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18 Commits

Author SHA1 Message Date
Alexander Corn
26effb27fe 3.19.2 2016-03-14 21:39:55 -04:00
Alexander Corn
5880e922ab Fixed crashes when checking non-string HTTP responses (fixes #94) 2016-03-14 21:39:45 -04:00
Alexander Corn
fe007811a5 Bumped cheerio version 2016-03-08 01:56:31 -05:00
Alexander Corn
7b882c8439 Updated readme 2016-03-08 01:53:45 -05:00
Alexander Corn
6c4cb9e62f 3.19.1 2016-03-08 01:37:29 -05:00
Alexander Corn
2300081d43 Only fire the callback for blocked requests if one was provided 2016-03-08 01:37:20 -05:00
Alexander Corn
0f20f918be 3.19.0 2016-03-08 01:23:46 -05:00
Alexander Corn
b761b8108b Check properties instead of SteamID proto (fixes #90) 2016-03-08 01:23:31 -05:00
Alexander Corn
46e16cc0b6 Fixed loggedIn method 2016-03-07 01:32:27 -05:00
Alexander Corn
237d3786a2 Properly handle steammobile: protocol error meaning we're not logged in 2016-03-07 01:32:20 -05:00
Alexander Corn
1884ceb7d9 Emit sessionExpired when we detect that we aren't logged in 2016-03-07 01:32:02 -05:00
Alexander Corn
893c4df06b 3.19.0-beta6 2016-03-05 19:38:44 -05:00
Alexander Corn
593ed6b9ef Detect when we aren't logged in and should be 2016-03-05 18:58:39 -05:00
Alexander Corn
840e9548ed 3.19.0-beta5 2016-03-05 00:40:56 -05:00
Alexander Corn
dee6b7964b Fixed crash under specific conditions 2016-03-05 00:40:45 -05:00
Alexander Corn
2fc434d475 3.19.0-beta4 2016-03-05 00:27:13 -05:00
Alexander Corn
42ebbda00d Fixed typo 2016-03-05 00:27:04 -05:00
Alexander Corn
eed791acbd Added ability to delay HTTP requests 2016-03-05 00:14:36 -05:00
8 changed files with 96 additions and 34 deletions

View File

@@ -9,12 +9,15 @@ This module provides an easy interface for the Steam Community website. This mod
It supports Steam Guard and CAPTCHAs.
# Installation
Install it from npm:
$ npm install steamcommunity
**Have a question about the module or coding in general? *Do not create a GitHub issue.* GitHub issues are for feature
requests and bug reports. Instead, post in the [dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/).
Such issues may be ignored!**
# Documentation
As of version 1.0.0, documentation is on the [GitHub wiki](https://github.com/DoctorMcKay/node-steamcommunity/wiki).
Documentation is available on the [GitHub wiki](https://github.com/DoctorMcKay/node-steamcommunity/wiki).
# Support
Report bugs on the [issue tracker](https://github.com/DoctorMcKay/node-steamcommunity/issues) or ask questions
on the [dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/).

View File

@@ -1,9 +1,10 @@
var SteamCommunity = require('../index.js');
var Helpers = require('../components/helpers.js');
var SteamID = require('steamid');
var xml2js = require('xml2js');
SteamCommunity.prototype.getSteamGroup = function(id, callback) {
if(typeof id !== 'string' && !(typeof id === 'object' && id.__proto__ === SteamID.prototype)) {
if(typeof id !== 'string' && !Helpers.isSteamID(id)) {
throw new Error("id parameter should be a group URL string or a SteamID object");
}

View File

@@ -1,9 +1,10 @@
var SteamCommunity = require('../index.js');
var Helpers = require('../components/helpers.js');
var SteamID = require('steamid');
var xml2js = require('xml2js');
SteamCommunity.prototype.getSteamUser = function(id, callback) {
if(typeof id !== 'string' && !(typeof id === 'object' && id.__proto__ === SteamID.prototype)) {
if(typeof id !== 'string' && !Helpers.isSteamID(id)) {
throw new Error("id parameter should be a user URL string or a SteamID object");
}

View File

@@ -16,7 +16,12 @@ SteamCommunity.prototype.getConfirmations = function(time, key, callback) {
request(this, "conf", key, time, "conf", null, false, function(err, body) {
if(err) {
if (err.message == "Invalid protocol: steammobile:") {
err.message = "Not Logged In";
}
callback(err);
self._notifySessionExpired(err);
return;
}

13
components/helpers.js Normal file
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@@ -0,0 +1,13 @@
exports.isSteamID = function(input) {
var keys = Object.keys(input);
if (keys.length != 4) {
return false;
}
// Make sure it has the keys we expect
keys = keys.filter(function(item) {
return ['universe', 'type', 'instance', 'accountid'].indexOf(item) != -1;
});
return keys.length == 4;
};

View File

@@ -22,30 +22,47 @@ SteamCommunity.prototype.httpRequest = function(uri, options, callback, source)
var requestID = ++this._httpRequestID;
source = source || "";
if (this.onPreHttpRequest && this.onPreHttpRequest(requestID, source, options, callback) === false) {
return false;
var self = this;
var continued = false;
if (!this.onPreHttpRequest || !this.onPreHttpRequest(requestID, source, options, continueRequest)) {
// No pre-hook, or the pre-hook doesn't want to delay the request.
continueRequest(null);
}
var self = this;
this.request(options, function(err, response, body) {
var hasCallback = !!callback;
var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback);
var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function() {} : callback); // don't fire the callback if hasHttpError did it already
var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function() {} : callback); // don't fire the callback if either of the previous already did
self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || null, response, body, {
"hasCallback": hasCallback,
"httpError": httpError,
"communityError": communityError,
"tradeError": tradeError
});
if (hasCallback && !(httpError || communityError || tradeError)) {
callback.apply(self, arguments);
function continueRequest(err) {
if (continued) {
return;
}
});
return true;
continued = true;
if (err) {
if (callback) {
callback(err);
}
return;
}
self.request(options, function (err, response, body) {
var hasCallback = !!callback;
var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback);
var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function () {} : callback); // don't fire the callback if hasHttpError did it already
var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function () {} : callback); // don't fire the callback if either of the previous already did
self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || null, response, body, {
"hasCallback": hasCallback,
"httpError": httpError,
"communityError": communityError,
"tradeError": tradeError
});
if(hasCallback && !(httpError || communityError || tradeError)) {
callback.apply(self, arguments);
}
});
}
};
SteamCommunity.prototype.httpRequestGet = function() {
@@ -58,6 +75,10 @@ SteamCommunity.prototype.httpRequestPost = function() {
return this.httpRequest.apply(this, arguments);
};
SteamCommunity.prototype._notifySessionExpired = function(err) {
this.emit('sessionExpired', err);
};
SteamCommunity.prototype._checkHttpError = function(err, response, callback) {
if(err) {
callback(err);
@@ -67,6 +88,7 @@ SteamCommunity.prototype._checkHttpError = function(err, response, callback) {
if(response.statusCode >= 300 && response.statusCode <= 399 && response.headers.location.indexOf('/login') != -1) {
err = new Error("Not Logged In");
callback(err);
this._notifySessionExpired(err);
return err;
}
@@ -81,17 +103,30 @@ SteamCommunity.prototype._checkHttpError = function(err, response, callback) {
};
SteamCommunity.prototype._checkCommunityError = function(html, callback) {
if(html.match(/<h1>Sorry!<\/h1>/)) {
var err;
if(typeof html === 'string' && html.match(/<h1>Sorry!<\/h1>/)) {
var match = html.match(/<h3>(.+)<\/h3>/);
var err = new Error(match ? match[1] : "Unknown error occurred");
err = new Error(match ? match[1] : "Unknown error occurred");
callback(err);
return err;
}
if (typeof html === 'string' && html.match(/g_steamID = false;/) && html.match(/<h1>Sign In<\/h1>/)) {
err = new Error("Not Logged In");
callback(err);
this._notifySessionExpired(err);
return err;
}
return false;
};
SteamCommunity.prototype._checkTradeError = function(html, callback) {
if (typeof html !== 'string') {
return false;
}
var match = html.match(/<div id="error_msg">\s*([^<]+)\s*<\/div>/);
if (match) {
var err = new Error(match[1].trim());

View File

@@ -318,7 +318,11 @@ SteamCommunity.prototype.resetItemNotifications = function(callback) {
};
SteamCommunity.prototype.loggedIn = function(callback) {
this.httpRequest("https://steamcommunity.com/my", {"followRedirect": false}, function(err, response, body) {
this.httpRequestGet({
"uri": "https://steamcommunity.com/my",
"followRedirect": false,
"checkHttpError": false
}, function(err, response, body) {
if(err || (response.statusCode != 302 && response.statusCode != 403)) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
@@ -348,7 +352,7 @@ SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
}
var options = {
"uri": "https://steamcommunity.com" + mtch[1] + "/" + endpoint,
"uri": "https://steamcommunity.com" + match[1] + "/" + endpoint,
"method": "GET"
};

View File

@@ -1,6 +1,6 @@
{
"name": "steamcommunity",
"version": "3.19.0-beta3",
"version": "3.19.2",
"description": "Provides an interface for logging into and interacting with the Steam Community website",
"keywords": ["steam", "steam community"],
"homepage": "https://github.com/DoctorMcKay/node-steamcommunity",
@@ -17,7 +17,7 @@
"node-bignumber": "^1.2.1",
"steamid": "^0.3.1",
"xml2js": "^0.4.11",
"cheerio": "^0.19.0",
"cheerio": "^0.20.0",
"async": "^1.4.2",
"steam-totp": "^1.3.0"
},