Files
memgraph/src/coordination/replication_instance.cpp
2024-02-16 10:58:01 +01:00

139 lines
5.4 KiB
C++

// Copyright 2024 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#ifdef MG_ENTERPRISE
#include "coordination/replication_instance.hpp"
#include "replication_coordination_glue/handler.hpp"
#include "utils/result.hpp"
namespace memgraph::coordination {
ReplicationInstance::ReplicationInstance(CoordinatorInstance *peer, CoordinatorClientConfig config,
HealthCheckCallback succ_cb, HealthCheckCallback fail_cb)
: client_(peer, std::move(config), std::move(succ_cb), std::move(fail_cb)),
replication_role_(replication_coordination_glue::ReplicationRole::REPLICA) {
if (!client_.DemoteToReplica()) {
throw CoordinatorRegisterInstanceException("Failed to demote instance {} to replica", client_.InstanceName());
}
client_.StartFrequentCheck();
}
auto ReplicationInstance::OnSuccessPing() -> void {
last_response_time_ = std::chrono::system_clock::now();
is_alive_ = true;
}
auto ReplicationInstance::OnFailPing() -> bool {
auto elapsed_time = std::chrono::system_clock::now() - last_response_time_;
is_alive_ = elapsed_time < client_.InstanceDownTimeoutSec();
return is_alive_;
}
auto ReplicationInstance::IsReadyForUUIDPing() -> bool {
return std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now() - last_check_of_uuid_) >
client_.InstanceGetUUIDFrequencySec();
}
auto ReplicationInstance::InstanceName() const -> std::string { return client_.InstanceName(); }
auto ReplicationInstance::SocketAddress() const -> std::string { return client_.SocketAddress(); }
auto ReplicationInstance::IsAlive() const -> bool { return is_alive_; }
auto ReplicationInstance::IsReplica() const -> bool {
return replication_role_ == replication_coordination_glue::ReplicationRole::REPLICA;
}
auto ReplicationInstance::IsMain() const -> bool {
return replication_role_ == replication_coordination_glue::ReplicationRole::MAIN;
}
auto ReplicationInstance::PromoteToMain(utils::UUID new_uuid, ReplicationClientsInfo repl_clients_info,
HealthCheckCallback main_succ_cb, HealthCheckCallback main_fail_cb) -> bool {
if (!client_.SendPromoteReplicaToMainRpc(new_uuid, std::move(repl_clients_info))) {
return false;
}
replication_role_ = replication_coordination_glue::ReplicationRole::MAIN;
main_uuid_ = new_uuid;
client_.SetCallbacks(std::move(main_succ_cb), std::move(main_fail_cb));
return true;
}
auto ReplicationInstance::DemoteToReplica(HealthCheckCallback replica_succ_cb, HealthCheckCallback replica_fail_cb)
-> bool {
if (!client_.DemoteToReplica()) {
return false;
}
replication_role_ = replication_coordination_glue::ReplicationRole::REPLICA;
client_.SetCallbacks(std::move(replica_succ_cb), std::move(replica_fail_cb));
return true;
}
auto ReplicationInstance::StartFrequentCheck() -> void { client_.StartFrequentCheck(); }
auto ReplicationInstance::StopFrequentCheck() -> void { client_.StopFrequentCheck(); }
auto ReplicationInstance::PauseFrequentCheck() -> void { client_.PauseFrequentCheck(); }
auto ReplicationInstance::ResumeFrequentCheck() -> void { client_.ResumeFrequentCheck(); }
auto ReplicationInstance::ReplicationClientInfo() const -> CoordinatorClientConfig::ReplicationClientInfo {
return client_.ReplicationClientInfo();
}
auto ReplicationInstance::GetClient() -> CoordinatorClient & { return client_; }
auto ReplicationInstance::SetNewMainUUID(utils::UUID const &main_uuid) -> void { main_uuid_ = main_uuid; }
auto ReplicationInstance::ResetMainUUID() -> void { main_uuid_ = std::nullopt; }
auto ReplicationInstance::GetMainUUID() const -> std::optional<utils::UUID> const & { return main_uuid_; }
auto ReplicationInstance::EnsureReplicaHasCorrectMainUUID(utils::UUID const &curr_main_uuid) -> bool {
if (!IsReadyForUUIDPing()) {
return true;
}
auto res = SendGetInstanceUUID();
if (res.HasError()) {
return false;
}
UpdateReplicaLastResponseUUID();
if (res.GetValue().has_value() && res.GetValue().value() == curr_main_uuid) {
return true;
}
return SendSwapAndUpdateUUID(curr_main_uuid);
}
auto ReplicationInstance::SendSwapAndUpdateUUID(const utils::UUID &new_main_uuid) -> bool {
if (!replication_coordination_glue::SendSwapMainUUIDRpc(client_.RpcClient(), new_main_uuid)) {
return false;
}
SetNewMainUUID(new_main_uuid);
return true;
}
auto ReplicationInstance::SendUnregisterReplicaRpc(std::string const &instance_name) -> bool {
return client_.SendUnregisterReplicaRpc(instance_name);
}
auto ReplicationInstance::EnableWritingOnMain() -> bool { return client_.SendEnableWritingOnMainRpc(); }
auto ReplicationInstance::SendGetInstanceUUID()
-> utils::BasicResult<coordination::GetInstanceUUIDError, std::optional<utils::UUID>> {
return client_.SendGetInstanceUUIDRpc();
}
void ReplicationInstance::UpdateReplicaLastResponseUUID() { last_check_of_uuid_ = std::chrono::system_clock::now(); }
} // namespace memgraph::coordination
#endif