Files
memgraph/src/auth/models.hpp
andrejtonev 6a4ef55e90 Better auth user/role handling (#1699)
* Stop auth module from creating users
* Explicit about auth policy (check if no users defined OR auth module used)
* Role supports database access definition
* Authenticate() returns user or role
* AuthChecker generates QueryUserOrRole (can be empty)
* QueryUserOrRole actually authorizes
* Add auth cache invalidation
* Better database access queries (GRANT, DENY, REVOKE DATABASE)
2024-02-22 14:00:39 +00:00

449 lines
15 KiB
C++

// Copyright 2024 Memgraph Ltd.
//
// Licensed as a Memgraph Enterprise file under the Memgraph Enterprise
// License (the "License"); by using this file, you agree to be bound by the terms of the License, and you may not use
// this file except in compliance with the License. You may obtain a copy of the License at https://memgraph.com/legal.
//
//
#pragma once
#include <optional>
#include <set>
#include <string>
#include <unordered_map>
#include <json/json.hpp>
#include <utility>
#include "crypto.hpp"
#include "dbms/constants.hpp"
#include "utils/logging.hpp"
namespace memgraph::auth {
// These permissions must have values that are applicable for usage in a
// bitmask.
// clang-format off
enum class Permission : uint64_t {
MATCH = 1,
CREATE = 1U << 1U,
MERGE = 1U << 2U,
DELETE = 1U << 3U,
SET = 1U << 4U,
REMOVE = 1U << 5U,
INDEX = 1U << 6U,
STATS = 1U << 7U,
CONSTRAINT = 1U << 8U,
DUMP = 1U << 9U,
REPLICATION = 1U << 10U,
DURABILITY = 1U << 11U,
READ_FILE = 1U << 12U,
FREE_MEMORY = 1U << 13U,
TRIGGER = 1U << 14U,
CONFIG = 1U << 15U,
AUTH = 1U << 16U,
STREAM = 1U << 17U,
MODULE_READ = 1U << 18U,
MODULE_WRITE = 1U << 19U,
WEBSOCKET = 1U << 20U,
TRANSACTION_MANAGEMENT = 1U << 21U,
STORAGE_MODE = 1U << 22U,
MULTI_DATABASE_EDIT = 1U << 23U,
MULTI_DATABASE_USE = 1U << 24U,
COORDINATOR = 1U << 25U,
};
// clang-format on
#ifdef MG_ENTERPRISE
// clang-format off
enum class FineGrainedPermission : uint64_t {
NOTHING = 0,
READ = 1,
UPDATE = 1U << 1U,
CREATE_DELETE = 1U << 2U
};
// clang-format on
constexpr inline uint64_t operator|(FineGrainedPermission lhs, FineGrainedPermission rhs) {
return static_cast<uint64_t>(lhs) | static_cast<uint64_t>(rhs);
}
constexpr inline uint64_t operator|(uint64_t lhs, FineGrainedPermission rhs) {
return lhs | static_cast<uint64_t>(rhs);
}
constexpr inline uint64_t operator&(uint64_t lhs, FineGrainedPermission rhs) {
return (lhs & static_cast<uint64_t>(rhs)) != 0;
}
constexpr uint64_t kLabelPermissionAll = memgraph::auth::FineGrainedPermission::CREATE_DELETE |
memgraph::auth::FineGrainedPermission::UPDATE |
memgraph::auth::FineGrainedPermission::READ;
constexpr uint64_t kLabelPermissionMax = static_cast<uint64_t>(memgraph::auth::FineGrainedPermission::CREATE_DELETE);
constexpr uint64_t kLabelPermissionMin = static_cast<uint64_t>(memgraph::auth::FineGrainedPermission::READ);
#endif
// Function that converts a permission to its string representation.
std::string PermissionToString(Permission permission);
// Class that indicates what permission level the user/role has.
enum class PermissionLevel : uint8_t { GRANT, NEUTRAL, DENY };
// Function that converts a permission level to its string representation.
std::string PermissionLevelToString(PermissionLevel level);
#ifdef MG_ENTERPRISE
// Function that converts a label permission level to its string representation.
std::string FineGrainedPermissionToString(FineGrainedPermission level);
// Constructs a label permission from a permission
FineGrainedPermission PermissionToFineGrainedPermission(uint64_t permission);
#endif
class Permissions final {
public:
explicit Permissions(uint64_t grants = 0, uint64_t denies = 0);
Permissions(const Permissions &) = default;
Permissions &operator=(const Permissions &) = default;
Permissions(Permissions &&) noexcept = default;
Permissions &operator=(Permissions &&) noexcept = default;
~Permissions() = default;
PermissionLevel Has(Permission permission) const;
void Grant(Permission permission);
void Revoke(Permission permission);
void Deny(Permission permission);
std::vector<Permission> GetGrants() const;
std::vector<Permission> GetDenies() const;
nlohmann::json Serialize() const;
/// @throw AuthException if unable to deserialize.
static Permissions Deserialize(const nlohmann::json &data);
uint64_t grants() const;
uint64_t denies() const;
private:
uint64_t grants_{0};
uint64_t denies_{0};
};
bool operator==(const Permissions &first, const Permissions &second);
bool operator!=(const Permissions &first, const Permissions &second);
#ifdef MG_ENTERPRISE
class FineGrainedAccessPermissions final {
public:
explicit FineGrainedAccessPermissions(const std::unordered_map<std::string, uint64_t> &permissions = {},
const std::optional<uint64_t> &global_permission = std::nullopt);
FineGrainedAccessPermissions(const FineGrainedAccessPermissions &) = default;
FineGrainedAccessPermissions &operator=(const FineGrainedAccessPermissions &) = default;
FineGrainedAccessPermissions(FineGrainedAccessPermissions &&) = default;
FineGrainedAccessPermissions &operator=(FineGrainedAccessPermissions &&) = default;
~FineGrainedAccessPermissions() = default;
PermissionLevel Has(const std::string &permission, FineGrainedPermission fine_grained_permission) const;
void Grant(const std::string &permission, FineGrainedPermission fine_grained_permission);
void Revoke(const std::string &permission);
nlohmann::json Serialize() const;
/// @throw AuthException if unable to deserialize.
static FineGrainedAccessPermissions Deserialize(const nlohmann::json &data);
const std::unordered_map<std::string, uint64_t> &GetPermissions() const;
const std::optional<uint64_t> &GetGlobalPermission() const;
private:
std::unordered_map<std::string, uint64_t> permissions_{};
std::optional<uint64_t> global_permission_;
static uint64_t CalculateGrant(FineGrainedPermission fine_grained_permission);
};
bool operator==(const FineGrainedAccessPermissions &first, const FineGrainedAccessPermissions &second);
bool operator!=(const FineGrainedAccessPermissions &first, const FineGrainedAccessPermissions &second);
class FineGrainedAccessHandler final {
public:
explicit FineGrainedAccessHandler(FineGrainedAccessPermissions labelPermissions = FineGrainedAccessPermissions(),
FineGrainedAccessPermissions edgeTypePermissions = FineGrainedAccessPermissions());
FineGrainedAccessHandler(const FineGrainedAccessHandler &) = default;
FineGrainedAccessHandler &operator=(const FineGrainedAccessHandler &) = default;
FineGrainedAccessHandler(FineGrainedAccessHandler &&) noexcept = default;
FineGrainedAccessHandler &operator=(FineGrainedAccessHandler &&) noexcept = default;
~FineGrainedAccessHandler() = default;
const FineGrainedAccessPermissions &label_permissions() const;
FineGrainedAccessPermissions &label_permissions();
const FineGrainedAccessPermissions &edge_type_permissions() const;
FineGrainedAccessPermissions &edge_type_permissions();
nlohmann::json Serialize() const;
/// @throw AuthException if unable to deserialize.
static FineGrainedAccessHandler Deserialize(const nlohmann::json &data);
friend bool operator==(const FineGrainedAccessHandler &first, const FineGrainedAccessHandler &second);
private:
FineGrainedAccessPermissions label_permissions_;
FineGrainedAccessPermissions edge_type_permissions_;
};
bool operator==(const FineGrainedAccessHandler &first, const FineGrainedAccessHandler &second);
#endif
#ifdef MG_ENTERPRISE
class Databases final {
public:
Databases() : grants_dbs_{std::string{dbms::kDefaultDB}}, allow_all_(false), main_db_(dbms::kDefaultDB) {}
Databases(const Databases &) = default;
Databases &operator=(const Databases &) = default;
Databases(Databases &&) noexcept = default;
Databases &operator=(Databases &&) noexcept = default;
~Databases() = default;
/**
* @brief Add database to the list of granted access. @note allow_all_ will be false after execution
*
* @param db name of the database to grant access to
*/
void Grant(std::string_view db);
/**
* @brief Remove database to the list of granted access.
* @note if allow_all_ is set, the flag will remain set and the
* database will be added to the set of denied databases.
*
* @param db name of the database to grant access to
*/
void Deny(const std::string &db);
/**
* @brief Called when database is dropped. Removes it from granted (if allow_all is false) and denied set.
* @note allow_all_ is not changed
*
* @param db name of the database to grant access to
*/
void Revoke(const std::string &db);
/**
* @brief Set allow_all_ to true and clears grants and denied sets.
*/
void GrantAll();
/**
* @brief Set allow_all_ to false and clears grants and denied sets.
*/
void DenyAll();
/**
* @brief Set allow_all_ to false and clears grants and denied sets.
*/
void RevokeAll();
/**
* @brief Set the default database.
*/
bool SetMain(std::string_view db);
/**
* @brief Checks if access is grated to the database.
*
* @param db name of the database
* @return true if allow_all and not denied or granted
*/
bool Contains(std::string_view db) const;
bool Denies(std::string_view db_name) const { return denies_dbs_.contains(db_name); }
bool Grants(std::string_view db_name) const { return allow_all_ || grants_dbs_.contains(db_name); }
bool GetAllowAll() const { return allow_all_; }
const std::set<std::string, std::less<>> &GetGrants() const { return grants_dbs_; }
const std::set<std::string, std::less<>> &GetDenies() const { return denies_dbs_; }
const std::string &GetMain() const;
nlohmann::json Serialize() const;
/// @throw AuthException if unable to deserialize.
static Databases Deserialize(const nlohmann::json &data);
private:
Databases(bool allow_all, std::set<std::string, std::less<>> grant, std::set<std::string, std::less<>> deny,
std::string default_db = std::string{dbms::kDefaultDB})
: grants_dbs_(std::move(grant)),
denies_dbs_(std::move(deny)),
allow_all_(allow_all),
main_db_(std::move(default_db)) {}
std::set<std::string, std::less<>> grants_dbs_; //!< set of databases with granted access
std::set<std::string, std::less<>> denies_dbs_; //!< set of databases with denied access
bool allow_all_; //!< flag to allow access to everything (denied overrides this)
std::string main_db_; //!< user's default database
};
#endif
class Role {
public:
Role() = default;
explicit Role(const std::string &rolename);
Role(const std::string &rolename, const Permissions &permissions);
#ifdef MG_ENTERPRISE
Role(const std::string &rolename, const Permissions &permissions,
FineGrainedAccessHandler fine_grained_access_handler, Databases db_access = {});
#endif
Role(const Role &) = default;
Role &operator=(const Role &) = default;
Role(Role &&) noexcept = default;
Role &operator=(Role &&) noexcept = default;
~Role() = default;
const std::string &rolename() const;
const Permissions &permissions() const;
Permissions &permissions();
Permissions GetPermissions() const { return permissions_; }
#ifdef MG_ENTERPRISE
const FineGrainedAccessHandler &fine_grained_access_handler() const;
FineGrainedAccessHandler &fine_grained_access_handler();
const FineGrainedAccessPermissions &GetFineGrainedAccessLabelPermissions() const;
const FineGrainedAccessPermissions &GetFineGrainedAccessEdgeTypePermissions() const;
#endif
#ifdef MG_ENTERPRISE
Databases &db_access() { return db_access_; }
const Databases &db_access() const { return db_access_; }
bool DeniesDB(std::string_view db_name) const { return db_access_.Denies(db_name); }
bool GrantsDB(std::string_view db_name) const { return db_access_.Grants(db_name); }
bool HasAccess(std::string_view db_name) const { return !DeniesDB(db_name) && GrantsDB(db_name); }
#endif
nlohmann::json Serialize() const;
/// @throw AuthException if unable to deserialize.
static Role Deserialize(const nlohmann::json &data);
friend bool operator==(const Role &first, const Role &second);
private:
std::string rolename_;
Permissions permissions_;
#ifdef MG_ENTERPRISE
FineGrainedAccessHandler fine_grained_access_handler_;
Databases db_access_;
#endif
};
bool operator==(const Role &first, const Role &second);
// TODO (mferencevic): Implement password expiry.
class User final {
public:
User();
explicit User(const std::string &username);
User(const std::string &username, std::optional<HashedPassword> password_hash, const Permissions &permissions);
#ifdef MG_ENTERPRISE
User(const std::string &username, std::optional<HashedPassword> password_hash, const Permissions &permissions,
FineGrainedAccessHandler fine_grained_access_handler, Databases db_access = {});
#endif
User(const User &) = default;
User &operator=(const User &) = default;
User(User &&) noexcept = default;
User &operator=(User &&) noexcept = default;
~User() = default;
/// @throw AuthException if unable to verify the password.
bool CheckPassword(const std::string &password);
bool UpgradeHash(const std::string password) {
if (!password_hash_) return false;
if (password_hash_->IsSalted()) return false;
auto const algo = password_hash_->HashAlgo();
UpdatePassword(password, algo);
return true;
}
/// @throw AuthException if unable to set the password.
void UpdatePassword(const std::optional<std::string> &password = {},
std::optional<PasswordHashAlgorithm> algo_override = std::nullopt);
void SetRole(const Role &role);
void ClearRole();
Permissions GetPermissions() const;
#ifdef MG_ENTERPRISE
FineGrainedAccessPermissions GetFineGrainedAccessLabelPermissions() const;
FineGrainedAccessPermissions GetFineGrainedAccessEdgeTypePermissions() const;
FineGrainedAccessPermissions GetUserFineGrainedAccessLabelPermissions() const;
FineGrainedAccessPermissions GetUserFineGrainedAccessEdgeTypePermissions() const;
FineGrainedAccessPermissions GetRoleFineGrainedAccessLabelPermissions() const;
FineGrainedAccessPermissions GetRoleFineGrainedAccessEdgeTypePermissions() const;
const FineGrainedAccessHandler &fine_grained_access_handler() const;
FineGrainedAccessHandler &fine_grained_access_handler();
#endif
const std::string &username() const;
const Permissions &permissions() const;
Permissions &permissions();
const Role *role() const;
#ifdef MG_ENTERPRISE
Databases &db_access() { return database_access_; }
const Databases &db_access() const { return database_access_; }
bool DeniesDB(std::string_view db_name) const {
bool denies = database_access_.Denies(db_name);
if (role_) denies |= role_->DeniesDB(db_name);
return denies;
}
bool GrantsDB(std::string_view db_name) const {
bool grants = database_access_.Grants(db_name);
if (role_) grants |= role_->GrantsDB(db_name);
return grants;
}
bool HasAccess(std::string_view db_name) const { return !DeniesDB(db_name) && GrantsDB(db_name); }
#endif
nlohmann::json Serialize() const;
/// @throw AuthException if unable to deserialize.
static User Deserialize(const nlohmann::json &data);
friend bool operator==(const User &first, const User &second);
private:
std::string username_;
std::optional<HashedPassword> password_hash_;
Permissions permissions_;
#ifdef MG_ENTERPRISE
FineGrainedAccessHandler fine_grained_access_handler_;
Databases database_access_{};
#endif
std::optional<Role> role_;
};
bool operator==(const User &first, const User &second);
#ifdef MG_ENTERPRISE
FineGrainedAccessPermissions Merge(const FineGrainedAccessPermissions &first,
const FineGrainedAccessPermissions &second);
#endif
} // namespace memgraph::auth