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35
CONTRIBUTING.md
Normal file
35
CONTRIBUTING.md
Normal file
@@ -0,0 +1,35 @@
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# Contributing to SteamCommunity
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Thanks for your interest in making `SteamCommunity` better! I'd appreciate it if you read over this document quickly
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before you submit your issue or pull request. It'll make things go much smoother.
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# Issues
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Submitting an issue?
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- If you're **reporting a bug**, please include all relevant details.
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- A descriptive title helps for one. Titles of just "Error" or "It doesn't work" really don't help.
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- Please describe what you're trying to do, what actually happens, and what you can do to reproduce the problem.
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- If you have an error message or a crash, please include the full text of the error message and the stack trace.
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- Include the relevant snippet of your code. Wrap it in \`\`\`js /* code */ \`\`\` and GitHub [will format it nicely for you](https://help.github.com/articles/github-flavored-markdown/#syntax-highlighting).
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- If you're **requesting a feature**, please be descriptive and understanding.
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- A good title makes a difference. Please briefly describe what you're requesting in the title.
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- Be descriptive in the issue body, too. Say what you want to do, and ideally what the method should be named.
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- Be understanding if I don't think that your feature request falls within the scope of this module.
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- If you're **asking a question** or **requesting support**, please don't submit a GitHub issue.
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- Issues are only for problems directly relating to the module's code.
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- Please [post a thread in the dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/) instead.
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# Pull Requests
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Submitting a pull request? Great! Thanks for contributing your time and code! Please keep the following in mind.
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- Please follow the existing code style.
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- Tabs for indentation
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- camelCase for variables and functions
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- Opening braces on the same line as the if/for/while statement
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- etc.
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- Please avoid breaking changes. If you make a breaking change that can be done in a backwards-compatible manner, I won't accept it.
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- Please don't increment the version number in `package.json`. I'll do that myself when I publish it to npm.
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- Please include a brief description of your change in the pull request if it's not immediately apparent from the code.
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- Be understanding if I don't think that your change falls within the scope of this module.
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@@ -18,10 +18,10 @@ SteamCommunity.prototype.getConfirmations = function(time, key, callback) {
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if(err) {
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if (err.message == "Invalid protocol: steammobile:") {
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err.message = "Not Logged In";
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self._notifySessionExpired(err);
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}
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callback(err);
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self._notifySessionExpired(err);
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return;
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}
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@@ -114,6 +114,10 @@ SteamCommunity.prototype.editProfile = function(settings, callback) {
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}
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self._myProfile("edit", values, function(err, response, body) {
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if (settings.customURL) {
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delete self._profileURL;
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}
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if(err || response.statusCode != 200) {
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if(callback) {
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callback(err || new Error("HTTP error " + response.statusCode));
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@@ -61,7 +61,15 @@ SteamCommunity.prototype.finalizeTwoFactor = function(secret, activationCode, ca
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return;
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}
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finalize(token);
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SteamTotp.getTimeOffset(function(err, offset, latency) {
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if (err) {
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callback(err);
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return;
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}
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diff = offset;
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finalize(token);
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});
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});
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function finalize(token) {
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@@ -144,14 +152,8 @@ SteamCommunity.prototype.disableTwoFactor = function(revocationCode, callback) {
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return;
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}
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if(body.response.status == 1) {
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callback(null);
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return;
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}
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var error = new Error("Cannot remove authenticator (" + body.response.status + ")");
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error.eresult = body.response.status;
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callback(error);
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// success = true means it worked
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callback(null);
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}, "steamcommunity");
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});
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};
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61
examples/disable_twofactor.js
Normal file
61
examples/disable_twofactor.js
Normal file
@@ -0,0 +1,61 @@
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var SteamCommunity = require('../index.js');
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var ReadLine = require('readline');
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var fs = require('fs');
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var community = new SteamCommunity();
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var rl = ReadLine.createInterface({
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"input": process.stdin,
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"output": process.stdout
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});
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rl.question("Username: ", function(accountName) {
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rl.question("Password: ", function(password) {
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rl.question("Two-Factor Auth Code: ", function(authCode) {
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rl.question("Revocation Code: R", function(rCode) {
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doLogin(accountName, password, authCode, "", rCode);
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});
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});
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});
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});
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function doLogin(accountName, password, authCode, captcha, rCode) {
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community.login({
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"accountName": accountName,
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"password": password,
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"twoFactorCode": authCode,
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"captcha": captcha
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}, function(err, sessionID, cookies, steamguard) {
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if(err) {
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if(err.message == 'SteamGuard') {
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console.log("This account does not have two-factor authentication enabled.");
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process.exit();
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return;
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}
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if(err.message == 'CAPTCHA') {
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console.log(err.captchaurl);
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rl.question("CAPTCHA: ", function(captchaInput) {
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doLogin(accountName, password, authCode, captchaInput);
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});
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return;
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}
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console.log(err);
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process.exit();
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return;
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}
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console.log("Logged on!");
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community.disableTwoFactor("R" + rCode, function(err) {
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if(err) {
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console.log(err);
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process.exit();
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return;
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}
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console.log("Two-factor authentication disabled!");
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process.exit();
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});
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});
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}
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@@ -14,12 +14,13 @@ rl.question("Username: ", function(accountName) {
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});
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});
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function doLogin(accountName, password, authCode, twoFactorCode) {
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function doLogin(accountName, password, authCode, twoFactorCode, captcha) {
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community.login({
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"accountName": accountName,
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"password": password,
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"authCode": authCode,
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"twoFactorCode": twoFactorCode
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"twoFactorCode": twoFactorCode,
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"captcha": captcha
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}, function(err, sessionID, cookies, steamguard) {
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if(err) {
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if(err.message == 'SteamGuardMobile') {
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@@ -39,6 +40,15 @@ function doLogin(accountName, password, authCode, twoFactorCode) {
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return;
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}
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if(err.message == 'CAPTCHA') {
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console.log(err.captchaurl);
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rl.question("CAPTCHA: ", function(captchaInput) {
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doLogin(accountName, password, authCode, twoFactorCode, captchaInput);
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});
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return;
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}
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console.log(err);
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process.exit();
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return;
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@@ -14,11 +14,12 @@ rl.question("Username: ", function(accountName) {
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});
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});
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function doLogin(accountName, password, authCode) {
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function doLogin(accountName, password, authCode, captcha) {
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community.login({
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"accountName": accountName,
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"password": password,
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"authCode": authCode
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"authCode": authCode,
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"captcha": captcha
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}, function(err, sessionID, cookies, steamguard) {
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if(err) {
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if(err.message == 'SteamGuardMobile') {
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@@ -29,13 +30,22 @@ function doLogin(accountName, password, authCode) {
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if(err.message == 'SteamGuard') {
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console.log("An email has been sent to your address at " + err.emaildomain);
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rl.question("Steam Guard Code: ", function(code) {
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rl.question("Steam Guard Code: ", function (code) {
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doLogin(accountName, password, code);
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});
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return;
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}
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if(err.message == 'CAPTCHA') {
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console.log(err.captchaurl);
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rl.question("CAPTCHA: ", function(captchaInput) {
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doLogin(accountName, password, authCode, captchaInput);
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});
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return;
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}
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console.log(err);
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process.exit();
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return;
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43
index.js
43
index.js
@@ -135,6 +135,8 @@ SteamCommunity.prototype.login = function(details, callback) {
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callback(error);
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} else if(!body.success) {
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callback(new Error(body.message || "Unknown error"));
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} else if(!body.oauth) {
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callback(new Error("Malformed response"));
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} else {
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var sessionID = generateSessionID();
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var oAuth = JSON.parse( body.oauth );
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@@ -339,20 +341,34 @@ SteamCommunity.prototype.loggedIn = function(callback) {
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SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
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var self = this;
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this.httpRequest("https://steamcommunity.com/my", {"followRedirect": false}, function(err, response, body) {
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if(err || response.statusCode != 302) {
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callback(err || "HTTP error " + response.statusCode);
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return;
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}
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var match = response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/);
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if(!match) {
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callback(new Error("Can't get profile URL"));
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return;
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}
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if (this._profileURL) {
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completeRequest(this._profileURL);
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} else {
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this.httpRequest("https://steamcommunity.com/my", {"followRedirect": false}, function(err, response, body) {
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if(err || response.statusCode != 302) {
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callback(err || "HTTP error " + response.statusCode);
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return;
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}
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var match = response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/);
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if(!match) {
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callback(new Error("Can't get profile URL"));
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return;
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}
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self._profileURL = match[1];
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setTimeout(function () {
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delete self._profileURL; // delete the cache
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}, 60000);
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completeRequest(match[1]);
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}, "steamcommunity");
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}
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function completeRequest(url) {
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var options = {
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"uri": "https://steamcommunity.com" + match[1] + "/" + endpoint,
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"uri": "https://steamcommunity.com" + url + "/" + endpoint,
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"method": "GET"
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};
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@@ -362,10 +378,9 @@ SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
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}
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self.httpRequest(options, callback, "steamcommunity");
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}, "steamcommunity");
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}
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};
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require('./components/http.js');
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require('./components/chat.js');
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require('./components/profile.js');
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@@ -1,6 +1,6 @@
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{
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"name": "steamcommunity",
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"version": "3.19.2",
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"version": "3.19.8",
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"description": "Provides an interface for logging into and interacting with the Steam Community website",
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"keywords": ["steam", "steam community"],
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"homepage": "https://github.com/DoctorMcKay/node-steamcommunity",
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@@ -15,9 +15,9 @@
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"dependencies": {
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"request": "^2.61.0",
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"node-bignumber": "^1.2.1",
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"steamid": "^0.3.1",
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"steamid": "^1.0.0",
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"xml2js": "^0.4.11",
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"cheerio": "^0.20.0",
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"cheerio": "0.19.0",
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"async": "^1.4.2",
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"steam-totp": "^1.3.0"
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},
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|
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Reference in New Issue
Block a user