添加自定义模板SDK

This commit is contained in:
John Smith
2025-04-13 17:01:01 +08:00
parent 8c3dfa902c
commit d2990ba8d8
3 changed files with 392 additions and 10 deletions

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@@ -1,2 +1,3 @@
brotli_decode.js
pronunciation/dict*.js
blcsdk.js

312
frontend/src/blcsdk.js Normal file
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@@ -0,0 +1,312 @@
/** @module blcsdk */
(function(root, factory) {
if (typeof define === 'function' && define.amd) {
define([], factory)
} else {
root.blcsdk = factory()
}
}(typeof self !== 'undefined' ? self : this, function() {
const exports = {}
const VERSION = '1.0.0'
/**
* 取SDK版本
* @returns {string} "1.0.0"
*/
exports.getVersion = () => VERSION
// 初始化消息的Promise {promise, resolve, reject}
let initPromise = null
// 初始化消息,包含版本、配置等信息
let initMsg = null
/**
* 消息处理器
* @type {MsgHandler}
*/
let msgHandler = null
/**
* 用户设置的消息处理器
* @type {MsgHandler}
*/
let rawMsgHandler = null
/**
* @typedef InitOptions
* @property {boolean} noMsgDelay 去掉消息延迟,但会导致消息不平滑
*/
/**
* 初始化SDK
*
* 在调用除了setMsgHandler以外的其他接口之前必须先调用这个
*/
async function init(
/** @type {?InitOptions} */
{noMsgDelay = false} = {}
) {
if (initPromise) {
throw new Error('Cannot call init() again')
}
// initPromise = Promise.withResolvers()
initPromise = {}
initPromise.promise = new Promise((resolve, reject) => {
initPromise.resolve = resolve
initPromise.reject = reject
})
if (window.parent === window) {
initPromise.reject(new Error('No parent window'))
return initPromise.promise
}
msgHandler = noMsgDelay ? new SdkMsgHandler() : new SmoothedSdkMsgHandler()
window.addEventListener('message', onWindowMessage)
// 连接blivechat
blcSendMsg('blcTemplateConnect')
setTimeout(() => initPromise.reject(new Error('Timed out waiting for blcInit message')), 10 * 1000)
// 等待初始化消息
initMsg = await initPromise.promise
console.debug('blcsdk initialized, init_msg=', initMsg)
}
exports.init = init
/**
* 设置消息处理器
* @param {?MsgHandler} handler 消息处理器
*/
function setMsgHandler(handler) {
rawMsgHandler = handler
}
exports.setMsgHandler = setMsgHandler
/**
* 取blivechat前端版本
* @returns {string} "v1.10.0-dev"
*/
function getBlcVersion() {
if (!initMsg) {
throw new Error('Please call init() first')
}
return initMsg.blcVersion
}
exports.getBlcVersion = getBlcVersion
/**
* 取blivechat前端用的SDK版本。是父窗口用的版本不是这个包的getVersion返回值"
* @returns {string} "1.0.0"
*/
function getBlcSdkVersion() {
if (!initMsg) {
throw new Error('Please call init() first')
}
return initMsg.sdkVersion
}
exports.getBlcSdkVersion = getBlcSdkVersion
/**
* @typedef Config
* @property {boolean} showGiftName 显示礼物名
* @property {boolean} mergeSimilarDanmaku 合并相似弹幕
* @property {boolean} mergeGift 合并礼物
* @property {number} maxNumber 最大弹幕数
*/
/**
* 取blivechat前端房间部分配置
* @returns {Config}
*/
function getConfig() {
if (!initMsg) {
throw new Error('Please call init() first')
}
return Object.freeze(initMsg.config)
}
exports.getConfig = getConfig
function blcSendMsg(type, data = null) {
if (window.parent === window) {
return
}
let msg = { type, data }
window.parent.postMessage(msg, '*')
}
function onWindowMessage(event) {
if (event.source !== window.parent) {
return
}
let { type, data } = event.data
switch (type) {
case 'blcInit':
initPromise.resolve(data)
break
case 'blcAddMsg':
msgHandler.addMsg(data)
break
case 'blcDelMsgs':
msgHandler.delMsgs(data.ids)
break
case 'blcUpdateMsg':
msgHandler.updateMsg(data.id, data.newValuesObj)
break
}
}
/** 模板消息处理器接口 */
class MsgHandler {
/**
* 添加消息
* @param {Object} msg
*/
addMsg(msg) {}
/**
* 删除消息,主要用于撤回醒目留言
* @param {string[]} ids 要删除的消息ID
*/
delMsgs(ids) {}
/**
* 更新消息字段,主要用于更新翻译结果
* @param {string} id 要更新的消息ID
* @param {Object} newValuesObj 字段和对应的新值
*/
updateMsg(id, newValuesObj) {}
}
exports.MsgHandler = MsgHandler
class SdkMsgHandler extends MsgHandler {
addMsg(msg) { this._callRawHandler('addMsg', msg) }
delMsgs(ids) { this._callRawHandler('delMsgs', ids) }
updateMsg(id, newValuesObj) { this._callRawHandler('updateMsg', id, newValuesObj) }
_callRawHandler(...args) { doCallRawHandler(...args) }
}
function doCallRawHandler(funcName, ...args) {
if (!rawMsgHandler) {
return
}
try {
let func = rawMsgHandler[funcName]
return func.call(rawMsgHandler, ...args)
} catch (e) {
console.error(e)
}
}
// 发送消息时间间隔范围
const MSG_MIN_INTERVAL = 80
const MSG_MAX_INTERVAL = 1000
class SmoothedSdkMsgHandler extends SdkMsgHandler {
constructor() {
super()
// 消息队列
this._queue = []
// 消费消息队列的定时器ID
this._emitSmoothedMsgTimerId = null
// 最近进队列的时间间隔,用来估计下次进队列的时间
this._enqueueIntervals = []
// 上次进队列的时间
this._lastEnqueueTime = null
// 估计的下次进队列时间间隔
this._estimatedEnqueueInterval = null
this._boundEmitSmoothedMsgs = this._emitSmoothedMsgs.bind(this)
}
_callRawHandler(funcName, ...args) {
let msg = {funcName, args}
this._enqueueMsg(msg)
}
_enqueueMsg(msg) {
// 估计进队列时间间隔
if (!this._lastEnqueueTime) {
this._lastEnqueueTime = new Date()
} else {
let curTime = new Date()
let interval = curTime - this._lastEnqueueTime
// 真实的进队列时间间隔模式大概是这样2500, 300, 300, 300, 2500, 300, ...
// B站消息有缓冲会一次发多条消息。这里把波峰视为发送了一次真实的WS消息所以要过滤掉间隔太小的
if (interval > 1000 || this._enqueueIntervals.length < 5) {
this._enqueueIntervals.push(interval)
if (this._enqueueIntervals.length > 5) {
this._enqueueIntervals.splice(0, this._enqueueIntervals.length - 5)
}
// 这边估计得尽量大只要不太早把消息缓冲发完就是平滑的。有MESSAGE_MAX_INTERVAL保底不会让消息延迟太大
// 其实可以用单调队列求最大值,偷懒不写了
this._estimatedEnqueueInterval = Math.max(...this._enqueueIntervals)
}
// 上次入队时间还是要设置,否则会太早把消息缓冲发完,然后较长时间没有新消息
this._lastEnqueueTime = curTime
}
this._queue.push(msg)
if (!this._emitSmoothedMsgTimerId) {
this._emitSmoothedMsgTimerId = setTimeout(this._boundEmitSmoothedMsgs)
}
}
_emitSmoothedMsgs() {
this._emitSmoothedMsgTimerId = null
if (this._queue.length <= 0) {
return
}
// 估计的下次进队列剩余时间
let estimatedNextEnqueueRemainTime = 10 * 1000
if (this._estimatedEnqueueInterval) {
estimatedNextEnqueueRemainTime = Math.max(this._lastEnqueueTime - new Date() + this._estimatedEnqueueInterval, 1)
}
// 计算发送的消息数,保证在下次进队列之前发完
// 下次进队列之前应该发多少条消息
let shouldEmitNum = Math.max(this._queue.length, 0)
// 下次进队列之前最多能发多少次
let maxCanEmitCount = estimatedNextEnqueueRemainTime / MSG_MIN_INTERVAL
// 这次发多少条消息
let numToEmit
if (shouldEmitNum < maxCanEmitCount) {
// 队列中消息数很少每次发1条也能发完
numToEmit = 1
} else {
// 每次发1条以上保证按最快速度能发完
numToEmit = Math.ceil(shouldEmitNum / maxCanEmitCount)
}
// 发消息
let msgs = this._queue.splice(0, numToEmit)
for (let msg of msgs) {
doCallRawHandler(msg.funcName, ...msg.args)
}
if (this._queue.length <= 0) {
return
}
// 消息没发完,计算下次发消息时间
let sleepTime
if (numToEmit === 1) {
// 队列中消息数很少,随便定个[MESSAGE_MIN_INTERVAL, MESSAGE_MAX_INTERVAL]的时间
sleepTime = estimatedNextEnqueueRemainTime / this._queue.length
sleepTime *= 0.5 + Math.random()
if (sleepTime > MSG_MAX_INTERVAL) {
sleepTime = MSG_MAX_INTERVAL
} else if (sleepTime < MSG_MIN_INTERVAL) {
sleepTime = MSG_MIN_INTERVAL
}
} else {
// 按最快速度发
sleepTime = MSG_MIN_INTERVAL
}
this._emitSmoothedMsgTimerId = window.setTimeout(this._boundEmitSmoothedMsgs, sleepTime)
}
}
return exports
}))

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@@ -16,23 +16,62 @@ import * as chatModels from '@/api/chat/models'
import ChatRenderer from '@/components/ChatRenderer'
import * as constants from '@/components/ChatRenderer/constants'
class DefaultRenderer {
constructor(rendererVm) {
this.addMessage = rendererVm.addMessage
this.delMessages = rendererVm.delMessages
this.updateMessage = rendererVm.updateMessage
this.mergeSimilarText = rendererVm.mergeSimilarText
this.mergeSimilarGift = rendererVm.mergeSimilarGift
}
destroy() {
let dummyFunc = () => {}
this.addMessage = dummyFunc
this.delMessages = dummyFunc
this.updateMessage = dummyFunc
this.mergeSimilarText = dummyFunc
this.mergeSimilarGift = dummyFunc
}
}
const BLC_SDK_VERSION = '1.0.0'
class CustomTemplateRenderer {
constructor(templateIframe) {
this.templateIframe = templateIframe
constructor(templateIframe, config) {
this._templateIframe = templateIframe
this._config = config
this._enabledSendMessageToTemplate = (type, data) => {
let msg = { type, data }
templateIframe.contentWindow.postMessage(msg, '*')
}
this._sendMessageToTemplate = () => {}
this._boundOnWindowMessage = this._onWindowMessage.bind(this)
window.addEventListener('message', this._boundOnWindowMessage)
}
destroy() {
window.removeEventListener('message', this._boundOnWindowMessage)
let dummyFunc = () => {}
this._enabledSendMessageToTemplate = dummyFunc
this._sendMessageToTemplate = dummyFunc
}
addMessage(message) {
this.sendMessageToTemplate('blcAddMsg', message)
this._sendMessageToTemplate('blcAddMsg', message)
}
delMessages(ids) {
let data = { ids }
this.sendMessageToTemplate('blcDelMsgs', data)
this._sendMessageToTemplate('blcDelMsgs', data)
}
updateMessage(id, newValuesObj) {
let data = { id, newValuesObj }
this.sendMessageToTemplate('blcUpdateMsg', data)
this._sendMessageToTemplate('blcUpdateMsg', data)
}
mergeSimilarText() {
@@ -43,9 +82,31 @@ class CustomTemplateRenderer {
return false
}
sendMessageToTemplate(cmd, data) {
let msg = { cmd, data }
this.templateIframe.contentWindow.postMessage(msg, '*')
_onWindowMessage(event) {
if (event.source !== this._templateIframe.contentWindow) {
return
}
let { type } = event.data
switch (type) {
case 'blcTemplateConnect': {
this._sendMessageToTemplate = this._enabledSendMessageToTemplate
// 发送初始化消息
let initData = {
blcVersion: process.env.APP_VERSION,
sdkVersion: BLC_SDK_VERSION,
config: {
showGiftName: this._config.showGiftName,
mergeSimilarDanmaku: this._config.mergeSimilarDanmaku,
mergeGift: this._config.mergeGift,
maxNumber: this._config.maxNumber,
}
}
this._sendMessageToTemplate('blcInit', initData)
break
}
}
}
}
@@ -78,7 +139,7 @@ export default {
textEmoticons: [], // 官方的文本表情(后端配置的)
pronunciationConverter: null,
customStyleElement, // 仅用于样式生成器中预览样式
customStyleElement, // 仅用于样式生成器中预览样式和使用自定义模板时
presetCssLinkElement: null,
renderer: null,
@@ -124,7 +185,11 @@ export default {
}
},
mounted() {
this.renderer = !this.useCustomTemplate ? this.$refs.renderer : new CustomTemplateRenderer(this.$refs.templateIframe)
if (this.useCustomTemplate) {
this.renderer = new CustomTemplateRenderer(this.$refs.templateIframe, this.config)
} else {
this.renderer = new DefaultRenderer(this.$refs.renderer)
}
if (document.visibilityState === 'visible') {
if (this.roomKeyValue === null) {
@@ -152,6 +217,10 @@ export default {
if (this.presetCssLinkElement) {
document.head.removeChild(this.presetCssLinkElement)
}
if (this.renderer) {
this.renderer.destroy()
}
},
methods: {
onVisibilityChange() {