173 lines
5.9 KiB
C++
173 lines
5.9 KiB
C++
// Copyright 2021 Memgraph Ltd.
|
|
//
|
|
// Use of this software is governed by the Business Source License
|
|
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
|
|
// License, and you may not use this file except in compliance with the Business Source License.
|
|
//
|
|
// As of the Change Date specified in that file, in accordance with
|
|
// the Business Source License, use of this software will be governed
|
|
// by the Apache License, Version 2.0, included in the file
|
|
// licenses/APL.txt.
|
|
|
|
#pragma once
|
|
|
|
#include "communication/bolt/v1/codes.hpp"
|
|
#include "communication/bolt/v1/encoder/base_encoder.hpp"
|
|
|
|
namespace communication::bolt {
|
|
|
|
/**
|
|
* Bolt Client Encoder.
|
|
* Has public interfaces for writing Bolt specific request messages.
|
|
* Supported messages are: Init, Run, DiscardAll, PullAll, AckFailure, Reset
|
|
*
|
|
* @tparam Buffer the output buffer that should be used
|
|
*/
|
|
template <typename Buffer>
|
|
class ClientEncoder : private BaseEncoder<Buffer> {
|
|
private:
|
|
using BaseEncoder<Buffer>::WriteRAW;
|
|
using BaseEncoder<Buffer>::WriteList;
|
|
using BaseEncoder<Buffer>::WriteMap;
|
|
using BaseEncoder<Buffer>::WriteString;
|
|
using BaseEncoder<Buffer>::buffer_;
|
|
|
|
public:
|
|
ClientEncoder(Buffer &buffer) : BaseEncoder<Buffer>(buffer) {}
|
|
|
|
/**
|
|
* Writes a Init message.
|
|
*
|
|
* From the Bolt v1 documentation:
|
|
* InitMessage (signature=0x01) {
|
|
* String clientName
|
|
* Map<String,Value> authToken
|
|
* }
|
|
*
|
|
* @param client_name the name of the connected client
|
|
* @param auth_token a map with authentication data
|
|
* @returns true if the data was successfully sent to the client
|
|
* when flushing, false otherwise
|
|
*/
|
|
bool MessageInit(const std::string client_name, const std::map<std::string, Value> &auth_token) {
|
|
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct2));
|
|
WriteRAW(utils::UnderlyingCast(Signature::Init));
|
|
WriteString(client_name);
|
|
WriteMap(auth_token);
|
|
// Try to flush all remaining data in the buffer, but tell it that we will
|
|
// send more data (the end of message chunk).
|
|
if (!buffer_.Flush(true)) return false;
|
|
// Flush an empty chunk to indicate that the message is done.
|
|
return buffer_.Flush();
|
|
}
|
|
|
|
/**
|
|
* Writes a Run message.
|
|
*
|
|
* From the Bolt v1 documentation:
|
|
* RunMessage (signature=0x10) {
|
|
* String statement
|
|
* Map<String,Value> parameters
|
|
* }
|
|
*
|
|
* @param statement the statement that should be executed
|
|
* @param parameters parameters that should be used to execute the statement
|
|
* @returns true if the data was successfully sent to the client
|
|
* when flushing, false otherwise
|
|
*/
|
|
bool MessageRun(const std::string &statement, const std::map<std::string, Value> ¶meters, bool have_more = true) {
|
|
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct2));
|
|
WriteRAW(utils::UnderlyingCast(Signature::Run));
|
|
WriteString(statement);
|
|
WriteMap(parameters);
|
|
// Try to flush all remaining data in the buffer, but tell it that we will
|
|
// send more data (the end of message chunk).
|
|
if (!buffer_.Flush(true)) return false;
|
|
// Flush an empty chunk to indicate that the message is done. Here we
|
|
// forward the `have_more` flag to indicate if there is more data that will
|
|
// be sent.
|
|
return buffer_.Flush(have_more);
|
|
}
|
|
|
|
/**
|
|
* Writes a DiscardAll message.
|
|
*
|
|
* From the Bolt v1 documentation:
|
|
* DiscardMessage (signature=0x2F) {
|
|
* }
|
|
*
|
|
* @returns true if the data was successfully sent to the client
|
|
* when flushing, false otherwise
|
|
*/
|
|
bool MessageDiscardAll() {
|
|
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct));
|
|
WriteRAW(utils::UnderlyingCast(Signature::Discard));
|
|
// Try to flush all remaining data in the buffer, but tell it that we will
|
|
// send more data (the end of message chunk).
|
|
if (!buffer_.Flush(true)) return false;
|
|
// Flush an empty chunk to indicate that the message is done.
|
|
return buffer_.Flush();
|
|
}
|
|
|
|
/**
|
|
* Writes a PullAll message.
|
|
*
|
|
* From the Bolt v1 documentation:
|
|
* PullAllMessage (signature=0x3F) {
|
|
* }
|
|
*
|
|
* @returns true if the data was successfully sent to the client
|
|
* when flushing, false otherwise
|
|
*/
|
|
bool MessagePullAll() {
|
|
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct));
|
|
WriteRAW(utils::UnderlyingCast(Signature::Pull));
|
|
// Try to flush all remaining data in the buffer, but tell it that we will
|
|
// send more data (the end of message chunk).
|
|
if (!buffer_.Flush(true)) return false;
|
|
// Flush an empty chunk to indicate that the message is done.
|
|
return buffer_.Flush();
|
|
}
|
|
|
|
/**
|
|
* Writes a AckFailure message.
|
|
*
|
|
* From the Bolt v1 documentation:
|
|
* AckFailureMessage (signature=0x0E) {
|
|
* }
|
|
*
|
|
* @returns true if the data was successfully sent to the client
|
|
* when flushing, false otherwise
|
|
*/
|
|
bool MessageAckFailure() {
|
|
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct));
|
|
WriteRAW(utils::UnderlyingCast(Signature::AckFailure));
|
|
// Try to flush all remaining data in the buffer, but tell it that we will
|
|
// send more data (the end of message chunk).
|
|
if (!buffer_.Flush(true)) return false;
|
|
// Flush an empty chunk to indicate that the message is done.
|
|
return buffer_.Flush();
|
|
}
|
|
|
|
/**
|
|
* Writes a Reset message.
|
|
*
|
|
* From the Bolt v1 documentation:
|
|
* ResetMessage (signature=0x0F) {
|
|
* }
|
|
*
|
|
* @returns true if the data was successfully sent to the client
|
|
* when flushing, false otherwise
|
|
*/
|
|
bool MessageReset() {
|
|
WriteRAW(utils::UnderlyingCast(Marker::TinyStruct));
|
|
WriteRAW(utils::UnderlyingCast(Signature::Reset));
|
|
// Try to flush all remaining data in the buffer, but tell it that we will
|
|
// send more data (the end of message chunk).
|
|
if (!buffer_.Flush(true)) return false;
|
|
// Flush an empty chunk to indicate that the message is done.
|
|
return buffer_.Flush();
|
|
}
|
|
};
|
|
} // namespace communication::bolt
|