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260 Commits

Author SHA1 Message Date
Alexander Corn
f1afcd1962 3.29.0 2016-12-13 00:46:23 -05:00
Alexander Corn
513b0bff1c Added some optimizations and backwards-compatibility for inv fetching 2016-12-13 00:46:02 -05:00
Alexander Corn
ab037b1931 Pass response body back to caller for inventory fetching 2016-12-13 00:45:38 -05:00
Alexander Corn
06df0ecd42 Handle currencies with new endpoint's data in CEconItem 2016-12-13 00:45:23 -05:00
João Silva
b789e13a70 Update inventory loading endpoint (#148)
* Update inventory loading endpoint

Should fix 429s :)

* Fix missing contextID parameter at CEconItem class

* Revert "Fix missing contextID parameter at CEconItem class"

This reverts commit 416321105b.

* Revert "Revert "Fix missing contextID parameter at CEconItem class""

This reverts commit 49ecd46954.

* Update #1
2016-12-13 00:23:02 -05:00
Alexander Corn
95a36b00c1 Remember time offset for purposes of acceptConfirmationForObject
Closes #147
2016-12-08 17:57:01 -05:00
Alexander Corn
41c87501c4 3.28.0 2016-10-28 19:24:05 -04:00
Alexander Corn
4f3ddcc787 Merge pull request #134 from Aareksio/confirmations
Emit `confirmationAccepted` after accepting the confirmation using `confirmationChecker`
2016-10-27 17:07:41 -04:00
Arkadiusz Sygulski
d10fa9983d Emit confirmationAccepted after accepting the confirmation 2016-10-27 22:30:58 +02:00
Arkadiusz Sygulski
666226731e Remove unused function: handleNewConfirmation 2016-10-27 22:18:31 +02:00
Alexander Corn
d096f47cac 3.27.2 2016-10-10 00:55:36 -04:00
Alexander Corn
a8eedb3067 Make it possible to skip json error check 2016-10-10 00:55:19 -04:00
Alexander Corn
ed12a54e81 3.27.1 2016-10-04 09:16:08 -04:00
Alexander Corn
eb341314ef Merge pull request #130 from Pavelas/master
Delete the profile URL cache after log in.
2016-10-04 09:15:03 -04:00
Pavelas
33cd9474ab Delete the profile URL cache after log in. 2016-10-04 10:26:20 +02:00
Alexander Corn
e8a43734be 3.27.0 2016-09-16 19:30:32 -04:00
Alexander Corn
8a27147f5c Added accountAlerts to getNotifications 2016-09-16 19:30:19 -04:00
Alexander Corn
d00d07f828 Added acceptConfirmationForObject convenience method 2016-09-16 19:03:49 -04:00
Alexander Corn
471c11d406 Merge pull request #128 from SzymonLisowiec/patch-1
Problem when search "Key:" in polish language.
2016-09-16 18:21:17 -04:00
Alexander Corn
dd3a9254aa 3.26.1 2016-09-12 11:22:29 -04:00
Alexander Corn
71a3893636 Fixed cookies not being set for non-community domains after logging in
Also fixed secure flag not working for cookies
2016-09-12 11:22:18 -04:00
Alexander Corn
5928c3b76a 3.26.0 2016-09-12 01:33:30 -04:00
Alexander Corn
1b60712b8b Updated getNotifications to use the new JSON endpoint 2016-09-12 01:33:11 -04:00
Alexander Corn
335a955abd Fixed cookies not being set 2016-09-12 01:24:39 -04:00
Alexander Corn
6d534df8ba Set cookies on all Steam domains, and properly flag as secure 2016-09-12 01:17:00 -04:00
Alexander Corn
9022a9a45e 3.25.0 2016-09-08 19:45:05 -04:00
Alexander Corn
ce4d7ae026 Pull trade offer ID directly from listing page 2016-09-08 19:23:15 -04:00
Kysune
b863377c87 Problem when search "Key:" in polish language. 2016-09-01 21:05:46 +02:00
Alexander Corn
20785ee92b 3.24.0 2016-08-31 22:20:49 -04:00
Alexander Corn
3afb393f58 Updated getInventoryHistory for new pagination scheme 2016-08-31 22:20:36 -04:00
Alexander Corn
79543187f0 Fixed timezones being incorrect in trade history entries 2016-08-31 22:20:24 -04:00
Alexander Corn
3139aec463 Reformat inventoryhistory.js 2016-08-31 21:48:17 -04:00
Alexander Corn
bb917af86e 3.23.3 2016-08-10 18:55:36 -04:00
Alexander Corn
17f51b9caa Fixed double callbacks on some json errors (fixes #123) 2016-08-10 18:55:23 -04:00
Alexander Corn
dd638df118 3.23.2 2016-08-09 15:45:32 -04:00
Alexander Corn
b937a05442 Make sure we actually get json back when we want it (fixes #122) 2016-08-09 15:45:21 -04:00
Alexander Corn
9c34d18cd9 3.23.1 2016-08-07 00:04:56 -04:00
Alexander Corn
02e3798124 Handle some cases where the session expires while we're using webchat 2016-08-07 00:04:30 -04:00
Alexander Corn
5d9922cc33 3.23.0 2016-07-13 13:12:39 -04:00
Alexander Corn
153011e1c9 Make _community non-enumerable on CConfirmation 2016-07-13 13:11:56 -04:00
Alexander Corn
575c196cb7 Added acceptAllConfirmations method 2016-07-13 13:11:44 -04:00
Alexander Corn
47a24d19cf Added ability to act on multiple confirmations 2016-07-13 13:11:36 -04:00
Alexander Corn
0eac19b71c 3.22.0 2016-07-10 01:02:48 -04:00
Alexander Corn
ca73ecc786 Parse times in getUserAliases into Date objects 2016-07-10 01:02:36 -04:00
Alexander Corn
e8733613d7 Merge pull request #117 from andrewda/master
Add ability to get user aliases
2016-07-10 00:52:13 -04:00
Andrew Dassonville
89a1df67ec Add ability to get user aliases 2016-07-06 16:20:42 -07:00
Alexander Corn
3ba0a8592e 3.21.2 2016-07-01 18:30:32 -04:00
Alexander Corn
57fa7a679f Fixed market search results including query string (fixes #113) 2016-07-01 18:29:56 -04:00
Alexander Corn
446e315183 Fixed market search result prices being horribly wrong 2016-07-01 18:27:39 -04:00
Alexander Corn
c6a9b74471 3.21.1 2016-06-29 23:08:54 -04:00
Alexander Corn
018e18cb5d Give "Family View Restricted" error if access denied due to Family View 2016-06-29 23:08:40 -04:00
Alexander Corn
303ce10e73 3.21.0 2016-06-27 16:57:12 -04:00
Alexander Corn
60e0e63a92 Fixed marketSearch (fixes #112) 2016-06-27 16:56:16 -04:00
Luke
17e5b94782 Added deleting events in CSteamGroup (#109)
* Added deleteEvent()

* Added deleteGroupEvent()
2016-06-21 22:39:23 -04:00
Alexander Corn
beaf012846 3.20.0 2016-06-15 15:07:45 -04:00
Alexander Corn
38c20a342c Merge pull request #105 from luop90/master
Added editing events to CSteamGroup
2016-06-15 14:17:41 -04:00
Luke
a406cfbfe2 Fixed a valid server object being overwritten 2016-06-15 11:25:44 -06:00
Luke Henke
c970eee9d3 Added editing events to CSteamGroup 2016-06-14 20:29:11 -06:00
Alexander Corn
38e3eefb33 3.19.10 2016-06-14 16:08:03 -04:00
Alexander Corn
a2e26459d9 Emit chatLogOnFailed on error, and handle fatal errors (fixes #104) 2016-06-14 16:07:46 -04:00
Alexander Corn
c1b04ee743 Fixed crash if chat poll returns no response
https://dev.doctormckay.com/topic/383-error-in-node-steamcommunity/
2016-06-14 16:02:04 -04:00
Alexander Corn
542eb8d47e 3.19.9 2016-06-03 20:11:56 -04:00
Alexander Corn
9081528f72 Fixed "Error: Error:" in trade errors 2016-06-03 20:10:33 -04:00
Alexander Corn
8be8e395b6 3.19.8 2016-05-05 16:12:35 -04:00
Alexander Corn
4b7ea80fcf Fixed profile URL cache always being deleted when editing profile 2016-05-05 16:12:27 -04:00
Alexander Corn
7f945afbca 3.19.7 2016-05-05 16:00:38 -04:00
Alexander Corn
3b241ba24f Cache profile URL so we don't need to request it all the time 2016-05-05 16:00:28 -04:00
Alexander Corn
fddd74cf24 Fixed crash if response to login is malformed 2016-04-04 21:42:46 -04:00
Alexander Corn
9a3138aa35 3.19.6 2016-04-02 16:15:35 -04:00
Alexander Corn
839d8b51e3 Automatically handle time offset when enabling 2FA (fixes #98) 2016-04-02 16:14:34 -04:00
Alexander Corn
ddf0221489 Added disable_twofactor example 2016-04-02 16:14:17 -04:00
Alexander Corn
64aaca66be 3.19.5 2016-03-31 14:34:27 -04:00
Alexander Corn
aac26212d7 Fixed sessionExpired event always being emitted for confirmation errors 2016-03-23 19:03:55 -04:00
Alexander Corn
d8d99a804f 3.19.4 2016-03-23 14:33:28 -04:00
Alexander Corn
f47afae1ea Pin cheerio version to 0.19.0
https://github.com/DoctorMcKay/node-steam-tradeoffer-manager/issues/120#issuecomment-200179648
2016-03-23 14:33:08 -04:00
Alexander Corn
8d90aac203 Use SteamID v1.0.0 2016-03-22 01:20:02 -04:00
Alexander Corn
f1bfd8b3af 3.19.3 2016-03-18 23:33:41 -04:00
Alexander Corn
579fc04c1c Prompt for CAPTCHA input in examples if needed (fixes #88) 2016-03-18 23:33:30 -04:00
Alexander Corn
58927dc937 Fixed fake error when removing 2FA (fixes #96) 2016-03-18 23:29:17 -04:00
Alexander Corn
018cacac59 Added CONTRIBUTING.md 2016-03-15 15:06:08 -04:00
Alexander Corn
26effb27fe 3.19.2 2016-03-14 21:39:55 -04:00
Alexander Corn
5880e922ab Fixed crashes when checking non-string HTTP responses (fixes #94) 2016-03-14 21:39:45 -04:00
Alexander Corn
fe007811a5 Bumped cheerio version 2016-03-08 01:56:31 -05:00
Alexander Corn
7b882c8439 Updated readme 2016-03-08 01:53:45 -05:00
Alexander Corn
6c4cb9e62f 3.19.1 2016-03-08 01:37:29 -05:00
Alexander Corn
2300081d43 Only fire the callback for blocked requests if one was provided 2016-03-08 01:37:20 -05:00
Alexander Corn
0f20f918be 3.19.0 2016-03-08 01:23:46 -05:00
Alexander Corn
b761b8108b Check properties instead of SteamID proto (fixes #90) 2016-03-08 01:23:31 -05:00
Alexander Corn
46e16cc0b6 Fixed loggedIn method 2016-03-07 01:32:27 -05:00
Alexander Corn
237d3786a2 Properly handle steammobile: protocol error meaning we're not logged in 2016-03-07 01:32:20 -05:00
Alexander Corn
1884ceb7d9 Emit sessionExpired when we detect that we aren't logged in 2016-03-07 01:32:02 -05:00
Alexander Corn
893c4df06b 3.19.0-beta6 2016-03-05 19:38:44 -05:00
Alexander Corn
593ed6b9ef Detect when we aren't logged in and should be 2016-03-05 18:58:39 -05:00
Alexander Corn
840e9548ed 3.19.0-beta5 2016-03-05 00:40:56 -05:00
Alexander Corn
dee6b7964b Fixed crash under specific conditions 2016-03-05 00:40:45 -05:00
Alexander Corn
2fc434d475 3.19.0-beta4 2016-03-05 00:27:13 -05:00
Alexander Corn
42ebbda00d Fixed typo 2016-03-05 00:27:04 -05:00
Alexander Corn
eed791acbd Added ability to delay HTTP requests 2016-03-05 00:14:36 -05:00
Alexander Corn
54b83016af 3.19.0-beta3 2016-03-05 00:01:47 -05:00
Alexander Corn
1032b1f832 Removed now-unnecessary _checkHttpError and _checkCommunityError calls 2016-03-04 23:59:49 -05:00
Alexander Corn
fce2560abe Handle calls to httpRequest with URI and no options 2016-03-04 23:50:49 -05:00
Alexander Corn
0069bb36ef 3.19.0-beta2 2016-03-04 19:36:42 -05:00
Alexander Corn
1028c4193f Added HTTP source 2016-03-04 19:35:04 -05:00
Alexander Corn
991b11e0f4 3.19.0-beta1 2016-03-04 18:51:39 -05:00
Alexander Corn
72c01468da Want node v4.0.0 or later 2016-03-04 18:27:50 -05:00
Alexander Corn
eecd682033 Added unified interface for HTTP requests with pre/post hooks 2016-03-04 18:26:47 -05:00
Alexander Corn
574a3127cb 3.18.7 2016-03-04 00:19:31 -05:00
Alexander Corn
55027f7b1f Merge pull request #87 from andrewda/patch-1
Fixed crash when handling an inventory issue
2016-03-04 00:18:17 -05:00
Andrew Dassonville
70ffc5559d Renamed body.error to body.Error 2016-03-03 19:22:05 -08:00
Andrew Dassonville
f4be134f71 Fixed crash when handling an inventory issue
```
/bots/node_modules/steamcommunity/components/users.js:265
                                callback(new Error(body.Error || "Malformed response"));
                                                       ^

TypeError: Cannot read property 'Error' of undefined
    at Request._callback (/bots/node_modules/steamcommunity/components/users.js:265:28)
    at Request.self.callback (/bots/node_modules/steamcommunity/node_modules/request/request.js:199:22)
    at emitTwo (events.js:100:13)
    at Request.emit (events.js:185:7)
    at Request.<anonymous> (/bots/node_modules/steamcommunity/node_modules/request/request.js:1036:10)
    at emitOne (events.js:95:20)
    at Request.emit (events.js:182:7)
    at IncomingMessage.<anonymous> (/bots/node_modules/steamcommunity/node_modules/request/request.js:963:12)
    at emitNone (events.js:85:20)
    at IncomingMessage.emit (events.js:179:7)
```
2016-03-03 13:42:05 -08:00
Alexander Corn
7792969cae Merge pull request #54 from Mikxail/bugfix-market-item-price
bugfix market-item price
2016-02-29 16:44:17 -05:00
Alexander Corn
57a3532860 3.18.6 2016-02-29 16:42:00 -05:00
Alexander Corn
facf335f0e Fixed captcha overriding more important errors (fixes #56) 2016-02-29 16:41:37 -05:00
Alexander Corn
1c3817b797 Fixed captcha URL (fixes #83) 2016-02-29 16:24:29 -05:00
Alexander Corn
74efd50f72 Added more informative error messages for RSA key retrieval failure 2016-02-06 23:48:26 -05:00
Alexander Corn
87e3665b01 Revised JSDoc language (#80) 2016-02-04 21:49:54 -05:00
Alexander Corn
0b94419de4 Merge pull request #76 from Aareksio/patch-1
Fix for issue #75
2016-01-25 11:47:34 -05:00
Arkadiusz Sygulski
defbd347cc Fix for issue #75
In received XML there's `isPrimary="0"`, which mostly likely causes the problem, which results the last group in xml to be set as primary. 
This should fix it.
2016-01-25 11:35:22 +01:00
Alexander Corn
7efc1f2fd0 3.18.5 2016-01-21 01:15:00 -05:00
Alexander Corn
05c2da89da Fixed crash when unable to check confirmations 2016-01-21 01:14:52 -05:00
Alexander Corn
b83c40419c 3.18.4 2016-01-20 23:05:07 -05:00
Alexander Corn
fb0097499d Added some more debug output to confirmation checker 2016-01-20 23:04:54 -05:00
Alexander Corn
c2983e3bcd RIP market and trade confirmation opt-out 2016-01-20 13:47:14 -05:00
Alexander Corn
80b3cc52d2 3.18.3 2016-01-19 11:30:02 -05:00
Alexander Corn
fa59b188a5 Use the standard device ID when enabling 2FA 2016-01-19 11:29:26 -05:00
Alexander Corn
e446cc3cd8 3.18.2 2016-01-18 18:47:02 -05:00
Alexander Corn
722ca6689b Removed excess whitespace 2016-01-18 18:46:45 -05:00
Alexander Corn
1276c71e4e Use same device ID for all trade confirmation requests 2016-01-18 18:38:50 -05:00
Alexander Corn
a51bd21153 3.18.1 2016-01-17 19:19:14 -05:00
Alexander Corn
f1bbfc4901 Removed unused arguments from CSteamGroup#deleteAnnouncement 2016-01-17 19:19:04 -05:00
Alexander Corn
eb8d094bf1 3.18.0 2016-01-17 19:10:02 -05:00
Alexander Corn
b1cca95ec0 Merge pull request #70 from LeCoffee/master
Adding ability to edit an annoucement.
2016-01-17 19:08:20 -05:00
Shaun Barratt
27ef78cc4b Added ability to deleteAnnoucement 2016-01-17 02:27:11 +00:00
Shaun Barratt
4223d88fd1 Catching HTTP errors properly
Specifying the Group in getAllGroupAnnouncements
Removing unnecessary comments
Made the callback for getAllGroupAnnouncements mandatory
2016-01-16 18:39:04 +00:00
Shaun Barratt
ac02f6cb49 Added getAllAnnouncements
Added example on how to use it
2016-01-16 00:06:42 +00:00
Shaun Barratt
d84601e256 Adding the whitespace back (blame atom.io!)
Converting spaces to tabs.
2016-01-15 21:28:43 +00:00
Shaun Barratt
4152865f5e Adding ability to edit an annoucement.
Added an example.
2016-01-15 17:48:57 +00:00
Alexander Corn
7627e6a3a0 3.17.2 2016-01-13 01:02:52 -05:00
Alexander Corn
bbcf0eb72f Merge pull request #65 from spddl/master
Error: You must fill out all fields in at least one language - fix
2016-01-13 01:01:58 -05:00
spddl
d51b6582e2 Error: You must fill out all fields in at least one language fix 2016-01-13 06:16:51 +01:00
Alexander Corn
bbd339b88b 3.17.1 2016-01-05 22:46:05 -05:00
Alexander Corn
fcaaa38085 Merge pull request #59 from Aareksio/master
Fixed chatMessage function
2016-01-05 22:44:54 -05:00
mikxail
26f27e2698 remove unused price calculating block
and fix lowestPrice value
2016-01-05 21:58:49 +03:00
Mole
6d8d0c5fbb Fixed missing 'var self = this;' 2016-01-05 15:33:54 +01:00
Alexander Corn
08c9ab6809 3.17.0 2016-01-04 19:17:46 -05:00
Alexander Corn
c150425ee5 Use gzip for HTTP requests 2016-01-03 14:38:02 -05:00
Mikhail Konovalov
eae78aab93 remove options argument for updatePrice method 2015-12-28 15:58:31 +03:00
Alexander Corn
5c2666e0f4 Merge pull request #55 from Mikxail/constructor-additional-options
additional options for SteamCommunity constructor
2015-12-28 00:24:11 -05:00
Alexander Corn
c64b6c7e99 Merge pull request #53 from Mikxail/bugfix-market-search
bugfix call performSearch
2015-12-28 00:17:26 -05:00
Mikhail Konovalov
318f9ab2b4 bugfix call performSearch 2015-12-27 16:53:15 +03:00
Mikhail Konovalov
5c2894a7d4 bugfix market-item price
and add currency option for .getMarketItem(appid, hashName, currency, cb)
2015-12-27 16:51:11 +03:00
Mikhail Konovalov
3167034b97 additional options for SteamCommunity constructor 2015-12-27 16:08:06 +03:00
Alexander Corn
3bfe8c3713 3.16.0 2015-12-26 18:38:53 -05:00
Alexander Corn
0c4e026701 Require steamguard value in oAuthLogin method 2015-12-26 18:34:22 -05:00
Alexander Corn
c246011fe2 Added oauth token to login callback 2015-12-26 18:34:11 -05:00
Alexander Corn
c290e16dc5 Generate sessionids that follow the same pattern as Valve's 2015-12-26 18:19:35 -05:00
Alexander Corn
f8852ba6c4 Pretend to be Chrome 2015-12-26 18:17:01 -05:00
Alexander Corn
52ee65d9da Added oAuthLogin 2015-12-26 18:15:09 -05:00
Alexander Corn
42e04b123a 3.15.0 2015-12-21 14:22:27 -05:00
Alexander Corn
1f69d1fc04 CEconItem: is_currency is bool, fraudwarnings/descriptions are arrays 2015-12-21 14:22:07 -05:00
Alexander Corn
e4b5e763eb Added support for escrow to getInventoryHistory 2015-12-21 14:21:47 -05:00
Alexander Corn
6feb607366 3.14.1593 2015-12-15 00:29:44 -05:00
Alexander Corn
cc64d9883a Fixed some errors not being Error objects 2015-12-15 00:29:00 -05:00
Alexander Corn
d4a92b4dea Added enable_twofactor example 2015-12-12 18:41:10 -05:00
Alexander Corn
e2849719c1 3.14.159 2015-12-10 18:43:32 -05:00
Alexander Corn
c9541d093c Delete mobile-client cookies after we login so we don't get mobile pages 2015-12-10 18:42:16 -05:00
Alexander Corn
339d5dc1e4 3.14.1 2015-12-07 16:36:20 -05:00
Alexander Corn
2a7a03d35e Use SHA-1 hash of our SteamID when enabling 2FA 2015-12-07 16:34:49 -05:00
Alexander Corn
ff1c3279c8 Use random hex value instead of current time for deviceid 2015-12-07 11:42:10 -05:00
Alexander Corn
9175a44828 3.14.0 2015-12-05 01:41:39 -05:00
Alexander Corn
deeeb633cf Delete _identitySecret if we have it when we stop polling 2015-12-05 01:41:35 -05:00
Alexander Corn
a50bd35a54 Added proper queue for confirmations 2015-12-05 01:37:41 -05:00
Alexander Corn
5bf51a2e3e Added automatic confirmation accepting 2015-12-05 00:41:27 -05:00
Alexander Corn
448b32b9c6 callback with an error if we don't get a valid RSA key (resolves #29) 2015-12-05 00:24:52 -05:00
Alexander Corn
01428e6007 3.13.0 2015-12-03 14:03:59 -05:00
Alexander Corn
43d1147fd7 Add tradeConfirmation alias for emailConfirmation and marketConfirmation
Resolves #24
2015-12-03 13:59:54 -05:00
Alexander Corn
479cc47bf5 Fixed crashes on 2FA errors (fixes #22) 2015-12-03 13:57:49 -05:00
Alexander Corn
01217a3659 3.12.2 2015-12-02 22:38:59 -05:00
Alexander Corn
0e34bceb1f Only reset the polling timer if we have an interval set 2015-12-02 22:38:51 -05:00
Alexander Corn
c4ea8eeb41 3.12.1
I screwed up 3.12.0 and npm won't let me publish over it, so 3.12.0 just
doesn't exist.
2015-12-02 22:25:00 -05:00
Alexander Corn
0f83fe8c64 Added confirmation polling 2015-12-02 22:20:16 -05:00
Alexander Corn
5624611421 Moved getWebApiKey to webapi.js component 2015-12-02 21:35:35 -05:00
Alexander Corn
49d2bb4252 Fixed finalizeTwoFactor checking success before want_more (fixes #16) 2015-12-02 21:33:33 -05:00
Alexander Corn
b54ccff7c8 Added confirmations 2015-12-02 21:31:17 -05:00
Alexander Corn
b82f7ca045 Merge pull request #17 from s992/master
Updates login code to use mobile login headers and cookies
2015-12-02 19:19:50 -05:00
Sean Walsh
2526539266 removes extra loginfriendlyname 2015-12-01 21:41:30 -08:00
Sean Walsh
fc75036974 moves headers away from being default on everything. only use them on login. 2015-12-01 17:57:26 -08:00
Sean Walsh
ee1e819812 removes extra steam_language cookie 2015-12-01 17:40:51 -08:00
Sean Walsh
fceea0737d updates login code to use mobile login so that we can grab the oauth token. 2015-11-30 17:39:55 -08:00
Alexander Corn
f3ac556922 Added check for community error when getting webapi oauth token 2015-11-30 19:40:10 -05:00
Alexander Corn
2e02c14455 3.11.1 2015-11-27 22:09:47 -05:00
Alexander Corn
8f580fc231 Fixed enableTwoFactor returning success when it wasn't successful 2015-11-27 22:09:36 -05:00
Alexander Corn
6f596b5b16 3.11.0 2015-11-27 17:57:57 -05:00
Alexander Corn
1249e28d83 Added enableTwoFactor and finalizeTwoFactor methods 2015-11-27 17:57:39 -05:00
Alexander Corn
85bcaa70be 3.10.0 2015-11-27 01:46:10 -05:00
Alexander Corn
2a5419513c Added disableTwoFactor method 2015-11-27 01:45:58 -05:00
Alexander Corn
deec5c52a4 Fixed isLimitedAccount and vacBanned (fixes #12) 2015-11-27 01:32:12 -05:00
Alexander Corn
2399a5b783 Added getWebApiOauthToken 2015-11-27 01:28:31 -05:00
Alexander Corn
efea8c6265 3.9.10 2015-11-11 00:52:18 -05:00
Alexander Corn
2be414b20c Merge pull request #10 from charredgrass/master
Fixed error on getNotifications
2015-11-11 00:36:54 -05:00
Maxwell Chow
25ebb4c5a3 Fixed error on getNotifications 2015-11-10 20:46:17 -08:00
Alexander Corn
ac87fd3a40 3.9.9 2015-11-09 23:30:39 -05:00
Alexander Corn
c67e2e04f1 Merge pull request #9 from shaunidiot/patch-1
Spelling error
2015-11-09 23:30:02 -05:00
Shaun
83eeb0f190 Spelling error 2015-11-10 12:29:23 +08:00
Alexander Corn
e09cf24fbf 3.9.8 2015-10-26 21:30:46 -04:00
Alexander Corn
9d2b5ade67 Fixed scheduleGroupEvent method
Fixes #7
2015-10-26 21:30:27 -04:00
Alexander Corn
be4e5c9449 3.9.7 2015-10-14 00:37:36 -04:00
Alexander Corn
5926197f23 Fixed primary group setting not working 2015-10-14 00:37:27 -04:00
Alexander Corn
2d86f81142 3.9.6 2015-10-06 18:53:33 -04:00
Alexander Corn
f37bff4a57 Make the error in getWebApiKey an Error object 2015-10-06 18:53:25 -04:00
Alexander Corn
c700b7663b 3.9.5 2015-10-04 19:47:06 -04:00
Alexander Corn
c26e548c64 Fixed some dumb code 2015-10-04 19:46:38 -04:00
Alexander Corn
658d8fb708 Merge pull request #6 from JorisD33/patch-get-inventory
Patch getInventory
2015-10-04 19:43:59 -04:00
Joris
cd68841d1d Fix getInventory issue 2015-10-04 23:28:40 +02:00
Joris
5853968661 Fix CSteamUser constructor 2015-10-04 23:20:30 +02:00
Alexander Corn
10d899f7a7 3.9.4 2015-09-20 00:49:51 -04:00
Alexander Corn
4e1453e702 Better handling for missing items in user XML 2015-09-20 00:49:42 -04:00
Alexander Corn
f3cf2a4361 3.9.3 2015-09-20 00:33:32 -04:00
Alexander Corn
2890b70add Actually fixed the previous issue 2015-09-20 00:33:24 -04:00
Alexander Corn
1810727a2f 3.9.2 2015-09-19 23:35:10 -04:00
Alexander Corn
3d566ed0fb Return an error if we get invalid XML when getting a CSteamUser 2015-09-19 23:35:01 -04:00
Alexander Corn
80979bc387 3.9.1 2015-09-09 12:08:36 -04:00
Alexander Corn
4e326e3295 Always use Error objects in callbacks 2015-09-09 12:08:18 -04:00
Alexander Corn
cff35ba863 3.9.0 2015-09-09 12:04:52 -04:00
Alexander Corn
d975fdfba8 Added getInventoryHistory method 2015-09-09 12:04:28 -04:00
Alexander Corn
4e3c319ee1 Added async dependency 2015-09-09 11:52:31 -04:00
Alexander Corn
e5cbd23110 3.8.0 2015-09-07 00:10:38 -04:00
Alexander Corn
82f1d490f9 Added contextid property to CEconItem objects 2015-09-07 00:10:32 -04:00
Alexander Corn
c3f5b492b3 Added inventory methods to CSteamUser 2015-09-07 00:01:35 -04:00
Alexander Corn
09cd81b607 Added CEconItem and getUserInventory 2015-09-07 00:00:19 -04:00
Alexander Corn
8a6d912374 Added getUserInventoryContexts 2015-09-06 23:22:10 -04:00
Alexander Corn
c392f2ac74 3.7.2 2015-09-02 17:28:27 -04:00
Alexander Corn
8e6f859269 Properly handle all instances of access being denied because not logged in 2015-09-02 17:28:13 -04:00
Alexander Corn
84dce9872a 3.7.1 2015-09-02 17:22:17 -04:00
Alexander Corn
c2ad457e87 Fixed getWebApiKey not failing if not logged in 2015-09-02 17:19:12 -04:00
Alexander Corn
0116842deb 3.7.0 2015-08-14 00:04:56 -04:00
Alexander Corn
3d0522a560 Added CSteamUser#inviteToGroup and SteamCommunity#inviteUserToGroup 2015-08-14 00:04:43 -04:00
Alexander Corn
3db3d47e92 Made CSteamUser methods available directly on SteamCommunity 2015-08-13 23:57:08 -04:00
Alexander Corn
f341dbe72a 3.6.0 2015-08-13 00:16:01 -04:00
Alexander Corn
22f388e110 Added uploadAvatar method 2015-08-12 19:32:16 -04:00
Alexander Corn
115f13f686 Added readme shields 2015-08-11 02:00:49 -04:00
Alexander Corn
a30739067e Added LICENSE 2015-08-11 02:00:43 -04:00
Alexander Corn
bd87f27c9c 3.5.2 2015-08-07 00:28:33 -04:00
Alexander Corn
07c8c724e7 Use UTC times 2015-08-07 00:28:24 -04:00
Alexander Corn
ea88c1cda4 3.5.1 2015-08-05 00:53:01 -04:00
Alexander Corn
c291f0fab3 Fixed group member retrieval paging not working 2015-08-05 00:52:54 -04:00
Alexander Corn
88063ebf27 3.5.0 2015-08-05 00:37:08 -04:00
Alexander Corn
8485b447d8 Added getGroupHistory and CSteamGroup#getHistory 2015-08-05 00:13:32 -04:00
Alexander Corn
df20c1ac25 Added getGroupMembersEx and addresses param to CSteamGroup#getMembers 2015-08-04 23:51:09 -04:00
Alexander Corn
49b038d3d2 Added class-less group methods 2015-08-04 23:37:16 -04:00
Alexander Corn
d1efe5f203 Ignore IDE stuff 2015-08-04 23:37:08 -04:00
Alexander Corn
b16a8144ff 3.4.0 2015-07-30 16:50:36 -04:00
Alexander Corn
019e33d360 Merge pull request #3 from rannmann/master
Add getMarketApps component
2015-07-30 16:49:39 -04:00
Jake Forrester
01093f38fa Fixed callback error type consistency 2015-07-30 13:45:07 -07:00
Jake Forrester
62c2f1b965 Moved non-class file to components 2015-07-30 13:28:28 -07:00
Jake Forrester
21895a221c Added getMarketApps
Returns an object in format of {appid: appName, ...}
2015-07-30 11:42:47 -07:00
Alexander Corn
f3d88d6b83 3.3.3 2015-07-29 22:31:15 -04:00
Alexander Corn
09327af220 Fixed one more crash 2015-07-29 22:31:05 -04:00
Alexander Corn
0bb2cb6137 3.3.2 2015-07-29 22:29:23 -04:00
Alexander Corn
c9538137d5 Fixed crashes when using various CSteamUser methods 2015-07-29 22:29:14 -04:00
26 changed files with 3097 additions and 647 deletions

1
.gitignore vendored
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@@ -1,2 +1,3 @@
node_modules/*
test.js
.idea/

35
CONTRIBUTING.md Normal file
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@@ -0,0 +1,35 @@
# Contributing to SteamCommunity
Thanks for your interest in making `SteamCommunity` better! I'd appreciate it if you read over this document quickly
before you submit your issue or pull request. It'll make things go much smoother.
# Issues
Submitting an issue?
- If you're **reporting a bug**, please include all relevant details.
- A descriptive title helps for one. Titles of just "Error" or "It doesn't work" really don't help.
- Please describe what you're trying to do, what actually happens, and what you can do to reproduce the problem.
- If you have an error message or a crash, please include the full text of the error message and the stack trace.
- Include the relevant snippet of your code. Wrap it in \`\`\`js /* code */ \`\`\` and GitHub [will format it nicely for you](https://help.github.com/articles/github-flavored-markdown/#syntax-highlighting).
- If you're **requesting a feature**, please be descriptive and understanding.
- A good title makes a difference. Please briefly describe what you're requesting in the title.
- Be descriptive in the issue body, too. Say what you want to do, and ideally what the method should be named.
- Be understanding if I don't think that your feature request falls within the scope of this module.
- If you're **asking a question** or **requesting support**, please don't submit a GitHub issue.
- Issues are only for problems directly relating to the module's code.
- Please [post a thread in the dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/) instead.
# Pull Requests
Submitting a pull request? Great! Thanks for contributing your time and code! Please keep the following in mind.
- Please follow the existing code style.
- Tabs for indentation
- camelCase for variables and functions
- Opening braces on the same line as the if/for/while statement
- etc.
- Please avoid breaking changes. If you make a breaking change that can be done in a backwards-compatible manner, I won't accept it.
- Please don't increment the version number in `package.json`. I'll do that myself when I publish it to npm.
- Please include a brief description of your change in the pull request if it's not immediately apparent from the code.
- Be understanding if I don't think that your change falls within the scope of this module.

21
LICENSE Normal file
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@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2015 Alexander Corn
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@@ -1,15 +1,23 @@
# Steam Community for Node.js
[![npm version](https://img.shields.io/npm/v/steamcommunity.svg)](https://npmjs.com/package/steamcommunity)
[![npm downloads](https://img.shields.io/npm/dm/steamcommunity.svg)](https://npmjs.com/package/steamcommunity)
[![dependencies](https://img.shields.io/david/DoctorMcKay/node-steamcommunity.svg)](https://david-dm.org/DoctorMcKay/node-steamcommunity)
[![license](https://img.shields.io/npm/l/steamcommunity.svg)](https://github.com/DoctorMcKay/node-steamcommunity/blob/master/LICENSE)
[![paypal](https://img.shields.io/badge/paypal-donate-yellow.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=N36YVAT42CZ4G&item_name=node%2dsteamcommunity&currency_code=USD)
This lightweight module provides an easy interface for the Steam Community website. This module can be used to simply login to steamcommunity.com for use with other libraries, or to interact with steamcommunity.com.
This module provides an easy interface for the Steam Community website. This module can be used to simply login to steamcommunity.com for use with other libraries, or to interact with steamcommunity.com.
It supports Steam Guard but doesn't support CAPTCHAs, so make sure you don't provide Steam with an incorrect password.
It supports Steam Guard and CAPTCHAs.
# Installation
Install it from npm:
$ npm install steamcommunity
**Have a question about the module or coding in general? *Do not create a GitHub issue.* GitHub issues are for feature
requests and bug reports. Instead, post in the [dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/).
Such issues may be ignored!**
# Documentation
As of version 1.0.0, documentation is on the [GitHub wiki](https://github.com/DoctorMcKay/node-steamcommunity/wiki).
Documentation is available on the [GitHub wiki](https://github.com/DoctorMcKay/node-steamcommunity/wiki).
# Support
Report bugs on the [issue tracker](https://github.com/DoctorMcKay/node-steamcommunity/issues) or ask questions
on the [dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/).

35
classes/CConfirmation.js Normal file
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@@ -0,0 +1,35 @@
var SteamCommunity = require('../index.js');
module.exports = CConfirmation;
function CConfirmation(community, data) {
Object.defineProperty(this, "_community", {"value": community});
this.id = data.id;
this.type = data.type;
this.creator = data.creator;
this.key = data.key;
this.title = data.title;
this.receiving = data.receiving;
this.time = data.time;
this.icon = data.icon;
this.offerID = this.type == SteamCommunity.ConfirmationType.Trade ? this.creator : null;
}
CConfirmation.prototype.getOfferID = function(time, key, callback) {
if (this.type && this.creator) {
if (this.type != SteamCommunity.ConfirmationType.Trade) {
callback(new Error("Not a trade confirmation"));
return;
}
callback(null, this.creator);
return;
}
this._community.getConfirmationOfferID(this.id, time, key, callback);
};
CConfirmation.prototype.respond = function(time, key, accept, callback) {
this._community.respondToConfirmation(this.id, this.key, time, key, accept, callback);
};

70
classes/CEconItem.js Normal file
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@@ -0,0 +1,70 @@
module.exports = CEconItem;
function CEconItem(item, descriptions, contextID) {
var thing;
for (thing in item) {
if (item.hasOwnProperty(thing)) {
this[thing] = item[thing];
}
}
var isCurrency = (typeof this.is_currency !== 'undefined') ? (!!this.is_currency) : (typeof this.currencyid !== 'undefined'); // I don't want to put this on the object yet; it's nice to have the ids at the top of printed output
if (isCurrency) {
this.currencyid = this.id = (this.id || this.currencyid);
} else {
this.assetid = this.id = (this.id || this.assetid);
}
this.instanceid = this.instanceid || '0';
this.amount = parseInt(this.amount, 10);
this.contextid = this.contextid || contextID.toString();
// Merge the description
if (descriptions) {
for (thing in descriptions) {
if (descriptions.hasOwnProperty(thing)) {
this[thing] = descriptions[thing];
}
}
}
this.is_currency = isCurrency;
this.tradable = !!this.tradable;
this.marketable = !!this.marketable;
this.commodity = !!this.commodity;
this.market_tradable_restriction = (this.market_tradable_restriction ? parseInt(this.market_tradable_restriction, 10) : 0);
this.market_marketable_restriction = (this.market_marketable_restriction ? parseInt(this.market_marketable_restriction, 10) : 0);
this.fraudwarnings = this.fraudwarnings || [];
this.descriptions = this.descriptions || [];
if (this.owner && JSON.stringify(this.owner) == '{}') {
this.owner = null;
}
}
CEconItem.prototype.getImageURL = function() {
return "https://steamcommunity-a.akamaihd.net/economy/image/" + this.icon_url + "/";
};
CEconItem.prototype.getLargeImageURL = function() {
if(!this.icon_url_large) {
return this.getImageURL();
}
return "https://steamcommunity-a.akamaihd.net/economy/image/" + this.icon_url_large + "/";
};
CEconItem.prototype.getTag = function(category) {
if(!this.tags) {
return null;
}
for(var i = 0; i < this.tags.length; i++) {
if(this.tags[i].category == category) {
return this.tags[i];
}
}
return null;
};

View File

@@ -1,10 +1,15 @@
var SteamCommunity = require('../index.js');
var Cheerio = require('cheerio');
SteamCommunity.prototype.getMarketItem = function(appid, hashName, callback) {
SteamCommunity.prototype.getMarketItem = function(appid, hashName, currency, callback) {
if (typeof currency == "function") {
callback = currency;
currency = 1;
}
var self = this;
this.request("https://steamcommunity.com/market/listings/" + appid + "/" + encodeURIComponent(hashName), function(err, response, body) {
if(self._checkHttpError(err, response, callback)) {
this.httpRequest("https://steamcommunity.com/market/listings/" + appid + "/" + encodeURIComponent(hashName), function(err, response, body) {
if (err) {
callback(err);
return;
}
@@ -13,23 +18,21 @@ SteamCommunity.prototype.getMarketItem = function(appid, hashName, callback) {
callback(new Error("There are no listings for this item."));
return;
}
var item = new CMarketItem(self, body, $);
if(item.commodity) {
item.updatePrice(function(err) {
if(err) {
callback(err);
} else {
callback(null, item);
}
});
} else {
callback(null, item);
}
});
var item = new CMarketItem(appid, hashName, self, body, $);
item.updatePrice(currency, function(err) {
if(err) {
callback(err);
} else {
callback(null, item);
}
});
}, "steamcommunity");
};
function CMarketItem(community, body, $) {
function CMarketItem(appid, hashName, community, body, $) {
this._appid = appid;
this._hashName = hashName;
this._community = community;
this._$ = $;
@@ -38,6 +41,12 @@ function CMarketItem(community, body, $) {
if(match) {
this._country = match[1];
}
this._language = "english";
match = body.match(/var g_strLanguage = "([^"]+)";/);
if(match) {
this._language = match[1];
}
this.commodity = false;
var match = body.match(/Market_LoadOrderSpread\(\s*(\d+)\s*\);/);
@@ -62,37 +71,45 @@ function CMarketItem(community, body, $) {
// ignore
}
}
this.quantity = 0;
this.lowestPrice = 0;
if(!this.commodity) {
var total = $('#searchResults_total');
if(total) {
this.quantity = parseInt(total.text().replace(/[^\d]/g, '').trim(), 10);
}
var lowest = $('.market_listing_price.market_listing_price_with_fee');
if(lowest[0]) {
this.lowestPrice = parseInt($(lowest[0]).text().replace(/[^\d]/g, '').trim(), 10);
this.firstAsset = null;
this.assets = null;
match = body.match(/var g_rgAssets = (.*);/);
if (match) {
try {
this.assets = JSON.parse(match[1]);
this.assets = this.assets['730']['2'];
this.firstAsset = this.assets[Object.keys(this.assets)[0]];
} catch (e) {
// ignore
}
}
this.quantity = 0;
this.lowestPrice = 0;
// TODO: Buying listings and placing buy orders
}
CMarketItem.prototype.updatePrice = function(callback) {
CMarketItem.prototype.updatePrice = function (currency, callback) {
if (this.commodity) {
this.updatePriceForCommodity(currency, callback);
} else {
this.updatePriceForNonCommodity(currency, callback);
}
};
CMarketItem.prototype.updatePriceForCommodity = function(currency, callback) {
if(!this.commodity) {
throw new Error("Cannot update price for non-commodity item");
}
// TODO: Currency option maybe?
var self = this;
this._community.request({
"uri": "https://steamcommunity.com/market/itemordershistogram?country=US&language=english&currency=1&item_nameid=" + this.commodityID,
"json": true,
this._community.httpRequest({
"uri": "https://steamcommunity.com/market/itemordershistogram?country=US&language=english&currency=" + currency + "&item_nameid=" + this.commodityID,
"json": true
}, function(err, response, body) {
if(self._community._checkHttpError(err, response, callback)) {
if (err) {
callback(err);
return;
}
@@ -122,5 +139,50 @@ CMarketItem.prototype.updatePrice = function(callback) {
if(callback) {
callback(null);
}
});
}, "steamcommunity");
};
CMarketItem.prototype.updatePriceForNonCommodity = function (currency, callback) {
if(this.commodity) {
throw new Error("Cannot update price for commodity item");
}
var self = this;
this._community.httpRequest({
"uri": "https://steamcommunity.com/market/listings/" +
this._appid + "/" +
encodeURIComponent(this._hashName) +
"/render/?query=&start=0&count=10&country=US&language=english&currency=" + currency,
"json": true
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
if (body.success != 1) {
callback && callback(new Error("Error " + body.success));
return;
}
var match = body.total_count;
if (match) {
self.quantity = parseInt(match, 10);
}
var lowestPrice;
var $ = Cheerio.load(body.results_html);
match = $(".market_listing_price.market_listing_price_with_fee");
if (match) {
for (var i = 0; i < match.length; i++) {
lowestPrice = parseFloat($(match[i]).text().replace(",", ".").replace(/[^\d.]/g, ''));
if (!isNaN(lowestPrice)) {
self.lowestPrice = lowestPrice;
break;
}
}
}
callback && callback(null);
}, "steamcommunity");
};

View File

@@ -27,59 +27,63 @@ SteamCommunity.prototype.marketSearch = function(options, callback) {
qs.count = 100;
qs.sort_column = 'price';
qs.sort_dir = 'asc';
performSearch.call(this, this.request, qs, [], callback);
var self = this;
var results = [];
performSearch();
function performSearch() {
self.httpRequest({
"uri": "https://steamcommunity.com/market/search/render/",
"qs": qs,
"headers": {
"referer": "https://steamcommunity.com/market/search"
},
"json": true
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
if(!body.success) {
callback(new Error("Success is not true"));
return;
}
if(!body.results_html) {
callback(new Error("No results_html in response"));
return;
}
var $ = Cheerio.load(body.results_html);
var $errorMsg = $('.market_listing_table_message');
if($errorMsg.length > 0) {
callback(new Error($errorMsg.text()));
return;
}
var rows = $('.market_listing_row_link');
for(var i = 0; i < rows.length; i++) {
results.push(new CMarketSearchResult($(rows[i])));
}
if(body.start + body.pagesize >= body.total_count) {
callback(null, results);
} else {
qs.start += body.pagesize;
performSearch();
}
}, "steamcommunity");
}
};
function performSearch(request, qs, results, callback) {
var self = this;
request({
"uri": "https://steamcommunity.com/market/search/render/",
"qs": qs,
"headers": {
"referer": "https://steamcommunity.com/market/search"
},
"json": true
}, function(err, response, body) {
if(self._checkHttpError(err, response, callback)) {
return;
}
if(!body.success) {
callback(new Error("Success is not true"));
return;
}
if(!body.results_html) {
callback(new Error("No results_html in response"));
return;
}
var $ = Cheerio.load(body.results_html);
if($('.market_listing_table_message').length > 0) {
callback(new Error($('.market_listing_table_message').text()));
return;
}
var rows = $('.market_listing_row_link');
for(var i = 0; i < rows.length; i++) {
results.push(new CMarketSearchResult($(rows[i])));
}
if(body.start + body.pagesize >= body.total_count) {
callback(null, results);
} else {
qs.start += body.pagesize;
performSearch(request, qs, results, callback);
}
});
}
function CMarketSearchResult(row) {
var match = row.attr('href').match(/\/market\/listings\/(\d+)\/(.+)/);
var match = row.attr('href').match(/\/market\/listings\/(\d+)\/([^\?\/]+)/);
this.appid = parseInt(match[1], 10);
this.market_hash_name = decodeURIComponent(match[2]);
this.image = row.find('.market_listing_item_img').attr('src').match(/^https?:\/\/[^\/]+\/economy\/image\/[^\/]+\//)[0];
this.price = parseInt(row.find('.market_listing_their_price .market_table_value span').text().replace(/[^\d]+/g, ''), 10);
this.price = parseInt(row.find('.market_listing_their_price .market_table_value span.normal_price').text().replace(/[^\d]+/g, ''), 10);
this.quantity = parseInt(row.find('.market_listing_num_listings_qty').text().replace(/[^\d]+/g, ''), 10);
}

View File

@@ -1,40 +1,38 @@
var SteamCommunity = require('../index.js');
var Helpers = require('../components/helpers.js');
var SteamID = require('steamid');
var xml2js = require('xml2js');
SteamCommunity.prototype.getSteamGroup = function(id, callback) {
if(typeof id !== 'string' && !(typeof id === 'object' && id.__proto__ === SteamID.prototype)) {
if(typeof id !== 'string' && !Helpers.isSteamID(id)) {
throw new Error("id parameter should be a group URL string or a SteamID object");
}
if(typeof id === 'object' && (id.universe != SteamID.Universe.PUBLIC || id.type != SteamID.Type.CLAN)) {
throw new Error("SteamID must stand for a clan account in the public universe");
}
var self = this;
this.request("https://steamcommunity.com/" + (typeof id === 'string' ? "groups/" + id : "gid/" + id.toString()) + "/memberslistxml/?xml=1", function(err, response, body) {
if(self._checkHttpError(err, response, callback)) {
this.httpRequest("https://steamcommunity.com/" + (typeof id === 'string' ? "groups/" + id : "gid/" + id.toString()) + "/memberslistxml/?xml=1", function(err, response, body) {
if (err) {
callback(err);
return;
}
if(self._checkCommunityError(body, callback)) {
return;
}
xml2js.parseString(body, function(err, result) {
if(err) {
callback(err);
return;
}
callback(null, new CSteamGroup(self, result.memberList));
});
});
}, "steamcommunity");
};
function CSteamGroup(community, groupData) {
this._community = community;
this.steamID = new SteamID(groupData.groupID64[0]);
this.name = groupData.groupDetails[0].groupName[0];
this.url = groupData.groupDetails[0].groupURL[0];
@@ -50,7 +48,7 @@ function CSteamGroup(community, groupData) {
CSteamGroup.prototype.getAvatarURL = function(size, protocol) {
size = size || '';
protocol = protocol || 'http://';
var url = protocol + "steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/" + this.avatarHash.substring(0, 2) + "/" + this.avatarHash;
if(size == 'full' || size == 'medium') {
return url + "_" + size + ".jpg";
@@ -59,228 +57,59 @@ CSteamGroup.prototype.getAvatarURL = function(size, protocol) {
}
};
CSteamGroup.prototype.getMembers = function(callback, members, link) {
members = members || [];
link = link || "http://steamcommunity.com/gid/" + this.steamID.toString() + "/memberslistxml/?xml=1";
var self = this;
this._community.request(link, function(err, response, body) {
if(self._community._checkHttpError(err, response, callback)) {
return;
}
xml2js.parseString(body, function(err, result) {
if(err) {
callback(err);
return;
}
members = members.concat(result.memberList.members[0].steamID64.map(function(steamID) {
return new SteamID(steamID);
}));
if(result.memberList.nextPageLink) {
self.getMembers(callback, members, result.memberList.nextPageLink[0]);
} else {
callback(null, members);
}
});
});
CSteamGroup.prototype.getMembers = function(addresses, callback) {
if(typeof addresses === 'function') {
callback = addresses;
addresses = null;
}
this._community.getGroupMembers(this.steamID, callback, null, null, addresses, 0);
};
CSteamGroup.prototype.join = function(callback) {
var form = {
"action": "join",
"sessionID": this._community.getSessionID()
};
var self = this;
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString(), {"form": form}, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode >= 400) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
if(self._community._checkCommunityError(body, callback)) {
return;
}
callback(null);
});
this._community.joinGroup(this.steamID, callback);
};
CSteamGroup.prototype.leave = function(callback) {
var form = {
"sessionID": this._community.getSessionID(),
"action": "leaveGroup",
"groupId": this.steamID.toString()
};
var self = this;
this._community._myProfile("home_process", form, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode >= 400) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
if(self._community._checkCommunityError(body, callback)) {
return;
}
callback(null);
});
this._community.leaveGroup(this.steamID, callback);
};
CSteamGroup.prototype.getAllAnnouncements = function(time, callback) {
this._community.getAllGroupAnnouncements(this.steamID, time, callback);
};
CSteamGroup.prototype.postAnnouncement = function(headline, content, callback) {
var form = {
"sessionID": this._community.getSessionID(),
"action": "post",
"headline": headline,
"body": content
};
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString() + "/announcements", {"form": form}, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode >= 400) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
if(self._community._checkCommunityError(body, callback)) {
return;
}
callback(null);
});
this._community.postGroupAnnouncement(this.steamID, headline, content, callback);
};
CSteamGroup.prototype.editAnnouncement = function(annoucementID, headline, content, callback) {
this._community.editGroupAnnouncement(this.steamID, annoucementID, headline, content, callback)
};
CSteamGroup.prototype.deleteAnnouncement = function(annoucementID, callback) {
this._community.deleteGroupAnnouncement(this.steamID, annoucementID, callback)
};
CSteamGroup.prototype.scheduleEvent = function(name, type, description, time, server, callback) {
// Event types: ChatEvent - Chat, OtherEvent - A lil somethin somethin, PartyEvent - Party!, MeetingEvent - Important meeting, SpecialCauseEvent - Special cause (charity ball?), MusicAndArtsEvent - Music or Art type thing, SportsEvent - Sporting endeavor, TripEvent - Out of town excursion
// Passing a number for type will make it a game event for that appid
if(typeof server === 'function') {
callback = server;
server = {"ip": "", "password": ""};
} else if(typeof server === 'string') {
server = {"ip": server, "password": ""};
} else {
server = {"ip": "", "password": ""};
}
var form = {
"sessionid": this._community.getSessionID(),
"action": "newEvent",
"tzOffset": new Date().getTimezoneOffset() * -60,
"name": name,
"type": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? "GameEvent" : type),
"appID": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? type : ''),
"serverIP": server.ip,
"serverPassword": server.password,
"notes": description,
"eventQuickTime": "now"
};
if(time === null) {
form.startDate = 'MM/DD/YY';
form.startHour = '12';
form.startMinute = '00';
form.startAMPM = 'PM';
form.timeChoice = 'quick';
} else {
form.startDate = (time.getMonth() + 1 < 10 ? '0' : '') + (time.getMonth() + 1) + '/' + (time.getDate() < 10 ? '0' : '') + time.getDate() + '/' + time.getFullYear().toString().substring(2);
form.startHour = (time.getHours() === 0 ? '12' : (time.getHours() > 12 ? time.getHours() - 12 : time.getHours()));
form.startMinute = (time.getMinutes() < 10 ? '0' : '') + time.getMinutes();
form.startAMPM = (time.getHours() <= 12 ? 'AM' : 'PM');
form.timeChoice = 'specific';
}
var self = this;
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString() + "/eventEdit", {"form": form}, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode >= 400) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
if(self._community._checkCommunityError(body, callback)) {
return;
}
callback(null);
});
this._community.scheduleGroupEvent(this.steamID, name, type, description, time, server, callback);
};
CSteamGroup.prototype.editEvent = function(id, name, type, description, time, server, callback) {
this._community.editGroupEvent(this.steamID, id, name, type, description, time, server, callback);
};
CSteamGroup.prototype.deleteEvent = function (id, callback) {
this._community.deleteGroupEvent(this.steamID, id, callback);
};
CSteamGroup.prototype.setPlayerOfTheWeek = function(steamID, callback) {
var form = {
"xml": 1,
"action": "potw",
"memberId": steamID.getSteam3RenderedID(),
"sessionid": this._community.getSessionID()
};
var self = this;
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString() + "/potwEdit", {"form": form}, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode != 200) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
xml2js.parseString(body, function(err, results) {
if(err) {
callback(err);
return;
}
if(results.response.results[0] == 'OK') {
callback(null, new SteamID(results.response.oldPOTW[0]), new SteamID(results.response.newPOTW[0]));
} else {
callback(new Error(results.response.results[0]));
}
});
});
this._community.setGroupPlayerOfTheWeek(this.steamID, steamID, callback);
};
CSteamGroup.prototype.kick = function(steamID, callback) {
var form = {
"sessionID": this._community.getSessionID(),
"action": "kick",
"memberId": steamID.toString(),
"queryString": ""
};
var self = this;
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString() + "/membersManage", {"form": form}, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode >= 400) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
if(self._community._checkCommunityError(body, callback)) {
return;
}
callback(null);
});
this._community.kickGroupMember(this.steamID, steamID, callback);
};
CSteamGroup.prototype.getHistory = function(page, callback) {
this._community.getGroupHistory(this.steamID, page, callback);
};

View File

@@ -1,9 +1,10 @@
var SteamCommunity = require('../index.js');
var Helpers = require('../components/helpers.js');
var SteamID = require('steamid');
var xml2js = require('xml2js');
SteamCommunity.prototype.getSteamUser = function(id, callback) {
if(typeof id !== 'string' && !(typeof id === 'object' && id.__proto__ === SteamID.prototype)) {
if(typeof id !== 'string' && !Helpers.isSteamID(id)) {
throw new Error("id parameter should be a user URL string or a SteamID object");
}
@@ -12,12 +13,9 @@ SteamCommunity.prototype.getSteamUser = function(id, callback) {
}
var self = this;
this.request("http://steamcommunity.com/" + (typeof id === 'string' ? "id/" + id : "profiles/" + id.toString()) + "/?xml=1", function(err, response, body) {
if(self._checkHttpError(err, response, callback)) {
return;
}
if(self._checkCommunityError(body, callback)) {
this.httpRequest("http://steamcommunity.com/" + (typeof id === 'string' ? "id/" + id : "profiles/" + id.toString()) + "/?xml=1", function(err, response, body) {
if (err) {
callback(err);
return;
}
@@ -40,32 +38,41 @@ SteamCommunity.prototype.getSteamUser = function(id, callback) {
customurl = match[1];
}
}
if(!result.profile.steamID64) {
callback(new Error("No valid response"));
return;
}
callback(null, new CSteamUser(self, result.profile, customurl));
});
});
}, "steamcommunity");
};
function CSteamUser(community, userData, customurl) {
this._community = community;
this.steamID = new SteamID(userData.steamID64[0]);
this.name = userData.steamID[0];
this.onlineState = userData.onlineState[0];
this.stateMessage = userData.stateMessage[0];
this.privacyState = userData.privacyState[0];
this.visibilityState = userData.visibilityState[0];
this.avatarHash = userData.avatarIcon[0].match(/([0-9a-f]+)\.[a-z]+$/)[1];
this.vacBanned = !!userData.vacBanned[0];
this.tradeBanState = userData.tradeBanState[0];
this.isLimitedAccount = !!userData.isLimitedAccount[0];
this.customURL = userData.customURL ? userData.customURL[0] : customurl;
this.name = processItem('steamID');
this.onlineState = processItem('onlineState');
this.stateMessage = processItem('stateMessage');
this.privacyState = processItem('privacyState', 'uncreated');
this.visibilityState = processItem('visibilityState');
this.avatarHash = processItem('avatarIcon', '').match(/([0-9a-f]+)\.[a-z]+$/);
if(this.avatarHash) {
this.avatarHash = this.avatarHash[1];
}
this.vacBanned = processItem('vacBanned', false) == 1;
this.tradeBanState = processItem('tradeBanState', 'None');
this.isLimitedAccount = processItem('isLimitedAccount') == 1;
this.customURL = processItem('customURL', customurl);
if(this.visibilityState == 3) {
this.memberSince = new Date(userData.memberSince[0].replace(/(\d{1,2})(st|nd|th)/, "$1"));
this.location = userData.location[0] || null;
this.realName = userData.realname[0] || null;
this.summary = userData.summary[0] || null;
this.memberSince = new Date(processItem('memberSince', '0').replace(/(\d{1,2})(st|nd|th)/, "$1"));
this.location = processItem('location');
this.realName = processItem('realname');
this.summary = processItem('summary');
} else {
this.memberSince = null;
this.location = null;
@@ -81,13 +88,21 @@ function CSteamUser(community, userData, customurl) {
var self = this;
if(userData.groups && userData.groups[0] && userData.groups[0].group) {
this.groups = userData.groups[0].group.map(function(group) {
if(group['$'] && group['$'].isPrimary) {
if(group['$'] && group['$'].isPrimary === "1") {
self.primaryGroup = new SteamID(group.groupID64[0]);
}
return new SteamID(group.groupID64[0]);
});
}
function processItem(name, defaultVal) {
if(!userData[name]) {
return defaultVal;
}
return userData[name][0];
}
}
CSteamUser.getAvatarURL = function(hash, size, protocol) {
@@ -107,120 +122,42 @@ CSteamUser.prototype.getAvatarURL = function(size, protocol) {
};
CSteamUser.prototype.addFriend = function(callback) {
this._community.request.post('https://steamcommunity.com/actions/AddFriendAjax', {"form": {"accept_invite": 0, "sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
if(!callback) {
return;
}
if(self._community._checkHttpError(err, response, callback)) {
return;
}
var json;
try {
json = JSON.parse(body);
} catch(e) {
callback(e);
return;
}
if(json.success) {
callback(null);
} else {
callback(new Error("Unknown error"));
}
});
this._community.addFriend(this.steamID, callback);
};
CSteamUser.prototype.acceptFriendRequest = function(callback) {
this._community.request.post('https://steamcommunity.com/actions/AddFriendAjax', {"form": {"accept_invite": 1, "sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
if(!callback) {
return;
}
if(self._community._checkHttpError(err, response, callback)) {
return;
}
callback(null);
});
this._community.acceptFriendRequest(this.steamID, callback);
};
CSteamUser.prototype.removeFriend = function(callback) {
this._community.request.post('https://steamcommunity.com/actions/RemoveFriendAjax', {"form": {"sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
if(!callback) {
return;
}
if(self._community._checkHttpError(err, response, callback)) {
return;
}
callback(null);
});
this._community.removeFriend(this.steamID, callback);
};
CSteamUser.prototype.blockCommunication = function(callback) {
this._community.request.post('https://steamcommunity.com/actions/BlockUserAjax', {"form": {"sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
if(!callback) {
return;
}
if(self._community._checkHttpError(err, response, callback)) {
return;
}
callback(null);
});
this._community.blockCommunication(this.steamID, callback);
};
CSteamUser.prototype.unblockCommunication = function(callback) {
var form = {"action": "unignore"};
form['friends[' + this.steamID.toString() + ']'] = 1;
this._community._myProfile('friends/blocked/', form, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode >= 400) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
callback(null);
});
this._community.unblockCommunication(this.steamID, callback);
};
CSteamUser.prototype.comment = function(message, callback) {
this._community.request.post('https://steamcommunity.com/comment/Profile/post/' + this.steamID.toString() + '/-1/', {"form": {
"comment": message,
"count": 6,
"sessionid": this._community.getSessionID()
}}, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode != 200) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
var json;
try {
json = JSON.parse(body);
} catch(e) {
callback(e);
return;
}
if(json.success) {
callback(null);
} else if(json.error) {
callback(new Error(json.error));
} else {
callback(new Error("Unknown error"));
}
});
this._community.postUserComment(this.steamID, message, callback);
};
CSteamUser.prototype.inviteToGroup = function(groupID, callback) {
this._community.inviteUserToGroup(this.steamID, groupID, callback);
};
CSteamUser.prototype.getAliases = function(callback) {
this._community.getUserAliases(this.steamID, callback);
};
CSteamUser.prototype.getInventoryContexts = function(callback) {
this._community.getUserInventoryContexts(this.steamID, callback);
};
CSteamUser.prototype.getInventory = function(appID, contextID, tradableOnly, callback) {
this._community.getUserInventory(this.steamID, appID, contextID, tradableOnly, callback);
};

View File

@@ -40,40 +40,42 @@ SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
this.chatState = SteamCommunity.ChatState.LoggingOn;
var self = this;
this.request("https://steamcommunity.com/chat", function(err, response, body) {
if(err || response.statusCode != 200) {
self.emit('debug', 'Error requesting chat WebAPI token: ' + (err ? err.message : "HTTP error " + response.statusCode));
self.chatState = SteamCommunity.ChatState.LogOnFailed;
setTimeout(self.chatLogon.bind(self), 5000);
this.getWebApiOauthToken(function(err, token) {
if(err) {
var fatal = err.message.indexOf('not authorized') != -1;
if (!fatal) {
self.chatState = SteamCommunity.ChatState.LogOnFailed;
setTimeout(self.chatLogon.bind(self), 5000);
} else {
self.chatState = SteamCommunity.ChatState.Offline;
}
self.emit('chatLogOnFailed', err, fatal);
self.emit('debug', "Cannot get oauth token: " + err.message);
return;
}
var match = body.match(/[0-9a-f]{32}/);
if(!match) {
self.emit('debug', 'Couldn\'t find a WebAPI chat token in the response.');
self.chatState = SteamCommunity.ChatState.LogOnFailed;
setTimeout(self.chatLogon.bind(self), 5000);
return;
}
self.request.post({
self.httpRequestPost({
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Logon/v1",
"form": {
"ui_mode": uiMode,
"access_token": match[0]
"access_token": token
},
"json": true
}, function(err, response, body) {
if(err || response.statusCode != 200) {
self.emit('debug', 'Error logging into webchat: ' + (err ? err.message : "HTTP error " + response.statusCode));
self.chatState = SteamCommunity.ChatState.LogOnFailed;
self.emit('chatLogOnFailed', err ? err : new Error("HTTP error " + response.statusCode), false);
self.emit('debug', 'Error logging into webchat: ' + (err ? err.message : "HTTP error " + response.statusCode));
setTimeout(self.chatLogon.bind(self), 5000);
return;
}
if(body.error != 'OK') {
self.emit('debug', 'Error logging into webchat: ' + body.error);
self.chatState = SteamCommunity.ChatState.LogOnFailed;
self.emit('chatLogOnFailed', new Error(body.error), false);
self.emit('debug', 'Error logging into webchat: ' + body.error);
setTimeout(self.chatLogon.bind(self), 5000);
return;
}
@@ -81,8 +83,9 @@ SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
self._chat = {
"umqid": body.umqid,
"message": body.message,
"accessToken": match[0],
"interval": interval
"accessToken": token,
"interval": interval,
"uiMode": uiMode
};
self.chatFriends = {};
@@ -90,7 +93,7 @@ SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
self.chatState = SteamCommunity.ChatState.LoggedOn;
self.emit('chatLoggedOn');
self._chatPoll();
});
}, "steamcommunity");
});
};
@@ -109,8 +112,9 @@ SteamCommunity.prototype.chatMessage = function(recipient, text, type, callback)
}
type = type || 'saytext';
this.request.post({
var self = this;
this.httpRequestPost({
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Message/v1",
"form": {
"access_token": this._chat.accessToken,
@@ -125,7 +129,8 @@ SteamCommunity.prototype.chatMessage = function(recipient, text, type, callback)
return;
}
if(self._checkHttpError(err, response, callback)) {
if (err) {
callback(err);
return;
}
@@ -134,12 +139,12 @@ SteamCommunity.prototype.chatMessage = function(recipient, text, type, callback)
} else {
callback(null);
}
});
}, "steamcommunity");
};
SteamCommunity.prototype.chatLogoff = function() {
var self = this;
this.request.post({
this.httpRequestPost({
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Logoff/v1",
"form": {
"access_token": this._chat.accessToken,
@@ -156,14 +161,14 @@ SteamCommunity.prototype.chatLogoff = function() {
delete self.chatFriends;
self.chatState = SteamCommunity.ChatState.Offline;
}
});
}, "steamcommunity");
};
SteamCommunity.prototype._chatPoll = function() {
this.emit('debug', 'Doing chat poll');
var self = this;
this.request.post({
this.httpRequestPost({
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Poll/v1",
"form": {
"umqid": self._chat.umqid,
@@ -184,11 +189,19 @@ SteamCommunity.prototype._chatPoll = function() {
if(err || response.statusCode != 200) {
self.emit('debug', 'Error in chat poll: ' + (err ? err.message : "HTTP error " + response.statusCode));
if (err.message == "Not Logged On") {
self._relogWebChat();
}
return;
}
if(body.error != 'OK') {
self.emit('debug', 'Error in chat poll: ' + body.error);
if(!body || body.error != 'OK') {
self.emit('debug', 'Error in chat poll: ' + (body && body.error ? body.error : "Malformed response"));
if (body && body.error && body.error == "Not Logged On") {
self._relogWebChat();
}
return;
}
@@ -218,13 +231,20 @@ SteamCommunity.prototype._chatPoll = function() {
self.emit('debug', 'Unhandled chat message type: ' + message.type);
}
});
});
}, "steamcommunity");
};
SteamCommunity.prototype._relogWebChat = function() {
this.emit('debug', "Relogging web chat");
clearTimeout(this._chat.timer);
this.chatState = SteamCommunity.ChatState.Offline;
this.chatLogon(this._chat.interval, this._chat.uiMode);
};
SteamCommunity.prototype._chatUpdatePersona = function(steamID) {
this.emit('debug', 'Updating persona data for ' + steamID);
var self = this;
this.request({
this.httpRequest({
"uri": "https://steamcommunity.com/chat/friendstate/" + steamID.accountid,
"json": true
}, function(err, response, body) {
@@ -249,5 +269,5 @@ SteamCommunity.prototype._chatUpdatePersona = function(steamID) {
self.emit('chatPersonaState', steamID, persona);
self.chatFriends[steamID.getSteamID64()] = persona;
});
}, "steamcommunity");
};

421
components/confirmations.js Normal file
View File

@@ -0,0 +1,421 @@
var SteamCommunity = require('../index.js');
var Cheerio = require('cheerio');
var SteamTotp = require('steam-totp');
var Async = require('async');
var CConfirmation = require('../classes/CConfirmation.js');
/**
* Get a list of your account's currently outstanding confirmations.
* @param {int} time - The unix timestamp with which the following key was generated
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag "conf" (this key can be reused)
* @param {SteamCommunity~getConfirmations} callback - Called when the list of confirmations is received
*/
SteamCommunity.prototype.getConfirmations = function(time, key, callback) {
var self = this;
request(this, "conf", key, time, "conf", null, false, function(err, body) {
if(err) {
if (err.message == "Invalid protocol: steammobile:") {
err.message = "Not Logged In";
self._notifySessionExpired(err);
}
callback(err);
return;
}
var $ = Cheerio.load(body);
var empty = $('#mobileconf_empty');
if(empty.length > 0) {
if(!$(empty).hasClass('mobileconf_done')) {
// An error occurred
callback(new Error(empty.find('div:nth-of-type(2)').text()));
} else {
callback(null, []);
}
return;
}
// We have something to confirm
var confirmations = $('#mobileconf_list');
if(!confirmations) {
callback(new Error("Malformed response"));
return;
}
var confs = [];
Array.prototype.forEach.call(confirmations.find('.mobileconf_list_entry'), function(conf) {
conf = $(conf);
var img = conf.find('.mobileconf_list_entry_icon img');
confs.push(new CConfirmation(self, {
"id": conf.data('confid'),
"type": conf.data('type'),
"creator": conf.data('creator'),
"key": conf.data('key'),
"title": conf.find('.mobileconf_list_entry_description>div:nth-of-type(1)').text().trim(),
"receiving": conf.find('.mobileconf_list_entry_description>div:nth-of-type(2)').text().trim(),
"time": conf.find('.mobileconf_list_entry_description>div:nth-of-type(3)').text().trim(),
"icon": img.length < 1 ? '' : $(img).attr('src')
}));
});
callback(null, confs);
});
};
/**
* @callback SteamCommunity~getConfirmations
* @param {Error|null} err - An Error object on failure, or null on success
* @param {CConfirmation[]} confirmations - An array of CConfirmation objects
*/
/**
* Get the trade offer ID associated with a particular confirmation
* @param {int} confID - The ID of the confirmation in question
* @param {int} time - The unix timestamp with which the following key was generated
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag "details" (this key can be reused)
* @param {SteamCommunity~getConfirmationOfferID} callback
*/
SteamCommunity.prototype.getConfirmationOfferID = function(confID, time, key, callback) {
request(this, "details/" + confID, key, time, "details", null, true, function(err, body) {
if(err) {
callback(err);
return;
}
if(!body.success) {
callback(new Error("Cannot load confirmation details"));
return;
}
var $ = Cheerio.load(body.html);
var offer = $('.tradeoffer');
if(offer.length < 1) {
callback(null, null);
return;
}
callback(null, offer.attr('id').split('_')[1]);
});
};
/**
* @callback SteamCommunity~getConfirmationOfferID
* @param {Error|null} err - An Error object on failure, or null on success
* @param {string} offerID - The trade offer ID associated with the specified confirmation, or null if not for an offer
*/
/**
* Confirm or cancel a given confirmation.
* @param {int|int[]} confID - The ID of the confirmation in question, or an array of confirmation IDs
* @param {string|string[]} confKey - The confirmation key associated with the confirmation in question (or an array of them) (not a TOTP key, the `key` property of CConfirmation)
* @param {int} time - The unix timestamp with which the following key was generated
* @param {string} key - The confirmation key that was generated using the preceding time and the tag "allow" (if accepting) or "cancel" (if not accepting)
* @param {boolean} accept - true if you want to accept the confirmation, false if you want to cancel it
* @param {SteamCommunity~genericErrorCallback} callback - Called when the request is complete
*/
SteamCommunity.prototype.respondToConfirmation = function(confID, confKey, time, key, accept, callback) {
request(this, (confID instanceof Array) ? "multiajaxop" : "ajaxop", key, time, accept ? "allow" : "cancel", {
"op": accept ? "allow" : "cancel",
"cid": confID,
"ck": confKey
}, true, function(err, body) {
if(!callback) {
return;
}
if(err) {
callback(err);
return;
}
if(body.success) {
callback(null);
return;
}
if(body.message) {
callback(new Error(body.message));
return;
}
callback(new Error("Could not act on confirmation"));
});
};
/**
* Accept a confirmation for a given object (trade offer or market listing) automatically.
* @param {string} identitySecret
* @param {number|string} objectID
* @param {SteamCommunity~genericErrorCallback} callback
*/
SteamCommunity.prototype.acceptConfirmationForObject = function(identitySecret, objectID, callback) {
var self = this;
this._usedConfTimes = this._usedConfTimes || [];
if (typeof this._timeOffset !== 'undefined') {
// time offset is already known and saved
doConfirmation();
} else {
SteamTotp.getTimeOffset(function(err, offset) {
if (err) {
callback(err);
return;
}
self._timeOffset = offset;
doConfirmation();
setTimeout(function() {
// Delete the saved time offset after 12 hours because why not
delete self._timeOffset;
}, 1000 * 60 * 60 * 12);
});
}
function doConfirmation() {
var offset = self._timeOffset;
var time = SteamTotp.time(offset);
self.getConfirmations(time, SteamTotp.getConfirmationKey(identitySecret, time, "conf"), function(err, confs) {
if (err) {
callback(err);
return;
}
var conf = confs.filter(function(conf) { return conf.creator == objectID; });
if (conf.length == 0) {
callback(new Error("Could not find confirmation for object " + objectID));
return;
}
conf = conf[0];
// make sure we don't reuse the same time
var localOffset = 0;
do {
time = SteamTotp.time(offset) + localOffset++;
} while (self._usedConfTimes.indexOf(time) != -1);
self._usedConfTimes.push(time);
if (self._usedConfTimes.length > 60) {
self._usedConfTimes.splice(0, self._usedConfTimes.length - 60); // we don't need to save more than 60 entries
}
conf.respond(time, SteamTotp.getConfirmationKey(identitySecret, time, "allow"), true, callback);
});
}
};
/**
* Send a single request to Steam to accept all outstanding confirmations (after loading the list). If one fails, the
* entire request will fail and there will be no way to know which failed without loading the list again.
* @param {number} time
* @param {string} confKey
* @param {string} allowKey
* @param {function} callback
*/
SteamCommunity.prototype.acceptAllConfirmations = function(time, confKey, allowKey, callback) {
var self = this;
this.getConfirmations(time, confKey, function(err, confs) {
if (err) {
callback(err);
return;
}
if (confs.length == 0) {
callback(null, []);
return;
}
self.respondToConfirmation(confs.map(function(conf) { return conf.id; }), confs.map(function(conf) { return conf.key; }), time, allowKey, true, function(err) {
if (err) {
callback(err);
return;
}
callback(err, confs);
});
});
};
function request(community, url, key, time, tag, params, json, callback) {
params = params || {};
params.p = SteamTotp.getDeviceID(community.steamID);
params.a = community.steamID.getSteamID64();
params.k = key;
params.t = time;
params.m = "android";
params.tag = tag;
var req = {
"method": url == 'multiajaxop' ? 'POST' : 'GET',
"uri": "https://steamcommunity.com/mobileconf/" + url,
"json": !!json
};
if (req.method == "GET") {
req.qs = params;
} else {
req.form = params;
}
community.httpRequest(req, function(err, response, body) {
if (err) {
callback(err);
return;
}
callback(null, body);
}, "steamcommunity");
}
// Confirmation checker
/**
* Start automatically polling our confirmations for new ones. The `confKeyNeeded` event will be emitted when we need a confirmation key, or `newConfirmation` when we get a new confirmation
* @param {int} pollInterval - The interval, in milliseconds, at which we will poll for confirmations. This should probably be at least 10,000 to avoid rate-limits.
* @param {Buffer|string|null} [identitySecret=null] - Your identity_secret. If passed, all confirmations will be automatically accepted and nothing will be emitted.
*/
SteamCommunity.prototype.startConfirmationChecker = function(pollInterval, identitySecret) {
this._confirmationPollInterval = pollInterval;
this._knownConfirmations = this._knownConfirmations || {};
this._confirmationKeys = this._confirmationKeys || {};
this._identitySecret = identitySecret;
if(this._confirmationTimer) {
clearTimeout(this._confirmationTimer);
}
setTimeout(this.checkConfirmations.bind(this), 500);
};
/**
* Stop automatically polling our confirmations.
*/
SteamCommunity.prototype.stopConfirmationChecker = function() {
if(this._confirmationPollInterval) {
delete this._confirmationPollInterval;
}
if(this._identitySecret) {
delete this._identitySecret;
}
if(this._confirmationTimer) {
clearTimeout(this._confirmationTimer);
delete this._confirmationTimer;
}
};
/**
* Run the confirmation checker right now instead of waiting for the next poll.
* Useful to call right after you send/accept an offer that needs confirmation.
*/
SteamCommunity.prototype.checkConfirmations = function() {
if(this._confirmationTimer) {
clearTimeout(this._confirmationTimer);
delete this._confirmationTimer;
}
var self = this;
if(!this._confirmationQueue) {
this._confirmationQueue = Async.queue(function(conf, callback) {
// Worker to process new confirmations
if(self._identitySecret) {
// We should accept this
self.emit('debug', "Accepting confirmation #" + conf.id);
var time = Math.floor(Date.now() / 1000);
conf.respond(time, SteamTotp.getConfirmationKey(self._identitySecret, time, "allow"), true, function(err) {
// If there was an error and it wasn't actually accepted, we'll pick it up again
if (!err) self.emit('confirmationAccepted', conf);
delete self._knownConfirmations[conf.id];
setTimeout(callback, 1000); // Call the callback in 1 second, to make sure the time changes
});
} else {
self.emit('newConfirmation', conf);
setTimeout(callback, 1000); // Call the callback in 1 second, to make sure the time changes
}
}, 1);
}
this.emit('debug', 'Checking confirmations');
this._confirmationCheckerGetKey('conf', function(err, key) {
if(err) {
resetTimer();
return;
}
self.getConfirmations(key.time, key.key, function(err, confirmations) {
if(err) {
self.emit('debug', "Can't check confirmations: " + err.message);
resetTimer();
return;
}
var known = self._knownConfirmations;
var newOnes = confirmations.filter(function(conf) {
return !known[conf.id];
});
if(newOnes.length < 1) {
resetTimer();
return; // No new ones
}
// We have new confirmations!
newOnes.forEach(function(conf) {
self._knownConfirmations[conf.id] = conf; // Add it to our list of known confirmations
self._confirmationQueue.push(conf);
});
resetTimer();
});
});
function resetTimer() {
if(self._confirmationPollInterval) {
self._confirmationTimer = setTimeout(self.checkConfirmations.bind(self), self._confirmationPollInterval);
}
}
};
SteamCommunity.prototype._confirmationCheckerGetKey = function(tag, callback) {
if(this._identitySecret) {
if(tag == 'details') {
// We don't care about details
callback(new Error("Disabled"));
return;
}
var time = Math.floor(Date.now() / 1000);
callback(null, {"time": time, "key": SteamTotp.getConfirmationKey(this._identitySecret, time, tag)});
return;
}
var existing = this._confirmationKeys[tag];
var reusable = ['conf', 'details'];
// See if we already have a key that we can reuse.
if(reusable.indexOf(tag) != -1 && existing && (Date.now() - (existing.time * 1000) < (1000 * 60 * 5))) {
callback(null, existing);
return;
}
// We need a fresh one
var self = this;
this.emit('confKeyNeeded', tag, function(err, time, key) {
if(err) {
callback(err);
return;
}
self._confirmationKeys[tag] = {"time": time, "key": key};
callback(null, {"time": time, "key": key});
});
};

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components/groups.js Normal file
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var SteamCommunity = require('../index.js');
var SteamID = require('steamid');
var xml2js = require('xml2js');
var Cheerio = require('cheerio');
SteamCommunity.prototype.getGroupMembers = function(gid, callback, members, link, addresses, addressIdx) {
members = members || [];
if (!link) {
if (typeof gid !== 'string') {
// It's a SteamID object
link = "http://steamcommunity.com/gid/" + gid.toString() + "/memberslistxml/?xml=1";
} else {
try {
var sid = new SteamID(gid);
if (sid.type == SteamID.Type.CLAN && sid.isValid()) {
link = "http://steamcommunity.com/gid/" + sid.getSteamID64() + "/memberslistxml/?xml=1";
} else {
throw new Error("Doesn't particularly matter what this message is");
}
} catch (e) {
link = "http://steamcommunity.com/groups/" + gid + "/memberslistxml/?xml=1";
}
}
}
addressIdx = addressIdx || 0;
var options = {};
options.uri = link;
if(addresses) {
if(addressIdx >= addresses.length) {
addressIdx = 0;
}
options.localAddress = addresses[addressIdx];
}
var self = this;
this.httpRequest(options, function(err, response, body) {
if (err) {
callback(err);
return;
}
xml2js.parseString(body, function(err, result) {
if (err) {
callback(err);
return;
}
members = members.concat(result.memberList.members[0].steamID64.map(function(steamID) {
return new SteamID(steamID);
}));
if (result.memberList.nextPageLink) {
addressIdx++;
self.getGroupMembers(gid, callback, members, result.memberList.nextPageLink[0], addresses, addressIdx);
} else {
callback(null, members);
}
});
}, "steamcommunity");
};
SteamCommunity.prototype.getGroupMembersEx = function(gid, addresses, callback) {
this.getGroupMembers(gid, callback, null, null, addresses, 0);
};
SteamCommunity.prototype.joinGroup = function(gid, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64(),
"form": {
"action": "join",
"sessionID": this.getSessionID()
}
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.leaveGroup = function(gid, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
var self = this;
this._myProfile("home_process", {
"sessionID": this.getSessionID(),
"action": "leaveGroup",
"groupId": gid.getSteamID64()
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
});
};
SteamCommunity.prototype.getAllGroupAnnouncements = function(gid, time, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
if(typeof time === 'function') {
callback = time;
time = new Date(0); // The beginnig of time...
}
var self = this;
this.httpRequest({
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/rss/"
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
xml2js.parseString(body, function(err, results) {
if(err) {
return callback(err);
}
if(!results.rss.channel[0].item) {
return callback(null, []);
}
var announcements = results.rss.channel[0].item.map(function(announcement) {
var splitLink = announcement.link[0].split('/');
return {
headline: announcement.title[0],
content: announcement.description[0],
date: new Date(announcement.pubDate[0]),
author: announcement.author[0],
aid: splitLink[splitLink.length - 1]
}
}).filter(function(announcement) {
return (announcement.date > time);
});
return callback(null, announcements);
});
}, "steamcommunity");
}
SteamCommunity.prototype.postGroupAnnouncement = function(gid, headline, content, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/announcements",
"form": {
"sessionID": this.getSessionID(),
"action": "post",
"headline": headline,
"body": content,
"languages[0][headline]": headline,
"languages[0][body]": content
}
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.editGroupAnnouncement = function(gid, aid, headline, content, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
var self = this;
var submitData = {
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/announcements",
"form": {
"sessionID": this.getSessionID(),
"gid": aid,
"action": "update",
"headline": headline,
"body": content,
"languages[0][headline]": headline,
"languages[0][body]": content,
"languages[0][updated]": 1
}
};
this.httpRequestPost(submitData, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.deleteGroupAnnouncement = function(gid, aid, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
var self = this;
var submitData = {
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/announcements/delete/" + aid + "?sessionID=" + this.getSessionID()
};
this.httpRequestGet(submitData, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.scheduleGroupEvent = function(gid, name, type, description, time, server, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
// Event types: ChatEvent - Chat, OtherEvent - A lil somethin somethin, PartyEvent - Party!, MeetingEvent - Important meeting, SpecialCauseEvent - Special cause (charity ball?), MusicAndArtsEvent - Music or Art type thing, SportsEvent - Sporting endeavor, TripEvent - Out of town excursion
// Passing a number for type will make it a game event for that appid
if(typeof server === 'function') {
callback = server;
server = {"ip": "", "password": ""};
} else if(typeof server === 'string') {
server = {"ip": server, "password": ""};
} else if(typeof server !== 'object') {
server = {"ip": "", "password": ""};
}
var form = {
"sessionid": this.getSessionID(),
"action": "newEvent",
"tzOffset": new Date().getTimezoneOffset() * -60,
"name": name,
"type": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? "GameEvent" : type),
"appID": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? type : ''),
"serverIP": server.ip,
"serverPassword": server.password,
"notes": description,
"eventQuickTime": "now"
};
if(time === null) {
form.startDate = 'MM/DD/YY';
form.startHour = '12';
form.startMinute = '00';
form.startAMPM = 'PM';
form.timeChoice = 'quick';
} else {
form.startDate = (time.getMonth() + 1 < 10 ? '0' : '') + (time.getMonth() + 1) + '/' + (time.getDate() < 10 ? '0' : '') + time.getDate() + '/' + time.getFullYear().toString().substring(2);
form.startHour = (time.getHours() === 0 ? '12' : (time.getHours() > 12 ? time.getHours() - 12 : time.getHours()));
form.startMinute = (time.getMinutes() < 10 ? '0' : '') + time.getMinutes();
form.startAMPM = (time.getHours() <= 12 ? 'AM' : 'PM');
form.timeChoice = 'specific';
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/gid/" + gid.toString() + "/eventEdit",
"form": form
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.editGroupEvent = function (gid, id, name, type, description, time, server, callback) {
if (typeof gid === 'string') {
gid = new SteamID(gid);
}
// Event types: ChatEvent - Chat, OtherEvent - A lil somethin somethin, PartyEvent - Party!, MeetingEvent - Important meeting, SpecialCauseEvent - Special cause (charity ball?), MusicAndArtsEvent - Music or Art type thing, SportsEvent - Sporting endeavor, TripEvent - Out of town excursion
// Passing a number for type will make it a game event for that appid
if (typeof server === 'function') {
callback = server;
server = {"ip": "", "password": ""};
} else if (typeof server === 'string') {
server = {"ip": server, "password": ""};
} else if (typeof server !== 'object') {
server = {"ip": "", "password": ""};
}
var form = {
"sessionid": this.getSessionID(),
"action": "updateEvent",
"eventID": id,
"tzOffset": new Date().getTimezoneOffset() * -60,
"name": name,
"type": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? "GameEvent" : type),
"appID": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? type : ''),
"serverIP": server.ip,
"serverPassword": server.password,
"notes": description,
"eventQuickTime": "now"
};
if (time === null) {
form.startDate = 'MM/DD/YY';
form.startHour = '12';
form.startMinute = '00';
form.startAMPM = 'PM';
form.timeChoice = 'quick';
} else {
form.startDate = (time.getMonth() + 1 < 10 ? '0' : '') + (time.getMonth() + 1) + '/' + (time.getDate() < 10 ? '0' : '') + time.getDate() + '/' + time.getFullYear().toString().substring(2);
form.startHour = (time.getHours() === 0 ? '12' : (time.getHours() > 12 ? time.getHours() - 12 : time.getHours()));
form.startMinute = (time.getMinutes() < 10 ? '0' : '') + time.getMinutes();
form.startAMPM = (time.getHours() <= 12 ? 'AM' : 'PM');
form.timeChoice = 'specific';
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/gid/" + gid.toString() + "/eventEdit",
"form": form
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.deleteGroupEvent = function(gid, id, callback) {
if (typeof gid === 'string') {
gid = new SteamID(gid);
}
var form = {
"sessionid": this.getSessionID(),
"action": "deleteEvent",
"eventID": id
};
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/gid/" + gid.toString() + "/eventEdit",
"form": form
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.setGroupPlayerOfTheWeek = function(gid, steamID, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
if(typeof steamID === 'string') {
steamID = new SteamID(steamID);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/potwEdit",
"form": {
"xml": 1,
"action": "potw",
"memberId": steamID.getSteam3RenderedID(),
"sessionid": this.getSessionID()
}
}, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode != 200) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
xml2js.parseString(body, function(err, results) {
if(err) {
callback(err);
return;
}
if(results.response.results[0] == 'OK') {
callback(null, new SteamID(results.response.oldPOTW[0]), new SteamID(results.response.newPOTW[0]));
} else {
callback(new Error(results.response.results[0]));
}
});
}, "steamcommunity");
};
SteamCommunity.prototype.kickGroupMember = function(gid, steamID, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
if(typeof steamID === 'string') {
steamID = new SteamID(steamID);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/membersManage",
"form": {
"sessionID": this.getSessionID(),
"action": "kick",
"memberId": steamID.getSteamID64(),
"queryString": ""
}
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.getGroupHistory = function(gid, page, callback) {
if(typeof gid === 'string') {
gid = new SteamID(gid);
}
if(typeof page === 'function') {
callback = page;
page = 1;
}
var self = this;
this.httpRequest("https://steamcommunity.com/gid/" + gid.getSteamID64() + "/history?p=" + page, function(err, response, body) {
if (err) {
callback(err);
return;
}
var $ = Cheerio.load(body);
var output = {};
var paging = $('.group_paging p').text();
var match = paging.match(/(\d+) - (\d+) of (\d+)/);
if(match) {
output.first = parseInt(match[1], 10);
output.last = parseInt(match[2], 10);
output.total = parseInt(match[3], 10);
}
output.items = [];
var currentYear = (new Date()).getFullYear();
var lastDate = Date.now();
Array.prototype.forEach.call($('.historyItem, .historyItemb'), function(item) {
var data = {};
var $item = $(item);
data.type = $item.find('.historyShort').text().replace(/ /g, '');
var users = $item.find('.whiteLink[data-miniprofile]');
var sid;
if(users[0]) {
sid = new SteamID();
sid.universe = SteamID.Universe.PUBLIC;
sid.type = SteamID.Type.INDIVIDUAL;
sid.instance = SteamID.Instance.DESKTOP;
sid.accountid = $(users[0]).data('miniprofile');
data.user = sid;
}
if(users[1]) {
sid = new SteamID();
sid.universe = SteamID.Universe.PUBLIC;
sid.type = SteamID.Type.INDIVIDUAL;
sid.instance = SteamID.Instance.DESKTOP;
sid.accountid = $(users[0]).data('miniprofile');
data.actor = sid;
}
// Figure out the date. Of course there's no year, because Valve
var dateParts = $item.find('.historyDate').text().split('@');
var date = dateParts[0].trim().replace(/(st|nd|th)$/, '').trim() + ', ' + currentYear;
var time = dateParts[1].trim().replace(/(am|pm)/, ' $1');
date = new Date(date + ' ' + time + ' UTC');
// If this date is in the future, or it's later than the previous one, decrement the year
if(date.getTime() > lastDate) {
date.setFullYear(date.getFullYear() - 1);
}
data.date = date;
output.items.push(data);
});
callback(null, output);
}, "steamcommunity");
};

23
components/helpers.js Normal file
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@@ -0,0 +1,23 @@
exports.isSteamID = function(input) {
var keys = Object.keys(input);
if (keys.length != 4) {
return false;
}
// Make sure it has the keys we expect
keys = keys.filter(function(item) {
return ['universe', 'type', 'instance', 'accountid'].indexOf(item) != -1;
});
return keys.length == 4;
};
exports.decodeSteamTime = function(time) {
var parts = time.split('@');
if (!parts[0].match(/,/)) {
// no year, assume current year
parts[0] += ", " + (new Date()).getFullYear();
}
return new Date(parts.join('@').replace(/(am|pm)/, ' $1') + " UTC"); // add a space so JS can decode it
};

150
components/http.js Normal file
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@@ -0,0 +1,150 @@
var SteamCommunity = require('../index.js');
SteamCommunity.prototype.httpRequest = function(uri, options, callback, source) {
if (typeof uri === 'object') {
source = callback;
callback = options;
options = uri;
uri = options.url || options.uri;
} else if (typeof options === 'function') {
source = callback;
callback = options;
options = {};
}
options.url = options.uri = uri;
if (this._httpRequestConvenienceMethod) {
options.method = this._httpRequestConvenienceMethod;
delete this._httpRequestConvenienceMethod;
}
var requestID = ++this._httpRequestID;
source = source || "";
var self = this;
var continued = false;
if (!this.onPreHttpRequest || !this.onPreHttpRequest(requestID, source, options, continueRequest)) {
// No pre-hook, or the pre-hook doesn't want to delay the request.
continueRequest(null);
}
function continueRequest(err) {
if (continued) {
return;
}
continued = true;
if (err) {
if (callback) {
callback(err);
}
return;
}
self.request(options, function (err, response, body) {
var hasCallback = !!callback;
var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback, body);
var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function () {} : callback); // don't fire the callback if hasHttpError did it already
var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function () {} : callback); // don't fire the callback if either of the previous already did
var jsonError = options.json && options.checkJsonError !== false && !body ? new Error("Malformed JSON response") : null;
self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || jsonError || null, response, body, {
"hasCallback": hasCallback,
"httpError": httpError,
"communityError": communityError,
"tradeError": tradeError,
"jsonError": jsonError
});
if (hasCallback && !(httpError || communityError || tradeError)) {
if (jsonError) {
callback.call(self, jsonError, response);
} else {
callback.apply(self, arguments);
}
}
});
}
};
SteamCommunity.prototype.httpRequestGet = function() {
this._httpRequestConvenienceMethod = "GET";
return this.httpRequest.apply(this, arguments);
};
SteamCommunity.prototype.httpRequestPost = function() {
this._httpRequestConvenienceMethod = "POST";
return this.httpRequest.apply(this, arguments);
};
SteamCommunity.prototype._notifySessionExpired = function(err) {
this.emit('sessionExpired', err);
};
SteamCommunity.prototype._checkHttpError = function(err, response, callback, body) {
if (err) {
callback(err, response, body);
return err;
}
if (response.statusCode >= 300 && response.statusCode <= 399 && response.headers.location.indexOf('/login') != -1) {
err = new Error("Not Logged In");
callback(err, response, body);
this._notifySessionExpired(err);
return err;
}
if (response.statusCode == 403 && response.body && response.body.match(/<div id="parental_notice_instructions">Enter your PIN below to exit Family View.<\/div>/)) {
err = new Error("Family View Restricted");
callback(err, response, body);
return err;
}
if (response.statusCode >= 400) {
err = new Error("HTTP error " + response.statusCode);
err.code = response.statusCode;
callback(err, response, body);
return err;
}
return false;
};
SteamCommunity.prototype._checkCommunityError = function(html, callback) {
var err;
if(typeof html === 'string' && html.match(/<h1>Sorry!<\/h1>/)) {
var match = html.match(/<h3>(.+)<\/h3>/);
err = new Error(match ? match[1] : "Unknown error occurred");
callback(err);
return err;
}
if (typeof html === 'string' && html.match(/g_steamID = false;/) && html.match(/<h1>Sign In<\/h1>/)) {
err = new Error("Not Logged In");
callback(err);
this._notifySessionExpired(err);
return err;
}
return false;
};
SteamCommunity.prototype._checkTradeError = function(html, callback) {
if (typeof html !== 'string') {
return false;
}
var match = html.match(/<div id="error_msg">\s*([^<]+)\s*<\/div>/);
if (match) {
var err = new Error(match[1].trim());
callback(err);
return err;
}
return false;
};

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@@ -0,0 +1,183 @@
var SteamCommunity = require('../index.js');
var CEconItem = require('../classes/CEconItem.js');
var SteamID = require('steamid');
var request = require('request');
var Cheerio = require('cheerio');
var Async = require('async');
/*
* Inventory history in a nutshell.
*
* There are no more page numbers. Now you have to request after_time and optionally after_trade.
* Without "prev" set, you will request 30 trades that were completed FURTHER IN THE PAST than after_time (and optionally after_trade)
* With "prev" set, you will request 30 trades that were completed MORE RECENTLY than after_time (and optionally after_trade)
*/
SteamCommunity.prototype.getInventoryHistory = function(options, callback) {
if (typeof options === 'function') {
callback = options;
options = {};
}
options.direction = options.direction || "past";
var qs = "?l=english";
if (options.startTime) {
if (options.startTime instanceof Date) {
options.startTime = Math.floor(options.startTime.getTime() / 1000);
}
qs += "&after_time=" + options.startTime;
if (options.startTrade) {
qs += "&after_trade=" + options.startTrade;
}
}
if (options.direction == "future") {
qs += "&prev=1";
}
this._myProfile("inventoryhistory" + qs, null, function(err, response, body) {
if (err) {
callback(err);
return;
}
var output = {};
var vanityURLs = [];
var $ = Cheerio.load(body);
if (!$('.inventory_history_pagingrow').html()) {
callback("Malformed page: no paging row found");
return;
}
// Load the inventory item data
var match2 = body.match(/var g_rgHistoryInventory = (.*);/);
if (!match2) {
callback(new Error("Malformed page: no trade found"));
return;
}
try {
var historyInventory = JSON.parse(match2[1]);
} catch (ex) {
callback(new Error("Malformed page: no well-formed trade data found"));
return;
}
var i;
// See if we've got paging buttons
var $paging = $('.inventory_history_nextbtn .pagebtn:not(.disabled)');
var href;
for (i = 0; i < $paging.length; i++) {
href = $paging[i].attribs.href;
if (href.match(/prev=1/)) {
output.firstTradeTime = new Date(href.match(/after_time=(\d+)/)[1] * 1000);
output.firstTradeID = href.match(/after_trade=(\d+)/)[1];
} else {
output.lastTradeTime = new Date(href.match(/after_time=(\d+)/)[1] * 1000);
output.lastTradeID = href.match(/after_trade=(\d+)/)[1];
}
}
output.trades = [];
var trades = $('.tradehistoryrow');
var item, trade, profileLink, items, j, econItem, timeMatch, time;
for (i = 0; i < trades.length; i++) {
item = $(trades[i]);
trade = {};
trade.onHold = !!item.find('span:nth-of-type(2)').text().match(/Trade on Hold/i);
timeMatch = item.find('.tradehistory_timestamp').html().match(/(\d+):(\d+)(am|pm)/);
if (timeMatch[1] == 12 && timeMatch[3] == 'am') {
timeMatch[1] = 0;
}
if (timeMatch[1] < 12 && timeMatch[3] == 'pm') {
timeMatch[1] = parseInt(timeMatch[1], 10) + 12;
}
time = (timeMatch[1] < 10 ? '0' : '') + timeMatch[1] + ':' + timeMatch[2] + ':00';
trade.date = new Date(item.find('.tradehistory_date').html() + ' ' + time + ' UTC');
trade.partnerName = item.find('.tradehistory_event_description a').html();
trade.partnerSteamID = null;
trade.partnerVanityURL = null;
trade.itemsReceived = [];
trade.itemsGiven = [];
profileLink = item.find('.tradehistory_event_description a').attr('href');
if (profileLink.indexOf('/profiles/') != -1) {
trade.partnerSteamID = new SteamID(profileLink.match(/(\d+)$/)[1]);
} else {
trade.partnerVanityURL = profileLink.match(/\/([^\/]+)$/)[1];
if (options.resolveVanityURLs && vanityURLs.indexOf(trade.partnerVanityURL) == -1) {
vanityURLs.push(trade.partnerVanityURL);
}
}
items = item.find('.history_item');
for (j = 0; j < items.length; j++) {
match = body.match(new RegExp("HistoryPageCreateItemHover\\( '" + $(items[j]).attr('id') + "', (\\d+), '(\\d+)', '(\\d+|class_\\d+_instance_\\d+|class_\\d+)', '(\\d+)' \\);"));
econItem = historyInventory[match[1]][match[2]][match[3]];
if ($(items[j]).attr('id').indexOf('received') != -1) {
trade.itemsReceived.push(new CEconItem(econItem));
} else {
trade.itemsGiven.push(new CEconItem(econItem));
}
}
output.trades.push(trade);
}
if (options.resolveVanityURLs) {
Async.map(vanityURLs, resolveVanityURL, function(err, results) {
if (err) {
callback(err);
return;
}
for (i = 0; i < output.trades.length; i++) {
if (output.trades[i].partnerSteamID || !output.trades[i].partnerVanityURL) {
continue;
}
// Find the vanity URL
for (j = 0; j < results.length; j++) {
if (results[j].vanityURL == output.trades[i].partnerVanityURL) {
output.trades[i].partnerSteamID = new SteamID(results[j].steamID);
break;
}
}
}
callback(null, output);
});
} else {
callback(null, output);
}
}, "steamcommunity");
};
function resolveVanityURL(vanityURL, callback) {
request("https://steamcommunity.com/id/" + vanityURL + "/?xml=1", function(err, response, body) {
if (err) {
callback(err);
return;
}
var match = body.match(/<steamID64>(\d+)<\/steamID64>/);
if (!match || !match[1]) {
callback(new Error("Couldn't find Steam ID"));
return;
}
callback(null, {"vanityURL": vanityURL, "steamID": match[1]});
});
}

27
components/market.js Normal file
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@@ -0,0 +1,27 @@
var SteamCommunity = require('../index.js');
var Cheerio = require('cheerio');
SteamCommunity.prototype.getMarketApps = function(callback) {
var self = this;
this.httpRequest('https://steamcommunity.com/market/', function (err, response, body) {
if (err) {
callback(err);
return;
}
var $ = Cheerio.load(body);
if ($('.market_search_game_button_group')) {
apps = {};
$('.market_search_game_button_group > a').each(function (i, element) {
var e = Cheerio.load(element);
var name = e('.game_button_game_name').text().trim();
var url = element.attribs.href;
var appid = url.substr(url.indexOf('=') + 1);
apps[appid] = name;
});
callback(null, apps);
} else {
callback(new Error("Malformed response"));
}
}, "steamcommunity");
};

View File

@@ -1,6 +1,7 @@
var SteamCommunity = require('../index.js');
var SteamID = require('steamid');
var Cheerio = require('cheerio');
var fs = require('fs');
SteamCommunity.PrivacyState = {
"Private": 1,
@@ -100,10 +101,10 @@ SteamCommunity.prototype.editProfile = function(settings, callback) {
break;
case 'primaryGroup':
if(typeof settings[i] === 'object' && settings[i].accountid) {
values.primary_group_steamid = settings[i].accountid;
if(typeof settings[i] === 'object' && settings[i].getSteamID64) {
values.primary_group_steamid = settings[i].getSteamID64();
} else {
values.primary_group_steamid = new SteamID(settings[i]).accountid;
values.primary_group_steamid = new SteamID(settings[i]).getSteamID64();
}
break;
@@ -113,6 +114,10 @@ SteamCommunity.prototype.editProfile = function(settings, callback) {
}
self._myProfile("edit", values, function(err, response, body) {
if (settings.customURL) {
delete self._profileURL;
}
if(err || response.statusCode != 200) {
if(callback) {
callback(err || new Error("HTTP error " + response.statusCode));
@@ -189,10 +194,6 @@ SteamCommunity.prototype.profileSettings = function(settings, callback) {
case 'inventoryGifts':
values.inventoryGiftPrivacy = settings[i] ? 1 : 0;
break;
case 'emailConfirmation':
values.tradeConfirmationSetting = settings[i] ? 1 : 0;
break;
}
}
@@ -211,3 +212,152 @@ SteamCommunity.prototype.profileSettings = function(settings, callback) {
});
});
};
SteamCommunity.prototype.uploadAvatar = function(image, format, callback) {
if(typeof format === 'function') {
callback = format;
format = null;
}
var self = this;
if(image instanceof Buffer) {
doUpload(image);
} else if(image.match(/^https?:\/\//)) {
this.httpRequestGet({
"uri": image,
"encoding": null
}, function(err, response, body) {
if(err || response.statusCode != 200) {
if(callback) {
callback(err ? new Error(err.message + " downloading image") : new Error("HTTP error " + response.statusCode + " downloading image"));
}
return;
}
if(!format) {
format = response.headers['content-type'];
}
doUpload(body);
}, "steamcommunity");
} else {
if(!format) {
format = image.match(/\.([^\.]+)$/);
if(format) {
format = format[1];
}
}
fs.readFile(image, function(err, file) {
if(err) {
if(callback) {
callback(err);
}
return;
}
doUpload(file);
})
}
function doUpload(buffer) {
if(!format) {
if(callback) {
callback(new Error("Unknown image format"));
}
return;
}
if(format.match(/^image\//)) {
format = format.substring(6);
}
var filename = '';
var contentType = '';
switch(format.toLowerCase()) {
case 'jpg':
case 'jpeg':
filename = 'avatar.jpg';
contentType = 'image/jpeg';
break;
case 'png':
filename = 'avatar.png';
contentType = 'image/png';
break;
case 'gif':
filename = 'avatar.gif';
contentType = 'image/gif';
break;
default:
if(callback) {
callback(new Error("Unknown or invalid image format"));
}
return;
}
self.httpRequestPost({
"uri": "https://steamcommunity.com/actions/FileUploader",
"formData": {
"MAX_FILE_SIZE": buffer.length,
"type": "player_avatar_image",
"sId": self.steamID.getSteamID64(),
"sessionid": self.getSessionID(),
"doSub": 1,
"json": 1,
"avatar": {
"value": buffer,
"options": {
"filename": filename,
"contentType": contentType
}
}
},
"json": true
}, function(err, response, body) {
if(err) {
if(callback) {
callback(err);
}
return;
}
if(body && !body.success && body.message) {
if(callback) {
callback(new Error(body.message));
}
return;
}
if(response.statusCode != 200) {
if(callback) {
callback(new Error("HTTP error " + response.statusCode));
}
return;
}
if(!body || !body.success) {
if(callback) {
callback(new Error("Malformed response"));
}
return;
}
if(callback) {
callback(null, body.images.full);
}
}, "steamcommunity");
}
};

159
components/twofactor.js Normal file
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@@ -0,0 +1,159 @@
var SteamTotp = require('steam-totp');
var SteamCommunity = require('../index.js');
var ETwoFactorTokenType = {
"None": 0, // No token-based two-factor authentication
"ValveMobileApp": 1, // Tokens generated using Valve's special charset (5 digits, alphanumeric)
"ThirdParty": 2 // Tokens generated using literally everyone else's standard charset (6 digits, numeric). This is disabled.
};
SteamCommunity.prototype.enableTwoFactor = function(callback) {
var self = this;
this.getWebApiOauthToken(function(err, token) {
if(err) {
callback(err);
return;
}
self.httpRequestPost({
"uri": "https://api.steampowered.com/ITwoFactorService/AddAuthenticator/v1/",
"form": {
"steamid": self.steamID.getSteamID64(),
"access_token": token,
"authenticator_time": Math.floor(Date.now() / 1000),
"authenticator_type": ETwoFactorTokenType.ValveMobileApp,
"device_identifier": SteamTotp.getDeviceID(self.steamID),
"sms_phone_id": "1"
},
"json": true
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
if(!body.response) {
callback(new Error("Malformed response"));
return;
}
if(body.response.status != 1) {
var error = new Error("Error " + body.response.status);
error.eresult = body.response.status;
callback(error);
return;
}
callback(null, body.response);
}, "steamcommunity");
});
};
SteamCommunity.prototype.finalizeTwoFactor = function(secret, activationCode, callback) {
var attemptsLeft = 30;
var diff = 0;
var self = this;
this.getWebApiOauthToken(function(err, token) {
if(err) {
callback(err);
return;
}
SteamTotp.getTimeOffset(function(err, offset, latency) {
if (err) {
callback(err);
return;
}
diff = offset;
finalize(token);
});
});
function finalize(token) {
var code = SteamTotp.generateAuthCode(secret, diff);
self.httpRequestPost({
"uri": "https://api.steampowered.com/ITwoFactorService/FinalizeAddAuthenticator/v1/",
"form": {
"steamid": self.steamID.getSteamID64(),
"access_token": token,
"authenticator_code": code,
"authenticator_time": Math.floor(Date.now() / 1000),
"activation_code": activationCode
},
"json": true
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
if(!body.response) {
callback(new Error("Malformed response"));
return;
}
body = body.response;
if(body.server_time) {
diff = body.server_time - Math.floor(Date.now() / 1000);
}
if(body.status == 89) {
callback(new Error("Invalid activation code"));
} else if(body.want_more) {
attemptsLeft--;
diff += 30;
finalize(token);
} else if(!body.success) {
callback(new Error("Error " + body.status));
} else {
callback(null);
}
}, "steamcommunity");
}
};
SteamCommunity.prototype.disableTwoFactor = function(revocationCode, callback) {
var self = this;
this.getWebApiOauthToken(function(err, token) {
if(err) {
callback(err);
return;
}
self.httpRequestPost({
"uri": "https://api.steampowered.com/ITwoFactorService/RemoveAuthenticator/v1/",
"form": {
"steamid": self.steamID.getSteamID64(),
"access_token": token,
"revocation_code": revocationCode,
"steamguard_scheme": 1
},
"json": true
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
if(!body.response) {
callback(new Error("Malformed response"));
return;
}
if(!body.response.success) {
callback(new Error("Request failed"));
return;
}
// success = true means it worked
callback(null);
}, "steamcommunity");
});
};

337
components/users.js Normal file
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@@ -0,0 +1,337 @@
var SteamCommunity = require('../index.js');
var SteamID = require('steamid');
var CEconItem = require('../classes/CEconItem.js');
var Helpers = require('./helpers.js');
SteamCommunity.prototype.addFriend = function(userID, callback) {
if(typeof userID === 'string') {
userID = new SteamID(userID);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/actions/AddFriendAjax",
"form": {
"accept_invite": 0,
"sessionID": this.getSessionID(),
"steamid": userID.toString()
},
"json": true
}, function(err, response, body) {
if(!callback) {
return;
}
if (err) {
callback(err);
return;
}
if(body.success) {
callback(null);
} else {
callback(new Error("Unknown error"));
}
}, "steamcommunity");
};
SteamCommunity.prototype.acceptFriendRequest = function(userID, callback) {
if(typeof userID === 'string') {
userID = new SteamID(userID);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/actions/AddFriendAjax",
"form": {
"accept_invite": 1,
"sessionID": this.getSessionID(),
"steamid": userID.toString()
}
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.removeFriend = function(userID, callback) {
if(typeof userID === 'string') {
userID = new SteamID(userID);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/actions/RemoveFriendAjax",
"form": {
"sessionID": this.getSessionID(),
"steamid": userID.toString()
}
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.blockCommunication = function(userID, callback) {
if(typeof userID === 'string') {
userID = new SteamID(userID);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/actions/BlockUserAjax",
"form": {
"sessionID": this.getSessionID(),
"steamid": userID.toString()
}
}, function(err, response, body) {
if(!callback) {
return;
}
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.unblockCommunication = function(userID, callback) {
if(typeof userID === 'string') {
userID = new SteamID(userID);
}
var form = {"action": "unignore"};
form['friends[' + userID.toString() + ']'] = 1;
this._myProfile('friends/blocked/', form, function(err, response, body) {
if(!callback) {
return;
}
if(err || response.statusCode >= 400) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
}
callback(null);
});
};
SteamCommunity.prototype.postUserComment = function(userID, message, callback) {
if(typeof userID === 'string') {
userID = new SteamID(userID);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/comment/Profile/post/" + userID.toString() + "/-1",
"form": {
"comment": message,
"count": 6,
"sessionid": this.getSessionID()
},
"json": true
}, function(err, response, body) {
if(!callback) {
return;
}
if (err) {
callback(err);
return;
}
if(body.success) {
callback(null);
} else if(body.error) {
callback(new Error(body.error));
} else {
callback(new Error("Unknown error"));
}
}, "steamcommunity");
};
SteamCommunity.prototype.inviteUserToGroup = function(userID, groupID, callback) {
if(typeof userID === 'string') {
userID = new SteamID(userID);
}
var self = this;
this.httpRequestPost({
"uri": "https://steamcommunity.com/actions/GroupInvite",
"form": {
"group": groupID.toString(),
"invitee": userID.toString(),
"json": 1,
"sessionID": this.getSessionID(),
"type": "groupInvite"
},
"json": true
}, function(err, response, body) {
if(!callback) {
return;
}
if (err) {
callback(err);
return;
}
if(body.results == 'OK') {
callback(null);
} else if(body.results) {
callback(new Error(body.results));
} else {
callback(new Error("Unknown error"));
}
}, "steamcommunity");
};
SteamCommunity.prototype.getUserAliases = function(userID, callback) {
if (typeof userID === 'string') {
userID = new SteamID(userID);
}
this.httpRequestGet({
"uri": "https://steamcommunity.com/profiles/" + userID.getSteamID64() + "/ajaxaliases",
"json": true
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
if (typeof body !== 'object') {
callback(new Error("Malformed response"));
return;
}
callback(null, body.map(function(entry) {
entry.timechanged = Helpers.decodeSteamTime(entry.timechanged);
return entry;
}));
}, "steamcommunity");
};
SteamCommunity.prototype.getUserInventoryContexts = function(userID, callback) {
if(typeof userID === 'string') {
userID = new SteamID(userID);
}
if(typeof userID === 'function') {
callback = userID;
userID = this.steamID;
}
if(!userID) {
callback(new Error("No SteamID specified and not logged in"));
return;
}
var self = this;
this.httpRequest("https://steamcommunity.com/profiles/" + userID.getSteamID64() + "/inventory/", function(err, response, body) {
if (err) {
callback(err);
return;
}
var match = body.match(/var g_rgAppContextData = ([^\n]+);\r?\n/);
if(!match) {
callback(new Error("Malformed response"));
return;
}
var data;
try {
data = JSON.parse(match[1]);
} catch(e) {
callback(new Error("Malformed response"));
return;
}
callback(null, data);
}, "steamcommunity");
};
SteamCommunity.prototype.getUserInventory = function(userID, appID, contextID, tradableOnly, callback) {
var self = this;
if(typeof userID === 'string') {
userID = new SteamID(userID);
}
get([], [], 1);
function get(inventory, currency, step, start) {
self.httpRequest({
"uri": "https://steamcommunity.com/inventory/" + userID.getSteamID64() + "/" + appID + "/" + contextID,
"qs": {
"l": "english", // Default language
"count": 5000, // Max items per 'page'
"start_assetid": start
},
"json": true
}, function(err, response, body) {
if (err) {
if (err.message == "HTTP error 403" && body === null) {
// 403 with a body of "null" means the inventory/profile is private.
callback(new Error("This profile is private."));
return;
}
callback(err);
return;
}
if (!body || !body.success || !body.assets || !body.descriptions) {
if (body) {
// Dunno if the error/Error property even exists on this new endpoint
callback(new Error(body.error || body.Error || "Malformed response"));
} else {
callback(new Error("Malformed response"));
}
return;
}
for (var i = 0; i < body.assets.length; i++) {
var description = getDescription(body.descriptions, body.assets[i].classid, body.assets[i].instanceid);
if (!tradableOnly || (description && description.tradable)) {
(body.assets[i].currencyid ? currency : inventory).push(new CEconItem(body.assets[i], description, contextID));
}
}
if(body.total_inventory_count > 5000 * step) {
get(inventory, currency, step + 1, body.assets[body.assets.length - 1].assetid);
} else {
callback(null, inventory, currency, body.total_inventory_count);
}
}, "steamcommunity");
}
// A bit of optimization; objects are hash tables so it's more efficient to look up by key than to iterate an array
var quickDescriptionLookup = {};
function getDescription(descriptions, classID, instanceID) {
instanceID = instanceID || '0'; // instanceID can be undefined, in which case it's 0.
var key = classID + '_' + instanceID;
if (quickDescriptionLookup[key]) {
return quickDescriptionLookup[key];
}
for (var i = 0; i < descriptions.length; i++) {
quickDescriptionLookup[key] = descriptions[i];
if (descriptions[i].classid == classID && descriptions[i].instanceid == instanceID) {
return descriptions[i];
}
}
}
};

65
components/webapi.js Normal file
View File

@@ -0,0 +1,65 @@
var SteamCommunity = require('../index.js');
SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
var self = this;
this.httpRequest({
"uri": "https://steamcommunity.com/dev/apikey?l=english",
"followRedirect": false
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
if(body.match(/<h2>Access Denied<\/h2>/)) {
return callback(new Error("Access Denied"));
}
var match = body.match(/<p>Key: ([0-9A-F]+)<\/p>/);
if(match) {
// We already have an API key registered
callback(null, match[1]);
} else {
// We need to register a new API key
self.httpRequestPost('https://steamcommunity.com/dev/registerkey?l=english', {
"form": {
"domain": domain,
"agreeToTerms": "agreed",
"sessionid": self.getSessionID(),
"Submit": "Register"
}
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
self.getWebApiKey(domain, callback);
}, "steamcommunity");
}
}, "steamcommunity");
};
SteamCommunity.prototype.getWebApiOauthToken = function(callback) {
var self = this;
if( this.oAuthToken ) {
return callback( null, this.oAuthToken );
}
// Pull an oauth token from the webchat UI
this.httpRequest("https://steamcommunity.com/chat", function(err, response, body) {
if (err) {
callback(err);
return;
}
var match = body.match(/"([0-9a-f]{32})"/);
if (!match) {
callback(new Error("Malformed response"));
return;
}
callback(null, match[1]);
}, "steamcommunity");
};

View File

@@ -0,0 +1,61 @@
var SteamCommunity = require('../index.js');
var ReadLine = require('readline');
var fs = require('fs');
var community = new SteamCommunity();
var rl = ReadLine.createInterface({
"input": process.stdin,
"output": process.stdout
});
rl.question("Username: ", function(accountName) {
rl.question("Password: ", function(password) {
rl.question("Two-Factor Auth Code: ", function(authCode) {
rl.question("Revocation Code: R", function(rCode) {
doLogin(accountName, password, authCode, "", rCode);
});
});
});
});
function doLogin(accountName, password, authCode, captcha, rCode) {
community.login({
"accountName": accountName,
"password": password,
"twoFactorCode": authCode,
"captcha": captcha
}, function(err, sessionID, cookies, steamguard) {
if(err) {
if(err.message == 'SteamGuard') {
console.log("This account does not have two-factor authentication enabled.");
process.exit();
return;
}
if(err.message == 'CAPTCHA') {
console.log(err.captchaurl);
rl.question("CAPTCHA: ", function(captchaInput) {
doLogin(accountName, password, authCode, captchaInput);
});
return;
}
console.log(err);
process.exit();
return;
}
console.log("Logged on!");
community.disableTwoFactor("R" + rCode, function(err) {
if(err) {
console.log(err);
process.exit();
return;
}
console.log("Two-factor authentication disabled!");
process.exit();
});
});
}

View File

@@ -0,0 +1,119 @@
var SteamCommunity = require('../index.js');
var ReadLine = require('readline');
var fs = require('fs');
var community = new SteamCommunity();
var rl = ReadLine.createInterface({
"input": process.stdin,
"output": process.stdout
});
rl.question("Username: ", function(accountName) {
rl.question("Password: ", function(password) {
doLogin(accountName, password);
});
});
function doLogin(accountName, password, authCode, twoFactorCode, captcha) {
community.login({
"accountName": accountName,
"password": password,
"authCode": authCode,
"twoFactorCode": twoFactorCode,
"captcha": captcha
}, function(err, sessionID, cookies, steamguard) {
if(err) {
if(err.message == 'SteamGuardMobile') {
rl.question("Steam Authenticator Code: ", function(code) {
doLogin(accountName, password, null, code);
});
return;
}
if(err.message == 'SteamGuard') {
console.log("An email has been sent to your address at " + err.emaildomain);
rl.question("Steam Guard Code: ", function(code) {
doLogin(accountName, password, code);
});
return;
}
if(err.message == 'CAPTCHA') {
console.log(err.captchaurl);
rl.question("CAPTCHA: ", function(captchaInput) {
doLogin(accountName, password, authCode, twoFactorCode, captchaInput);
});
return;
}
console.log(err);
process.exit();
return;
}
console.log("Logged on!");
rl.question("Group ID: ", function(gid) {
community.getSteamGroup(gid, function(err, group) {
if (err) {
console.log(err);
process.exit(1);
}
group.getAllAnnouncements(function(err, announcements) {
if(announcements.length === 0) {
return console.log("This group has no announcements");
}
for (var i = announcements.length - 1; i >= 0; i--) {
console.log("[%s] %s %s: %s", announcements[i].date, announcements[i].aid, announcements[i].author, announcements[i].content);
};
rl.question("Would you like to delete delete or edit an annoucement? (Type edit/delete): ", function(choice) {
rl.question("Annoucement ID: ", function(aid) {
if(choice === 'edit') {
rl.question("New title: ", function(header) {
rl.question("New body: ", function(content) {
// EW THE PYRAMID!
// Try replace this with delete!
editAnnouncement(group, aid, header, content);
});
});
} else {
deleteAnnouncement(group, aid);
}
});
});
});
});
});
});
}
function editAnnouncement(group, aid, header, content) {
// Actual community method.
group.editAnnouncement(aid, header, content, function(error) {
if(!error) {
console.log("Annoucement edited!");
} else {
console.log("Unable to edit annoucement! %j", error);
process.exit(1);
}
});
}
function deleteAnnouncement(group, aid) {
// group.deleteAnnouncement(aid);
// Or
group.deleteAnnouncement(aid, function(err) {
if(!err) {
console.log("Deleted");
} else {
console.log("Error deleting announcement.");
}
})
}

View File

@@ -0,0 +1,107 @@
var SteamCommunity = require('../index.js');
var ReadLine = require('readline');
var fs = require('fs');
var community = new SteamCommunity();
var rl = ReadLine.createInterface({
"input": process.stdin,
"output": process.stdout
});
rl.question("Username: ", function(accountName) {
rl.question("Password: ", function(password) {
doLogin(accountName, password);
});
});
function doLogin(accountName, password, authCode, captcha) {
community.login({
"accountName": accountName,
"password": password,
"authCode": authCode,
"captcha": captcha
}, function(err, sessionID, cookies, steamguard) {
if(err) {
if(err.message == 'SteamGuardMobile') {
console.log("This account already has two-factor authentication enabled.");
process.exit();
return;
}
if(err.message == 'SteamGuard') {
console.log("An email has been sent to your address at " + err.emaildomain);
rl.question("Steam Guard Code: ", function (code) {
doLogin(accountName, password, code);
});
return;
}
if(err.message == 'CAPTCHA') {
console.log(err.captchaurl);
rl.question("CAPTCHA: ", function(captchaInput) {
doLogin(accountName, password, authCode, captchaInput);
});
return;
}
console.log(err);
process.exit();
return;
}
console.log("Logged on!");
community.enableTwoFactor(function(err, response) {
if(err) {
if(err.eresult == 2) {
console.log("Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?");
process.exit();
return;
}
if(err.eresult == 84) {
console.log("Error: RateLimitExceeded. Try again later.");
process.exit();
return;
}
console.log(err);
process.exit();
return;
}
if(response.status != 1) {
console.log("Error: Status " + response.status);
process.exit();
return;
}
console.log("Writing secrets to twofactor_" + community.steamID.getSteamID64() + ".json");
console.log("Revocation code: " + response.revocation_code);
fs.writeFile("twofactor_" + community.steamID.getSteamID64() + ".json", JSON.stringify(response, null, "\t"));
promptActivationCode(response);
});
});
}
function promptActivationCode(response) {
rl.question("SMS Code: ", function(smsCode) {
community.finalizeTwoFactor(response.shared_secret, smsCode, function(err) {
if(err) {
if(err.message == "Invalid activation code") {
console.log(err);
promptActivationCode(response);
return;
}
console.log(err);
} else {
console.log("Two-factor authentication enabled!");
}
process.exit();
});
});
}

426
index.js
View File

@@ -3,91 +3,157 @@ var RSA = require('node-bignumber').Key;
var hex2b64 = require('node-bignumber').hex2b64;
var SteamID = require('steamid');
const USER_AGENT = "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.106 Safari/537.36";
require('util').inherits(SteamCommunity, require('events').EventEmitter);
module.exports = SteamCommunity;
SteamCommunity.SteamID = SteamID;
SteamCommunity.ConfirmationType = {
// 1 is unknown, possibly "Invalid"
"Trade": 2,
"MarketListing": 3
// 4 is opt-out or other like account confirmation?
};
function SteamCommunity(options) {
options = options || {};
function SteamCommunity() {
this._jar = Request.jar();
this._captchaGid = -1;
this.request = Request.defaults({"jar": this._jar, "timeout": 50000});
this._httpRequestID = 0;
this.chatState = SteamCommunity.ChatState.Offline;
var defaults = {
"jar": this._jar,
"timeout": options.timeout || 50000,
"gzip": true,
"headers": {
"User-Agent": options.userAgent || USER_AGENT
}
};
if (typeof options == "string") {
options = {
localAddress: options
};
}
this._options = options;
if (options.localAddress) {
defaults.localAddress = options.localAddress;
}
this.request = options.request || Request.defaults();
this.request = this.request.defaults(defaults);
// English
this._jar.setCookie(Request.cookie('Steam_Language=english'), 'https://steamcommunity.com');
this._setCookie(Request.cookie('Steam_Language=english'));
// UTC
this._setCookie(Request.cookie('timezoneOffset=0,0'));
}
SteamCommunity.prototype.login = function(details, callback) {
if(details.steamguard) {
var parts = details.steamguard.split('||');
this._jar.setCookie(Request.cookie('steamMachineAuth' + parts[0] + '=' + encodeURIComponent(parts[1])), 'https://steamcommunity.com');
this._setCookie(Request.cookie('steamMachineAuth' + parts[0] + '=' + encodeURIComponent(parts[1])), true);
}
var self = this;
this.request.post("https://steamcommunity.com/login/getrsakey/", {"form": {"username": details.accountName}}, function(err, response, body) {
if(err) {
// Delete the cache
delete self._profileURL;
// headers required to convince steam that we're logging in from a mobile device so that we can get the oAuth data
var mobileHeaders = {
"X-Requested-With": "com.valvesoftware.android.steam.community",
"Referer": "https://steamcommunity.com/mobilelogin?oauth_client_id=DE45CD61&oauth_scope=read_profile%20write_profile%20read_client%20write_client",
"User-Agent": "Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30",
"Accept": "text/javascript, text/html, application/xml, text/xml, */*"
};
this._setCookie(Request.cookie("mobileClientVersion=0 (2.1.3)"));
this._setCookie(Request.cookie("mobileClient=android"));
this.httpRequestPost("https://steamcommunity.com/login/getrsakey/", {
"form": {"username": details.accountName},
"headers": mobileHeaders,
"json": true
}, function(err, response, body) {
// Remove the mobile cookies
if (err) {
deleteMobileCookies();
callback(err);
return;
}
var json;
try {
json = JSON.parse(body);
} catch(e) {
callback(e);
if(!body.publickey_mod || !body.publickey_exp) {
deleteMobileCookies();
callback(new Error("Invalid RSA key received"));
return;
}
var key = new RSA();
key.setPublic(json.publickey_mod, json.publickey_exp);
key.setPublic(body.publickey_mod, body.publickey_exp);
var form = {
"captcha_text": details.captcha || "",
"captchagid": self._captchaGid,
"emailauth": details.authCode || "",
"emailsteamid": "",
"loginfriendlyname": "",
"password": hex2b64(key.encrypt(details.password)),
"remember_login": "true",
"rsatimestamp": json.timestamp,
"twofactorcode": details.twoFactorCode || "",
"username": details.accountName
};
self.request.post({
self.httpRequestPost({
"uri": "https://steamcommunity.com/login/dologin/",
"json": true,
"form": form
"form": {
"captcha_text": details.captcha || "",
"captchagid": self._captchaGid,
"emailauth": details.authCode || "",
"emailsteamid": "",
"password": hex2b64(key.encrypt(details.password)),
"remember_login": "true",
"rsatimestamp": body.timestamp,
"twofactorcode": details.twoFactorCode || "",
"username": details.accountName,
"oauth_client_id": "DE45CD61",
"oauth_scope": "read_profile write_profile read_client write_client",
"loginfriendlyname": "#login_emailauth_friendlyname_mobile",
"donotcache": Date.now()
},
"headers": mobileHeaders
}, function(err, response, body) {
if(self._checkHttpError(err, response, callback)) {
deleteMobileCookies();
if (err) {
callback(err);
return;
}
var error;
if(!body.success && body.emailauth_needed) {
// Steam Guard (email)
var error = new Error("SteamGuard");
error = new Error("SteamGuard");
error.emaildomain = body.emaildomain;
callback(error);
} else if(!body.success && body.requires_twofactor) {
// Steam Guard (app)
callback(new Error("SteamGuardMobile"));
} else if(!body.success && body.captcha_needed) {
var error = new Error("CAPTCHA");
error.captchaurl = "https://steamcommunity.com/public/captcha.php?gid=" + body.captcha_gid;
} else if(!body.success && body.captcha_needed && body.message.match(/Please verify your humanity/)) {
error = new Error("CAPTCHA");
error.captchaurl = "https://steamcommunity.com/login/rendercaptcha/?gid=" + body.captcha_gid;
self._captchaGid = body.captcha_gid;
callback(error);
} else if(!body.success) {
callback(new Error(body.message || "Unknown error"));
} else if(!body.oauth) {
callback(new Error("Malformed response"));
} else {
var sessionID = generateSessionID();
self._jar.setCookie(Request.cookie('sessionid=' + sessionID), 'http://steamcommunity.com');
var oAuth = JSON.parse( body.oauth );
self._setCookie(Request.cookie('sessionid=' + sessionID));
self.steamID = new SteamID(body.transfer_parameters.steamid);
self.steamID = new SteamID(oAuth.steamid);
self.oAuthToken = oAuth.oauth_token;
var cookies = self._jar.getCookieString("https://steamcommunity.com").split(';').map(function(cookie) {
return cookie.trim();
});
@@ -101,11 +167,66 @@ SteamCommunity.prototype.login = function(details, callback) {
break;
}
}
self.setCookies(cookies);
callback(null, sessionID, cookies, steamguard);
callback(null, sessionID, cookies, steamguard, oAuth.oauth_token);
}
});
});
}, "steamcommunity");
}, "steamcommunity");
function deleteMobileCookies() {
var cookie = Request.cookie('mobileClientVersion=');
cookie.expires = new Date(0);
self._setCookie(cookie);
cookie = Request.cookie('mobileClient=');
cookie.expires = new Date(0);
self._setCookie(cookie);
}
};
SteamCommunity.prototype.oAuthLogin = function(steamguard, token, callback) {
steamguard = steamguard.split('||');
var steamID = new SteamID(steamguard[0]);
var self = this;
this.httpRequestPost({
"uri": "https://api.steampowered.com/IMobileAuthService/GetWGToken/v1/",
"form": {
"access_token": token
},
"json": true
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
if(!body.response || !body.response.token || !body.response.token_secure) {
callback(new Error("Malformed response"));
return;
}
var cookies = [
'steamLogin=' + encodeURIComponent(steamID.getSteamID64() + '||' + body.response.token),
'steamLoginSecure=' + encodeURIComponent(steamID.getSteamID64() + '||' + body.response.token_secure),
'steamMachineAuth' + steamID.getSteamID64() + '=' + steamguard[1],
'sessionid=' + self.getSessionID()
];
self.setCookies(cookies);
callback(null, self.getSessionID(), cookies);
}, "steamcommunity");
};
SteamCommunity.prototype._setCookie = function(cookie, secure) {
var protocol = secure ? "https" : "http";
cookie.secure = !!secure;
this._jar.setCookie(cookie.clone(), protocol + "://steamcommunity.com");
this._jar.setCookie(cookie.clone(), protocol + "://store.steampowered.com");
this._jar.setCookie(cookie.clone(), protocol + "://help.steampowered.com");
};
SteamCommunity.prototype.setCookies = function(cookies) {
@@ -115,8 +236,8 @@ SteamCommunity.prototype.setCookies = function(cookies) {
if(cookieName == 'steamLogin') {
self.steamID = new SteamID(cookie.match(/=(\d+)/)[1]);
}
self._jar.setCookie(Request.cookie(cookie), (cookieName.match(/^steamMachineAuth/) || cookieName.match(/Secure$/) ? "https://" : "http://") + "steamcommunity.com");
self._setCookie(Request.cookie(cookie), !!(cookieName.match(/^steamMachineAuth/) || cookieName.match(/Secure$/)));
});
};
@@ -130,51 +251,18 @@ SteamCommunity.prototype.getSessionID = function() {
}
var sessionID = generateSessionID();
this._jar.setCookie(Request.cookie('sessionid=' + sessionID), "http://steamcommunity.com");
this._setCookie(Request.cookie('sessionid=' + sessionID));
return sessionID;
};
function generateSessionID() {
return Math.floor(Math.random() * 1000000000);
};
SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
var self = this;
this.request("https://steamcommunity.com/dev/apikey", function(err, response, body) {
if(self._checkHttpError(err, response, callback)) {
return;
}
if(body.match(/<h2>Access Denied<\/h2>/)) {
return callback("Access Denied");
}
var match = body.match(/<p>Key: ([0-9A-F]+)<\/p>/);
if(match) {
// We already have an API key registered
callback(null, match[1]);
} else {
// We need to register a new API key
self.request.post('https://steamcommunity.com/dev/registerkey', {
"form": {
"domain": domain,
"agreeToTerms": "agreed",
"sessionid": self.getSessionID(),
"Submit": "Register"
}
}, function(err, response, body) {
if(err || response.statusCode >= 400) {
return callback(err.message || "HTTP error " + response.statusCode);
}
self.getWebApiKey(domain, callback);
});
}
});
};
return require('crypto').randomBytes(12).toString('hex');
}
SteamCommunity.prototype.parentalUnlock = function(pin, callback) {
this.request.post("https://steamcommunity.com/parental/ajaxunlock", {
var self = this;
this.httpRequestPost("https://steamcommunity.com/parental/ajaxunlock", {
"json": true,
"form": {
"pin": pin
@@ -184,73 +272,76 @@ SteamCommunity.prototype.parentalUnlock = function(pin, callback) {
return;
}
if(self._checkHttpError(err, response, callback)) {
if (err) {
callback(err);
return;
}
if(!body || typeof body.success !== 'boolean') {
return callback("Invalid response");
callback("Invalid response");
return;
}
if(!body.success) {
return callback("Incorrect PIN");
callback("Incorrect PIN");
return;
}
callback();
}.bind(this));
}.bind(this), "steamcommunity");
};
SteamCommunity.prototype.getNotifications = function(callback) {
this.request.get("https://steamcommunity.com/actions/RefreshNotificationArea", function(err, response, body) {
if(self._checkHttpError(err, response, callback)) {
var self = this;
this.httpRequestGet({
"uri": "https://steamcommunity.com/actions/GetNotificationCounts",
"json": true
}, function(err, response, body) {
if (err) {
callback(err);
return;
}
if (!body || !body.notifications) {
callback(new Error("Malformed response"));
return;
}
var notifications = {
"comments": 0,
"items": 0,
"invites": 0,
"gifts": 0,
"chat": 0,
"trades": 0
"trades": body.notifications[1] || 0,
"gameTurns": body.notifications[2] || 0,
"moderatorMessages": body.notifications[3] || 0,
"comments": body.notifications[4] || 0,
"items": body.notifications[5] || 0,
"invites": body.notifications[6] || 0,
// dunno about 7
"gifts": body.notifications[8] || 0,
"chat": body.notifications[9] || 0,
"helpRequestReplies": body.notifications[10] || 0,
"accountAlerts": body.notifications[11] || 0
};
var items = {
"comments": /(\d+) new comments?/,
"items": /(\d+) new items? in your inventory/,
"invites": /(\d+) new invites?/,
"gifts": /(\d+) new gifts?/,
"chat": /(\d+) unread chat messages?/,
"trades": /(\d+) new trade notifications?/
};
var match;
for(var i in items) {
if(match = body.match(items[i])) {
notifications[i] = parseInt(match[1], 10);
}
}
callback(null, notifications);
});
}, "steamcommunity");
};
SteamCommunity.prototype.resetItemNotifications = function(callback) {
this.request.get("https://steamcommunity.com/my/inventory", function(err, response, body) {
var self = this;
this.httpRequestGet("https://steamcommunity.com/my/inventory", function(err, response, body) {
if(!callback) {
return;
}
if(self._checkHttpError(err, response, callback)) {
return;
}
callback(null);
});
callback(err || null);
}, "steamcommunity");
};
SteamCommunity.prototype.loggedIn = function(callback) {
this.request("https://steamcommunity.com/my", {"followRedirect": false}, function(err, response, body) {
this.httpRequestGet({
"uri": "https://steamcommunity.com/my",
"followRedirect": false,
"checkHttpError": false
}, function(err, response, body) {
if(err || (response.statusCode != 302 && response.statusCode != 403)) {
callback(err || new Error("HTTP error " + response.statusCode));
return;
@@ -262,56 +353,67 @@ SteamCommunity.prototype.loggedIn = function(callback) {
}
callback(null, !!response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/), false);
});
};
SteamCommunity.prototype._checkCommunityError = function(html, callback) {
if(html.match(/<h1>Sorry!<\/h1>/)) {
var match = html.match(/<h3>(.+)<\/h3>/);
callback(new Error(match ? match[1] : "Unknown error occurred"));
return true;
}
return false;
}, "steamcommunity");
};
SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
var self = this;
this.request("https://steamcommunity.com/my", {"followRedirect": false}, function(err, response, body) {
if(err || response.statusCode != 302) {
callback(err || "HTTP error " + response.statusCode);
return;
if (this._profileURL) {
completeRequest(this._profileURL);
} else {
this.httpRequest("https://steamcommunity.com/my", {"followRedirect": false}, function(err, response, body) {
if(err || response.statusCode != 302) {
callback(err || "HTTP error " + response.statusCode);
return;
}
var match = response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/);
if(!match) {
callback(new Error("Can't get profile URL"));
return;
}
self._profileURL = match[1];
setTimeout(function () {
delete self._profileURL; // delete the cache
}, 60000);
completeRequest(match[1]);
}, "steamcommunity");
}
function completeRequest(url) {
var options = {
"uri": "https://steamcommunity.com" + url + "/" + endpoint,
"method": "GET"
};
if (form) {
options.method = "POST";
options.form = form;
}
var match = response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/);
if(!match) {
callback("Can't get profile URL");
return;
}
(form ? self.request.post : self.request)("https://steamcommunity.com" + match[1] + "/" + endpoint, form ? {"form": form} : {}, callback);
});
};
SteamCommunity.prototype._checkHttpError = function(err, response, callback) {
if(err) {
callback(err);
return true;
}
if(response.statusCode != 200) {
var error = new Error("HTTP error " + response.statusCode);
error.code = response.statusCode;
callback(error);
return true;
}
return false;
self.httpRequest(options, callback, "steamcommunity");
}
};
require('./components/http.js');
require('./components/chat.js');
require('./components/profile.js');
require('./components/market.js');
require('./components/groups.js');
require('./components/users.js');
require('./components/inventoryhistory.js');
require('./components/webapi.js');
require('./components/twofactor.js');
require('./components/confirmations.js');
require('./classes/CMarketItem.js');
require('./classes/CMarketSearchResult.js');
require('./classes/CSteamGroup.js');
require('./classes/CSteamUser.js');
require('./components/chat.js');
require('./components/profile.js');
/**
@callback SteamCommunity~genericErrorCallback
@param {Error|null} err - An Error object on failure, or null on success
*/

View File

@@ -1,6 +1,6 @@
{
"name": "steamcommunity",
"version": "3.3.1",
"version": "3.29.0",
"description": "Provides an interface for logging into and interacting with the Steam Community website",
"keywords": ["steam", "steam community"],
"homepage": "https://github.com/DoctorMcKay/node-steamcommunity",
@@ -13,10 +13,15 @@
"url": "https://github.com/DoctorMcKay/node-steamcommunity.git"
},
"dependencies": {
"request": "^2.58.0",
"node-bignumber": "^1.2.1",
"steamid": "^0.3.0",
"xml2js": "^0.4.9",
"cheerio": "^0.19.0"
"request": "^2.61.0",
"node-bignumber": "^1.2.1",
"steamid": "^1.0.0",
"xml2js": "^0.4.11",
"cheerio": "0.19.0",
"async": "^1.4.2",
"steam-totp": "^1.3.0"
},
"engines": {
"node": ">=4.0.0"
}
}
}