Files
memgraph/src/communication/bolt/v1/encoder/client_encoder.hpp
2023-11-22 13:05:02 +00:00

197 lines
6.7 KiB
C++

// Copyright 2023 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#pragma once
#include <map>
#include <optional>
#include <string>
#include <vector>
#include "communication/bolt/v1/codes.hpp"
#include "communication/bolt/v1/encoder/base_encoder.hpp"
namespace memgraph::communication::bolt {
/**
* Bolt Client Encoder.
* Has public interfaces for writing Bolt specific request messages.
* Supported messages are: Init, Run, DiscardAll, PullAll, AckFailure, Reset
*
* @tparam Buffer the output buffer that should be used
*/
template <typename Buffer>
class ClientEncoder : private BaseEncoder<Buffer> {
private:
using BaseEncoder<Buffer>::WriteRAW;
using BaseEncoder<Buffer>::WriteList;
using BaseEncoder<Buffer>::WriteMap;
using BaseEncoder<Buffer>::WriteString;
using BaseEncoder<Buffer>::WriteNull;
using BaseEncoder<Buffer>::buffer_;
public:
explicit ClientEncoder(Buffer &buffer) : BaseEncoder<Buffer>(buffer) {}
using BaseEncoder<Buffer>::UpdateVersion;
/**
* Writes a Init message.
*
* From the Bolt v4.3 documentation:
* HelloMess (signature=0x01) {
* Map<String,Value> extra
* }
*
* @param client_name the name of the connected client
* @param auth_token a map with authentication data
* @returns true if the data was successfully sent to the client
* when flushing, false otherwise
*/
bool MessageInit(const std::map<std::string, Value> &extra) {
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct1));
WriteRAW(utils::UnderlyingCast(Signature::Init));
WriteMap(extra);
// Try to flush all remaining data in the buffer, but tell it that we will
// send more data (the end of message chunk).
if (!buffer_.Flush(true)) return false;
// Flush an empty chunk to indicate that the message is done.
return buffer_.Flush();
}
/**
* Writes a Run message.
*
* From the Bolt v4.3 documentation:
* RunMessage (signature=0x10) {
* String statement
* Map<String,Value> parameters
* Map<String,Value> extra
* }
*
* @param statement the statement that should be executed
* @param parameters parameters that should be used to execute the statement
* @returns true if the data was successfully sent to the client
* when flushing, false otherwise
*/
bool MessageRun(const std::string &statement, const std::map<std::string, Value> &parameters,
const std::map<std::string, Value> &extra, bool have_more = true) {
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct3));
WriteRAW(utils::UnderlyingCast(Signature::Run));
WriteString(statement);
WriteMap(parameters);
WriteMap(extra);
// Try to flush all remaining data in the buffer, but tell it that we will
// send more data (the end of message chunk).
if (!buffer_.Flush(true)) return false;
// Flush an empty chunk to indicate that the message is done. Here we
// forward the `have_more` flag to indicate if there is more data that will
// be sent.
return buffer_.Flush(have_more);
}
/**
* Writes a Discard message.
*
* From the Bolt v4.3 documentation:
* DiscardMessage (signature=0x2F) {
* Map<String,Value> extra
* }
*
* @returns true if the data was successfully sent to the client
* when flushing, false otherwise
*/
bool MessageDiscard(const std::map<std::string, Value> &extra) {
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct1));
WriteRAW(utils::UnderlyingCast(Signature::Discard));
WriteMap(extra);
// Try to flush all remaining data in the buffer, but tell it that we will
// send more data (the end of message chunk).
if (!buffer_.Flush(true)) return false;
// Flush an empty chunk to indicate that the message is done.
return buffer_.Flush();
}
/**
* Writes a PullAll message.
*
* From the Bolt v4.3 documentation:
* PullMessage (signature=0x3F) {
* Map<String,Value> extra
* }
*
* @returns true if the data was successfully sent to the client
* when flushing, false otherwise
*/
bool MessagePull(const std::map<std::string, Value> &extra) {
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct1));
WriteRAW(utils::UnderlyingCast(Signature::Pull));
WriteMap(extra);
// Try to flush all remaining data in the buffer, but tell it that we will
// send more data (the end of message chunk).
if (!buffer_.Flush(true)) return false;
// Flush an empty chunk to indicate that the message is done.
return buffer_.Flush();
}
/**
* Writes a Reset message.
*
* From the Bolt v4.3 documentation:
* ResetMessage (signature=0x0F) {
* }
*
* @returns true if the data was successfully sent to the client
* when flushing, false otherwise
*/
bool MessageReset() {
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct));
WriteRAW(utils::UnderlyingCast(Signature::Reset));
// Try to flush all remaining data in the buffer, but tell it that we will
// send more data (the end of message chunk).
if (!buffer_.Flush(true)) return false;
// Flush an empty chunk to indicate that the message is done.
return buffer_.Flush();
}
/**
* Writes a Route message.
*
* From the Bolt v4.3 documentation:
* RouteMessage (signature=0x0F) {
* Map<String,Value> routing
* List<String> bookmarks
* String db
* }
*
* @returns true if the data was successfully sent to the client
* when flushing, false otherwise
*/
bool MessageRoute(const std::map<std::string, Value> &routing, const std::vector<Value> &bookmarks,
const std::optional<std::string> &db) {
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct3));
WriteRAW(utils::UnderlyingCast(Signature::Route));
WriteMap(routing);
WriteList(bookmarks);
if (db.has_value()) {
WriteString(*db);
} else {
WriteNull();
}
// Try to flush all remaining data in the buffer, but tell it that we will
// send more data (the end of message chunk).
if (!buffer_.Flush(true)) return false;
// Flush an empty chunk to indicate that the message is done.
return buffer_.Flush();
}
};
} // namespace memgraph::communication::bolt