From d31c4e4c52acbaa7625242152ed821dd49c5fc62 Mon Sep 17 00:00:00 2001 From: tursom Date: Sat, 28 Mar 2026 19:12:12 +0800 Subject: [PATCH] Update chat UI and documentation --- .gitignore | 3 +- AGENTS.md | 5 + API.md | 4 +- LICENSE | 674 +++++++++++++++++++++++++++++++++++ README.md | 289 +++++++++++++++ README.zh-CN.md | 289 +++++++++++++++ chat.js | 42 ++- package.json | 2 +- public/app/composer.js | 4 +- public/app/message-bubble.js | 29 +- public/app/messages.js | 32 +- public/app/rich-content.js | 24 +- public/index.html | 1 + public/styles/composer.css | 9 + test/chat.test.js | 5 +- 15 files changed, 1371 insertions(+), 41 deletions(-) create mode 100644 AGENTS.md create mode 100644 LICENSE create mode 100644 README.md create mode 100644 README.zh-CN.md diff --git a/.gitignore b/.gitignore index df81132..6386f3a 100644 --- a/.gitignore +++ b/.gitignore @@ -3,4 +3,5 @@ node_modules/ config.js logs/ session.json -refresh.token \ No newline at end of file +refresh.token +.codex diff --git a/AGENTS.md b/AGENTS.md new file mode 100644 index 0000000..45d2b07 --- /dev/null +++ b/AGENTS.md @@ -0,0 +1,5 @@ +# Project Notes + +- WebSocket payloads with `type: "message"` must set `data.name` to the sender's nickname. +- For incoming friend messages, `data.name` is the friend's nickname. +- For self-sent echo messages, `data.name` is the current Steam account nickname. diff --git a/API.md b/API.md index 9aeb9e0..4b042cc 100644 --- a/API.md +++ b/API.md @@ -89,7 +89,7 @@ chat: { - `date`: 格式通常为 `yyyy-mm-dd HH:MM:ss.l` - `echo`: 是否为自己发送的消息 - `id`: 会话对象 SteamID -- `name`: 显示名称 +- `name`: 发送方昵称;收到好友消息时为好友昵称,自己发出的回显消息时为当前账号昵称 - `message`: 文本消息内容;图片记录通常为空字符串 - `imageUrl`: 图片消息的远程地址,没有则为 `null` - `ordinal`: Steam 消息序号;图片记录通常为 `null` @@ -552,6 +552,8 @@ ws://127.0.0.1:3000/ws } ``` +其中 `data.name` 始终表示这条文本消息的发送方昵称。 + #### 图片发送广播 当通过服务成功发送图片后,会广播: diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..d8048a0 --- /dev/null +++ b/README.md @@ -0,0 +1,289 @@ +# Steam Chat + +[中文](./README.zh-CN.md) + +A real-time chat service based on Steam API, supporting sending and receiving messages via HTTP/WebSocket interfaces, with a built-in web chat UI. + +## Features + +- **Real-time Messaging**: Receive Steam friend messages in real-time via WebSocket +- **Multimedia Support**: Send/receive images, emoticons, and stickers +- **Message History**: Local JSONL file storage for chat logs +- **HTTP API**: Complete RESTful API interface +- **Built-in Web UI**: Responsive design for desktop and mobile +- **Image Proxy**: Automatic caching of remote images, sticker and image proxy support +- **Authentication**: Optional HTTP Basic Auth protection + +## Project Structure + +``` +steam-chat/ +├── public/ # Frontend resources +│ ├── index.html # Main page +│ ├── style.css # Style entry point +│ ├── app.js # Frontend main script +│ ├── app/ # Modular frontend code +│ │ ├── bootstrap.js # Page initialization & event binding +│ │ ├── composer.js # Message composer component +│ │ ├── dom.js # DOM reference collection +│ │ ├── layout.js # Responsive layout control +│ │ ├── lightbox.js # Image preview modal +│ │ ├── managed-images.js # Image management +│ │ ├── messages.js # Message list rendering +│ │ ├── message-bubble.js # Message bubble rendering +│ │ ├── notifications.js # Desktop notifications +│ │ ├── preferences.js # Local preferences +│ │ ├── rich-content.js # Rich content rendering +│ │ ├── session.js # Session state management +│ │ ├── sidebar.js # Sidebar rendering +│ │ ├── status.js # Connection status display +│ │ ├── utils.js # Utility functions +│ │ └── websocket.js # WebSocket communication +│ └── styles/ # Modular CSS files +│ ├── base.css # Base styles +│ ├── composer.css # Composer styles +│ ├── messages.css # Message area styles +│ ├── overlays.css # Overlay styles +│ ├── responsive.css # Responsive styles +│ └── sidebar.css # Sidebar styles +├── logs/ # Log directory +│ ├── chat.jsonl # Chat history +│ ├── images/ # Image cache +│ └── stickers/ # Sticker cache +├── test/ # Test files +├── client.js # Steam client wrapper +├── chat.js # Chat service core +├── config.js # Configuration file +├── config.example.js # Configuration example +├── logger.js # Logger +└── package.json # Dependencies +``` + +## Quick Start + +### Requirements + +- Node.js 18+ +- Steam account + +### Installation + +```bash +npm install +``` + +### Configuration + +Copy and edit the configuration file: + +```bash +cp config.example.js config.js +``` + +Edit `config.js`: + +```javascript +module.exports = { + accountName: 'your_steam_username', + password: 'your_steam_password', + steamID: "your_steam_id64", + // Optional: Two-factor authentication + // identitySecret: 'your_identity_secret', + + chat: { + enabled: true, + host: '0.0.0.0', + port: 3000, + wsPath: '/ws', + auth: { + username: 'admin', + password: 'change-me', + realm: 'Steam Chat', + trustProxy: false, + }, + }, +}; +``` + +### Running + +```bash +node client.js +``` + +After starting, access `http://localhost:3000` to open the chat interface. + +### Testing + +```bash +npm test +``` + +## API Documentation + +For detailed API documentation, see [API.md](./API.md). + +### Basic Info + +- Default listen address: `0.0.0.0:3000` +- WebSocket path: `/ws` +- Root page: `GET /` returns the built-in chat page + +### HTTP API + +#### Send Text Message + +```bash +POST /message +# or +POST / + +{ + "id": "7656119xxxxxxxxxx", # Recipient's SteamID + "msg": "Hello" +} +``` + +#### Send Image + +```bash +POST /image +# or +POST /img + +# Method A: Base64 encoded +{ + "id": "7656119xxxxxxxxxx", + "img": "iVBORw0KGgoAAAANSUhEUg..." +} + +# Method B: Remote URL +{ + "id": "7656119xxxxxxxxxx", + "url": "https://example.com/image.png" +} +``` + +#### Get Message History + +```bash +GET /history?id=7656119xxxxxxxxxx&limit=100 +``` + +#### Get Conversation List + +```bash +GET /conversations?limit=200 +``` + +### WebSocket API + +Connection address: `ws://localhost:3000/ws` + +#### Send Message + +```javascript +ws.send(JSON.stringify({ + type: 'send_message', + requestId: 'req-1', + id: '7656119xxxxxxxxxx', + msg: 'hello' +})); +``` + +#### Get History + +```javascript +ws.send(JSON.stringify({ + type: 'get_history', + requestId: 'req-2', + id: '7656119xxxxxxxxxx', + limit: 50 +})); +``` + +## Configuration Options + +### Chat Service Configuration (`config.chat`) + +| Option | Type | Default | Description | +|--------|------|---------|-------------| +| `enabled` | boolean | `false` | Enable chat service | +| `host` | string | `'0.0.0.0'` | Listen address | +| `port` | number | `3000` | Listen port | +| `wsPath` | string | `'/ws'` | WebSocket path | +| `auth.username` | string | `''` | HTTP Basic Auth username | +| `auth.password` | string | `''` | HTTP Basic Auth password | +| `auth.realm` | string | `'Steam Chat'` | Authentication realm | +| `auth.trustProxy` | boolean | `false` | Trust reverse proxy headers | + +## Frontend Modules + +### Core Modules + +| Module | Responsibility | +|--------|----------------| +| `bootstrap.js` | Page initialization, event binding, config fetching | +| `session.js` | Session state management, current conversation info | +| `websocket.js` | WebSocket connection, message sending, request ID management | +| `dom.js` | DOM element reference collection | + +### Feature Modules + +| Module | Responsibility | +|--------|----------------| +| `composer.js` | Message input, attachment upload, emoticon/sticker picker | +| `messages.js` | Message list rendering, separators, batch rendering | +| `message-bubble.js` | Message bubble rendering, text/image/sticker styles | +| `sidebar.js` | Sidebar list rendering (conversations/friends/groups) | +| `lightbox.js` | Image preview modal, zoom controls | +| `managed-images.js` | Lazy image loading management | +| `rich-content.js` | Rich text rendering (emoticons, link cards) | +| `notifications.js` | Desktop notifications, new message alerts | +| `preferences.js` | Local preference storage (target ID, history limit) | +| `layout.js` | Responsive layout, sidebar toggle | +| `status.js` | Connection status display | + +### Style Modules + +| File | Coverage | +|------|----------| +| `base.css` | Base layout, buttons, forms, empty states | +| `sidebar.css` | Sidebar, tabs, list items | +| `messages.css` | Message area, bubbles, separators | +| `composer.css` | Composer area, input, picker | +| `overlays.css` | Modals, image preview, drag hints | +| `responsive.css` | Mobile adaptation, breakpoint styles | + +## Environment Variables + +| Variable | Description | +|----------|-------------| +| `STEAM_CHAT_DISABLE_AUTOSTART` | Set to `1` to disable auto-start of chat service | + +## Security Notes + +- Always change the default HTTP Basic Auth password in production +- Recommended to enable HTTPS via reverse proxy (e.g., Nginx) +- Image proxy feature automatically caches remote resources + +## Dependencies + +### Main Dependencies + +- `steam-user` - Steam login and API +- `steamcommunity` - Steam community features +- `steam-totp` - Steam two-factor authentication +- `ws` - WebSocket server +- `winston` - Logging +- `axios` - HTTP requests + +### Dev Dependencies + +- `@types/steam-user` +- `@types/steamcommunity` +- `@types/steam-totp` + +## License + +[GPL-3.0](./LICENSE) diff --git a/README.zh-CN.md b/README.zh-CN.md new file mode 100644 index 0000000..92be4be --- /dev/null +++ b/README.zh-CN.md @@ -0,0 +1,289 @@ +# Steam Chat + +[English](./README.md) + +一个基于 Steam API 的实时聊天服务,支持通过 HTTP/WebSocket 接口发送和接收消息,并提供内置的 Web 聊天界面。 + +## 功能特性 + +- **实时消息收发**:支持通过 WebSocket 实时接收 Steam 好友消息 +- **多媒体支持**:发送/接收图片、表情、贴纸 +- **历史记录**:本地 JSONL 文件存储聊天记录 +- **HTTP API**:提供完整的 RESTful API 接口 +- **内置 Web UI**:响应式设计,支持桌面端和移动端 +- **图片代理**:自动缓存远程图片,支持贴纸和图片代理 +- **身份验证**:可选的 HTTP Basic Auth 保护 + +## 项目结构 + +``` +steam-chat/ +├── public/ # 前端资源 +│ ├── index.html # 主页面 +│ ├── style.css # 样式入口 +│ ├── app.js # 前端主脚本 +│ ├── app/ # 前端模块化代码 +│ │ ├── bootstrap.js # 页面初始化与事件绑定 +│ │ ├── composer.js # 消息发送组件 +│ │ ├── dom.js # DOM 引用收集 +│ │ ├── layout.js # 响应式布局控制 +│ │ ├── lightbox.js # 图片预览弹层 +│ │ ├── managed-images.js # 图片管理 +│ │ ├── messages.js # 消息列表渲染 +│ │ ├── message-bubble.js # 消息气泡渲染 +│ │ ├── notifications.js # 桌面通知 +│ │ ├── preferences.js # 本地偏好设置 +│ │ ├── rich-content.js # 富内容渲染 +│ │ ├── session.js # 会话状态管理 +│ │ ├── sidebar.js # 侧栏渲染 +│ │ ├── status.js # 连接状态显示 +│ │ ├── utils.js # 工具函数 +│ │ └── websocket.js # WebSocket 通信 +│ └── styles/ # CSS 模块化文件 +│ ├── base.css # 基础样式 +│ ├── composer.css # 发送区样式 +│ ├── messages.css # 消息区样式 +│ ├── overlays.css # 弹层样式 +│ ├── responsive.css # 响应式样式 +│ └── sidebar.css # 侧栏样式 +├── logs/ # 日志目录 +│ ├── chat.jsonl # 聊天记录 +│ ├── images/ # 图片缓存 +│ └── stickers/ # 贴纸缓存 +├── test/ # 测试文件 +├── client.js # Steam 客户端封装 +├── chat.js # 聊天服务核心 +├── config.js # 配置文件 +├── config.example.js # 配置示例 +├── logger.js # 日志记录器 +└── package.json # 项目依赖 +``` + +## 快速开始 + +### 环境要求 + +- Node.js 18+ +- Steam 账号 + +### 安装 + +```bash +npm install +``` + +### 配置 + +复制配置文件并编辑: + +```bash +cp config.example.js config.js +``` + +编辑 `config.js`: + +```javascript +module.exports = { + accountName: 'your_steam_username', + password: 'your_steam_password', + steamID: "your_steam_id64", + // 可选:两步验证 + // identitySecret: 'your_identity_secret', + + chat: { + enabled: true, + host: '0.0.0.0', + port: 3000, + wsPath: '/ws', + auth: { + username: 'admin', + password: 'change-me', + realm: 'Steam Chat', + trustProxy: false, + }, + }, +}; +``` + +### 运行 + +```bash +node client.js +``` + +服务启动后,访问 `http://localhost:3000` 打开聊天界面。 + +### 测试 + +```bash +npm test +``` + +## API 文档 + +详细 API 文档请参阅 [API.md](./API.md)。 + +### 基础信息 + +- 默认监听地址:`0.0.0.0:3000` +- WebSocket 路径:`/ws` +- 根页面:`GET /` 返回内置聊天页面 + +### HTTP API + +#### 发送文本消息 + +```bash +POST /message +# 或 +POST / + +{ + "id": "7656119xxxxxxxxxx", # 对方 SteamID + "msg": "你好" +} +``` + +#### 发送图片 + +```bash +POST /image +# 或 +POST /img + +# 方式 A:Base64 编码 +{ + "id": "7656119xxxxxxxxxx", + "img": "iVBORw0KGgoAAAANSUhEUg..." +} + +# 方式 B:远程 URL +{ + "id": "7656119xxxxxxxxxx", + "url": "https://example.com/image.png" +} +``` + +#### 获取历史记录 + +```bash +GET /history?id=7656119xxxxxxxxxx&limit=100 +``` + +#### 获取会话列表 + +```bash +GET /conversations?limit=200 +``` + +### WebSocket API + +连接地址:`ws://localhost:3000/ws` + +#### 发送消息 + +```javascript +ws.send(JSON.stringify({ + type: 'send_message', + requestId: 'req-1', + id: '7656119xxxxxxxxxx', + msg: 'hello' +})); +``` + +#### 获取历史 + +```javascript +ws.send(JSON.stringify({ + type: 'get_history', + requestId: 'req-2', + id: '7656119xxxxxxxxxx', + limit: 50 +})); +``` + +## 配置选项 + +### 聊天服务配置 (`config.chat`) + +| 选项 | 类型 | 默认值 | 说明 | +|------|------|--------|------| +| `enabled` | boolean | `false` | 是否启用聊天服务 | +| `host` | string | `'0.0.0.0'` | 监听地址 | +| `port` | number | `3000` | 监听端口 | +| `wsPath` | string | `'/ws'` | WebSocket 路径 | +| `auth.username` | string | `''` | HTTP Basic Auth 用户名 | +| `auth.password` | string | `''` | HTTP Basic Auth 密码 | +| `auth.realm` | string | `'Steam Chat'` | 认证领域名称 | +| `auth.trustProxy` | boolean | `false` | 是否信任反向代理 | + +## 前端模块说明 + +### 核心模块 + +| 模块 | 职责 | +|------|------| +| `bootstrap.js` | 页面初始化、事件绑定、配置拉取 | +| `session.js` | 会话状态管理、当前会话信息 | +| `websocket.js` | WebSocket 连接、消息发送、请求 ID 管理 | +| `dom.js` | DOM 元素引用收集 | + +### 功能模块 + +| 模块 | 职责 | +|------|------| +| `composer.js` | 消息输入、附件上传、表情/贴纸选择器 | +| `messages.js` | 消息列表渲染、分隔线、批量渲染 | +| `message-bubble.js` | 消息气泡渲染、文本/图片/贴纸样式 | +| `sidebar.js` | 侧栏列表渲染(会话/好友/群组) | +| `lightbox.js` | 图片预览弹层、缩放控制 | +| `managed-images.js` | 图片懒加载管理 | +| `rich-content.js` | 富文本内容渲染(表情、链接卡片) | +| `notifications.js` | 桌面通知、新消息提醒 | +| `preferences.js` | 本地偏好存储(目标 ID、历史条数) | +| `layout.js` | 响应式布局、侧栏切换 | +| `status.js` | 连接状态显示 | + +### 样式模块 + +| 文件 | 覆盖范围 | +|------|----------| +| `base.css` | 基础布局、按钮、表单、空状态 | +| `sidebar.css` | 侧栏、标签页、列表项 | +| `messages.css` | 消息区、消息气泡、分隔线 | +| `composer.css` | 发送区、输入框、选择器 | +| `overlays.css` | 弹层、图片预览、拖拽提示 | +| `responsive.css` | 移动端适配、断点样式 | + +## 环境变量 + +| 变量 | 说明 | +|------|------| +| `STEAM_CHAT_DISABLE_AUTOSTART` | 设置为 `1` 可禁用自动启动聊天服务 | + +## 安全说明 + +- 生产环境请务必修改默认的 HTTP Basic Auth 密码 +- 建议通过反向代理(如 Nginx)启用 HTTPS +- 图片代理功能会自动缓存远程资源 + +## 依赖 + +### 主要依赖 + +- `steam-user` - Steam 登录和 API +- `steamcommunity` - Steam 社区功能 +- `steam-totp` - Steam 两步验证 +- `ws` - WebSocket 服务器 +- `winston` - 日志记录 +- `axios` - HTTP 请求 + +### 开发依赖 + +- `@types/steam-user` +- `@types/steamcommunity` +- `@types/steam-totp` + +## 许可证 + +[GPL-3.0](./LICENSE) diff --git a/chat.js b/chat.js index a1b4fb8..fbfd499 100644 --- a/chat.js +++ b/chat.js @@ -797,14 +797,40 @@ function createChatService(customDeps = {}) { } } + function normalizeSteamId(steamId) { + if (!steamId) { + return ''; + } + + if (typeof steamId === 'string') { + return steamId; + } + + if (typeof steamId.getSteamID64 === 'function') { + return steamId.getSteamID64(); + } + + return String(steamId); + } + + async function getMessageSenderName(friendId, echo) { + const senderId = echo ? normalizeSteamId(steamUser.steamID) : normalizeSteamId(friendId); + if (!senderId) { + return ''; + } + + const sender = await client.getUserInfo(senderId, () => {}); + return sender && sender.player_name ? sender.player_name : senderId; + } + function appendOutgoingLog(uid, response) { - client.getUserInfo(uid).then((friend) => { + getMessageSenderName(uid, true).then((senderName) => { appendLogEntry({ type: 'message', date: dateToString(response.server_timestamp), echo: true, id: uid, - name: friend.player_name, + name: senderName, message: response.modified_message, ordinal: response.ordinal, }); @@ -812,13 +838,12 @@ function createChatService(customDeps = {}) { } async function appendOutgoingImageLog(uid, imageUrl) { - const friend = await client.getUserInfo(uid, () => {}); const entry = { type: 'image', date: dateToString(new Date()), echo: true, id: uid, - name: friend.player_name, + name: await getMessageSenderName(uid, true), imageUrl, ordinal: null, sentAt: new Date().toISOString(), @@ -828,19 +853,14 @@ function createChatService(customDeps = {}) { } async function encodeSteamMessage(message, echo) { - let friendId = message.steamid_friend; - if (typeof friendId !== 'string') { - friendId = friendId.getSteamID64(); - } - - const friend = await client.getUserInfo(friendId, () => {}); + const friendId = normalizeSteamId(message.steamid_friend); return { type: 'message', date: dateToString(message.server_timestamp), echo, id: friendId, - name: friend.player_name, + name: await getMessageSenderName(friendId, echo), message: message.message, ordinal: message.ordinal, imageUrl: null, diff --git a/package.json b/package.json index d35326d..d59a783 100644 --- a/package.json +++ b/package.json @@ -9,7 +9,7 @@ }, "keywords": [], "author": "", - "license": "ISC", + "license": "GPL-3.0", "dependencies": { "@matteo.collina/dateformat": "^5.0.1", "axios": "^1.7.7", diff --git a/public/app/composer.js b/public/app/composer.js index 0174e6a..419a34f 100644 --- a/public/app/composer.js +++ b/public/app/composer.js @@ -52,8 +52,8 @@ export function createComposerController({ let stickerInventory = []; function autoResizeMessageInput() { - const minHeight = isMobileLayout() ? 30 : 80; - const maxHeight = isMobileLayout() ? 72 : 220; + const minHeight = isMobileLayout() ? 30 : 44; + const maxHeight = isMobileLayout() ? 72 : 160; messageInput.style.height = 'auto'; const nextHeight = Math.max(minHeight, Math.min(messageInput.scrollHeight, maxHeight)); messageInput.style.height = nextHeight + 'px'; diff --git a/public/app/message-bubble.js b/public/app/message-bubble.js index d991198..1d88c5e 100644 --- a/public/app/message-bubble.js +++ b/public/app/message-bubble.js @@ -31,18 +31,21 @@ export function createMessageBubbleRenderer({ return leftoverText === '' ? imageUrls[0] : ''; } - function renderImageBubble(bubble, entry) { + function renderImageBubble(bubble, entry, options = {}) { bubble.classList.add('image-bubble'); const rawImageUrl = entry.imageUrl; const { host, img } = createManagedImageHost('image-loading-host--bubble'); img.alt = 'image'; makeImageZoomable(host, rawImageUrl, rawImageUrl); - loadManagedImage(host, img, buildCachedImageUrl(rawImageUrl)); + loadManagedImage(host, img, buildCachedImageUrl(rawImageUrl), { + onLoad: options.onAsyncLayoutChange, + onError: options.onAsyncLayoutChange, + }); bubble.appendChild(host); } - function renderStickerBubble(bubble, stickerType) { + function renderStickerBubble(bubble, stickerType, options = {}) { bubble.classList.add('sticker-bubble'); const stickerCandidates = buildSteamStickerCandidateUrls(stickerType); @@ -52,12 +55,18 @@ export function createMessageBubbleRenderer({ stickerImage.alt = stickerType; let stickerIndex = 0; stickerImage.src = location.origin + '/proxy/sticker/' + encodeURIComponent(stickerType); + if (typeof options.onAsyncLayoutChange === 'function') { + stickerImage.addEventListener('load', options.onAsyncLayoutChange, { once: true }); + } stickerImage.addEventListener('error', () => { stickerIndex += 1; if (stickerIndex < stickerCandidates.length) { stickerImage.src = stickerCandidates[stickerIndex]; } else { stickerImage.remove(); + if (typeof options.onAsyncLayoutChange === 'function') { + options.onAsyncLayoutChange(); + } } }); bubble.appendChild(stickerImage); @@ -80,33 +89,33 @@ export function createMessageBubbleRenderer({ bubble.appendChild(raw); } - function renderTextBubble(bubble, entry) { - bubble.appendChild(createRichMessageContent(entry.message || '')); + function renderTextBubble(bubble, entry, options = {}) { + bubble.appendChild(createRichMessageContent(entry.message || '', options)); } - function renderMessageBubble(entry) { + function renderMessageBubble(entry, options = {}) { const bubble = document.createElement('div'); bubble.className = 'bubble'; if (entry.type === 'image' || entry.imageUrl) { - renderImageBubble(bubble, entry); + renderImageBubble(bubble, entry, options); return bubble; } const stickerType = extractStickerType(entry.message); if (stickerType) { - renderStickerBubble(bubble, stickerType); + renderStickerBubble(bubble, stickerType, options); return bubble; } // 仅包含单张图片的消息(BBCode / HTML / 纯图片链接)走大图气泡 const standaloneImageUrl = extractStandaloneImageUrl(entry.message); if (standaloneImageUrl) { - renderImageBubble(bubble, { ...entry, imageUrl: standaloneImageUrl }); + renderImageBubble(bubble, { ...entry, imageUrl: standaloneImageUrl }, options); return bubble; } - renderTextBubble(bubble, entry); + renderTextBubble(bubble, entry, options); return bubble; } diff --git a/public/app/messages.js b/public/app/messages.js index eef2996..3ac6dcc 100644 --- a/public/app/messages.js +++ b/public/app/messages.js @@ -9,6 +9,18 @@ export function createMessagesController({ renderMessageBubble, }) { let lastRenderedEntry = null; + let pendingScrollFrame = 0; + + function scrollToBottom() { + if (pendingScrollFrame) { + cancelAnimationFrame(pendingScrollFrame); + } + + pendingScrollFrame = requestAnimationFrame(() => { + pendingScrollFrame = 0; + messagesEl.scrollTop = messagesEl.scrollHeight; + }); + } function clearMessages() { cleanupManagedImages(messagesEl); @@ -31,6 +43,7 @@ export function createMessagesController({ const { container = messagesEl, autoScroll = true, + stickToBottom = autoScroll, } = options; const activeId = getActiveConversationId(); @@ -54,14 +67,20 @@ export function createMessagesController({ meta.className = 'message-meta'; meta.textContent = (entry.name || (entry.echo ? '我' : '对方')) + ' · ' + formatTimeLabel(entry.date || entry.sentAt); - const bubble = renderMessageBubble(entry); + const bubble = renderMessageBubble(entry, { + onAsyncLayoutChange: stickToBottom + ? () => { + scrollToBottom(); + } + : null, + }); row.appendChild(meta); row.appendChild(bubble); container.appendChild(row); if (autoScroll && container === messagesEl) { lastRenderedEntry = entry; - messagesEl.scrollTop = messagesEl.scrollHeight; + scrollToBottom(); } } @@ -78,17 +97,22 @@ export function createMessagesController({ const fragment = document.createDocumentFragment(); let previousEntry = null; items.forEach((entry) => { - appendEntry(entry, previousEntry, { container: fragment, autoScroll: false }); + appendEntry(entry, previousEntry, { + container: fragment, + autoScroll: false, + stickToBottom: true, + }); previousEntry = entry; }); messagesEl.appendChild(fragment); lastRenderedEntry = previousEntry; - messagesEl.scrollTop = messagesEl.scrollHeight; + scrollToBottom(); } return { appendEntry, clearMessages, renderHistory, + scrollToBottom, }; } diff --git a/public/app/rich-content.js b/public/app/rich-content.js index e3f6095..33b79ed 100644 --- a/public/app/rich-content.js +++ b/public/app/rich-content.js @@ -28,7 +28,7 @@ export function createRichContentRenderer({ fragment.appendChild(link); } - function appendInlineImage(fragment, url, altText) { + function appendInlineImage(fragment, url, altText, options = {}) { const link = document.createElement('a'); link.href = url; link.target = '_blank'; @@ -39,13 +39,16 @@ export function createRichContentRenderer({ img.alt = altText || '[图片]'; img.title = altText || url; makeImageZoomable(host, url, altText || url); - loadManagedImage(host, img, buildCachedImageUrl(url)); + loadManagedImage(host, img, buildCachedImageUrl(url), { + onLoad: options.onAsyncLayoutChange, + onError: options.onAsyncLayoutChange, + }); link.appendChild(host); fragment.appendChild(link); } - function appendOpenGraphCard(fragment, embed) { + function appendOpenGraphCard(fragment, embed, options = {}) { const wrapper = document.createElement('a'); wrapper.href = embed.url; wrapper.target = '_blank'; @@ -56,7 +59,10 @@ export function createRichContentRenderer({ const { host, img } = createManagedImageHost('image-loading-host--card', 'image-preview'); img.alt = embed.title || embed.url; makeImageZoomable(host, embed.img, embed.title || embed.url); - loadManagedImage(host, img, buildCachedImageUrl(embed.img)); + loadManagedImage(host, img, buildCachedImageUrl(embed.img), { + onLoad: options.onAsyncLayoutChange, + onError: options.onAsyncLayoutChange, + }); wrapper.appendChild(host); } @@ -73,7 +79,7 @@ export function createRichContentRenderer({ fragment.appendChild(wrapper); } - function createRichMessageContent(text) { + function createRichMessageContent(text, options = {}) { const fragment = document.createDocumentFragment(); const content = String(text || '').replace(/\[img\s+src=(https?:\/\/[^\s\]]+)[^\]]*\][\s\S]*?\[\/img\]/gi, '[img]$1[/img]'); const tokenRegex = /(\[emoticon\s+name="([^"]+)"\](?:\[\/emoticon\])?)|(\[emoticon\]([^\[]+)\[\/emoticon\])|(:([a-z0-9_][a-z0-9_\-]*):)|(\[img\](https?:\/\/[^\s\[\]]+?)\[\/img\])|(]*?\bsrc=["'](https?:\/\/[^"']+)["'][^>]*>)|(\[og\s+([^\]]+)\]([\s\S]*?)\[\/og\])|(\[url=([^\]]+)\]([\s\S]*?)\[\/url\])|(\[url\]([\s\S]*?)\[\/url\])|(https?:\/\/\S+)/gi; @@ -92,9 +98,9 @@ export function createRichContentRenderer({ } else if (match[6]) { appendEmoticonImage(fragment, match[6]); } else if (match[8]) { - appendInlineImage(fragment, match[8], '[img]'); + appendInlineImage(fragment, match[8], '[img]', options); } else if (match[10]) { - appendInlineImage(fragment, match[10], ''); + appendInlineImage(fragment, match[10], '', options); } else if (match[11]) { const attrs = parseBbCodeAttributes(match[12] || ''); const fallbackUrl = String(match[13] || '').trim(); @@ -104,7 +110,7 @@ export function createRichContentRenderer({ title: attrs.title || '', }; if (embed.url) { - appendOpenGraphCard(fragment, embed); + appendOpenGraphCard(fragment, embed, options); } } else if (match[14]) { const href = match[15]; @@ -126,7 +132,7 @@ export function createRichContentRenderer({ } else if (match[19]) { const rawUrl = match[19]; if (extractImageUrls(rawUrl).length > 0) { - appendInlineImage(fragment, rawUrl, rawUrl); + appendInlineImage(fragment, rawUrl, rawUrl, options); } else { const link = document.createElement('a'); link.href = rawUrl; diff --git a/public/index.html b/public/index.html index 9b199ed..a7686ff 100644 --- a/public/index.html +++ b/public/index.html @@ -146,6 +146,7 @@ 文本消息