelism, tests/scripts/functions/shell,
tests/scripts/functions/error: Update line numbers.
Expand the characters which are legal in a function name, and check
the name for validity. Create a type for the function pointer.
Convert the last argument from a boolean to flags, to allow for expansion.
gnumake.h (GMK_EXPORT) [_WIN32]: Move the dllexport declaration
here from makeint.h.
makeint.h (GMK_BUILDING_MAKE) [WINDOWS32]: Define before
including gnumake.h.
load.c (load_object, load_file): Accept an additional argument
DLP and return in it a pointer that can be used to unload the
dynamic object.
read.c (eval): Call load_file with an additional argument, and
record the pointer returned there in the 'struct file' object of
dynamic objects in that object's 'struct file'.
commands.c (execute_file_commands): Unload dynamic objects
before remaking them, to avoid failure to remake if the OS doesn't
allow overwriting objects that are in use.
filedef.h (struct file): New member dlopen_ptr.
gnumake.h (GMK_EXPORT): Define to dllexport/dllimport
decorations for Windows and to nothing on other platforms.
(gmk_eval, gmk_expand, gmk_add_function): Add GMK_EXPORT qualifier
to prototypes.
makeint.h (MAIN): Define before including gnumake.h, to give
correct dllexport decorations to exported functions.
(load_file): Adjust prototype.
loadapi.c: Don't include gnumake.h, since makeint.h already
includes it, and takes care of defining MAIN before doing so.
build_w32.bat (LinkGCC): Produce an import library for functions
exported by Make for loadable dynamic objects.
w32/compat/posixfcn.c (dlclose): New function.
w32/include/dlfcn.h (dlclose): Add prototype.
scripts/features/load: Fix signatures of testload_gmk_setup and
explicit_setup, to bring them in line with the documentation.
Provide a simple API for loaded objects to interact with GNU make. I still
won't guarantee that this API won't change but it's much closer to something
that's supported and provides easy-to-use interfaces with a public header
file.