mirror of
https://github.com/DoctorMcKay/node-steamcommunity.git
synced 2026-08-19 13:13:28 +08:00
Compare commits
25 Commits
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01428e6007 | ||
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43d1147fd7 | ||
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479cc47bf5 |
@@ -25,11 +25,18 @@ function CEconItem(item, descriptions, contextID) {
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}
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}
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this.is_currency = !!this.is_currency;
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this.tradable = !!this.tradable;
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this.marketable = !!this.marketable;
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this.commodity = !!this.commodity;
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this.market_tradable_restriction = (this.market_tradable_restriction ? parseInt(this.market_tradable_restriction, 10) : 0);
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this.market_marketable_restriction = (this.market_marketable_restriction ? parseInt(this.market_marketable_restriction, 10) : 0);
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this.fraudwarnings = this.fraudwarnings || [];
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this.descriptions = this.descriptions || [];
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if(this.owner && JSON.stringify(this.owner) == '{}') {
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this.owner = null;
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||||
}
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||||
}
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||||
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CEconItem.prototype.getImageURL = function() {
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@@ -1,5 +1,7 @@
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var SteamCommunity = require('../index.js');
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var Cheerio = require('cheerio');
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var SteamTotp = require('steam-totp');
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var Async = require('async');
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var CConfirmation = require('../classes/CConfirmation.js');
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@@ -15,6 +17,7 @@ SteamCommunity.prototype.getConfirmations = function(time, key, callback) {
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request(this, "conf", key, time, "conf", null, false, function(err, body) {
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if(err) {
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callback(err);
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return;
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}
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var $ = Cheerio.load(body);
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@@ -73,6 +76,7 @@ SteamCommunity.prototype.getConfirmationOfferID = function(confID, time, key, ca
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request(this, "details/" + confID, key, time, "details", null, true, function(err, body) {
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if(err) {
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callback(err);
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return;
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}
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if(!body.success) {
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@@ -137,7 +141,7 @@ SteamCommunity.prototype.respondToConfirmation = function(confID, confKey, time,
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function request(community, url, key, time, tag, params, json, callback) {
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params = params || {};
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params.p = "android:" + Date.now();
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params.p = "android:" + require('crypto').randomBytes(16).toString('hex');
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params.a = community.steamID.getSteamID64();
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params.k = key;
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params.t = time;
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@@ -162,11 +166,13 @@ function request(community, url, key, time, tag, params, json, callback) {
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/**
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* Start automatically polling our confirmations for new ones. The `confKeyNeeded` event will be emitted when we need a confirmation key, or `newConfirmation` when we get a new confirmation
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* @param {int} pollInterval - The interval, in milliseconds, at which we will poll for confirmations. This shouldn't be any less than 10,000 probably.
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* @param {Buffer|string|null} [identitySecret=null] - Your identity_secret. If passed, all confirmations will be automatically accepted and nothing will be emitted.
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*/
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SteamCommunity.prototype.startConfirmationChecker = function(pollInterval) {
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SteamCommunity.prototype.startConfirmationChecker = function(pollInterval, identitySecret) {
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this._confirmationPollInterval = pollInterval;
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this._knownConfirmations = this._knownConfirmations || {};
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this._confirmationKeys = this._confirmationKeys || {};
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this._identitySecret = identitySecret;
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if(this._confirmationTimer) {
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clearTimeout(this._confirmationTimer);
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@@ -183,6 +189,10 @@ SteamCommunity.prototype.stopConfirmationChecker = function() {
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delete this._confirmationPollInterval;
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}
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if(this._identitySecret) {
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delete this._identitySecret;
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}
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if(this._confirmationTimer) {
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clearTimeout(this._confirmationTimer);
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delete this._confirmationTimer;
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@@ -200,6 +210,27 @@ SteamCommunity.prototype.checkConfirmations = function() {
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}
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||||
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var self = this;
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if(!this._confirmationQueue) {
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this._confirmationQueue = Async.queue(function(conf, callback) {
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// Worker to process new confirmations
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if(self._identitySecret) {
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// We should accept this
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self.emit('debug', "Accepting confirmation #" + conf.id);
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var time = Math.floor(Date.now() / 1000);
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conf.respond(time, SteamTotp.getConfirmationKey(self._identitySecret, time, "allow"), true, function() {
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// If there was an error and it wasn't actually accepted, we'll pick it up again
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delete self._knownConfirmations[conf.id];
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setTimeout(callback, 1000); // Call the callback in 1 second, to make sure the time changes
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});
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} else {
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self.emit('newConfirmation', conf);
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setTimeout(callback, 1000); // Call the callback in 1 second, to make sure the time changes
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}
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}, 1);
|
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}
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this.emit('debug', 'Checking confirmations');
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this._confirmationCheckerGetKey('conf', function(err, key) {
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if(err) {
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resetTimer();
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@@ -225,16 +256,16 @@ SteamCommunity.prototype.checkConfirmations = function() {
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// We have new confirmations! Grab a key to get details.
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self._confirmationCheckerGetKey('details', function(err, key) {
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var handled = 0;
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newOnes.forEach(function(conf) {
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self._knownConfirmations[conf.id] = conf; // Add it to our list of known confirmations
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if(err) {
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handleNewConfirmation(conf, handled++);
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self._confirmationQueue.push(conf);
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} else {
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// Get its offer ID, if we can
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conf.getOfferID(key.time, key.key, function(err, offerID) {
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conf.offerID = offerID ? offerID : null;
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handleNewConfirmation(conf, handled++);
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self._confirmationQueue.push(conf);
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});
|
||||
}
|
||||
});
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@@ -255,12 +286,32 @@ SteamCommunity.prototype.checkConfirmations = function() {
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||||
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||||
// Delay them by 1 second per new confirmation that we see, so that keys won't be the same.
|
||||
setTimeout(function() {
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||||
self.emit('newConfirmation', conf);
|
||||
if(self._identitySecret) {
|
||||
self.emit('debug', 'Accepting confirmation ' + conf.id);
|
||||
var time = Math.floor(Date.now() / 1000);
|
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conf.respond(time, SteamTotp.getConfirmationKey(self._identitySecret, time, "allow"), true, function() {
|
||||
delete self._knownConfirmations[conf.id];
|
||||
});
|
||||
} else {
|
||||
self.emit('newConfirmation', conf);
|
||||
}
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||||
}, handleNumber * 1000);
|
||||
}
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._confirmationCheckerGetKey = function(tag, callback) {
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||||
if(this._identitySecret) {
|
||||
if(tag == 'details') {
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||||
// We don't care about details
|
||||
callback(new Error("Disabled"));
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||||
return;
|
||||
}
|
||||
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||||
var time = Math.floor(Date.now() / 1000);
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||||
callback(null, {"time": time, "key": SteamTotp.getConfirmationKey(this._identitySecret, time, tag)});
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||||
return;
|
||||
}
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||||
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||||
var existing = this._confirmationKeys[tag];
|
||||
var reusable = ['conf', 'details'];
|
||||
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||||
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||||
@@ -50,6 +50,8 @@ SteamCommunity.prototype.getInventoryHistory = function(options, callback) {
|
||||
for(var i = 0; i < trades.length; i++) {
|
||||
item = $(trades[i]);
|
||||
trade = {};
|
||||
|
||||
trade.onHold = !!item.find('span:nth-of-type(2)').text().match(/Trade on Hold/i);
|
||||
|
||||
timeMatch = item.find('.tradehistory_timestamp').html().match(/(\d+):(\d+)(am|pm)/);
|
||||
if(timeMatch[1] == 12 && timeMatch[3] == 'am') {
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||||
@@ -81,7 +83,7 @@ SteamCommunity.prototype.getInventoryHistory = function(options, callback) {
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||||
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||||
items = item.find('.history_item');
|
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for(j = 0; j < items.length; j++) {
|
||||
match = body.match(new RegExp("HistoryPageCreateItemHover\\( '" + $(items[j]).attr('id') + "', (\\d+), '(\\d+)', '(\\d+)', '(\\d+)' \\);"));
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match = body.match(new RegExp("HistoryPageCreateItemHover\\( '" + $(items[j]).attr('id') + "', (\\d+), '(\\d+)', '(\\d+|class_\\d+_instance_\\d+|class_\\d+)', '(\\d+)' \\);"));
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econItem = historyInventory[match[1]][match[2]][match[3]];
|
||||
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||||
if($(items[j]).attr('id').indexOf('received') != -1) {
|
||||
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||||
@@ -191,9 +191,14 @@ SteamCommunity.prototype.profileSettings = function(settings, callback) {
|
||||
values.inventoryGiftPrivacy = settings[i] ? 1 : 0;
|
||||
break;
|
||||
|
||||
case 'emailConfirmation':
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||||
case 'emailConfirmation': // deprecated
|
||||
case 'tradeConfirmation':
|
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values.tradeConfirmationSetting = settings[i] ? 1 : 0;
|
||||
break;
|
||||
|
||||
case 'marketConfirmation':
|
||||
values.marketConfirmationSetting = settings[i] ? 1 : 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ SteamCommunity.prototype.enableTwoFactor = function(callback) {
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||||
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||||
// Create a random device ID hash
|
||||
var hash = require('crypto').createHash('sha1');
|
||||
hash.update(Math.random().toString());
|
||||
hash.update(self.steamID.getSteamID64());
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||||
hash = hash.digest('hex');
|
||||
|
||||
self.request.post({
|
||||
|
||||
97
examples/enable_twofactor.js
Normal file
97
examples/enable_twofactor.js
Normal file
@@ -0,0 +1,97 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var ReadLine = require('readline');
|
||||
var fs = require('fs');
|
||||
|
||||
var community = new SteamCommunity();
|
||||
var rl = ReadLine.createInterface({
|
||||
"input": process.stdin,
|
||||
"output": process.stdout
|
||||
});
|
||||
|
||||
rl.question("Username: ", function(accountName) {
|
||||
rl.question("Password: ", function(password) {
|
||||
doLogin(accountName, password);
|
||||
});
|
||||
});
|
||||
|
||||
function doLogin(accountName, password, authCode) {
|
||||
community.login({
|
||||
"accountName": accountName,
|
||||
"password": password,
|
||||
"authCode": authCode
|
||||
}, function(err, sessionID, cookies, steamguard) {
|
||||
if(err) {
|
||||
if(err.message == 'SteamGuardMobile') {
|
||||
console.log("This account already has two-factor authentication enabled.");
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if(err.message == 'SteamGuard') {
|
||||
console.log("An email has been sent to your address at " + err.emaildomain);
|
||||
rl.question("Steam Guard Code: ", function(code) {
|
||||
doLogin(accountName, password, code);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("Logged on!");
|
||||
community.enableTwoFactor(function(err, response) {
|
||||
if(err) {
|
||||
if(err.eresult == 2) {
|
||||
console.log("Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?");
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if(err.eresult == 84) {
|
||||
console.log("Error: RateLimitExceeded. Try again later.");
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if(response.status != 1) {
|
||||
console.log("Error: Status " + response.status);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("Writing secrets to twofactor_" + community.steamID.getSteamID64() + ".json");
|
||||
console.log("Revocation code: " + response.revocation_code);
|
||||
fs.writeFile("twofactor_" + community.steamID.getSteamID64() + ".json", JSON.stringify(response, null, "\t"));
|
||||
|
||||
promptActivationCode(response);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function promptActivationCode(response) {
|
||||
rl.question("SMS Code: ", function(smsCode) {
|
||||
community.finalizeTwoFactor(response.shared_secret, smsCode, function(err) {
|
||||
if(err) {
|
||||
if(err.message == "Invalid activation code") {
|
||||
console.log(err);
|
||||
promptActivationCode(response);
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
} else {
|
||||
console.log("Two-factor authentication enabled!");
|
||||
}
|
||||
|
||||
process.exit();
|
||||
});
|
||||
});
|
||||
}
|
||||
79
index.js
79
index.js
@@ -3,6 +3,8 @@ var RSA = require('node-bignumber').Key;
|
||||
var hex2b64 = require('node-bignumber').hex2b64;
|
||||
var SteamID = require('steamid');
|
||||
|
||||
const USER_AGENT = "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.106 Safari/537.36";
|
||||
|
||||
require('util').inherits(SteamCommunity, require('events').EventEmitter);
|
||||
|
||||
module.exports = SteamCommunity;
|
||||
@@ -16,7 +18,10 @@ function SteamCommunity(localAddress) {
|
||||
|
||||
var defaults = {
|
||||
"jar": this._jar,
|
||||
"timeout": 50000
|
||||
"timeout": 50000,
|
||||
"headers": {
|
||||
"User-Agent": USER_AGENT
|
||||
}
|
||||
};
|
||||
|
||||
if(localAddress) {
|
||||
@@ -30,9 +35,6 @@ function SteamCommunity(localAddress) {
|
||||
|
||||
// UTC
|
||||
this._jar.setCookie(Request.cookie('timezoneOffset=0,0'), 'https://steamcommunity.com');
|
||||
|
||||
this._jar.setCookie(Request.cookie("mobileClientVersion=0 (2.1.3)"), "https://steamcommunity.com");
|
||||
this._jar.setCookie(Request.cookie("mobileClient=android"), "https://steamcommunity.com");
|
||||
}
|
||||
|
||||
SteamCommunity.prototype.login = function(details, callback) {
|
||||
@@ -46,10 +48,13 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
// headers required to convince steam that we're logging in from a mobile device so that we can get the oAuth data
|
||||
var mobileHeaders = {
|
||||
"X-Requested-With": "com.valvesoftware.android.steam.community",
|
||||
"referer": "https://steamcommunity.com/mobilelogin?oauth_client_id=DE45CD61&oauth_scope=read_profile%20write_profile%20read_client%20write_client",
|
||||
"user-agent": "Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30",
|
||||
"accept": "text/javascript, text/html, application/xml, text/xml, */*"
|
||||
"Referer": "https://steamcommunity.com/mobilelogin?oauth_client_id=DE45CD61&oauth_scope=read_profile%20write_profile%20read_client%20write_client",
|
||||
"User-Agent": "Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30",
|
||||
"Accept": "text/javascript, text/html, application/xml, text/xml, */*"
|
||||
};
|
||||
|
||||
this._jar.setCookie(Request.cookie("mobileClientVersion=0 (2.1.3)"), "https://steamcommunity.com");
|
||||
this._jar.setCookie(Request.cookie("mobileClient=android"), "https://steamcommunity.com");
|
||||
|
||||
this.request.post("https://steamcommunity.com/login/getrsakey/", {
|
||||
"form": {
|
||||
@@ -57,7 +62,9 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
},
|
||||
"headers": mobileHeaders
|
||||
}, function(err, response, body) {
|
||||
// Remove the mobile cookies
|
||||
if(err) {
|
||||
deleteMobileCookies();
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
@@ -66,9 +73,16 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
try {
|
||||
json = JSON.parse(body);
|
||||
} catch(e) {
|
||||
deleteMobileCookies();
|
||||
callback(e);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!json.publickey_mod || !json.publickey_exp) {
|
||||
deleteMobileCookies();
|
||||
callback(new Error("Invalid RSA key received"));
|
||||
return;
|
||||
}
|
||||
|
||||
var key = new RSA();
|
||||
key.setPublic(json.publickey_mod, json.publickey_exp);
|
||||
@@ -94,6 +108,8 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
"form": form,
|
||||
"headers": mobileHeaders
|
||||
}, function(err, response, body) {
|
||||
deleteMobileCookies();
|
||||
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
@@ -138,10 +154,53 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
}
|
||||
}
|
||||
|
||||
callback(null, sessionID, cookies, steamguard);
|
||||
callback(null, sessionID, cookies, steamguard, oAuth.oauth_token);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
function deleteMobileCookies() {
|
||||
var cookie = Request.cookie('mobileClientVersion=');
|
||||
cookie.expires = new Date(0);
|
||||
self._jar.setCookie(cookie, "https://steamcommunity.com");
|
||||
|
||||
cookie = Request.cookie('mobileClient=');
|
||||
cookie.expires = new Date(0);
|
||||
self._jar.setCookie(cookie, "https://steamcommunity.com");
|
||||
}
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.oAuthLogin = function(steamguard, token, callback) {
|
||||
steamguard = steamguard.split('||');
|
||||
var steamID = new SteamID(steamguard[0]);
|
||||
|
||||
var self = this;
|
||||
this.request.post({
|
||||
"uri": "https://api.steampowered.com/IMobileAuthService/GetWGToken/v1/",
|
||||
"form": {
|
||||
"access_token": token
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response || !body.response.token || !body.response.token_secure) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
var cookies = [
|
||||
'steamLogin=' + encodeURIComponent(steamID.getSteamID64() + '||' + body.response.token),
|
||||
'steamLoginSecure=' + encodeURIComponent(steamID.getSteamID64() + '||' + body.response.token_secure),
|
||||
'steamMachineAuth' + steamID.getSteamID64() + '=' + steamguard[1],
|
||||
'sessionid=' + self.getSessionID()
|
||||
];
|
||||
|
||||
self.setCookies(cookies);
|
||||
callback(null, self.getSessionID(), cookies);
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.setCookies = function(cookies) {
|
||||
@@ -171,7 +230,7 @@ SteamCommunity.prototype.getSessionID = function() {
|
||||
};
|
||||
|
||||
function generateSessionID() {
|
||||
return Math.floor(Math.random() * 1000000000);
|
||||
return require('crypto').randomBytes(12).toString('hex');
|
||||
}
|
||||
|
||||
SteamCommunity.prototype.parentalUnlock = function(pin, callback) {
|
||||
@@ -288,7 +347,7 @@ SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
|
||||
|
||||
var match = response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/);
|
||||
if(!match) {
|
||||
callback("Can't get profile URL");
|
||||
callback(new Error("Can't get profile URL"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "steamcommunity",
|
||||
"version": "3.12.2",
|
||||
"version": "3.16.0",
|
||||
"description": "Provides an interface for logging into and interacting with the Steam Community website",
|
||||
"keywords": ["steam", "steam community"],
|
||||
"homepage": "https://github.com/DoctorMcKay/node-steamcommunity",
|
||||
|
||||
Reference in New Issue
Block a user