Files
memgraph/src/communication/bolt/client.hpp
2023-11-22 13:05:02 +00:00

166 lines
6.6 KiB
C++

// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#pragma once
#include <map>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "communication/bolt/v1/codes.hpp"
#include "communication/bolt/v1/decoder/chunked_decoder_buffer.hpp"
#include "communication/bolt/v1/decoder/decoder.hpp"
#include "communication/bolt/v1/encoder/chunked_encoder_buffer.hpp"
#include "communication/bolt/v1/encoder/client_encoder.hpp"
#include "communication/client.hpp"
#include "communication/context.hpp"
#include "io/network/endpoint.hpp"
#include "utils/exceptions.hpp"
namespace memgraph::communication::bolt {
class FailureResponseException : public utils::BasicException {
public:
FailureResponseException() : utils::BasicException{"Couldn't execute query!"} {}
explicit FailureResponseException(const std::string &message) : utils::BasicException{message} {}
FailureResponseException(std::string code, const std::string &message)
: utils::BasicException{message}, code_{std::move(code)} {}
const std::string &code() const { return code_; }
SPECIALIZE_GET_EXCEPTION_NAME(FailureResponseException)
private:
std::string code_;
};
/// This exception is thrown whenever an error occurs during query execution
/// that isn't fatal (eg. mistyped query or some transient error occurred).
/// It should be handled by everyone who uses the client.
class ClientQueryException : public FailureResponseException {
public:
using FailureResponseException::FailureResponseException;
SPECIALIZE_GET_EXCEPTION_NAME(ClientQueryException)
};
/// This exception is thrown whenever a fatal error occurs during query
/// execution and/or connecting to the server.
/// It should be handled by everyone who uses the client.
class ClientFatalException : public utils::BasicException {
public:
using utils::BasicException::BasicException;
SPECIALIZE_GET_EXCEPTION_NAME(ClientFatalException)
};
// Internal exception used whenever a communication error occurs. You should
// only handle the `ClientFatalException`.
class ServerCommunicationException : public ClientFatalException {
public:
ServerCommunicationException() : ClientFatalException("Couldn't communicate with the server!") {}
SPECIALIZE_GET_EXCEPTION_NAME(ServerCommunicationException)
};
// Internal exception used whenever a malformed data error occurs. You should
// only handle the `ClientFatalException`.
class ServerMalformedDataException : public ClientFatalException {
public:
ServerMalformedDataException() : ClientFatalException("The server sent malformed data!") {}
SPECIALIZE_GET_EXCEPTION_NAME(ServerMalformedDataException)
};
/// Structure that is used to return results from an executed query.
struct QueryData {
std::vector<std::string> fields;
std::vector<std::vector<Value>> records;
std::map<std::string, Value> metadata;
};
/// Bolt client.
/// It has methods used to connect to the server and execute queries against the
/// server. It supports both SSL and plaintext connections.
class Client final {
public:
explicit Client(communication::ClientContext &context);
Client(const Client &) = delete;
Client(Client &&) = delete;
Client &operator=(const Client &) = delete;
Client &operator=(Client &&) = delete;
~Client() = default;
/// Method used to connect to the server. Before executing queries this method
/// should be called to set-up the connection to the server. After the
/// connection is set-up, multiple queries may be executed through a single
/// established connection.
/// @throws ClientFatalException when we couldn't connect to the server
void Connect(const io::network::Endpoint &endpoint, const std::string &username, const std::string &password,
const std::string &client_name = "memgraph-bolt");
/// Function used to execute queries against the server. Before you can
/// execute queries you must connect the client to the server.
/// @throws ClientQueryException when there is some transient error while
/// executing the query (eg. mistyped query,
/// etc.)
/// @throws ClientFatalException when we couldn't communicate with the server
QueryData Execute(const std::string &query, const std::map<std::string, Value> &parameters);
/// Close the active client connection.
void Close();
/// Can be used to reset the active client connection. Reset is automatically sent after receiving a failure message
/// from the server, which result in throwing an FailureResponseException or any exception derived from it.
void Reset();
/// Can be used to send a route message.
std::optional<std::map<std::string, Value>> Route(const std::map<std::string, Value> &routing,
const std::vector<Value> &bookmarks,
const std::optional<std::string> &db);
private:
using ClientEncoder = ClientEncoder<ChunkedEncoderBuffer<communication::ClientOutputStream>>;
template <typename TException = FailureResponseException>
[[noreturn]] void HandleFailure(const std::map<std::string, Value> &response_map) {
Reset();
auto it = response_map.find("message");
if (it != response_map.end()) {
auto it_code = response_map.find("code");
if (it_code != response_map.end()) {
throw TException(it_code->second.ValueString(), it->second.ValueString());
}
throw TException("", it->second.ValueString());
}
throw TException();
}
bool GetMessage();
bool ReadMessage(Signature &signature, Value &ret);
bool ReadMessageData(Marker marker, Value &ret);
// client
communication::Client client_;
communication::ClientInputStream input_stream_{client_};
communication::ClientOutputStream output_stream_{client_};
// decoder objects
ChunkedDecoderBuffer<communication::ClientInputStream> decoder_buffer_{input_stream_};
Decoder<ChunkedDecoderBuffer<communication::ClientInputStream>> decoder_{decoder_buffer_};
// encoder objects
ChunkedEncoderBuffer<communication::ClientOutputStream> encoder_buffer_{output_stream_};
ClientEncoder encoder_{encoder_buffer_};
};
} // namespace memgraph::communication::bolt