66 Commits
v1.6 ... v1.20

Author SHA1 Message Date
costan
a53934a3ae Increase leveldb version to 1.20.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148937577
2017-03-01 16:08:02 -08:00
costan
f3f139737c Separate Env tests from PosixEnv tests.
env_test.cc defines EnvPosixTest which tests the Env implementation returned by Env::Default(). The naming is a bit unfortunate, as the tests in env_test.cc are written against the Env contract, and therefore are applicable to any Env implementation. An instance of the confusion caused by the naming is [] which added a dependency from env_test.cc to EnvPosixTestHelper, which is closely coupled to EnvPosix.

This change disentangles EnvPosix-specific test code into a env_posix_test.cc file. The code there uses EnvPosixTestHelper and specifically targets the EnvPosix implementation. env_test.cc now implements EnvTest, and contains tests that are also applicable to other ports, which may define their own Env implementation.

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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148914642
2017-03-01 13:53:23 -08:00
costan
eb4f0972fd leveldb: Fix compilation warnings in port_posix_sse.cc on x86 (32-bit).
LE_LOAD64 is only used when _mm_crc32_u64 is available, on 64-bit x86 processors.

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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148906169
2017-03-01 11:37:43 -08:00
cmumford
d0883b6006 Fixed path to doc file: index.md.
Prior index.html was using rawgit.com which doesn't process
Markdown and therefore only serves the markdown source.

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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148902180
2017-03-01 10:28:56 -08:00
cmumford
7fa20948d5 Convert documentation to markdown.
Markdown is more readable in a text editor and when hosted
on GitHub is more readable than HTML.

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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148830423
2017-03-01 09:42:25 -08:00
costan
ea175e28f8 Implement support for Intel crc32 instruction (SSE 4.2)
This change authored by vadimskipin and submitted via:

    https://github.com/google/leveldb/pull/309

Changes made to support iOS builds and other architectures
without support for SSE 4.2.

db_bench reports original crc32 speed at:

    crc32c : 3.610 micros/op; 1082.0 MB/s (4K per op)

with this change performance has increased to:

    crc32c : 0.843 micros/op; 4633.6 MB/s (4K per op)

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148694935
2017-02-28 14:08:46 -08:00
cmumford
95cd743e5e Including <limits> for std::numeric_limits.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=146841327
2017-02-09 14:09:51 -08:00
cmumford
646c3588de Limit the number of read-only files the POSIX Env will have open.
Background compaction can create an unbounded number of
leveldb::RandomAccessFile instances. On 64-bit systems mmap is used and
file descriptors are only used beyond a certain number of mmap's.
32-bit systems to not use mmap at all. leveldb::RandomAccessFile does not
observe Options.max_open_files so compaction could exhaust the file
descriptor limit.

This change uses getrlimit to determine the maximum number of open
files and limits RandomAccessFile to approximately 20% of that value.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=143505556
2017-01-04 09:13:20 -08:00
corrado
a2fb086d07 Add option for max file size. The currend hard-coded value of 2M is inefficient in colossus.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=134391640
2016-09-28 10:52:24 -07:00
cmumford
3080a45b62 Increase leveldb version to 1.19.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=129930720
2016-08-11 07:33:30 -07:00
sanjay
fa6dc010a2 A zippy change broke test assumptions about the size of compressed output.
Fix the tests by allowing more slop in zippy's behavior.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123432472
2016-07-06 09:16:11 -07:00
m3b
06a191b8de fix problems in LevelDB's caching code
Background:

LevelDB uses a cache (util/cache.h, util/cache.cc) of (key,value)
pairs for two purposes:
- a cache of (table, file handle) pairs
- a cache of blocks

The cache places the (key,value) pairs in a reference-counted
wrapper.  When it returns a value, it returns a reference to this
wrapper.  When the client has finished using the reference and
its enclosed (key,value), it calls Release() to decrement the
reference count.

Each (key,value) pair has an associated resource usage.  The
cache maintains the sum of the usages of the elements it holds,
and removes values as needed to keep the sum below a capacity
threshold.  It maintains an LRU list so that it will remove the
least-recently used elements first.

The max_open_files option to LevelDB sets the size of the cache
of (table, file handle) pairs.  The option is not used in any
other way.

The observed behaviour:

If LevelDB at any time used more file handles concurrently than
the cache size set via max_open_files, it attempted to reduce the
number by evicting entries from the table cache.  This could
happen most easily during compaction, and if max_open_files was
low.  Because the handles were in use, their reference count did
not drop to zero, and so the usage sum in the cache was not
modified by the evictions.  Subsequent Insert() calls returned
valid handles, but their entries were immediately evicted from
the cache, which though empty still acted as though full.  As a
result, there was effectively no caching, and the number of open
file handles rose []ly until it hit system-imposed limits and
the process died.

If one set max_open_files lower, the cache was more likely to
exhibit this beahviour, and cause the process to run out of file
descriptors.  That is, max_open_files acted in almost exactly the
opposite manner from what was intended.

The problems:

1. The cache kept all elements on its LRU list eligible for capacity
   eviction---even those with outstanding references from clients.  This was
   ineffective in reducing resource consumption because there was an
   outstanding reference, guaranteeing that the items remained.  A secondary
   issue was that there is no guarantee that these in-use items will be the
   last things reached in the LRU chain, which actually recorded
   "least-recently requested" rather than "least-recently used".

2. The sum of usages was decremented not when a (key,value) was evicted from
   the cache, but when its reference count went to zero.  Thus, when things
   were removed from the cache, either by garbage collection or via Erase(),
   the usage sum was not necessarily decreased.  This allowed the cache to act
   as though full when it was in fact not, reducing caching effectiveness, and
   leading to more resources being consumed---the opposite of what the
   evictions were intended to achieve.

3. (minor) The cache's clients insert items into it by first looking up the
   key, and inserting only if no value is found.  Although the cache has an
   internal lock, the clients use no locking to ensure atomicity of the
   Lookup/Insert pair.  (see table/table.cc:  block_cache->Insert() and
   db/table_cache.cc:  cache_->Insert()).  Thus, if two threads Insert() at
   about the same time, they can both Lookup(), find nothing, and both
   Insert().  The second Insert() would evict the first value, leaving each
   thread with a handle on its own version of the data, and with the second
   version in the cache.  It would be better if both threads ended up with a
   handle on the same (key,value) pair, which implies it must be the first item
   inserted.  This suggests that Insert() should not replace an existing value.

   This can be made safe with current usage inside LeveDB itself, but this is
   not easy to change first because Cache is a public interface, so to change
   the semantics of an existing call might break things, second because Cache
   is an abstract virtual class, so adding a new abstract virtual method may
   break other implementations, and third, the new method "insert without
   replacing" cannot be implemented in terms of the existing methods, so cannot
   be implemented with a non-abstract default.   But fortunately, the effects
   of this issue are minor, so this issue is not fixed by this change.

The changes:

The assumption in the fixes is that it is always better to cache
entries unless removal from the cache would lead to deallocation.

Cache entries now have an "in_cache" boolean indicating whether
the cache has a reference on the entry.  The only ways that this can
become false without the entry being passed to its "deleter" are via
Erase(), via Insert() when an element with a duplicate key is inserted,
or on destruction of the cache.

The cache now keeps two linked lists instead of one.  All items
in the cache are in one list or the other, and never both.  Items
still referenced by clients but erased from the cache are in
neither list.  The lists are:
- in-use:  contains the items currently referenced by clients, in no particular
  order.  (This list is used for invariant checking.  If we removed the check,
  elements that would otherwise be on this list could be left as disconnected
  singleton lists.)
- LRU:  contains the items not currently referenced by clients, in LRU order

A new internal Ref() method increments the reference count.  If
incrementing from 1 to 2 for an item in the cache, it is moved
from the LRU list to the in-use list.

The Unref() call now moves things from the in-use list to the LRU
list if the reference count falls to 1, and the item is in the
cache.  It no longer adjusts the usage sum.  The usage sum now
reflects only what is in the cache, rather than including
still-referenced items that have been evicted.

The LRU_Append() now takes a "list" parameter so that it can be
used to append either to the LRU list or the in-use list.

Lookup() is modified to use the new Ref() call, rather than
adjusting the reference count and LRU chain directly.

Insert() eviction code is also modified to adjust the usage sum and the
in_cache boolean of the evicted elements.  Some LevelDB tests assume that there
will be no caching whatsoever if the cache size is set to zero, so this is
handled as a special case.

A new private method FinishErase() is factored out
with the common code from where items are removed from the cache.

Erase() is modified to adjust the usage sum and the in_cache
boolean of the erased elements, and to use FinishErase().

Prune() is modified to use FinishErase() also, and to make use of the fact that
the lru_ list now contains only items with reference count 1.

- EvictionPolicy is modified to test that an entry with an
outstanding handle is not evicted.  This test fails with the old cache.cc.

- A new test case UseExceedsCacheSize verifies that even when the
cache is overfull of entries with outstanding handles, none are
evicted.  This test fails with the old cache.cc, and is the key
issue that causes file descriptors to run out when the cache
size is set too small.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123247237
2016-07-06 09:15:53 -07:00
John Abd-El-Malek
a7bff697ba Fix LevelDB build when asserts are enabled in release builds. (#367)
* Fix LevelDB build when asserts are enabled in release builds.

BUG=https://bugs.chromium.org/p/chromium/issues/detail?id=603166

* fix

* Add comment
2016-04-15 10:58:27 -07:00
Nicholas Westlake
ea992b467b Change std::uint64_t to uint64_t (#354)
-This fixes compile errors with default setup on RHEL 6 systems.
2016-04-12 15:38:09 -07:00
mjwiacek
e84b5bdb5a This CL fixes a bug encountered when reading records from leveldb files that have been split, as in a [] input task split.
Detailed description:

Suppose an input split is generated between two leveldb record blocks and the preceding block ends with null padding.

A reader that previously read at least 1 record within the first block (before encountering the padding) upon trying to read the next record, will successfully and correctly read the next logical record from the subsequent block, but will return a last record offset pointing to the padding in the first block.

When this happened in a [], it resulted in duplicate records being handled at what appeared to be different offsets that were separated by only a few bytes.

This behavior is only observed when at least 1 record was read from the first block before encountering the padding. If the initial offset for a reader was within the padding, the correct record offset would be reported, namely the offset within the second block.

The tests failed to catch this scenario/bug, because each read test only read a single record with an initial offset. This CL adds an explicit test case for this scenario, and modifies the test structure to read all remaining records in the test case after an initial offset is specified.  Thus an initial offset that jumps to record #3, with 5 total records in the test file, will result in reading 2 records, and validating the offset of each of them in order to pass successfully.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=115338487
2016-03-31 15:53:34 -07:00
cmumford
3211343909 Deleted redundant null ptr check prior to delete.
Fixes issue #338.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=113439460
2016-03-31 15:53:30 -07:00
Chris Mumford
7306ef856a Merge pull request #348 from randomascii/master
Fix signed/unsigned mismatch on VC++ builds
2016-02-24 14:39:03 -08:00
Bruce Dawson
6b18316d01 Fix signed/unsigned mismatch on VC++ builds 2016-02-19 13:59:19 -08:00
cmumford
adbe3eb073 Putting build artifacts in subdirectory.
1. Object files, libraries, and compiled executables are put
   into subdirectories.
2. The shared library is linked from individual object files.
   This provides for greater parallelism on large desktops
   while at the same time making for easier builds on small
   (i.e. embedded) systems. Fixes issue #279.
3. One program, db_bench, is compiled using the shared library.
4. The source file for "leveldbutil" was renamed from
   leveldb_main.cc to leveldbutil.cc. This provides for simpler
   makefile rules.
5. Because all targets placed the library (libleveldb.a) at the top
   level, the last platform built (desktop/device) always overwrote
   any prior artifact.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=113407013
2016-01-29 16:10:00 -08:00
Chris Mumford
2d0320a458 Merge pull request #329 from ralphtheninja/travis-badge
Add travis build badge to README
2016-01-15 11:17:41 -08:00
Lars-Magnus Skog
dd1c3c3572 add travis build badge 2016-01-15 18:29:01 +01:00
Chris Mumford
43fcf23af0 Merge pull request #328 from cmumford/master
Added a Travis CI build file.
2016-01-14 21:17:21 -08:00
Chris Mumford
9fcae61641 Added a Travis CI build file.
This allows for continuous integration builds by travis-ci.org.
More information at https://docs.travis-ci.com/user/languages/cpp
2016-01-14 17:41:48 -08:00
Chris Mumford
dac40d25f6 Merge pull request #284 from ideawu/master
log compaction output file's level along with number
2016-01-12 11:30:32 -08:00
Chris Mumford
8ec241a3b0 Merge pull request #317 from falvojr/patch-1
Update README.md
2016-01-12 10:52:33 -08:00
Chris Mumford
5d36bedd1c Merge pull request #272 from vapier/master
Fix Android/MIPS build.
2016-01-12 10:47:33 -08:00
cmumford
4753c9b617 Added a contributors section to README.md
In preparation for accepting GitHub pull requests this new README
section outlines the general criteria that the leveldb project owners
will use when accepting external (and internal) project contributions.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=111349899
2016-01-04 13:29:41 -08:00
Chris Mumford
e2446d0848 Merge pull request #275 from paulirish/patch-1
readme: improved documentation link
2015-12-09 15:04:30 -08:00
ssid
706b7f8d43 Resolve race when getting approximate-memory-usage property
The write operations in the table happens without holding the mutex
lock, but concurrent writes are avoided using "writers_" queue.
The Arena::MemoryUsage could access the blocks when write happens.
So, the memory usage is cached in atomic word and can be loaded
from any thread safely.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=107573379
2015-12-09 11:27:50 -08:00
cmumford
3c9ff3c691 Only compiling TrimSpace on linux.
Incorporated change by zmodem at https://github.com/google/leveldb/pull/310
to fix issue #310.

This change will only build TrimSace on linux to avoid unused function
warning/error.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=105323419
2015-12-09 10:35:07 -08:00
cmumford
f8d205cf89 Including atomic_pointer.h in port_posix
A recent CL (104348226) created the port_posix library, but omitted: port/atomic_pointer.h.

And when:

    [] test third_party/leveldb:all

was run this error was reported:

    //third_party/leveldb:port_posix does not depend on a
    module exporting 'third_party/leveldb/port/atomic_pointer.h'
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=105243399
2015-12-09 10:35:07 -08:00
ndmatthews
889de31a5a Let LevelDB use xcrun to determine Xcode.app path instead of using a hardcoded path.
This allows build agents to select from multiple Xcode installations.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=104859097
2015-12-09 10:34:58 -08:00
ssid
528c2bc6ad Add "approximate-memory-usage" property to leveldb::DB::GetProperty
The approximate RAM usage of the database is calculated from the memory
allocated for write buffers and the block cache. This is to give an
estimate of memory usage to leveldb clients.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=104222307
2015-12-09 10:34:58 -08:00
tzik
359b6bcec2 Add leveldb::Cache::Prune
Prune() drops on-memory read cache of the database, so that the client can
relief its memory shortage.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=101335710
2015-12-09 10:34:58 -08:00
pkasting
50e77a8263 Fix size_t/int comparison/conversion issues in leveldb.
The create function took |num_keys| as an int, but callers and implementers wanted it to function as a size_t (e.g. passing std::vector::size() in, passing it to vector constructors as a size arg, indexing containers by it, etc.).  This resulted in implicit conversions between the two types as well as warnings (found with Chromium's external copy of these sources, built with MSVC) about signed vs. unsigned comparisons.

The leveldb sources were already widely using size_t elsewhere, e.g. for key and filter lengths, so using size_t here is not inconsistent with the existing code.  However, it does change the public C API.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=101074871
2015-12-09 10:34:58 -08:00
cmumford
5208e7952d Added leveldb::Status::IsInvalidArgument() method.
All other Status::Code enum values have an Is**() method with the one
exception of InvalidArgument.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=97166441
2015-12-09 10:34:57 -08:00
Mike Wiacek
ce45404bba Suppress error reporting after seeking but before a valid First or Full record is encountered.
Fix a spelling mistake.
2015-12-09 10:34:57 -08:00
Chris Mumford
b9afa1f2e7 include <assert> -> <cassert>
Fixes reported public issue #280.
2015-12-09 10:34:57 -08:00
Venilton FalvoJr
edf2939c0d Update README.md 2015-11-23 16:24:16 -02:00
Chris Mumford
65190ac48b Will not reuse manifest if reuse_logs options is false.
Prior implementation would always try to reuse the manifest, even if reuse_logs
was false (the default). This was missed because the stock
Env::NewAppendableFile implementation returns false forcing the creation of a
new log.
2015-08-11 14:59:48 -07:00
Sanjay Ghemawat
ac1d69da31 LevelDB now attempts to reuse the preceding MANIFEST and log file when re-opened.
(Based on a suggestion by cmumford.)

"open" benchmark on my workstation speeds up significantly since we
can now avoid three fdatasync calls and a compaction per open:

  Before: ~80000 microseconds
  After:    ~130 microseconds

Details:

(1) Added Options::reuse_logs (currently defaults to false) to control
new behavior.  The intention is to change the default to true after some
baking.

(2) Added Env::NewAppendableFile() whose default implementation returns
a not-supported error.

(3) VersionSet::Recovery attempts to reuse the MANIFEST from which
it is recovering.

(4) DBImpl recovery attempts to reuse the last log file and memtable.

(5) db_test.cc now tests a new configuration that sets reuse_logs to true.

(6) fault_injection_test also tests a reuse_logs==true config.

(7) Added a new recovery_test.
2015-08-11 14:56:39 -07:00
ideawu
76bba139c0 fix indent 2015-04-20 12:41:01 +08:00
ideawu
8fcceb2a6f log compaction output file's level along with number 2015-04-20 12:39:14 +08:00
Paul Irish
0e0f07417c documentation. improved link 2015-02-17 09:55:40 -08:00
Paul Irish
c85addcdf3 readme: improved documentation link
This replaces htmlpreview with [rawgit](http://rawgit.com/).
rawgit is faster and doesnt use JS to render the page, making it SEO friendly.
2015-01-10 17:36:40 -08:00
David Turner
ceff6f1215 Fix Android/MIPS build.
port/atomic_pointer.h was missing an implementation for
MemoryBarrier() for this platform.
2014-12-17 14:18:54 -05:00
Sanjay Ghemawat
77948e7eec Add benchmark that measures cost of repeatedly opening the database. 2014-12-11 08:08:57 -08:00
Chris Mumford
34ad72e3e9 Move header guard below copyright banner. 2014-12-11 08:04:40 -08:00
Chris Mumford
a75d435d1d Clean up layering of storage/leveldb/...
With these changes, this package should be properly cleaned up and not require
any further changes.
2014-12-11 08:02:45 -08:00
Chris Mumford
b234f65b34 Added a new fault injection test.
This test is intended to ensure leveldb properly detects and recovers from
faults - specifically unwritten file data lost as a result of a system reset.
2014-12-11 07:59:38 -08:00
Chris Mumford
c4c38f9c1f Add arm64 support to leveldb. 2014-12-11 07:58:00 -08:00
Chris Mumford
cea9b10e5b Fixed incorrect comment wording for Iterator::Seek. 2014-12-11 07:52:09 -08:00
Chris Mumford
c00c569f27 Deleted old README file.
README was superseded by README.md and should have been deleted in 803d692.
2014-12-11 07:42:50 -08:00
Chris Mumford
803d69203a Release 1.18
Changes are:

* Update version number to 1.18
* Replace the basic fprintf call with a call to fwrite in order to
  work around the apparent compiler optimization/rewrite failure that we are
  seeing with the new toolchain/iOS SDKs provided with Xcode6 and iOS8.
* Fix ALL the header guards.
* Createed a README.md with the LevelDB project description.
* A new CONTRIBUTING file.
* Don't implicitly convert uint64_t to size_t or int.  Either preserve it as
  uint64_t, or explicitly cast. This fixes MSVC warnings about possible value
  truncation when compiling this code in Chromium.
* Added a DumpFile() library function that encapsulates the guts of the
  "leveldbutil dump" command. This will allow clients to dump
  data to their log files instead of stdout. It will also allow clients to
  supply their own environment.
* leveldb: Remove unused function 'ConsumeChar'.
* leveldbutil: Remove unused member variables from WriteBatchItemPrinter.
* OpenBSD, NetBSD and DragonflyBSD have _LITTLE_ENDIAN, so define
  PLATFORM_IS_LITTLE_ENDIAN like on FreeBSD. This fixes:
   * issue #143
   * issue #198
   * issue #249
* Switch from <cstdatomic> to <atomic>. The former never made it into the
  standard and doesn't exist in modern gcc versions at all.  The later contains
  everything that leveldb was using from the former.
  This problem was noticed when porting to Portable Native Client where no memory
  barrier is defined.  The fact that <cstdatomic> is missing normally goes
  unnoticed since memory barriers are defined for most architectures.
* Make Hash() treat its input as unsigned.  Before this change LevelDB files
  from platforms with different signedness of char were not compatible. This
  change fixes: issue #243
* Verify checksums of index/meta/filter blocks when paranoid_checks set.
* Invoke all tools for iOS with xcrun. (This was causing problems with the new
  XCode 5.1.1 image on pulse.)
* include <sys/stat.h> only once, and fix the following linter warning:
  "Found C system header after C++ system header"
* When encountering a corrupted table file, return Status::Corruption instead of
  Status::InvalidArgument.
* Support cygwin as build platform, patch is from https://code.google.com/p/leveldb/issues/detail?id=188
* Fix typo, merge patch from https://code.google.com/p/leveldb/issues/detail?id=159
* Fix typos and comments, and address the following two issues:
  * issue #166
  * issue #241
* Add missing db synchronize after "fillseq" in the benchmark.
* Removed unused variable in SeekRandom: value (issue #201)
2014-09-16 14:19:52 -07:00
Chris Mumford
e353fbc7ea Release LevelDB 1.17
- Cleanup: delete unused IntSetToString

  It was added in http://cr/19491949 (and was referenced at the time).
  The last reference was removed in http://cr/19507363.

  This fixes warning/error with pre-release crosstoolv18:
    'std::string leveldb::{anonymous}::IntSetToString(const std::set<long unsigned int>&)' defined but not used [-Werror=unused-function]

- Added arm64 and and armv7s to IOS build as suggested on leveldb mailing list.

- Changed local variable type from int to size_t

  This eliminates compiler warning/error and resolves
  https://code.google.com/p/leveldb/issues/detail?id=140
2014-05-01 13:44:03 -07:00
David Grogan
269fc6ca94 Release LevelDB 1.16
- Make Log::Reader not report a corruption when the last record in a
  log file is truncated.
- Fix issue 224: variable created but not utilized.
- Remove comment that referenced a removed feature.
2014-02-10 11:36:06 -08:00
David Grogan
0cfb990d58 Release LevelDB 1.15
- switched from mmap based writing to simpler stdio based writing. Has a
  minor impact (0.5 microseconds) on microbenchmarks for asynchronous
  writes. Synchronous writes speed up from 30ms to 10ms on linux/ext4.
  Should be much more reliable on diverse platforms.
- compaction errors now immediately put the database into a read-only
  mode (until it is re-opened). As a downside, a disk going out of
  space and then space being created will require a re-open to recover
  from, whereas previously that would happen automatically. On the
  plus side, many corruption possibilities go away.
- force the DB to enter an error-state so that all future writes fail
  when a synchronous log write succeeds but the sync fails.
- repair now regenerates sstables that exhibit problems
- fix issue 218 - Use native memory barriers on OSX
- fix issue 212 - QNX build is broken
- fix build on iOS with xcode 5
- make tests compile and pass on windows
2013-12-10 10:36:31 -08:00
David Grogan
0b9a89f40e Release LevelDB 1.14
Fix issues 200, 201

Also,
* Fix link to bigtable paper in docs.
* New sstables will have the file extension .ldb. .sst files will
continue to be recognized.
* When building for iOS, use xcrun to execute the compiler. This may
affect issue 177.
2013-09-19 13:49:19 -07:00
David Grogan
748539c183 LevelDB 1.13
Fix issues 77, 87, 182, 190.

Additionally, fix the bug described in
https://groups.google.com/d/msg/leveldb/yL6h1mAOc20/vLU64RylIdMJ
where a large contiguous keyspace of deleted data was not getting
compacted.

Also fix a bug where options.max_open_files was not getting clamped
properly.
2013-08-21 11:12:47 -07:00
David Grogan
5bd76dc10d Release leveldb 1.12
Non-functional changes only:
1) Add Kevin Regan to the AUTHORS file
2) Add standard license header to issues/issue178_test.cc
2013-06-18 11:00:13 -07:00
David Grogan
7b094f12e4 Release leveldb 1.11
Fixes issues
161
174
178

As well as the issue reported by edouarda14@gmail.com about
MissingSSTFile unit test failing on windows.
2013-06-13 16:14:06 -07:00
David Grogan
28dad918f2 Release leveldb 1.10
Fixes issues
147 - thanks feniksgordonfreeman
153
156
166

Additionally,
* Remove calls to exit(1).
* Fix unused-variable warnings from clang.
* Fix possible overflow error related to num_restart value >= (2^32/4).
* Add leveldbutil to .gitignore.
* Add better log messages when Write is stalled on a compaction.
2013-05-14 17:03:07 -07:00
David Grogan
514c943a8e Make DB::Open fail if sst files are missing.
Also, cleanup for Clang's -Wimplicit-fallthrough warning.
2013-02-06 18:03:32 -08:00
David Grogan
d84c825a70 Fix corruption bug found and analyzed by dhruba@gmail.com
https://groups.google.com/d/msg/leveldb/Kc9JxuIUu5A/9P0N9RL4ar8J
2013-01-07 13:17:43 -08:00
Sanjay Ghemawat
ea2e9195fc added utility to dump leveldb files 2012-12-27 10:38:48 -08:00
Sanjay Ghemawat
40768657bc Small fixes.
Details:
* Fix shared library building.
* Reorganize linking commands so flags like --as-needed can be passed.
* C binding exports version numbers.
* Fix small typos in documention.
2012-10-16 16:17:53 -07:00
102 changed files with 5123 additions and 1979 deletions

1
.gitignore vendored
View File

@@ -6,3 +6,4 @@ build_config.mk
*.so.*
*_test
db_bench
leveldbutil

13
.travis.yml Normal file
View File

@@ -0,0 +1,13 @@
language: cpp
compiler:
- clang
- gcc
os:
- linux
- osx
sudo: false
before_install:
- echo $LANG
- echo $LC_ALL
script:
- make -j 4 check

View File

@@ -6,3 +6,7 @@ Google Inc.
# Initial version authors:
Jeffrey Dean <jeff@google.com>
Sanjay Ghemawat <sanjay@google.com>
# Partial list of contributors:
Kevin Regan <kevin.d.regan@gmail.com>
Johan Bilien <jobi@litl.com>

36
CONTRIBUTING.md Normal file
View File

@@ -0,0 +1,36 @@
# Contributing
We'd love to accept your code patches! However, before we can take them, we
have to jump a couple of legal hurdles.
## Contributor License Agreements
Please fill out either the individual or corporate Contributor License
Agreement as appropriate.
* If you are an individual writing original source code and you're sure you
own the intellectual property, then sign an [individual CLA](https://developers.google.com/open-source/cla/individual).
* If you work for a company that wants to allow you to contribute your work,
then sign a [corporate CLA](https://developers.google.com/open-source/cla/corporate).
Follow either of the two links above to access the appropriate CLA and
instructions for how to sign and return it.
## Submitting a Patch
1. Sign the contributors license agreement above.
2. Decide which code you want to submit. A submission should be a set of changes
that addresses one issue in the [issue tracker](https://github.com/google/leveldb/issues).
Please don't mix more than one logical change per submission, because it makes
the history hard to follow. If you want to make a change
(e.g. add a sample or feature) that doesn't have a corresponding issue in the
issue tracker, please create one.
3. **Submitting**: When you are ready to submit, send us a Pull Request. Be
sure to include the issue number you fixed and the name you used to sign
the CLA.
## Writing Code ##
If your contribution contains code, please make sure that it follows
[the style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml).
Otherwise we will have to ask you to make changes, and that's no fun for anyone.

479
Makefile
View File

@@ -2,200 +2,423 @@
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file. See the AUTHORS file for names of contributors.
# Inherit some settings from environment variables, if available
INSTALL_PATH ?= $(CURDIR)
#-----------------------------------------------
# Uncomment exactly one of the lines labelled (A), (B), and (C) below
# to switch between compilation modes.
OPT ?= -O2 -DNDEBUG # (A) Production use (optimized mode)
# OPT ?= -g2 # (B) Debug mode, w/ full line-level debugging symbols
# OPT ?= -O2 -g2 -DNDEBUG # (C) Profiling mode: opt, but w/debugging symbols
# (A) Production use (optimized mode)
OPT ?= -O2 -DNDEBUG
# (B) Debug mode, w/ full line-level debugging symbols
# OPT ?= -g2
# (C) Profiling mode: opt, but w/debugging symbols
# OPT ?= -O2 -g2 -DNDEBUG
#-----------------------------------------------
# detect what platform we're building on
$(shell CC=$(CC) CXX=$(CXX) TARGET_OS=$(TARGET_OS) \
$(shell CC="$(CC)" CXX="$(CXX)" TARGET_OS="$(TARGET_OS)" \
./build_detect_platform build_config.mk ./)
# this file is generated by the previous line to set build flags and sources
include build_config.mk
TESTS = \
db/autocompact_test \
db/c_test \
db/corruption_test \
db/db_test \
db/dbformat_test \
db/fault_injection_test \
db/filename_test \
db/log_test \
db/recovery_test \
db/skiplist_test \
db/version_edit_test \
db/version_set_test \
db/write_batch_test \
helpers/memenv/memenv_test \
issues/issue178_test \
issues/issue200_test \
table/filter_block_test \
table/table_test \
util/arena_test \
util/bloom_test \
util/cache_test \
util/coding_test \
util/crc32c_test \
util/env_posix_test \
util/env_test \
util/hash_test
UTILS = \
db/db_bench \
db/leveldbutil
# Put the object files in a subdirectory, but the application at the top of the object dir.
PROGNAMES := $(notdir $(TESTS) $(UTILS))
# On Linux may need libkyotocabinet-dev for dependency.
BENCHMARKS = \
doc/bench/db_bench_sqlite3 \
doc/bench/db_bench_tree_db
CFLAGS += -I. -I./include $(PLATFORM_CCFLAGS) $(OPT)
CXXFLAGS += -I. -I./include $(PLATFORM_CXXFLAGS) $(OPT)
LDFLAGS += $(PLATFORM_LDFLAGS)
LIBS += $(PLATFORM_LIBS)
LIBOBJECTS = $(SOURCES:.cc=.o)
MEMENVOBJECTS = $(MEMENV_SOURCES:.cc=.o)
SIMULATOR_OUTDIR=out-ios-x86
DEVICE_OUTDIR=out-ios-arm
TESTUTIL = ./util/testutil.o
TESTHARNESS = ./util/testharness.o $(TESTUTIL)
ifeq ($(PLATFORM), IOS)
# Note: iOS should probably be using libtool, not ar.
AR=xcrun ar
SIMULATORSDK=$(shell xcrun -sdk iphonesimulator --show-sdk-path)
DEVICESDK=$(shell xcrun -sdk iphoneos --show-sdk-path)
DEVICE_CFLAGS = -isysroot "$(DEVICESDK)" -arch armv6 -arch armv7 -arch armv7s -arch arm64
SIMULATOR_CFLAGS = -isysroot "$(SIMULATORSDK)" -arch i686 -arch x86_64
STATIC_OUTDIR=out-ios-universal
else
STATIC_OUTDIR=out-static
SHARED_OUTDIR=out-shared
STATIC_PROGRAMS := $(addprefix $(STATIC_OUTDIR)/, $(PROGNAMES))
SHARED_PROGRAMS := $(addprefix $(SHARED_OUTDIR)/, db_bench)
endif
TESTS = \
arena_test \
bloom_test \
c_test \
cache_test \
coding_test \
corruption_test \
crc32c_test \
db_test \
dbformat_test \
env_test \
filename_test \
filter_block_test \
log_test \
memenv_test \
skiplist_test \
table_test \
version_edit_test \
version_set_test \
write_batch_test
STATIC_LIBOBJECTS := $(addprefix $(STATIC_OUTDIR)/, $(SOURCES:.cc=.o))
STATIC_MEMENVOBJECTS := $(addprefix $(STATIC_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
PROGRAMS = db_bench $(TESTS)
BENCHMARKS = db_bench_sqlite3 db_bench_tree_db
DEVICE_LIBOBJECTS := $(addprefix $(DEVICE_OUTDIR)/, $(SOURCES:.cc=.o))
DEVICE_MEMENVOBJECTS := $(addprefix $(DEVICE_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
LIBRARY = libleveldb.a
MEMENVLIBRARY = libmemenv.a
SIMULATOR_LIBOBJECTS := $(addprefix $(SIMULATOR_OUTDIR)/, $(SOURCES:.cc=.o))
SIMULATOR_MEMENVOBJECTS := $(addprefix $(SIMULATOR_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
SHARED_LIBOBJECTS := $(addprefix $(SHARED_OUTDIR)/, $(SOURCES:.cc=.o))
SHARED_MEMENVOBJECTS := $(addprefix $(SHARED_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
TESTUTIL := $(STATIC_OUTDIR)/util/testutil.o
TESTHARNESS := $(STATIC_OUTDIR)/util/testharness.o $(TESTUTIL)
STATIC_TESTOBJS := $(addprefix $(STATIC_OUTDIR)/, $(addsuffix .o, $(TESTS)))
STATIC_UTILOBJS := $(addprefix $(STATIC_OUTDIR)/, $(addsuffix .o, $(UTILS)))
STATIC_ALLOBJS := $(STATIC_LIBOBJECTS) $(STATIC_MEMENVOBJECTS) $(STATIC_TESTOBJS) $(STATIC_UTILOBJS) $(TESTHARNESS)
DEVICE_ALLOBJS := $(DEVICE_LIBOBJECTS) $(DEVICE_MEMENVOBJECTS)
SIMULATOR_ALLOBJS := $(SIMULATOR_LIBOBJECTS) $(SIMULATOR_MEMENVOBJECTS)
default: all
# Should we build shared libraries?
ifneq ($(PLATFORM_SHARED_EXT),)
# Many leveldb test apps use non-exported API's. Only build a subset for testing.
SHARED_ALLOBJS := $(SHARED_LIBOBJECTS) $(SHARED_MEMENVOBJECTS) $(TESTHARNESS)
ifneq ($(PLATFORM_SHARED_VERSIONED),true)
SHARED1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED2 = $(SHARED1)
SHARED3 = $(SHARED1)
SHARED = $(SHARED1)
SHARED_LIB1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED_LIB2 = $(SHARED_LIB1)
SHARED_LIB3 = $(SHARED_LIB1)
SHARED_LIBS = $(SHARED_LIB1)
SHARED_MEMENVLIB = $(SHARED_OUTDIR)/libmemenv.a
else
# Update db.h if you change these.
SHARED_MAJOR = 1
SHARED_MINOR = 6
SHARED1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED2 = $(SHARED1).$(SHARED_MAJOR)
SHARED3 = $(SHARED1).$(SHARED_MAJOR).$(SHARED_MINOR)
SHARED = $(SHARED1) $(SHARED2) $(SHARED3)
$(SHARED1): $(SHARED3)
ln -fs $(SHARED3) $(SHARED1)
$(SHARED2): $(SHARED3)
ln -fs $(SHARED3) $(SHARED2)
SHARED_VERSION_MAJOR = 1
SHARED_VERSION_MINOR = 20
SHARED_LIB1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED_LIB2 = $(SHARED_LIB1).$(SHARED_VERSION_MAJOR)
SHARED_LIB3 = $(SHARED_LIB1).$(SHARED_VERSION_MAJOR).$(SHARED_VERSION_MINOR)
SHARED_LIBS = $(SHARED_OUTDIR)/$(SHARED_LIB1) $(SHARED_OUTDIR)/$(SHARED_LIB2) $(SHARED_OUTDIR)/$(SHARED_LIB3)
$(SHARED_OUTDIR)/$(SHARED_LIB1): $(SHARED_OUTDIR)/$(SHARED_LIB3)
ln -fs $(SHARED_LIB3) $(SHARED_OUTDIR)/$(SHARED_LIB1)
$(SHARED_OUTDIR)/$(SHARED_LIB2): $(SHARED_OUTDIR)/$(SHARED_LIB3)
ln -fs $(SHARED_LIB3) $(SHARED_OUTDIR)/$(SHARED_LIB2)
SHARED_MEMENVLIB = $(SHARED_OUTDIR)/libmemenv.a
endif
$(SHARED3):
$(CXX) $(SOURCES) $(LDFLAGS) $(PLATFORM_SHARED_LDFLAGS)$(INSTALL_PATH)$(SHARED2) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) -o $(SHARED3)
$(SHARED_OUTDIR)/$(SHARED_LIB3): $(SHARED_LIBOBJECTS)
$(CXX) $(LDFLAGS) $(PLATFORM_SHARED_LDFLAGS)$(SHARED_LIB2) $(SHARED_LIBOBJECTS) -o $(SHARED_OUTDIR)/$(SHARED_LIB3) $(LIBS)
endif # PLATFORM_SHARED_EXT
all: $(SHARED) $(LIBRARY)
all: $(SHARED_LIBS) $(SHARED_PROGRAMS) $(STATIC_OUTDIR)/libleveldb.a $(STATIC_OUTDIR)/libmemenv.a $(STATIC_PROGRAMS)
check: all $(PROGRAMS) $(TESTS)
for t in $(TESTS); do echo "***** Running $$t"; ./$$t || exit 1; done
check: $(STATIC_PROGRAMS)
for t in $(notdir $(TESTS)); do echo "***** Running $$t"; $(STATIC_OUTDIR)/$$t || exit 1; done
clean:
-rm -f $(PROGRAMS) $(BENCHMARKS) $(LIBRARY) $(SHARED) $(MEMENVLIBRARY) */*.o */*/*.o ios-x86/*/*.o ios-arm/*/*.o build_config.mk
-rm -rf ios-x86/* ios-arm/*
-rm -rf out-static out-shared out-ios-x86 out-ios-arm out-ios-universal
-rm -f build_config.mk
-rm -rf ios-x86 ios-arm
$(LIBRARY): $(LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(LIBOBJECTS)
$(STATIC_OUTDIR):
mkdir $@
db_bench: db/db_bench.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) db/db_bench.o $(LIBOBJECTS) $(TESTUTIL) -o $@ $(LDFLAGS)
$(STATIC_OUTDIR)/db: | $(STATIC_OUTDIR)
mkdir $@
db_bench_sqlite3: doc/bench/db_bench_sqlite3.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) doc/bench/db_bench_sqlite3.o $(LIBOBJECTS) $(TESTUTIL) -o $@ $(LDFLAGS) -lsqlite3
$(STATIC_OUTDIR)/helpers/memenv: | $(STATIC_OUTDIR)
mkdir -p $@
db_bench_tree_db: doc/bench/db_bench_tree_db.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) doc/bench/db_bench_tree_db.o $(LIBOBJECTS) $(TESTUTIL) -o $@ $(LDFLAGS) -lkyotocabinet
$(STATIC_OUTDIR)/port: | $(STATIC_OUTDIR)
mkdir $@
arena_test: util/arena_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/arena_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(STATIC_OUTDIR)/table: | $(STATIC_OUTDIR)
mkdir $@
bloom_test: util/bloom_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/bloom_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(STATIC_OUTDIR)/util: | $(STATIC_OUTDIR)
mkdir $@
c_test: db/c_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/c_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
.PHONY: STATIC_OBJDIRS
STATIC_OBJDIRS: \
$(STATIC_OUTDIR)/db \
$(STATIC_OUTDIR)/port \
$(STATIC_OUTDIR)/table \
$(STATIC_OUTDIR)/util \
$(STATIC_OUTDIR)/helpers/memenv
cache_test: util/cache_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/cache_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(SHARED_OUTDIR):
mkdir $@
coding_test: util/coding_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/coding_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(SHARED_OUTDIR)/db: | $(SHARED_OUTDIR)
mkdir $@
corruption_test: db/corruption_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/corruption_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(SHARED_OUTDIR)/helpers/memenv: | $(SHARED_OUTDIR)
mkdir -p $@
crc32c_test: util/crc32c_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/crc32c_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(SHARED_OUTDIR)/port: | $(SHARED_OUTDIR)
mkdir $@
db_test: db/db_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/db_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(SHARED_OUTDIR)/table: | $(SHARED_OUTDIR)
mkdir $@
dbformat_test: db/dbformat_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/dbformat_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(SHARED_OUTDIR)/util: | $(SHARED_OUTDIR)
mkdir $@
env_test: util/env_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) util/env_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
.PHONY: SHARED_OBJDIRS
SHARED_OBJDIRS: \
$(SHARED_OUTDIR)/db \
$(SHARED_OUTDIR)/port \
$(SHARED_OUTDIR)/table \
$(SHARED_OUTDIR)/util \
$(SHARED_OUTDIR)/helpers/memenv
filename_test: db/filename_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/filename_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(DEVICE_OUTDIR):
mkdir $@
filter_block_test: table/filter_block_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) table/filter_block_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(DEVICE_OUTDIR)/db: | $(DEVICE_OUTDIR)
mkdir $@
log_test: db/log_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/log_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(DEVICE_OUTDIR)/helpers/memenv: | $(DEVICE_OUTDIR)
mkdir -p $@
table_test: table/table_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) table/table_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(DEVICE_OUTDIR)/port: | $(DEVICE_OUTDIR)
mkdir $@
skiplist_test: db/skiplist_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/skiplist_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(DEVICE_OUTDIR)/table: | $(DEVICE_OUTDIR)
mkdir $@
version_edit_test: db/version_edit_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/version_edit_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(DEVICE_OUTDIR)/util: | $(DEVICE_OUTDIR)
mkdir $@
version_set_test: db/version_set_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/version_set_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
.PHONY: DEVICE_OBJDIRS
DEVICE_OBJDIRS: \
$(DEVICE_OUTDIR)/db \
$(DEVICE_OUTDIR)/port \
$(DEVICE_OUTDIR)/table \
$(DEVICE_OUTDIR)/util \
$(DEVICE_OUTDIR)/helpers/memenv
write_batch_test: db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) db/write_batch_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(SIMULATOR_OUTDIR):
mkdir $@
$(MEMENVLIBRARY) : $(MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(MEMENVOBJECTS)
$(SIMULATOR_OUTDIR)/db: | $(SIMULATOR_OUTDIR)
mkdir $@
memenv_test : helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS)
$(CXX) helpers/memenv/memenv_test.o $(MEMENVLIBRARY) $(LIBRARY) $(TESTHARNESS) -o $@ $(LDFLAGS)
$(SIMULATOR_OUTDIR)/helpers/memenv: | $(SIMULATOR_OUTDIR)
mkdir -p $@
$(SIMULATOR_OUTDIR)/port: | $(SIMULATOR_OUTDIR)
mkdir $@
$(SIMULATOR_OUTDIR)/table: | $(SIMULATOR_OUTDIR)
mkdir $@
$(SIMULATOR_OUTDIR)/util: | $(SIMULATOR_OUTDIR)
mkdir $@
.PHONY: SIMULATOR_OBJDIRS
SIMULATOR_OBJDIRS: \
$(SIMULATOR_OUTDIR)/db \
$(SIMULATOR_OUTDIR)/port \
$(SIMULATOR_OUTDIR)/table \
$(SIMULATOR_OUTDIR)/util \
$(SIMULATOR_OUTDIR)/helpers/memenv
$(STATIC_ALLOBJS): | STATIC_OBJDIRS
$(DEVICE_ALLOBJS): | DEVICE_OBJDIRS
$(SIMULATOR_ALLOBJS): | SIMULATOR_OBJDIRS
$(SHARED_ALLOBJS): | SHARED_OBJDIRS
ifeq ($(PLATFORM), IOS)
# For iOS, create universal object files to be used on both the simulator and
$(DEVICE_OUTDIR)/libleveldb.a: $(DEVICE_LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(DEVICE_LIBOBJECTS)
$(SIMULATOR_OUTDIR)/libleveldb.a: $(SIMULATOR_LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(SIMULATOR_LIBOBJECTS)
$(DEVICE_OUTDIR)/libmemenv.a: $(DEVICE_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(DEVICE_MEMENVOBJECTS)
$(SIMULATOR_OUTDIR)/libmemenv.a: $(SIMULATOR_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(SIMULATOR_MEMENVOBJECTS)
# For iOS, create universal object libraries to be used on both the simulator and
# a device.
PLATFORMSROOT=/Applications/Xcode.app/Contents/Developer/Platforms
SIMULATORROOT=$(PLATFORMSROOT)/iPhoneSimulator.platform/Developer
DEVICEROOT=$(PLATFORMSROOT)/iPhoneOS.platform/Developer
IOSVERSION=$(shell defaults read $(PLATFORMSROOT)/iPhoneOS.platform/version CFBundleShortVersionString)
.cc.o:
mkdir -p ios-x86/$(dir $@)
$(CXX) $(CXXFLAGS) -isysroot $(SIMULATORROOT)/SDKs/iPhoneSimulator$(IOSVERSION).sdk -arch i686 -c $< -o ios-x86/$@
mkdir -p ios-arm/$(dir $@)
$(DEVICEROOT)/usr/bin/$(CXX) $(CXXFLAGS) -isysroot $(DEVICEROOT)/SDKs/iPhoneOS$(IOSVERSION).sdk -arch armv6 -arch armv7 -c $< -o ios-arm/$@
lipo ios-x86/$@ ios-arm/$@ -create -output $@
.c.o:
mkdir -p ios-x86/$(dir $@)
$(CC) $(CFLAGS) -isysroot $(SIMULATORROOT)/SDKs/iPhoneSimulator$(IOSVERSION).sdk -arch i686 -c $< -o ios-x86/$@
mkdir -p ios-arm/$(dir $@)
$(DEVICEROOT)/usr/bin/$(CC) $(CFLAGS) -isysroot $(DEVICEROOT)/SDKs/iPhoneOS$(IOSVERSION).sdk -arch armv6 -arch armv7 -c $< -o ios-arm/$@
lipo ios-x86/$@ ios-arm/$@ -create -output $@
$(STATIC_OUTDIR)/libleveldb.a: $(STATIC_OUTDIR) $(DEVICE_OUTDIR)/libleveldb.a $(SIMULATOR_OUTDIR)/libleveldb.a
lipo -create $(DEVICE_OUTDIR)/libleveldb.a $(SIMULATOR_OUTDIR)/libleveldb.a -output $@
$(STATIC_OUTDIR)/libmemenv.a: $(STATIC_OUTDIR) $(DEVICE_OUTDIR)/libmemenv.a $(SIMULATOR_OUTDIR)/libmemenv.a
lipo -create $(DEVICE_OUTDIR)/libmemenv.a $(SIMULATOR_OUTDIR)/libmemenv.a -output $@
else
.cc.o:
$(STATIC_OUTDIR)/libleveldb.a:$(STATIC_LIBOBJECTS)
rm -f $@
$(AR) -rs $@ $(STATIC_LIBOBJECTS)
$(STATIC_OUTDIR)/libmemenv.a:$(STATIC_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(STATIC_MEMENVOBJECTS)
endif
$(SHARED_MEMENVLIB):$(SHARED_MEMENVOBJECTS)
rm -f $@
$(AR) -rs $@ $(SHARED_MEMENVOBJECTS)
$(STATIC_OUTDIR)/db_bench:db/db_bench.cc $(STATIC_LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/db_bench.cc $(STATIC_LIBOBJECTS) $(TESTUTIL) -o $@ $(LIBS)
$(STATIC_OUTDIR)/db_bench_sqlite3:doc/bench/db_bench_sqlite3.cc $(STATIC_LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) $(CXXFLAGS) doc/bench/db_bench_sqlite3.cc $(STATIC_LIBOBJECTS) $(TESTUTIL) -o $@ -lsqlite3 $(LIBS)
$(STATIC_OUTDIR)/db_bench_tree_db:doc/bench/db_bench_tree_db.cc $(STATIC_LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) $(CXXFLAGS) doc/bench/db_bench_tree_db.cc $(STATIC_LIBOBJECTS) $(TESTUTIL) -o $@ -lkyotocabinet $(LIBS)
$(STATIC_OUTDIR)/leveldbutil:db/leveldbutil.cc $(STATIC_LIBOBJECTS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/leveldbutil.cc $(STATIC_LIBOBJECTS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/arena_test:util/arena_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/arena_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/autocompact_test:db/autocompact_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/autocompact_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/bloom_test:util/bloom_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/bloom_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/c_test:$(STATIC_OUTDIR)/db/c_test.o $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(STATIC_OUTDIR)/db/c_test.o $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/cache_test:util/cache_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/cache_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/coding_test:util/coding_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/coding_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/corruption_test:db/corruption_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/corruption_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/crc32c_test:util/crc32c_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/crc32c_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/db_test:db/db_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/db_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/dbformat_test:db/dbformat_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/dbformat_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/env_posix_test:util/env_posix_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/env_posix_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/env_test:util/env_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/env_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/fault_injection_test:db/fault_injection_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/fault_injection_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/filename_test:db/filename_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/filename_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/filter_block_test:table/filter_block_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) table/filter_block_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/hash_test:util/hash_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) util/hash_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/issue178_test:issues/issue178_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) issues/issue178_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/issue200_test:issues/issue200_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) issues/issue200_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/log_test:db/log_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/log_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/recovery_test:db/recovery_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/recovery_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/table_test:table/table_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) table/table_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/skiplist_test:db/skiplist_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/skiplist_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/version_edit_test:db/version_edit_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/version_edit_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/version_set_test:db/version_set_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/version_set_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/write_batch_test:db/write_batch_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) $(CXXFLAGS) db/write_batch_test.cc $(STATIC_LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
$(STATIC_OUTDIR)/memenv_test:$(STATIC_OUTDIR)/helpers/memenv/memenv_test.o $(STATIC_OUTDIR)/libmemenv.a $(STATIC_OUTDIR)/libleveldb.a $(TESTHARNESS)
$(XCRUN) $(CXX) $(LDFLAGS) $(STATIC_OUTDIR)/helpers/memenv/memenv_test.o $(STATIC_OUTDIR)/libmemenv.a $(STATIC_OUTDIR)/libleveldb.a $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR)/db_bench:$(SHARED_OUTDIR)/db/db_bench.o $(SHARED_LIBS) $(TESTUTIL)
$(XCRUN) $(CXX) $(LDFLAGS) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(SHARED_OUTDIR)/db/db_bench.o $(TESTUTIL) $(SHARED_OUTDIR)/$(SHARED_LIB3) -o $@ $(LIBS)
.PHONY: run-shared
run-shared: $(SHARED_OUTDIR)/db_bench
LD_LIBRARY_PATH=$(SHARED_OUTDIR) $(SHARED_OUTDIR)/db_bench
$(SIMULATOR_OUTDIR)/%.o: %.cc
xcrun -sdk iphonesimulator $(CXX) $(CXXFLAGS) $(SIMULATOR_CFLAGS) -c $< -o $@
$(DEVICE_OUTDIR)/%.o: %.cc
xcrun -sdk iphoneos $(CXX) $(CXXFLAGS) $(DEVICE_CFLAGS) -c $< -o $@
$(SIMULATOR_OUTDIR)/%.o: %.c
xcrun -sdk iphonesimulator $(CC) $(CFLAGS) $(SIMULATOR_CFLAGS) -c $< -o $@
$(DEVICE_OUTDIR)/%.o: %.c
xcrun -sdk iphoneos $(CC) $(CFLAGS) $(DEVICE_CFLAGS) -c $< -o $@
$(STATIC_OUTDIR)/%.o: %.cc
$(CXX) $(CXXFLAGS) -c $< -o $@
.c.o:
$(STATIC_OUTDIR)/%.o: %.c
$(CC) $(CFLAGS) -c $< -o $@
endif
$(SHARED_OUTDIR)/%.o: %.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/%.o: %.c
$(CC) $(CFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(STATIC_OUTDIR)/port/port_posix_sse.o: port/port_posix_sse.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/port/port_posix_sse.o: port/port_posix_sse.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@

51
README
View File

@@ -1,51 +0,0 @@
leveldb: A key-value store
Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
The code under this directory implements a system for maintaining a
persistent key/value store.
See doc/index.html for more explanation.
See doc/impl.html for a brief overview of the implementation.
The public interface is in include/*.h. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.
Guide to header files:
include/db.h
Main interface to the DB: Start here
include/options.h
Control over the behavior of an entire database, and also
control over the behavior of individual reads and writes.
include/comparator.h
Abstraction for user-specified comparison function. If you want
just bytewise comparison of keys, you can use the default comparator,
but clients can write their own comparator implementations if they
want custom ordering (e.g. to handle different character
encodings, etc.)
include/iterator.h
Interface for iterating over data. You can get an iterator
from a DB object.
include/write_batch.h
Interface for atomically applying multiple updates to a database.
include/slice.h
A simple module for maintaining a pointer and a length into some
other byte array.
include/status.h
Status is returned from many of the public interfaces and is used
to report success and various kinds of errors.
include/env.h
Abstraction of the OS environment. A posix implementation of
this interface is in util/env_posix.cc
include/table.h
include/table_builder.h
Lower-level modules that most clients probably won't use directly

174
README.md Normal file
View File

@@ -0,0 +1,174 @@
**LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.**
[![Build Status](https://travis-ci.org/google/leveldb.svg?branch=master)](https://travis-ci.org/google/leveldb)
Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
# Features
* Keys and values are arbitrary byte arrays.
* Data is stored sorted by key.
* Callers can provide a custom comparison function to override the sort order.
* The basic operations are `Put(key,value)`, `Get(key)`, `Delete(key)`.
* Multiple changes can be made in one atomic batch.
* Users can create a transient snapshot to get a consistent view of data.
* Forward and backward iteration is supported over the data.
* Data is automatically compressed using the [Snappy compression library](http://google.github.io/snappy/).
* External activity (file system operations etc.) is relayed through a virtual interface so users can customize the operating system interactions.
# Documentation
[LevelDB library documentation](https://github.com/google/leveldb/blob/master/doc/index.md) is online and bundled with the source code.
# Limitations
* This is not a SQL database. It does not have a relational data model, it does not support SQL queries, and it has no support for indexes.
* Only a single process (possibly multi-threaded) can access a particular database at a time.
* There is no client-server support builtin to the library. An application that needs such support will have to wrap their own server around the library.
# Contributing to the leveldb Project
The leveldb project welcomes contributions. leveldb's primary goal is to be
a reliable and fast key/value store. Changes that are in line with the
features/limitations outlined above, and meet the requirements below,
will be considered.
Contribution requirements:
1. **POSIX only**. We _generally_ will only accept changes that are both
compiled, and tested on a POSIX platform - usually Linux. Very small
changes will sometimes be accepted, but consider that more of an
exception than the rule.
2. **Stable API**. We strive very hard to maintain a stable API. Changes that
require changes for projects using leveldb _might_ be rejected without
sufficient benefit to the project.
3. **Tests**: All changes must be accompanied by a new (or changed) test, or
a sufficient explanation as to why a new (or changed) test is not required.
## Submitting a Pull Request
Before any pull request will be accepted the author must first sign a
Contributor License Agreement (CLA) at https://cla.developers.google.com/.
In order to keep the commit timeline linear
[squash](https://git-scm.com/book/en/v2/Git-Tools-Rewriting-History#Squashing-Commits)
your changes down to a single commit and [rebase](https://git-scm.com/docs/git-rebase)
on google/leveldb/master. This keeps the commit timeline linear and more easily sync'ed
with the internal repository at Google. More information at GitHub's
[About Git rebase](https://help.github.com/articles/about-git-rebase/) page.
# Performance
Here is a performance report (with explanations) from the run of the
included db_bench program. The results are somewhat noisy, but should
be enough to get a ballpark performance estimate.
## Setup
We use a database with a million entries. Each entry has a 16 byte
key, and a 100 byte value. Values used by the benchmark compress to
about half their original size.
LevelDB: version 1.1
Date: Sun May 1 12:11:26 2011
CPU: 4 x Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
CPUCache: 4096 KB
Keys: 16 bytes each
Values: 100 bytes each (50 bytes after compression)
Entries: 1000000
Raw Size: 110.6 MB (estimated)
File Size: 62.9 MB (estimated)
## Write performance
The "fill" benchmarks create a brand new database, in either
sequential, or random order. The "fillsync" benchmark flushes data
from the operating system to the disk after every operation; the other
write operations leave the data sitting in the operating system buffer
cache for a while. The "overwrite" benchmark does random writes that
update existing keys in the database.
fillseq : 1.765 micros/op; 62.7 MB/s
fillsync : 268.409 micros/op; 0.4 MB/s (10000 ops)
fillrandom : 2.460 micros/op; 45.0 MB/s
overwrite : 2.380 micros/op; 46.5 MB/s
Each "op" above corresponds to a write of a single key/value pair.
I.e., a random write benchmark goes at approximately 400,000 writes per second.
Each "fillsync" operation costs much less (0.3 millisecond)
than a disk seek (typically 10 milliseconds). We suspect that this is
because the hard disk itself is buffering the update in its memory and
responding before the data has been written to the platter. This may
or may not be safe based on whether or not the hard disk has enough
power to save its memory in the event of a power failure.
## Read performance
We list the performance of reading sequentially in both the forward
and reverse direction, and also the performance of a random lookup.
Note that the database created by the benchmark is quite small.
Therefore the report characterizes the performance of leveldb when the
working set fits in memory. The cost of reading a piece of data that
is not present in the operating system buffer cache will be dominated
by the one or two disk seeks needed to fetch the data from disk.
Write performance will be mostly unaffected by whether or not the
working set fits in memory.
readrandom : 16.677 micros/op; (approximately 60,000 reads per second)
readseq : 0.476 micros/op; 232.3 MB/s
readreverse : 0.724 micros/op; 152.9 MB/s
LevelDB compacts its underlying storage data in the background to
improve read performance. The results listed above were done
immediately after a lot of random writes. The results after
compactions (which are usually triggered automatically) are better.
readrandom : 11.602 micros/op; (approximately 85,000 reads per second)
readseq : 0.423 micros/op; 261.8 MB/s
readreverse : 0.663 micros/op; 166.9 MB/s
Some of the high cost of reads comes from repeated decompression of blocks
read from disk. If we supply enough cache to the leveldb so it can hold the
uncompressed blocks in memory, the read performance improves again:
readrandom : 9.775 micros/op; (approximately 100,000 reads per second before compaction)
readrandom : 5.215 micros/op; (approximately 190,000 reads per second after compaction)
## Repository contents
See [doc/index.md](doc/index.md) for more explanation. See
[doc/impl.md](doc/impl.md) for a brief overview of the implementation.
The public interface is in include/*.h. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.
Guide to header files:
* **include/db.h**: Main interface to the DB: Start here
* **include/options.h**: Control over the behavior of an entire database,
and also control over the behavior of individual reads and writes.
* **include/comparator.h**: Abstraction for user-specified comparison function.
If you want just bytewise comparison of keys, you can use the default
comparator, but clients can write their own comparator implementations if they
want custom ordering (e.g. to handle different character encodings, etc.)
* **include/iterator.h**: Interface for iterating over data. You can get
an iterator from a DB object.
* **include/write_batch.h**: Interface for atomically applying multiple
updates to a database.
* **include/slice.h**: A simple module for maintaining a pointer and a
length into some other byte array.
* **include/status.h**: Status is returned from many of the public interfaces
and is used to report success and various kinds of errors.
* **include/env.h**:
Abstraction of the OS environment. A posix implementation of this interface is
in util/env_posix.cc
* **include/table.h, include/table_builder.h**: Lower-level modules that most
clients probably won't use directly

View File

@@ -7,8 +7,11 @@
# CC C Compiler path
# CXX C++ Compiler path
# PLATFORM_LDFLAGS Linker flags
# PLATFORM_LIBS Libraries flags
# PLATFORM_SHARED_EXT Extension for shared libraries
# PLATFORM_SHARED_LDFLAGS Flags for building shared library
# This flag is embedded just before the name
# of the shared library without intervening spaces
# PLATFORM_SHARED_CFLAGS Flags for compiling objects for shared library
# PLATFORM_CCFLAGS C compiler flags
# PLATFORM_CXXFLAGS C++ compiler flags. Will contain:
@@ -17,7 +20,7 @@
#
# The PLATFORM_CCFLAGS and PLATFORM_CXXFLAGS might include the following:
#
# -DLEVELDB_CSTDATOMIC_PRESENT if <cstdatomic> is present
# -DLEVELDB_ATOMIC_PRESENT if <atomic> is present
# -DLEVELDB_PLATFORM_POSIX for Posix-based platforms
# -DSNAPPY if the Snappy library is present
#
@@ -41,6 +44,10 @@ if test -z "$CXX"; then
CXX=g++
fi
if test -z "$TMPDIR"; then
TMPDIR=/tmp
fi
# Detect OS
if test -z "$TARGET_OS"; then
TARGET_OS=`uname -s`
@@ -51,10 +58,12 @@ CROSS_COMPILE=
PLATFORM_CCFLAGS=
PLATFORM_CXXFLAGS=
PLATFORM_LDFLAGS=
PLATFORM_LIBS=
PLATFORM_SHARED_EXT="so"
PLATFORM_SHARED_LDFLAGS="-shared -Wl,-soname -Wl,"
PLATFORM_SHARED_CFLAGS="-fPIC"
PLATFORM_SHARED_VERSIONED=true
PLATFORM_SSEFLAGS=
MEMCMP_FLAG=
if [ "$CXX" = "g++" ]; then
@@ -64,54 +73,70 @@ if [ "$CXX" = "g++" ]; then
fi
case "$TARGET_OS" in
CYGWIN_*)
PLATFORM=OS_LINUX
COMMON_FLAGS="$MEMCMP_FLAG -lpthread -DOS_LINUX -DCYGWIN"
PLATFORM_LDFLAGS="-lpthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
Darwin)
PLATFORM=OS_MACOSX
COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX"
PLATFORM_SHARED_EXT=dylib
PLATFORM_SHARED_LDFLAGS="-dynamiclib -install_name "
[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
PLATFORM_SHARED_LDFLAGS="-dynamiclib -install_name $INSTALL_PATH/"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
Linux)
PLATFORM=OS_LINUX
COMMON_FLAGS="$MEMCMP_FLAG -pthread -DOS_LINUX"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
SunOS)
PLATFORM=OS_SOLARIS
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_SOLARIS"
PLATFORM_LDFLAGS="-lpthread -lrt"
PLATFORM_LIBS="-lpthread -lrt"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
FreeBSD)
PLATFORM=OS_FREEBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_FREEBSD"
PLATFORM_LDFLAGS="-lpthread"
PLATFORM_LIBS="-lpthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
NetBSD)
PLATFORM=OS_NETBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_NETBSD"
PLATFORM_LDFLAGS="-lpthread -lgcc_s"
PLATFORM_LIBS="-lpthread -lgcc_s"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
OpenBSD)
PLATFORM=OS_OPENBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_OPENBSD"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
DragonFly)
PLATFORM=OS_DRAGONFLYBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_DRAGONFLYBSD"
PLATFORM_LDFLAGS="-lpthread"
PLATFORM_LIBS="-lpthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
;;
OS_ANDROID_CROSSCOMPILE)
PLATFORM=OS_ANDROID
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_ANDROID -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LDFLAGS="" # All pthread features are in the Android C library
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
CROSS_COMPILE=true
;;
HP-UX)
@@ -119,9 +144,21 @@ case "$TARGET_OS" in
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_HPUX"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
# man ld: +h internal_name
PLATFORM_SHARED_LDFLAGS="-shared -Wl,+h -Wl,"
;;
IOS)
PLATFORM=IOS
COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX"
[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
PORT_FILE=port/port_posix.cc
PORT_SSE_FILE=port/port_posix_sse.cc
PLATFORM_SHARED_EXT=
PLATFORM_SHARED_LDFLAGS=
PLATFORM_SHARED_CFLAGS=
PLATFORM_SHARED_VERSIONED=
;;
*)
echo "Unknown platform!" >&2
exit 1
@@ -136,26 +173,30 @@ DIRS="$PREFIX/db $PREFIX/util $PREFIX/table"
set -f # temporarily disable globbing so that our patterns aren't expanded
PRUNE_TEST="-name *test*.cc -prune"
PRUNE_BENCH="-name *_bench.cc -prune"
PORTABLE_FILES=`find $DIRS $PRUNE_TEST -o $PRUNE_BENCH -o -name '*.cc' -print | sort | sed "s,^$PREFIX/,," | tr "\n" " "`
PRUNE_TOOL="-name leveldbutil.cc -prune"
PORTABLE_FILES=`find $DIRS $PRUNE_TEST -o $PRUNE_BENCH -o $PRUNE_TOOL -o -name '*.cc' -print | sort | sed "s,^$PREFIX/,," | tr "\n" " "`
set +f # re-enable globbing
# The sources consist of the portable files, plus the platform-specific port
# file.
echo "SOURCES=$PORTABLE_FILES $PORT_FILE" >> $OUTPUT
echo "SOURCES=$PORTABLE_FILES $PORT_FILE $PORT_SSE_FILE" >> $OUTPUT
echo "MEMENV_SOURCES=helpers/memenv/memenv.cc" >> $OUTPUT
if [ "$CROSS_COMPILE" = "true" ]; then
# Cross-compiling; do not try any compilation tests.
true
else
# If -std=c++0x works, use <cstdatomic>. Otherwise use port_posix.h.
$CXX $CXXFLAGS -std=c++0x -x c++ - -o /dev/null 2>/dev/null <<EOF
#include <cstdatomic>
CXXOUTPUT="${TMPDIR}/leveldb_build_detect_platform-cxx.$$"
# If -std=c++0x works, use <atomic> as fallback for when memory barriers
# are not available.
$CXX $CXXFLAGS -std=c++0x -x c++ - -o $CXXOUTPUT 2>/dev/null <<EOF
#include <atomic>
int main() {}
EOF
if [ "$?" = 0 ]; then
COMMON_FLAGS="$COMMON_FLAGS -DLEVELDB_PLATFORM_POSIX -DLEVELDB_CSTDATOMIC_PRESENT"
COMMON_FLAGS="$COMMON_FLAGS -DLEVELDB_PLATFORM_POSIX -DLEVELDB_ATOMIC_PRESENT"
PLATFORM_CXXFLAGS="-std=c++0x"
else
COMMON_FLAGS="$COMMON_FLAGS -DLEVELDB_PLATFORM_POSIX"
@@ -163,22 +204,39 @@ EOF
# Test whether Snappy library is installed
# http://code.google.com/p/snappy/
$CXX $CXXFLAGS -x c++ - -o /dev/null 2>/dev/null <<EOF
$CXX $CXXFLAGS -x c++ - -o $CXXOUTPUT 2>/dev/null <<EOF
#include <snappy.h>
int main() {}
EOF
if [ "$?" = 0 ]; then
COMMON_FLAGS="$COMMON_FLAGS -DSNAPPY"
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -lsnappy"
PLATFORM_LIBS="$PLATFORM_LIBS -lsnappy"
fi
# Test whether tcmalloc is available
$CXX $CXXFLAGS -x c++ - -o /dev/null -ltcmalloc 2>/dev/null <<EOF
$CXX $CXXFLAGS -x c++ - -o $CXXOUTPUT -ltcmalloc 2>/dev/null <<EOF
int main() {}
EOF
if [ "$?" = 0 ]; then
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -ltcmalloc"
PLATFORM_LIBS="$PLATFORM_LIBS -ltcmalloc"
fi
rm -f $CXXOUTPUT 2>/dev/null
# Test if gcc SSE 4.2 is supported
$CXX $CXXFLAGS -x c++ - -o $CXXOUTPUT -msse4.2 2>/dev/null <<EOF
int main() {}
EOF
if [ "$?" = 0 ]; then
PLATFORM_SSEFLAGS="-msse4.2"
fi
rm -f $CXXOUTPUT 2>/dev/null
fi
# Use the SSE 4.2 CRC32C intrinsics iff runtime checks indicate compiler supports them.
if [ -n "$PLATFORM_SSEFLAGS" ]; then
PLATFORM_SSEFLAGS="$PLATFORM_SSEFLAGS -DLEVELDB_PLATFORM_POSIX_SSE"
fi
PLATFORM_CCFLAGS="$PLATFORM_CCFLAGS $COMMON_FLAGS"
@@ -188,8 +246,10 @@ echo "CC=$CC" >> $OUTPUT
echo "CXX=$CXX" >> $OUTPUT
echo "PLATFORM=$PLATFORM" >> $OUTPUT
echo "PLATFORM_LDFLAGS=$PLATFORM_LDFLAGS" >> $OUTPUT
echo "PLATFORM_LIBS=$PLATFORM_LIBS" >> $OUTPUT
echo "PLATFORM_CCFLAGS=$PLATFORM_CCFLAGS" >> $OUTPUT
echo "PLATFORM_CXXFLAGS=$PLATFORM_CXXFLAGS" >> $OUTPUT
echo "PLATFORM_SSEFLAGS=$PLATFORM_SSEFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_CFLAGS=$PLATFORM_SHARED_CFLAGS" >> $OUTPUT
echo "PLATFORM_SHARED_EXT=$PLATFORM_SHARED_EXT" >> $OUTPUT
echo "PLATFORM_SHARED_LDFLAGS=$PLATFORM_SHARED_LDFLAGS" >> $OUTPUT

118
db/autocompact_test.cc Normal file
View File

@@ -0,0 +1,118 @@
// Copyright (c) 2013 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include "db/db_impl.h"
#include "leveldb/cache.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
class AutoCompactTest {
public:
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
AutoCompactTest() {
dbname_ = test::TmpDir() + "/autocompact_test";
tiny_cache_ = NewLRUCache(100);
options_.block_cache = tiny_cache_;
DestroyDB(dbname_, options_);
options_.create_if_missing = true;
options_.compression = kNoCompression;
ASSERT_OK(DB::Open(options_, dbname_, &db_));
}
~AutoCompactTest() {
delete db_;
DestroyDB(dbname_, Options());
delete tiny_cache_;
}
std::string Key(int i) {
char buf[100];
snprintf(buf, sizeof(buf), "key%06d", i);
return std::string(buf);
}
uint64_t Size(const Slice& start, const Slice& limit) {
Range r(start, limit);
uint64_t size;
db_->GetApproximateSizes(&r, 1, &size);
return size;
}
void DoReads(int n);
};
static const int kValueSize = 200 * 1024;
static const int kTotalSize = 100 * 1024 * 1024;
static const int kCount = kTotalSize / kValueSize;
// Read through the first n keys repeatedly and check that they get
// compacted (verified by checking the size of the key space).
void AutoCompactTest::DoReads(int n) {
std::string value(kValueSize, 'x');
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
// Fill database
for (int i = 0; i < kCount; i++) {
ASSERT_OK(db_->Put(WriteOptions(), Key(i), value));
}
ASSERT_OK(dbi->TEST_CompactMemTable());
// Delete everything
for (int i = 0; i < kCount; i++) {
ASSERT_OK(db_->Delete(WriteOptions(), Key(i)));
}
ASSERT_OK(dbi->TEST_CompactMemTable());
// Get initial measurement of the space we will be reading.
const int64_t initial_size = Size(Key(0), Key(n));
const int64_t initial_other_size = Size(Key(n), Key(kCount));
// Read until size drops significantly.
std::string limit_key = Key(n);
for (int read = 0; true; read++) {
ASSERT_LT(read, 100) << "Taking too long to compact";
Iterator* iter = db_->NewIterator(ReadOptions());
for (iter->SeekToFirst();
iter->Valid() && iter->key().ToString() < limit_key;
iter->Next()) {
// Drop data
}
delete iter;
// Wait a little bit to allow any triggered compactions to complete.
Env::Default()->SleepForMicroseconds(1000000);
uint64_t size = Size(Key(0), Key(n));
fprintf(stderr, "iter %3d => %7.3f MB [other %7.3f MB]\n",
read+1, size/1048576.0, Size(Key(n), Key(kCount))/1048576.0);
if (size <= initial_size/10) {
break;
}
}
// Verify that the size of the key space not touched by the reads
// is pretty much unchanged.
const int64_t final_other_size = Size(Key(n), Key(kCount));
ASSERT_LE(final_other_size, initial_other_size + 1048576);
ASSERT_GE(final_other_size, initial_other_size/5 - 1048576);
}
TEST(AutoCompactTest, ReadAll) {
DoReads(kCount);
}
TEST(AutoCompactTest, ReadHalf) {
DoReads(kCount/2);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

10
db/c.cc
View File

@@ -24,6 +24,8 @@ using leveldb::Env;
using leveldb::FileLock;
using leveldb::FilterPolicy;
using leveldb::Iterator;
using leveldb::kMajorVersion;
using leveldb::kMinorVersion;
using leveldb::Logger;
using leveldb::NewBloomFilterPolicy;
using leveldb::NewLRUCache;
@@ -582,4 +584,12 @@ void leveldb_free(void* ptr) {
free(ptr);
}
int leveldb_major_version() {
return kMajorVersion;
}
int leveldb_minor_version() {
return kMinorVersion;
}
} // end extern "C"

View File

@@ -165,6 +165,9 @@ int main(int argc, char** argv) {
char* err = NULL;
int run = -1;
CheckCondition(leveldb_major_version() >= 1);
CheckCondition(leveldb_minor_version() >= 1);
snprintf(dbname, sizeof(dbname),
"%s/leveldb_c_test-%d",
GetTempDir(),

View File

@@ -35,7 +35,8 @@ class CorruptionTest {
CorruptionTest() {
tiny_cache_ = NewLRUCache(100);
options_.env = &env_;
dbname_ = test::TmpDir() + "/db_test";
options_.block_cache = tiny_cache_;
dbname_ = test::TmpDir() + "/corruption_test";
DestroyDB(dbname_, options_);
db_ = NULL;
@@ -50,17 +51,14 @@ class CorruptionTest {
delete tiny_cache_;
}
Status TryReopen(Options* options = NULL) {
Status TryReopen() {
delete db_;
db_ = NULL;
Options opt = (options ? *options : options_);
opt.env = &env_;
opt.block_cache = tiny_cache_;
return DB::Open(opt, dbname_, &db_);
return DB::Open(options_, dbname_, &db_);
}
void Reopen(Options* options = NULL) {
ASSERT_OK(TryReopen(options));
void Reopen() {
ASSERT_OK(TryReopen());
}
void RepairDB() {
@@ -77,7 +75,13 @@ class CorruptionTest {
Slice key = Key(i, &key_space);
batch.Clear();
batch.Put(key, Value(i, &value_space));
ASSERT_OK(db_->Write(WriteOptions(), &batch));
WriteOptions options;
// Corrupt() doesn't work without this sync on windows; stat reports 0 for
// the file size.
if (i == n - 1) {
options.sync = true;
}
ASSERT_OK(db_->Write(options, &batch));
}
}
@@ -92,6 +96,10 @@ class CorruptionTest {
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
uint64_t key;
Slice in(iter->key());
if (in == "" || in == "~") {
// Ignore boundary keys.
continue;
}
if (!ConsumeDecimalNumber(&in, &key) ||
!in.empty() ||
key < next_expected) {
@@ -123,7 +131,7 @@ class CorruptionTest {
FileType type;
std::string fname;
int picked_number = -1;
for (int i = 0; i < filenames.size(); i++) {
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type) &&
type == filetype &&
int(number) > picked_number) { // Pick latest file
@@ -233,7 +241,23 @@ TEST(CorruptionTest, TableFile) {
dbi->TEST_CompactRange(1, NULL, NULL);
Corrupt(kTableFile, 100, 1);
Check(99, 99);
Check(90, 99);
}
TEST(CorruptionTest, TableFileRepair) {
options_.block_size = 2 * kValueSize; // Limit scope of corruption
options_.paranoid_checks = true;
Reopen();
Build(100);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, NULL, NULL);
dbi->TEST_CompactRange(1, NULL, NULL);
Corrupt(kTableFile, 100, 1);
RepairDB();
Reopen();
Check(95, 99);
}
TEST(CorruptionTest, TableFileIndexData) {
@@ -299,7 +323,7 @@ TEST(CorruptionTest, CompactionInputError) {
ASSERT_EQ(1, Property("leveldb.num-files-at-level" + NumberToString(last)));
Corrupt(kTableFile, 100, 1);
Check(9, 9);
Check(5, 9);
// Force compactions by writing lots of values
Build(10000);
@@ -307,32 +331,23 @@ TEST(CorruptionTest, CompactionInputError) {
}
TEST(CorruptionTest, CompactionInputErrorParanoid) {
Options options;
options.paranoid_checks = true;
options.write_buffer_size = 1048576;
Reopen(&options);
options_.paranoid_checks = true;
options_.write_buffer_size = 512 << 10;
Reopen();
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
// Fill levels >= 1 so memtable compaction outputs to level 1
for (int level = 1; level < config::kNumLevels; level++) {
dbi->Put(WriteOptions(), "", "begin");
dbi->Put(WriteOptions(), "~", "end");
// Make multiple inputs so we need to compact.
for (int i = 0; i < 2; i++) {
Build(10);
dbi->TEST_CompactMemTable();
Corrupt(kTableFile, 100, 1);
env_.SleepForMicroseconds(100000);
}
dbi->CompactRange(NULL, NULL);
Build(10);
dbi->TEST_CompactMemTable();
ASSERT_EQ(1, Property("leveldb.num-files-at-level0"));
Corrupt(kTableFile, 100, 1);
Check(9, 9);
// Write must eventually fail because of corrupted table
Status s;
// Write must fail because of corrupted table
std::string tmp1, tmp2;
for (int i = 0; i < 10000 && s.ok(); i++) {
s = db_->Put(WriteOptions(), Key(i, &tmp1), Value(i, &tmp2));
}
Status s = db_->Put(WriteOptions(), Key(5, &tmp1), Value(5, &tmp2));
ASSERT_TRUE(!s.ok()) << "write did not fail in corrupted paranoid db";
}

View File

@@ -33,6 +33,7 @@
// readmissing -- read N missing keys in random order
// readhot -- read N times in random order from 1% section of DB
// seekrandom -- N random seeks
// open -- cost of opening a DB
// crc32c -- repeated crc32c of 4K of data
// acquireload -- load N*1000 times
// Meta operations:
@@ -83,6 +84,14 @@ static bool FLAGS_histogram = false;
// (initialized to default value by "main")
static int FLAGS_write_buffer_size = 0;
// Number of bytes written to each file.
// (initialized to default value by "main")
static int FLAGS_max_file_size = 0;
// Approximate size of user data packed per block (before compression.
// (initialized to default value by "main")
static int FLAGS_block_size = 0;
// Number of bytes to use as a cache of uncompressed data.
// Negative means use default settings.
static int FLAGS_cache_size = -1;
@@ -99,12 +108,16 @@ static int FLAGS_bloom_bits = -1;
// benchmark will fail.
static bool FLAGS_use_existing_db = false;
// If true, reuse existing log/MANIFEST files when re-opening a database.
static bool FLAGS_reuse_logs = false;
// Use the db with the following name.
static const char* FLAGS_db = NULL;
namespace leveldb {
namespace {
leveldb::Env* g_env = NULL;
// Helper for quickly generating random data.
class RandomGenerator {
@@ -128,7 +141,7 @@ class RandomGenerator {
pos_ = 0;
}
Slice Generate(int len) {
Slice Generate(size_t len) {
if (pos_ + len > data_.size()) {
pos_ = 0;
assert(len < data_.size());
@@ -138,17 +151,19 @@ class RandomGenerator {
}
};
#if defined(__linux)
static Slice TrimSpace(Slice s) {
int start = 0;
size_t start = 0;
while (start < s.size() && isspace(s[start])) {
start++;
}
int limit = s.size();
size_t limit = s.size();
while (limit > start && isspace(s[limit-1])) {
limit--;
}
return Slice(s.data() + start, limit - start);
}
#endif
static void AppendWithSpace(std::string* str, Slice msg) {
if (msg.empty()) return;
@@ -180,7 +195,7 @@ class Stats {
done_ = 0;
bytes_ = 0;
seconds_ = 0;
start_ = Env::Default()->NowMicros();
start_ = g_env->NowMicros();
finish_ = start_;
message_.clear();
}
@@ -198,7 +213,7 @@ class Stats {
}
void Stop() {
finish_ = Env::Default()->NowMicros();
finish_ = g_env->NowMicros();
seconds_ = (finish_ - start_) * 1e-6;
}
@@ -208,7 +223,7 @@ class Stats {
void FinishedSingleOp() {
if (FLAGS_histogram) {
double now = Env::Default()->NowMicros();
double now = g_env->NowMicros();
double micros = now - last_op_finish_;
hist_.Add(micros);
if (micros > 20000) {
@@ -398,10 +413,10 @@ class Benchmark {
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
heap_counter_(0) {
std::vector<std::string> files;
Env::Default()->GetChildren(FLAGS_db, &files);
for (int i = 0; i < files.size(); i++) {
g_env->GetChildren(FLAGS_db, &files);
for (size_t i = 0; i < files.size(); i++) {
if (Slice(files[i]).starts_with("heap-")) {
Env::Default()->DeleteFile(std::string(FLAGS_db) + "/" + files[i]);
g_env->DeleteFile(std::string(FLAGS_db) + "/" + files[i]);
}
}
if (!FLAGS_use_existing_db) {
@@ -431,7 +446,7 @@ class Benchmark {
benchmarks = sep + 1;
}
// Reset parameters that may be overriddden bwlow
// Reset parameters that may be overridden below
num_ = FLAGS_num;
reads_ = (FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads);
value_size_ = FLAGS_value_size;
@@ -442,7 +457,11 @@ class Benchmark {
bool fresh_db = false;
int num_threads = FLAGS_threads;
if (name == Slice("fillseq")) {
if (name == Slice("open")) {
method = &Benchmark::OpenBench;
num_ /= 10000;
if (num_ < 1) num_ = 1;
} else if (name == Slice("fillseq")) {
fresh_db = true;
method = &Benchmark::WriteSeq;
} else if (name == Slice("fillbatch")) {
@@ -579,7 +598,7 @@ class Benchmark {
arg[i].shared = &shared;
arg[i].thread = new ThreadState(i);
arg[i].thread->shared = &shared;
Env::Default()->StartThread(ThreadBody, &arg[i]);
g_env->StartThread(ThreadBody, &arg[i]);
}
shared.mu.Lock();
@@ -690,11 +709,15 @@ class Benchmark {
void Open() {
assert(db_ == NULL);
Options options;
options.env = g_env;
options.create_if_missing = !FLAGS_use_existing_db;
options.block_cache = cache_;
options.write_buffer_size = FLAGS_write_buffer_size;
options.max_file_size = FLAGS_max_file_size;
options.block_size = FLAGS_block_size;
options.max_open_files = FLAGS_open_files;
options.filter_policy = filter_policy_;
options.reuse_logs = FLAGS_reuse_logs;
Status s = DB::Open(options, FLAGS_db, &db_);
if (!s.ok()) {
fprintf(stderr, "open error: %s\n", s.ToString().c_str());
@@ -702,6 +725,14 @@ class Benchmark {
}
}
void OpenBench(ThreadState* thread) {
for (int i = 0; i < num_; i++) {
delete db_;
Open();
thread->stats.FinishedSingleOp();
}
}
void WriteSeq(ThreadState* thread) {
DoWrite(thread, true);
}
@@ -811,7 +842,6 @@ class Benchmark {
void SeekRandom(ThreadState* thread) {
ReadOptions options;
std::string value;
int found = 0;
for (int i = 0; i < reads_; i++) {
Iterator* iter = db_->NewIterator(options);
@@ -907,7 +937,7 @@ class Benchmark {
char fname[100];
snprintf(fname, sizeof(fname), "%s/heap-%04d", FLAGS_db, ++heap_counter_);
WritableFile* file;
Status s = Env::Default()->NewWritableFile(fname, &file);
Status s = g_env->NewWritableFile(fname, &file);
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
return;
@@ -916,7 +946,7 @@ class Benchmark {
delete file;
if (!ok) {
fprintf(stderr, "heap profiling not supported\n");
Env::Default()->DeleteFile(fname);
g_env->DeleteFile(fname);
}
}
};
@@ -925,6 +955,8 @@ class Benchmark {
int main(int argc, char** argv) {
FLAGS_write_buffer_size = leveldb::Options().write_buffer_size;
FLAGS_max_file_size = leveldb::Options().max_file_size;
FLAGS_block_size = leveldb::Options().block_size;
FLAGS_open_files = leveldb::Options().max_open_files;
std::string default_db_path;
@@ -942,6 +974,9 @@ int main(int argc, char** argv) {
} else if (sscanf(argv[i], "--use_existing_db=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_use_existing_db = n;
} else if (sscanf(argv[i], "--reuse_logs=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_reuse_logs = n;
} else if (sscanf(argv[i], "--num=%d%c", &n, &junk) == 1) {
FLAGS_num = n;
} else if (sscanf(argv[i], "--reads=%d%c", &n, &junk) == 1) {
@@ -952,6 +987,10 @@ int main(int argc, char** argv) {
FLAGS_value_size = n;
} else if (sscanf(argv[i], "--write_buffer_size=%d%c", &n, &junk) == 1) {
FLAGS_write_buffer_size = n;
} else if (sscanf(argv[i], "--max_file_size=%d%c", &n, &junk) == 1) {
FLAGS_max_file_size = n;
} else if (sscanf(argv[i], "--block_size=%d%c", &n, &junk) == 1) {
FLAGS_block_size = n;
} else if (sscanf(argv[i], "--cache_size=%d%c", &n, &junk) == 1) {
FLAGS_cache_size = n;
} else if (sscanf(argv[i], "--bloom_bits=%d%c", &n, &junk) == 1) {
@@ -966,9 +1005,11 @@ int main(int argc, char** argv) {
}
}
leveldb::g_env = leveldb::Env::Default();
// Choose a location for the test database if none given with --db=<path>
if (FLAGS_db == NULL) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
leveldb::g_env->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
}

View File

@@ -35,6 +35,8 @@
namespace leveldb {
const int kNumNonTableCacheFiles = 10;
// Information kept for every waiting writer
struct DBImpl::Writer {
Status status;
@@ -92,9 +94,10 @@ Options SanitizeOptions(const std::string& dbname,
Options result = src;
result.comparator = icmp;
result.filter_policy = (src.filter_policy != NULL) ? ipolicy : NULL;
ClipToRange(&result.max_open_files, 20, 50000);
ClipToRange(&result.write_buffer_size, 64<<10, 1<<30);
ClipToRange(&result.block_size, 1<<10, 4<<20);
ClipToRange(&result.max_open_files, 64 + kNumNonTableCacheFiles, 50000);
ClipToRange(&result.write_buffer_size, 64<<10, 1<<30);
ClipToRange(&result.max_file_size, 1<<20, 1<<30);
ClipToRange(&result.block_size, 1<<10, 4<<20);
if (result.info_log == NULL) {
// Open a log file in the same directory as the db
src.env->CreateDir(dbname); // In case it does not exist
@@ -111,31 +114,31 @@ Options SanitizeOptions(const std::string& dbname,
return result;
}
DBImpl::DBImpl(const Options& options, const std::string& dbname)
: env_(options.env),
internal_comparator_(options.comparator),
internal_filter_policy_(options.filter_policy),
options_(SanitizeOptions(
dbname, &internal_comparator_, &internal_filter_policy_, options)),
owns_info_log_(options_.info_log != options.info_log),
owns_cache_(options_.block_cache != options.block_cache),
DBImpl::DBImpl(const Options& raw_options, const std::string& dbname)
: env_(raw_options.env),
internal_comparator_(raw_options.comparator),
internal_filter_policy_(raw_options.filter_policy),
options_(SanitizeOptions(dbname, &internal_comparator_,
&internal_filter_policy_, raw_options)),
owns_info_log_(options_.info_log != raw_options.info_log),
owns_cache_(options_.block_cache != raw_options.block_cache),
dbname_(dbname),
db_lock_(NULL),
shutting_down_(NULL),
bg_cv_(&mutex_),
mem_(new MemTable(internal_comparator_)),
mem_(NULL),
imm_(NULL),
logfile_(NULL),
logfile_number_(0),
log_(NULL),
seed_(0),
tmp_batch_(new WriteBatch),
bg_compaction_scheduled_(false),
manual_compaction_(NULL) {
mem_->Ref();
has_imm_.Release_Store(NULL);
// Reserve ten files or so for other uses and give the rest to TableCache.
const int table_cache_size = options.max_open_files - 10;
const int table_cache_size = options_.max_open_files - kNumNonTableCacheFiles;
table_cache_ = new TableCache(dbname_, &options_, table_cache_size);
versions_ = new VersionSet(dbname_, &options_, table_cache_,
@@ -213,6 +216,12 @@ void DBImpl::MaybeIgnoreError(Status* s) const {
}
void DBImpl::DeleteObsoleteFiles() {
if (!bg_error_.ok()) {
// After a background error, we don't know whether a new version may
// or may not have been committed, so we cannot safely garbage collect.
return;
}
// Make a set of all of the live files
std::set<uint64_t> live = pending_outputs_;
versions_->AddLiveFiles(&live);
@@ -262,7 +271,7 @@ void DBImpl::DeleteObsoleteFiles() {
}
}
Status DBImpl::Recover(VersionEdit* edit) {
Status DBImpl::Recover(VersionEdit* edit, bool *save_manifest) {
mutex_.AssertHeld();
// Ignore error from CreateDir since the creation of the DB is
@@ -292,58 +301,69 @@ Status DBImpl::Recover(VersionEdit* edit) {
}
}
s = versions_->Recover();
if (s.ok()) {
SequenceNumber max_sequence(0);
s = versions_->Recover(save_manifest);
if (!s.ok()) {
return s;
}
SequenceNumber max_sequence(0);
// Recover from all newer log files than the ones named in the
// descriptor (new log files may have been added by the previous
// incarnation without registering them in the descriptor).
//
// Note that PrevLogNumber() is no longer used, but we pay
// attention to it in case we are recovering a database
// produced by an older version of leveldb.
const uint64_t min_log = versions_->LogNumber();
const uint64_t prev_log = versions_->PrevLogNumber();
std::vector<std::string> filenames;
s = env_->GetChildren(dbname_, &filenames);
// Recover from all newer log files than the ones named in the
// descriptor (new log files may have been added by the previous
// incarnation without registering them in the descriptor).
//
// Note that PrevLogNumber() is no longer used, but we pay
// attention to it in case we are recovering a database
// produced by an older version of leveldb.
const uint64_t min_log = versions_->LogNumber();
const uint64_t prev_log = versions_->PrevLogNumber();
std::vector<std::string> filenames;
s = env_->GetChildren(dbname_, &filenames);
if (!s.ok()) {
return s;
}
std::set<uint64_t> expected;
versions_->AddLiveFiles(&expected);
uint64_t number;
FileType type;
std::vector<uint64_t> logs;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type)) {
expected.erase(number);
if (type == kLogFile && ((number >= min_log) || (number == prev_log)))
logs.push_back(number);
}
}
if (!expected.empty()) {
char buf[50];
snprintf(buf, sizeof(buf), "%d missing files; e.g.",
static_cast<int>(expected.size()));
return Status::Corruption(buf, TableFileName(dbname_, *(expected.begin())));
}
// Recover in the order in which the logs were generated
std::sort(logs.begin(), logs.end());
for (size_t i = 0; i < logs.size(); i++) {
s = RecoverLogFile(logs[i], (i == logs.size() - 1), save_manifest, edit,
&max_sequence);
if (!s.ok()) {
return s;
}
uint64_t number;
FileType type;
std::vector<uint64_t> logs;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type)
&& type == kLogFile
&& ((number >= min_log) || (number == prev_log))) {
logs.push_back(number);
}
}
// Recover in the order in which the logs were generated
std::sort(logs.begin(), logs.end());
for (size_t i = 0; i < logs.size(); i++) {
s = RecoverLogFile(logs[i], edit, &max_sequence);
// The previous incarnation may not have written any MANIFEST
// records after allocating this log number. So we manually
// update the file number allocation counter in VersionSet.
versions_->MarkFileNumberUsed(logs[i]);
}
if (s.ok()) {
if (versions_->LastSequence() < max_sequence) {
versions_->SetLastSequence(max_sequence);
}
}
// The previous incarnation may not have written any MANIFEST
// records after allocating this log number. So we manually
// update the file number allocation counter in VersionSet.
versions_->MarkFileNumberUsed(logs[i]);
}
return s;
if (versions_->LastSequence() < max_sequence) {
versions_->SetLastSequence(max_sequence);
}
return Status::OK();
}
Status DBImpl::RecoverLogFile(uint64_t log_number,
VersionEdit* edit,
Status DBImpl::RecoverLogFile(uint64_t log_number, bool last_log,
bool* save_manifest, VersionEdit* edit,
SequenceNumber* max_sequence) {
struct LogReporter : public log::Reader::Reporter {
Env* env;
@@ -375,7 +395,7 @@ Status DBImpl::RecoverLogFile(uint64_t log_number,
reporter.info_log = options_.info_log;
reporter.fname = fname.c_str();
reporter.status = (options_.paranoid_checks ? &status : NULL);
// We intentially make log::Reader do checksumming even if
// We intentionally make log::Reader do checksumming even if
// paranoid_checks==false so that corruptions cause entire commits
// to be skipped instead of propagating bad information (like overly
// large sequence numbers).
@@ -388,6 +408,7 @@ Status DBImpl::RecoverLogFile(uint64_t log_number,
std::string scratch;
Slice record;
WriteBatch batch;
int compactions = 0;
MemTable* mem = NULL;
while (reader.ReadRecord(&record, &scratch) &&
status.ok()) {
@@ -415,25 +436,52 @@ Status DBImpl::RecoverLogFile(uint64_t log_number,
}
if (mem->ApproximateMemoryUsage() > options_.write_buffer_size) {
compactions++;
*save_manifest = true;
status = WriteLevel0Table(mem, edit, NULL);
mem->Unref();
mem = NULL;
if (!status.ok()) {
// Reflect errors immediately so that conditions like full
// file-systems cause the DB::Open() to fail.
break;
}
mem->Unref();
mem = NULL;
}
}
if (status.ok() && mem != NULL) {
status = WriteLevel0Table(mem, edit, NULL);
// Reflect errors immediately so that conditions like full
// file-systems cause the DB::Open() to fail.
delete file;
// See if we should keep reusing the last log file.
if (status.ok() && options_.reuse_logs && last_log && compactions == 0) {
assert(logfile_ == NULL);
assert(log_ == NULL);
assert(mem_ == NULL);
uint64_t lfile_size;
if (env_->GetFileSize(fname, &lfile_size).ok() &&
env_->NewAppendableFile(fname, &logfile_).ok()) {
Log(options_.info_log, "Reusing old log %s \n", fname.c_str());
log_ = new log::Writer(logfile_, lfile_size);
logfile_number_ = log_number;
if (mem != NULL) {
mem_ = mem;
mem = NULL;
} else {
// mem can be NULL if lognum exists but was empty.
mem_ = new MemTable(internal_comparator_);
mem_->Ref();
}
}
}
if (mem != NULL) {
// mem did not get reused; compact it.
if (status.ok()) {
*save_manifest = true;
status = WriteLevel0Table(mem, edit, NULL);
}
mem->Unref();
}
if (mem != NULL) mem->Unref();
delete file;
return status;
}
@@ -483,7 +531,7 @@ Status DBImpl::WriteLevel0Table(MemTable* mem, VersionEdit* edit,
return s;
}
Status DBImpl::CompactMemTable() {
void DBImpl::CompactMemTable() {
mutex_.AssertHeld();
assert(imm_ != NULL);
@@ -511,9 +559,9 @@ Status DBImpl::CompactMemTable() {
imm_ = NULL;
has_imm_.Release_Store(NULL);
DeleteObsoleteFiles();
} else {
RecordBackgroundError(s);
}
return s;
}
void DBImpl::CompactRange(const Slice* begin, const Slice* end) {
@@ -556,16 +604,18 @@ void DBImpl::TEST_CompactRange(int level, const Slice* begin,const Slice* end) {
}
MutexLock l(&mutex_);
while (!manual.done) {
while (manual_compaction_ != NULL) {
bg_cv_.Wait();
}
manual_compaction_ = &manual;
MaybeScheduleCompaction();
while (manual_compaction_ == &manual) {
while (!manual.done && !shutting_down_.Acquire_Load() && bg_error_.ok()) {
if (manual_compaction_ == NULL) { // Idle
manual_compaction_ = &manual;
MaybeScheduleCompaction();
} else { // Running either my compaction or another compaction.
bg_cv_.Wait();
}
}
if (manual_compaction_ == &manual) {
// Cancel my manual compaction since we aborted early for some reason.
manual_compaction_ = NULL;
}
}
Status DBImpl::TEST_CompactMemTable() {
@@ -584,12 +634,22 @@ Status DBImpl::TEST_CompactMemTable() {
return s;
}
void DBImpl::RecordBackgroundError(const Status& s) {
mutex_.AssertHeld();
if (bg_error_.ok()) {
bg_error_ = s;
bg_cv_.SignalAll();
}
}
void DBImpl::MaybeScheduleCompaction() {
mutex_.AssertHeld();
if (bg_compaction_scheduled_) {
// Already scheduled
} else if (shutting_down_.Acquire_Load()) {
// DB is being deleted; no more background compactions
} else if (!bg_error_.ok()) {
// Already got an error; no more changes
} else if (imm_ == NULL &&
manual_compaction_ == NULL &&
!versions_->NeedsCompaction()) {
@@ -607,24 +667,12 @@ void DBImpl::BGWork(void* db) {
void DBImpl::BackgroundCall() {
MutexLock l(&mutex_);
assert(bg_compaction_scheduled_);
if (!shutting_down_.Acquire_Load()) {
Status s = BackgroundCompaction();
if (s.ok()) {
// Success
} else if (shutting_down_.Acquire_Load()) {
// Error most likely due to shutdown; do not wait
} else {
// Wait a little bit before retrying background compaction in
// case this is an environmental problem and we do not want to
// chew up resources for failed compactions for the duration of
// the problem.
bg_cv_.SignalAll(); // In case a waiter can proceed despite the error
Log(options_.info_log, "Waiting after background compaction error: %s",
s.ToString().c_str());
mutex_.Unlock();
env_->SleepForMicroseconds(1000000);
mutex_.Lock();
}
if (shutting_down_.Acquire_Load()) {
// No more background work when shutting down.
} else if (!bg_error_.ok()) {
// No more background work after a background error.
} else {
BackgroundCompaction();
}
bg_compaction_scheduled_ = false;
@@ -635,11 +683,12 @@ void DBImpl::BackgroundCall() {
bg_cv_.SignalAll();
}
Status DBImpl::BackgroundCompaction() {
void DBImpl::BackgroundCompaction() {
mutex_.AssertHeld();
if (imm_ != NULL) {
return CompactMemTable();
CompactMemTable();
return;
}
Compaction* c;
@@ -673,6 +722,9 @@ Status DBImpl::BackgroundCompaction() {
c->edit()->AddFile(c->level() + 1, f->number, f->file_size,
f->smallest, f->largest);
status = versions_->LogAndApply(c->edit(), &mutex_);
if (!status.ok()) {
RecordBackgroundError(status);
}
VersionSet::LevelSummaryStorage tmp;
Log(options_.info_log, "Moved #%lld to level-%d %lld bytes %s: %s\n",
static_cast<unsigned long long>(f->number),
@@ -683,6 +735,9 @@ Status DBImpl::BackgroundCompaction() {
} else {
CompactionState* compact = new CompactionState(c);
status = DoCompactionWork(compact);
if (!status.ok()) {
RecordBackgroundError(status);
}
CleanupCompaction(compact);
c->ReleaseInputs();
DeleteObsoleteFiles();
@@ -696,9 +751,6 @@ Status DBImpl::BackgroundCompaction() {
} else {
Log(options_.info_log,
"Compaction error: %s", status.ToString().c_str());
if (options_.paranoid_checks && bg_error_.ok()) {
bg_error_ = status;
}
}
if (is_manual) {
@@ -714,7 +766,6 @@ Status DBImpl::BackgroundCompaction() {
}
manual_compaction_ = NULL;
}
return status;
}
void DBImpl::CleanupCompaction(CompactionState* compact) {
@@ -801,8 +852,9 @@ Status DBImpl::FinishCompactionOutputFile(CompactionState* compact,
delete iter;
if (s.ok()) {
Log(options_.info_log,
"Generated table #%llu: %lld keys, %lld bytes",
"Generated table #%llu@%d: %lld keys, %lld bytes",
(unsigned long long) output_number,
compact->compaction->level(),
(unsigned long long) current_entries,
(unsigned long long) current_bytes);
}
@@ -984,6 +1036,9 @@ Status DBImpl::DoCompactionWork(CompactionState* compact) {
if (status.ok()) {
status = InstallCompactionResults(compact);
}
if (!status.ok()) {
RecordBackgroundError(status);
}
VersionSet::LevelSummaryStorage tmp;
Log(options_.info_log,
"compacted to: %s", versions_->LevelSummary(&tmp));
@@ -1010,7 +1065,8 @@ static void CleanupIteratorState(void* arg1, void* arg2) {
} // namespace
Iterator* DBImpl::NewInternalIterator(const ReadOptions& options,
SequenceNumber* latest_snapshot) {
SequenceNumber* latest_snapshot,
uint32_t* seed) {
IterState* cleanup = new IterState;
mutex_.Lock();
*latest_snapshot = versions_->LastSequence();
@@ -1034,13 +1090,15 @@ Iterator* DBImpl::NewInternalIterator(const ReadOptions& options,
cleanup->version = versions_->current();
internal_iter->RegisterCleanup(CleanupIteratorState, cleanup, NULL);
*seed = ++seed_;
mutex_.Unlock();
return internal_iter;
}
Iterator* DBImpl::TEST_NewInternalIterator() {
SequenceNumber ignored;
return NewInternalIterator(ReadOptions(), &ignored);
uint32_t ignored_seed;
return NewInternalIterator(ReadOptions(), &ignored, &ignored_seed);
}
int64_t DBImpl::TEST_MaxNextLevelOverlappingBytes() {
@@ -1097,12 +1155,21 @@ Status DBImpl::Get(const ReadOptions& options,
Iterator* DBImpl::NewIterator(const ReadOptions& options) {
SequenceNumber latest_snapshot;
Iterator* internal_iter = NewInternalIterator(options, &latest_snapshot);
uint32_t seed;
Iterator* iter = NewInternalIterator(options, &latest_snapshot, &seed);
return NewDBIterator(
&dbname_, env_, user_comparator(), internal_iter,
this, user_comparator(), iter,
(options.snapshot != NULL
? reinterpret_cast<const SnapshotImpl*>(options.snapshot)->number_
: latest_snapshot));
: latest_snapshot),
seed);
}
void DBImpl::RecordReadSample(Slice key) {
MutexLock l(&mutex_);
if (versions_->current()->RecordReadSample(key)) {
MaybeScheduleCompaction();
}
}
const Snapshot* DBImpl::GetSnapshot() {
@@ -1155,13 +1222,23 @@ Status DBImpl::Write(const WriteOptions& options, WriteBatch* my_batch) {
{
mutex_.Unlock();
status = log_->AddRecord(WriteBatchInternal::Contents(updates));
bool sync_error = false;
if (status.ok() && options.sync) {
status = logfile_->Sync();
if (!status.ok()) {
sync_error = true;
}
}
if (status.ok()) {
status = WriteBatchInternal::InsertInto(updates, mem_);
}
mutex_.Lock();
if (sync_error) {
// The state of the log file is indeterminate: the log record we
// just added may or may not show up when the DB is re-opened.
// So we force the DB into a mode where all future writes fail.
RecordBackgroundError(status);
}
}
if (updates == tmp_batch_) tmp_batch_->Clear();
@@ -1222,7 +1299,7 @@ WriteBatch* DBImpl::BuildBatchGroup(Writer** last_writer) {
break;
}
// Append to *reuslt
// Append to *result
if (result == first->batch) {
// Switch to temporary batch instead of disturbing caller's batch
result = tmp_batch_;
@@ -1268,10 +1345,11 @@ Status DBImpl::MakeRoomForWrite(bool force) {
} else if (imm_ != NULL) {
// We have filled up the current memtable, but the previous
// one is still being compacted, so we wait.
Log(options_.info_log, "Current memtable full; waiting...\n");
bg_cv_.Wait();
} else if (versions_->NumLevelFiles(0) >= config::kL0_StopWritesTrigger) {
// There are too many level-0 files.
Log(options_.info_log, "waiting...\n");
Log(options_.info_log, "Too many L0 files; waiting...\n");
bg_cv_.Wait();
} else {
// Attempt to switch to a new memtable and trigger compaction of old
@@ -1349,6 +1427,19 @@ bool DBImpl::GetProperty(const Slice& property, std::string* value) {
} else if (in == "sstables") {
*value = versions_->current()->DebugString();
return true;
} else if (in == "approximate-memory-usage") {
size_t total_usage = options_.block_cache->TotalCharge();
if (mem_) {
total_usage += mem_->ApproximateMemoryUsage();
}
if (imm_) {
total_usage += imm_->ApproximateMemoryUsage();
}
char buf[50];
snprintf(buf, sizeof(buf), "%llu",
static_cast<unsigned long long>(total_usage));
value->append(buf);
return true;
}
return false;
@@ -1403,8 +1494,11 @@ Status DB::Open(const Options& options, const std::string& dbname,
DBImpl* impl = new DBImpl(options, dbname);
impl->mutex_.Lock();
VersionEdit edit;
Status s = impl->Recover(&edit); // Handles create_if_missing, error_if_exists
if (s.ok()) {
// Recover handles create_if_missing, error_if_exists
bool save_manifest = false;
Status s = impl->Recover(&edit, &save_manifest);
if (s.ok() && impl->mem_ == NULL) {
// Create new log and a corresponding memtable.
uint64_t new_log_number = impl->versions_->NewFileNumber();
WritableFile* lfile;
s = options.env->NewWritableFile(LogFileName(dbname, new_log_number),
@@ -1414,15 +1508,22 @@ Status DB::Open(const Options& options, const std::string& dbname,
impl->logfile_ = lfile;
impl->logfile_number_ = new_log_number;
impl->log_ = new log::Writer(lfile);
s = impl->versions_->LogAndApply(&edit, &impl->mutex_);
}
if (s.ok()) {
impl->DeleteObsoleteFiles();
impl->MaybeScheduleCompaction();
impl->mem_ = new MemTable(impl->internal_comparator_);
impl->mem_->Ref();
}
}
if (s.ok() && save_manifest) {
edit.SetPrevLogNumber(0); // No older logs needed after recovery.
edit.SetLogNumber(impl->logfile_number_);
s = impl->versions_->LogAndApply(&edit, &impl->mutex_);
}
if (s.ok()) {
impl->DeleteObsoleteFiles();
impl->MaybeScheduleCompaction();
}
impl->mutex_.Unlock();
if (s.ok()) {
assert(impl->mem_ != NULL);
*dbptr = impl;
} else {
delete impl;

View File

@@ -59,20 +59,27 @@ class DBImpl : public DB {
// file at a level >= 1.
int64_t TEST_MaxNextLevelOverlappingBytes();
// Record a sample of bytes read at the specified internal key.
// Samples are taken approximately once every config::kReadBytesPeriod
// bytes.
void RecordReadSample(Slice key);
private:
friend class DB;
struct CompactionState;
struct Writer;
Iterator* NewInternalIterator(const ReadOptions&,
SequenceNumber* latest_snapshot);
SequenceNumber* latest_snapshot,
uint32_t* seed);
Status NewDB();
// Recover the descriptor from persistent storage. May do a significant
// amount of work to recover recently logged updates. Any changes to
// be made to the descriptor are added to *edit.
Status Recover(VersionEdit* edit) EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status Recover(VersionEdit* edit, bool* save_manifest)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void MaybeIgnoreError(Status* s) const;
@@ -81,12 +88,11 @@ class DBImpl : public DB {
// Compact the in-memory write buffer to disk. Switches to a new
// log-file/memtable and writes a new descriptor iff successful.
Status CompactMemTable()
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Errors are recorded in bg_error_.
void CompactMemTable() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status RecoverLogFile(uint64_t log_number,
VersionEdit* edit,
SequenceNumber* max_sequence)
Status RecoverLogFile(uint64_t log_number, bool last_log, bool* save_manifest,
VersionEdit* edit, SequenceNumber* max_sequence)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status WriteLevel0Table(MemTable* mem, VersionEdit* edit, Version* base)
@@ -96,10 +102,12 @@ class DBImpl : public DB {
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
WriteBatch* BuildBatchGroup(Writer** last_writer);
void RecordBackgroundError(const Status& s);
void MaybeScheduleCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
static void BGWork(void* db);
void BackgroundCall();
Status BackgroundCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void BackgroundCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void CleanupCompaction(CompactionState* compact)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status DoCompactionWork(CompactionState* compact)
@@ -135,6 +143,7 @@ class DBImpl : public DB {
WritableFile* logfile_;
uint64_t logfile_number_;
log::Writer* log_;
uint32_t seed_; // For sampling.
// Queue of writers.
std::deque<Writer*> writers_;

View File

@@ -5,12 +5,14 @@
#include "db/db_iter.h"
#include "db/filename.h"
#include "db/db_impl.h"
#include "db/dbformat.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "port/port.h"
#include "util/logging.h"
#include "util/mutexlock.h"
#include "util/random.h"
namespace leveldb {
@@ -46,15 +48,16 @@ class DBIter: public Iterator {
kReverse
};
DBIter(const std::string* dbname, Env* env,
const Comparator* cmp, Iterator* iter, SequenceNumber s)
: dbname_(dbname),
env_(env),
DBIter(DBImpl* db, const Comparator* cmp, Iterator* iter, SequenceNumber s,
uint32_t seed)
: db_(db),
user_comparator_(cmp),
iter_(iter),
sequence_(s),
direction_(kForward),
valid_(false) {
valid_(false),
rnd_(seed),
bytes_counter_(RandomPeriod()) {
}
virtual ~DBIter() {
delete iter_;
@@ -100,8 +103,12 @@ class DBIter: public Iterator {
}
}
const std::string* const dbname_;
Env* const env_;
// Pick next gap with average value of config::kReadBytesPeriod.
ssize_t RandomPeriod() {
return rnd_.Uniform(2*config::kReadBytesPeriod);
}
DBImpl* db_;
const Comparator* const user_comparator_;
Iterator* const iter_;
SequenceNumber const sequence_;
@@ -112,13 +119,23 @@ class DBIter: public Iterator {
Direction direction_;
bool valid_;
Random rnd_;
ssize_t bytes_counter_;
// No copying allowed
DBIter(const DBIter&);
void operator=(const DBIter&);
};
inline bool DBIter::ParseKey(ParsedInternalKey* ikey) {
if (!ParseInternalKey(iter_->key(), ikey)) {
Slice k = iter_->key();
ssize_t n = k.size() + iter_->value().size();
bytes_counter_ -= n;
while (bytes_counter_ < 0) {
bytes_counter_ += RandomPeriod();
db_->RecordReadSample(k);
}
if (!ParseInternalKey(k, ikey)) {
status_ = Status::Corruption("corrupted internal key in DBIter");
return false;
} else {
@@ -144,12 +161,13 @@ void DBIter::Next() {
saved_key_.clear();
return;
}
// saved_key_ already contains the key to skip past.
} else {
// Store in saved_key_ the current key so we skip it below.
SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
}
// Temporarily use saved_key_ as storage for key to skip.
std::string* skip = &saved_key_;
SaveKey(ExtractUserKey(iter_->key()), skip);
FindNextUserEntry(true, skip);
FindNextUserEntry(true, &saved_key_);
}
void DBIter::FindNextUserEntry(bool skipping, std::string* skip) {
@@ -288,12 +306,12 @@ void DBIter::SeekToLast() {
} // anonymous namespace
Iterator* NewDBIterator(
const std::string* dbname,
Env* env,
DBImpl* db,
const Comparator* user_key_comparator,
Iterator* internal_iter,
const SequenceNumber& sequence) {
return new DBIter(dbname, env, user_key_comparator, internal_iter, sequence);
SequenceNumber sequence,
uint32_t seed) {
return new DBIter(db, user_key_comparator, internal_iter, sequence, seed);
}
} // namespace leveldb

View File

@@ -11,15 +11,17 @@
namespace leveldb {
class DBImpl;
// Return a new iterator that converts internal keys (yielded by
// "*internal_iter") that were live at the specified "sequence" number
// into appropriate user keys.
extern Iterator* NewDBIterator(
const std::string* dbname,
Env* env,
DBImpl* db,
const Comparator* user_key_comparator,
Iterator* internal_iter,
const SequenceNumber& sequence);
SequenceNumber sequence,
uint32_t seed);
} // namespace leveldb

View File

@@ -33,8 +33,11 @@ class AtomicCounter {
public:
AtomicCounter() : count_(0) { }
void Increment() {
IncrementBy(1);
}
void IncrementBy(int count) {
MutexLock l(&mu_);
count_++;
count_ += count;
}
int Read() {
MutexLock l(&mu_);
@@ -45,13 +48,20 @@ class AtomicCounter {
count_ = 0;
}
};
void DelayMilliseconds(int millis) {
Env::Default()->SleepForMicroseconds(millis * 1000);
}
}
// Special Env used to delay background operations
class SpecialEnv : public EnvWrapper {
public:
// sstable Sync() calls are blocked while this pointer is non-NULL.
port::AtomicPointer delay_sstable_sync_;
// sstable/log Sync() calls are blocked while this pointer is non-NULL.
port::AtomicPointer delay_data_sync_;
// sstable/log Sync() calls return an error.
port::AtomicPointer data_sync_error_;
// Simulate no-space errors while this pointer is non-NULL.
port::AtomicPointer no_space_;
@@ -59,30 +69,37 @@ class SpecialEnv : public EnvWrapper {
// Simulate non-writable file system while this pointer is non-NULL
port::AtomicPointer non_writable_;
// Force sync of manifest files to fail while this pointer is non-NULL
port::AtomicPointer manifest_sync_error_;
// Force write to manifest files to fail while this pointer is non-NULL
port::AtomicPointer manifest_write_error_;
bool count_random_reads_;
AtomicCounter random_read_counter_;
AtomicCounter sleep_counter_;
explicit SpecialEnv(Env* base) : EnvWrapper(base) {
delay_sstable_sync_.Release_Store(NULL);
delay_data_sync_.Release_Store(NULL);
data_sync_error_.Release_Store(NULL);
no_space_.Release_Store(NULL);
non_writable_.Release_Store(NULL);
count_random_reads_ = false;
manifest_sync_error_.Release_Store(NULL);
manifest_write_error_.Release_Store(NULL);
}
Status NewWritableFile(const std::string& f, WritableFile** r) {
class SSTableFile : public WritableFile {
class DataFile : public WritableFile {
private:
SpecialEnv* env_;
WritableFile* base_;
public:
SSTableFile(SpecialEnv* env, WritableFile* base)
DataFile(SpecialEnv* env, WritableFile* base)
: env_(env),
base_(base) {
}
~SSTableFile() { delete base_; }
~DataFile() { delete base_; }
Status Append(const Slice& data) {
if (env_->no_space_.Acquire_Load() != NULL) {
// Drop writes on the floor
@@ -94,12 +111,39 @@ class SpecialEnv : public EnvWrapper {
Status Close() { return base_->Close(); }
Status Flush() { return base_->Flush(); }
Status Sync() {
while (env_->delay_sstable_sync_.Acquire_Load() != NULL) {
env_->SleepForMicroseconds(100000);
if (env_->data_sync_error_.Acquire_Load() != NULL) {
return Status::IOError("simulated data sync error");
}
while (env_->delay_data_sync_.Acquire_Load() != NULL) {
DelayMilliseconds(100);
}
return base_->Sync();
}
};
class ManifestFile : public WritableFile {
private:
SpecialEnv* env_;
WritableFile* base_;
public:
ManifestFile(SpecialEnv* env, WritableFile* b) : env_(env), base_(b) { }
~ManifestFile() { delete base_; }
Status Append(const Slice& data) {
if (env_->manifest_write_error_.Acquire_Load() != NULL) {
return Status::IOError("simulated writer error");
} else {
return base_->Append(data);
}
}
Status Close() { return base_->Close(); }
Status Flush() { return base_->Flush(); }
Status Sync() {
if (env_->manifest_sync_error_.Acquire_Load() != NULL) {
return Status::IOError("simulated sync error");
} else {
return base_->Sync();
}
}
};
if (non_writable_.Acquire_Load() != NULL) {
return Status::IOError("simulated write error");
@@ -107,8 +151,11 @@ class SpecialEnv : public EnvWrapper {
Status s = target()->NewWritableFile(f, r);
if (s.ok()) {
if (strstr(f.c_str(), ".sst") != NULL) {
*r = new SSTableFile(this, *r);
if (strstr(f.c_str(), ".ldb") != NULL ||
strstr(f.c_str(), ".log") != NULL) {
*r = new DataFile(this, *r);
} else if (strstr(f.c_str(), "MANIFEST") != NULL) {
*r = new ManifestFile(this, *r);
}
}
return s;
@@ -137,11 +184,6 @@ class SpecialEnv : public EnvWrapper {
}
return s;
}
virtual void SleepForMicroseconds(int micros) {
sleep_counter_.Increment();
target()->SleepForMicroseconds(micros);
}
};
class DBTest {
@@ -151,6 +193,7 @@ class DBTest {
// Sequence of option configurations to try
enum OptionConfig {
kDefault,
kReuse,
kFilter,
kUncompressed,
kEnd
@@ -195,7 +238,11 @@ class DBTest {
// Return the current option configuration.
Options CurrentOptions() {
Options options;
options.reuse_logs = false;
switch (option_config_) {
case kReuse:
options.reuse_logs = true;
break;
case kFilter:
options.filter_policy = filter_policy_;
break;
@@ -279,7 +326,7 @@ class DBTest {
}
// Check reverse iteration results are the reverse of forward results
int matched = 0;
size_t matched = 0;
for (iter->SeekToLast(); iter->Valid(); iter->Prev()) {
ASSERT_LT(matched, forward.size());
ASSERT_EQ(IterStatus(iter), forward[forward.size() - matched - 1]);
@@ -427,6 +474,38 @@ class DBTest {
}
return result;
}
bool DeleteAnSSTFile() {
std::vector<std::string> filenames;
ASSERT_OK(env_->GetChildren(dbname_, &filenames));
uint64_t number;
FileType type;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type) && type == kTableFile) {
ASSERT_OK(env_->DeleteFile(TableFileName(dbname_, number)));
return true;
}
}
return false;
}
// Returns number of files renamed.
int RenameLDBToSST() {
std::vector<std::string> filenames;
ASSERT_OK(env_->GetChildren(dbname_, &filenames));
uint64_t number;
FileType type;
int files_renamed = 0;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type) && type == kTableFile) {
const std::string from = TableFileName(dbname_, number);
const std::string to = SSTTableFileName(dbname_, number);
ASSERT_OK(env_->RenameFile(from, to));
files_renamed++;
}
}
return files_renamed;
}
};
TEST(DBTest, Empty) {
@@ -468,11 +547,11 @@ TEST(DBTest, GetFromImmutableLayer) {
ASSERT_OK(Put("foo", "v1"));
ASSERT_EQ("v1", Get("foo"));
env_->delay_sstable_sync_.Release_Store(env_); // Block sync calls
env_->delay_data_sync_.Release_Store(env_); // Block sync calls
Put("k1", std::string(100000, 'x')); // Fill memtable
Put("k2", std::string(100000, 'y')); // Trigger compaction
ASSERT_EQ("v1", Get("foo"));
env_->delay_sstable_sync_.Release_Store(NULL); // Release sync calls
env_->delay_data_sync_.Release_Store(NULL); // Release sync calls
} while (ChangeOptions());
}
@@ -484,6 +563,17 @@ TEST(DBTest, GetFromVersions) {
} while (ChangeOptions());
}
TEST(DBTest, GetMemUsage) {
do {
ASSERT_OK(Put("foo", "v1"));
std::string val;
ASSERT_TRUE(db_->GetProperty("leveldb.approximate-memory-usage", &val));
int mem_usage = atoi(val.c_str());
ASSERT_GT(mem_usage, 0);
ASSERT_LT(mem_usage, 5*1024*1024);
} while (ChangeOptions());
}
TEST(DBTest, GetSnapshot) {
do {
// Try with both a short key and a long key
@@ -552,7 +642,7 @@ TEST(DBTest, GetEncountersEmptyLevel) {
// * sstable B in level 2
// Then do enough Get() calls to arrange for an automatic compaction
// of sstable A. A bug would cause the compaction to be marked as
// occuring at level 1 (instead of the correct level 0).
// occurring at level 1 (instead of the correct level 0).
// Step 1: First place sstables in levels 0 and 2
int compaction_count = 0;
@@ -577,7 +667,7 @@ TEST(DBTest, GetEncountersEmptyLevel) {
}
// Step 4: Wait for compaction to finish
env_->SleepForMicroseconds(1000000);
DelayMilliseconds(1000);
ASSERT_EQ(NumTableFilesAtLevel(0), 0);
} while (ChangeOptions());
@@ -1006,6 +1096,14 @@ TEST(DBTest, ApproximateSizes) {
// 0 because GetApproximateSizes() does not account for memtable space
ASSERT_TRUE(Between(Size("", Key(50)), 0, 0));
if (options.reuse_logs) {
// Recovery will reuse memtable, and GetApproximateSizes() does not
// account for memtable usage;
Reopen(&options);
ASSERT_TRUE(Between(Size("", Key(50)), 0, 0));
continue;
}
// Check sizes across recovery by reopening a few times
for (int run = 0; run < 3; run++) {
Reopen(&options);
@@ -1049,6 +1147,11 @@ TEST(DBTest, ApproximateSizes_MixOfSmallAndLarge) {
ASSERT_OK(Put(Key(6), RandomString(&rnd, 300000)));
ASSERT_OK(Put(Key(7), RandomString(&rnd, 10000)));
if (options.reuse_logs) {
// Need to force a memtable compaction since recovery does not do so.
ASSERT_OK(dbfull()->TEST_CompactMemTable());
}
// Check sizes across recovery by reopening a few times
for (int run = 0; run < 3; run++) {
Reopen(&options);
@@ -1261,7 +1364,7 @@ TEST(DBTest, L0_CompactionBug_Issue44_a) {
Reopen();
Reopen();
ASSERT_EQ("(a->v)", Contents());
env_->SleepForMicroseconds(1000000); // Wait for compaction to finish
DelayMilliseconds(1000); // Wait for compaction to finish
ASSERT_EQ("(a->v)", Contents());
}
@@ -1277,7 +1380,7 @@ TEST(DBTest, L0_CompactionBug_Issue44_b) {
Put("","");
Reopen();
Put("","");
env_->SleepForMicroseconds(1000000); // Wait for compaction to finish
DelayMilliseconds(1000); // Wait for compaction to finish
Reopen();
Put("d","dv");
Reopen();
@@ -1287,7 +1390,7 @@ TEST(DBTest, L0_CompactionBug_Issue44_b) {
Delete("b");
Reopen();
ASSERT_EQ("(->)(c->cv)", Contents());
env_->SleepForMicroseconds(1000000); // Wait for compaction to finish
DelayMilliseconds(1000); // Wait for compaction to finish
ASSERT_EQ("(->)(c->cv)", Contents());
}
@@ -1459,17 +1562,13 @@ TEST(DBTest, NoSpace) {
Compact("a", "z");
const int num_files = CountFiles();
env_->no_space_.Release_Store(env_); // Force out-of-space errors
env_->sleep_counter_.Reset();
for (int i = 0; i < 5; i++) {
for (int i = 0; i < 10; i++) {
for (int level = 0; level < config::kNumLevels-1; level++) {
dbfull()->TEST_CompactRange(level, NULL, NULL);
}
}
env_->no_space_.Release_Store(NULL);
ASSERT_LT(CountFiles(), num_files + 3);
// Check that compaction attempts slept after errors
ASSERT_GE(env_->sleep_counter_.Read(), 5);
}
TEST(DBTest, NonWritableFileSystem) {
@@ -1485,13 +1584,119 @@ TEST(DBTest, NonWritableFileSystem) {
fprintf(stderr, "iter %d; errors %d\n", i, errors);
if (!Put("foo", big).ok()) {
errors++;
env_->SleepForMicroseconds(100000);
DelayMilliseconds(100);
}
}
ASSERT_GT(errors, 0);
env_->non_writable_.Release_Store(NULL);
}
TEST(DBTest, WriteSyncError) {
// Check that log sync errors cause the DB to disallow future writes.
// (a) Cause log sync calls to fail
Options options = CurrentOptions();
options.env = env_;
Reopen(&options);
env_->data_sync_error_.Release_Store(env_);
// (b) Normal write should succeed
WriteOptions w;
ASSERT_OK(db_->Put(w, "k1", "v1"));
ASSERT_EQ("v1", Get("k1"));
// (c) Do a sync write; should fail
w.sync = true;
ASSERT_TRUE(!db_->Put(w, "k2", "v2").ok());
ASSERT_EQ("v1", Get("k1"));
ASSERT_EQ("NOT_FOUND", Get("k2"));
// (d) make sync behave normally
env_->data_sync_error_.Release_Store(NULL);
// (e) Do a non-sync write; should fail
w.sync = false;
ASSERT_TRUE(!db_->Put(w, "k3", "v3").ok());
ASSERT_EQ("v1", Get("k1"));
ASSERT_EQ("NOT_FOUND", Get("k2"));
ASSERT_EQ("NOT_FOUND", Get("k3"));
}
TEST(DBTest, ManifestWriteError) {
// Test for the following problem:
// (a) Compaction produces file F
// (b) Log record containing F is written to MANIFEST file, but Sync() fails
// (c) GC deletes F
// (d) After reopening DB, reads fail since deleted F is named in log record
// We iterate twice. In the second iteration, everything is the
// same except the log record never makes it to the MANIFEST file.
for (int iter = 0; iter < 2; iter++) {
port::AtomicPointer* error_type = (iter == 0)
? &env_->manifest_sync_error_
: &env_->manifest_write_error_;
// Insert foo=>bar mapping
Options options = CurrentOptions();
options.env = env_;
options.create_if_missing = true;
options.error_if_exists = false;
DestroyAndReopen(&options);
ASSERT_OK(Put("foo", "bar"));
ASSERT_EQ("bar", Get("foo"));
// Memtable compaction (will succeed)
dbfull()->TEST_CompactMemTable();
ASSERT_EQ("bar", Get("foo"));
const int last = config::kMaxMemCompactLevel;
ASSERT_EQ(NumTableFilesAtLevel(last), 1); // foo=>bar is now in last level
// Merging compaction (will fail)
error_type->Release_Store(env_);
dbfull()->TEST_CompactRange(last, NULL, NULL); // Should fail
ASSERT_EQ("bar", Get("foo"));
// Recovery: should not lose data
error_type->Release_Store(NULL);
Reopen(&options);
ASSERT_EQ("bar", Get("foo"));
}
}
TEST(DBTest, MissingSSTFile) {
ASSERT_OK(Put("foo", "bar"));
ASSERT_EQ("bar", Get("foo"));
// Dump the memtable to disk.
dbfull()->TEST_CompactMemTable();
ASSERT_EQ("bar", Get("foo"));
Close();
ASSERT_TRUE(DeleteAnSSTFile());
Options options = CurrentOptions();
options.paranoid_checks = true;
Status s = TryReopen(&options);
ASSERT_TRUE(!s.ok());
ASSERT_TRUE(s.ToString().find("issing") != std::string::npos)
<< s.ToString();
}
TEST(DBTest, StillReadSST) {
ASSERT_OK(Put("foo", "bar"));
ASSERT_EQ("bar", Get("foo"));
// Dump the memtable to disk.
dbfull()->TEST_CompactMemTable();
ASSERT_EQ("bar", Get("foo"));
Close();
ASSERT_GT(RenameLDBToSST(), 0);
Options options = CurrentOptions();
options.paranoid_checks = true;
Status s = TryReopen(&options);
ASSERT_TRUE(s.ok());
ASSERT_EQ("bar", Get("foo"));
}
TEST(DBTest, FilesDeletedAfterCompaction) {
ASSERT_OK(Put("foo", "v2"));
Compact("a", "z");
@@ -1523,7 +1728,7 @@ TEST(DBTest, BloomFilter) {
dbfull()->TEST_CompactMemTable();
// Prevent auto compactions triggered by seeks
env_->delay_sstable_sync_.Release_Store(env_);
env_->delay_data_sync_.Release_Store(env_);
// Lookup present keys. Should rarely read from small sstable.
env_->random_read_counter_.Reset();
@@ -1544,7 +1749,7 @@ TEST(DBTest, BloomFilter) {
fprintf(stderr, "%d missing => %d reads\n", N, reads);
ASSERT_LE(reads, 3*N/100);
env_->delay_sstable_sync_.Release_Store(NULL);
env_->delay_data_sync_.Release_Store(NULL);
Close();
delete options.block_cache;
delete options.filter_policy;
@@ -1604,7 +1809,7 @@ static void MTThreadBody(void* arg) {
ASSERT_EQ(k, key);
ASSERT_GE(w, 0);
ASSERT_LT(w, kNumThreads);
ASSERT_LE(c, reinterpret_cast<uintptr_t>(
ASSERT_LE(static_cast<uintptr_t>(c), reinterpret_cast<uintptr_t>(
t->state->counter[w].Acquire_Load()));
}
}
@@ -1636,13 +1841,13 @@ TEST(DBTest, MultiThreaded) {
}
// Let them run for a while
env_->SleepForMicroseconds(kTestSeconds * 1000000);
DelayMilliseconds(kTestSeconds * 1000);
// Stop the threads and wait for them to finish
mt.stop.Release_Store(&mt);
for (int id = 0; id < kNumThreads; id++) {
while (mt.thread_done[id].Acquire_Load() == NULL) {
env_->SleepForMicroseconds(100000);
DelayMilliseconds(100);
}
}
} while (ChangeOptions());
@@ -1908,7 +2113,8 @@ void BM_LogAndApply(int iters, int num_base_files) {
InternalKeyComparator cmp(BytewiseComparator());
Options options;
VersionSet vset(dbname, &options, NULL, &cmp);
ASSERT_OK(vset.Recover());
bool save_manifest;
ASSERT_OK(vset.Recover(&save_manifest));
VersionEdit vbase;
uint64_t fnum = 1;
for (int i = 0; i < num_base_files; i++) {

View File

@@ -26,7 +26,7 @@ std::string ParsedInternalKey::DebugString() const {
(unsigned long long) sequence,
int(type));
std::string result = "'";
result += user_key.ToString();
result += EscapeString(user_key.ToString());
result += buf;
return result;
}

View File

@@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_FORMAT_H_
#define STORAGE_LEVELDB_DB_FORMAT_H_
#ifndef STORAGE_LEVELDB_DB_DBFORMAT_H_
#define STORAGE_LEVELDB_DB_DBFORMAT_H_
#include <stdio.h>
#include "leveldb/comparator.h"
@@ -38,6 +38,9 @@ static const int kL0_StopWritesTrigger = 12;
// space if the same key space is being repeatedly overwritten.
static const int kMaxMemCompactLevel = 2;
// Approximate gap in bytes between samples of data read during iteration.
static const int kReadBytesPeriod = 1048576;
} // namespace config
class InternalKey;
@@ -224,4 +227,4 @@ inline LookupKey::~LookupKey() {
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_FORMAT_H_
#endif // STORAGE_LEVELDB_DB_DBFORMAT_H_

225
db/dumpfile.cc Normal file
View File

@@ -0,0 +1,225 @@
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/version_edit.h"
#include "db/write_batch_internal.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
namespace leveldb {
namespace {
bool GuessType(const std::string& fname, FileType* type) {
size_t pos = fname.rfind('/');
std::string basename;
if (pos == std::string::npos) {
basename = fname;
} else {
basename = std::string(fname.data() + pos + 1, fname.size() - pos - 1);
}
uint64_t ignored;
return ParseFileName(basename, &ignored, type);
}
// Notified when log reader encounters corruption.
class CorruptionReporter : public log::Reader::Reporter {
public:
WritableFile* dst_;
virtual void Corruption(size_t bytes, const Status& status) {
std::string r = "corruption: ";
AppendNumberTo(&r, bytes);
r += " bytes; ";
r += status.ToString();
r.push_back('\n');
dst_->Append(r);
}
};
// Print contents of a log file. (*func)() is called on every record.
Status PrintLogContents(Env* env, const std::string& fname,
void (*func)(uint64_t, Slice, WritableFile*),
WritableFile* dst) {
SequentialFile* file;
Status s = env->NewSequentialFile(fname, &file);
if (!s.ok()) {
return s;
}
CorruptionReporter reporter;
reporter.dst_ = dst;
log::Reader reader(file, &reporter, true, 0);
Slice record;
std::string scratch;
while (reader.ReadRecord(&record, &scratch)) {
(*func)(reader.LastRecordOffset(), record, dst);
}
delete file;
return Status::OK();
}
// Called on every item found in a WriteBatch.
class WriteBatchItemPrinter : public WriteBatch::Handler {
public:
WritableFile* dst_;
virtual void Put(const Slice& key, const Slice& value) {
std::string r = " put '";
AppendEscapedStringTo(&r, key);
r += "' '";
AppendEscapedStringTo(&r, value);
r += "'\n";
dst_->Append(r);
}
virtual void Delete(const Slice& key) {
std::string r = " del '";
AppendEscapedStringTo(&r, key);
r += "'\n";
dst_->Append(r);
}
};
// Called on every log record (each one of which is a WriteBatch)
// found in a kLogFile.
static void WriteBatchPrinter(uint64_t pos, Slice record, WritableFile* dst) {
std::string r = "--- offset ";
AppendNumberTo(&r, pos);
r += "; ";
if (record.size() < 12) {
r += "log record length ";
AppendNumberTo(&r, record.size());
r += " is too small\n";
dst->Append(r);
return;
}
WriteBatch batch;
WriteBatchInternal::SetContents(&batch, record);
r += "sequence ";
AppendNumberTo(&r, WriteBatchInternal::Sequence(&batch));
r.push_back('\n');
dst->Append(r);
WriteBatchItemPrinter batch_item_printer;
batch_item_printer.dst_ = dst;
Status s = batch.Iterate(&batch_item_printer);
if (!s.ok()) {
dst->Append(" error: " + s.ToString() + "\n");
}
}
Status DumpLog(Env* env, const std::string& fname, WritableFile* dst) {
return PrintLogContents(env, fname, WriteBatchPrinter, dst);
}
// Called on every log record (each one of which is a WriteBatch)
// found in a kDescriptorFile.
static void VersionEditPrinter(uint64_t pos, Slice record, WritableFile* dst) {
std::string r = "--- offset ";
AppendNumberTo(&r, pos);
r += "; ";
VersionEdit edit;
Status s = edit.DecodeFrom(record);
if (!s.ok()) {
r += s.ToString();
r.push_back('\n');
} else {
r += edit.DebugString();
}
dst->Append(r);
}
Status DumpDescriptor(Env* env, const std::string& fname, WritableFile* dst) {
return PrintLogContents(env, fname, VersionEditPrinter, dst);
}
Status DumpTable(Env* env, const std::string& fname, WritableFile* dst) {
uint64_t file_size;
RandomAccessFile* file = NULL;
Table* table = NULL;
Status s = env->GetFileSize(fname, &file_size);
if (s.ok()) {
s = env->NewRandomAccessFile(fname, &file);
}
if (s.ok()) {
// We use the default comparator, which may or may not match the
// comparator used in this database. However this should not cause
// problems since we only use Table operations that do not require
// any comparisons. In particular, we do not call Seek or Prev.
s = Table::Open(Options(), file, file_size, &table);
}
if (!s.ok()) {
delete table;
delete file;
return s;
}
ReadOptions ro;
ro.fill_cache = false;
Iterator* iter = table->NewIterator(ro);
std::string r;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
r.clear();
ParsedInternalKey key;
if (!ParseInternalKey(iter->key(), &key)) {
r = "badkey '";
AppendEscapedStringTo(&r, iter->key());
r += "' => '";
AppendEscapedStringTo(&r, iter->value());
r += "'\n";
dst->Append(r);
} else {
r = "'";
AppendEscapedStringTo(&r, key.user_key);
r += "' @ ";
AppendNumberTo(&r, key.sequence);
r += " : ";
if (key.type == kTypeDeletion) {
r += "del";
} else if (key.type == kTypeValue) {
r += "val";
} else {
AppendNumberTo(&r, key.type);
}
r += " => '";
AppendEscapedStringTo(&r, iter->value());
r += "'\n";
dst->Append(r);
}
}
s = iter->status();
if (!s.ok()) {
dst->Append("iterator error: " + s.ToString() + "\n");
}
delete iter;
delete table;
delete file;
return Status::OK();
}
} // namespace
Status DumpFile(Env* env, const std::string& fname, WritableFile* dst) {
FileType ftype;
if (!GuessType(fname, &ftype)) {
return Status::InvalidArgument(fname + ": unknown file type");
}
switch (ftype) {
case kLogFile: return DumpLog(env, fname, dst);
case kDescriptorFile: return DumpDescriptor(env, fname, dst);
case kTableFile: return DumpTable(env, fname, dst);
default:
break;
}
return Status::InvalidArgument(fname + ": not a dump-able file type");
}
} // namespace leveldb

554
db/fault_injection_test.cc Normal file
View File

@@ -0,0 +1,554 @@
// Copyright 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// This test uses a custom Env to keep track of the state of a filesystem as of
// the last "sync". It then checks for data loss errors by purposely dropping
// file data (or entire files) not protected by a "sync".
#include "leveldb/db.h"
#include <map>
#include <set>
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/log_format.h"
#include "db/version_set.h"
#include "leveldb/cache.h"
#include "leveldb/env.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
#include "util/mutexlock.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
static const int kValueSize = 1000;
static const int kMaxNumValues = 2000;
static const size_t kNumIterations = 3;
class FaultInjectionTestEnv;
namespace {
// Assume a filename, and not a directory name like "/foo/bar/"
static std::string GetDirName(const std::string filename) {
size_t found = filename.find_last_of("/\\");
if (found == std::string::npos) {
return "";
} else {
return filename.substr(0, found);
}
}
Status SyncDir(const std::string& dir) {
// As this is a test it isn't required to *actually* sync this directory.
return Status::OK();
}
// A basic file truncation function suitable for this test.
Status Truncate(const std::string& filename, uint64_t length) {
leveldb::Env* env = leveldb::Env::Default();
SequentialFile* orig_file;
Status s = env->NewSequentialFile(filename, &orig_file);
if (!s.ok())
return s;
char* scratch = new char[length];
leveldb::Slice result;
s = orig_file->Read(length, &result, scratch);
delete orig_file;
if (s.ok()) {
std::string tmp_name = GetDirName(filename) + "/truncate.tmp";
WritableFile* tmp_file;
s = env->NewWritableFile(tmp_name, &tmp_file);
if (s.ok()) {
s = tmp_file->Append(result);
delete tmp_file;
if (s.ok()) {
s = env->RenameFile(tmp_name, filename);
} else {
env->DeleteFile(tmp_name);
}
}
}
delete[] scratch;
return s;
}
struct FileState {
std::string filename_;
ssize_t pos_;
ssize_t pos_at_last_sync_;
ssize_t pos_at_last_flush_;
FileState(const std::string& filename)
: filename_(filename),
pos_(-1),
pos_at_last_sync_(-1),
pos_at_last_flush_(-1) { }
FileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
bool IsFullySynced() const { return pos_ <= 0 || pos_ == pos_at_last_sync_; }
Status DropUnsyncedData() const;
};
} // anonymous namespace
// A wrapper around WritableFile which informs another Env whenever this file
// is written to or sync'ed.
class TestWritableFile : public WritableFile {
public:
TestWritableFile(const FileState& state,
WritableFile* f,
FaultInjectionTestEnv* env);
virtual ~TestWritableFile();
virtual Status Append(const Slice& data);
virtual Status Close();
virtual Status Flush();
virtual Status Sync();
private:
FileState state_;
WritableFile* target_;
bool writable_file_opened_;
FaultInjectionTestEnv* env_;
Status SyncParent();
};
class FaultInjectionTestEnv : public EnvWrapper {
public:
FaultInjectionTestEnv() : EnvWrapper(Env::Default()), filesystem_active_(true) {}
virtual ~FaultInjectionTestEnv() { }
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result);
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
virtual Status DeleteFile(const std::string& f);
virtual Status RenameFile(const std::string& s, const std::string& t);
void WritableFileClosed(const FileState& state);
Status DropUnsyncedFileData();
Status DeleteFilesCreatedAfterLastDirSync();
void DirWasSynced();
bool IsFileCreatedSinceLastDirSync(const std::string& filename);
void ResetState();
void UntrackFile(const std::string& f);
// Setting the filesystem to inactive is the test equivalent to simulating a
// system reset. Setting to inactive will freeze our saved filesystem state so
// that it will stop being recorded. It can then be reset back to the state at
// the time of the reset.
bool IsFilesystemActive() const { return filesystem_active_; }
void SetFilesystemActive(bool active) { filesystem_active_ = active; }
private:
port::Mutex mutex_;
std::map<std::string, FileState> db_file_state_;
std::set<std::string> new_files_since_last_dir_sync_;
bool filesystem_active_; // Record flushes, syncs, writes
};
TestWritableFile::TestWritableFile(const FileState& state,
WritableFile* f,
FaultInjectionTestEnv* env)
: state_(state),
target_(f),
writable_file_opened_(true),
env_(env) {
assert(f != NULL);
}
TestWritableFile::~TestWritableFile() {
if (writable_file_opened_) {
Close();
}
delete target_;
}
Status TestWritableFile::Append(const Slice& data) {
Status s = target_->Append(data);
if (s.ok() && env_->IsFilesystemActive()) {
state_.pos_ += data.size();
}
return s;
}
Status TestWritableFile::Close() {
writable_file_opened_ = false;
Status s = target_->Close();
if (s.ok()) {
env_->WritableFileClosed(state_);
}
return s;
}
Status TestWritableFile::Flush() {
Status s = target_->Flush();
if (s.ok() && env_->IsFilesystemActive()) {
state_.pos_at_last_flush_ = state_.pos_;
}
return s;
}
Status TestWritableFile::SyncParent() {
Status s = SyncDir(GetDirName(state_.filename_));
if (s.ok()) {
env_->DirWasSynced();
}
return s;
}
Status TestWritableFile::Sync() {
if (!env_->IsFilesystemActive()) {
return Status::OK();
}
// Ensure new files referred to by the manifest are in the filesystem.
Status s = target_->Sync();
if (s.ok()) {
state_.pos_at_last_sync_ = state_.pos_;
}
if (env_->IsFileCreatedSinceLastDirSync(state_.filename_)) {
Status ps = SyncParent();
if (s.ok() && !ps.ok()) {
s = ps;
}
}
return s;
}
Status FaultInjectionTestEnv::NewWritableFile(const std::string& fname,
WritableFile** result) {
WritableFile* actual_writable_file;
Status s = target()->NewWritableFile(fname, &actual_writable_file);
if (s.ok()) {
FileState state(fname);
state.pos_ = 0;
*result = new TestWritableFile(state, actual_writable_file, this);
// NewWritableFile doesn't append to files, so if the same file is
// opened again then it will be truncated - so forget our saved
// state.
UntrackFile(fname);
MutexLock l(&mutex_);
new_files_since_last_dir_sync_.insert(fname);
}
return s;
}
Status FaultInjectionTestEnv::NewAppendableFile(const std::string& fname,
WritableFile** result) {
WritableFile* actual_writable_file;
Status s = target()->NewAppendableFile(fname, &actual_writable_file);
if (s.ok()) {
FileState state(fname);
state.pos_ = 0;
{
MutexLock l(&mutex_);
if (db_file_state_.count(fname) == 0) {
new_files_since_last_dir_sync_.insert(fname);
} else {
state = db_file_state_[fname];
}
}
*result = new TestWritableFile(state, actual_writable_file, this);
}
return s;
}
Status FaultInjectionTestEnv::DropUnsyncedFileData() {
Status s;
MutexLock l(&mutex_);
for (std::map<std::string, FileState>::const_iterator it =
db_file_state_.begin();
s.ok() && it != db_file_state_.end(); ++it) {
const FileState& state = it->second;
if (!state.IsFullySynced()) {
s = state.DropUnsyncedData();
}
}
return s;
}
void FaultInjectionTestEnv::DirWasSynced() {
MutexLock l(&mutex_);
new_files_since_last_dir_sync_.clear();
}
bool FaultInjectionTestEnv::IsFileCreatedSinceLastDirSync(
const std::string& filename) {
MutexLock l(&mutex_);
return new_files_since_last_dir_sync_.find(filename) !=
new_files_since_last_dir_sync_.end();
}
void FaultInjectionTestEnv::UntrackFile(const std::string& f) {
MutexLock l(&mutex_);
db_file_state_.erase(f);
new_files_since_last_dir_sync_.erase(f);
}
Status FaultInjectionTestEnv::DeleteFile(const std::string& f) {
Status s = EnvWrapper::DeleteFile(f);
ASSERT_OK(s);
if (s.ok()) {
UntrackFile(f);
}
return s;
}
Status FaultInjectionTestEnv::RenameFile(const std::string& s,
const std::string& t) {
Status ret = EnvWrapper::RenameFile(s, t);
if (ret.ok()) {
MutexLock l(&mutex_);
if (db_file_state_.find(s) != db_file_state_.end()) {
db_file_state_[t] = db_file_state_[s];
db_file_state_.erase(s);
}
if (new_files_since_last_dir_sync_.erase(s) != 0) {
assert(new_files_since_last_dir_sync_.find(t) ==
new_files_since_last_dir_sync_.end());
new_files_since_last_dir_sync_.insert(t);
}
}
return ret;
}
void FaultInjectionTestEnv::ResetState() {
// Since we are not destroying the database, the existing files
// should keep their recorded synced/flushed state. Therefore
// we do not reset db_file_state_ and new_files_since_last_dir_sync_.
MutexLock l(&mutex_);
SetFilesystemActive(true);
}
Status FaultInjectionTestEnv::DeleteFilesCreatedAfterLastDirSync() {
// Because DeleteFile access this container make a copy to avoid deadlock
mutex_.Lock();
std::set<std::string> new_files(new_files_since_last_dir_sync_.begin(),
new_files_since_last_dir_sync_.end());
mutex_.Unlock();
Status s;
std::set<std::string>::const_iterator it;
for (it = new_files.begin(); s.ok() && it != new_files.end(); ++it) {
s = DeleteFile(*it);
}
return s;
}
void FaultInjectionTestEnv::WritableFileClosed(const FileState& state) {
MutexLock l(&mutex_);
db_file_state_[state.filename_] = state;
}
Status FileState::DropUnsyncedData() const {
ssize_t sync_pos = pos_at_last_sync_ == -1 ? 0 : pos_at_last_sync_;
return Truncate(filename_, sync_pos);
}
class FaultInjectionTest {
public:
enum ExpectedVerifResult { VAL_EXPECT_NO_ERROR, VAL_EXPECT_ERROR };
enum ResetMethod { RESET_DROP_UNSYNCED_DATA, RESET_DELETE_UNSYNCED_FILES };
FaultInjectionTestEnv* env_;
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
FaultInjectionTest()
: env_(new FaultInjectionTestEnv),
tiny_cache_(NewLRUCache(100)),
db_(NULL) {
dbname_ = test::TmpDir() + "/fault_test";
DestroyDB(dbname_, Options()); // Destroy any db from earlier run
options_.reuse_logs = true;
options_.env = env_;
options_.paranoid_checks = true;
options_.block_cache = tiny_cache_;
options_.create_if_missing = true;
}
~FaultInjectionTest() {
CloseDB();
DestroyDB(dbname_, Options());
delete tiny_cache_;
delete env_;
}
void ReuseLogs(bool reuse) {
options_.reuse_logs = reuse;
}
void Build(int start_idx, int num_vals) {
std::string key_space, value_space;
WriteBatch batch;
for (int i = start_idx; i < start_idx + num_vals; i++) {
Slice key = Key(i, &key_space);
batch.Clear();
batch.Put(key, Value(i, &value_space));
WriteOptions options;
ASSERT_OK(db_->Write(options, &batch));
}
}
Status ReadValue(int i, std::string* val) const {
std::string key_space, value_space;
Slice key = Key(i, &key_space);
Value(i, &value_space);
ReadOptions options;
return db_->Get(options, key, val);
}
Status Verify(int start_idx, int num_vals,
ExpectedVerifResult expected) const {
std::string val;
std::string value_space;
Status s;
for (int i = start_idx; i < start_idx + num_vals && s.ok(); i++) {
Value(i, &value_space);
s = ReadValue(i, &val);
if (expected == VAL_EXPECT_NO_ERROR) {
if (s.ok()) {
ASSERT_EQ(value_space, val);
}
} else if (s.ok()) {
fprintf(stderr, "Expected an error at %d, but was OK\n", i);
s = Status::IOError(dbname_, "Expected value error:");
} else {
s = Status::OK(); // An expected error
}
}
return s;
}
// Return the ith key
Slice Key(int i, std::string* storage) const {
char buf[100];
snprintf(buf, sizeof(buf), "%016d", i);
storage->assign(buf, strlen(buf));
return Slice(*storage);
}
// Return the value to associate with the specified key
Slice Value(int k, std::string* storage) const {
Random r(k);
return test::RandomString(&r, kValueSize, storage);
}
Status OpenDB() {
delete db_;
db_ = NULL;
env_->ResetState();
return DB::Open(options_, dbname_, &db_);
}
void CloseDB() {
delete db_;
db_ = NULL;
}
void DeleteAllData() {
Iterator* iter = db_->NewIterator(ReadOptions());
WriteOptions options;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ASSERT_OK(db_->Delete(WriteOptions(), iter->key()));
}
delete iter;
}
void ResetDBState(ResetMethod reset_method) {
switch (reset_method) {
case RESET_DROP_UNSYNCED_DATA:
ASSERT_OK(env_->DropUnsyncedFileData());
break;
case RESET_DELETE_UNSYNCED_FILES:
ASSERT_OK(env_->DeleteFilesCreatedAfterLastDirSync());
break;
default:
assert(false);
}
}
void PartialCompactTestPreFault(int num_pre_sync, int num_post_sync) {
DeleteAllData();
Build(0, num_pre_sync);
db_->CompactRange(NULL, NULL);
Build(num_pre_sync, num_post_sync);
}
void PartialCompactTestReopenWithFault(ResetMethod reset_method,
int num_pre_sync,
int num_post_sync) {
env_->SetFilesystemActive(false);
CloseDB();
ResetDBState(reset_method);
ASSERT_OK(OpenDB());
ASSERT_OK(Verify(0, num_pre_sync, FaultInjectionTest::VAL_EXPECT_NO_ERROR));
ASSERT_OK(Verify(num_pre_sync, num_post_sync, FaultInjectionTest::VAL_EXPECT_ERROR));
}
void NoWriteTestPreFault() {
}
void NoWriteTestReopenWithFault(ResetMethod reset_method) {
CloseDB();
ResetDBState(reset_method);
ASSERT_OK(OpenDB());
}
void DoTest() {
Random rnd(0);
ASSERT_OK(OpenDB());
for (size_t idx = 0; idx < kNumIterations; idx++) {
int num_pre_sync = rnd.Uniform(kMaxNumValues);
int num_post_sync = rnd.Uniform(kMaxNumValues);
PartialCompactTestPreFault(num_pre_sync, num_post_sync);
PartialCompactTestReopenWithFault(RESET_DROP_UNSYNCED_DATA,
num_pre_sync,
num_post_sync);
NoWriteTestPreFault();
NoWriteTestReopenWithFault(RESET_DROP_UNSYNCED_DATA);
PartialCompactTestPreFault(num_pre_sync, num_post_sync);
// No new files created so we expect all values since no files will be
// dropped.
PartialCompactTestReopenWithFault(RESET_DELETE_UNSYNCED_FILES,
num_pre_sync + num_post_sync,
0);
NoWriteTestPreFault();
NoWriteTestReopenWithFault(RESET_DELETE_UNSYNCED_FILES);
}
}
};
TEST(FaultInjectionTest, FaultTestNoLogReuse) {
ReuseLogs(false);
DoTest();
}
TEST(FaultInjectionTest, FaultTestWithLogReuse) {
ReuseLogs(true);
DoTest();
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

View File

@@ -30,6 +30,11 @@ std::string LogFileName(const std::string& name, uint64_t number) {
}
std::string TableFileName(const std::string& name, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "ldb");
}
std::string SSTTableFileName(const std::string& name, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "sst");
}
@@ -71,7 +76,7 @@ std::string OldInfoLogFileName(const std::string& dbname) {
// dbname/LOG
// dbname/LOG.old
// dbname/MANIFEST-[0-9]+
// dbname/[0-9]+.(log|sst)
// dbname/[0-9]+.(log|sst|ldb)
bool ParseFileName(const std::string& fname,
uint64_t* number,
FileType* type) {
@@ -106,7 +111,7 @@ bool ParseFileName(const std::string& fname,
Slice suffix = rest;
if (suffix == Slice(".log")) {
*type = kLogFile;
} else if (suffix == Slice(".sst")) {
} else if (suffix == Slice(".sst") || suffix == Slice(".ldb")) {
*type = kTableFile;
} else if (suffix == Slice(".dbtmp")) {
*type = kTempFile;

View File

@@ -37,6 +37,11 @@ extern std::string LogFileName(const std::string& dbname, uint64_t number);
// "dbname".
extern std::string TableFileName(const std::string& dbname, uint64_t number);
// Return the legacy file name for an sstable with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string SSTTableFileName(const std::string& dbname, uint64_t number);
// Return the name of the descriptor file for the db named by
// "dbname" and the specified incarnation number. The result will be
// prefixed with "dbname".

View File

@@ -27,6 +27,7 @@ TEST(FileNameTest, Parse) {
{ "100.log", 100, kLogFile },
{ "0.log", 0, kLogFile },
{ "0.sst", 0, kTableFile },
{ "0.ldb", 0, kTableFile },
{ "CURRENT", 0, kCurrentFile },
{ "LOCK", 0, kDBLockFile },
{ "MANIFEST-2", 2, kDescriptorFile },
@@ -70,7 +71,7 @@ TEST(FileNameTest, Parse) {
for (int i = 0; i < sizeof(errors) / sizeof(errors[0]); i++) {
std::string f = errors[i];
ASSERT_TRUE(!ParseFileName(f, &number, &type)) << f;
};
}
}
TEST(FileNameTest, Construction) {

64
db/leveldbutil.cc Normal file
View File

@@ -0,0 +1,64 @@
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "leveldb/dumpfile.h"
#include "leveldb/env.h"
#include "leveldb/status.h"
namespace leveldb {
namespace {
class StdoutPrinter : public WritableFile {
public:
virtual Status Append(const Slice& data) {
fwrite(data.data(), 1, data.size(), stdout);
return Status::OK();
}
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
};
bool HandleDumpCommand(Env* env, char** files, int num) {
StdoutPrinter printer;
bool ok = true;
for (int i = 0; i < num; i++) {
Status s = DumpFile(env, files[i], &printer);
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
ok = false;
}
}
return ok;
}
} // namespace
} // namespace leveldb
static void Usage() {
fprintf(
stderr,
"Usage: leveldbutil command...\n"
" dump files... -- dump contents of specified files\n"
);
}
int main(int argc, char** argv) {
leveldb::Env* env = leveldb::Env::Default();
bool ok = true;
if (argc < 2) {
Usage();
ok = false;
} else {
std::string command = argv[1];
if (command == "dump") {
ok = leveldb::HandleDumpCommand(env, argv+2, argc-2);
} else {
Usage();
ok = false;
}
}
return (ok ? 0 : 1);
}

View File

@@ -3,7 +3,7 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Log format information shared by reader and writer.
// See ../doc/log_format.txt for more detail.
// See ../doc/log_format.md for more detail.
#ifndef STORAGE_LEVELDB_DB_LOG_FORMAT_H_
#define STORAGE_LEVELDB_DB_LOG_FORMAT_H_
@@ -26,8 +26,8 @@ static const int kMaxRecordType = kLastType;
static const int kBlockSize = 32768;
// Header is checksum (4 bytes), type (1 byte), length (2 bytes).
static const int kHeaderSize = 4 + 1 + 2;
// Header is checksum (4 bytes), length (2 bytes), type (1 byte).
static const int kHeaderSize = 4 + 2 + 1;
} // namespace log
} // namespace leveldb

View File

@@ -25,7 +25,8 @@ Reader::Reader(SequentialFile* file, Reporter* reporter, bool checksum,
eof_(false),
last_record_offset_(0),
end_of_buffer_offset_(0),
initial_offset_(initial_offset) {
initial_offset_(initial_offset),
resyncing_(initial_offset > 0) {
}
Reader::~Reader() {
@@ -72,8 +73,25 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
Slice fragment;
while (true) {
uint64_t physical_record_offset = end_of_buffer_offset_ - buffer_.size();
const unsigned int record_type = ReadPhysicalRecord(&fragment);
// ReadPhysicalRecord may have only had an empty trailer remaining in its
// internal buffer. Calculate the offset of the next physical record now
// that it has returned, properly accounting for its header size.
uint64_t physical_record_offset =
end_of_buffer_offset_ - buffer_.size() - kHeaderSize - fragment.size();
if (resyncing_) {
if (record_type == kMiddleType) {
continue;
} else if (record_type == kLastType) {
resyncing_ = false;
continue;
} else {
resyncing_ = false;
}
}
switch (record_type) {
case kFullType:
if (in_fragmented_record) {
@@ -133,7 +151,9 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
case kEof:
if (in_fragmented_record) {
ReportCorruption(scratch->size(), "partial record without end(3)");
// This can be caused by the writer dying immediately after
// writing a physical record but before completing the next; don't
// treat it as a corruption, just ignore the entire logical record.
scratch->clear();
}
return false;
@@ -165,14 +185,14 @@ uint64_t Reader::LastRecordOffset() {
return last_record_offset_;
}
void Reader::ReportCorruption(size_t bytes, const char* reason) {
void Reader::ReportCorruption(uint64_t bytes, const char* reason) {
ReportDrop(bytes, Status::Corruption(reason));
}
void Reader::ReportDrop(size_t bytes, const Status& reason) {
void Reader::ReportDrop(uint64_t bytes, const Status& reason) {
if (reporter_ != NULL &&
end_of_buffer_offset_ - buffer_.size() - bytes >= initial_offset_) {
reporter_->Corruption(bytes, reason);
reporter_->Corruption(static_cast<size_t>(bytes), reason);
}
}
@@ -193,13 +213,12 @@ unsigned int Reader::ReadPhysicalRecord(Slice* result) {
eof_ = true;
}
continue;
} else if (buffer_.size() == 0) {
// End of file
return kEof;
} else {
size_t drop_size = buffer_.size();
// Note that if buffer_ is non-empty, we have a truncated header at the
// end of the file, which can be caused by the writer crashing in the
// middle of writing the header. Instead of considering this an error,
// just report EOF.
buffer_.clear();
ReportCorruption(drop_size, "truncated record at end of file");
return kEof;
}
}
@@ -213,8 +232,14 @@ unsigned int Reader::ReadPhysicalRecord(Slice* result) {
if (kHeaderSize + length > buffer_.size()) {
size_t drop_size = buffer_.size();
buffer_.clear();
ReportCorruption(drop_size, "bad record length");
return kBadRecord;
if (!eof_) {
ReportCorruption(drop_size, "bad record length");
return kBadRecord;
}
// If the end of the file has been reached without reading |length| bytes
// of payload, assume the writer died in the middle of writing the record.
// Don't report a corruption.
return kEof;
}
if (type == kZeroType && length == 0) {

View File

@@ -73,6 +73,11 @@ class Reader {
// Offset at which to start looking for the first record to return
uint64_t const initial_offset_;
// True if we are resynchronizing after a seek (initial_offset_ > 0). In
// particular, a run of kMiddleType and kLastType records can be silently
// skipped in this mode
bool resyncing_;
// Extend record types with the following special values
enum {
kEof = kMaxRecordType + 1,
@@ -94,8 +99,8 @@ class Reader {
// Reports dropped bytes to the reporter.
// buffer_ must be updated to remove the dropped bytes prior to invocation.
void ReportCorruption(size_t bytes, const char* reason);
void ReportDrop(size_t bytes, const Status& reason);
void ReportCorruption(uint64_t bytes, const char* reason);
void ReportDrop(uint64_t bytes, const Status& reason);
// No copying allowed
Reader(const Reader&);

View File

@@ -79,7 +79,7 @@ class LogTest {
virtual Status Skip(uint64_t n) {
if (n > contents_.size()) {
contents_.clear();
return Status::NotFound("in-memory file skipepd past end");
return Status::NotFound("in-memory file skipped past end");
}
contents_.remove_prefix(n);
@@ -104,23 +104,34 @@ class LogTest {
StringSource source_;
ReportCollector report_;
bool reading_;
Writer writer_;
Reader reader_;
Writer* writer_;
Reader* reader_;
// Record metadata for testing initial offset functionality
static size_t initial_offset_record_sizes_[];
static uint64_t initial_offset_last_record_offsets_[];
static int num_initial_offset_records_;
public:
LogTest() : reading_(false),
writer_(&dest_),
reader_(&source_, &report_, true/*checksum*/,
0/*initial_offset*/) {
writer_(new Writer(&dest_)),
reader_(new Reader(&source_, &report_, true/*checksum*/,
0/*initial_offset*/)) {
}
~LogTest() {
delete writer_;
delete reader_;
}
void ReopenForAppend() {
delete writer_;
writer_ = new Writer(&dest_, dest_.contents_.size());
}
void Write(const std::string& msg) {
ASSERT_TRUE(!reading_) << "Write() after starting to read";
writer_.AddRecord(Slice(msg));
writer_->AddRecord(Slice(msg));
}
size_t WrittenBytes() const {
@@ -134,7 +145,7 @@ class LogTest {
}
std::string scratch;
Slice record;
if (reader_.ReadRecord(&record, &scratch)) {
if (reader_->ReadRecord(&record, &scratch)) {
return record.ToString();
} else {
return "EOF";
@@ -182,13 +193,18 @@ class LogTest {
}
void WriteInitialOffsetLog() {
for (int i = 0; i < 4; i++) {
for (int i = 0; i < num_initial_offset_records_; i++) {
std::string record(initial_offset_record_sizes_[i],
static_cast<char>('a' + i));
Write(record);
}
}
void StartReadingAt(uint64_t initial_offset) {
delete reader_;
reader_ = new Reader(&source_, &report_, true/*checksum*/, initial_offset);
}
void CheckOffsetPastEndReturnsNoRecords(uint64_t offset_past_end) {
WriteInitialOffsetLog();
reading_ = true;
@@ -208,32 +224,48 @@ class LogTest {
source_.contents_ = Slice(dest_.contents_);
Reader* offset_reader = new Reader(&source_, &report_, true/*checksum*/,
initial_offset);
Slice record;
std::string scratch;
ASSERT_TRUE(offset_reader->ReadRecord(&record, &scratch));
ASSERT_EQ(initial_offset_record_sizes_[expected_record_offset],
record.size());
ASSERT_EQ(initial_offset_last_record_offsets_[expected_record_offset],
offset_reader->LastRecordOffset());
ASSERT_EQ((char)('a' + expected_record_offset), record.data()[0]);
// Read all records from expected_record_offset through the last one.
ASSERT_LT(expected_record_offset, num_initial_offset_records_);
for (; expected_record_offset < num_initial_offset_records_;
++expected_record_offset) {
Slice record;
std::string scratch;
ASSERT_TRUE(offset_reader->ReadRecord(&record, &scratch));
ASSERT_EQ(initial_offset_record_sizes_[expected_record_offset],
record.size());
ASSERT_EQ(initial_offset_last_record_offsets_[expected_record_offset],
offset_reader->LastRecordOffset());
ASSERT_EQ((char)('a' + expected_record_offset), record.data()[0]);
}
delete offset_reader;
}
};
size_t LogTest::initial_offset_record_sizes_[] =
{10000, // Two sizable records in first block
10000,
2 * log::kBlockSize - 1000, // Span three blocks
1};
1,
13716, // Consume all but two bytes of block 3.
log::kBlockSize - kHeaderSize, // Consume the entirety of block 4.
};
uint64_t LogTest::initial_offset_last_record_offsets_[] =
{0,
kHeaderSize + 10000,
2 * (kHeaderSize + 10000),
2 * (kHeaderSize + 10000) +
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize};
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize,
2 * (kHeaderSize + 10000) +
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize
+ kHeaderSize + 1,
3 * log::kBlockSize,
};
// LogTest::initial_offset_last_record_offsets_ must be defined before this.
int LogTest::num_initial_offset_records_ =
sizeof(LogTest::initial_offset_last_record_offsets_)/sizeof(uint64_t);
TEST(LogTest, Empty) {
ASSERT_EQ("EOF", Read());
@@ -318,6 +350,15 @@ TEST(LogTest, AlignedEof) {
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, OpenForAppend) {
Write("hello");
ReopenForAppend();
Write("world");
ASSERT_EQ("hello", Read());
ASSERT_EQ("world", Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, RandomRead) {
const int N = 500;
Random write_rnd(301);
@@ -351,20 +392,32 @@ TEST(LogTest, BadRecordType) {
ASSERT_EQ("OK", MatchError("unknown record type"));
}
TEST(LogTest, TruncatedTrailingRecord) {
TEST(LogTest, TruncatedTrailingRecordIsIgnored) {
Write("foo");
ShrinkSize(4); // Drop all payload as well as a header byte
ASSERT_EQ("EOF", Read());
ASSERT_EQ(kHeaderSize - 1, DroppedBytes());
ASSERT_EQ("OK", MatchError("truncated record at end of file"));
// Truncated last record is ignored, not treated as an error.
ASSERT_EQ(0, DroppedBytes());
ASSERT_EQ("", ReportMessage());
}
TEST(LogTest, BadLength) {
const int kPayloadSize = kBlockSize - kHeaderSize;
Write(BigString("bar", kPayloadSize));
Write("foo");
// Least significant size byte is stored in header[4].
IncrementByte(4, 1);
ASSERT_EQ("foo", Read());
ASSERT_EQ(kBlockSize, DroppedBytes());
ASSERT_EQ("OK", MatchError("bad record length"));
}
TEST(LogTest, BadLengthAtEndIsIgnored) {
Write("foo");
ShrinkSize(1);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(kHeaderSize + 2, DroppedBytes());
ASSERT_EQ("OK", MatchError("bad record length"));
ASSERT_EQ(0, DroppedBytes());
ASSERT_EQ("", ReportMessage());
}
TEST(LogTest, ChecksumMismatch) {
@@ -415,6 +468,40 @@ TEST(LogTest, UnexpectedFirstType) {
ASSERT_EQ("OK", MatchError("partial record without end"));
}
TEST(LogTest, MissingLastIsIgnored) {
Write(BigString("bar", kBlockSize));
// Remove the LAST block, including header.
ShrinkSize(14);
ASSERT_EQ("EOF", Read());
ASSERT_EQ("", ReportMessage());
ASSERT_EQ(0, DroppedBytes());
}
TEST(LogTest, PartialLastIsIgnored) {
Write(BigString("bar", kBlockSize));
// Cause a bad record length in the LAST block.
ShrinkSize(1);
ASSERT_EQ("EOF", Read());
ASSERT_EQ("", ReportMessage());
ASSERT_EQ(0, DroppedBytes());
}
TEST(LogTest, SkipIntoMultiRecord) {
// Consider a fragmented record:
// first(R1), middle(R1), last(R1), first(R2)
// If initial_offset points to a record after first(R1) but before first(R2)
// incomplete fragment errors are not actual errors, and must be suppressed
// until a new first or full record is encountered.
Write(BigString("foo", 3*kBlockSize));
Write("correct");
StartReadingAt(kBlockSize);
ASSERT_EQ("correct", Read());
ASSERT_EQ("", ReportMessage());
ASSERT_EQ(0, DroppedBytes());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, ErrorJoinsRecords) {
// Consider two fragmented records:
// first(R1) last(R1) first(R2) last(R2)
@@ -433,7 +520,7 @@ TEST(LogTest, ErrorJoinsRecords) {
ASSERT_EQ("correct", Read());
ASSERT_EQ("EOF", Read());
const int dropped = DroppedBytes();
const size_t dropped = DroppedBytes();
ASSERT_LE(dropped, 2*kBlockSize + 100);
ASSERT_GE(dropped, 2*kBlockSize);
}
@@ -484,6 +571,10 @@ TEST(LogTest, ReadFourthStart) {
3);
}
TEST(LogTest, ReadInitialOffsetIntoBlockPadding) {
CheckInitialOffsetRecord(3 * log::kBlockSize - 3, 5);
}
TEST(LogTest, ReadEnd) {
CheckOffsetPastEndReturnsNoRecords(0);
}

View File

@@ -12,13 +12,22 @@
namespace leveldb {
namespace log {
static void InitTypeCrc(uint32_t* type_crc) {
for (int i = 0; i <= kMaxRecordType; i++) {
char t = static_cast<char>(i);
type_crc[i] = crc32c::Value(&t, 1);
}
}
Writer::Writer(WritableFile* dest)
: dest_(dest),
block_offset_(0) {
for (int i = 0; i <= kMaxRecordType; i++) {
char t = static_cast<char>(i);
type_crc_[i] = crc32c::Value(&t, 1);
}
InitTypeCrc(type_crc_);
}
Writer::Writer(WritableFile* dest, uint64_t dest_length)
: dest_(dest), block_offset_(dest_length % kBlockSize) {
InitTypeCrc(type_crc_);
}
Writer::~Writer() {

View File

@@ -22,6 +22,12 @@ class Writer {
// "*dest" must be initially empty.
// "*dest" must remain live while this Writer is in use.
explicit Writer(WritableFile* dest);
// Create a writer that will append data to "*dest".
// "*dest" must have initial length "dest_length".
// "*dest" must remain live while this Writer is in use.
Writer(WritableFile* dest, uint64_t dest_length);
~Writer();
Status AddRecord(const Slice& slice);

View File

@@ -36,10 +36,7 @@ class MemTable {
}
// Returns an estimate of the number of bytes of data in use by this
// data structure.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
// data structure. It is safe to call when MemTable is being modified.
size_t ApproximateMemoryUsage();
// Return an iterator that yields the contents of the memtable.

324
db/recovery_test.cc Normal file
View File

@@ -0,0 +1,324 @@
// Copyright (c) 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/version_set.h"
#include "db/write_batch_internal.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
class RecoveryTest {
public:
RecoveryTest() : env_(Env::Default()), db_(NULL) {
dbname_ = test::TmpDir() + "/recovery_test";
DestroyDB(dbname_, Options());
Open();
}
~RecoveryTest() {
Close();
DestroyDB(dbname_, Options());
}
DBImpl* dbfull() const { return reinterpret_cast<DBImpl*>(db_); }
Env* env() const { return env_; }
bool CanAppend() {
WritableFile* tmp;
Status s = env_->NewAppendableFile(CurrentFileName(dbname_), &tmp);
delete tmp;
if (s.IsNotSupportedError()) {
return false;
} else {
return true;
}
}
void Close() {
delete db_;
db_ = NULL;
}
void Open(Options* options = NULL) {
Close();
Options opts;
if (options != NULL) {
opts = *options;
} else {
opts.reuse_logs = true; // TODO(sanjay): test both ways
opts.create_if_missing = true;
}
if (opts.env == NULL) {
opts.env = env_;
}
ASSERT_OK(DB::Open(opts, dbname_, &db_));
ASSERT_EQ(1, NumLogs());
}
Status Put(const std::string& k, const std::string& v) {
return db_->Put(WriteOptions(), k, v);
}
std::string Get(const std::string& k, const Snapshot* snapshot = NULL) {
std::string result;
Status s = db_->Get(ReadOptions(), k, &result);
if (s.IsNotFound()) {
result = "NOT_FOUND";
} else if (!s.ok()) {
result = s.ToString();
}
return result;
}
std::string ManifestFileName() {
std::string current;
ASSERT_OK(ReadFileToString(env_, CurrentFileName(dbname_), &current));
size_t len = current.size();
if (len > 0 && current[len-1] == '\n') {
current.resize(len - 1);
}
return dbname_ + "/" + current;
}
std::string LogName(uint64_t number) {
return LogFileName(dbname_, number);
}
size_t DeleteLogFiles() {
std::vector<uint64_t> logs = GetFiles(kLogFile);
for (size_t i = 0; i < logs.size(); i++) {
ASSERT_OK(env_->DeleteFile(LogName(logs[i]))) << LogName(logs[i]);
}
return logs.size();
}
uint64_t FirstLogFile() {
return GetFiles(kLogFile)[0];
}
std::vector<uint64_t> GetFiles(FileType t) {
std::vector<std::string> filenames;
ASSERT_OK(env_->GetChildren(dbname_, &filenames));
std::vector<uint64_t> result;
for (size_t i = 0; i < filenames.size(); i++) {
uint64_t number;
FileType type;
if (ParseFileName(filenames[i], &number, &type) && type == t) {
result.push_back(number);
}
}
return result;
}
int NumLogs() {
return GetFiles(kLogFile).size();
}
int NumTables() {
return GetFiles(kTableFile).size();
}
uint64_t FileSize(const std::string& fname) {
uint64_t result;
ASSERT_OK(env_->GetFileSize(fname, &result)) << fname;
return result;
}
void CompactMemTable() {
dbfull()->TEST_CompactMemTable();
}
// Directly construct a log file that sets key to val.
void MakeLogFile(uint64_t lognum, SequenceNumber seq, Slice key, Slice val) {
std::string fname = LogFileName(dbname_, lognum);
WritableFile* file;
ASSERT_OK(env_->NewWritableFile(fname, &file));
log::Writer writer(file);
WriteBatch batch;
batch.Put(key, val);
WriteBatchInternal::SetSequence(&batch, seq);
ASSERT_OK(writer.AddRecord(WriteBatchInternal::Contents(&batch)));
ASSERT_OK(file->Flush());
delete file;
}
private:
std::string dbname_;
Env* env_;
DB* db_;
};
TEST(RecoveryTest, ManifestReused) {
if (!CanAppend()) {
fprintf(stderr, "skipping test because env does not support appending\n");
return;
}
ASSERT_OK(Put("foo", "bar"));
Close();
std::string old_manifest = ManifestFileName();
Open();
ASSERT_EQ(old_manifest, ManifestFileName());
ASSERT_EQ("bar", Get("foo"));
Open();
ASSERT_EQ(old_manifest, ManifestFileName());
ASSERT_EQ("bar", Get("foo"));
}
TEST(RecoveryTest, LargeManifestCompacted) {
if (!CanAppend()) {
fprintf(stderr, "skipping test because env does not support appending\n");
return;
}
ASSERT_OK(Put("foo", "bar"));
Close();
std::string old_manifest = ManifestFileName();
// Pad with zeroes to make manifest file very big.
{
uint64_t len = FileSize(old_manifest);
WritableFile* file;
ASSERT_OK(env()->NewAppendableFile(old_manifest, &file));
std::string zeroes(3*1048576 - static_cast<size_t>(len), 0);
ASSERT_OK(file->Append(zeroes));
ASSERT_OK(file->Flush());
delete file;
}
Open();
std::string new_manifest = ManifestFileName();
ASSERT_NE(old_manifest, new_manifest);
ASSERT_GT(10000, FileSize(new_manifest));
ASSERT_EQ("bar", Get("foo"));
Open();
ASSERT_EQ(new_manifest, ManifestFileName());
ASSERT_EQ("bar", Get("foo"));
}
TEST(RecoveryTest, NoLogFiles) {
ASSERT_OK(Put("foo", "bar"));
ASSERT_EQ(1, DeleteLogFiles());
Open();
ASSERT_EQ("NOT_FOUND", Get("foo"));
Open();
ASSERT_EQ("NOT_FOUND", Get("foo"));
}
TEST(RecoveryTest, LogFileReuse) {
if (!CanAppend()) {
fprintf(stderr, "skipping test because env does not support appending\n");
return;
}
for (int i = 0; i < 2; i++) {
ASSERT_OK(Put("foo", "bar"));
if (i == 0) {
// Compact to ensure current log is empty
CompactMemTable();
}
Close();
ASSERT_EQ(1, NumLogs());
uint64_t number = FirstLogFile();
if (i == 0) {
ASSERT_EQ(0, FileSize(LogName(number)));
} else {
ASSERT_LT(0, FileSize(LogName(number)));
}
Open();
ASSERT_EQ(1, NumLogs());
ASSERT_EQ(number, FirstLogFile()) << "did not reuse log file";
ASSERT_EQ("bar", Get("foo"));
Open();
ASSERT_EQ(1, NumLogs());
ASSERT_EQ(number, FirstLogFile()) << "did not reuse log file";
ASSERT_EQ("bar", Get("foo"));
}
}
TEST(RecoveryTest, MultipleMemTables) {
// Make a large log.
const int kNum = 1000;
for (int i = 0; i < kNum; i++) {
char buf[100];
snprintf(buf, sizeof(buf), "%050d", i);
ASSERT_OK(Put(buf, buf));
}
ASSERT_EQ(0, NumTables());
Close();
ASSERT_EQ(0, NumTables());
ASSERT_EQ(1, NumLogs());
uint64_t old_log_file = FirstLogFile();
// Force creation of multiple memtables by reducing the write buffer size.
Options opt;
opt.reuse_logs = true;
opt.write_buffer_size = (kNum*100) / 2;
Open(&opt);
ASSERT_LE(2, NumTables());
ASSERT_EQ(1, NumLogs());
ASSERT_NE(old_log_file, FirstLogFile()) << "must not reuse log";
for (int i = 0; i < kNum; i++) {
char buf[100];
snprintf(buf, sizeof(buf), "%050d", i);
ASSERT_EQ(buf, Get(buf));
}
}
TEST(RecoveryTest, MultipleLogFiles) {
ASSERT_OK(Put("foo", "bar"));
Close();
ASSERT_EQ(1, NumLogs());
// Make a bunch of uncompacted log files.
uint64_t old_log = FirstLogFile();
MakeLogFile(old_log+1, 1000, "hello", "world");
MakeLogFile(old_log+2, 1001, "hi", "there");
MakeLogFile(old_log+3, 1002, "foo", "bar2");
// Recover and check that all log files were processed.
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
uint64_t new_log = FirstLogFile();
ASSERT_LE(old_log+3, new_log);
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
// Test that previous recovery produced recoverable state.
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
if (CanAppend()) {
ASSERT_EQ(new_log, FirstLogFile());
}
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
// Check that introducing an older log file does not cause it to be re-read.
Close();
MakeLogFile(old_log+1, 2000, "hello", "stale write");
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
if (CanAppend()) {
ASSERT_EQ(new_log, FirstLogFile());
}
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

View File

@@ -186,7 +186,7 @@ class Repairer {
reporter.env = env_;
reporter.info_log = options_.info_log;
reporter.lognum = log;
// We intentially make log::Reader do checksumming so that
// We intentionally make log::Reader do checksumming so that
// corruptions cause entire commits to be skipped instead of
// propagating bad information (like overly large sequence
// numbers).
@@ -242,62 +242,134 @@ class Repairer {
}
void ExtractMetaData() {
std::vector<TableInfo> kept;
for (size_t i = 0; i < table_numbers_.size(); i++) {
TableInfo t;
t.meta.number = table_numbers_[i];
Status status = ScanTable(&t);
if (!status.ok()) {
std::string fname = TableFileName(dbname_, table_numbers_[i]);
Log(options_.info_log, "Table #%llu: ignoring %s",
(unsigned long long) table_numbers_[i],
status.ToString().c_str());
ArchiveFile(fname);
} else {
tables_.push_back(t);
}
ScanTable(table_numbers_[i]);
}
}
Status ScanTable(TableInfo* t) {
std::string fname = TableFileName(dbname_, t->meta.number);
int counter = 0;
Status status = env_->GetFileSize(fname, &t->meta.file_size);
if (status.ok()) {
Iterator* iter = table_cache_->NewIterator(
ReadOptions(), t->meta.number, t->meta.file_size);
bool empty = true;
ParsedInternalKey parsed;
t->max_sequence = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
Slice key = iter->key();
if (!ParseInternalKey(key, &parsed)) {
Log(options_.info_log, "Table #%llu: unparsable key %s",
(unsigned long long) t->meta.number,
EscapeString(key).c_str());
continue;
}
Iterator* NewTableIterator(const FileMetaData& meta) {
// Same as compaction iterators: if paranoid_checks are on, turn
// on checksum verification.
ReadOptions r;
r.verify_checksums = options_.paranoid_checks;
return table_cache_->NewIterator(r, meta.number, meta.file_size);
}
counter++;
if (empty) {
empty = false;
t->meta.smallest.DecodeFrom(key);
}
t->meta.largest.DecodeFrom(key);
if (parsed.sequence > t->max_sequence) {
t->max_sequence = parsed.sequence;
}
void ScanTable(uint64_t number) {
TableInfo t;
t.meta.number = number;
std::string fname = TableFileName(dbname_, number);
Status status = env_->GetFileSize(fname, &t.meta.file_size);
if (!status.ok()) {
// Try alternate file name.
fname = SSTTableFileName(dbname_, number);
Status s2 = env_->GetFileSize(fname, &t.meta.file_size);
if (s2.ok()) {
status = Status::OK();
}
if (!iter->status().ok()) {
status = iter->status();
}
delete iter;
}
if (!status.ok()) {
ArchiveFile(TableFileName(dbname_, number));
ArchiveFile(SSTTableFileName(dbname_, number));
Log(options_.info_log, "Table #%llu: dropped: %s",
(unsigned long long) t.meta.number,
status.ToString().c_str());
return;
}
// Extract metadata by scanning through table.
int counter = 0;
Iterator* iter = NewTableIterator(t.meta);
bool empty = true;
ParsedInternalKey parsed;
t.max_sequence = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
Slice key = iter->key();
if (!ParseInternalKey(key, &parsed)) {
Log(options_.info_log, "Table #%llu: unparsable key %s",
(unsigned long long) t.meta.number,
EscapeString(key).c_str());
continue;
}
counter++;
if (empty) {
empty = false;
t.meta.smallest.DecodeFrom(key);
}
t.meta.largest.DecodeFrom(key);
if (parsed.sequence > t.max_sequence) {
t.max_sequence = parsed.sequence;
}
}
if (!iter->status().ok()) {
status = iter->status();
}
delete iter;
Log(options_.info_log, "Table #%llu: %d entries %s",
(unsigned long long) t->meta.number,
(unsigned long long) t.meta.number,
counter,
status.ToString().c_str());
return status;
if (status.ok()) {
tables_.push_back(t);
} else {
RepairTable(fname, t); // RepairTable archives input file.
}
}
void RepairTable(const std::string& src, TableInfo t) {
// We will copy src contents to a new table and then rename the
// new table over the source.
// Create builder.
std::string copy = TableFileName(dbname_, next_file_number_++);
WritableFile* file;
Status s = env_->NewWritableFile(copy, &file);
if (!s.ok()) {
return;
}
TableBuilder* builder = new TableBuilder(options_, file);
// Copy data.
Iterator* iter = NewTableIterator(t.meta);
int counter = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
builder->Add(iter->key(), iter->value());
counter++;
}
delete iter;
ArchiveFile(src);
if (counter == 0) {
builder->Abandon(); // Nothing to save
} else {
s = builder->Finish();
if (s.ok()) {
t.meta.file_size = builder->FileSize();
}
}
delete builder;
builder = NULL;
if (s.ok()) {
s = file->Close();
}
delete file;
file = NULL;
if (counter > 0 && s.ok()) {
std::string orig = TableFileName(dbname_, t.meta.number);
s = env_->RenameFile(copy, orig);
if (s.ok()) {
Log(options_.info_log, "Table #%llu: %d entries repaired",
(unsigned long long) t.meta.number, counter);
tables_.push_back(t);
}
}
if (!s.ok()) {
env_->DeleteFile(copy);
}
}
Status WriteDescriptor() {

View File

@@ -1,7 +1,10 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
#ifndef STORAGE_LEVELDB_DB_SKIPLIST_H_
#define STORAGE_LEVELDB_DB_SKIPLIST_H_
// Thread safety
// -------------
//
@@ -377,3 +380,5 @@ bool SkipList<Key,Comparator>::Contains(const Key& key) const {
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_SKIPLIST_H_

View File

@@ -250,7 +250,7 @@ class ConcurrentTest {
// Note that generation 0 is never inserted, so it is ok if
// <*,0,*> is missing.
ASSERT_TRUE((gen(pos) == 0) ||
(gen(pos) > initial_state.Get(key(pos)))
(gen(pos) > static_cast<Key>(initial_state.Get(key(pos))))
) << "key: " << key(pos)
<< "; gen: " << gen(pos)
<< "; initgen: "

View File

@@ -5,6 +5,7 @@
#ifndef STORAGE_LEVELDB_DB_SNAPSHOT_H_
#define STORAGE_LEVELDB_DB_SNAPSHOT_H_
#include "db/dbformat.h"
#include "leveldb/db.h"
namespace leveldb {

View File

@@ -54,6 +54,12 @@ Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
RandomAccessFile* file = NULL;
Table* table = NULL;
s = env_->NewRandomAccessFile(fname, &file);
if (!s.ok()) {
std::string old_fname = SSTTableFileName(dbname_, file_number);
if (env_->NewRandomAccessFile(old_fname, &file).ok()) {
s = Status::OK();
}
}
if (s.ok()) {
s = Table::Open(*options_, file, file_size, &table);
}

View File

@@ -20,21 +20,29 @@
namespace leveldb {
static const int kTargetFileSize = 2 * 1048576;
static int TargetFileSize(const Options* options) {
return options->max_file_size;
}
// Maximum bytes of overlaps in grandparent (i.e., level+2) before we
// stop building a single file in a level->level+1 compaction.
static const int64_t kMaxGrandParentOverlapBytes = 10 * kTargetFileSize;
static int64_t MaxGrandParentOverlapBytes(const Options* options) {
return 10 * TargetFileSize(options);
}
// Maximum number of bytes in all compacted files. We avoid expanding
// the lower level file set of a compaction if it would make the
// total compaction cover more than this many bytes.
static const int64_t kExpandedCompactionByteSizeLimit = 25 * kTargetFileSize;
static int64_t ExpandedCompactionByteSizeLimit(const Options* options) {
return 25 * TargetFileSize(options);
}
static double MaxBytesForLevel(int level) {
static double MaxBytesForLevel(const Options* options, int level) {
// Note: the result for level zero is not really used since we set
// the level-0 compaction threshold based on number of files.
double result = 10 * 1048576.0; // Result for both level-0 and level-1
// Result for both level-0 and level-1
double result = 10. * 1048576.0;
while (level > 1) {
result *= 10;
level--;
@@ -42,8 +50,9 @@ static double MaxBytesForLevel(int level) {
return result;
}
static uint64_t MaxFileSizeForLevel(int level) {
return kTargetFileSize; // We could vary per level to reduce number of files?
static uint64_t MaxFileSizeForLevel(const Options* options, int level) {
// We could vary per level to reduce number of files?
return TargetFileSize(options);
}
static int64_t TotalFileSize(const std::vector<FileMetaData*>& files) {
@@ -54,20 +63,6 @@ static int64_t TotalFileSize(const std::vector<FileMetaData*>& files) {
return sum;
}
namespace {
std::string IntSetToString(const std::set<uint64_t>& s) {
std::string result = "{";
for (std::set<uint64_t>::const_iterator it = s.begin();
it != s.end();
++it) {
result += (result.size() > 1) ? "," : "";
result += NumberToString(*it);
}
result += "}";
return result;
}
} // namespace
Version::~Version() {
assert(refs_ == 0);
@@ -289,6 +284,51 @@ static bool NewestFirst(FileMetaData* a, FileMetaData* b) {
return a->number > b->number;
}
void Version::ForEachOverlapping(Slice user_key, Slice internal_key,
void* arg,
bool (*func)(void*, int, FileMetaData*)) {
// TODO(sanjay): Change Version::Get() to use this function.
const Comparator* ucmp = vset_->icmp_.user_comparator();
// Search level-0 in order from newest to oldest.
std::vector<FileMetaData*> tmp;
tmp.reserve(files_[0].size());
for (uint32_t i = 0; i < files_[0].size(); i++) {
FileMetaData* f = files_[0][i];
if (ucmp->Compare(user_key, f->smallest.user_key()) >= 0 &&
ucmp->Compare(user_key, f->largest.user_key()) <= 0) {
tmp.push_back(f);
}
}
if (!tmp.empty()) {
std::sort(tmp.begin(), tmp.end(), NewestFirst);
for (uint32_t i = 0; i < tmp.size(); i++) {
if (!(*func)(arg, 0, tmp[i])) {
return;
}
}
}
// Search other levels.
for (int level = 1; level < config::kNumLevels; level++) {
size_t num_files = files_[level].size();
if (num_files == 0) continue;
// Binary search to find earliest index whose largest key >= internal_key.
uint32_t index = FindFile(vset_->icmp_, files_[level], internal_key);
if (index < num_files) {
FileMetaData* f = files_[level][index];
if (ucmp->Compare(user_key, f->smallest.user_key()) < 0) {
// All of "f" is past any data for user_key
} else {
if (!(*func)(arg, level, f)) {
return;
}
}
}
}
}
Status Version::Get(const ReadOptions& options,
const LookupKey& k,
std::string* value,
@@ -401,6 +441,44 @@ bool Version::UpdateStats(const GetStats& stats) {
return false;
}
bool Version::RecordReadSample(Slice internal_key) {
ParsedInternalKey ikey;
if (!ParseInternalKey(internal_key, &ikey)) {
return false;
}
struct State {
GetStats stats; // Holds first matching file
int matches;
static bool Match(void* arg, int level, FileMetaData* f) {
State* state = reinterpret_cast<State*>(arg);
state->matches++;
if (state->matches == 1) {
// Remember first match.
state->stats.seek_file = f;
state->stats.seek_file_level = level;
}
// We can stop iterating once we have a second match.
return state->matches < 2;
}
};
State state;
state.matches = 0;
ForEachOverlapping(ikey.user_key, internal_key, &state, &State::Match);
// Must have at least two matches since we want to merge across
// files. But what if we have a single file that contains many
// overwrites and deletions? Should we have another mechanism for
// finding such files?
if (state.matches >= 2) {
// 1MB cost is about 1 seek (see comment in Builder::Apply).
return UpdateStats(state.stats);
}
return false;
}
void Version::Ref() {
++refs_;
}
@@ -435,10 +513,13 @@ int Version::PickLevelForMemTableOutput(
if (OverlapInLevel(level + 1, &smallest_user_key, &largest_user_key)) {
break;
}
GetOverlappingInputs(level + 2, &start, &limit, &overlaps);
const int64_t sum = TotalFileSize(overlaps);
if (sum > kMaxGrandParentOverlapBytes) {
break;
if (level + 2 < config::kNumLevels) {
// Check that file does not overlap too many grandparent bytes.
GetOverlappingInputs(level + 2, &start, &limit, &overlaps);
const int64_t sum = TotalFileSize(overlaps);
if (sum > MaxGrandParentOverlapBytes(vset_->options_)) {
break;
}
}
level++;
}
@@ -452,6 +533,8 @@ void Version::GetOverlappingInputs(
const InternalKey* begin,
const InternalKey* end,
std::vector<FileMetaData*>* inputs) {
assert(level >= 0);
assert(level < config::kNumLevels);
inputs->clear();
Slice user_begin, user_end;
if (begin != NULL) {
@@ -786,6 +869,9 @@ Status VersionSet::LogAndApply(VersionEdit* edit, port::Mutex* mu) {
if (s.ok()) {
s = descriptor_file_->Sync();
}
if (!s.ok()) {
Log(options_->info_log, "MANIFEST write: %s\n", s.ToString().c_str());
}
}
// If we just created a new descriptor file, install it by writing a
@@ -816,7 +902,7 @@ Status VersionSet::LogAndApply(VersionEdit* edit, port::Mutex* mu) {
return s;
}
Status VersionSet::Recover() {
Status VersionSet::Recover(bool *save_manifest) {
struct LogReporter : public log::Reader::Reporter {
Status* status;
virtual void Corruption(size_t bytes, const Status& s) {
@@ -926,11 +1012,49 @@ Status VersionSet::Recover() {
last_sequence_ = last_sequence;
log_number_ = log_number;
prev_log_number_ = prev_log_number;
// See if we can reuse the existing MANIFEST file.
if (ReuseManifest(dscname, current)) {
// No need to save new manifest
} else {
*save_manifest = true;
}
}
return s;
}
bool VersionSet::ReuseManifest(const std::string& dscname,
const std::string& dscbase) {
if (!options_->reuse_logs) {
return false;
}
FileType manifest_type;
uint64_t manifest_number;
uint64_t manifest_size;
if (!ParseFileName(dscbase, &manifest_number, &manifest_type) ||
manifest_type != kDescriptorFile ||
!env_->GetFileSize(dscname, &manifest_size).ok() ||
// Make new compacted MANIFEST if old one is too big
manifest_size >= TargetFileSize(options_)) {
return false;
}
assert(descriptor_file_ == NULL);
assert(descriptor_log_ == NULL);
Status r = env_->NewAppendableFile(dscname, &descriptor_file_);
if (!r.ok()) {
Log(options_->info_log, "Reuse MANIFEST: %s\n", r.ToString().c_str());
assert(descriptor_file_ == NULL);
return false;
}
Log(options_->info_log, "Reusing MANIFEST %s\n", dscname.c_str());
descriptor_log_ = new log::Writer(descriptor_file_, manifest_size);
manifest_file_number_ = manifest_number;
return true;
}
void VersionSet::MarkFileNumberUsed(uint64_t number) {
if (next_file_number_ <= number) {
next_file_number_ = number + 1;
@@ -961,7 +1085,8 @@ void VersionSet::Finalize(Version* v) {
} else {
// Compute the ratio of current size to size limit.
const uint64_t level_bytes = TotalFileSize(v->files_[level]);
score = static_cast<double>(level_bytes) / MaxBytesForLevel(level);
score =
static_cast<double>(level_bytes) / MaxBytesForLevel(options_, level);
}
if (score > best_score) {
@@ -1175,7 +1300,7 @@ Compaction* VersionSet::PickCompaction() {
level = current_->compaction_level_;
assert(level >= 0);
assert(level+1 < config::kNumLevels);
c = new Compaction(level);
c = new Compaction(options_, level);
// Pick the first file that comes after compact_pointer_[level]
for (size_t i = 0; i < current_->files_[level].size(); i++) {
@@ -1192,7 +1317,7 @@ Compaction* VersionSet::PickCompaction() {
}
} else if (seek_compaction) {
level = current_->file_to_compact_level_;
c = new Compaction(level);
c = new Compaction(options_, level);
c->inputs_[0].push_back(current_->file_to_compact_);
} else {
return NULL;
@@ -1237,7 +1362,8 @@ void VersionSet::SetupOtherInputs(Compaction* c) {
const int64_t inputs1_size = TotalFileSize(c->inputs_[1]);
const int64_t expanded0_size = TotalFileSize(expanded0);
if (expanded0.size() > c->inputs_[0].size() &&
inputs1_size + expanded0_size < kExpandedCompactionByteSizeLimit) {
inputs1_size + expanded0_size <
ExpandedCompactionByteSizeLimit(options_)) {
InternalKey new_start, new_limit;
GetRange(expanded0, &new_start, &new_limit);
std::vector<FileMetaData*> expanded1;
@@ -1295,18 +1421,23 @@ Compaction* VersionSet::CompactRange(
}
// Avoid compacting too much in one shot in case the range is large.
const uint64_t limit = MaxFileSizeForLevel(level);
uint64_t total = 0;
for (size_t i = 0; i < inputs.size(); i++) {
uint64_t s = inputs[i]->file_size;
total += s;
if (total >= limit) {
inputs.resize(i + 1);
break;
// But we cannot do this for level-0 since level-0 files can overlap
// and we must not pick one file and drop another older file if the
// two files overlap.
if (level > 0) {
const uint64_t limit = MaxFileSizeForLevel(options_, level);
uint64_t total = 0;
for (size_t i = 0; i < inputs.size(); i++) {
uint64_t s = inputs[i]->file_size;
total += s;
if (total >= limit) {
inputs.resize(i + 1);
break;
}
}
}
Compaction* c = new Compaction(level);
Compaction* c = new Compaction(options_, level);
c->input_version_ = current_;
c->input_version_->Ref();
c->inputs_[0] = inputs;
@@ -1314,9 +1445,9 @@ Compaction* VersionSet::CompactRange(
return c;
}
Compaction::Compaction(int level)
Compaction::Compaction(const Options* options, int level)
: level_(level),
max_output_file_size_(MaxFileSizeForLevel(level)),
max_output_file_size_(MaxFileSizeForLevel(options, level)),
input_version_(NULL),
grandparent_index_(0),
seen_key_(false),
@@ -1333,12 +1464,13 @@ Compaction::~Compaction() {
}
bool Compaction::IsTrivialMove() const {
const VersionSet* vset = input_version_->vset_;
// Avoid a move if there is lots of overlapping grandparent data.
// Otherwise, the move could create a parent file that will require
// a very expensive merge later on.
return (num_input_files(0) == 1 &&
num_input_files(1) == 0 &&
TotalFileSize(grandparents_) <= kMaxGrandParentOverlapBytes);
return (num_input_files(0) == 1 && num_input_files(1) == 0 &&
TotalFileSize(grandparents_) <=
MaxGrandParentOverlapBytes(vset->options_));
}
void Compaction::AddInputDeletions(VersionEdit* edit) {
@@ -1371,8 +1503,9 @@ bool Compaction::IsBaseLevelForKey(const Slice& user_key) {
}
bool Compaction::ShouldStopBefore(const Slice& internal_key) {
const VersionSet* vset = input_version_->vset_;
// Scan to find earliest grandparent file that contains key.
const InternalKeyComparator* icmp = &input_version_->vset_->icmp_;
const InternalKeyComparator* icmp = &vset->icmp_;
while (grandparent_index_ < grandparents_.size() &&
icmp->Compare(internal_key,
grandparents_[grandparent_index_]->largest.Encode()) > 0) {
@@ -1383,7 +1516,7 @@ bool Compaction::ShouldStopBefore(const Slice& internal_key) {
}
seen_key_ = true;
if (overlapped_bytes_ > kMaxGrandParentOverlapBytes) {
if (overlapped_bytes_ > MaxGrandParentOverlapBytes(vset->options_)) {
// Too much overlap for current output; start new output
overlapped_bytes_ = 0;
return true;

View File

@@ -78,6 +78,12 @@ class Version {
// REQUIRES: lock is held
bool UpdateStats(const GetStats& stats);
// Record a sample of bytes read at the specified internal key.
// Samples are taken approximately once every config::kReadBytesPeriod
// bytes. Returns true if a new compaction may need to be triggered.
// REQUIRES: lock is held
bool RecordReadSample(Slice key);
// Reference count management (so Versions do not disappear out from
// under live iterators)
void Ref();
@@ -114,6 +120,15 @@ class Version {
class LevelFileNumIterator;
Iterator* NewConcatenatingIterator(const ReadOptions&, int level) const;
// Call func(arg, level, f) for every file that overlaps user_key in
// order from newest to oldest. If an invocation of func returns
// false, makes no more calls.
//
// REQUIRES: user portion of internal_key == user_key.
void ForEachOverlapping(Slice user_key, Slice internal_key,
void* arg,
bool (*func)(void*, int, FileMetaData*));
VersionSet* vset_; // VersionSet to which this Version belongs
Version* next_; // Next version in linked list
Version* prev_; // Previous version in linked list
@@ -164,7 +179,7 @@ class VersionSet {
EXCLUSIVE_LOCKS_REQUIRED(mu);
// Recover the last saved descriptor from persistent storage.
Status Recover();
Status Recover(bool *save_manifest);
// Return the current version.
Version* current() const { return current_; }
@@ -259,6 +274,8 @@ class VersionSet {
friend class Compaction;
friend class Version;
bool ReuseManifest(const std::string& dscname, const std::string& dscbase);
void Finalize(Version* v);
void GetRange(const std::vector<FileMetaData*>& inputs,
@@ -349,7 +366,7 @@ class Compaction {
friend class Version;
friend class VersionSet;
explicit Compaction(int level);
Compaction(const Options* options, int level);
int level_;
uint64_t max_output_file_size_;

View File

@@ -5,6 +5,7 @@
#ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#include "db/dbformat.h"
#include "leveldb/write_batch.h"
namespace leveldb {
@@ -21,10 +22,10 @@ class WriteBatchInternal {
// Set the count for the number of entries in the batch.
static void SetCount(WriteBatch* batch, int n);
// Return the seqeunce number for the start of this batch.
// Return the sequence number for the start of this batch.
static SequenceNumber Sequence(const WriteBatch* batch);
// Store the specified number as the seqeunce number for the start of
// Store the specified number as the sequence number for the start of
// this batch.
static void SetSequence(WriteBatch* batch, SequenceNumber seq);

View File

@@ -338,7 +338,7 @@ class Benchmark {
bool write_sync = false;
if (name == Slice("fillseq")) {
Write(write_sync, SEQUENTIAL, FRESH, num_, FLAGS_value_size, 1);
DBSynchronize(db_);
} else if (name == Slice("fillrandom")) {
Write(write_sync, RANDOM, FRESH, num_, FLAGS_value_size, 1);
DBSynchronize(db_);

View File

@@ -1,89 +0,0 @@
body {
margin-left: 0.5in;
margin-right: 0.5in;
background: white;
color: black;
}
h1 {
margin-left: -0.2in;
font-size: 14pt;
}
h2 {
margin-left: -0in;
font-size: 12pt;
}
h3 {
margin-left: -0in;
}
h4 {
margin-left: -0in;
}
hr {
margin-left: -0in;
}
/* Definition lists: definition term bold */
dt {
font-weight: bold;
}
address {
text-align: center;
}
code,samp,var {
color: blue;
}
kbd {
color: #600000;
}
div.note p {
float: right;
width: 3in;
margin-right: 0%;
padding: 1px;
border: 2px solid #6060a0;
background-color: #fffff0;
}
ul {
margin-top: -0em;
margin-bottom: -0em;
}
ol {
margin-top: -0em;
margin-bottom: -0em;
}
UL.nobullets {
list-style-type: none;
list-style-image: none;
margin-left: -1em;
}
p {
margin: 1em 0 1em 0;
padding: 0 0 0 0;
}
pre {
line-height: 1.3em;
padding: 0.4em 0 0.8em 0;
margin: 0 0 0 0;
border: 0 0 0 0;
color: blue;
}
.datatable {
margin-left: auto;
margin-right: auto;
margin-top: 2em;
margin-bottom: 2em;
border: 1px solid;
}
.datatable td,th {
padding: 0 0.5em 0 0.5em;
text-align: right;
}

View File

@@ -1,213 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" type="text/css" href="doc.css" />
<title>Leveldb file layout and compactions</title>
</head>
<body>
<h1>Files</h1>
The implementation of leveldb is similar in spirit to the
representation of a single
<a href="http://labs.google.com/papers/bigtable.html">
Bigtable tablet (section 5.3)</a>.
However the organization of the files that make up the representation
is somewhat different and is explained below.
<p>
Each database is represented by a set of files stored in a directory.
There are several different types of files as documented below:
<p>
<h2>Log files</h2>
<p>
A log file (*.log) stores a sequence of recent updates. Each update
is appended to the current log file. When the log file reaches a
pre-determined size (approximately 4MB by default), it is converted
to a sorted table (see below) and a new log file is created for future
updates.
<p>
A copy of the current log file is kept in an in-memory structure (the
<code>memtable</code>). This copy is consulted on every read so that read
operations reflect all logged updates.
<p>
<h2>Sorted tables</h2>
<p>
A sorted table (*.sst) stores a sequence of entries sorted by key.
Each entry is either a value for the key, or a deletion marker for the
key. (Deletion markers are kept around to hide obsolete values
present in older sorted tables).
<p>
The set of sorted tables are organized into a sequence of levels. The
sorted table generated from a log file is placed in a special <code>young</code>
level (also called level-0). When the number of young files exceeds a
certain threshold (currently four), all of the young files are merged
together with all of the overlapping level-1 files to produce a
sequence of new level-1 files (we create a new level-1 file for every
2MB of data.)
<p>
Files in the young level may contain overlapping keys. However files
in other levels have distinct non-overlapping key ranges. Consider
level number L where L >= 1. When the combined size of files in
level-L exceeds (10^L) MB (i.e., 10MB for level-1, 100MB for level-2,
...), one file in level-L, and all of the overlapping files in
level-(L+1) are merged to form a set of new files for level-(L+1).
These merges have the effect of gradually migrating new updates from
the young level to the largest level using only bulk reads and writes
(i.e., minimizing expensive seeks).
<h2>Manifest</h2>
<p>
A MANIFEST file lists the set of sorted tables that make up each
level, the corresponding key ranges, and other important metadata.
A new MANIFEST file (with a new number embedded in the file name)
is created whenever the database is reopened. The MANIFEST file is
formatted as a log, and changes made to the serving state (as files
are added or removed) are appended to this log.
<p>
<h2>Current</h2>
<p>
CURRENT is a simple text file that contains the name of the latest
MANIFEST file.
<p>
<h2>Info logs</h2>
<p>
Informational messages are printed to files named LOG and LOG.old.
<p>
<h2>Others</h2>
<p>
Other files used for miscellaneous purposes may also be present
(LOCK, *.dbtmp).
<h1>Level 0</h1>
When the log file grows above a certain size (1MB by default):
<ul>
<li>Create a brand new memtable and log file and direct future updates here
<li>In the background:
<ul>
<li>Write the contents of the previous memtable to an sstable
<li>Discard the memtable
<li>Delete the old log file and the old memtable
<li>Add the new sstable to the young (level-0) level.
</ul>
</ul>
<h1>Compactions</h1>
<p>
When the size of level L exceeds its limit, we compact it in a
background thread. The compaction picks a file from level L and all
overlapping files from the next level L+1. Note that if a level-L
file overlaps only part of a level-(L+1) file, the entire file at
level-(L+1) is used as an input to the compaction and will be
discarded after the compaction. Aside: because level-0 is special
(files in it may overlap each other), we treat compactions from
level-0 to level-1 specially: a level-0 compaction may pick more than
one level-0 file in case some of these files overlap each other.
<p>
A compaction merges the contents of the picked files to produce a
sequence of level-(L+1) files. We switch to producing a new
level-(L+1) file after the current output file has reached the target
file size (2MB). We also switch to a new output file when the key
range of the current output file has grown enough to overlap more then
ten level-(L+2) files. This last rule ensures that a later compaction
of a level-(L+1) file will not pick up too much data from level-(L+2).
<p>
The old files are discarded and the new files are added to the serving
state.
<p>
Compactions for a particular level rotate through the key space. In
more detail, for each level L, we remember the ending key of the last
compaction at level L. The next compaction for level L will pick the
first file that starts after this key (wrapping around to the
beginning of the key space if there is no such file).
<p>
Compactions drop overwritten values. They also drop deletion markers
if there are no higher numbered levels that contain a file whose range
overlaps the current key.
<h2>Timing</h2>
Level-0 compactions will read up to four 1MB files from level-0, and
at worst all the level-1 files (10MB). I.e., we will read 14MB and
write 14MB.
<p>
Other than the special level-0 compactions, we will pick one 2MB file
from level L. In the worst case, this will overlap ~ 12 files from
level L+1 (10 because level-(L+1) is ten times the size of level-L,
and another two at the boundaries since the file ranges at level-L
will usually not be aligned with the file ranges at level-L+1). The
compaction will therefore read 26MB and write 26MB. Assuming a disk
IO rate of 100MB/s (ballpark range for modern drives), the worst
compaction cost will be approximately 0.5 second.
<p>
If we throttle the background writing to something small, say 10% of
the full 100MB/s speed, a compaction may take up to 5 seconds. If the
user is writing at 10MB/s, we might build up lots of level-0 files
(~50 to hold the 5*10MB). This may signficantly increase the cost of
reads due to the overhead of merging more files together on every
read.
<p>
Solution 1: To reduce this problem, we might want to increase the log
switching threshold when the number of level-0 files is large. Though
the downside is that the larger this threshold, the more memory we will
need to hold the corresponding memtable.
<p>
Solution 2: We might want to decrease write rate artificially when the
number of level-0 files goes up.
<p>
Solution 3: We work on reducing the cost of very wide merges.
Perhaps most of the level-0 files will have their blocks sitting
uncompressed in the cache and we will only need to worry about the
O(N) complexity in the merging iterator.
<h2>Number of files</h2>
Instead of always making 2MB files, we could make larger files for
larger levels to reduce the total file count, though at the expense of
more bursty compactions. Alternatively, we could shard the set of
files into multiple directories.
<p>
An experiment on an <code>ext3</code> filesystem on Feb 04, 2011 shows
the following timings to do 100K file opens in directories with
varying number of files:
<table class="datatable">
<tr><th>Files in directory</th><th>Microseconds to open a file</th></tr>
<tr><td>1000</td><td>9</td>
<tr><td>10000</td><td>10</td>
<tr><td>100000</td><td>16</td>
</table>
So maybe even the sharding is not necessary on modern filesystems?
<h1>Recovery</h1>
<ul>
<li> Read CURRENT to find name of the latest committed MANIFEST
<li> Read the named MANIFEST file
<li> Clean up stale files
<li> We could open all sstables here, but it is probably better to be lazy...
<li> Convert log chunk to a new level-0 sstable
<li> Start directing new writes to a new log file with recovered sequence#
</ul>
<h1>Garbage collection of files</h1>
<code>DeleteObsoleteFiles()</code> is called at the end of every
compaction and at the end of recovery. It finds the names of all
files in the database. It deletes all log files that are not the
current log file. It deletes all table files that are not referenced
from some level and are not the output of an active compaction.
</body>
</html>

170
doc/impl.md Normal file
View File

@@ -0,0 +1,170 @@
## Files
The implementation of leveldb is similar in spirit to the representation of a
single [Bigtable tablet (section 5.3)](http://research.google.com/archive/bigtable.html).
However the organization of the files that make up the representation is
somewhat different and is explained below.
Each database is represented by a set of files stored in a directory. There are
several different types of files as documented below:
### Log files
A log file (*.log) stores a sequence of recent updates. Each update is appended
to the current log file. When the log file reaches a pre-determined size
(approximately 4MB by default), it is converted to a sorted table (see below)
and a new log file is created for future updates.
A copy of the current log file is kept in an in-memory structure (the
`memtable`). This copy is consulted on every read so that read operations
reflect all logged updates.
## Sorted tables
A sorted table (*.ldb) stores a sequence of entries sorted by key. Each entry is
either a value for the key, or a deletion marker for the key. (Deletion markers
are kept around to hide obsolete values present in older sorted tables).
The set of sorted tables are organized into a sequence of levels. The sorted
table generated from a log file is placed in a special **young** level (also
called level-0). When the number of young files exceeds a certain threshold
(currently four), all of the young files are merged together with all of the
overlapping level-1 files to produce a sequence of new level-1 files (we create
a new level-1 file for every 2MB of data.)
Files in the young level may contain overlapping keys. However files in other
levels have distinct non-overlapping key ranges. Consider level number L where
L >= 1. When the combined size of files in level-L exceeds (10^L) MB (i.e., 10MB
for level-1, 100MB for level-2, ...), one file in level-L, and all of the
overlapping files in level-(L+1) are merged to form a set of new files for
level-(L+1). These merges have the effect of gradually migrating new updates
from the young level to the largest level using only bulk reads and writes
(i.e., minimizing expensive seeks).
### Manifest
A MANIFEST file lists the set of sorted tables that make up each level, the
corresponding key ranges, and other important metadata. A new MANIFEST file
(with a new number embedded in the file name) is created whenever the database
is reopened. The MANIFEST file is formatted as a log, and changes made to the
serving state (as files are added or removed) are appended to this log.
### Current
CURRENT is a simple text file that contains the name of the latest MANIFEST
file.
### Info logs
Informational messages are printed to files named LOG and LOG.old.
### Others
Other files used for miscellaneous purposes may also be present (LOCK, *.dbtmp).
## Level 0
When the log file grows above a certain size (1MB by default):
Create a brand new memtable and log file and direct future updates here
In the background:
Write the contents of the previous memtable to an sstable
Discard the memtable
Delete the old log file and the old memtable
Add the new sstable to the young (level-0) level.
## Compactions
When the size of level L exceeds its limit, we compact it in a background
thread. The compaction picks a file from level L and all overlapping files from
the next level L+1. Note that if a level-L file overlaps only part of a
level-(L+1) file, the entire file at level-(L+1) is used as an input to the
compaction and will be discarded after the compaction. Aside: because level-0
is special (files in it may overlap each other), we treat compactions from
level-0 to level-1 specially: a level-0 compaction may pick more than one
level-0 file in case some of these files overlap each other.
A compaction merges the contents of the picked files to produce a sequence of
level-(L+1) files. We switch to producing a new level-(L+1) file after the
current output file has reached the target file size (2MB). We also switch to a
new output file when the key range of the current output file has grown enough
to overlap more than ten level-(L+2) files. This last rule ensures that a later
compaction of a level-(L+1) file will not pick up too much data from
level-(L+2).
The old files are discarded and the new files are added to the serving state.
Compactions for a particular level rotate through the key space. In more detail,
for each level L, we remember the ending key of the last compaction at level L.
The next compaction for level L will pick the first file that starts after this
key (wrapping around to the beginning of the key space if there is no such
file).
Compactions drop overwritten values. They also drop deletion markers if there
are no higher numbered levels that contain a file whose range overlaps the
current key.
### Timing
Level-0 compactions will read up to four 1MB files from level-0, and at worst
all the level-1 files (10MB). I.e., we will read 14MB and write 14MB.
Other than the special level-0 compactions, we will pick one 2MB file from level
L. In the worst case, this will overlap ~ 12 files from level L+1 (10 because
level-(L+1) is ten times the size of level-L, and another two at the boundaries
since the file ranges at level-L will usually not be aligned with the file
ranges at level-L+1). The compaction will therefore read 26MB and write 26MB.
Assuming a disk IO rate of 100MB/s (ballpark range for modern drives), the worst
compaction cost will be approximately 0.5 second.
If we throttle the background writing to something small, say 10% of the full
100MB/s speed, a compaction may take up to 5 seconds. If the user is writing at
10MB/s, we might build up lots of level-0 files (~50 to hold the 5*10MB). This
may significantly increase the cost of reads due to the overhead of merging more
files together on every read.
Solution 1: To reduce this problem, we might want to increase the log switching
threshold when the number of level-0 files is large. Though the downside is that
the larger this threshold, the more memory we will need to hold the
corresponding memtable.
Solution 2: We might want to decrease write rate artificially when the number of
level-0 files goes up.
Solution 3: We work on reducing the cost of very wide merges. Perhaps most of
the level-0 files will have their blocks sitting uncompressed in the cache and
we will only need to worry about the O(N) complexity in the merging iterator.
### Number of files
Instead of always making 2MB files, we could make larger files for larger levels
to reduce the total file count, though at the expense of more bursty
compactions. Alternatively, we could shard the set of files into multiple
directories.
An experiment on an ext3 filesystem on Feb 04, 2011 shows the following timings
to do 100K file opens in directories with varying number of files:
| Files in directory | Microseconds to open a file |
|-------------------:|----------------------------:|
| 1000 | 9 |
| 10000 | 10 |
| 100000 | 16 |
So maybe even the sharding is not necessary on modern filesystems?
## Recovery
* Read CURRENT to find name of the latest committed MANIFEST
* Read the named MANIFEST file
* Clean up stale files
* We could open all sstables here, but it is probably better to be lazy...
* Convert log chunk to a new level-0 sstable
* Start directing new writes to a new log file with recovered sequence#
## Garbage collection of files
`DeleteObsoleteFiles()` is called at the end of every compaction and at the end
of recovery. It finds the names of all files in the database. It deletes all log
files that are not the current log file. It deletes all table files that are not
referenced from some level and are not the output of an active compaction.

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<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" type="text/css" href="doc.css" />
<title>Leveldb</title>
</head>
<body>
<h1>Leveldb</h1>
<address>Jeff Dean, Sanjay Ghemawat</address>
<p>
The <code>leveldb</code> library provides a persistent key value store. Keys and
values are arbitrary byte arrays. The keys are ordered within the key
value store according to a user-specified comparator function.
<p>
<h1>Opening A Database</h1>
<p>
A <code>leveldb</code> database has a name which corresponds to a file system
directory. All of the contents of database are stored in this
directory. The following example shows how to open a database,
creating it if necessary:
<p>
<pre>
#include &lt;assert&gt;
#include "leveldb/db.h"
leveldb::DB* db;
leveldb::Options options;
options.create_if_missing = true;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &amp;db);
assert(status.ok());
...
</pre>
If you want to raise an error if the database already exists, add
the following line before the <code>leveldb::DB::Open</code> call:
<pre>
options.error_if_exists = true;
</pre>
<h1>Status</h1>
<p>
You may have noticed the <code>leveldb::Status</code> type above. Values of this
type are returned by most functions in <code>leveldb</code> that may encounter an
error. You can check if such a result is ok, and also print an
associated error message:
<p>
<pre>
leveldb::Status s = ...;
if (!s.ok()) cerr &lt;&lt; s.ToString() &lt;&lt; endl;
</pre>
<h1>Closing A Database</h1>
<p>
When you are done with a database, just delete the database object.
Example:
<p>
<pre>
... open the db as described above ...
... do something with db ...
delete db;
</pre>
<h1>Reads And Writes</h1>
<p>
The database provides <code>Put</code>, <code>Delete</code>, and <code>Get</code> methods to
modify/query the database. For example, the following code
moves the value stored under key1 to key2.
<pre>
std::string value;
leveldb::Status s = db-&gt;Get(leveldb::ReadOptions(), key1, &amp;value);
if (s.ok()) s = db-&gt;Put(leveldb::WriteOptions(), key2, value);
if (s.ok()) s = db-&gt;Delete(leveldb::WriteOptions(), key1);
</pre>
<h1>Atomic Updates</h1>
<p>
Note that if the process dies after the Put of key2 but before the
delete of key1, the same value may be left stored under multiple keys.
Such problems can be avoided by using the <code>WriteBatch</code> class to
atomically apply a set of updates:
<p>
<pre>
#include "leveldb/write_batch.h"
...
std::string value;
leveldb::Status s = db-&gt;Get(leveldb::ReadOptions(), key1, &amp;value);
if (s.ok()) {
leveldb::WriteBatch batch;
batch.Delete(key1);
batch.Put(key2, value);
s = db-&gt;Write(leveldb::WriteOptions(), &amp;batch);
}
</pre>
The <code>WriteBatch</code> holds a sequence of edits to be made to the database,
and these edits within the batch are applied in order. Note that we
called <code>Delete</code> before <code>Put</code> so that if <code>key1</code> is identical to <code>key2</code>,
we do not end up erroneously dropping the value entirely.
<p>
Apart from its atomicity benefits, <code>WriteBatch</code> may also be used to
speed up bulk updates by placing lots of individual mutations into the
same batch.
<h1>Synchronous Writes</h1>
By default, each write to <code>leveldb</code> is asynchronous: it
returns after pushing the write from the process into the operating
system. The transfer from operating system memory to the underlying
persistent storage happens asynchronously. The <code>sync</code> flag
can be turned on for a particular write to make the write operation
not return until the data being written has been pushed all the way to
persistent storage. (On Posix systems, this is implemented by calling
either <code>fsync(...)</code> or <code>fdatasync(...)</code> or
<code>msync(..., MS_SYNC)</code> before the write operation returns.)
<pre>
leveldb::WriteOptions write_options;
write_options.sync = true;
db-&gt;Put(write_options, ...);
</pre>
Asynchronous writes are often more than a thousand times as fast as
synchronous writes. The downside of asynchronous writes is that a
crash of the machine may cause the last few updates to be lost. Note
that a crash of just the writing process (i.e., not a reboot) will not
cause any loss since even when <code>sync</code> is false, an update
is pushed from the process memory into the operating system before it
is considered done.
<p>
Asynchronous writes can often be used safely. For example, when
loading a large amount of data into the database you can handle lost
updates by restarting the bulk load after a crash. A hybrid scheme is
also possible where every Nth write is synchronous, and in the event
of a crash, the bulk load is restarted just after the last synchronous
write finished by the previous run. (The synchronous write can update
a marker that describes where to restart on a crash.)
<p>
<code>WriteBatch</code> provides an alternative to asynchronous writes.
Multiple updates may be placed in the same <code>WriteBatch</code> and
applied together using a synchronous write (i.e.,
<code>write_options.sync</code> is set to true). The extra cost of
the synchronous write will be amortized across all of the writes in
the batch.
<p>
<h1>Concurrency</h1>
<p>
A database may only be opened by one process at a time.
The <code>leveldb</code> implementation acquires a lock from the
operating system to prevent misuse. Within a single process, the
same <code>leveldb::DB</code> object may be safely shared by multiple
concurrent threads. I.e., different threads may write into or fetch
iterators or call <code>Get</code> on the same database without any
external synchronization (the leveldb implementation will
automatically do the required synchronization). However other objects
(like Iterator and WriteBatch) may require external synchronization.
If two threads share such an object, they must protect access to it
using their own locking protocol. More details are available in
the public header files.
<p>
<h1>Iteration</h1>
<p>
The following example demonstrates how to print all key,value pairs
in a database.
<p>
<pre>
leveldb::Iterator* it = db-&gt;NewIterator(leveldb::ReadOptions());
for (it-&gt;SeekToFirst(); it-&gt;Valid(); it-&gt;Next()) {
cout &lt;&lt; it-&gt;key().ToString() &lt;&lt; ": " &lt;&lt; it-&gt;value().ToString() &lt;&lt; endl;
}
assert(it-&gt;status().ok()); // Check for any errors found during the scan
delete it;
</pre>
The following variation shows how to process just the keys in the
range <code>[start,limit)</code>:
<p>
<pre>
for (it-&gt;Seek(start);
it-&gt;Valid() &amp;&amp; it-&gt;key().ToString() &lt; limit;
it-&gt;Next()) {
...
}
</pre>
You can also process entries in reverse order. (Caveat: reverse
iteration may be somewhat slower than forward iteration.)
<p>
<pre>
for (it-&gt;SeekToLast(); it-&gt;Valid(); it-&gt;Prev()) {
...
}
</pre>
<h1>Snapshots</h1>
<p>
Snapshots provide consistent read-only views over the entire state of
the key-value store. <code>ReadOptions::snapshot</code> may be non-NULL to indicate
that a read should operate on a particular version of the DB state.
If <code>ReadOptions::snapshot</code> is NULL, the read will operate on an
implicit snapshot of the current state.
<p>
Snapshots are created by the DB::GetSnapshot() method:
<p>
<pre>
leveldb::ReadOptions options;
options.snapshot = db-&gt;GetSnapshot();
... apply some updates to db ...
leveldb::Iterator* iter = db-&gt;NewIterator(options);
... read using iter to view the state when the snapshot was created ...
delete iter;
db-&gt;ReleaseSnapshot(options.snapshot);
</pre>
Note that when a snapshot is no longer needed, it should be released
using the DB::ReleaseSnapshot interface. This allows the
implementation to get rid of state that was being maintained just to
support reading as of that snapshot.
<h1>Slice</h1>
<p>
The return value of the <code>it->key()</code> and <code>it->value()</code> calls above
are instances of the <code>leveldb::Slice</code> type. <code>Slice</code> is a simple
structure that contains a length and a pointer to an external byte
array. Returning a <code>Slice</code> is a cheaper alternative to returning a
<code>std::string</code> since we do not need to copy potentially large keys and
values. In addition, <code>leveldb</code> methods do not return null-terminated
C-style strings since <code>leveldb</code> keys and values are allowed to
contain '\0' bytes.
<p>
C++ strings and null-terminated C-style strings can be easily converted
to a Slice:
<p>
<pre>
leveldb::Slice s1 = "hello";
std::string str("world");
leveldb::Slice s2 = str;
</pre>
A Slice can be easily converted back to a C++ string:
<pre>
std::string str = s1.ToString();
assert(str == std::string("hello"));
</pre>
Be careful when using Slices since it is up to the caller to ensure that
the external byte array into which the Slice points remains live while
the Slice is in use. For example, the following is buggy:
<p>
<pre>
leveldb::Slice slice;
if (...) {
std::string str = ...;
slice = str;
}
Use(slice);
</pre>
When the <code>if</code> statement goes out of scope, <code>str</code> will be destroyed and the
backing storage for <code>slice</code> will disappear.
<p>
<h1>Comparators</h1>
<p>
The preceding examples used the default ordering function for key,
which orders bytes lexicographically. You can however supply a custom
comparator when opening a database. For example, suppose each
database key consists of two numbers and we should sort by the first
number, breaking ties by the second number. First, define a proper
subclass of <code>leveldb::Comparator</code> that expresses these rules:
<p>
<pre>
class TwoPartComparator : public leveldb::Comparator {
public:
// Three-way comparison function:
// if a &lt; b: negative result
// if a &gt; b: positive result
// else: zero result
int Compare(const leveldb::Slice&amp; a, const leveldb::Slice&amp; b) const {
int a1, a2, b1, b2;
ParseKey(a, &amp;a1, &amp;a2);
ParseKey(b, &amp;b1, &amp;b2);
if (a1 &lt; b1) return -1;
if (a1 &gt; b1) return +1;
if (a2 &lt; b2) return -1;
if (a2 &gt; b2) return +1;
return 0;
}
// Ignore the following methods for now:
const char* Name() const { return "TwoPartComparator"; }
void FindShortestSeparator(std::string*, const leveldb::Slice&amp;) const { }
void FindShortSuccessor(std::string*) const { }
};
</pre>
Now create a database using this custom comparator:
<p>
<pre>
TwoPartComparator cmp;
leveldb::DB* db;
leveldb::Options options;
options.create_if_missing = true;
options.comparator = &amp;cmp;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &amp;db);
...
</pre>
<h2>Backwards compatibility</h2>
<p>
The result of the comparator's <code>Name</code> method is attached to the
database when it is created, and is checked on every subsequent
database open. If the name changes, the <code>leveldb::DB::Open</code> call will
fail. Therefore, change the name if and only if the new key format
and comparison function are incompatible with existing databases, and
it is ok to discard the contents of all existing databases.
<p>
You can however still gradually evolve your key format over time with
a little bit of pre-planning. For example, you could store a version
number at the end of each key (one byte should suffice for most uses).
When you wish to switch to a new key format (e.g., adding an optional
third part to the keys processed by <code>TwoPartComparator</code>),
(a) keep the same comparator name (b) increment the version number
for new keys (c) change the comparator function so it uses the
version numbers found in the keys to decide how to interpret them.
<p>
<h1>Performance</h1>
<p>
Performance can be tuned by changing the default values of the
types defined in <code>include/leveldb/options.h</code>.
<p>
<h2>Block size</h2>
<p>
<code>leveldb</code> groups adjacent keys together into the same block and such a
block is the unit of transfer to and from persistent storage. The
default block size is approximately 4096 uncompressed bytes.
Applications that mostly do bulk scans over the contents of the
database may wish to increase this size. Applications that do a lot
of point reads of small values may wish to switch to a smaller block
size if performance measurements indicate an improvement. There isn't
much benefit in using blocks smaller than one kilobyte, or larger than
a few megabytes. Also note that compression will be more effective
with larger block sizes.
<p>
<h2>Compression</h2>
<p>
Each block is individually compressed before being written to
persistent storage. Compression is on by default since the default
compression method is very fast, and is automatically disabled for
uncompressible data. In rare cases, applications may want to disable
compression entirely, but should only do so if benchmarks show a
performance improvement:
<p>
<pre>
leveldb::Options options;
options.compression = leveldb::kNoCompression;
... leveldb::DB::Open(options, name, ...) ....
</pre>
<h2>Cache</h2>
<p>
The contents of the database are stored in a set of files in the
filesystem and each file stores a sequence of compressed blocks. If
<code>options.cache</code> is non-NULL, it is used to cache frequently used
uncompressed block contents.
<p>
<pre>
#include "leveldb/cache.h"
leveldb::Options options;
options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
leveldb::DB* db;
leveldb::DB::Open(options, name, &db);
... use the db ...
delete db
delete options.cache;
</pre>
Note that the cache holds uncompressed data, and therefore it should
be sized according to application level data sizes, without any
reduction from compression. (Caching of compressed blocks is left to
the operating system buffer cache, or any custom <code>Env</code>
implementation provided by the client.)
<p>
When performing a bulk read, the application may wish to disable
caching so that the data processed by the bulk read does not end up
displacing most of the cached contents. A per-iterator option can be
used to achieve this:
<p>
<pre>
leveldb::ReadOptions options;
options.fill_cache = false;
leveldb::Iterator* it = db-&gt;NewIterator(options);
for (it-&gt;SeekToFirst(); it-&gt;Valid(); it-&gt;Next()) {
...
}
</pre>
<h2>Key Layout</h2>
<p>
Note that the unit of disk transfer and caching is a block. Adjacent
keys (according to the database sort order) will usually be placed in
the same block. Therefore the application can improve its performance
by placing keys that are accessed together near each other and placing
infrequently used keys in a separate region of the key space.
<p>
For example, suppose we are implementing a simple file system on top
of <code>leveldb</code>. The types of entries we might wish to store are:
<p>
<pre>
filename -&gt; permission-bits, length, list of file_block_ids
file_block_id -&gt; data
</pre>
We might want to prefix <code>filename</code> keys with one letter (say '/') and the
<code>file_block_id</code> keys with a different letter (say '0') so that scans
over just the metadata do not force us to fetch and cache bulky file
contents.
<p>
<h2>Filters</h2>
<p>
Because of the way <code>leveldb</code> data is organized on disk,
a single <code>Get()</code> call may involve multiple reads from disk.
The optional <code>FilterPolicy</code> mechanism can be used to reduce
the number of disk reads substantially.
<pre>
leveldb::Options options;
options.filter_policy = NewBloomFilterPolicy(10);
leveldb::DB* db;
leveldb::DB::Open(options, "/tmp/testdb", &amp;db);
... use the database ...
delete db;
delete options.filter_policy;
</pre>
The preceding code associates a
<a href="http://en.wikipedia.org/wiki/Bloom_filter">Bloom filter</a>
based filtering policy with the database. Bloom filter based
filtering relies on keeping some number of bits of data in memory per
key (in this case 10 bits per key since that is the argument we passed
to NewBloomFilter). This filter will reduce the number of unnecessary
disk reads needed for <code>Get()</code> calls by a factor of
approximately a 100. Increasing the bits per key will lead to a
larger reduction at the cost of more memory usage. We recommend that
applications whose working set does not fit in memory and that do a
lot of random reads set a filter policy.
<p>
If you are using a custom comparator, you should ensure that the filter
policy you are using is compatible with your comparator. For example,
consider a comparator that ignores trailing spaces when comparing keys.
<code>NewBloomFilter</code> must not be used with such a comparator.
Instead, the application should provide a custom filter policy that
also ignores trailing spaces. For example:
<pre>
class CustomFilterPolicy : public leveldb::FilterPolicy {
private:
FilterPolicy* builtin_policy_;
public:
CustomFilterPolicy() : builtin_policy_(NewBloomFilter(10)) { }
~CustomFilterPolicy() { delete builtin_policy_; }
const char* Name() const { return "IgnoreTrailingSpacesFilter"; }
void CreateFilter(const Slice* keys, int n, std::string* dst) const {
// Use builtin bloom filter code after removing trailing spaces
std::vector&lt;Slice&gt; trimmed(n);
for (int i = 0; i &lt; n; i++) {
trimmed[i] = RemoveTrailingSpaces(keys[i]);
}
return builtin_policy_-&gt;CreateFilter(&amp;trimmed[i], n, dst);
}
bool KeyMayMatch(const Slice& key, const Slice& filter) const {
// Use builtin bloom filter code after removing trailing spaces
return builtin_policy_-&gt;KeyMayMatch(RemoveTrailingSpaces(key), filter);
}
};
</pre>
<p>
Advanced applications may provide a filter policy that does not use
a bloom filter but uses some other mechanism for summarizing a set
of keys. See <code>leveldb/filter_policy.h</code> for detail.
<p>
<h1>Checksums</h1>
<p>
<code>leveldb</code> associates checksums with all data it stores in the file system.
There are two separate controls provided over how aggressively these
checksums are verified:
<p>
<ul>
<li> <code>ReadOptions::verify_checksums</code> may be set to true to force
checksum verification of all data that is read from the file system on
behalf of a particular read. By default, no such verification is
done.
<p>
<li> <code>Options::paranoid_checks</code> may be set to true before opening a
database to make the database implementation raise an error as soon as
it detects an internal corruption. Depending on which portion of the
database has been corrupted, the error may be raised when the database
is opened, or later by another database operation. By default,
paranoid checking is off so that the database can be used even if
parts of its persistent storage have been corrupted.
<p>
If a database is corrupted (perhaps it cannot be opened when
paranoid checking is turned on), the <code>leveldb::RepairDB</code> function
may be used to recover as much of the data as possible
<p>
</ul>
<h1>Approximate Sizes</h1>
<p>
The <code>GetApproximateSizes</code> method can used to get the approximate
number of bytes of file system space used by one or more key ranges.
<p>
<pre>
leveldb::Range ranges[2];
ranges[0] = leveldb::Range("a", "c");
ranges[1] = leveldb::Range("x", "z");
uint64_t sizes[2];
leveldb::Status s = db-&gt;GetApproximateSizes(ranges, 2, sizes);
</pre>
The preceding call will set <code>sizes[0]</code> to the approximate number of
bytes of file system space used by the key range <code>[a..c)</code> and
<code>sizes[1]</code> to the approximate number of bytes used by the key range
<code>[x..z)</code>.
<p>
<h1>Environment</h1>
<p>
All file operations (and other operating system calls) issued by the
<code>leveldb</code> implementation are routed through a <code>leveldb::Env</code> object.
Sophisticated clients may wish to provide their own <code>Env</code>
implementation to get better control. For example, an application may
introduce artificial delays in the file IO paths to limit the impact
of <code>leveldb</code> on other activities in the system.
<p>
<pre>
class SlowEnv : public leveldb::Env {
.. implementation of the Env interface ...
};
SlowEnv env;
leveldb::Options options;
options.env = &amp;env;
Status s = leveldb::DB::Open(options, ...);
</pre>
<h1>Porting</h1>
<p>
<code>leveldb</code> may be ported to a new platform by providing platform
specific implementations of the types/methods/functions exported by
<code>leveldb/port/port.h</code>. See <code>leveldb/port/port_example.h</code> for more
details.
<p>
In addition, the new platform may need a new default <code>leveldb::Env</code>
implementation. See <code>leveldb/util/env_posix.h</code> for an example.
<h1>Other Information</h1>
<p>
Details about the <code>leveldb</code> implementation may be found in
the following documents:
<ul>
<li> <a href="impl.html">Implementation notes</a>
<li> <a href="table_format.txt">Format of an immutable Table file</a>
<li> <a href="log_format.txt">Format of a log file</a>
</ul>
</body>
</html>

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leveldb
=======
_Jeff Dean, Sanjay Ghemawat_
The leveldb library provides a persistent key value store. Keys and values are
arbitrary byte arrays. The keys are ordered within the key value store
according to a user-specified comparator function.
## Opening A Database
A leveldb database has a name which corresponds to a file system directory. All
of the contents of database are stored in this directory. The following example
shows how to open a database, creating it if necessary:
```c++
#include <cassert>
#include "leveldb/db.h"
leveldb::DB* db;
leveldb::Options options;
options.create_if_missing = true;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &db);
assert(status.ok());
...
```
If you want to raise an error if the database already exists, add the following
line before the `leveldb::DB::Open` call:
```c++
options.error_if_exists = true;
```
## Status
You may have noticed the `leveldb::Status` type above. Values of this type are
returned by most functions in leveldb that may encounter an error. You can check
if such a result is ok, and also print an associated error message:
```c++
leveldb::Status s = ...;
if (!s.ok()) cerr << s.ToString() << endl;
```
## Closing A Database
When you are done with a database, just delete the database object. Example:
```c++
... open the db as described above ...
... do something with db ...
delete db;
```
## Reads And Writes
The database provides Put, Delete, and Get methods to modify/query the database.
For example, the following code moves the value stored under key1 to key2.
```c++
std::string value;
leveldb::Status s = db->Get(leveldb::ReadOptions(), key1, &value);
if (s.ok()) s = db->Put(leveldb::WriteOptions(), key2, value);
if (s.ok()) s = db->Delete(leveldb::WriteOptions(), key1);
```
## Atomic Updates
Note that if the process dies after the Put of key2 but before the delete of
key1, the same value may be left stored under multiple keys. Such problems can
be avoided by using the `WriteBatch` class to atomically apply a set of updates:
```c++
#include "leveldb/write_batch.h"
...
std::string value;
leveldb::Status s = db->Get(leveldb::ReadOptions(), key1, &value);
if (s.ok()) {
leveldb::WriteBatch batch;
batch.Delete(key1);
batch.Put(key2, value);
s = db->Write(leveldb::WriteOptions(), &batch);
}
```
The `WriteBatch` holds a sequence of edits to be made to the database, and these
edits within the batch are applied in order. Note that we called Delete before
Put so that if key1 is identical to key2, we do not end up erroneously dropping
the value entirely.
Apart from its atomicity benefits, `WriteBatch` may also be used to speed up
bulk updates by placing lots of individual mutations into the same batch.
## Synchronous Writes
By default, each write to leveldb is asynchronous: it returns after pushing the
write from the process into the operating system. The transfer from operating
system memory to the underlying persistent storage happens asynchronously. The
sync flag can be turned on for a particular write to make the write operation
not return until the data being written has been pushed all the way to
persistent storage. (On Posix systems, this is implemented by calling either
`fsync(...)` or `fdatasync(...)` or `msync(..., MS_SYNC)` before the write
operation returns.)
```c++
leveldb::WriteOptions write_options;
write_options.sync = true;
db->Put(write_options, ...);
```
Asynchronous writes are often more than a thousand times as fast as synchronous
writes. The downside of asynchronous writes is that a crash of the machine may
cause the last few updates to be lost. Note that a crash of just the writing
process (i.e., not a reboot) will not cause any loss since even when sync is
false, an update is pushed from the process memory into the operating system
before it is considered done.
Asynchronous writes can often be used safely. For example, when loading a large
amount of data into the database you can handle lost updates by restarting the
bulk load after a crash. A hybrid scheme is also possible where every Nth write
is synchronous, and in the event of a crash, the bulk load is restarted just
after the last synchronous write finished by the previous run. (The synchronous
write can update a marker that describes where to restart on a crash.)
`WriteBatch` provides an alternative to asynchronous writes. Multiple updates
may be placed in the same WriteBatch and applied together using a synchronous
write (i.e., `write_options.sync` is set to true). The extra cost of the
synchronous write will be amortized across all of the writes in the batch.
## Concurrency
A database may only be opened by one process at a time. The leveldb
implementation acquires a lock from the operating system to prevent misuse.
Within a single process, the same `leveldb::DB` object may be safely shared by
multiple concurrent threads. I.e., different threads may write into or fetch
iterators or call Get on the same database without any external synchronization
(the leveldb implementation will automatically do the required synchronization).
However other objects (like Iterator and `WriteBatch`) may require external
synchronization. If two threads share such an object, they must protect access
to it using their own locking protocol. More details are available in the public
header files.
## Iteration
The following example demonstrates how to print all key,value pairs in a
database.
```c++
leveldb::Iterator* it = db->NewIterator(leveldb::ReadOptions());
for (it->SeekToFirst(); it->Valid(); it->Next()) {
cout << it->key().ToString() << ": " << it->value().ToString() << endl;
}
assert(it->status().ok()); // Check for any errors found during the scan
delete it;
```
The following variation shows how to process just the keys in the range
[start,limit):
```c++
for (it->Seek(start);
it->Valid() && it->key().ToString() < limit;
it->Next()) {
...
}
```
You can also process entries in reverse order. (Caveat: reverse iteration may be
somewhat slower than forward iteration.)
```c++
for (it->SeekToLast(); it->Valid(); it->Prev()) {
...
}
```
## Snapshots
Snapshots provide consistent read-only views over the entire state of the
key-value store. `ReadOptions::snapshot` may be non-NULL to indicate that a
read should operate on a particular version of the DB state. If
`ReadOptions::snapshot` is NULL, the read will operate on an implicit snapshot
of the current state.
Snapshots are created by the `DB::GetSnapshot()` method:
```c++
leveldb::ReadOptions options;
options.snapshot = db->GetSnapshot();
... apply some updates to db ...
leveldb::Iterator* iter = db->NewIterator(options);
... read using iter to view the state when the snapshot was created ...
delete iter;
db->ReleaseSnapshot(options.snapshot);
```
Note that when a snapshot is no longer needed, it should be released using the
`DB::ReleaseSnapshot` interface. This allows the implementation to get rid of
state that was being maintained just to support reading as of that snapshot.
## Slice
The return value of the `it->key()` and `it->value()` calls above are instances
of the `leveldb::Slice` type. Slice is a simple structure that contains a length
and a pointer to an external byte array. Returning a Slice is a cheaper
alternative to returning a `std::string` since we do not need to copy
potentially large keys and values. In addition, leveldb methods do not return
null-terminated C-style strings since leveldb keys and values are allowed to
contain `'\0'` bytes.
C++ strings and null-terminated C-style strings can be easily converted to a
Slice:
```c++
leveldb::Slice s1 = "hello";
std::string str("world");
leveldb::Slice s2 = str;
```
A Slice can be easily converted back to a C++ string:
```c++
std::string str = s1.ToString();
assert(str == std::string("hello"));
```
Be careful when using Slices since it is up to the caller to ensure that the
external byte array into which the Slice points remains live while the Slice is
in use. For example, the following is buggy:
```c++
leveldb::Slice slice;
if (...) {
std::string str = ...;
slice = str;
}
Use(slice);
```
When the if statement goes out of scope, str will be destroyed and the backing
storage for slice will disappear.
## Comparators
The preceding examples used the default ordering function for key, which orders
bytes lexicographically. You can however supply a custom comparator when opening
a database. For example, suppose each database key consists of two numbers and
we should sort by the first number, breaking ties by the second number. First,
define a proper subclass of `leveldb::Comparator` that expresses these rules:
```c++
class TwoPartComparator : public leveldb::Comparator {
public:
// Three-way comparison function:
// if a < b: negative result
// if a > b: positive result
// else: zero result
int Compare(const leveldb::Slice& a, const leveldb::Slice& b) const {
int a1, a2, b1, b2;
ParseKey(a, &a1, &a2);
ParseKey(b, &b1, &b2);
if (a1 < b1) return -1;
if (a1 > b1) return +1;
if (a2 < b2) return -1;
if (a2 > b2) return +1;
return 0;
}
// Ignore the following methods for now:
const char* Name() const { return "TwoPartComparator"; }
void FindShortestSeparator(std::string*, const leveldb::Slice&) const {}
void FindShortSuccessor(std::string*) const {}
};
```
Now create a database using this custom comparator:
```c++
TwoPartComparator cmp;
leveldb::DB* db;
leveldb::Options options;
options.create_if_missing = true;
options.comparator = &cmp;
leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &db);
...
```
### Backwards compatibility
The result of the comparator's Name method is attached to the database when it
is created, and is checked on every subsequent database open. If the name
changes, the `leveldb::DB::Open` call will fail. Therefore, change the name if
and only if the new key format and comparison function are incompatible with
existing databases, and it is ok to discard the contents of all existing
databases.
You can however still gradually evolve your key format over time with a little
bit of pre-planning. For example, you could store a version number at the end of
each key (one byte should suffice for most uses). When you wish to switch to a
new key format (e.g., adding an optional third part to the keys processed by
`TwoPartComparator`), (a) keep the same comparator name (b) increment the
version number for new keys (c) change the comparator function so it uses the
version numbers found in the keys to decide how to interpret them.
## Performance
Performance can be tuned by changing the default values of the types defined in
`include/leveldb/options.h`.
### Block size
leveldb groups adjacent keys together into the same block and such a block is
the unit of transfer to and from persistent storage. The default block size is
approximately 4096 uncompressed bytes. Applications that mostly do bulk scans
over the contents of the database may wish to increase this size. Applications
that do a lot of point reads of small values may wish to switch to a smaller
block size if performance measurements indicate an improvement. There isn't much
benefit in using blocks smaller than one kilobyte, or larger than a few
megabytes. Also note that compression will be more effective with larger block
sizes.
### Compression
Each block is individually compressed before being written to persistent
storage. Compression is on by default since the default compression method is
very fast, and is automatically disabled for uncompressible data. In rare cases,
applications may want to disable compression entirely, but should only do so if
benchmarks show a performance improvement:
```c++
leveldb::Options options;
options.compression = leveldb::kNoCompression;
... leveldb::DB::Open(options, name, ...) ....
```
### Cache
The contents of the database are stored in a set of files in the filesystem and
each file stores a sequence of compressed blocks. If options.cache is non-NULL,
it is used to cache frequently used uncompressed block contents.
```c++
#include "leveldb/cache.h"
leveldb::Options options;
options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
leveldb::DB* db;
leveldb::DB::Open(options, name, &db);
... use the db ...
delete db
delete options.cache;
```
Note that the cache holds uncompressed data, and therefore it should be sized
according to application level data sizes, without any reduction from
compression. (Caching of compressed blocks is left to the operating system
buffer cache, or any custom Env implementation provided by the client.)
When performing a bulk read, the application may wish to disable caching so that
the data processed by the bulk read does not end up displacing most of the
cached contents. A per-iterator option can be used to achieve this:
```c++
leveldb::ReadOptions options;
options.fill_cache = false;
leveldb::Iterator* it = db->NewIterator(options);
for (it->SeekToFirst(); it->Valid(); it->Next()) {
...
}
```
### Key Layout
Note that the unit of disk transfer and caching is a block. Adjacent keys
(according to the database sort order) will usually be placed in the same block.
Therefore the application can improve its performance by placing keys that are
accessed together near each other and placing infrequently used keys in a
separate region of the key space.
For example, suppose we are implementing a simple file system on top of leveldb.
The types of entries we might wish to store are:
filename -> permission-bits, length, list of file_block_ids
file_block_id -> data
We might want to prefix filename keys with one letter (say '/') and the
`file_block_id` keys with a different letter (say '0') so that scans over just
the metadata do not force us to fetch and cache bulky file contents.
### Filters
Because of the way leveldb data is organized on disk, a single `Get()` call may
involve multiple reads from disk. The optional FilterPolicy mechanism can be
used to reduce the number of disk reads substantially.
```c++
leveldb::Options options;
options.filter_policy = NewBloomFilterPolicy(10);
leveldb::DB* db;
leveldb::DB::Open(options, "/tmp/testdb", &db);
... use the database ...
delete db;
delete options.filter_policy;
```
The preceding code associates a Bloom filter based filtering policy with the
database. Bloom filter based filtering relies on keeping some number of bits of
data in memory per key (in this case 10 bits per key since that is the argument
we passed to `NewBloomFilterPolicy`). This filter will reduce the number of
unnecessary disk reads needed for Get() calls by a factor of approximately
a 100. Increasing the bits per key will lead to a larger reduction at the cost
of more memory usage. We recommend that applications whose working set does not
fit in memory and that do a lot of random reads set a filter policy.
If you are using a custom comparator, you should ensure that the filter policy
you are using is compatible with your comparator. For example, consider a
comparator that ignores trailing spaces when comparing keys.
`NewBloomFilterPolicy` must not be used with such a comparator. Instead, the
application should provide a custom filter policy that also ignores trailing
spaces. For example:
```c++
class CustomFilterPolicy : public leveldb::FilterPolicy {
private:
FilterPolicy* builtin_policy_;
public:
CustomFilterPolicy() : builtin_policy_(NewBloomFilterPolicy(10)) {}
~CustomFilterPolicy() { delete builtin_policy_; }
const char* Name() const { return "IgnoreTrailingSpacesFilter"; }
void CreateFilter(const Slice* keys, int n, std::string* dst) const {
// Use builtin bloom filter code after removing trailing spaces
std::vector<Slice> trimmed(n);
for (int i = 0; i < n; i++) {
trimmed[i] = RemoveTrailingSpaces(keys[i]);
}
return builtin_policy_->CreateFilter(&trimmed[i], n, dst);
}
};
```
Advanced applications may provide a filter policy that does not use a bloom
filter but uses some other mechanism for summarizing a set of keys. See
`leveldb/filter_policy.h` for detail.
## Checksums
leveldb associates checksums with all data it stores in the file system. There
are two separate controls provided over how aggressively these checksums are
verified:
`ReadOptions::verify_checksums` may be set to true to force checksum
verification of all data that is read from the file system on behalf of a
particular read. By default, no such verification is done.
`Options::paranoid_checks` may be set to true before opening a database to make
the database implementation raise an error as soon as it detects an internal
corruption. Depending on which portion of the database has been corrupted, the
error may be raised when the database is opened, or later by another database
operation. By default, paranoid checking is off so that the database can be used
even if parts of its persistent storage have been corrupted.
If a database is corrupted (perhaps it cannot be opened when paranoid checking
is turned on), the `leveldb::RepairDB` function may be used to recover as much
of the data as possible
## Approximate Sizes
The `GetApproximateSizes` method can used to get the approximate number of bytes
of file system space used by one or more key ranges.
```c++
leveldb::Range ranges[2];
ranges[0] = leveldb::Range("a", "c");
ranges[1] = leveldb::Range("x", "z");
uint64_t sizes[2];
leveldb::Status s = db->GetApproximateSizes(ranges, 2, sizes);
```
The preceding call will set `sizes[0]` to the approximate number of bytes of
file system space used by the key range `[a..c)` and `sizes[1]` to the
approximate number of bytes used by the key range `[x..z)`.
## Environment
All file operations (and other operating system calls) issued by the leveldb
implementation are routed through a `leveldb::Env` object. Sophisticated clients
may wish to provide their own Env implementation to get better control.
For example, an application may introduce artificial delays in the file IO
paths to limit the impact of leveldb on other activities in the system.
```c++
class SlowEnv : public leveldb::Env {
... implementation of the Env interface ...
};
SlowEnv env;
leveldb::Options options;
options.env = &env;
Status s = leveldb::DB::Open(options, ...);
```
## Porting
leveldb may be ported to a new platform by providing platform specific
implementations of the types/methods/functions exported by
`leveldb/port/port.h`. See `leveldb/port/port_example.h` for more details.
In addition, the new platform may need a new default `leveldb::Env`
implementation. See `leveldb/util/env_posix.h` for an example.
## Other Information
Details about the leveldb implementation may be found in the following
documents:
1. [Implementation notes](impl.md)
2. [Format of an immutable Table file](table_format.md)
3. [Format of a log file](log_format.md)

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leveldb Log format
==================
The log file contents are a sequence of 32KB blocks. The only exception is that
the tail of the file may contain a partial block.
Each block consists of a sequence of records:
block := record* trailer?
record :=
checksum: uint32 // crc32c of type and data[] ; little-endian
length: uint16 // little-endian
type: uint8 // One of FULL, FIRST, MIDDLE, LAST
data: uint8[length]
A record never starts within the last six bytes of a block (since it won't fit).
Any leftover bytes here form the trailer, which must consist entirely of zero
bytes and must be skipped by readers.
Aside: if exactly seven bytes are left in the current block, and a new non-zero
length record is added, the writer must emit a FIRST record (which contains zero
bytes of user data) to fill up the trailing seven bytes of the block and then
emit all of the user data in subsequent blocks.
More types may be added in the future. Some Readers may skip record types they
do not understand, others may report that some data was skipped.
FULL == 1
FIRST == 2
MIDDLE == 3
LAST == 4
The FULL record contains the contents of an entire user record.
FIRST, MIDDLE, LAST are types used for user records that have been split into
multiple fragments (typically because of block boundaries). FIRST is the type
of the first fragment of a user record, LAST is the type of the last fragment of
a user record, and MIDDLE is the type of all interior fragments of a user
record.
Example: consider a sequence of user records:
A: length 1000
B: length 97270
C: length 8000
**A** will be stored as a FULL record in the first block.
**B** will be split into three fragments: first fragment occupies the rest of
the first block, second fragment occupies the entirety of the second block, and
the third fragment occupies a prefix of the third block. This will leave six
bytes free in the third block, which will be left empty as the trailer.
**C** will be stored as a FULL record in the fourth block.
----
## Some benefits over the recordio format:
1. We do not need any heuristics for resyncing - just go to next block boundary
and scan. If there is a corruption, skip to the next block. As a
side-benefit, we do not get confused when part of the contents of one log
file are embedded as a record inside another log file.
2. Splitting at approximate boundaries (e.g., for mapreduce) is simple: find the
next block boundary and skip records until we hit a FULL or FIRST record.
3. We do not need extra buffering for large records.
## Some downsides compared to recordio format:
1. No packing of tiny records. This could be fixed by adding a new record type,
so it is a shortcoming of the current implementation, not necessarily the
format.
2. No compression. Again, this could be fixed by adding new record types.

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The log file contents are a sequence of 32KB blocks. The only
exception is that the tail of the file may contain a partial block.
Each block consists of a sequence of records:
block := record* trailer?
record :=
checksum: uint32 // crc32c of type and data[]
length: uint16
type: uint8 // One of FULL, FIRST, MIDDLE, LAST
data: uint8[length]
A record never starts within the last six bytes of a block (since it
won't fit). Any leftover bytes here form the trailer, which must
consist entirely of zero bytes and must be skipped by readers.
Aside: if exactly seven bytes are left in the current block, and a new
non-zero length record is added, the writer must emit a FIRST record
(which contains zero bytes of user data) to fill up the trailing seven
bytes of the block and then emit all of the user data in subsequent
blocks.
More types may be added in the future. Some Readers may skip record
types they do not understand, others may report that some data was
skipped.
FULL == 1
FIRST == 2
MIDDLE == 3
LAST == 4
The FULL record contains the contents of an entire user record.
FIRST, MIDDLE, LAST are types used for user records that have been
split into multiple fragments (typically because of block boundaries).
FIRST is the type of the first fragment of a user record, LAST is the
type of the last fragment of a user record, and MID is the type of all
interior fragments of a user record.
Example: consider a sequence of user records:
A: length 1000
B: length 97270
C: length 8000
A will be stored as a FULL record in the first block.
B will be split into three fragments: first fragment occupies the rest
of the first block, second fragment occupies the entirety of the
second block, and the third fragment occupies a prefix of the third
block. This will leave six bytes free in the third block, which will
be left empty as the trailer.
C will be stored as a FULL record in the fourth block.
===================
Some benefits over the recordio format:
(1) We do not need any heuristics for resyncing - just go to next
block boundary and scan. If there is a corruption, skip to the next
block. As a side-benefit, we do not get confused when part of the
contents of one log file are embedded as a record inside another log
file.
(2) Splitting at approximate boundaries (e.g., for mapreduce) is
simple: find the next block boundary and skip records until we
hit a FULL or FIRST record.
(3) We do not need extra buffering for large records.
Some downsides compared to recordio format:
(1) No packing of tiny records. This could be fixed by adding a new
record type, so it is a shortcoming of the current implementation,
not necessarily the format.
(2) No compression. Again, this could be fixed by adding new record types.

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leveldb File format
===================
<beginning_of_file>
[data block 1]
[data block 2]
...
[data block N]
[meta block 1]
...
[meta block K]
[metaindex block]
[index block]
[Footer] (fixed size; starts at file_size - sizeof(Footer))
<end_of_file>
The file contains internal pointers. Each such pointer is called
a BlockHandle and contains the following information:
offset: varint64
size: varint64
See [varints](https://developers.google.com/protocol-buffers/docs/encoding#varints)
for an explanation of varint64 format.
1. The sequence of key/value pairs in the file are stored in sorted
order and partitioned into a sequence of data blocks. These blocks
come one after another at the beginning of the file. Each data block
is formatted according to the code in `block_builder.cc`, and then
optionally compressed.
2. After the data blocks we store a bunch of meta blocks. The
supported meta block types are described below. More meta block types
may be added in the future. Each meta block is again formatted using
`block_builder.cc` and then optionally compressed.
3. A "metaindex" block. It contains one entry for every other meta
block where the key is the name of the meta block and the value is a
BlockHandle pointing to that meta block.
4. An "index" block. This block contains one entry per data block,
where the key is a string >= last key in that data block and before
the first key in the successive data block. The value is the
BlockHandle for the data block.
5. At the very end of the file is a fixed length footer that contains
the BlockHandle of the metaindex and index blocks as well as a magic number.
metaindex_handle: char[p]; // Block handle for metaindex
index_handle: char[q]; // Block handle for index
padding: char[40-p-q];// zeroed bytes to make fixed length
// (40==2*BlockHandle::kMaxEncodedLength)
magic: fixed64; // == 0xdb4775248b80fb57 (little-endian)
## "filter" Meta Block
If a `FilterPolicy` was specified when the database was opened, a
filter block is stored in each table. The "metaindex" block contains
an entry that maps from `filter.<N>` to the BlockHandle for the filter
block where `<N>` is the string returned by the filter policy's
`Name()` method.
The filter block stores a sequence of filters, where filter i contains
the output of `FilterPolicy::CreateFilter()` on all keys that are stored
in a block whose file offset falls within the range
[ i*base ... (i+1)*base-1 ]
Currently, "base" is 2KB. So for example, if blocks X and Y start in
the range `[ 0KB .. 2KB-1 ]`, all of the keys in X and Y will be
converted to a filter by calling `FilterPolicy::CreateFilter()`, and the
resulting filter will be stored as the first filter in the filter
block.
The filter block is formatted as follows:
[filter 0]
[filter 1]
[filter 2]
...
[filter N-1]
[offset of filter 0] : 4 bytes
[offset of filter 1] : 4 bytes
[offset of filter 2] : 4 bytes
...
[offset of filter N-1] : 4 bytes
[offset of beginning of offset array] : 4 bytes
lg(base) : 1 byte
The offset array at the end of the filter block allows efficient
mapping from a data block offset to the corresponding filter.
## "stats" Meta Block
This meta block contains a bunch of stats. The key is the name
of the statistic. The value contains the statistic.
TODO(postrelease): record following stats.
data size
index size
key size (uncompressed)
value size (uncompressed)
number of entries
number of data blocks

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File format
===========
<beginning_of_file>
[data block 1]
[data block 2]
...
[data block N]
[meta block 1]
...
[meta block K]
[metaindex block]
[index block]
[Footer] (fixed size; starts at file_size - sizeof(Footer))
<end_of_file>
The file contains internal pointers. Each such pointer is called
a BlockHandle and contains the following information:
offset: varint64
size: varint64
(1) The sequence of key/value pairs in the file are stored in sorted
order and partitioned into a sequence of data blocks. These blocks
come one after another at the beginning of the file. Each data block
is formatted according to the code in block_builder.cc, and then
optionally compressed.
(2) After the data blocks we store a bunch of meta blocks. The
supported meta block types are described below. More meta block types
may be added in the future. Each meta block is again formatted using
block_builder.cc and then optionally compressed.
(3) A "metaindex" block. It contains one entry for every other meta
block where the key is the name of the meta block and the value is a
BlockHandle pointing to that meta block.
(4) An "index" block. This block contains one entry per data block,
where the key is a string >= last key in that data block and before
the first key in the successive data block. The value is the
BlockHandle for the data block.
(6) At the very end of the file is a fixed length footer that contains
the BlockHandle of the metaindex and index blocks as well as a magic number.
metaindex_handle: char[p]; // Block handle for metaindex
index_handle: char[q]; // Block handle for index
padding: char[40-p-q]; // 0 bytes to make fixed length
// (40==2*BlockHandle::kMaxEncodedLength)
magic: fixed64; // == 0xdb4775248b80fb57
"filter" Meta Block
-------------------
If a "FilterPolicy" was specified when the database was opened, a
filter block is stored in each table. The "metaindex" block contains
an entry that maps from "filter.<N>" to the BlockHandle for the filter
block where "<N>" is the string returned by the filter policy's
"Name()" method.
The filter block stores a sequence of filters, where filter i contains
the output of FilterPolicy::CreateFilter() on all keys that are stored
in a block whose file offset falls within the range
[ i*base ... (i+1)*base-1 ]
Currently, "base" is 2KB. So for example, if blocks X and Y start in
the range [ 0KB .. 2KB-1 ], all of the keys in X and Y will be
converted to a filter by calling FilterPolicy::CreateFilter(), and the
resulting filter will be stored as the first filter in the filter
block.
The filter block is formatted as follows:
[filter 0]
[filter 1]
[filter 2]
...
[filter N-1]
[offset of filter 0] : 4 bytes
[offset of filter 1] : 4 bytes
[offset of filter 2] : 4 bytes
...
[offset of filter N-1] : 4 bytes
[offset of beginning of offset array] : 4 bytes
lg(base) : 1 byte
The offset array at the end of the filter block allows efficient
mapping from a data block offset to the corresponding filter.
"stats" Meta Block
------------------
This meta block contains a bunch of stats. The key is the name
of the statistic. The value contains the statistic.
TODO(postrelease): record following stats.
data size
index size
key size (uncompressed)
value size (uncompressed)
number of entries
number of data blocks

View File

@@ -55,14 +55,15 @@ class FileState {
}
const uint64_t available = size_ - offset;
if (n > available) {
n = available;
n = static_cast<size_t>(available);
}
if (n == 0) {
*result = Slice();
return Status::OK();
}
size_t block = offset / kBlockSize;
assert(offset / kBlockSize <= SIZE_MAX);
size_t block = static_cast<size_t>(offset / kBlockSize);
size_t block_offset = offset % kBlockSize;
if (n <= kBlockSize - block_offset) {
@@ -167,7 +168,7 @@ class SequentialFileImpl : public SequentialFile {
if (pos_ > file_->Size()) {
return Status::IOError("pos_ > file_->Size()");
}
const size_t available = file_->Size() - pos_;
const uint64_t available = file_->Size() - pos_;
if (n > available) {
n = available;
}
@@ -177,7 +178,7 @@ class SequentialFileImpl : public SequentialFile {
private:
FileState* file_;
size_t pos_;
uint64_t pos_;
};
class RandomAccessFileImpl : public RandomAccessFile {
@@ -276,6 +277,19 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result) {
MutexLock lock(&mutex_);
FileState** sptr = &file_map_[fname];
FileState* file = *sptr;
if (file == NULL) {
file = new FileState();
file->Ref();
}
*result = new WritableFileImpl(file);
return Status::OK();
}
virtual bool FileExists(const std::string& fname) {
MutexLock lock(&mutex_);
return file_map_.find(fname) != file_map_.end();

View File

@@ -40,6 +40,8 @@ TEST(MemEnvTest, Basics) {
// Create a file.
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(0, file_size);
delete writable_file;
// Check that the file exists.
@@ -55,9 +57,16 @@ TEST(MemEnvTest, Basics) {
ASSERT_OK(writable_file->Append("abc"));
delete writable_file;
// Check for expected size.
// Check that append works.
ASSERT_OK(env_->NewAppendableFile("/dir/f", &writable_file));
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(3, file_size);
ASSERT_OK(writable_file->Append("hello"));
delete writable_file;
// Check for expected size.
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(8, file_size);
// Check that renaming works.
ASSERT_TRUE(!env_->RenameFile("/dir/non_existent", "/dir/g").ok());
@@ -65,7 +74,7 @@ TEST(MemEnvTest, Basics) {
ASSERT_TRUE(!env_->FileExists("/dir/f"));
ASSERT_TRUE(env_->FileExists("/dir/g"));
ASSERT_OK(env_->GetFileSize("/dir/g", &file_size));
ASSERT_EQ(3, file_size);
ASSERT_EQ(8, file_size);
// Check that opening non-existent file fails.
SequentialFile* seq_file;

View File

@@ -9,7 +9,6 @@
Does not support:
. getters for the option types
. custom comparators that implement key shortening
. capturing post-write-snapshot
. custom iter, db, env, cache implementations using just the C bindings
Some conventions:
@@ -278,6 +277,12 @@ extern void leveldb_env_destroy(leveldb_env_t*);
malloc()-ed memory returned by this library. */
extern void leveldb_free(void* ptr);
/* Return the major version number for this release. */
extern int leveldb_major_version();
/* Return the minor version number for this release. */
extern int leveldb_minor_version();
#ifdef __cplusplus
} /* end extern "C" */
#endif

View File

@@ -81,6 +81,17 @@ class Cache {
// its cache keys.
virtual uint64_t NewId() = 0;
// Remove all cache entries that are not actively in use. Memory-constrained
// applications may wish to call this method to reduce memory usage.
// Default implementation of Prune() does nothing. Subclasses are strongly
// encouraged to override the default implementation. A future release of
// leveldb may change Prune() to a pure abstract method.
virtual void Prune() {}
// Return an estimate of the combined charges of all elements stored in the
// cache.
virtual size_t TotalCharge() const = 0;
private:
void LRU_Remove(Handle* e);
void LRU_Append(Handle* e);
@@ -96,4 +107,4 @@ class Cache {
} // namespace leveldb
#endif // STORAGE_LEVELDB_UTIL_CACHE_H_
#endif // STORAGE_LEVELDB_INCLUDE_CACHE_H_

View File

@@ -14,7 +14,7 @@ namespace leveldb {
// Update Makefile if you change these
static const int kMajorVersion = 1;
static const int kMinorVersion = 6;
static const int kMinorVersion = 20;
struct Options;
struct ReadOptions;
@@ -115,6 +115,8 @@ class DB {
// about the internal operation of the DB.
// "leveldb.sstables" - returns a multi-line string that describes all
// of the sstables that make up the db contents.
// "leveldb.approximate-memory-usage" - returns the approximate number of
// bytes of memory in use by the DB.
virtual bool GetProperty(const Slice& property, std::string* value) = 0;
// For each i in [0,n-1], store in "sizes[i]", the approximate

View File

@@ -0,0 +1,25 @@
// Copyright (c) 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
#define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
#include <string>
#include "leveldb/env.h"
#include "leveldb/status.h"
namespace leveldb {
// Dump the contents of the file named by fname in text format to
// *dst. Makes a sequence of dst->Append() calls; each call is passed
// the newline-terminated text corresponding to a single item found
// in the file.
//
// Returns a non-OK result if fname does not name a leveldb storage
// file, or if the file cannot be read.
Status DumpFile(Env* env, const std::string& fname, WritableFile* dst);
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_

View File

@@ -13,9 +13,9 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ENV_H_
#define STORAGE_LEVELDB_INCLUDE_ENV_H_
#include <cstdarg>
#include <string>
#include <vector>
#include <stdarg.h>
#include <stdint.h>
#include "leveldb/status.h"
@@ -69,6 +69,21 @@ class Env {
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) = 0;
// Create an object that either appends to an existing file, or
// writes to a new file (if the file does not exist to begin with).
// On success, stores a pointer to the new file in *result and
// returns OK. On failure stores NULL in *result and returns
// non-OK.
//
// The returned file will only be accessed by one thread at a time.
//
// May return an IsNotSupportedError error if this Env does
// not allow appending to an existing file. Users of Env (including
// the leveldb implementation) must be prepared to deal with
// an Env that does not support appending.
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
// Returns true iff the named file exists.
virtual bool FileExists(const std::string& fname) = 0;
@@ -142,7 +157,7 @@ class Env {
// useful for computing deltas of time.
virtual uint64_t NowMicros() = 0;
// Sleep/delay the thread for the perscribed number of micro-seconds.
// Sleep/delay the thread for the prescribed number of micro-seconds.
virtual void SleepForMicroseconds(int micros) = 0;
private:
@@ -289,6 +304,9 @@ class EnvWrapper : public Env {
Status NewWritableFile(const std::string& f, WritableFile** r) {
return target_->NewWritableFile(f, r);
}
Status NewAppendableFile(const std::string& f, WritableFile** r) {
return target_->NewAppendableFile(f, r);
}
bool FileExists(const std::string& f) { return target_->FileExists(f); }
Status GetChildren(const std::string& dir, std::vector<std::string>* r) {
return target_->GetChildren(dir, r);

View File

@@ -37,7 +37,7 @@ class Iterator {
// Valid() after this call iff the source is not empty.
virtual void SeekToLast() = 0;
// Position at the first key in the source that at or past target
// Position at the first key in the source that is at or past target.
// The iterator is Valid() after this call iff the source contains
// an entry that comes at or past target.
virtual void Seek(const Slice& target) = 0;
@@ -61,7 +61,7 @@ class Iterator {
// Return the value for the current entry. The underlying storage for
// the returned slice is valid only until the next modification of
// the iterator.
// REQUIRES: !AtEnd() && !AtStart()
// REQUIRES: Valid()
virtual Slice value() const = 0;
// If an error has occurred, return it. Else return an ok status.

View File

@@ -112,6 +112,18 @@ struct Options {
// Default: 16
int block_restart_interval;
// Leveldb will write up to this amount of bytes to a file before
// switching to a new one.
// Most clients should leave this parameter alone. However if your
// filesystem is more efficient with larger files, you could
// consider increasing the value. The downside will be longer
// compactions and hence longer latency/performance hiccups.
// Another reason to increase this parameter might be when you are
// initially populating a large database.
//
// Default: 2MB
size_t max_file_size;
// Compress blocks using the specified compression algorithm. This
// parameter can be changed dynamically.
//
@@ -128,6 +140,12 @@ struct Options {
// efficiently detect that and will switch to uncompressed mode.
CompressionType compression;
// EXPERIMENTAL: If true, append to existing MANIFEST and log files
// when a database is opened. This can significantly speed up open.
//
// Default: currently false, but may become true later.
bool reuse_logs;
// If non-NULL, use the specified filter policy to reduce disk reads.
// Many applications will benefit from passing the result of
// NewBloomFilterPolicy() here.
@@ -153,7 +171,7 @@ struct ReadOptions {
// If "snapshot" is non-NULL, read as of the supplied snapshot
// (which must belong to the DB that is being read and which must
// not have been released). If "snapshot" is NULL, use an impliicit
// not have been released). If "snapshot" is NULL, use an implicit
// snapshot of the state at the beginning of this read operation.
// Default: NULL
const Snapshot* snapshot;

View File

@@ -94,7 +94,7 @@ inline bool operator!=(const Slice& x, const Slice& y) {
}
inline int Slice::compare(const Slice& b) const {
const int min_len = (size_ < b.size_) ? size_ : b.size_;
const size_t min_len = (size_ < b.size_) ? size_ : b.size_;
int r = memcmp(data_, b.data_, min_len);
if (r == 0) {
if (size_ < b.size_) r = -1;

View File

@@ -60,6 +60,12 @@ class Status {
// Returns true iff the status indicates an IOError.
bool IsIOError() const { return code() == kIOError; }
// Returns true iff the status indicates a NotSupportedError.
bool IsNotSupportedError() const { return code() == kNotSupported; }
// Returns true iff the status indicates an InvalidArgument.
bool IsInvalidArgument() const { return code() == kInvalidArgument; }
// Return a string representation of this status suitable for printing.
// Returns the string "OK" for success.
std::string ToString() const;

92
issues/issue178_test.cc Normal file
View File

@@ -0,0 +1,92 @@
// Copyright (c) 2013 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Test for issue 178: a manual compaction causes deleted data to reappear.
#include <iostream>
#include <sstream>
#include <cstdlib>
#include "leveldb/db.h"
#include "leveldb/write_batch.h"
#include "util/testharness.h"
namespace {
const int kNumKeys = 1100000;
std::string Key1(int i) {
char buf[100];
snprintf(buf, sizeof(buf), "my_key_%d", i);
return buf;
}
std::string Key2(int i) {
return Key1(i) + "_xxx";
}
class Issue178 { };
TEST(Issue178, Test) {
// Get rid of any state from an old run.
std::string dbpath = leveldb::test::TmpDir() + "/leveldb_cbug_test";
DestroyDB(dbpath, leveldb::Options());
// Open database. Disable compression since it affects the creation
// of layers and the code below is trying to test against a very
// specific scenario.
leveldb::DB* db;
leveldb::Options db_options;
db_options.create_if_missing = true;
db_options.compression = leveldb::kNoCompression;
ASSERT_OK(leveldb::DB::Open(db_options, dbpath, &db));
// create first key range
leveldb::WriteBatch batch;
for (size_t i = 0; i < kNumKeys; i++) {
batch.Put(Key1(i), "value for range 1 key");
}
ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch));
// create second key range
batch.Clear();
for (size_t i = 0; i < kNumKeys; i++) {
batch.Put(Key2(i), "value for range 2 key");
}
ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch));
// delete second key range
batch.Clear();
for (size_t i = 0; i < kNumKeys; i++) {
batch.Delete(Key2(i));
}
ASSERT_OK(db->Write(leveldb::WriteOptions(), &batch));
// compact database
std::string start_key = Key1(0);
std::string end_key = Key1(kNumKeys - 1);
leveldb::Slice least(start_key.data(), start_key.size());
leveldb::Slice greatest(end_key.data(), end_key.size());
// commenting out the line below causes the example to work correctly
db->CompactRange(&least, &greatest);
// count the keys
leveldb::Iterator* iter = db->NewIterator(leveldb::ReadOptions());
size_t num_keys = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
num_keys++;
}
delete iter;
ASSERT_EQ(kNumKeys, num_keys) << "Bad number of keys";
// close database
delete db;
DestroyDB(dbpath, leveldb::Options());
}
} // anonymous namespace
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

59
issues/issue200_test.cc Normal file
View File

@@ -0,0 +1,59 @@
// Copyright (c) 2013 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Test for issue 200: when iterator switches direction from backward
// to forward, the current key can be yielded unexpectedly if a new
// mutation has been added just before the current key.
#include "leveldb/db.h"
#include "util/testharness.h"
namespace leveldb {
class Issue200 { };
TEST(Issue200, Test) {
// Get rid of any state from an old run.
std::string dbpath = test::TmpDir() + "/leveldb_issue200_test";
DestroyDB(dbpath, Options());
DB *db;
Options options;
options.create_if_missing = true;
ASSERT_OK(DB::Open(options, dbpath, &db));
WriteOptions write_options;
ASSERT_OK(db->Put(write_options, "1", "b"));
ASSERT_OK(db->Put(write_options, "2", "c"));
ASSERT_OK(db->Put(write_options, "3", "d"));
ASSERT_OK(db->Put(write_options, "4", "e"));
ASSERT_OK(db->Put(write_options, "5", "f"));
ReadOptions read_options;
Iterator *iter = db->NewIterator(read_options);
// Add an element that should not be reflected in the iterator.
ASSERT_OK(db->Put(write_options, "25", "cd"));
iter->Seek("5");
ASSERT_EQ(iter->key().ToString(), "5");
iter->Prev();
ASSERT_EQ(iter->key().ToString(), "4");
iter->Prev();
ASSERT_EQ(iter->key().ToString(), "3");
iter->Next();
ASSERT_EQ(iter->key().ToString(), "4");
iter->Next();
ASSERT_EQ(iter->key().ToString(), "5");
delete iter;
delete db;
DestroyDB(dbpath, options);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

View File

@@ -5,14 +5,13 @@
// AtomicPointer provides storage for a lock-free pointer.
// Platform-dependent implementation of AtomicPointer:
// - If the platform provides a cheap barrier, we use it with raw pointers
// - If cstdatomic is present (on newer versions of gcc, it is), we use
// a cstdatomic-based AtomicPointer. However we prefer the memory
// - If <atomic> is present (on newer versions of gcc, it is), we use
// a <atomic>-based AtomicPointer. However we prefer the memory
// barrier based version, because at least on a gcc 4.4 32-bit build
// on linux, we have encountered a buggy <cstdatomic>
// implementation. Also, some <cstdatomic> implementations are much
// slower than a memory-barrier based implementation (~16ns for
// <cstdatomic> based acquire-load vs. ~1ns for a barrier based
// acquire-load).
// on linux, we have encountered a buggy <atomic> implementation.
// Also, some <atomic> implementations are much slower than a memory-barrier
// based implementation (~16ns for <atomic> based acquire-load vs. ~1ns for
// a barrier based acquire-load).
// This code is based on atomicops-internals-* in Google's perftools:
// http://code.google.com/p/google-perftools/source/browse/#svn%2Ftrunk%2Fsrc%2Fbase
@@ -20,8 +19,8 @@
#define PORT_ATOMIC_POINTER_H_
#include <stdint.h>
#ifdef LEVELDB_CSTDATOMIC_PRESENT
#include <cstdatomic>
#ifdef LEVELDB_ATOMIC_PRESENT
#include <atomic>
#endif
#ifdef OS_WIN
#include <windows.h>
@@ -36,8 +35,12 @@
#define ARCH_CPU_X86_FAMILY 1
#elif defined(__ARMEL__)
#define ARCH_CPU_ARM_FAMILY 1
#elif defined(__aarch64__)
#define ARCH_CPU_ARM64_FAMILY 1
#elif defined(__ppc__) || defined(__powerpc__) || defined(__powerpc64__)
#define ARCH_CPU_PPC_FAMILY 1
#elif defined(__mips__)
#define ARCH_CPU_MIPS_FAMILY 1
#endif
namespace leveldb {
@@ -50,6 +53,13 @@ namespace port {
// http://msdn.microsoft.com/en-us/library/ms684208(v=vs.85).aspx
#define LEVELDB_HAVE_MEMORY_BARRIER
// Mac OS
#elif defined(OS_MACOSX)
inline void MemoryBarrier() {
OSMemoryBarrier();
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// Gcc on x86
#elif defined(ARCH_CPU_X86_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
@@ -68,13 +78,6 @@ inline void MemoryBarrier() {
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// Mac OS
#elif defined(OS_MACOSX)
inline void MemoryBarrier() {
OSMemoryBarrier();
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// ARM Linux
#elif defined(ARCH_CPU_ARM_FAMILY) && defined(__linux__)
typedef void (*LinuxKernelMemoryBarrierFunc)(void);
@@ -93,6 +96,13 @@ inline void MemoryBarrier() {
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// ARM64
#elif defined(ARCH_CPU_ARM64_FAMILY)
inline void MemoryBarrier() {
asm volatile("dmb sy" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// PPC
#elif defined(ARCH_CPU_PPC_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
@@ -102,6 +112,13 @@ inline void MemoryBarrier() {
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// MIPS
#elif defined(ARCH_CPU_MIPS_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
__asm__ __volatile__("sync" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
#endif
// AtomicPointer built using platform-specific MemoryBarrier()
@@ -126,7 +143,7 @@ class AtomicPointer {
};
// AtomicPointer based on <cstdatomic>
#elif defined(LEVELDB_CSTDATOMIC_PRESENT)
#elif defined(LEVELDB_ATOMIC_PRESENT)
class AtomicPointer {
private:
std::atomic<void*> rep_;
@@ -207,7 +224,7 @@ class AtomicPointer {
inline void NoBarrier_Store(void* v) { rep_ = v; }
};
// We have neither MemoryBarrier(), nor <cstdatomic>
// We have neither MemoryBarrier(), nor <atomic>
#else
#error Please implement AtomicPointer for this platform.
@@ -216,6 +233,7 @@ class AtomicPointer {
#undef LEVELDB_HAVE_MEMORY_BARRIER
#undef ARCH_CPU_X86_FAMILY
#undef ARCH_CPU_ARM_FAMILY
#undef ARCH_CPU_ARM64_FAMILY
#undef ARCH_CPU_PPC_FAMILY
} // namespace port

View File

@@ -129,6 +129,12 @@ extern bool Snappy_Uncompress(const char* input_data, size_t input_length,
// The concatenation of all "data[0,n-1]" fragments is the heap profile.
extern bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg);
// Extend the CRC to include the first n bytes of buf.
//
// Returns zero if the CRC cannot be extended using acceleration, else returns
// the newly extended CRC value (which may also be zero).
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size);
} // namespace port
} // namespace leveldb

View File

@@ -7,7 +7,6 @@
#include <cstdlib>
#include <stdio.h>
#include <string.h>
#include "util/logging.h"
namespace leveldb {
namespace port {

View File

@@ -21,16 +21,19 @@
#else
#define PLATFORM_IS_LITTLE_ENDIAN false
#endif
#elif defined(OS_FREEBSD)
#elif defined(OS_FREEBSD) || defined(OS_OPENBSD) ||\
defined(OS_NETBSD) || defined(OS_DRAGONFLYBSD)
#include <sys/types.h>
#include <sys/endian.h>
#define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
#elif defined(OS_OPENBSD) || defined(OS_NETBSD) ||\
defined(OS_DRAGONFLYBSD) || defined(OS_ANDROID)
#include <sys/types.h>
#include <sys/endian.h>
#elif defined(OS_HPUX)
#define PLATFORM_IS_LITTLE_ENDIAN false
#elif defined(OS_ANDROID)
// Due to a bug in the NDK x86 <sys/endian.h> definition,
// _BYTE_ORDER must be used instead of __BYTE_ORDER on Android.
// See http://code.google.com/p/android/issues/detail?id=39824
#include <endian.h>
#define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
#else
#include <endian.h>
#endif
@@ -49,7 +52,7 @@
#if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\
defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) ||\
defined(OS_ANDROID) || defined(OS_HPUX)
defined(OS_ANDROID) || defined(OS_HPUX) || defined(CYGWIN)
// Use fread/fwrite/fflush on platforms without _unlocked variants
#define fread_unlocked fread
#define fwrite_unlocked fwrite
@@ -145,6 +148,8 @@ inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
return false;
}
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size);
} // namespace port
} // namespace leveldb

129
port/port_posix_sse.cc Normal file
View File

@@ -0,0 +1,129 @@
// Copyright 2016 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// A portable implementation of crc32c, optimized to handle
// four bytes at a time.
//
// In a separate source file to allow this accelerated CRC32C function to be
// compiled with the appropriate compiler flags to enable x86 SSE 4.2
// instructions.
#include <stdint.h>
#include <string.h>
#include "port/port.h"
#if defined(LEVELDB_PLATFORM_POSIX_SSE)
#if defined(_MSC_VER)
#include <intrin.h>
#elif defined(__GNUC__) && defined(__SSE4_2__)
#include <nmmintrin.h>
#include <cpuid.h>
#endif
#endif // defined(LEVELDB_PLATFORM_POSIX_SSE)
namespace leveldb {
namespace port {
#if defined(LEVELDB_PLATFORM_POSIX_SSE)
// Used to fetch a naturally-aligned 32-bit word in little endian byte-order
static inline uint32_t LE_LOAD32(const uint8_t *p) {
// SSE is x86 only, so ensured that |p| is always little-endian.
uint32_t word;
memcpy(&word, p, sizeof(word));
return word;
}
#if defined(_M_X64) || defined(__x86_64__) // LE_LOAD64 is only used on x64.
// Used to fetch a naturally-aligned 64-bit word in little endian byte-order
static inline uint64_t LE_LOAD64(const uint8_t *p) {
uint64_t dword;
memcpy(&dword, p, sizeof(dword));
return dword;
}
#endif // defined(_M_X64) || defined(__x86_64__)
static inline bool HaveSSE42() {
#if defined(_MSC_VER)
int cpu_info[4];
__cpuid(cpu_info, 1);
return (cpu_info[2] & (1 << 20)) != 0;
#elif defined(__GNUC__)
unsigned int eax, ebx, ecx, edx;
__get_cpuid(1, &eax, &ebx, &ecx, &edx);
return (ecx & (1 << 20)) != 0;
#else
return false;
#endif
}
#endif // defined(LEVELDB_PLATFORM_POSIX_SSE)
// For further improvements see Intel publication at:
// http://download.intel.com/design/intarch/papers/323405.pdf
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size) {
#if !defined(LEVELDB_PLATFORM_POSIX_SSE)
return 0;
#else
static bool have = HaveSSE42();
if (!have) {
return 0;
}
const uint8_t *p = reinterpret_cast<const uint8_t *>(buf);
const uint8_t *e = p + size;
uint32_t l = crc ^ 0xffffffffu;
#define STEP1 do { \
l = _mm_crc32_u8(l, *p++); \
} while (0)
#define STEP4 do { \
l = _mm_crc32_u32(l, LE_LOAD32(p)); \
p += 4; \
} while (0)
#define STEP8 do { \
l = _mm_crc32_u64(l, LE_LOAD64(p)); \
p += 8; \
} while (0)
if (size > 16) {
// Process unaligned bytes
for (unsigned int i = reinterpret_cast<uintptr_t>(p) % 8; i; --i) {
STEP1;
}
// _mm_crc32_u64 is only available on x64.
#if defined(_M_X64) || defined(__x86_64__)
// Process 8 bytes at a time
while ((e-p) >= 8) {
STEP8;
}
// Process 4 bytes at a time
if ((e-p) >= 4) {
STEP4;
}
#else // !(defined(_M_X64) || defined(__x86_64__))
// Process 4 bytes at a time
while ((e-p) >= 4) {
STEP4;
}
#endif // defined(_M_X64) || defined(__x86_64__)
}
// Process the last few bytes
while (p != e) {
STEP1;
}
#undef STEP8
#undef STEP4
#undef STEP1
return l ^ 0xffffffffu;
#endif // defined(LEVELDB_PLATFORM_POSIX_SSE)
}
} // namespace port
} // namespace leveldb

View File

@@ -2,7 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H
#ifndef STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_
#define STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_
// Some environments provide custom macros to aid in static thread-safety
// analysis. Provide empty definitions of such macros unless they are already
@@ -56,4 +57,4 @@
#define NO_THREAD_SAFETY_ANALYSIS
#endif
#endif // STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H
#endif // STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_

View File

@@ -16,7 +16,7 @@
namespace leveldb {
inline uint32_t Block::NumRestarts() const {
assert(size_ >= 2*sizeof(uint32_t));
assert(size_ >= sizeof(uint32_t));
return DecodeFixed32(data_ + size_ - sizeof(uint32_t));
}
@@ -27,11 +27,12 @@ Block::Block(const BlockContents& contents)
if (size_ < sizeof(uint32_t)) {
size_ = 0; // Error marker
} else {
restart_offset_ = size_ - (1 + NumRestarts()) * sizeof(uint32_t);
if (restart_offset_ > size_ - sizeof(uint32_t)) {
// The size is too small for NumRestarts() and therefore
// restart_offset_ wrapped around.
size_t max_restarts_allowed = (size_-sizeof(uint32_t)) / sizeof(uint32_t);
if (NumRestarts() > max_restarts_allowed) {
// The size is too small for NumRestarts()
size_ = 0;
} else {
restart_offset_ = size_ - (1 + NumRestarts()) * sizeof(uint32_t);
}
}
}
@@ -45,7 +46,7 @@ Block::~Block() {
// Helper routine: decode the next block entry starting at "p",
// storing the number of shared key bytes, non_shared key bytes,
// and the length of the value in "*shared", "*non_shared", and
// "*value_length", respectively. Will not derefence past "limit".
// "*value_length", respectively. Will not dereference past "limit".
//
// If any errors are detected, returns NULL. Otherwise, returns a
// pointer to the key delta (just past the three decoded values).
@@ -253,7 +254,7 @@ class Block::Iter : public Iterator {
};
Iterator* Block::NewIterator(const Comparator* cmp) {
if (size_ < 2*sizeof(uint32_t)) {
if (size_ < sizeof(uint32_t)) {
return NewErrorIterator(Status::Corruption("bad block contents"));
}
const uint32_t num_restarts = NumRestarts();

View File

@@ -21,7 +21,7 @@ class BlockBuilder {
// Reset the contents as if the BlockBuilder was just constructed.
void Reset();
// REQUIRES: Finish() has not been callled since the last call to Reset().
// REQUIRES: Finish() has not been called since the last call to Reset().
// REQUIRES: key is larger than any previously added key
void Add(const Slice& key, const Slice& value);

View File

@@ -9,7 +9,7 @@
namespace leveldb {
// See doc/table_format.txt for an explanation of the filter block format.
// See doc/table_format.md for an explanation of the filter block format.
// Generate new filter every 2KB of data
static const size_t kFilterBaseLg = 11;
@@ -68,7 +68,7 @@ void FilterBlockBuilder::GenerateFilter() {
// Generate filter for current set of keys and append to result_.
filter_offsets_.push_back(result_.size());
policy_->CreateFilter(&tmp_keys_[0], num_keys, &result_);
policy_->CreateFilter(&tmp_keys_[0], static_cast<int>(num_keys), &result_);
tmp_keys_.clear();
keys_.clear();
@@ -97,7 +97,7 @@ bool FilterBlockReader::KeyMayMatch(uint64_t block_offset, const Slice& key) {
if (index < num_) {
uint32_t start = DecodeFixed32(offset_ + index*4);
uint32_t limit = DecodeFixed32(offset_ + index*4 + 4);
if (start <= limit && limit <= (offset_ - data_)) {
if (start <= limit && limit <= static_cast<size_t>(offset_ - data_)) {
Slice filter = Slice(data_ + start, limit - start);
return policy_->KeyMayMatch(key, filter);
} else if (start == limit) {

View File

@@ -29,7 +29,7 @@ class TestHashFilter : public FilterPolicy {
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
uint32_t h = Hash(key.data(), key.size(), 1);
for (int i = 0; i + 4 <= filter.size(); i += 4) {
for (size_t i = 0; i + 4 <= filter.size(); i += 4) {
if (h == DecodeFixed32(filter.data() + i)) {
return true;
}

View File

@@ -30,15 +30,14 @@ Status BlockHandle::DecodeFrom(Slice* input) {
}
void Footer::EncodeTo(std::string* dst) const {
#ifndef NDEBUG
const size_t original_size = dst->size();
#endif
metaindex_handle_.EncodeTo(dst);
index_handle_.EncodeTo(dst);
dst->resize(2 * BlockHandle::kMaxEncodedLength); // Padding
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber & 0xffffffffu));
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber >> 32));
assert(dst->size() == original_size + kEncodedLength);
(void)original_size; // Disable unused variable warning.
}
Status Footer::DecodeFrom(Slice* input) {
@@ -48,7 +47,7 @@ Status Footer::DecodeFrom(Slice* input) {
const uint64_t magic = ((static_cast<uint64_t>(magic_hi) << 32) |
(static_cast<uint64_t>(magic_lo)));
if (magic != kTableMagicNumber) {
return Status::InvalidArgument("not an sstable (bad magic number)");
return Status::Corruption("not an sstable (bad magic number)");
}
Status result = metaindex_handle_.DecodeFrom(input);

View File

@@ -5,6 +5,9 @@
#ifndef STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
#define STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
#include "leveldb/iterator.h"
#include "leveldb/slice.h"
namespace leveldb {
// A internal wrapper class with an interface similar to Iterator that

View File

@@ -41,7 +41,7 @@ Status Table::Open(const Options& options,
Table** table) {
*table = NULL;
if (size < Footer::kEncodedLength) {
return Status::InvalidArgument("file is too short to be an sstable");
return Status::Corruption("file is too short to be an sstable");
}
char footer_space[Footer::kEncodedLength];
@@ -58,7 +58,11 @@ Status Table::Open(const Options& options,
BlockContents contents;
Block* index_block = NULL;
if (s.ok()) {
s = ReadBlock(file, ReadOptions(), footer.index_handle(), &contents);
ReadOptions opt;
if (options.paranoid_checks) {
opt.verify_checksums = true;
}
s = ReadBlock(file, opt, footer.index_handle(), &contents);
if (s.ok()) {
index_block = new Block(contents);
}
@@ -78,7 +82,7 @@ Status Table::Open(const Options& options,
*table = new Table(rep);
(*table)->ReadMeta(footer);
} else {
if (index_block) delete index_block;
delete index_block;
}
return s;
@@ -92,6 +96,9 @@ void Table::ReadMeta(const Footer& footer) {
// TODO(sanjay): Skip this if footer.metaindex_handle() size indicates
// it is an empty block.
ReadOptions opt;
if (rep_->options.paranoid_checks) {
opt.verify_checksums = true;
}
BlockContents contents;
if (!ReadBlock(rep_->file, opt, footer.metaindex_handle(), &contents).ok()) {
// Do not propagate errors since meta info is not needed for operation
@@ -120,6 +127,9 @@ void Table::ReadFilter(const Slice& filter_handle_value) {
// We might want to unify with ReadBlock() if we start
// requiring checksum verification in Table::Open.
ReadOptions opt;
if (rep_->options.paranoid_checks) {
opt.verify_checksums = true;
}
BlockContents block;
if (!ReadBlock(rep_->file, opt, filter_handle, &block).ok()) {
return;
@@ -228,7 +238,6 @@ Status Table::InternalGet(const ReadOptions& options, const Slice& k,
!filter->KeyMayMatch(handle.offset(), k)) {
// Not found
} else {
Slice handle = iiter->value();
Iterator* block_iter = BlockReader(this, options, iiter->value());
block_iter->Seek(k);
if (block_iter->Valid()) {

View File

@@ -644,6 +644,36 @@ class Harness {
Constructor* constructor_;
};
// Test empty table/block.
TEST(Harness, Empty) {
for (int i = 0; i < kNumTestArgs; i++) {
Init(kTestArgList[i]);
Random rnd(test::RandomSeed() + 1);
Test(&rnd);
}
}
// Special test for a block with no restart entries. The C++ leveldb
// code never generates such blocks, but the Java version of leveldb
// seems to.
TEST(Harness, ZeroRestartPointsInBlock) {
char data[sizeof(uint32_t)];
memset(data, 0, sizeof(data));
BlockContents contents;
contents.data = Slice(data, sizeof(data));
contents.cachable = false;
contents.heap_allocated = false;
Block block(contents);
Iterator* iter = block.NewIterator(BytewiseComparator());
iter->SeekToFirst();
ASSERT_TRUE(!iter->Valid());
iter->SeekToLast();
ASSERT_TRUE(!iter->Valid());
iter->Seek("foo");
ASSERT_TRUE(!iter->Valid());
delete iter;
}
// Test the empty key
TEST(Harness, SimpleEmptyKey) {
for (int i = 0; i < kNumTestArgs; i++) {
@@ -823,12 +853,20 @@ TEST(TableTest, ApproximateOffsetOfCompressed) {
options.compression = kSnappyCompression;
c.Finish(options, &keys, &kvmap);
ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), 2000, 3000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), 2000, 3000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 4000, 6000));
// Expected upper and lower bounds of space used by compressible strings.
static const int kSlop = 1000; // Compressor effectiveness varies.
const int expected = 2500; // 10000 * compression ratio (0.25)
const int min_z = expected - kSlop;
const int max_z = expected + kSlop;
ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, kSlop));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, kSlop));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, kSlop));
// Have now emitted a large compressible string, so adjust expected offset.
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), min_z, max_z));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), min_z, max_z));
// Have now emitted two large compressible strings, so adjust expected offset.
ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 2 * min_z, 2 * max_z));
}
} // namespace leveldb

View File

@@ -9,8 +9,7 @@ namespace leveldb {
static const int kBlockSize = 4096;
Arena::Arena() {
blocks_memory_ = 0;
Arena::Arena() : memory_usage_(0) {
alloc_ptr_ = NULL; // First allocation will allocate a block
alloc_bytes_remaining_ = 0;
}
@@ -40,7 +39,7 @@ char* Arena::AllocateFallback(size_t bytes) {
}
char* Arena::AllocateAligned(size_t bytes) {
const int align = sizeof(void*); // We'll align to pointer size
const int align = (sizeof(void*) > 8) ? sizeof(void*) : 8;
assert((align & (align-1)) == 0); // Pointer size should be a power of 2
size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align-1);
size_t slop = (current_mod == 0 ? 0 : align - current_mod);
@@ -60,8 +59,9 @@ char* Arena::AllocateAligned(size_t bytes) {
char* Arena::AllocateNewBlock(size_t block_bytes) {
char* result = new char[block_bytes];
blocks_memory_ += block_bytes;
blocks_.push_back(result);
memory_usage_.NoBarrier_Store(
reinterpret_cast<void*>(MemoryUsage() + block_bytes + sizeof(char*)));
return result;
}

View File

@@ -5,10 +5,11 @@
#ifndef STORAGE_LEVELDB_UTIL_ARENA_H_
#define STORAGE_LEVELDB_UTIL_ARENA_H_
#include <cstddef>
#include <vector>
#include <assert.h>
#include <stddef.h>
#include <stdint.h>
#include "port/port.h"
namespace leveldb {
@@ -24,10 +25,9 @@ class Arena {
char* AllocateAligned(size_t bytes);
// Returns an estimate of the total memory usage of data allocated
// by the arena (including space allocated but not yet used for user
// allocations).
// by the arena.
size_t MemoryUsage() const {
return blocks_memory_ + blocks_.capacity() * sizeof(char*);
return reinterpret_cast<uintptr_t>(memory_usage_.NoBarrier_Load());
}
private:
@@ -41,8 +41,8 @@ class Arena {
// Array of new[] allocated memory blocks
std::vector<char*> blocks_;
// Bytes of memory in blocks allocated so far
size_t blocks_memory_;
// Total memory usage of the arena.
port::AtomicPointer memory_usage_;
// No copying allowed
Arena(const Arena&);

View File

@@ -40,7 +40,7 @@ TEST(ArenaTest, Simple) {
r = arena.Allocate(s);
}
for (int b = 0; b < s; b++) {
for (size_t b = 0; b < s; b++) {
// Fill the "i"th allocation with a known bit pattern
r[b] = i % 256;
}
@@ -51,10 +51,10 @@ TEST(ArenaTest, Simple) {
ASSERT_LE(arena.MemoryUsage(), bytes * 1.10);
}
}
for (int i = 0; i < allocated.size(); i++) {
for (size_t i = 0; i < allocated.size(); i++) {
size_t num_bytes = allocated[i].first;
const char* p = allocated[i].second;
for (int b = 0; b < num_bytes; b++) {
for (size_t b = 0; b < num_bytes; b++) {
// Check the "i"th allocation for the known bit pattern
ASSERT_EQ(int(p[b]) & 0xff, i % 256);
}

View File

@@ -29,7 +29,7 @@ class BloomFilterPolicy : public FilterPolicy {
}
virtual const char* Name() const {
return "leveldb.BuiltinBloomFilter";
return "leveldb.BuiltinBloomFilter2";
}
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
@@ -47,7 +47,7 @@ class BloomFilterPolicy : public FilterPolicy {
dst->resize(init_size + bytes, 0);
dst->push_back(static_cast<char>(k_)); // Remember # of probes in filter
char* array = &(*dst)[init_size];
for (size_t i = 0; i < n; i++) {
for (int i = 0; i < n; i++) {
// Use double-hashing to generate a sequence of hash values.
// See analysis in [Kirsch,Mitzenmacher 2006].
uint32_t h = BloomHash(keys[i]);

View File

@@ -46,7 +46,8 @@ class BloomTest {
key_slices.push_back(Slice(keys_[i]));
}
filter_.clear();
policy_->CreateFilter(&key_slices[0], key_slices.size(), &filter_);
policy_->CreateFilter(&key_slices[0], static_cast<int>(key_slices.size()),
&filter_);
keys_.clear();
if (kVerbose >= 2) DumpFilter();
}
@@ -126,7 +127,8 @@ TEST(BloomTest, VaryingLengths) {
}
Build();
ASSERT_LE(FilterSize(), (length * 10 / 8) + 40) << length;
ASSERT_LE(FilterSize(), static_cast<size_t>((length * 10 / 8) + 40))
<< length;
// All added keys must match
for (int i = 0; i < length; i++) {

View File

@@ -19,6 +19,23 @@ Cache::~Cache() {
namespace {
// LRU cache implementation
//
// Cache entries have an "in_cache" boolean indicating whether the cache has a
// reference on the entry. The only ways that this can become false without the
// entry being passed to its "deleter" are via Erase(), via Insert() when
// an element with a duplicate key is inserted, or on destruction of the cache.
//
// The cache keeps two linked lists of items in the cache. All items in the
// cache are in one list or the other, and never both. Items still referenced
// by clients but erased from the cache are in neither list. The lists are:
// - in-use: contains the items currently referenced by clients, in no
// particular order. (This list is used for invariant checking. If we
// removed the check, elements that would otherwise be on this list could be
// left as disconnected singleton lists.)
// - LRU: contains the items not currently referenced by clients, in LRU order
// Elements are moved between these lists by the Ref() and Unref() methods,
// when they detect an element in the cache acquiring or losing its only
// external reference.
// An entry is a variable length heap-allocated structure. Entries
// are kept in a circular doubly linked list ordered by access time.
@@ -30,7 +47,8 @@ struct LRUHandle {
LRUHandle* prev;
size_t charge; // TODO(opt): Only allow uint32_t?
size_t key_length;
uint32_t refs;
bool in_cache; // Whether entry is in the cache.
uint32_t refs; // References, including cache reference, if present.
uint32_t hash; // Hash of key(); used for fast sharding and comparisons
char key_data[1]; // Beginning of key
@@ -116,7 +134,6 @@ class HandleTable {
LRUHandle* h = list_[i];
while (h != NULL) {
LRUHandle* next = h->next_hash;
Slice key = h->key();
uint32_t hash = h->hash;
LRUHandle** ptr = &new_list[hash & (new_length - 1)];
h->next_hash = *ptr;
@@ -148,51 +165,77 @@ class LRUCache {
Cache::Handle* Lookup(const Slice& key, uint32_t hash);
void Release(Cache::Handle* handle);
void Erase(const Slice& key, uint32_t hash);
void Prune();
size_t TotalCharge() const {
MutexLock l(&mutex_);
return usage_;
}
private:
void LRU_Remove(LRUHandle* e);
void LRU_Append(LRUHandle* e);
void LRU_Append(LRUHandle*list, LRUHandle* e);
void Ref(LRUHandle* e);
void Unref(LRUHandle* e);
bool FinishErase(LRUHandle* e);
// Initialized before use.
size_t capacity_;
// mutex_ protects the following state.
port::Mutex mutex_;
mutable port::Mutex mutex_;
size_t usage_;
uint64_t last_id_;
// Dummy head of LRU list.
// lru.prev is newest entry, lru.next is oldest entry.
// Entries have refs==1 and in_cache==true.
LRUHandle lru_;
// Dummy head of in-use list.
// Entries are in use by clients, and have refs >= 2 and in_cache==true.
LRUHandle in_use_;
HandleTable table_;
};
LRUCache::LRUCache()
: usage_(0),
last_id_(0) {
// Make empty circular linked list
: usage_(0) {
// Make empty circular linked lists.
lru_.next = &lru_;
lru_.prev = &lru_;
in_use_.next = &in_use_;
in_use_.prev = &in_use_;
}
LRUCache::~LRUCache() {
assert(in_use_.next == &in_use_); // Error if caller has an unreleased handle
for (LRUHandle* e = lru_.next; e != &lru_; ) {
LRUHandle* next = e->next;
assert(e->refs == 1); // Error if caller has an unreleased handle
assert(e->in_cache);
e->in_cache = false;
assert(e->refs == 1); // Invariant of lru_ list.
Unref(e);
e = next;
}
}
void LRUCache::Ref(LRUHandle* e) {
if (e->refs == 1 && e->in_cache) { // If on lru_ list, move to in_use_ list.
LRU_Remove(e);
LRU_Append(&in_use_, e);
}
e->refs++;
}
void LRUCache::Unref(LRUHandle* e) {
assert(e->refs > 0);
e->refs--;
if (e->refs <= 0) {
usage_ -= e->charge;
if (e->refs == 0) { // Deallocate.
assert(!e->in_cache);
(*e->deleter)(e->key(), e->value);
free(e);
} else if (e->in_cache && e->refs == 1) { // No longer in use; move to lru_ list.
LRU_Remove(e);
LRU_Append(&lru_, e);
}
}
@@ -201,10 +244,10 @@ void LRUCache::LRU_Remove(LRUHandle* e) {
e->prev->next = e->next;
}
void LRUCache::LRU_Append(LRUHandle* e) {
// Make "e" newest entry by inserting just before lru_
e->next = &lru_;
e->prev = lru_.prev;
void LRUCache::LRU_Append(LRUHandle* list, LRUHandle* e) {
// Make "e" newest entry by inserting just before *list
e->next = list;
e->prev = list->prev;
e->prev->next = e;
e->next->prev = e;
}
@@ -213,9 +256,7 @@ Cache::Handle* LRUCache::Lookup(const Slice& key, uint32_t hash) {
MutexLock l(&mutex_);
LRUHandle* e = table_.Lookup(key, hash);
if (e != NULL) {
e->refs++;
LRU_Remove(e);
LRU_Append(e);
Ref(e);
}
return reinterpret_cast<Cache::Handle*>(e);
}
@@ -237,33 +278,57 @@ Cache::Handle* LRUCache::Insert(
e->charge = charge;
e->key_length = key.size();
e->hash = hash;
e->refs = 2; // One from LRUCache, one for the returned handle
e->in_cache = false;
e->refs = 1; // for the returned handle.
memcpy(e->key_data, key.data(), key.size());
LRU_Append(e);
usage_ += charge;
LRUHandle* old = table_.Insert(e);
if (old != NULL) {
LRU_Remove(old);
Unref(old);
}
if (capacity_ > 0) {
e->refs++; // for the cache's reference.
e->in_cache = true;
LRU_Append(&in_use_, e);
usage_ += charge;
FinishErase(table_.Insert(e));
} // else don't cache. (Tests use capacity_==0 to turn off caching.)
while (usage_ > capacity_ && lru_.next != &lru_) {
LRUHandle* old = lru_.next;
LRU_Remove(old);
table_.Remove(old->key(), old->hash);
Unref(old);
assert(old->refs == 1);
bool erased = FinishErase(table_.Remove(old->key(), old->hash));
if (!erased) { // to avoid unused variable when compiled NDEBUG
assert(erased);
}
}
return reinterpret_cast<Cache::Handle*>(e);
}
// If e != NULL, finish removing *e from the cache; it has already been removed
// from the hash table. Return whether e != NULL. Requires mutex_ held.
bool LRUCache::FinishErase(LRUHandle* e) {
if (e != NULL) {
assert(e->in_cache);
LRU_Remove(e);
e->in_cache = false;
usage_ -= e->charge;
Unref(e);
}
return e != NULL;
}
void LRUCache::Erase(const Slice& key, uint32_t hash) {
MutexLock l(&mutex_);
LRUHandle* e = table_.Remove(key, hash);
if (e != NULL) {
LRU_Remove(e);
Unref(e);
FinishErase(table_.Remove(key, hash));
}
void LRUCache::Prune() {
MutexLock l(&mutex_);
while (lru_.next != &lru_) {
LRUHandle* e = lru_.next;
assert(e->refs == 1);
bool erased = FinishErase(table_.Remove(e->key(), e->hash));
if (!erased) { // to avoid unused variable when compiled NDEBUG
assert(erased);
}
}
}
@@ -317,6 +382,18 @@ class ShardedLRUCache : public Cache {
MutexLock l(&id_mutex_);
return ++(last_id_);
}
virtual void Prune() {
for (int s = 0; s < kNumShards; s++) {
shard_[s].Prune();
}
}
virtual size_t TotalCharge() const {
size_t total = 0;
for (int s = 0; s < kNumShards; s++) {
total += shard_[s].TotalCharge();
}
return total;
}
};
} // end anonymous namespace

View File

@@ -59,6 +59,11 @@ class CacheTest {
&CacheTest::Deleter));
}
Cache::Handle* InsertAndReturnHandle(int key, int value, int charge = 1) {
return cache_->Insert(EncodeKey(key), EncodeValue(value), charge,
&CacheTest::Deleter);
}
void Erase(int key) {
cache_->Erase(EncodeKey(key));
}
@@ -135,8 +140,11 @@ TEST(CacheTest, EntriesArePinned) {
TEST(CacheTest, EvictionPolicy) {
Insert(100, 101);
Insert(200, 201);
Insert(300, 301);
Cache::Handle* h = cache_->Lookup(EncodeKey(300));
// Frequently used entry must be kept around
// Frequently used entry must be kept around,
// as must things that are still in use.
for (int i = 0; i < kCacheSize + 100; i++) {
Insert(1000+i, 2000+i);
ASSERT_EQ(2000+i, Lookup(1000+i));
@@ -144,6 +152,25 @@ TEST(CacheTest, EvictionPolicy) {
}
ASSERT_EQ(101, Lookup(100));
ASSERT_EQ(-1, Lookup(200));
ASSERT_EQ(301, Lookup(300));
cache_->Release(h);
}
TEST(CacheTest, UseExceedsCacheSize) {
// Overfill the cache, keeping handles on all inserted entries.
std::vector<Cache::Handle*> h;
for (int i = 0; i < kCacheSize + 100; i++) {
h.push_back(InsertAndReturnHandle(1000+i, 2000+i));
}
// Check that all the entries can be found in the cache.
for (int i = 0; i < h.size(); i++) {
ASSERT_EQ(2000+i, Lookup(1000+i));
}
for (int i = 0; i < h.size(); i++) {
cache_->Release(h[i]);
}
}
TEST(CacheTest, HeavyEntries) {
@@ -179,6 +206,19 @@ TEST(CacheTest, NewId) {
ASSERT_NE(a, b);
}
TEST(CacheTest, Prune) {
Insert(1, 100);
Insert(2, 200);
Cache::Handle* handle = cache_->Lookup(EncodeKey(1));
ASSERT_TRUE(handle);
cache_->Prune();
cache_->Release(handle);
ASSERT_EQ(100, Lookup(1));
ASSERT_EQ(-1, Lookup(2));
}
} // namespace leveldb
int main(int argc, char** argv) {

View File

@@ -109,16 +109,16 @@ TEST(Coding, Varint64) {
values.push_back(power);
values.push_back(power-1);
values.push_back(power+1);
};
}
std::string s;
for (int i = 0; i < values.size(); i++) {
for (size_t i = 0; i < values.size(); i++) {
PutVarint64(&s, values[i]);
}
const char* p = s.data();
const char* limit = p + s.size();
for (int i = 0; i < values.size(); i++) {
for (size_t i = 0; i < values.size(); i++) {
ASSERT_TRUE(p < limit);
uint64_t actual;
const char* start = p;
@@ -143,7 +143,7 @@ TEST(Coding, Varint32Truncation) {
std::string s;
PutVarint32(&s, large_value);
uint32_t result;
for (int len = 0; len < s.size() - 1; len++) {
for (size_t len = 0; len < s.size() - 1; len++) {
ASSERT_TRUE(GetVarint32Ptr(s.data(), s.data() + len, &result) == NULL);
}
ASSERT_TRUE(GetVarint32Ptr(s.data(), s.data() + s.size(), &result) != NULL);
@@ -162,7 +162,7 @@ TEST(Coding, Varint64Truncation) {
std::string s;
PutVarint64(&s, large_value);
uint64_t result;
for (int len = 0; len < s.size() - 1; len++) {
for (size_t len = 0; len < s.size() - 1; len++) {
ASSERT_TRUE(GetVarint64Ptr(s.data(), s.data() + len, &result) == NULL);
}
ASSERT_TRUE(GetVarint64Ptr(s.data(), s.data() + s.size(), &result) != NULL);

View File

@@ -8,6 +8,8 @@
#include "util/crc32c.h"
#include <stdint.h>
#include "port/port.h"
#include "util/coding.h"
namespace leveldb {
@@ -283,7 +285,23 @@ static inline uint32_t LE_LOAD32(const uint8_t *p) {
return DecodeFixed32(reinterpret_cast<const char*>(p));
}
// Determine if the CPU running this program can accelerate the CRC32C
// calculation.
static bool CanAccelerateCRC32C() {
// port::AcceleretedCRC32C returns zero when unable to accelerate.
static const char kTestCRCBuffer[] = "TestCRCBuffer";
static const char kBufSize = sizeof(kTestCRCBuffer) - 1;
static const uint32_t kTestCRCValue = 0xdcbc59fa;
return port::AcceleratedCRC32C(0, kTestCRCBuffer, kBufSize) == kTestCRCValue;
}
uint32_t Extend(uint32_t crc, const char* buf, size_t size) {
static bool accelerate = CanAccelerateCRC32C();
if (accelerate) {
return port::AcceleratedCRC32C(crc, buf, size);
}
const uint8_t *p = reinterpret_cast<const uint8_t *>(buf);
const uint8_t *e = p + size;
uint32_t l = crc ^ 0xffffffffu;

View File

@@ -9,6 +9,10 @@ namespace leveldb {
Env::~Env() {
}
Status Env::NewAppendableFile(const std::string& fname, WritableFile** result) {
return Status::NotSupported("NewAppendableFile", fname);
}
SequentialFile::~SequentialFile() {
}

View File

@@ -2,8 +2,6 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <deque>
#include <set>
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
@@ -12,29 +10,85 @@
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <sys/resource.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#if defined(LEVELDB_PLATFORM_ANDROID)
#include <sys/stat.h>
#endif
#include <deque>
#include <limits>
#include <set>
#include "leveldb/env.h"
#include "leveldb/slice.h"
#include "port/port.h"
#include "util/logging.h"
#include "util/mutexlock.h"
#include "util/posix_logger.h"
#include "util/env_posix_test_helper.h"
namespace leveldb {
namespace {
static int open_read_only_file_limit = -1;
static int mmap_limit = -1;
static Status IOError(const std::string& context, int err_number) {
return Status::IOError(context, strerror(err_number));
}
// Helper class to limit resource usage to avoid exhaustion.
// Currently used to limit read-only file descriptors and mmap file usage
// so that we do not end up running out of file descriptors, virtual memory,
// or running into kernel performance problems for very large databases.
class Limiter {
public:
// Limit maximum number of resources to |n|.
Limiter(intptr_t n) {
SetAllowed(n);
}
// If another resource is available, acquire it and return true.
// Else return false.
bool Acquire() {
if (GetAllowed() <= 0) {
return false;
}
MutexLock l(&mu_);
intptr_t x = GetAllowed();
if (x <= 0) {
return false;
} else {
SetAllowed(x - 1);
return true;
}
}
// Release a resource acquired by a previous call to Acquire() that returned
// true.
void Release() {
MutexLock l(&mu_);
SetAllowed(GetAllowed() + 1);
}
private:
port::Mutex mu_;
port::AtomicPointer allowed_;
intptr_t GetAllowed() const {
return reinterpret_cast<intptr_t>(allowed_.Acquire_Load());
}
// REQUIRES: mu_ must be held
void SetAllowed(intptr_t v) {
allowed_.Release_Store(reinterpret_cast<void*>(v));
}
Limiter(const Limiter&);
void operator=(const Limiter&);
};
class PosixSequentialFile: public SequentialFile {
private:
std::string filename_;
@@ -72,87 +126,65 @@ class PosixSequentialFile: public SequentialFile {
class PosixRandomAccessFile: public RandomAccessFile {
private:
std::string filename_;
bool temporary_fd_; // If true, fd_ is -1 and we open on every read.
int fd_;
Limiter* limiter_;
public:
PosixRandomAccessFile(const std::string& fname, int fd)
: filename_(fname), fd_(fd) { }
virtual ~PosixRandomAccessFile() { close(fd_); }
PosixRandomAccessFile(const std::string& fname, int fd, Limiter* limiter)
: filename_(fname), fd_(fd), limiter_(limiter) {
temporary_fd_ = !limiter->Acquire();
if (temporary_fd_) {
// Open file on every access.
close(fd_);
fd_ = -1;
}
}
virtual ~PosixRandomAccessFile() {
if (!temporary_fd_) {
close(fd_);
limiter_->Release();
}
}
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
int fd = fd_;
if (temporary_fd_) {
fd = open(filename_.c_str(), O_RDONLY);
if (fd < 0) {
return IOError(filename_, errno);
}
}
Status s;
ssize_t r = pread(fd_, scratch, n, static_cast<off_t>(offset));
ssize_t r = pread(fd, scratch, n, static_cast<off_t>(offset));
*result = Slice(scratch, (r < 0) ? 0 : r);
if (r < 0) {
// An error: return a non-ok status
s = IOError(filename_, errno);
}
if (temporary_fd_) {
// Close the temporary file descriptor opened earlier.
close(fd);
}
return s;
}
};
// Helper class to limit mmap file usage so that we do not end up
// running out virtual memory or running into kernel performance
// problems for very large databases.
class MmapLimiter {
public:
// Up to 1000 mmaps for 64-bit binaries; none for smaller pointer sizes.
MmapLimiter() {
SetAllowed(sizeof(void*) >= 8 ? 1000 : 0);
}
// If another mmap slot is available, acquire it and return true.
// Else return false.
bool Acquire() {
if (GetAllowed() <= 0) {
return false;
}
MutexLock l(&mu_);
intptr_t x = GetAllowed();
if (x <= 0) {
return false;
} else {
SetAllowed(x - 1);
return true;
}
}
// Release a slot acquired by a previous call to Acquire() that returned true.
void Release() {
MutexLock l(&mu_);
SetAllowed(GetAllowed() + 1);
}
private:
port::Mutex mu_;
port::AtomicPointer allowed_;
intptr_t GetAllowed() const {
return reinterpret_cast<intptr_t>(allowed_.Acquire_Load());
}
// REQUIRES: mu_ must be held
void SetAllowed(intptr_t v) {
allowed_.Release_Store(reinterpret_cast<void*>(v));
}
MmapLimiter(const MmapLimiter&);
void operator=(const MmapLimiter&);
};
// mmap() based random-access
class PosixMmapReadableFile: public RandomAccessFile {
private:
std::string filename_;
void* mmapped_region_;
size_t length_;
MmapLimiter* limiter_;
Limiter* limiter_;
public:
// base[0,length-1] contains the mmapped contents of the file.
PosixMmapReadableFile(const std::string& fname, void* base, size_t length,
MmapLimiter* limiter)
Limiter* limiter)
: filename_(fname), mmapped_region_(base), length_(length),
limiter_(limiter) {
}
@@ -175,172 +207,83 @@ class PosixMmapReadableFile: public RandomAccessFile {
}
};
// We preallocate up to an extra megabyte and use memcpy to append new
// data to the file. This is safe since we either properly close the
// file before reading from it, or for log files, the reading code
// knows enough to skip zero suffixes.
class PosixMmapFile : public WritableFile {
class PosixWritableFile : public WritableFile {
private:
std::string filename_;
int fd_;
size_t page_size_;
size_t map_size_; // How much extra memory to map at a time
char* base_; // The mapped region
char* limit_; // Limit of the mapped region
char* dst_; // Where to write next (in range [base_,limit_])
char* last_sync_; // Where have we synced up to
uint64_t file_offset_; // Offset of base_ in file
// Have we done an munmap of unsynced data?
bool pending_sync_;
// Roundup x to a multiple of y
static size_t Roundup(size_t x, size_t y) {
return ((x + y - 1) / y) * y;
}
size_t TruncateToPageBoundary(size_t s) {
s -= (s & (page_size_ - 1));
assert((s % page_size_) == 0);
return s;
}
bool UnmapCurrentRegion() {
bool result = true;
if (base_ != NULL) {
if (last_sync_ < limit_) {
// Defer syncing this data until next Sync() call, if any
pending_sync_ = true;
}
if (munmap(base_, limit_ - base_) != 0) {
result = false;
}
file_offset_ += limit_ - base_;
base_ = NULL;
limit_ = NULL;
last_sync_ = NULL;
dst_ = NULL;
// Increase the amount we map the next time, but capped at 1MB
if (map_size_ < (1<<20)) {
map_size_ *= 2;
}
}
return result;
}
bool MapNewRegion() {
assert(base_ == NULL);
if (ftruncate(fd_, file_offset_ + map_size_) < 0) {
return false;
}
void* ptr = mmap(NULL, map_size_, PROT_READ | PROT_WRITE, MAP_SHARED,
fd_, file_offset_);
if (ptr == MAP_FAILED) {
return false;
}
base_ = reinterpret_cast<char*>(ptr);
limit_ = base_ + map_size_;
dst_ = base_;
last_sync_ = base_;
return true;
}
FILE* file_;
public:
PosixMmapFile(const std::string& fname, int fd, size_t page_size)
: filename_(fname),
fd_(fd),
page_size_(page_size),
map_size_(Roundup(65536, page_size)),
base_(NULL),
limit_(NULL),
dst_(NULL),
last_sync_(NULL),
file_offset_(0),
pending_sync_(false) {
assert((page_size & (page_size - 1)) == 0);
}
PosixWritableFile(const std::string& fname, FILE* f)
: filename_(fname), file_(f) { }
~PosixMmapFile() {
if (fd_ >= 0) {
PosixMmapFile::Close();
~PosixWritableFile() {
if (file_ != NULL) {
// Ignoring any potential errors
fclose(file_);
}
}
virtual Status Append(const Slice& data) {
const char* src = data.data();
size_t left = data.size();
while (left > 0) {
assert(base_ <= dst_);
assert(dst_ <= limit_);
size_t avail = limit_ - dst_;
if (avail == 0) {
if (!UnmapCurrentRegion() ||
!MapNewRegion()) {
return IOError(filename_, errno);
}
}
size_t n = (left <= avail) ? left : avail;
memcpy(dst_, src, n);
dst_ += n;
src += n;
left -= n;
size_t r = fwrite_unlocked(data.data(), 1, data.size(), file_);
if (r != data.size()) {
return IOError(filename_, errno);
}
return Status::OK();
}
virtual Status Close() {
Status s;
size_t unused = limit_ - dst_;
if (!UnmapCurrentRegion()) {
s = IOError(filename_, errno);
} else if (unused > 0) {
// Trim the extra space at the end of the file
if (ftruncate(fd_, file_offset_ - unused) < 0) {
s = IOError(filename_, errno);
}
Status result;
if (fclose(file_) != 0) {
result = IOError(filename_, errno);
}
if (close(fd_) < 0) {
if (s.ok()) {
s = IOError(filename_, errno);
}
}
fd_ = -1;
base_ = NULL;
limit_ = NULL;
return s;
file_ = NULL;
return result;
}
virtual Status Flush() {
if (fflush_unlocked(file_) != 0) {
return IOError(filename_, errno);
}
return Status::OK();
}
virtual Status Sync() {
Status SyncDirIfManifest() {
const char* f = filename_.c_str();
const char* sep = strrchr(f, '/');
Slice basename;
std::string dir;
if (sep == NULL) {
dir = ".";
basename = f;
} else {
dir = std::string(f, sep - f);
basename = sep + 1;
}
Status s;
if (pending_sync_) {
// Some unmapped data was not synced
pending_sync_ = false;
if (fdatasync(fd_) < 0) {
s = IOError(filename_, errno);
if (basename.starts_with("MANIFEST")) {
int fd = open(dir.c_str(), O_RDONLY);
if (fd < 0) {
s = IOError(dir, errno);
} else {
if (fsync(fd) < 0) {
s = IOError(dir, errno);
}
close(fd);
}
}
return s;
}
if (dst_ > last_sync_) {
// Find the beginnings of the pages that contain the first and last
// bytes to be synced.
size_t p1 = TruncateToPageBoundary(last_sync_ - base_);
size_t p2 = TruncateToPageBoundary(dst_ - base_ - 1);
last_sync_ = dst_;
if (msync(base_ + p1, p2 - p1 + page_size_, MS_SYNC) < 0) {
s = IOError(filename_, errno);
}
virtual Status Sync() {
// Ensure new files referred to by the manifest are in the filesystem.
Status s = SyncDirIfManifest();
if (!s.ok()) {
return s;
}
if (fflush_unlocked(file_) != 0 ||
fdatasync(fileno(file_)) != 0) {
s = Status::IOError(filename_, strerror(errno));
}
return s;
}
};
@@ -384,8 +327,9 @@ class PosixEnv : public Env {
public:
PosixEnv();
virtual ~PosixEnv() {
fprintf(stderr, "Destroying Env::Default()\n");
exit(1);
char msg[] = "Destroying Env::Default()\n";
fwrite(msg, 1, sizeof(msg), stderr);
abort();
}
virtual Status NewSequentialFile(const std::string& fname,
@@ -423,7 +367,7 @@ class PosixEnv : public Env {
mmap_limit_.Release();
}
} else {
*result = new PosixRandomAccessFile(fname, fd);
*result = new PosixRandomAccessFile(fname, fd, &fd_limit_);
}
return s;
}
@@ -431,12 +375,25 @@ class PosixEnv : public Env {
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) {
Status s;
const int fd = open(fname.c_str(), O_CREAT | O_RDWR | O_TRUNC, 0644);
if (fd < 0) {
FILE* f = fopen(fname.c_str(), "w");
if (f == NULL) {
*result = NULL;
s = IOError(fname, errno);
} else {
*result = new PosixMmapFile(fname, fd, page_size_);
*result = new PosixWritableFile(fname, f);
}
return s;
}
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result) {
Status s;
FILE* f = fopen(fname.c_str(), "a");
if (f == NULL) {
*result = NULL;
s = IOError(fname, errno);
} else {
*result = new PosixWritableFile(fname, f);
}
return s;
}
@@ -466,7 +423,7 @@ class PosixEnv : public Env {
result = IOError(fname, errno);
}
return result;
};
}
virtual Status CreateDir(const std::string& name) {
Status result;
@@ -474,7 +431,7 @@ class PosixEnv : public Env {
result = IOError(name, errno);
}
return result;
};
}
virtual Status DeleteDir(const std::string& name) {
Status result;
@@ -482,7 +439,7 @@ class PosixEnv : public Env {
result = IOError(name, errno);
}
return result;
};
}
virtual Status GetFileSize(const std::string& fname, uint64_t* size) {
Status s;
@@ -588,7 +545,7 @@ class PosixEnv : public Env {
void PthreadCall(const char* label, int result) {
if (result != 0) {
fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
exit(1);
abort();
}
}
@@ -599,7 +556,6 @@ class PosixEnv : public Env {
return NULL;
}
size_t page_size_;
pthread_mutex_t mu_;
pthread_cond_t bgsignal_;
pthread_t bgthread_;
@@ -611,11 +567,42 @@ class PosixEnv : public Env {
BGQueue queue_;
PosixLockTable locks_;
MmapLimiter mmap_limit_;
Limiter mmap_limit_;
Limiter fd_limit_;
};
PosixEnv::PosixEnv() : page_size_(getpagesize()),
started_bgthread_(false) {
// Return the maximum number of concurrent mmaps.
static int MaxMmaps() {
if (mmap_limit >= 0) {
return mmap_limit;
}
// Up to 1000 mmaps for 64-bit binaries; none for smaller pointer sizes.
mmap_limit = sizeof(void*) >= 8 ? 1000 : 0;
return mmap_limit;
}
// Return the maximum number of read-only files to keep open.
static intptr_t MaxOpenFiles() {
if (open_read_only_file_limit >= 0) {
return open_read_only_file_limit;
}
struct rlimit rlim;
if (getrlimit(RLIMIT_NOFILE, &rlim)) {
// getrlimit failed, fallback to hard-coded default.
open_read_only_file_limit = 50;
} else if (rlim.rlim_cur == RLIM_INFINITY) {
open_read_only_file_limit = std::numeric_limits<int>::max();
} else {
// Allow use of 20% of available file descriptors for read-only files.
open_read_only_file_limit = rlim.rlim_cur / 5;
}
return open_read_only_file_limit;
}
PosixEnv::PosixEnv()
: started_bgthread_(false),
mmap_limit_(MaxMmaps()),
fd_limit_(MaxOpenFiles()) {
PthreadCall("mutex_init", pthread_mutex_init(&mu_, NULL));
PthreadCall("cvar_init", pthread_cond_init(&bgsignal_, NULL));
}
@@ -690,6 +677,16 @@ static pthread_once_t once = PTHREAD_ONCE_INIT;
static Env* default_env;
static void InitDefaultEnv() { default_env = new PosixEnv; }
void EnvPosixTestHelper::SetReadOnlyFDLimit(int limit) {
assert(default_env == NULL);
open_read_only_file_limit = limit;
}
void EnvPosixTestHelper::SetReadOnlyMMapLimit(int limit) {
assert(default_env == NULL);
mmap_limit = limit;
}
Env* Env::Default() {
pthread_once(&once, InitDefaultEnv);
return default_env;

66
util/env_posix_test.cc Normal file
View File

@@ -0,0 +1,66 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/env.h"
#include "port/port.h"
#include "util/testharness.h"
#include "util/env_posix_test_helper.h"
namespace leveldb {
static const int kDelayMicros = 100000;
static const int kReadOnlyFileLimit = 4;
static const int kMMapLimit = 4;
class EnvPosixTest {
public:
Env* env_;
EnvPosixTest() : env_(Env::Default()) { }
static void SetFileLimits(int read_only_file_limit, int mmap_limit) {
EnvPosixTestHelper::SetReadOnlyFDLimit(read_only_file_limit);
EnvPosixTestHelper::SetReadOnlyMMapLimit(mmap_limit);
}
};
TEST(EnvPosixTest, TestOpenOnRead) {
// Write some test data to a single file that will be opened |n| times.
std::string test_dir;
ASSERT_OK(env_->GetTestDirectory(&test_dir));
std::string test_file = test_dir + "/open_on_read.txt";
FILE* f = fopen(test_file.c_str(), "w");
ASSERT_TRUE(f != NULL);
const char kFileData[] = "abcdefghijklmnopqrstuvwxyz";
fputs(kFileData, f);
fclose(f);
// Open test file some number above the sum of the two limits to force
// open-on-read behavior of POSIX Env leveldb::RandomAccessFile.
const int kNumFiles = kReadOnlyFileLimit + kMMapLimit + 5;
leveldb::RandomAccessFile* files[kNumFiles] = {0};
for (int i = 0; i < kNumFiles; i++) {
ASSERT_OK(env_->NewRandomAccessFile(test_file, &files[i]));
}
char scratch;
Slice read_result;
for (int i = 0; i < kNumFiles; i++) {
ASSERT_OK(files[i]->Read(i, 1, &read_result, &scratch));
ASSERT_EQ(kFileData[i], read_result[0]);
}
for (int i = 0; i < kNumFiles; i++) {
delete files[i];
}
ASSERT_OK(env_->DeleteFile(test_file));
}
} // namespace leveldb
int main(int argc, char** argv) {
// All tests currently run with the same read-only file limits.
leveldb::EnvPosixTest::SetFileLimits(leveldb::kReadOnlyFileLimit,
leveldb::kMMapLimit);
return leveldb::test::RunAllTests();
}

View File

@@ -0,0 +1,28 @@
// Copyright 2017 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_UTIL_ENV_POSIX_TEST_HELPER_H_
#define STORAGE_LEVELDB_UTIL_ENV_POSIX_TEST_HELPER_H_
namespace leveldb {
class EnvPosixTest;
// A helper for the POSIX Env to facilitate testing.
class EnvPosixTestHelper {
private:
friend class EnvPosixTest;
// Set the maximum number of read-only files that will be opened.
// Must be called before creating an Env.
static void SetReadOnlyFDLimit(int limit);
// Set the maximum number of read-only files that will be mapped via mmap.
// Must be called before creating an Env.
static void SetReadOnlyMMapLimit(int limit);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_UTIL_ENV_POSIX_TEST_HELPER_H_

View File

@@ -10,29 +10,31 @@
namespace leveldb {
static const int kDelayMicros = 100000;
static const int kReadOnlyFileLimit = 4;
static const int kMMapLimit = 4;
class EnvPosixTest {
class EnvTest {
private:
port::Mutex mu_;
std::string events_;
public:
Env* env_;
EnvPosixTest() : env_(Env::Default()) { }
EnvTest() : env_(Env::Default()) { }
};
static void SetBool(void* ptr) {
reinterpret_cast<port::AtomicPointer*>(ptr)->NoBarrier_Store(ptr);
}
TEST(EnvPosixTest, RunImmediately) {
TEST(EnvTest, RunImmediately) {
port::AtomicPointer called (NULL);
env_->Schedule(&SetBool, &called);
Env::Default()->SleepForMicroseconds(kDelayMicros);
env_->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(called.NoBarrier_Load() != NULL);
}
TEST(EnvPosixTest, RunMany) {
TEST(EnvTest, RunMany) {
port::AtomicPointer last_id (NULL);
struct CB {
@@ -59,7 +61,7 @@ TEST(EnvPosixTest, RunMany) {
env_->Schedule(&CB::Run, &cb3);
env_->Schedule(&CB::Run, &cb4);
Env::Default()->SleepForMicroseconds(kDelayMicros);
env_->SleepForMicroseconds(kDelayMicros);
void* cur = last_id.Acquire_Load();
ASSERT_EQ(4, reinterpret_cast<uintptr_t>(cur));
}
@@ -78,7 +80,7 @@ static void ThreadBody(void* arg) {
s->mu.Unlock();
}
TEST(EnvPosixTest, StartThread) {
TEST(EnvTest, StartThread) {
State state;
state.val = 0;
state.num_running = 3;
@@ -92,7 +94,7 @@ TEST(EnvPosixTest, StartThread) {
if (num == 0) {
break;
}
Env::Default()->SleepForMicroseconds(kDelayMicros);
env_->SleepForMicroseconds(kDelayMicros);
}
ASSERT_EQ(state.val, 3);
}

View File

@@ -6,6 +6,13 @@
#include "util/coding.h"
#include "util/hash.h"
// The FALLTHROUGH_INTENDED macro can be used to annotate implicit fall-through
// between switch labels. The real definition should be provided externally.
// This one is a fallback version for unsupported compilers.
#ifndef FALLTHROUGH_INTENDED
#define FALLTHROUGH_INTENDED do { } while (0)
#endif
namespace leveldb {
uint32_t Hash(const char* data, size_t n, uint32_t seed) {
@@ -27,13 +34,13 @@ uint32_t Hash(const char* data, size_t n, uint32_t seed) {
// Pick up remaining bytes
switch (limit - data) {
case 3:
h += data[2] << 16;
// fall through
h += static_cast<unsigned char>(data[2]) << 16;
FALLTHROUGH_INTENDED;
case 2:
h += data[1] << 8;
// fall through
h += static_cast<unsigned char>(data[1]) << 8;
FALLTHROUGH_INTENDED;
case 1:
h += data[0];
h += static_cast<unsigned char>(data[0]);
h *= m;
h ^= (h >> r);
break;

54
util/hash_test.cc Normal file
View File

@@ -0,0 +1,54 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/hash.h"
#include "util/testharness.h"
namespace leveldb {
class HASH { };
TEST(HASH, SignedUnsignedIssue) {
const unsigned char data1[1] = {0x62};
const unsigned char data2[2] = {0xc3, 0x97};
const unsigned char data3[3] = {0xe2, 0x99, 0xa5};
const unsigned char data4[4] = {0xe1, 0x80, 0xb9, 0x32};
const unsigned char data5[48] = {
0x01, 0xc0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x14, 0x00, 0x00, 0x00,
0x00, 0x00, 0x04, 0x00,
0x00, 0x00, 0x00, 0x14,
0x00, 0x00, 0x00, 0x18,
0x28, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
ASSERT_EQ(Hash(0, 0, 0xbc9f1d34), 0xbc9f1d34);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data1), sizeof(data1), 0xbc9f1d34),
0xef1345c4);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data2), sizeof(data2), 0xbc9f1d34),
0x5b663814);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data3), sizeof(data3), 0xbc9f1d34),
0x323c078f);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data4), sizeof(data4), 0xbc9f1d34),
0xed21633a);
ASSERT_EQ(
Hash(reinterpret_cast<const char*>(data5), sizeof(data5), 0x12345678),
0xf333dabb);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}

View File

@@ -45,15 +45,6 @@ std::string EscapeString(const Slice& value) {
return r;
}
bool ConsumeChar(Slice* in, char c) {
if (!in->empty() && (*in)[0] == c) {
in->remove_prefix(1);
return true;
} else {
return false;
}
}
bool ConsumeDecimalNumber(Slice* in, uint64_t* val) {
uint64_t v = 0;
int digits = 0;

View File

@@ -32,10 +32,6 @@ extern std::string NumberToString(uint64_t num);
// Escapes any non-printable characters found in "value".
extern std::string EscapeString(const Slice& value);
// If *in starts with "c", advances *in past the first character and
// returns true. Otherwise, returns false.
extern bool ConsumeChar(Slice* in, char c);
// Parse a human-readable number from "*in" into *value. On success,
// advances "*in" past the consumed number and sets "*val" to the
// numeric value. Otherwise, returns false and leaves *in in an

View File

@@ -21,9 +21,10 @@ Options::Options()
block_cache(NULL),
block_size(4096),
block_restart_interval(16),
max_file_size(2<<20),
compression(kSnappyCompression),
reuse_logs(false),
filter_policy(NULL) {
}
} // namespace leveldb

View File

@@ -16,7 +16,12 @@ class Random {
private:
uint32_t seed_;
public:
explicit Random(uint32_t s) : seed_(s & 0x7fffffffu) { }
explicit Random(uint32_t s) : seed_(s & 0x7fffffffu) {
// Avoid bad seeds.
if (seed_ == 0 || seed_ == 2147483647L) {
seed_ = 1;
}
}
uint32_t Next() {
static const uint32_t M = 2147483647L; // 2^31-1
static const uint64_t A = 16807; // bits 14, 8, 7, 5, 2, 1, 0

View File

@@ -38,7 +38,7 @@ int RunAllTests() {
int num = 0;
if (tests != NULL) {
for (int i = 0; i < tests->size(); i++) {
for (size_t i = 0; i < tests->size(); i++) {
const Test& t = (*tests)[i];
if (matcher != NULL) {
std::string name = t.base;

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