mirror of
https://github.com/DoctorMcKay/node-steamcommunity.git
synced 2026-08-19 21:23:28 +08:00
Compare commits
23 Commits
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116c57e6ff |
@@ -1,4 +1,4 @@
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simply # Steam Community for Node.js
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# Steam Community for Node.js
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This lightweight module provides an easy interface for the Steam Community website. This module can be used to simply login to steamcommunity.com for use with other libraries, or to interact with steamcommunity.com.
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227
classes/CSteamUser.js
Normal file
227
classes/CSteamUser.js
Normal file
@@ -0,0 +1,227 @@
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var SteamCommunity = require('../index.js');
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var SteamID = require('steamid');
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var xml2js = require('xml2js');
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SteamCommunity.prototype.getSteamUser = function(id, callback) {
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if(typeof id !== 'string' && !(typeof id === 'object' && id.__proto__ === SteamID.prototype)) {
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throw new Error("id parameter should be a user URL string or a SteamID object");
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}
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if(typeof id === 'object' && (id.universe != SteamID.Universe.PUBLIC || id.type != SteamID.Type.INDIVIDUAL)) {
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throw new Error("SteamID must stand for an individual account in the public universe");
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}
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var self = this;
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this._request("http://steamcommunity.com/" + (typeof id === 'string' ? "id/" + id : "profiles/" + id.toString()) + "/?xml=1", function(err, response, body) {
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if(err || response.statusCode != 200) {
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callback(err || "HTTP error " + response.statusCode);
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return;
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}
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if(self._checkCommunityError(body, callback)) {
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return;
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}
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xml2js.parseString(body, function(err, result) {
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if(err || (!result.response && !result.profile)) {
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callback(err || "No valid response");
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return;
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}
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if(result.response && result.response.error && result.response.error.length) {
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callback(result.response.error[0]);
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return;
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}
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// Try and find custom URL from redirect
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var customurl = null;
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if(response.request.redirects && response.request.redirects.length) {
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var match = response.request.redirects[0].redirectUri.match(/https?:\/\/steamcommunity\.com\/id\/([^/])+\/\?xml=1/);
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if(match) {
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customurl = match[1];
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}
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}
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callback(null, new CSteamUser(self, result.profile, customurl));
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});
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});
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};
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function CSteamUser(community, userData, customurl) {
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this._community = community;
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this.steamID = new SteamID(userData.steamID64[0]);
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this.name = userData.steamID[0];
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this.onlineState = userData.onlineState[0];
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this.stateMessage = userData.stateMessage[0];
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this.privacyState = userData.privacyState[0];
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this.visibilityState = userData.visibilityState[0];
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this.avatarHash = userData.avatarIcon[0].match(/([0-9a-f]+)\.[a-z]+$/)[1];
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this.vacBanned = !!userData.vacBanned[0];
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this.tradeBanState = userData.tradeBanState[0];
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this.isLimitedAccount = !!userData.isLimitedAccount[0];
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this.customURL = userData.customURL ? userData.customURL[0] : customurl;
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if(this.visibilityState == 3) {
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this.memberSince = new Date(userData.memberSince[0].replace(/(\d{1,2})(st|nd|th)/, "$1"));
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this.location = userData.location[0] || null;
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this.realName = userData.realname[0] || null;
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this.summary = userData.summary[0] || null;
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} else {
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this.memberSince = null;
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this.location = null;
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this.realName = null;
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this.summary = null;
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}
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// Maybe handle mostPlayedGames?
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this.groups = null;
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this.primaryGroup = null;
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var self = this;
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if(userData.groups && userData.groups[0] && userData.groups[0].group) {
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this.groups = userData.groups[0].group.map(function(group) {
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if(group['$'] && group['$'].isPrimary) {
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self.primaryGroup = new SteamID(group.groupID64[0]);
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}
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return new SteamID(group.groupID64[0]);
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});
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}
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}
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CSteamUser.prototype.getAvatarURL = function(size, protocol) {
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size = size || '';
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protocol = protocol || 'http://';
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var url = protocol + "steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/" + this.avatarHash.substring(0, 2) + "/" + this.avatarHash;
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if(size == 'full' || size == 'medium') {
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return url + "_" + size + ".jpg";
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} else {
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return url + ".jpg";
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}
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};
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CSteamUser.prototype.addFriend = function(callback) {
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this._community._request.post('https://steamcommunity.com/actions/AddFriendAjax', {"form": {"accept_invite": 0, "sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
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if(!callback) {
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return;
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}
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if(err || response.statusCode != 200) {
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callback(err || "HTTP error " + response.statusCode);
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return;
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}
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var json;
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try {
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json = JSON.parse(body);
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} catch(e) {
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callback(e);
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return;
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}
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if(json.success) {
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callback();
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} else {
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callback("Unknown error");
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}
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});
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};
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CSteamUser.prototype.acceptFriendRequest = function(callback) {
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this._community._request.post('https://steamcommunity.com/actions/AddFriendAjax', {"form": {"accept_invite": 1, "sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
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if(!callback) {
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return;
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}
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if(err || response.statusCode != 200) {
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callback(err || "HTTP error " + response.statusCode);
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return;
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}
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callback();
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});
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};
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CSteamUser.prototype.removeFriend = function(callback) {
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this._community._request.post('https://steamcommunity.com/actions/RemoveFriendAjax', {"form": {"sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
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if(!callback) {
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return;
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}
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if(err || response.statusCode != 200) {
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callback(err || "HTTP error " + response.statusCode);
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return;
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}
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callback();
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});
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};
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CSteamUser.prototype.blockCommunication = function(callback) {
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this._community._request.post('https://steamcommunity.com/actions/BlockUserAjax', {"form": {"sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
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if(!callback) {
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return;
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}
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if(err || response.statusCode != 200) {
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callback(err || "HTTP error " + response.statusCode);
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return;
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}
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callback();
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});
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};
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CSteamUser.prototype.unblockCommunication = function(callback) {
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var form = {"action": "unignore"};
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form['friends[' + this.steamID.toString() + ']'] = 1;
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this._community._myProfile('friends/blocked/', form, function(err, response, body) {
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if(!callback) {
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return;
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}
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if(err || response.statusCode >= 400) {
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callback(err || "HTTP error " + response.statusCode);
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return;
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}
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callback();
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});
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};
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CSteamUser.prototype.comment = function(message, callback) {
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this._community._request.post('https://steamcommunity.com/comment/Profile/post/' + this.steamID.toString() + '/-1/', {"form": {
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"comment": message,
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"count": 6,
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"sessionid": this._community.getSessionID()
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}}, function(err, response, body) {
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if(!callback) {
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return;
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}
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if(err || response.statusCode != 200) {
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callback(err || "HTTP error " + response.statusCode);
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return;
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}
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var json;
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try {
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json = JSON.parse(body);
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} catch(e) {
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callback(e);
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return;
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}
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if(json.success) {
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callback();
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} else if(json.error) {
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callback(json.error);
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} else {
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callback("Unknown error");
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}
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});
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};
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126
index.js
126
index.js
@@ -13,8 +13,9 @@ function SteamCommunity() {
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}
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SteamCommunity.prototype.login = function(details, callback) {
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if(details.steamID && details.sentry) {
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this._jar.setCookie(Request.cookie('steamMachineAuth' + details.steamID.getSteamID64() + '=' + encodeURIComponent(details.sentry)), 'https://steamcommunity.com');
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if(details.steamguard) {
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var parts = details.steamguard.split('||');
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this._jar.setCookie(Request.cookie('steamMachineAuth' + parts[0] + '=' + encodeURIComponent(parts[1])), 'https://steamcommunity.com');
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}
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var self = this;
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@@ -48,7 +49,6 @@ SteamCommunity.prototype.login = function(details, callback) {
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"username": details.accountName
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};
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console.log(self._jar.getCookieString("https://steamcommunity.com"));
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self._request.post("https://steamcommunity.com/login/dologin/", {"form": form}, function(err, response, body) {
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if(err) {
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callback(err);
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@@ -63,8 +63,10 @@ SteamCommunity.prototype.login = function(details, callback) {
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return;
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}
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if(!json.success) {
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callback(json.message);
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if(!json.success && json.emailauth_needed) {
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callback("Please provide the authorization code sent to your address at " + json.emaildomain);
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} else if(!json.success) {
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callback(json.message || "Unknown error");
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} else {
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var sessionID = generateSessionID();
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self._jar.setCookie(Request.cookie('sessionid=' + sessionID), 'http://steamcommunity.com');
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@@ -79,7 +81,7 @@ SteamCommunity.prototype.login = function(details, callback) {
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for(var i = 0; i < cookies.length; i++) {
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var parts = cookies[i].split('=');
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if(parts[0] == 'steamMachineAuth' + self.steamID) {
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steamguard = {"steamID": self.steamID, "sentry": decodeURIComponent(parts[1])};
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steamguard = self.steamID.toString() + '||' + decodeURIComponent(parts[1]);
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break;
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}
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}
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@@ -120,6 +122,117 @@ function generateSessionID() {
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return Math.floor(Math.random() * 1000000000);
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};
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SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
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var self = this;
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this._request("https://steamcommunity.com/dev/apikey", function(err, response, body) {
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if(err || response.statusCode != 200) {
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return callback(err.message || "HTTP error " + response.statusCode);
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}
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if(body.match(/<h2>Access Denied<\/h2>/)) {
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return callback("Access Denied");
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}
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var match = body.match(/<p>Key: ([0-9A-F]+)<\/p>/);
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if(match) {
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// We already have an API key registered
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callback(null, match[1]);
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} else {
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// We need to register a new API key
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self._request.post('https://steamcommunity.com/dev/registerkey', {
|
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"form": {
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"domain": domain,
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"agreeToTerms": "agreed",
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"sessionid": self.getSessionID(),
|
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"Submit": "Register"
|
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}
|
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}, function(err, response, body) {
|
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if(err || response.statusCode >= 400) {
|
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return callback(err.message || "HTTP error " + response.statusCode);
|
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}
|
||||
|
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self.getWebApiKey(domain, callback);
|
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});
|
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}
|
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});
|
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};
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SteamCommunity.prototype.parentalUnlock = function(pin, callback) {
|
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this._request.post("https://steamcommunity.com/parental/ajaxunlock", {
|
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"json": true,
|
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"form": {
|
||||
"pin": pin
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
return callback(err.message || "HTTP error " + response.statusCode);
|
||||
}
|
||||
|
||||
if(!body || typeof body.success !== 'boolean') {
|
||||
return callback("Invalid response");
|
||||
}
|
||||
|
||||
if(!body.success) {
|
||||
return callback("Incorrect PIN");
|
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}
|
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|
||||
callback();
|
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}.bind(this));
|
||||
};
|
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|
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SteamCommunity.prototype.getNotifications = function(callback) {
|
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this._request.get("https://steamcommunity.com/actions/RefreshNotificationArea", function(err, response, body) {
|
||||
if(err || response.statusCode != 200) {
|
||||
return callback(err.message || "HTTP error " + response.statusCode);
|
||||
}
|
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|
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var notifications = {
|
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"comments": 0,
|
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"items": 0,
|
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"invites": 0,
|
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"gifts": 0,
|
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"chat": 0,
|
||||
"trades": 0
|
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};
|
||||
|
||||
var items = {
|
||||
"comments": /(\d+) new comments?/,
|
||||
"items": /(\d+) new items? in your inventory/,
|
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"invites": /(\d+) new invites?/,
|
||||
"gifts": /(\d+) new gifts?/,
|
||||
"chat": /(\d+) unread chat messages?/,
|
||||
"trades": /(\d+) new trade notifications?/
|
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};
|
||||
|
||||
var match;
|
||||
for(var i in items) {
|
||||
if(match = body.match(items[i])) {
|
||||
notifications[i] = parseInt(match[1], 10);
|
||||
}
|
||||
}
|
||||
|
||||
callback(null, notifications);
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.resetItemNotifications = function(callback) {
|
||||
this._request.get("https://steamcommunity.com/my/inventory", function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
callback(err.message || "HTTP error " + response.statusCode);
|
||||
} else {
|
||||
callback();
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._checkCommunityError = function(html, callback) {
|
||||
if(html.match(/<h1>Sorry!<\/h1>/)) {
|
||||
var match = html.match(/<h3>(.+)<\/h3>/);
|
||||
@@ -149,3 +262,4 @@ SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
|
||||
};
|
||||
|
||||
require('./classes/CSteamGroup.js');
|
||||
require('./classes/CSteamUser.js');
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "steamcommunity",
|
||||
"version": "1.0.0",
|
||||
"description": "Facilitates logins to the Steam Communtiy website",
|
||||
"version": "2.0.0",
|
||||
"description": "Provides an interface for logging into and interacting with the Steam Community website",
|
||||
"keywords": ["steam", "steam community"],
|
||||
"homepage": "https://github.com/DoctorMcKay/node-steamcommunity",
|
||||
"bugs": {
|
||||
@@ -10,7 +10,7 @@
|
||||
"license": "MIT",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/Doctor_McKay/node-steamcommunity.git"
|
||||
"url": "https://github.com/DoctorMcKay/node-steamcommunity.git"
|
||||
},
|
||||
"dependencies": {
|
||||
"request": "2.51.x",
|
||||
|
||||
Reference in New Issue
Block a user