mirror of
https://github.com/DoctorMcKay/node-steamcommunity.git
synced 2026-08-19 21:23:28 +08:00
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12 Commits
| Author | SHA1 | Date | |
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57a3532860 | ||
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facf335f0e | ||
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1c3817b797 | ||
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74efd50f72 | ||
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87e3665b01 | ||
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0b94419de4 | ||
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defbd347cc | ||
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7efc1f2fd0 | ||
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05c2da89da | ||
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b83c40419c | ||
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fb0097499d | ||
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c2983e3bcd |
@@ -90,7 +90,7 @@ function CSteamUser(community, userData, customurl) {
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var self = this;
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if(userData.groups && userData.groups[0] && userData.groups[0].group) {
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this.groups = userData.groups[0].group.map(function(group) {
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if(group['$'] && group['$'].isPrimary) {
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if(group['$'] && group['$'].isPrimary === "1") {
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self.primaryGroup = new SteamID(group.groupID64[0]);
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}
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@@ -165,7 +165,7 @@ function request(community, url, key, time, tag, params, json, callback) {
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/**
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* Start automatically polling our confirmations for new ones. The `confKeyNeeded` event will be emitted when we need a confirmation key, or `newConfirmation` when we get a new confirmation
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* @param {int} pollInterval - The interval, in milliseconds, at which we will poll for confirmations. This shouldn't be any less than 10,000 probably.
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* @param {int} pollInterval - The interval, in milliseconds, at which we will poll for confirmations. This should probably be at least 10,000 to avoid rate-limits.
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* @param {Buffer|string|null} [identitySecret=null] - Your identity_secret. If passed, all confirmations will be automatically accepted and nothing will be emitted.
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*/
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SteamCommunity.prototype.startConfirmationChecker = function(pollInterval, identitySecret) {
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@@ -239,6 +239,7 @@ SteamCommunity.prototype.checkConfirmations = function() {
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self.getConfirmations(key.time, key.key, function(err, confirmations) {
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if(err) {
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self.emit('debug', "Can't check confirmations: " + err.message);
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resetTimer();
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return;
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}
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@@ -287,9 +288,14 @@ SteamCommunity.prototype.checkConfirmations = function() {
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// Delay them by 1 second per new confirmation that we see, so that keys won't be the same.
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setTimeout(function() {
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if(self._identitySecret) {
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self.emit('debug', 'Accepting confirmation ' + conf.id);
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self.emit('debug', 'Accepting confirmation #' + conf.id);
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var time = Math.floor(Date.now() / 1000);
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conf.respond(time, SteamTotp.getConfirmationKey(self._identitySecret, time, "allow"), true, function() {
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conf.respond(time, SteamTotp.getConfirmationKey(self._identitySecret, time, "allow"), true, function(err) {
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if (err) {
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self.emit('debug', "Can't accept confirmation #" + conf.id + ": " + err.message);
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}
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// We'll just retry next time we poll
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delete self._knownConfirmations[conf.id];
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});
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} else {
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@@ -190,15 +190,6 @@ SteamCommunity.prototype.profileSettings = function(settings, callback) {
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case 'inventoryGifts':
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values.inventoryGiftPrivacy = settings[i] ? 1 : 0;
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break;
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case 'emailConfirmation': // deprecated
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case 'tradeConfirmation':
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values.tradeConfirmationSetting = settings[i] ? 1 : 0;
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break;
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case 'marketConfirmation':
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values.marketConfirmationSetting = settings[i] ? 1 : 0;
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break;
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}
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}
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65
index.js
65
index.js
@@ -68,55 +68,43 @@ SteamCommunity.prototype.login = function(details, callback) {
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this._jar.setCookie(Request.cookie("mobileClient=android"), "https://steamcommunity.com");
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this.request.post("https://steamcommunity.com/login/getrsakey/", {
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"form": {
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"username": details.accountName
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},
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"headers": mobileHeaders
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"form": {"username": details.accountName},
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"headers": mobileHeaders,
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"json": true
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}, function(err, response, body) {
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// Remove the mobile cookies
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if(err) {
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if (self._checkHttpError(err, response, callback)) {
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deleteMobileCookies();
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callback(err);
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return;
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}
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var json;
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try {
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json = JSON.parse(body);
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} catch(e) {
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deleteMobileCookies();
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callback(e);
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return;
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}
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if(!json.publickey_mod || !json.publickey_exp) {
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if(!body.publickey_mod || !body.publickey_exp) {
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deleteMobileCookies();
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callback(new Error("Invalid RSA key received"));
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return;
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}
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var key = new RSA();
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key.setPublic(json.publickey_mod, json.publickey_exp);
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var form = {
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"captcha_text": details.captcha || "",
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"captchagid": self._captchaGid,
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"emailauth": details.authCode || "",
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"emailsteamid": "",
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"password": hex2b64(key.encrypt(details.password)),
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"remember_login": "true",
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"rsatimestamp": json.timestamp,
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"twofactorcode": details.twoFactorCode || "",
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"username": details.accountName,
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"oauth_client_id": "DE45CD61",
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"oauth_scope": "read_profile write_profile read_client write_client",
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"loginfriendlyname": "#login_emailauth_friendlyname_mobile"
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};
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key.setPublic(body.publickey_mod, body.publickey_exp);
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self.request.post({
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"uri": "https://steamcommunity.com/login/dologin/",
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"json": true,
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"form": form,
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"form": {
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"captcha_text": details.captcha || "",
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"captchagid": self._captchaGid,
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"emailauth": details.authCode || "",
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"emailsteamid": "",
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"password": hex2b64(key.encrypt(details.password)),
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"remember_login": "true",
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"rsatimestamp": body.timestamp,
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"twofactorcode": details.twoFactorCode || "",
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"username": details.accountName,
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"oauth_client_id": "DE45CD61",
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"oauth_scope": "read_profile write_profile read_client write_client",
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"loginfriendlyname": "#login_emailauth_friendlyname_mobile",
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"donotcache": Date.now()
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},
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"headers": mobileHeaders
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}, function(err, response, body) {
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deleteMobileCookies();
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@@ -124,19 +112,20 @@ SteamCommunity.prototype.login = function(details, callback) {
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if(self._checkHttpError(err, response, callback)) {
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return;
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}
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var error;
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if(!body.success && body.emailauth_needed) {
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// Steam Guard (email)
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var error = new Error("SteamGuard");
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error = new Error("SteamGuard");
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error.emaildomain = body.emaildomain;
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callback(error);
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} else if(!body.success && body.requires_twofactor) {
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// Steam Guard (app)
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callback(new Error("SteamGuardMobile"));
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} else if(!body.success && body.captcha_needed) {
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var error = new Error("CAPTCHA");
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error.captchaurl = "https://steamcommunity.com/public/captcha.php?gid=" + body.captcha_gid;
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} else if(!body.success && body.captcha_needed && body.message.match(/Please verify your humanity/)) {
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error = new Error("CAPTCHA");
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error.captchaurl = "https://steamcommunity.com/login/rendercaptcha/?gid=" + body.captcha_gid;
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self._captchaGid = body.captcha_gid;
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@@ -1,6 +1,6 @@
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{
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"name": "steamcommunity",
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"version": "3.18.3",
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"version": "3.18.6",
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"description": "Provides an interface for logging into and interacting with the Steam Community website",
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"keywords": ["steam", "steam community"],
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"homepage": "https://github.com/DoctorMcKay/node-steamcommunity",
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