Files
memgraph/src/replication_handler/replication_handler.cpp
2024-03-05 16:51:14 +00:00

346 lines
15 KiB
C++

// Copyright 2024 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#include "replication_handler/replication_handler.hpp"
#include "dbms/constants.hpp"
#include "dbms/dbms_handler.hpp"
#include "replication/replication_client.hpp"
#include "replication_handler/system_replication.hpp"
#include "utils/functional.hpp"
namespace memgraph::replication {
namespace {
#ifdef MG_ENTERPRISE
void RecoverReplication(replication::ReplicationState &repl_state, system::System &system,
dbms::DbmsHandler &dbms_handler, auth::SynchedAuth &auth) {
/*
* REPLICATION RECOVERY AND STARTUP
*/
// Startup replication state (if recovered at startup)
auto replica = [&dbms_handler, &auth, &system](replication::RoleReplicaData &data) {
return replication::StartRpcServer(dbms_handler, data, auth, system);
};
// Replication recovery and frequent check start
auto main = [&system, &dbms_handler, &auth](replication::RoleMainData &mainData) {
for (auto &client : mainData.registered_replicas_) {
if (client.try_set_uuid &&
replication_coordination_glue::SendSwapMainUUIDRpc(client.rpc_client_, mainData.uuid_)) {
client.try_set_uuid = false;
}
SystemRestore(client, system, dbms_handler, mainData.uuid_, auth);
}
// DBMS here
dbms_handler.ForEach([&mainData](dbms::DatabaseAccess db_acc) {
dbms::DbmsHandler::RecoverStorageReplication(std::move(db_acc), mainData);
});
for (auto &client : mainData.registered_replicas_) {
StartReplicaClient(client, system, dbms_handler, mainData.uuid_, auth);
}
// Warning
if (dbms_handler.default_config().durability.snapshot_wal_mode ==
storage::Config::Durability::SnapshotWalMode::DISABLED) {
spdlog::warn(
"The instance has the MAIN replication role, but durability logs and snapshots are disabled. Please "
"consider "
"enabling durability by using --storage-snapshot-interval-sec and --storage-wal-enabled flags because "
"without write-ahead logs this instance is not replicating any data.");
}
return true;
};
auto result = std::visit(utils::Overloaded{replica, main}, repl_state.ReplicationData());
MG_ASSERT(result, "Replica recovery failure!");
}
#else
void RecoverReplication(replication::ReplicationState &repl_state, dbms::DbmsHandler &dbms_handler) {
// Startup replication state (if recovered at startup)
auto replica = [&dbms_handler](replication::RoleReplicaData &data) {
return replication::StartRpcServer(dbms_handler, data);
};
// Replication recovery and frequent check start
auto main = [&dbms_handler](replication::RoleMainData &mainData) {
dbms::DbmsHandler::RecoverStorageReplication(dbms_handler.Get(), mainData);
for (auto &client : mainData.registered_replicas_) {
if (client.try_set_uuid &&
replication_coordination_glue::SendSwapMainUUIDRpc(client.rpc_client_, mainData.uuid_)) {
client.try_set_uuid = false;
}
replication::StartReplicaClient(client, dbms_handler, mainData.uuid_);
}
// Warning
if (dbms_handler.default_config().durability.snapshot_wal_mode ==
storage::Config::Durability::SnapshotWalMode::DISABLED) {
spdlog::warn(
"The instance has the MAIN replication role, but durability logs and snapshots are disabled. Please "
"consider "
"enabling durability by using --storage-snapshot-interval-sec and --storage-wal-enabled flags because "
"without write-ahead logs this instance is not replicating any data.");
}
return true;
};
auto result = std::visit(utils::Overloaded{replica, main}, repl_state.ReplicationData());
MG_ASSERT(result, "Replica recovery failure!");
}
#endif
} // namespace
inline std::optional<query::RegisterReplicaError> HandleRegisterReplicaStatus(
utils::BasicResult<replication::RegisterReplicaError, replication::ReplicationClient *> &instance_client) {
if (instance_client.HasError()) {
switch (instance_client.GetError()) {
case replication::RegisterReplicaError::NOT_MAIN:
MG_ASSERT(false, "Only main instance can register a replica!");
return {};
case replication::RegisterReplicaError::NAME_EXISTS:
return query::RegisterReplicaError::NAME_EXISTS;
case replication::RegisterReplicaError::ENDPOINT_EXISTS:
return query::RegisterReplicaError::ENDPOINT_EXISTS;
case replication::RegisterReplicaError::COULD_NOT_BE_PERSISTED:
return query::RegisterReplicaError::COULD_NOT_BE_PERSISTED;
case replication::RegisterReplicaError::SUCCESS:
break;
}
}
return {};
}
#ifdef MG_ENTERPRISE
void StartReplicaClient(replication::ReplicationClient &client, system::System &system, dbms::DbmsHandler &dbms_handler,
utils::UUID main_uuid, auth::SynchedAuth &auth) {
#else
void StartReplicaClient(replication::ReplicationClient &client, dbms::DbmsHandler &dbms_handler,
utils::UUID main_uuid) {
#endif
// No client error, start instance level client
auto const &endpoint = client.rpc_client_.Endpoint();
spdlog::trace("Replication client started at: {}:{}", endpoint.address, endpoint.port);
client.StartFrequentCheck([&, license = license::global_license_checker.IsEnterpriseValidFast(), main_uuid](
bool reconnect, replication::ReplicationClient &client) mutable {
if (client.try_set_uuid && replication_coordination_glue::SendSwapMainUUIDRpc(client.rpc_client_, main_uuid)) {
client.try_set_uuid = false;
}
// Working connection
// Check if system needs restoration
if (reconnect) {
client.state_.WithLock([](auto &state) { state = replication::ReplicationClient::State::BEHIND; });
}
// Check if license has changed
const auto new_license = license::global_license_checker.IsEnterpriseValidFast();
if (new_license != license) {
license = new_license;
client.state_.WithLock([](auto &state) { state = replication::ReplicationClient::State::BEHIND; });
}
#ifdef MG_ENTERPRISE
SystemRestore<true>(client, system, dbms_handler, main_uuid, auth);
#endif
// Check if any database has been left behind
dbms_handler.ForEach([&name = client.name_, reconnect](dbms::DatabaseAccess db_acc) {
// Specific database <-> replica client
db_acc->storage()->repl_storage_state_.WithClient(name, [&](storage::ReplicationStorageClient &client) {
if (reconnect || client.State() == storage::replication::ReplicaState::MAYBE_BEHIND) {
// Database <-> replica might be behind, check and recover
client.TryCheckReplicaStateAsync(db_acc->storage(), db_acc);
}
});
});
});
}
#ifdef MG_ENTERPRISE
ReplicationHandler::ReplicationHandler(replication::ReplicationState &repl_state, dbms::DbmsHandler &dbms_handler,
system::System &system, auth::SynchedAuth &auth)
: repl_state_{repl_state}, dbms_handler_{dbms_handler}, system_{system}, auth_{auth} {
RecoverReplication(repl_state_, system_, dbms_handler_, auth_);
}
#else
ReplicationHandler::ReplicationHandler(replication::ReplicationState &repl_state, dbms::DbmsHandler &dbms_handler)
: repl_state_{repl_state}, dbms_handler_{dbms_handler} {
RecoverReplication(repl_state_, dbms_handler_);
}
#endif
bool ReplicationHandler::SetReplicationRoleMain() {
auto const main_handler = [](replication::RoleMainData &) {
// If we are already MAIN, we don't want to change anything
return false;
};
auto const replica_handler = [this](replication::RoleReplicaData const &) {
return DoReplicaToMainPromotion(utils::UUID{});
};
// TODO: under lock
return std::visit(utils::Overloaded{main_handler, replica_handler}, repl_state_.ReplicationData());
}
bool ReplicationHandler::SetReplicationRoleReplica(const replication::ReplicationServerConfig &config,
const std::optional<utils::UUID> &main_uuid) {
return SetReplicationRoleReplica_<true>(config, main_uuid);
}
bool ReplicationHandler::TrySetReplicationRoleReplica(const memgraph::replication::ReplicationServerConfig &config,
const std::optional<utils::UUID> &main_uuid) {
return SetReplicationRoleReplica_<false>(config, main_uuid);
}
bool ReplicationHandler::DoReplicaToMainPromotion(const utils::UUID &main_uuid) {
// STEP 1) bring down all REPLICA servers
dbms_handler_.ForEach([](dbms::DatabaseAccess db_acc) {
auto *storage = db_acc->storage();
// Remember old epoch + storage timestamp association
storage->PrepareForNewEpoch();
});
// STEP 2) Change to MAIN
// TODO: restore replication servers if false?
if (!repl_state_.SetReplicationRoleMain(main_uuid)) {
// TODO: Handle recovery on failure???
return false;
}
// STEP 3) We are now MAIN, update storage local epoch
const auto &epoch = std::get<replication::RoleMainData>(std::as_const(repl_state_).ReplicationData()).epoch_;
dbms_handler_.ForEach([&](dbms::DatabaseAccess db_acc) {
auto *storage = db_acc->storage();
storage->repl_storage_state_.epoch_ = epoch;
});
return true;
};
// as MAIN, define and connect to REPLICAs
auto ReplicationHandler::TryRegisterReplica(const memgraph::replication::ReplicationClientConfig &config)
-> memgraph::utils::BasicResult<memgraph::query::RegisterReplicaError> {
return RegisterReplica_<true>(config);
}
auto ReplicationHandler::RegisterReplica(const memgraph::replication::ReplicationClientConfig &config)
-> memgraph::utils::BasicResult<memgraph::query::RegisterReplicaError> {
return RegisterReplica_<false>(config);
}
auto ReplicationHandler::UnregisterReplica(std::string_view name) -> query::UnregisterReplicaResult {
auto const replica_handler = [](replication::RoleReplicaData const &) -> query::UnregisterReplicaResult {
return query::UnregisterReplicaResult::NOT_MAIN;
};
auto const main_handler = [this, name](replication::RoleMainData &mainData) -> query::UnregisterReplicaResult {
if (!repl_state_.TryPersistUnregisterReplica(name)) {
return query::UnregisterReplicaResult::COULD_NOT_BE_PERSISTED;
}
// Remove database specific clients
dbms_handler_.ForEach([name](dbms::DatabaseAccess db_acc) {
db_acc->storage()->repl_storage_state_.replication_clients_.WithLock([&name](auto &clients) {
std::erase_if(clients, [name](const auto &client) { return client->Name() == name; });
});
});
// Remove instance level clients
auto const n_unregistered =
std::erase_if(mainData.registered_replicas_, [name](auto const &client) { return client.name_ == name; });
return n_unregistered != 0 ? query::UnregisterReplicaResult::SUCCESS
: query::UnregisterReplicaResult::CAN_NOT_UNREGISTER;
};
return std::visit(utils::Overloaded{main_handler, replica_handler}, repl_state_.ReplicationData());
}
auto ReplicationHandler::GetRole() const -> replication_coordination_glue::ReplicationRole {
return repl_state_.GetRole();
}
auto ReplicationHandler::GetDatabasesHistories() -> replication_coordination_glue::DatabaseHistories {
replication_coordination_glue::DatabaseHistories results;
dbms_handler_.ForEach([&results](memgraph::dbms::DatabaseAccess db_acc) {
auto &repl_storage_state = db_acc->storage()->repl_storage_state_;
std::vector<std::pair<std::string, uint64_t>> history = utils::fmap(repl_storage_state.history);
history.emplace_back(std::string(repl_storage_state.epoch_.id()), repl_storage_state.last_commit_timestamp_.load());
replication_coordination_glue::DatabaseHistory repl{
.db_uuid = utils::UUID{db_acc->storage()->uuid()}, .history = history, .name = std::string(db_acc->name())};
results.emplace_back(repl);
});
return results;
}
auto ReplicationHandler::GetReplicaUUID() -> std::optional<utils::UUID> {
MG_ASSERT(repl_state_.IsReplica(), "Instance is not replica");
return std::get<RoleReplicaData>(repl_state_.ReplicationData()).uuid_;
}
auto ReplicationHandler::GetReplState() const -> const memgraph::replication::ReplicationState & { return repl_state_; }
auto ReplicationHandler::GetReplState() -> replication::ReplicationState & { return repl_state_; }
bool ReplicationHandler::IsMain() const { return repl_state_.IsMain(); }
bool ReplicationHandler::IsReplica() const { return repl_state_.IsReplica(); }
auto ReplicationHandler::ShowReplicas() const -> utils::BasicResult<query::ShowReplicaError, query::ReplicasInfos> {
using res_t = utils::BasicResult<query::ShowReplicaError, query::ReplicasInfos>;
auto main = [this](RoleMainData const &main) -> res_t {
auto entries = std::vector<query::ReplicasInfo>{};
entries.reserve(main.registered_replicas_.size());
const bool full_info = license::global_license_checker.IsEnterpriseValidFast();
for (auto const &replica : main.registered_replicas_) {
// STEP 1: data_info
auto data_info = std::map<std::string, query::ReplicaInfoState>{};
this->dbms_handler_.ForEach([&](dbms::DatabaseAccess db_acc) {
auto *storage = db_acc->storage();
// ATM we only support IN_MEMORY_TRANSACTIONAL
if (storage->storage_mode_ != storage::StorageMode::IN_MEMORY_TRANSACTIONAL) return;
if (!full_info && storage->name() == dbms::kDefaultDB) return;
auto ok =
storage->repl_storage_state_.WithClient(replica.name_, [&](storage::ReplicationStorageClient &client) {
auto ts_info = client.GetTimestampInfo(storage);
auto state = client.State();
data_info.emplace(storage->name(),
query::ReplicaInfoState{ts_info.current_timestamp_of_replica,
ts_info.current_number_of_timestamp_behind_main, state});
});
DMG_ASSERT(ok);
});
// STEP 2: system_info
#ifdef MG_ENTERPRISE
// Already locked on system transaction via the interpreter
const auto ts = system_.LastCommittedSystemTimestamp();
// NOTE: no system behind at the moment
query::ReplicaSystemInfoState system_info{ts, 0 /* behind ts not implemented */, *replica.state_.ReadLock()};
#else
query::ReplicaSystemInfoState system_info{};
#endif
// STEP 3: add entry
entries.emplace_back(replica.name_, replica.rpc_client_.Endpoint().SocketAddress(), replica.mode_, system_info,
std::move(data_info));
}
return query::ReplicasInfos{std::move(entries)};
};
auto replica = [](RoleReplicaData const &) -> res_t { return query::ShowReplicaError::NOT_MAIN; };
return std::visit(utils::Overloaded{main, replica}, repl_state_.ReplicationData());
}
} // namespace memgraph::replication