Squashed messages from 9 commits:
9.
Properties now uses PropertyFamily and contained classes.
Fetching,seting,clearing properties can be done with PropertyFamilyKey or PropertyTypeKey.
Hierarchy of newly added clases is:
Vertices -n-> PropertyFamily {name: String} <-1-n-> PropertyType {type: Property::Flags}
Edges -n-> PropertyFamily {name: String} <-1-n-> PropertyType {type: Property::Flags}
PropertyFamilyKey -> PropertyType
PropertyTypeKey -> PropertyType
PropertyType t0,t1;
let t0!=t1 be true
let t0.family==t1.family be true
then next is true
PropertyTypeKey{&t0}!=PropertyTypeKey{&t1}
PropertyFamilyKey{&t0}==PropertyFamilyKey{&t1}
PropertyFamilyKey{&t0}==PropertyTypeKey{&t1}
PropertyTypeKey{&t0}==PropertyFamilyKey{&t1}
8.
Intermedate commit.
Noticed that integration queries throw SEGFAULT.
7.
Defined interface for indexes.
Fixed three memory leaks.
Fixed integration_queries test which now passes.
6.
Commit which return Xorshift128plus to valid shape.
5.
Tmp commit.
4.
Label Index is compiling.
3.
tmp
2.
Vertex::Accessor now updates Label index.
1.
Applied changes for code review.
43 lines
1020 B
C++
43 lines
1020 B
C++
#pragma once
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#include <ostream>
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#include <stdint.h>
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#include "storage/indexes/impl/nonunique_unordered_index.hpp"
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#include "storage/vertex.hpp"
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#include "storage/vertex_accessor.hpp"
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#include "utils/reference_wrapper.hpp"
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#include "utils/total_ordering.hpp"
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#include "utils/void.hpp"
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using LabelIndexRecord = VertexIndexRecord<std::nullptr_t>;
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class Label : public TotalOrdering<Label>
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{
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public:
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using label_index_t = NonUniqueUnorderedIndex<Vertex, std::nullptr_t>;
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Label() = delete;
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Label(const std::string &name);
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Label(std::string &&name);
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Label(const Label &) = delete;
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Label(Label &&other) = default;
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friend bool operator<(const Label &lhs, const Label &rhs);
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friend bool operator==(const Label &lhs, const Label &rhs);
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friend std::ostream &operator<<(std::ostream &stream, const Label &label);
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operator const std::string &() const;
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std::unique_ptr<label_index_t> index;
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private:
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std::string name;
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};
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using label_ref_t = ReferenceWrapper<const Label>;
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