467 lines
14 KiB
C++
467 lines
14 KiB
C++
// Copyright 2022 Memgraph Ltd.
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//
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// Use of this software is governed by the Business Source License
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// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
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// License, and you may not use this file except in compliance with the Business Source License.
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//
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// As of the Change Date specified in that file, in accordance with
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// the Business Source License, use of this software will be governed
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// by the Apache License, Version 2.0, included in the file
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// licenses/APL.txt.
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#include <iostream>
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#include <map>
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#include <set>
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#include <thread>
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#include <vector>
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#include "io/v3/simulator.hpp"
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using Op = std::vector<uint8_t>;
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using Term = uint64_t;
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using LogIndex = uint64_t;
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using Time = uint64_t;
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using Duration = uint64_t;
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using RequestId = uint64_t;
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/// The request that a client sends to request that
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/// the cluster replicates their data.
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struct ReplicationRequest {
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std::vector<uint8_t> opaque_data;
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};
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struct ReplicationResponse {
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bool success;
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std::optional<Address> retry_leader;
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};
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struct AppendRequest {
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Term term;
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Term prev_log_index;
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Term prev_log_term;
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std::vector<std::pair<Term, Op>> entries;
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Term leader_commit;
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};
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struct AppendResponse {
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bool success;
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Term last_log_term;
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// a small optimization over the raft paper, tells
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// the leader the offset that we are interested in
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// to send log offsets from for us. This will only
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// be useful at the beginning of a leader's term.
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Term last_log_index;
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};
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struct VoteRequest {
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Term term;
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LogIndex last_log_index;
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Term last_log_term;
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};
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struct VoteResponse {
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Term term;
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LogIndex commit_index;
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bool vote_granted;
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};
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struct CommonState {
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Term term;
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std::optional<Address> voted_for;
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std::vector<std::pair<Term, Op>> log;
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LogIndex commit_index;
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LogIndex last_applied;
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};
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struct FollowerTracker {
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Address address;
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LogIndex next_index;
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std::optional<ResponseFuture<AppendResponse>> in_flight_message;
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Time last_received_append_entries_timestamp = 0;
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};
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struct Leader {
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std::vector<FollowerTracker> followers;
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};
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struct Candidate {
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std::vector<std::pair<Address, LogIndex>> successful_votes;
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Time election_began;
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std::set<Address> outstanding_votes;
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};
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struct Follower {
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Time last_received_append_entries_timestamp;
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};
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using Role = std::variant<Candidate, Leader, Follower>;
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template <typename IoImpl>
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class Server {
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public:
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Server(Io<IoImpl> io, std::vector<Address> peers) : io_(io), peers_(peers) {}
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void Run() {
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// 120ms between Cron calls
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Duration cron_interval = 120000;
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Time last_cron = 0;
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io_.SetDefaultTimeoutMicroseconds(RandomTimeout(100000, 150000));
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while (!io_.ShouldShutDown()) {
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auto now = io_.Now();
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if (now - last_cron > cron_interval) {
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Log("doing cron");
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Cron();
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last_cron = now;
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}
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Log("waiting for requests");
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auto request_result = io_.template Receive<AppendRequest, VoteRequest, VoteResponse, ReplicationRequest>();
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if (request_result.HasError()) {
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continue;
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}
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Log("received request");
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auto request = std::move(request_result.GetValue());
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Handle(std::move(request.message), request.request_id, request.from_address);
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}
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}
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private:
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CommonState state_;
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Role role_ = Candidate{};
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Io<IoImpl> io_;
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std::vector<Address> peers_;
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Time last_heard_from_leader_;
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Duration RandomTimeout(Duration min, Duration max) {
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std::uniform_int_distribution<> time_distrib(min, max);
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return io_.Rand(time_distrib);
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}
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LogIndex LastLogIndex() { return state_.log.size(); }
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Term LastLogTerm() {
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if (state_.log.empty()) {
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return 0;
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} else {
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auto &[term, data] = state_.log.back();
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return term;
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}
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}
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// Candidates keep sending Vote to peers until:
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// 1. receiving Append with a higher term (become Follower)
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// 2. receiving Vote with a higher term (become a Follower)
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// 3. receiving a quorum of responses to our last batch of Vote (become a Leader)
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std::optional<Role> Cron(Candidate &candidate) {
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auto now = io_.Now();
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Duration election_timeout = RandomTimeout(100000, 150000);
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if (now - candidate.election_began > election_timeout) {
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Log("running for election");
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state_.term++;
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VoteRequest request{
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.term = state_.term,
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.last_log_index = LastLogIndex(),
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.last_log_term = LastLogTerm(),
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};
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auto outstanding_votes = std::set<Address>();
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for (const auto &peer : peers_) {
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// request_id not necessary to set because it's not a Future-backed Request.
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auto request_id = 0;
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io_.template Send<VoteRequest>(peer, request_id, request);
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outstanding_votes.insert(peer);
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}
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return Candidate{
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.successful_votes = std::vector<std::pair<Address, LogIndex>>(),
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.election_began = now,
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.outstanding_votes = outstanding_votes,
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};
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}
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return std::nullopt;
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}
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// Followers become candidates if we haven't heard from the leader
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// after a randomized timeout.
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std::optional<Role> Cron(Follower &follower) {
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auto now = io_.Now();
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auto time_since_last_append_entries = now - follower.last_received_append_entries_timestamp;
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Duration election_timeout = RandomTimeout(100000, 150000);
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// randomized follower timeout with a range of 100-150ms.
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if (time_since_last_append_entries > election_timeout) {
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// become a Candidate if we haven't heard from the Leader after this timeout
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return Candidate{};
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} else {
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return std::nullopt;
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}
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}
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// Leaders (re)send AppendRequest to followers.
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std::optional<Role> Cron(Leader &) {
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// TODO time-out client requests if we haven't made progress after some threshold
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return std::nullopt;
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}
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/// **********************************************
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/// Handle + std::visit is how events are dispatched
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/// to certain code based on Server role.
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///
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/// Handle(role, message, ...)
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/// takes as the first argument a reference
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/// to its role, and as the second argument, the
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/// message that has been received.
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/// **********************************************
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void Handle(std::variant<AppendRequest, VoteRequest, VoteResponse, ReplicationRequest> &&message_variant,
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RequestId request_id, Address from_address) {
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// dispatch the message to a handler based on our role,
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// which can be specified in the Handle first argument,
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// or it can be `auto` if it's a handler for several roles
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// or messages.
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std::optional<Role> new_role =
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std::visit([&](auto &&msg, auto &&role) { return Handle(role, std::move(msg), request_id, from_address); },
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std::move(message_variant), role_);
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// TODO(m3) maybe replace std::visit with get_if for explicit prioritized matching, [[likely]] etc...
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if (new_role) {
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Log("becoming new role");
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role_ = std::move(new_role).value();
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}
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}
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// all roles can receive Vote and possibly become a follower
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template <typename AllRoles>
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std::optional<Role> Handle(AllRoles &, VoteRequest &&req, RequestId request_id, Address from_address) {
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Log("RECEIVED Vote :)");
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bool last_log_term_dominates = req.last_log_term >= LastLogTerm();
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bool term_dominates = req.term > state_.term;
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bool last_log_index_dominates = req.last_log_index >= LastLogIndex();
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bool new_leader = last_log_term_dominates && term_dominates && last_log_index_dominates;
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VoteResponse res{
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.term = std::max(req.term, state_.term),
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.commit_index = state_.commit_index,
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.vote_granted = new_leader,
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};
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io_.Send(from_address, request_id, res);
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if (new_leader) {
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// become a follower
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state_.term = req.term;
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state_.voted_for = from_address;
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return Follower{
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.last_received_append_entries_timestamp = io_.Now(),
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};
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} else {
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return std::nullopt;
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}
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}
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std::optional<Role> Handle(Candidate &candidate, VoteResponse &&res, RequestId request_id, Address from_address) {
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Log("Candidate received VoteResponse");
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if (res.term != state_.term) {
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MG_ASSERT(res.term < state_.term, "Somehow received a VoteResponse from the future!");
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// we received a delayed VoteResponse from the past, which has to do with an election that is
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// no longer valid. We can simply drop this.
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Log("received VoteResponse from old term ", res.term, " but our candidacy term is ", state_.term);
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return std::nullopt;
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}
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if (res.vote_granted) {
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MG_ASSERT(candidate.outstanding_votes.contains(from_address), "Received unexpected VoteResponse!");
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/*
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peer_commit_indices.insert_or_assign(res_env.from_address, res_env.message.commit_index);
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successes++;
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if (successes > (peers_.size() / 2)) {
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success = true;
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break;
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}
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*/
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}
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/*
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if (success) {
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Log("ELECTED");
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return Leader{};
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} else {
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}
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*/
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return std::nullopt;
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}
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/// Periodic protocol maintenance.
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void Cron() {
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// dispatch periodic logic based on our role to a specific Cron method.
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std::optional<Role> new_role = std::visit([&](auto &&role) { return Cron(role); }, role_);
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if (new_role) {
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Log("becoming new role");
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role_ = std::move(new_role).value();
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}
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}
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template <typename AllRoles>
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std::optional<Role> Handle(AllRoles &, VoteResponse &&res, RequestId request_id, Address from_address) {
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Log("non-Candidate received VoteResponse");
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return std::nullopt;
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}
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// only leaders actually handle replication requests from clients
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std::optional<Role> Handle(Leader &, ReplicationRequest &&req, RequestId request_id, Address from_address) {
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Log("leader RECEIVED ReplicationRequest :)");
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// we are the leader. add item to log and send Append to peers
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state_.log.emplace_back(std::pair(state_.term, std::move(req.opaque_data)));
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// TODO add message to pending requests buffer, reply asynchronously
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return std::nullopt;
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}
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// non-leaders respond to replication requests with a redirection to the leader
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// template<typename AllRoles>
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template <typename AllRoles>
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std::optional<Role> Handle(const AllRoles &, ReplicationRequest &&req, RequestId request_id, Address from_address) {
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Log("all RECEIVED ReplicationRequest :)");
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auto res = ReplicationResponse{};
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res.success = false;
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if (state_.voted_for) {
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Log("redirecting client to known leader with port ", state_.voted_for->last_known_port);
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res.retry_leader = *state_.voted_for;
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}
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io_.Send(from_address, request_id, res);
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return std::nullopt;
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}
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// anyone can receive an AppendRequest and potentially be flipped to a follower
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// state.
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template <typename AllRoles>
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std::optional<Role> Handle(AllRoles &, AppendRequest &&aer, RequestId request_id, Address from_address) {
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Log("RECEIVED Append from a leader");
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bool error = false;
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if (from_address != state_.voted_for) {
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Log("req.from_address is not who we voted for");
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error |= true;
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} else if (aer.term != state_.term) {
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Log("req.term differs from our current leader term");
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error |= true;
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} else if (aer.prev_log_index > state_.log.size()) {
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Log("req.prev_log_index is above our last applied log index");
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// TODO: buffer this and apply it later rather than having to wait for
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// the leader to double-send future segments to us.
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error |= true;
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} else {
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auto [prev_log_term, data] = state_.log.at(aer.prev_log_index);
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if (aer.prev_log_term != prev_log_term) {
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Log("req.prev_log_term differs from our leader term at that slot");
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error |= true;
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}
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}
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if (!error) {
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// happy path
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last_heard_from_leader_ = io_.Now();
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// possibly chop-off stuff that was replaced by
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// things with different terms (we got data that
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// hasn't reached consensus yet, which is normal)
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// MG_ASSERT(req.last_log_index > state_.commit_index);
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state_.log.resize(aer.prev_log_index);
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state_.log.insert(state_.log.end(), aer.entries.begin(), aer.entries.end());
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state_.commit_index = std::min(aer.leader_commit, state_.log.size());
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}
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auto res = AppendResponse{
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.success = !error,
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.last_log_term = state_.term,
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.last_log_index = state_.log.size(),
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};
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io_.Send(from_address, request_id, res);
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return std::nullopt;
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}
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template <typename... Ts>
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void Log(Ts &&...args) {
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std::cout << "raft server " << (int)io_.GetAddress().last_known_port << " ";
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(std::cout << ... << args) << std::endl;
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}
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};
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template <typename IoImpl>
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void RunServer(Server<IoImpl> server) {
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server.Run();
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}
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int main() {
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auto config = SimulatorConfig{
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.drop_percent = 0,
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.perform_timeouts = true,
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.scramble_messages = true,
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.rng_seed = 0,
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};
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auto simulator = Simulator(config);
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auto cli_addr = Address::TestAddress(1);
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auto srv_addr_1 = Address::TestAddress(2);
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auto srv_addr_2 = Address::TestAddress(3);
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auto srv_addr_3 = Address::TestAddress(4);
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Io<SimulatorTransport> cli_io = simulator.Register(cli_addr, false);
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Io<SimulatorTransport> srv_io_1 = simulator.Register(srv_addr_1, true);
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Io<SimulatorTransport> srv_io_2 = simulator.Register(srv_addr_2, true);
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Io<SimulatorTransport> srv_io_3 = simulator.Register(srv_addr_3, true);
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std::vector<Address> srv_1_peers = {srv_addr_2, srv_addr_3};
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std::vector<Address> srv_2_peers = {srv_addr_1, srv_addr_3};
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std::vector<Address> srv_3_peers = {srv_addr_1, srv_addr_2};
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Server srv_1{srv_io_1, srv_1_peers};
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Server srv_2{srv_io_2, srv_2_peers};
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Server srv_3{srv_io_3, srv_3_peers};
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auto srv_thread_1 = std::jthread(RunServer<SimulatorTransport>, std::move(srv_1));
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auto srv_thread_2 = std::jthread(RunServer<SimulatorTransport>, std::move(srv_2));
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auto srv_thread_3 = std::jthread(RunServer<SimulatorTransport>, std::move(srv_3));
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// send request
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ReplicationRequest cli_req;
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cli_req.opaque_data = std::vector<uint8_t>{1, 2, 3, 4};
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auto response_future = cli_io.RequestWithTimeout<ReplicationRequest, ReplicationResponse>(srv_addr_1, cli_req, 100);
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// receive response
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auto response_result = response_future.Wait();
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auto response_envelope = response_result.GetValue();
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auto response = std::any_cast<ReplicationResponse>(response_envelope.message);
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MG_ASSERT(response.success);
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simulator.ShutDown();
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srv_thread_1.join();
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srv_thread_2.join();
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srv_thread_3.join();
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return 0;
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}
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