mirror of
https://github.com/DoctorMcKay/node-steamcommunity.git
synced 2026-08-19 21:23:28 +08:00
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13
.editorconfig
Normal file
13
.editorconfig
Normal file
@@ -0,0 +1,13 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
indent_style = tab
|
||||
indent_size = 4
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
[*.md]
|
||||
insert_final_newline = false
|
||||
trim_trailing_whitespace = false
|
||||
2
.github/FUNDING.yml
vendored
Normal file
2
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
github: DoctorMcKay
|
||||
custom: 'https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=N36YVAT42CZ4G&item_name=node%2dsteamcommunity¤cy_code=USD'
|
||||
55
.gitignore
vendored
55
.gitignore
vendored
@@ -1,3 +1,54 @@
|
||||
node_modules/*
|
||||
node_modules/
|
||||
test.js
|
||||
.idea/
|
||||
dev/
|
||||
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# User-specific stuff:
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/dictionaries
|
||||
.idea/httpRequests/
|
||||
|
||||
# Sensitive or high-churn files:
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
|
||||
# Gradle:
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# CMake
|
||||
cmake-build-debug/
|
||||
cmake-build-release/
|
||||
|
||||
# Mongo Explorer plugin:
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
## File-based project format:
|
||||
*.iws
|
||||
|
||||
## Plugin-specific files:
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
1
.idea/.name
generated
Normal file
1
.idea/.name
generated
Normal file
@@ -0,0 +1 @@
|
||||
node-steamcommunity
|
||||
13
.idea/codeStyleSettings.xml
generated
Normal file
13
.idea/codeStyleSettings.xml
generated
Normal file
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectCodeStyleSettingsManager">
|
||||
<option name="PER_PROJECT_SETTINGS">
|
||||
<value>
|
||||
<XML>
|
||||
<option name="XML_LEGACY_SETTINGS_IMPORTED" value="true" />
|
||||
</XML>
|
||||
</value>
|
||||
</option>
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default (1)" />
|
||||
</component>
|
||||
</project>
|
||||
15
.idea/codeStyles/Project.xml
generated
Normal file
15
.idea/codeStyles/Project.xml
generated
Normal file
@@ -0,0 +1,15 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<code_scheme name="Project" version="173">
|
||||
<codeStyleSettings language="JSON">
|
||||
<indentOptions>
|
||||
<option name="USE_TAB_CHARACTER" value="true" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="JavaScript">
|
||||
<indentOptions>
|
||||
<option name="USE_TAB_CHARACTER" value="true" />
|
||||
<option name="SMART_TABS" value="true" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
</code_scheme>
|
||||
</component>
|
||||
6
.idea/codeStyles/codeStyleConfig.xml
generated
Normal file
6
.idea/codeStyles/codeStyleConfig.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="USE_PER_PROJECT_SETTINGS" value="true" />
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
|
||||
</state>
|
||||
</component>
|
||||
3
.idea/copyright/profiles_settings.xml
generated
Normal file
3
.idea/copyright/profiles_settings.xml
generated
Normal file
@@ -0,0 +1,3 @@
|
||||
<component name="CopyrightManager">
|
||||
<settings default="" />
|
||||
</component>
|
||||
6
.idea/encodings.xml
generated
Normal file
6
.idea/encodings.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding">
|
||||
<file url="PROJECT" charset="UTF-8" />
|
||||
</component>
|
||||
</project>
|
||||
11
.idea/inspectionProfiles/Project_Default.xml
generated
Normal file
11
.idea/inspectionProfiles/Project_Default.xml
generated
Normal file
@@ -0,0 +1,11 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="ES6ConvertRequireIntoImport" enabled="false" level="INFORMATION" enabled_by_default="false" />
|
||||
<inspection_tool class="ES6ConvertToForOf" enabled="false" level="INFORMATION" enabled_by_default="false" />
|
||||
<inspection_tool class="ES6ConvertVarToLetConst" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="JSEqualityComparisonWithCoercion" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="JSFunctionExpressionToArrowFunction" enabled="false" level="INFORMATION" enabled_by_default="false" />
|
||||
<inspection_tool class="JSStringConcatenationToES6Template" enabled="false" level="INFORMATION" enabled_by_default="false" />
|
||||
</profile>
|
||||
</component>
|
||||
6
.idea/jsLibraryMappings.xml
generated
Normal file
6
.idea/jsLibraryMappings.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="JavaScriptLibraryMappings">
|
||||
<includedPredefinedLibrary name="Node.js Core" />
|
||||
</component>
|
||||
</project>
|
||||
6
.idea/misc.xml
generated
Normal file
6
.idea/misc.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="JavaScriptSettings">
|
||||
<option name="languageLevel" value="ES6" />
|
||||
</component>
|
||||
</project>
|
||||
9
.idea/modules.xml
generated
Normal file
9
.idea/modules.xml
generated
Normal file
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/steamcommunity.iml" filepath="$PROJECT_DIR$/.idea/steamcommunity.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/../steamcommunity Wiki/.idea/steamcommunity Wiki.iml" filepath="$PROJECT_DIR$/../steamcommunity Wiki/.idea/steamcommunity Wiki.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
8
.idea/node-steamcommunity.iml
generated
Normal file
8
.idea/node-steamcommunity.iml
generated
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="WEB_MODULE" version="4">
|
||||
<component name="NewModuleRootManager">
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
</component>
|
||||
</module>
|
||||
10
.idea/steamcommunity.iml
generated
Normal file
10
.idea/steamcommunity.iml
generated
Normal file
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="WEB_MODULE" version="4">
|
||||
<component name="NewModuleRootManager" inherit-compiler-output="true">
|
||||
<exclude-output />
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="module" module-name="steamcommunity Wiki" />
|
||||
</component>
|
||||
</module>
|
||||
7
.idea/vcs.xml
generated
Normal file
7
.idea/vcs.xml
generated
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/../steamcommunity Wiki" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
4
.idea/watcherTasks.xml
generated
Normal file
4
.idea/watcherTasks.xml
generated
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectTasksOptions" suppressed-tasks="Babel" />
|
||||
</project>
|
||||
@@ -28,6 +28,7 @@ Submitting a pull request? Great! Thanks for contributing your time and code! Pl
|
||||
- Tabs for indentation
|
||||
- camelCase for variables and functions
|
||||
- Opening braces on the same line as the if/for/while statement
|
||||
- No omitting unnecessary braces
|
||||
- etc.
|
||||
- Please avoid breaking changes. If you make a breaking change that can be done in a backwards-compatible manner, I won't accept it.
|
||||
- Please don't increment the version number in `package.json`. I'll do that myself when I publish it to npm.
|
||||
|
||||
2
LICENSE
2
LICENSE
@@ -1,6 +1,6 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2015 Alexander Corn
|
||||
Copyright (c) 2015 Alex Corn
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
@@ -1,15 +1,11 @@
|
||||
# Steam Community for Node.js
|
||||
[](https://npmjs.com/package/steamcommunity)
|
||||
[](https://npmjs.com/package/steamcommunity)
|
||||
[](https://david-dm.org/DoctorMcKay/node-steamcommunity)
|
||||
[](https://github.com/DoctorMcKay/node-steamcommunity/blob/master/LICENSE)
|
||||
[](https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=N36YVAT42CZ4G&item_name=node%2dsteamcommunity¤cy_code=USD)
|
||||
|
||||
This module provides an easy interface for the Steam Community website. This module can be used to simply login to steamcommunity.com for use with other libraries, or to interact with steamcommunity.com.
|
||||
|
||||
It supports Steam Guard and CAPTCHAs.
|
||||
|
||||
This reports anonymous usage statistics to the author. [See here](https://github.com/DoctorMcKay/node-stats-reporter) for more information.
|
||||
This module provides an easy interface for the Steam Community website. This module can be used to simply login to
|
||||
steamcommunity.com for use with other libraries, or to interact with steamcommunity.com.
|
||||
|
||||
**Have a question about the module or coding in general? *Do not create a GitHub issue.* GitHub issues are for feature
|
||||
requests and bug reports. Instead, post in the [dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/).
|
||||
|
||||
@@ -3,15 +3,17 @@ var SteamCommunity = require('../index.js');
|
||||
module.exports = CConfirmation;
|
||||
|
||||
function CConfirmation(community, data) {
|
||||
Object.defineProperty(this, "_community", {"value": community});
|
||||
Object.defineProperty(this, '_community', {value: community});
|
||||
|
||||
this.id = data.id;
|
||||
this.id = data.id.toString();
|
||||
this.type = data.type;
|
||||
this.creator = data.creator;
|
||||
this.creator = data.creator.toString();
|
||||
this.key = data.key;
|
||||
this.title = data.title;
|
||||
this.receiving = data.receiving;
|
||||
this.sending = data.sending;
|
||||
this.time = data.time;
|
||||
this.timestamp = data.timestamp;
|
||||
this.icon = data.icon;
|
||||
this.offerID = this.type == SteamCommunity.ConfirmationType.Trade ? this.creator : null;
|
||||
}
|
||||
@@ -19,7 +21,7 @@ function CConfirmation(community, data) {
|
||||
CConfirmation.prototype.getOfferID = function(time, key, callback) {
|
||||
if (this.type && this.creator) {
|
||||
if (this.type != SteamCommunity.ConfirmationType.Trade) {
|
||||
callback(new Error("Not a trade confirmation"));
|
||||
callback(new Error('Not a trade confirmation'));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ function CEconItem(item, description, contextID) {
|
||||
}
|
||||
|
||||
for (thing in description) {
|
||||
if (description.hasOwnProperty(thing)) {
|
||||
if (description.hasOwnProperty(thing) && !this.hasOwnProperty(thing)) {
|
||||
this[thing] = description[thing];
|
||||
}
|
||||
}
|
||||
@@ -66,11 +66,31 @@ function CEconItem(item, description, contextID) {
|
||||
this.market_fee_app = parseInt(match[1], 10);
|
||||
}
|
||||
|
||||
// Restore cache_expiration, if we can (for CS:GO items)
|
||||
if (this.appid == 730 && this.contextid == 2 && this.owner_descriptions) {
|
||||
let description = this.owner_descriptions.find(d => d.value && d.value.indexOf('Tradable/Marketable After ') == 0);
|
||||
if (description) {
|
||||
let date = new Date(description.value.substring(26).replace(/[,()]/g, ''));
|
||||
if (date) {
|
||||
this.cache_expiration = date.toISOString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we have item_expiration, also set cache_expiration to the same value
|
||||
if (this.item_expiration) {
|
||||
this.cache_expiration = this.item_expiration;
|
||||
}
|
||||
|
||||
if (this.actions === "") {
|
||||
this.actions = [];
|
||||
}
|
||||
|
||||
delete this.currency;
|
||||
// One wouldn't think that we need this if statement, but apparently v8 has a weird bug/quirk where deleting a
|
||||
// property results in greatly increased memory usage. Because that makes sense.
|
||||
if (this.currency) {
|
||||
delete this.currency;
|
||||
}
|
||||
}
|
||||
|
||||
CEconItem.prototype.getImageURL = function() {
|
||||
|
||||
@@ -12,7 +12,7 @@ SteamCommunity.prototype.getMarketItem = function(appid, hashName, currency, cal
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
if($('.market_listing_table_message') && $('.market_listing_table_message').text().trim() == 'There are no listings for this item.') {
|
||||
callback(new Error("There are no listings for this item."));
|
||||
@@ -35,7 +35,7 @@ function CMarketItem(appid, hashName, community, body, $) {
|
||||
this._hashName = hashName;
|
||||
this._community = community;
|
||||
this._$ = $;
|
||||
|
||||
|
||||
this._country = "US";
|
||||
var match = body.match(/var g_strCountryCode = "([^"]+)";/);
|
||||
if(match) {
|
||||
@@ -47,14 +47,14 @@ function CMarketItem(appid, hashName, community, body, $) {
|
||||
if(match) {
|
||||
this._language = match[1];
|
||||
}
|
||||
|
||||
|
||||
this.commodity = false;
|
||||
var match = body.match(/Market_LoadOrderSpread\(\s*(\d+)\s*\);/);
|
||||
match = body.match(/Market_LoadOrderSpread\(\s*(\d+)\s*\);/);
|
||||
if(match) {
|
||||
this.commodity = true;
|
||||
this.commodityID = parseInt(match[1], 10);
|
||||
}
|
||||
|
||||
|
||||
this.medianSalePrices = null;
|
||||
match = body.match(/var line1=([^;]+);/);
|
||||
if(match) {
|
||||
@@ -78,7 +78,8 @@ function CMarketItem(appid, hashName, community, body, $) {
|
||||
if (match) {
|
||||
try {
|
||||
this.assets = JSON.parse(match[1]);
|
||||
this.assets = this.assets['730']['2'];
|
||||
this.assets = this.assets[appid];
|
||||
this.assets = this.assets[Object.keys(this.assets)[0]];
|
||||
this.firstAsset = this.assets[Object.keys(this.assets)[0]];
|
||||
} catch (e) {
|
||||
// ignore
|
||||
@@ -112,29 +113,29 @@ CMarketItem.prototype.updatePriceForCommodity = function(currency, callback) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(body.success != 1) {
|
||||
if(callback) {
|
||||
callback(new Error("Error " + body.success));
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var match = (body.sell_order_summary || '').match(/<span class="market_commodity_orders_header_promote">(\d+)<\/span>/);
|
||||
if(match) {
|
||||
self.quantity = parseInt(match[1], 10);
|
||||
}
|
||||
|
||||
|
||||
self.buyQuantity = 0;
|
||||
match = (body.buy_order_summary || '').match(/<span class="market_commodity_orders_header_promote">(\d+)<\/span>/);
|
||||
if(match) {
|
||||
self.buyQuantity = parseInt(match[1], 10);
|
||||
}
|
||||
|
||||
|
||||
self.lowestPrice = parseInt(body.lowest_sell_order, 10);
|
||||
self.highestBuyOrder = parseInt(body.highest_buy_order, 10);
|
||||
|
||||
|
||||
// TODO: The tables?
|
||||
if(callback) {
|
||||
callback(null);
|
||||
|
||||
@@ -3,26 +3,26 @@ var Cheerio = require('cheerio');
|
||||
|
||||
SteamCommunity.prototype.marketSearch = function(options, callback) {
|
||||
var qs = {};
|
||||
|
||||
|
||||
if(typeof options === 'string') {
|
||||
qs.query = options;
|
||||
} else {
|
||||
qs.query = options.query || '';
|
||||
qs.appid = options.appid;
|
||||
qs.search_descriptions = options.searchDescriptions ? 1 : 0;
|
||||
|
||||
|
||||
if(qs.appid) {
|
||||
for(var i in options) {
|
||||
if(['query', 'appid', 'searchDescriptions'].indexOf(i) != -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
// This is a tag
|
||||
qs['category_' + qs.appid + '_' + i + '[]'] = 'tag_' + options[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
qs.start = 0;
|
||||
qs.count = 100;
|
||||
qs.sort_column = 'price';
|
||||
@@ -80,10 +80,10 @@ SteamCommunity.prototype.marketSearch = function(options, callback) {
|
||||
|
||||
function CMarketSearchResult(row) {
|
||||
var match = row.attr('href').match(/\/market\/listings\/(\d+)\/([^\?\/]+)/);
|
||||
|
||||
|
||||
this.appid = parseInt(match[1], 10);
|
||||
this.market_hash_name = decodeURIComponent(match[2]);
|
||||
this.image = row.find('.market_listing_item_img').attr('src').match(/^https?:\/\/[^\/]+\/economy\/image\/[^\/]+\//)[0];
|
||||
this.image = ((row.find('.market_listing_item_img').attr('src') || "").match(/^https?:\/\/[^\/]+\/economy\/image\/[^\/]+\//) || [])[0];
|
||||
this.price = parseInt(row.find('.market_listing_their_price .market_table_value span.normal_price').text().replace(/[^\d]+/g, ''), 10);
|
||||
this.quantity = parseInt(row.find('.market_listing_num_listings_qty').text().replace(/[^\d]+/g, ''), 10);
|
||||
}
|
||||
|
||||
@@ -78,8 +78,8 @@ CSteamGroup.prototype.getAllAnnouncements = function(time, callback) {
|
||||
this._community.getAllGroupAnnouncements(this.steamID, time, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.postAnnouncement = function(headline, content, callback) {
|
||||
this._community.postGroupAnnouncement(this.steamID, headline, content, callback);
|
||||
CSteamGroup.prototype.postAnnouncement = function(headline, content, hidden, callback) {
|
||||
this._community.postGroupAnnouncement(this.steamID, headline, content, hidden, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.editAnnouncement = function(annoucementID, headline, content, callback) {
|
||||
@@ -114,6 +114,19 @@ CSteamGroup.prototype.getHistory = function(page, callback) {
|
||||
this._community.getGroupHistory(this.steamID, page, callback);
|
||||
};
|
||||
|
||||
|
||||
CSteamGroup.prototype.getAllComments = function(from, count, callback) {
|
||||
this._community.getAllGroupComments(this.steamID, from, count, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.deleteComment = function(cid, callback) {
|
||||
this._community.deleteGroupComment(this.steamID, cid, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.comment = function(message, callback) {
|
||||
this._community.postGroupComment(this.steamID, message, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Get requests to join this restricted group.
|
||||
* @param {function} callback - First argument is null/Error, second is array of SteamID objects
|
||||
|
||||
221
classes/CSteamSharedFile.js
Normal file
221
classes/CSteamSharedFile.js
Normal file
@@ -0,0 +1,221 @@
|
||||
const Cheerio = require('cheerio');
|
||||
const SteamID = require('steamid');
|
||||
|
||||
const SteamCommunity = require('../index.js');
|
||||
const Helpers = require('../components/helpers.js');
|
||||
|
||||
const ESharedFileType = require('../resources/ESharedFileType.js');
|
||||
|
||||
|
||||
/**
|
||||
* Scrape a sharedfile's DOM to get all available information
|
||||
* @param {string} sharedFileId - ID of the sharedfile
|
||||
* @param {function} callback - First argument is null/Error, second is object containing all available information
|
||||
*/
|
||||
SteamCommunity.prototype.getSteamSharedFile = function(sharedFileId, callback) {
|
||||
// Construct object holding all the data we can scrape
|
||||
let sharedfile = {
|
||||
id: sharedFileId,
|
||||
type: null,
|
||||
appID: null,
|
||||
owner: null,
|
||||
fileSize: null,
|
||||
postDate: null,
|
||||
resolution: null,
|
||||
uniqueVisitorsCount: null,
|
||||
favoritesCount: null,
|
||||
upvoteCount: null,
|
||||
guideNumRatings: null,
|
||||
isUpvoted: null,
|
||||
isDownvoted: null
|
||||
};
|
||||
|
||||
// Get DOM of sharedfile
|
||||
this.httpRequestGet(`https://steamcommunity.com/sharedfiles/filedetails/?id=${sharedFileId}`, (err, res, body) => {
|
||||
try {
|
||||
|
||||
/* --------------------- Preprocess output --------------------- */
|
||||
|
||||
// Load output into cheerio to make parsing easier
|
||||
let $ = Cheerio.load(body);
|
||||
|
||||
// Dynamically map detailsStatsContainerLeft to detailsStatsContainerRight in an object to make readout easier. It holds size, post date and resolution.
|
||||
let detailsStatsObj = {};
|
||||
let detailsLeft = $(".detailsStatsContainerLeft").children();
|
||||
let detailsRight = $(".detailsStatsContainerRight").children();
|
||||
|
||||
Object.keys(detailsLeft).forEach((e) => { // Dynamically get all details. Don't hardcore so that this also works for guides.
|
||||
if (isNaN(e)) {
|
||||
return; // Ignore invalid entries
|
||||
}
|
||||
|
||||
detailsStatsObj[detailsLeft[e].children[0].data.trim()] = detailsRight[e].children[0].data;
|
||||
});
|
||||
|
||||
// Dynamically map stats_table descriptions to values. This holds Unique Visitors and Current Favorites
|
||||
let statsTableObj = {};
|
||||
let statsTable = $(".stats_table").children();
|
||||
|
||||
Object.keys(statsTable).forEach((e) => {
|
||||
if (isNaN(e)) {
|
||||
return; // Ignore invalid entries
|
||||
}
|
||||
|
||||
// Value description is at index 3, value data at index 1
|
||||
statsTableObj[statsTable[e].children[3].children[0].data] = statsTable[e].children[1].children[0].data.replace(/,/g, ""); // Remove commas from 1k+ values
|
||||
});
|
||||
|
||||
|
||||
/* --------------------- Find and map values --------------------- */
|
||||
|
||||
// Find appID in share button onclick event
|
||||
sharedfile.appID = Number($("#ShareItemBtn").attr()["onclick"].replace(`ShowSharePublishedFilePopup( '${sharedFileId}', '`, "").replace("' );", ""));
|
||||
|
||||
|
||||
// Find fileSize if not guide
|
||||
sharedfile.fileSize = detailsStatsObj["File Size"] || null; // TODO: Convert to bytes? It seems like to always be MB but no guarantee
|
||||
|
||||
|
||||
// Find postDate and convert to timestamp
|
||||
let posted = detailsStatsObj["Posted"].trim();
|
||||
|
||||
sharedfile.postDate = Helpers.decodeSteamTime(posted);
|
||||
|
||||
|
||||
// Find resolution if artwork or screenshot
|
||||
sharedfile.resolution = detailsStatsObj["Size"] || null;
|
||||
|
||||
|
||||
// Find uniqueVisitorsCount. We can't use ' || null' here as Number("0") casts to false
|
||||
if (statsTableObj["Unique Visitors"]) {
|
||||
sharedfile.uniqueVisitorsCount = Number(statsTableObj["Unique Visitors"]);
|
||||
}
|
||||
|
||||
|
||||
// Find favoritesCount. We can't use ' || null' here as Number("0") casts to false
|
||||
if (statsTableObj["Current Favorites"]) {
|
||||
sharedfile.favoritesCount = Number(statsTableObj["Current Favorites"]);
|
||||
}
|
||||
|
||||
|
||||
// Find upvoteCount. We can't use ' || null' here as Number("0") casts to false
|
||||
let upvoteCount = $("#VotesUpCountContainer > #VotesUpCount").text();
|
||||
|
||||
if (upvoteCount) {
|
||||
sharedfile.upvoteCount = Number(upvoteCount);
|
||||
}
|
||||
|
||||
|
||||
// Find numRatings if this is a guide as they use a different voting system
|
||||
let numRatings = $(".ratingSection > .numRatings").text().replace(" ratings", "");
|
||||
|
||||
sharedfile.guideNumRatings = Number(numRatings) || null; // Set to null if not a guide or if the guide does not have enough ratings to show a value
|
||||
|
||||
|
||||
// Determine if this account has already voted on this sharedfile
|
||||
sharedfile.isUpvoted = String($(".workshopItemControlCtn > #VoteUpBtn")[0].attribs["class"]).includes("toggled"); // Check if upvote btn class contains "toggled"
|
||||
sharedfile.isDownvoted = String($(".workshopItemControlCtn > #VoteDownBtn")[0].attribs["class"]).includes("toggled"); // Check if downvote btn class contains "toggled"
|
||||
|
||||
|
||||
// Determine type by looking at the second breadcrumb. Find the first separator as it has a unique name and go to the next element which holds our value of interest
|
||||
let breadcrumb = $(".breadcrumbs > .breadcrumb_separator").next().get(0).children[0].data || "";
|
||||
|
||||
if (breadcrumb.includes("Screenshot")) {
|
||||
sharedfile.type = ESharedFileType.Screenshot;
|
||||
}
|
||||
|
||||
if (breadcrumb.includes("Artwork")) {
|
||||
sharedfile.type = ESharedFileType.Artwork;
|
||||
}
|
||||
|
||||
if (breadcrumb.includes("Guide")) {
|
||||
sharedfile.type = ESharedFileType.Guide;
|
||||
}
|
||||
|
||||
|
||||
// Find owner profile link, convert to steamID64 using SteamIdResolver lib and create a SteamID object
|
||||
let ownerHref = $(".friendBlockLinkOverlay").attr()["href"];
|
||||
|
||||
Helpers.resolveVanityURL(ownerHref, (err, data) => { // This request takes <1 sec
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
sharedfile.owner = new SteamID(data.steamID);
|
||||
|
||||
// Make callback when ID was resolved as otherwise owner will always be null
|
||||
callback(null, new CSteamSharedFile(this, sharedfile));
|
||||
});
|
||||
|
||||
} catch (err) {
|
||||
callback(err, null);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructor - Creates a new SharedFile object
|
||||
* @class
|
||||
* @param {SteamCommunity} community
|
||||
* @param {{ id: string, type: ESharedFileType, appID: number, owner: SteamID|null, fileSize: string|null, postDate: number, resolution: string|null, uniqueVisitorsCount: number, favoritesCount: number, upvoteCount: number|null, guideNumRatings: Number|null, isUpvoted: boolean, isDownvoted: boolean }} data
|
||||
*/
|
||||
function CSteamSharedFile(community, data) {
|
||||
/**
|
||||
* @type {SteamCommunity}
|
||||
*/
|
||||
this._community = community;
|
||||
|
||||
// Clone all the data we received
|
||||
Object.assign(this, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deletes a comment from this sharedfile's comment section
|
||||
* @param {String} cid - ID of the comment to delete
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
CSteamSharedFile.prototype.deleteComment = function(cid, callback) {
|
||||
this._community.deleteSharedFileComment(this.owner, this.id, cid, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Favorites this sharedfile
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
CSteamSharedFile.prototype.favorite = function(callback) {
|
||||
this._community.favoriteSharedFile(this.id, this.appID, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Posts a comment to this sharedfile
|
||||
* @param {String} message - Content of the comment to post
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
CSteamSharedFile.prototype.comment = function(message, callback) {
|
||||
this._community.postSharedFileComment(this.owner, this.id, message, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Subscribes to this sharedfile's comment section. Note: Checkbox on webpage does not update
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
CSteamSharedFile.prototype.subscribe = function(callback) {
|
||||
this._community.subscribeSharedFileComments(this.owner, this.id, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Unfavorites this sharedfile
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
CSteamSharedFile.prototype.unfavorite = function(callback) {
|
||||
this._community.unfavoriteSharedFile(this.id, this.appID, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Unsubscribes from this sharedfile's comment section. Note: Checkbox on webpage does not update
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
CSteamSharedFile.prototype.unsubscribe = function(callback) {
|
||||
this._community.unsubscribeSharedFileComments(this.owner, this.id, callback);
|
||||
};
|
||||
@@ -7,29 +7,29 @@ SteamCommunity.prototype.getSteamUser = function(id, callback) {
|
||||
if(typeof id !== 'string' && !Helpers.isSteamID(id)) {
|
||||
throw new Error("id parameter should be a user URL string or a SteamID object");
|
||||
}
|
||||
|
||||
|
||||
if(typeof id === 'object' && (id.universe != SteamID.Universe.PUBLIC || id.type != SteamID.Type.INDIVIDUAL)) {
|
||||
throw new Error("SteamID must stand for an individual account in the public universe");
|
||||
}
|
||||
|
||||
|
||||
var self = this;
|
||||
this.httpRequest("http://steamcommunity.com/" + (typeof id === 'string' ? "id/" + id : "profiles/" + id.toString()) + "/?xml=1", function(err, response, body) {
|
||||
this.httpRequest("https://steamcommunity.com/" + (typeof id === 'string' ? "id/" + id : "profiles/" + id.toString()) + "/?xml=1", function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
xml2js.parseString(body, function(err, result) {
|
||||
if(err || (!result.response && !result.profile)) {
|
||||
callback(err || new Error("No valid response"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(result.response && result.response.error && result.response.error.length) {
|
||||
callback(new Error(result.response.error[0]));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Try and find custom URL from redirect
|
||||
var customurl = null;
|
||||
if(response.request.redirects && response.request.redirects.length) {
|
||||
@@ -43,7 +43,7 @@ SteamCommunity.prototype.getSteamUser = function(id, callback) {
|
||||
callback(new Error("No valid response"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
callback(null, new CSteamUser(self, result.profile, customurl));
|
||||
});
|
||||
}, "steamcommunity");
|
||||
@@ -51,7 +51,7 @@ SteamCommunity.prototype.getSteamUser = function(id, callback) {
|
||||
|
||||
function CSteamUser(community, userData, customurl) {
|
||||
this._community = community;
|
||||
|
||||
|
||||
this.steamID = new SteamID(userData.steamID64[0]);
|
||||
this.name = processItem('steamID');
|
||||
this.onlineState = processItem('onlineState');
|
||||
@@ -67,9 +67,15 @@ function CSteamUser(community, userData, customurl) {
|
||||
this.tradeBanState = processItem('tradeBanState', 'None');
|
||||
this.isLimitedAccount = processItem('isLimitedAccount') == 1;
|
||||
this.customURL = processItem('customURL', customurl);
|
||||
|
||||
|
||||
if(this.visibilityState == 3) {
|
||||
this.memberSince = new Date(processItem('memberSince', '0').replace(/(\d{1,2})(st|nd|th)/, "$1"));
|
||||
let memberSinceValue = processItem('memberSince', '0').replace(/(\d{1,2})(st|nd|th)/, "$1");
|
||||
|
||||
if (memberSinceValue.indexOf(',') === -1) {
|
||||
memberSinceValue += ', ' + new Date().getFullYear();
|
||||
}
|
||||
|
||||
this.memberSince = new Date(memberSinceValue);
|
||||
this.location = processItem('location');
|
||||
this.realName = processItem('realname');
|
||||
this.summary = processItem('summary');
|
||||
@@ -79,19 +85,19 @@ function CSteamUser(community, userData, customurl) {
|
||||
this.realName = null;
|
||||
this.summary = null;
|
||||
}
|
||||
|
||||
|
||||
// Maybe handle mostPlayedGames?
|
||||
|
||||
|
||||
this.groups = null;
|
||||
this.primaryGroup = null;
|
||||
|
||||
|
||||
var self = this;
|
||||
if(userData.groups && userData.groups[0] && userData.groups[0].group) {
|
||||
this.groups = userData.groups[0].group.map(function(group) {
|
||||
if(group['$'] && group['$'].isPrimary === "1") {
|
||||
self.primaryGroup = new SteamID(group.groupID64[0]);
|
||||
}
|
||||
|
||||
|
||||
return new SteamID(group.groupID64[0]);
|
||||
});
|
||||
}
|
||||
@@ -110,7 +116,7 @@ CSteamUser.getAvatarURL = function(hash, size, protocol) {
|
||||
protocol = protocol || 'http://';
|
||||
|
||||
hash = hash || "72f78b4c8cc1f62323f8a33f6d53e27db57c2252"; // The default "?" avatar
|
||||
|
||||
|
||||
var url = protocol + "steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/" + hash.substring(0, 2) + "/" + hash;
|
||||
if(size == 'full' || size == 'medium') {
|
||||
return url + "_" + size + ".jpg";
|
||||
@@ -148,10 +154,26 @@ CSteamUser.prototype.comment = function(message, callback) {
|
||||
this._community.postUserComment(this.steamID, message, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.deleteComment = function(commentID, callback) {
|
||||
this._community.deleteUserComment(this.steamID, commentID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.getComments = function(options, callback) {
|
||||
this._community.getUserComments(this.steamID, options, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.inviteToGroup = function(groupID, callback) {
|
||||
this._community.inviteUserToGroup(this.steamID, groupID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.follow = function(callback) {
|
||||
this._community.followUser(this.steamID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.unfollow = function(callback) {
|
||||
this._community.unfollowUser(this.steamID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.getAliases = function(callback) {
|
||||
this._community.getUserAliases(this.steamID, callback);
|
||||
};
|
||||
@@ -177,8 +199,27 @@ CSteamUser.prototype.getInventory = function(appID, contextID, tradableOnly, cal
|
||||
* @param {int} appID - The Steam application ID of the game for which you want an inventory
|
||||
* @param {int} contextID - The ID of the "context" within the game you want to retrieve
|
||||
* @param {boolean} tradableOnly - true to get only tradable items and currencies
|
||||
* @param {string} [language] - The language of item descriptions to return. Omit for default (which may either be English or your account's chosen language)
|
||||
* @param callback
|
||||
*/
|
||||
CSteamUser.prototype.getInventoryContents = function(appID, contextID, tradableOnly, callback) {
|
||||
this._community.getUserInventoryContents(this.steamID, appID, contextID, tradableOnly, callback);
|
||||
CSteamUser.prototype.getInventoryContents = function(appID, contextID, tradableOnly, language, callback) {
|
||||
this._community.getUserInventoryContents(this.steamID, appID, contextID, tradableOnly, language, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the background URL of user's profile.
|
||||
* @param {function} callback
|
||||
*/
|
||||
CSteamUser.prototype.getProfileBackground = function(callback) {
|
||||
this._community.getUserProfileBackground(this.steamID, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Upload an image to Steam and send it to the target user over chat.
|
||||
* @param {Buffer} imageContentsBuffer - The image contents, as a Buffer
|
||||
* @param {{spoiler?: boolean}} [options]
|
||||
* @param {function} callback
|
||||
*/
|
||||
CSteamUser.prototype.sendImage = function(imageContentsBuffer, options, callback) {
|
||||
this._community.sendImageToUser(this.steamID, imageContentsBuffer, options, callback);
|
||||
};
|
||||
|
||||
@@ -5,17 +5,22 @@ SteamCommunity.ChatState = require('../resources/EChatState.js');
|
||||
SteamCommunity.PersonaState = require('../resources/EPersonaState.js');
|
||||
SteamCommunity.PersonaStateFlag = require('../resources/EPersonaStateFlag.js');
|
||||
|
||||
/**
|
||||
* @deprecated No support for new Steam chat. Use steam-user instead.
|
||||
* @param {int} interval
|
||||
* @param {string} uiMode
|
||||
*/
|
||||
SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
|
||||
if(this.chatState == SteamCommunity.ChatState.LoggingOn || this.chatState == SteamCommunity.ChatState.LoggedOn) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
interval = interval || 500;
|
||||
uiMode = uiMode || "web";
|
||||
|
||||
|
||||
this.emit('debug', 'Requesting chat WebAPI token');
|
||||
this.chatState = SteamCommunity.ChatState.LoggingOn;
|
||||
|
||||
|
||||
var self = this;
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
@@ -32,7 +37,7 @@ SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
|
||||
self.emit('debug', "Cannot get oauth token: " + err.message);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Logon/v1",
|
||||
"form": {
|
||||
@@ -48,7 +53,7 @@ SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
|
||||
setTimeout(self.chatLogon.bind(self), 5000);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(body.error != 'OK') {
|
||||
self.chatState = SteamCommunity.ChatState.LogOnFailed;
|
||||
self.emit('chatLogOnFailed', new Error(body.error), false);
|
||||
@@ -56,7 +61,7 @@ SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
|
||||
setTimeout(self.chatLogon.bind(self), 5000);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
self._chat = {
|
||||
"umqid": body.umqid,
|
||||
"message": body.message,
|
||||
@@ -64,9 +69,9 @@ SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
|
||||
"interval": interval,
|
||||
"uiMode": uiMode
|
||||
};
|
||||
|
||||
|
||||
self.chatFriends = {};
|
||||
|
||||
|
||||
self.chatState = SteamCommunity.ChatState.LoggedOn;
|
||||
self.emit('chatLoggedOn');
|
||||
self._chatPoll();
|
||||
@@ -74,20 +79,27 @@ SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated No support for new Steam chat. Use steam-user instead.
|
||||
* @param {string|SteamID} recipient
|
||||
* @param {string} text
|
||||
* @param {string} [type]
|
||||
* @param {function} [callback]
|
||||
*/
|
||||
SteamCommunity.prototype.chatMessage = function(recipient, text, type, callback) {
|
||||
if(this.chatState != SteamCommunity.ChatState.LoggedOn) {
|
||||
throw new Error("Chat must be logged on before messages can be sent");
|
||||
}
|
||||
|
||||
|
||||
if(typeof recipient === 'string') {
|
||||
recipient = new SteamID(recipient);
|
||||
}
|
||||
|
||||
|
||||
if(typeof type === 'function') {
|
||||
callback = type;
|
||||
type = 'saytext';
|
||||
}
|
||||
|
||||
|
||||
type = type || 'saytext';
|
||||
|
||||
var self = this;
|
||||
@@ -105,12 +117,12 @@ SteamCommunity.prototype.chatMessage = function(recipient, text, type, callback)
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(body.error != 'OK') {
|
||||
callback(new Error(body.error));
|
||||
} else {
|
||||
@@ -119,6 +131,9 @@ SteamCommunity.prototype.chatMessage = function(recipient, text, type, callback)
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated No support for new Steam chat. Use steam-user instead.
|
||||
*/
|
||||
SteamCommunity.prototype.chatLogoff = function() {
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
@@ -141,9 +156,12 @@ SteamCommunity.prototype.chatLogoff = function() {
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._chatPoll = function() {
|
||||
this.emit('debug', 'Doing chat poll');
|
||||
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Poll/v1",
|
||||
@@ -161,9 +179,9 @@ SteamCommunity.prototype._chatPoll = function() {
|
||||
if (self.chatState == SteamCommunity.ChatState.Offline) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
self._chat.timer = setTimeout(self._chatPoll.bind(self), self._chat.interval);
|
||||
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
self.emit('debug', 'Error in chat poll: ' + (err ? err.message : "HTTP error " + response.statusCode));
|
||||
if (err.message == "Not Logged On") {
|
||||
@@ -172,7 +190,7 @@ SteamCommunity.prototype._chatPoll = function() {
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(!body || body.error != 'OK') {
|
||||
self.emit('debug', 'Error in chat poll: ' + (body && body.error ? body.error : "Malformed response"));
|
||||
if (body && body.error && body.error == "Not Logged On") {
|
||||
@@ -181,29 +199,29 @@ SteamCommunity.prototype._chatPoll = function() {
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
self._chat.message = body.messagelast;
|
||||
|
||||
|
||||
(body.messages || []).forEach(function(message) {
|
||||
var sender = new SteamID();
|
||||
sender.universe = SteamID.Universe.PUBLIC;
|
||||
sender.type = SteamID.Type.INDIVIDUAL;
|
||||
sender.instance = SteamID.Instance.DESKTOP;
|
||||
sender.accountid = message.accountid_from;
|
||||
|
||||
|
||||
switch(message.type) {
|
||||
case 'personastate':
|
||||
self._chatUpdatePersona(sender);
|
||||
break;
|
||||
|
||||
|
||||
case 'saytext':
|
||||
self.emit('chatMessage', sender, message.text);
|
||||
break;
|
||||
|
||||
|
||||
case 'typing':
|
||||
self.emit('chatTyping', sender);
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
self.emit('debug', 'Unhandled chat message type: ' + message.type);
|
||||
}
|
||||
@@ -211,6 +229,9 @@ SteamCommunity.prototype._chatPoll = function() {
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._relogWebChat = function() {
|
||||
this.emit('debug', "Relogging web chat");
|
||||
clearTimeout(this._chat.timer);
|
||||
@@ -218,6 +239,10 @@ SteamCommunity.prototype._relogWebChat = function() {
|
||||
this.chatLogon(this._chat.interval, this._chat.uiMode);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {SteamID} steamID
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._chatUpdatePersona = function(steamID) {
|
||||
if (!this.chatFriends || this.chatState == SteamCommunity.ChatState.Offline) {
|
||||
return; // we no longer care
|
||||
@@ -240,7 +265,7 @@ SteamCommunity.prototype._chatUpdatePersona = function(steamID) {
|
||||
}, 2000);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var persona = {
|
||||
"steamID": steamID,
|
||||
"personaName": body.m_strName,
|
||||
@@ -255,4 +280,4 @@ SteamCommunity.prototype._chatUpdatePersona = function(steamID) {
|
||||
self.emit('chatPersonaState', steamID, persona);
|
||||
self.chatFriends[steamID.getSteamID64()] = persona;
|
||||
}, "steamcommunity");
|
||||
};
|
||||
};
|
||||
|
||||
@@ -4,63 +4,55 @@ var SteamTotp = require('steam-totp');
|
||||
var Async = require('async');
|
||||
|
||||
var CConfirmation = require('../classes/CConfirmation.js');
|
||||
var EConfirmationType = require('../resources/EConfirmationType.js');
|
||||
|
||||
/**
|
||||
* Get a list of your account's currently outstanding confirmations.
|
||||
* @param {int} time - The unix timestamp with which the following key was generated
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag "conf" (this key can be reused)
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag 'conf' (this key can be reused)
|
||||
* @param {SteamCommunity~getConfirmations} callback - Called when the list of confirmations is received
|
||||
*/
|
||||
SteamCommunity.prototype.getConfirmations = function(time, key, callback) {
|
||||
var self = this;
|
||||
|
||||
request(this, "conf", key, time, "conf", null, false, function(err, body) {
|
||||
if(err) {
|
||||
if (err.message == "Invalid protocol: steammobile:") {
|
||||
err.message = "Not Logged In";
|
||||
self._notifySessionExpired(err);
|
||||
}
|
||||
// Ugly hack to maintain backward compatibility
|
||||
var tag = 'conf';
|
||||
if (typeof key == 'object') {
|
||||
tag = key.tag;
|
||||
key = key.key;
|
||||
}
|
||||
|
||||
// The official Steam app uses the tag 'list', but 'conf' still works so let's use that for backward compatibility.
|
||||
request(this, 'getlist', key, time, tag, null, true, function(err, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
var empty = $('#mobileconf_empty');
|
||||
if(empty.length > 0) {
|
||||
if(!$(empty).hasClass('mobileconf_done')) {
|
||||
// An error occurred
|
||||
callback(new Error(empty.find('div:nth-of-type(2)').text()));
|
||||
} else {
|
||||
callback(null, []);
|
||||
if (!body.success) {
|
||||
if (body.needauth) {
|
||||
var err = new Error('Not Logged In');
|
||||
self._notifySessionExpired(err);
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(new Error(body.message || body.detail || 'Failed to get confirmation list'));
|
||||
return;
|
||||
}
|
||||
|
||||
// We have something to confirm
|
||||
var confirmations = $('#mobileconf_list');
|
||||
if(!confirmations) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
var confs = [];
|
||||
Array.prototype.forEach.call(confirmations.find('.mobileconf_list_entry'), function(conf) {
|
||||
conf = $(conf);
|
||||
|
||||
var img = conf.find('.mobileconf_list_entry_icon img');
|
||||
confs.push(new CConfirmation(self, {
|
||||
"id": conf.data('confid'),
|
||||
"type": conf.data('type'),
|
||||
"creator": conf.data('creator'),
|
||||
"key": conf.data('key'),
|
||||
"title": conf.find('.mobileconf_list_entry_description>div:nth-of-type(1)').text().trim(),
|
||||
"receiving": conf.find('.mobileconf_list_entry_description>div:nth-of-type(2)').text().trim(),
|
||||
"time": conf.find('.mobileconf_list_entry_description>div:nth-of-type(3)').text().trim(),
|
||||
"icon": img.length < 1 ? '' : $(img).attr('src')
|
||||
}));
|
||||
});
|
||||
var confs = (body.conf || []).map(conf => new CConfirmation(self, {
|
||||
id: conf.id,
|
||||
type: conf.type,
|
||||
creator: conf.creator_id,
|
||||
key: conf.nonce,
|
||||
title: `${conf.type_name || 'Confirm'} - ${conf.headline || ''}`,
|
||||
receiving: conf.type == EConfirmationType.Trade ? ((conf.summary || [])[1] || '') : '',
|
||||
sending: (conf.summary || [])[0] || '',
|
||||
time: (new Date(conf.creation_time * 1000)).toISOString(), // for backward compatibility
|
||||
timestamp: new Date(conf.creation_time * 1000),
|
||||
icon: conf.icon || ''
|
||||
}));
|
||||
|
||||
callback(null, confs);
|
||||
});
|
||||
@@ -76,22 +68,23 @@ SteamCommunity.prototype.getConfirmations = function(time, key, callback) {
|
||||
* Get the trade offer ID associated with a particular confirmation
|
||||
* @param {int} confID - The ID of the confirmation in question
|
||||
* @param {int} time - The unix timestamp with which the following key was generated
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag "details" (this key can be reused)
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag "detail" (this key can be reused)
|
||||
* @param {SteamCommunity~getConfirmationOfferID} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getConfirmationOfferID = function(confID, time, key, callback) {
|
||||
request(this, "details/" + confID, key, time, "details", null, true, function(err, body) {
|
||||
if(err) {
|
||||
// The official Steam app uses the tag 'detail', but 'details' still works so let's use that for backward compatibility
|
||||
request(this, 'detailspage/' + confID, key, time, 'details', null, false, function(err, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.success) {
|
||||
if (typeof body != 'string') {
|
||||
callback(new Error("Cannot load confirmation details"));
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body.html);
|
||||
var $ = Cheerio.load(body);
|
||||
var offer = $('.tradeoffer');
|
||||
if(offer.length < 1) {
|
||||
callback(null, null);
|
||||
@@ -118,31 +111,39 @@ SteamCommunity.prototype.getConfirmationOfferID = function(confID, time, key, ca
|
||||
* @param {SteamCommunity~genericErrorCallback} callback - Called when the request is complete
|
||||
*/
|
||||
SteamCommunity.prototype.respondToConfirmation = function(confID, confKey, time, key, accept, callback) {
|
||||
request(this, (confID instanceof Array) ? "multiajaxop" : "ajaxop", key, time, accept ? "allow" : "cancel", {
|
||||
"op": accept ? "allow" : "cancel",
|
||||
"cid": confID,
|
||||
"ck": confKey
|
||||
// Ugly hack to maintain backward compatibility
|
||||
var tag = accept ? 'allow' : 'cancel';
|
||||
if (typeof key == 'object') {
|
||||
tag = key.tag;
|
||||
key = key.key;
|
||||
}
|
||||
|
||||
// The official app uses tags reject/accept, but cancel/allow still works so use these for backward compatibility
|
||||
request(this, (confID instanceof Array) ? 'multiajaxop' : 'ajaxop', key, time, tag, {
|
||||
op: accept ? 'allow' : 'cancel',
|
||||
cid: confID,
|
||||
ck: confKey
|
||||
}, true, function(err, body) {
|
||||
if(!callback) {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success) {
|
||||
if (body.success) {
|
||||
callback(null);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.message) {
|
||||
if (body.message) {
|
||||
callback(new Error(body.message));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(new Error("Could not act on confirmation"));
|
||||
callback(new Error('Could not act on confirmation'));
|
||||
});
|
||||
};
|
||||
|
||||
@@ -172,14 +173,15 @@ SteamCommunity.prototype.acceptConfirmationForObject = function(identitySecret,
|
||||
setTimeout(function() {
|
||||
// Delete the saved time offset after 12 hours because why not
|
||||
delete self._timeOffset;
|
||||
}, 1000 * 60 * 60 * 12);
|
||||
}, 1000 * 60 * 60 * 12).unref();
|
||||
});
|
||||
}
|
||||
|
||||
function doConfirmation() {
|
||||
var offset = self._timeOffset;
|
||||
var time = SteamTotp.time(offset);
|
||||
self.getConfirmations(time, SteamTotp.getConfirmationKey(identitySecret, time, "conf"), function(err, confs) {
|
||||
var confKey = SteamTotp.getConfirmationKey(identitySecret, time, 'list');
|
||||
self.getConfirmations(time, {tag: 'list', key: confKey}, function(err, confs) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
@@ -187,7 +189,7 @@ SteamCommunity.prototype.acceptConfirmationForObject = function(identitySecret,
|
||||
|
||||
var conf = confs.filter(function(conf) { return conf.creator == objectID; });
|
||||
if (conf.length == 0) {
|
||||
callback(new Error("Could not find confirmation for object " + objectID));
|
||||
callback(new Error('Could not find confirmation for object ' + objectID));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -204,7 +206,8 @@ SteamCommunity.prototype.acceptConfirmationForObject = function(identitySecret,
|
||||
self._usedConfTimes.splice(0, self._usedConfTimes.length - 60); // we don't need to save more than 60 entries
|
||||
}
|
||||
|
||||
conf.respond(time, SteamTotp.getConfirmationKey(identitySecret, time, "allow"), true, callback);
|
||||
confKey = SteamTotp.getConfirmationKey(identitySecret, time, 'accept');
|
||||
conf.respond(time, {tag: 'accept', key: confKey}, true, callback);
|
||||
});
|
||||
}
|
||||
};
|
||||
@@ -244,7 +247,7 @@ SteamCommunity.prototype.acceptAllConfirmations = function(time, confKey, allowK
|
||||
|
||||
function request(community, url, key, time, tag, params, json, callback) {
|
||||
if (!community.steamID) {
|
||||
throw new Error("Must be logged in before trying to do anything with confirmations");
|
||||
throw new Error('Must be logged in before trying to do anything with confirmations');
|
||||
}
|
||||
|
||||
params = params || {};
|
||||
@@ -252,16 +255,16 @@ function request(community, url, key, time, tag, params, json, callback) {
|
||||
params.a = community.steamID.getSteamID64();
|
||||
params.k = key;
|
||||
params.t = time;
|
||||
params.m = "android";
|
||||
params.m = 'react';
|
||||
params.tag = tag;
|
||||
|
||||
var req = {
|
||||
"method": url == 'multiajaxop' ? 'POST' : 'GET',
|
||||
"uri": "https://steamcommunity.com/mobileconf/" + url,
|
||||
"json": !!json
|
||||
method: url == 'multiajaxop' ? 'POST' : 'GET',
|
||||
uri: 'https://steamcommunity.com/mobileconf/' + url,
|
||||
json: !!json
|
||||
};
|
||||
|
||||
if (req.method == "GET") {
|
||||
if (req.method == 'GET') {
|
||||
req.qs = params;
|
||||
} else {
|
||||
req.form = params;
|
||||
@@ -274,7 +277,7 @@ function request(community, url, key, time, tag, params, json, callback) {
|
||||
}
|
||||
|
||||
callback(null, body);
|
||||
}, "steamcommunity");
|
||||
}, 'steamcommunity');
|
||||
}
|
||||
|
||||
// Confirmation checker
|
||||
@@ -389,6 +392,22 @@ SteamCommunity.prototype.checkConfirmations = function() {
|
||||
}
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.acknowledgeTradeProtection = function(callback) {
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com//trade/new/acknowledge',
|
||||
form: {
|
||||
sessionid: this.getSessionID(),
|
||||
message: 1
|
||||
}
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
return callback && callback(err);
|
||||
}
|
||||
|
||||
callback && callback(null);
|
||||
}, 'steamcommunity');
|
||||
}
|
||||
|
||||
SteamCommunity.prototype._confirmationCheckerGetKey = function(tag, callback) {
|
||||
if(this._identitySecret) {
|
||||
if(tag == 'details') {
|
||||
|
||||
@@ -2,6 +2,7 @@ var SteamCommunity = require('../index.js');
|
||||
var SteamID = require('steamid');
|
||||
var xml2js = require('xml2js');
|
||||
var Cheerio = require('cheerio');
|
||||
var Helpers = require('./helpers.js');
|
||||
var EResult = SteamCommunity.EResult;
|
||||
|
||||
SteamCommunity.prototype.getGroupMembers = function(gid, callback, members, link, addresses, addressIdx) {
|
||||
@@ -10,17 +11,17 @@ SteamCommunity.prototype.getGroupMembers = function(gid, callback, members, link
|
||||
if (!link) {
|
||||
if (typeof gid !== 'string') {
|
||||
// It's a SteamID object
|
||||
link = "http://steamcommunity.com/gid/" + gid.toString() + "/memberslistxml/?xml=1";
|
||||
link = "https://steamcommunity.com/gid/" + gid.toString() + "/memberslistxml/?xml=1";
|
||||
} else {
|
||||
try {
|
||||
var sid = new SteamID(gid);
|
||||
if (sid.type == SteamID.Type.CLAN && sid.isValid()) {
|
||||
link = "http://steamcommunity.com/gid/" + sid.getSteamID64() + "/memberslistxml/?xml=1";
|
||||
link = "https://steamcommunity.com/gid/" + sid.getSteamID64() + "/memberslistxml/?xml=1";
|
||||
} else {
|
||||
throw new Error("Doesn't particularly matter what this message is");
|
||||
}
|
||||
} catch (e) {
|
||||
link = "http://steamcommunity.com/groups/" + gid + "/memberslistxml/?xml=1";
|
||||
link = "https://steamcommunity.com/groups/" + gid + "/memberslistxml/?xml=1";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -143,7 +144,7 @@ SteamCommunity.prototype.getAllGroupAnnouncements = function(gid, time, callback
|
||||
headline: announcement.title[0],
|
||||
content: announcement.description[0],
|
||||
date: new Date(announcement.pubDate[0]),
|
||||
author: announcement.author[0],
|
||||
author: (typeof announcement.author === 'undefined') ? null : announcement.author[0],
|
||||
aid: splitLink[splitLink.length - 1]
|
||||
}
|
||||
}).filter(function(announcement) {
|
||||
@@ -155,22 +156,33 @@ SteamCommunity.prototype.getAllGroupAnnouncements = function(gid, time, callback
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.postGroupAnnouncement = function(gid, headline, content, callback) {
|
||||
SteamCommunity.prototype.postGroupAnnouncement = function(gid, headline, content, hidden, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
if(typeof hidden === 'function') {
|
||||
callback = hidden;
|
||||
hidden = false;
|
||||
}
|
||||
|
||||
var self = this;
|
||||
var form = {
|
||||
"sessionID": this.getSessionID(),
|
||||
"action": "post",
|
||||
"headline": headline,
|
||||
"body": content,
|
||||
"languages[0][headline]": headline,
|
||||
"languages[0][body]": content
|
||||
};
|
||||
|
||||
if(hidden) {
|
||||
form.is_hidden = "is_hidden"
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/announcements",
|
||||
"form": {
|
||||
"sessionID": this.getSessionID(),
|
||||
"action": "post",
|
||||
"headline": headline,
|
||||
"body": content,
|
||||
"languages[0][headline]": headline,
|
||||
"languages[0][body]": content
|
||||
}
|
||||
form
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
@@ -494,7 +506,7 @@ SteamCommunity.prototype.getGroupHistory = function(gid, page, callback) {
|
||||
sid.universe = SteamID.Universe.PUBLIC;
|
||||
sid.type = SteamID.Type.INDIVIDUAL;
|
||||
sid.instance = SteamID.Instance.DESKTOP;
|
||||
sid.accountid = $(users[0]).data('miniprofile');
|
||||
sid.accountid = $(users[1]).data('miniprofile');
|
||||
data.actor = sid;
|
||||
}
|
||||
|
||||
@@ -519,6 +531,101 @@ SteamCommunity.prototype.getGroupHistory = function(gid, page, callback) {
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getAllGroupComments = function(gid, from, count, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var options = {
|
||||
"uri": "https://steamcommunity.com/comment/Clan/render/" + gid.getSteamID64() + "/-1/",
|
||||
"form": {
|
||||
"start": from,
|
||||
"count": count
|
||||
}
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost(options, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var comments = [];
|
||||
|
||||
var $ = Cheerio.load(JSON.parse(body).comments_html);
|
||||
|
||||
$(".commentthread_comment_content").each(function () {
|
||||
var comment = {};
|
||||
var cachedSelector;
|
||||
|
||||
var $selector = $(this).find(".commentthread_author_link");
|
||||
comment.authorName = $($selector).find("bdi").text();
|
||||
comment.authorId = $($selector).attr("href").replace(/https?:\/\/steamcommunity.com\/(id|profiles)\//, "");
|
||||
comment.date = Helpers.decodeSteamTime($(this).find(".commentthread_comment_timestamp").text().trim());
|
||||
|
||||
$selector = $(this).find(".commentthread_comment_text");
|
||||
comment.commentId = $($selector).attr("id").replace("comment_content_", "");
|
||||
comment.text = $($selector).html().trim();
|
||||
|
||||
comments.push(comment);
|
||||
});
|
||||
|
||||
callback(null, comments);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.deleteGroupComment = function(gid, cid, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
if (typeof cid !== 'string') {
|
||||
cid = cid.toString();
|
||||
}
|
||||
|
||||
var options = {
|
||||
"uri": "https://steamcommunity.com/comment/Clan/delete/" + gid.getSteamID64() + "/-1/",
|
||||
"form": {
|
||||
"sessionid": this.getSessionID(),
|
||||
"gidcomment": cid
|
||||
}
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost(options, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.postGroupComment = function(gid, message, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var options = {
|
||||
"uri": "https://steamcommunity.com/comment/Clan/post/" + gid.getSteamID64() + "/-1/",
|
||||
"form": {
|
||||
"comment": message,
|
||||
"count": 6,
|
||||
"sessionid": this.getSessionID()
|
||||
}
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost(options, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Get requests to join a restricted group.
|
||||
* @param {SteamID|string} gid - The SteamID of the group you want to manage
|
||||
@@ -562,7 +669,7 @@ SteamCommunity.prototype.respondToGroupJoinRequests = function(gid, steamIDs, ap
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
|
||||
var rgAccounts = (!Array.isArray(steamIDs) ? [steamIDs] : steamIDs).map(sid => sid.toString());
|
||||
|
||||
this.httpRequestPost({
|
||||
@@ -623,3 +730,69 @@ SteamCommunity.prototype.respondToAllGroupJoinRequests = function(gid, approve,
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Follows a curator page
|
||||
* @param {string|number} curatorId - ID of the curator (not a SteamID)
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.followCurator = function(curatorId, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://store.steampowered.com/curators/ajaxfollow",
|
||||
"form": {
|
||||
"clanid": curatorId,
|
||||
"sessionid": this.getSessionID(),
|
||||
"follow": 1
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success.success != SteamCommunity.EResult.OK) {
|
||||
callback(Helpers.eresultError(body.success.success));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Unfollows a curator page
|
||||
* @param {string|number} curatorId - ID of the curator (not a SteamID)
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.unfollowCurator = function(curatorId, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://store.steampowered.com/curators/ajaxfollow",
|
||||
"form": {
|
||||
"clanid": curatorId,
|
||||
"sessionid": this.getSessionID(),
|
||||
"follow": 0
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success.success != SteamCommunity.EResult.OK) {
|
||||
callback(Helpers.eresultError(body.success.success));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
64
components/help.js
Normal file
64
components/help.js
Normal file
@@ -0,0 +1,64 @@
|
||||
const SteamCommunity = require('../index.js');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
const HELP_SITE_DOMAIN = 'https://help.steampowered.com';
|
||||
|
||||
/**
|
||||
* Restore a previously removed steam package from your steam account.
|
||||
* @param {int|string} packageID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.restorePackage = function(packageID, callback) {
|
||||
this.httpRequestPost({
|
||||
uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRestore',
|
||||
form: {
|
||||
packageid: packageID,
|
||||
sessionid: this.getSessionID(HELP_SITE_DOMAIN),
|
||||
wizard_ajax: 1
|
||||
},
|
||||
json: true
|
||||
}, wizardAjaxHandler(callback));
|
||||
};
|
||||
|
||||
/**
|
||||
* Remove a steam package from your steam account.
|
||||
* @param {int|string} packageID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.removePackage = function(packageID, callback) {
|
||||
this.httpRequestPost({
|
||||
uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRemove',
|
||||
form: {
|
||||
packageid: packageID,
|
||||
sessionid: this.getSessionID(HELP_SITE_DOMAIN),
|
||||
wizard_ajax: 1
|
||||
},
|
||||
json: true
|
||||
}, wizardAjaxHandler(callback));
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns a handler for wizard ajax HTTP requests.
|
||||
* @param {function} callback
|
||||
* @returns {(function(*=, *, *): void)|*}
|
||||
*/
|
||||
function wizardAjaxHandler(callback) {
|
||||
return (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.success) {
|
||||
callback(body.errorMsg ? new Error(body.errorMsg) : Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
};
|
||||
}
|
||||
@@ -1,3 +1,9 @@
|
||||
const request = require('request');
|
||||
const SteamID = require('steamid');
|
||||
const xml2js = require('xml2js');
|
||||
|
||||
const EResult = require('../resources/EResult.js');
|
||||
|
||||
exports.isSteamID = function(input) {
|
||||
var keys = Object.keys(input);
|
||||
if (keys.length != 4) {
|
||||
@@ -13,11 +19,110 @@ exports.isSteamID = function(input) {
|
||||
};
|
||||
|
||||
exports.decodeSteamTime = function(time) {
|
||||
var parts = time.split('@');
|
||||
if (!parts[0].match(/,/)) {
|
||||
// no year, assume current year
|
||||
parts[0] += ", " + (new Date()).getFullYear();
|
||||
var date = new Date();
|
||||
|
||||
if (time.includes("@")) {
|
||||
var parts = time.split('@');
|
||||
if (!parts[0].includes(",")) {
|
||||
// no year, assume current year
|
||||
parts[0] += ", " + date.getFullYear();
|
||||
}
|
||||
|
||||
date = new Date(parts.join('@').replace(/(am|pm)/, ' $1') + " UTC"); // add a space so JS can decode it
|
||||
} else {
|
||||
// Relative date
|
||||
var amount = time.replace(/(\d) (minutes|hour|hours) ago/, "$1");
|
||||
|
||||
if(time.includes("minutes")) {
|
||||
date.setMinutes(date.getMinutes() - amount);
|
||||
} else if(time.match(/hour|hours/)) {
|
||||
date.setHours(date.getHours() - amount);
|
||||
}
|
||||
}
|
||||
|
||||
return new Date(parts.join('@').replace(/(am|pm)/, ' $1') + " UTC"); // add a space so JS can decode it
|
||||
return date;
|
||||
};
|
||||
|
||||
/**
|
||||
* Get an Error object for a particular EResult
|
||||
* @param {int} eresult
|
||||
* @returns {null|Error}
|
||||
*/
|
||||
exports.eresultError = function(eresult) {
|
||||
if (eresult == EResult.OK) {
|
||||
// no error
|
||||
return null;
|
||||
}
|
||||
|
||||
var err = new Error(EResult[eresult] || ("Error " + eresult));
|
||||
err.eresult = eresult;
|
||||
return err;
|
||||
};
|
||||
|
||||
exports.decodeJwt = function(jwt) {
|
||||
let parts = jwt.split('.');
|
||||
if (parts.length != 3) {
|
||||
throw new Error('Invalid JWT');
|
||||
}
|
||||
|
||||
let standardBase64 = parts[1].replace(/-/g, '+')
|
||||
.replace(/_/g, '/');
|
||||
|
||||
return JSON.parse(Buffer.from(standardBase64, 'base64').toString('utf8'));
|
||||
};
|
||||
|
||||
/**
|
||||
* Resolves a Steam profile URL to get steamID64 and vanityURL
|
||||
* @param {String} url - Full steamcommunity profile URL or only the vanity part.
|
||||
* @param {Object} callback - First argument is null/Error, second is object containing vanityURL (String) and steamID (String)
|
||||
*/
|
||||
exports.resolveVanityURL = function(url, callback) {
|
||||
// Precede url param if only the vanity was provided
|
||||
if (!url.includes("steamcommunity.com")) {
|
||||
url = "https://steamcommunity.com/id/" + url;
|
||||
}
|
||||
|
||||
// Make request to get XML data
|
||||
request(url + "/?xml=1", function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
// Parse XML data returned from Steam into an object
|
||||
new xml2js.Parser().parseString(body, (err, parsed) => {
|
||||
if (err) {
|
||||
callback(new Error("Couldn't parse XML response"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (parsed.response && parsed.response.error) {
|
||||
callback(new Error("Couldn't find Steam ID"));
|
||||
return;
|
||||
}
|
||||
|
||||
let steamID64 = parsed.profile.steamID64[0];
|
||||
let vanityURL = parsed.profile.customURL[0];
|
||||
|
||||
callback(null, {"vanityURL": vanityURL, "steamID": steamID64});
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Converts `input` into a SteamID object, if it's a parseable string.
|
||||
* @param {SteamID|string} input
|
||||
* @return {SteamID}
|
||||
*/
|
||||
exports.steamID = function(input) {
|
||||
if (exports.isSteamID(input)) {
|
||||
return input;
|
||||
}
|
||||
|
||||
if (typeof input != 'string') {
|
||||
throw new Error(`Input SteamID value "${input}" is not a string`);
|
||||
}
|
||||
|
||||
// This will throw if the input is not a well-formed SteamID
|
||||
return new SteamID(input);
|
||||
};
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
var URL = require('url');
|
||||
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
SteamCommunity.prototype.httpRequest = function(uri, options, callback, source) {
|
||||
@@ -19,6 +21,16 @@ SteamCommunity.prototype.httpRequest = function(uri, options, callback, source)
|
||||
delete this._httpRequestConvenienceMethod;
|
||||
}
|
||||
|
||||
// Add origin header if necessary
|
||||
// https://github.com/DoctorMcKay/node-steamcommunity/issues/351
|
||||
if ((options.method || 'GET').toUpperCase() != 'GET') {
|
||||
options.headers = options.headers || {};
|
||||
if (!options.headers.origin) {
|
||||
var parsedUrl = URL.parse(options.url);
|
||||
options.headers.origin = parsedUrl.protocol + '//' + parsedUrl.host;
|
||||
}
|
||||
}
|
||||
|
||||
var requestID = ++this._httpRequestID;
|
||||
source = source || "";
|
||||
|
||||
@@ -124,7 +136,7 @@ SteamCommunity.prototype._checkCommunityError = function(html, callback) {
|
||||
return err;
|
||||
}
|
||||
|
||||
if (typeof html === 'string' && html.match(/g_steamID = false;/) && html.match(/<h1>Sign In<\/h1>/)) {
|
||||
if (typeof html === 'string' && html.indexOf('g_steamID = false;') > -1 && html.indexOf('<title>Sign In</title>') > -1) {
|
||||
err = new Error("Not Logged In");
|
||||
callback(err);
|
||||
this._notifySessionExpired(err);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var CEconItem = require('../classes/CEconItem.js');
|
||||
var Helpers = require('./helpers.js');
|
||||
var SteamID = require('steamid');
|
||||
var request = require('request');
|
||||
var Cheerio = require('cheerio');
|
||||
@@ -13,6 +14,11 @@ var Async = require('async');
|
||||
* With "prev" set, you will request 30 trades that were completed MORE RECENTLY than after_time (and optionally after_trade)
|
||||
*/
|
||||
|
||||
/**
|
||||
* @deprecated Use GetTradeHistory instead: https://lab.xpaw.me/steam_api_documentation.html#IEconService_GetTradeHistory_v1
|
||||
* @param {object} options
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getInventoryHistory = function(options, callback) {
|
||||
if (typeof options === 'function') {
|
||||
callback = options;
|
||||
@@ -137,7 +143,7 @@ SteamCommunity.prototype.getInventoryHistory = function(options, callback) {
|
||||
}
|
||||
|
||||
if (options.resolveVanityURLs) {
|
||||
Async.map(vanityURLs, resolveVanityURL, function(err, results) {
|
||||
Async.map(vanityURLs, Helpers.resolveVanityURL, function(err, results) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
@@ -165,19 +171,3 @@ SteamCommunity.prototype.getInventoryHistory = function(options, callback) {
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
function resolveVanityURL(vanityURL, callback) {
|
||||
request("https://steamcommunity.com/id/" + vanityURL + "/?xml=1", function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.match(/<steamID64>(\d+)<\/steamID64>/);
|
||||
if (!match || !match[1]) {
|
||||
callback(new Error("Couldn't find Steam ID"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {"vanityURL": vanityURL, "steamID": match[1]});
|
||||
});
|
||||
}
|
||||
|
||||
110
components/login.js
Normal file
110
components/login.js
Normal file
@@ -0,0 +1,110 @@
|
||||
const {chrome} = require('@doctormckay/user-agents');
|
||||
|
||||
const SteamCommunity = require('../index.js');
|
||||
|
||||
/**
|
||||
* @typedef LogOnDetails
|
||||
* @property {string} accountName
|
||||
* @property {string} password
|
||||
* @property {string} [steamguard]
|
||||
* @property {string} [authCode]
|
||||
* @property {string} [twoFactorCode]
|
||||
* @property {boolean} disableMobile
|
||||
*/
|
||||
|
||||
/**
|
||||
* @typedef LogOnResponse
|
||||
* @property {string} sessionID
|
||||
* @property {string[]} cookies
|
||||
* @property {string} steamguard
|
||||
* @property {string} [mobileAccessToken]
|
||||
*/
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {LogOnDetails} logOnDetails
|
||||
* @returns {Promise<LogOnResponse>}
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._modernLogin = function(logOnDetails) {
|
||||
return new Promise(async (resolve, reject) => {
|
||||
if (!isNodeVersionNewEnough()) {
|
||||
return reject(new Error(`Node.js version is too old! Need >=12.22.0 or later, got ${process.versions.node}.`));
|
||||
}
|
||||
|
||||
if (this._options.request) {
|
||||
return reject(new Error('SteamCommunity.login() is incompatible with node-steamcommunity v3\'s usage of \'request\'. If you need to specify a custom \'request\' instance (e.g. when using a proxy), use https://www.npmjs.com/package/steam-session directly to log onto Steam.'));
|
||||
}
|
||||
|
||||
// Import this here so we don't cause problems on old Node versions if this code path isn't taken.
|
||||
const {LoginSession, EAuthTokenPlatformType, EAuthSessionGuardType} = require('steam-session');
|
||||
|
||||
let session = new LoginSession(
|
||||
logOnDetails.disableMobile
|
||||
? EAuthTokenPlatformType.WebBrowser
|
||||
: EAuthTokenPlatformType.MobileApp,
|
||||
{
|
||||
localAddress: this._options.localAddress,
|
||||
userAgent: this._options.userAgent || chrome()
|
||||
}
|
||||
);
|
||||
|
||||
session.on('authenticated', async () => {
|
||||
try {
|
||||
let webCookies = await session.getWebCookies();
|
||||
let sessionIdCookie = webCookies.find(c => c.startsWith('sessionid='));
|
||||
resolve({
|
||||
sessionID: sessionIdCookie.split('=')[1].split(';')[0].trim(),
|
||||
cookies: webCookies,
|
||||
steamguard: session.steamGuardMachineToken,
|
||||
mobileAccessToken: logOnDetails.disableMobile ? null : session.accessToken
|
||||
});
|
||||
} catch (ex) {
|
||||
reject(ex);
|
||||
}
|
||||
});
|
||||
|
||||
session.on('error', (err) => {
|
||||
reject(err);
|
||||
});
|
||||
|
||||
try {
|
||||
let startResult = await session.startWithCredentials({
|
||||
accountName: logOnDetails.accountName,
|
||||
password: logOnDetails.password,
|
||||
steamGuardMachineToken: logOnDetails.steamguard,
|
||||
steamGuardCode: logOnDetails.authCode || logOnDetails.twoFactorCode
|
||||
});
|
||||
|
||||
if (startResult.actionRequired) {
|
||||
// Cannot continue with login, need something from the user
|
||||
session.cancelLoginAttempt();
|
||||
|
||||
let emailMfaAction = startResult.validActions.find(action => action.type == EAuthSessionGuardType.EmailCode);
|
||||
if (emailMfaAction) {
|
||||
let err = new Error('SteamGuard');
|
||||
err.emaildomain = emailMfaAction.detail;
|
||||
return reject(err);
|
||||
}
|
||||
|
||||
return reject(new Error('SteamGuardMobile'));
|
||||
}
|
||||
} catch (ex) {
|
||||
return reject(ex);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
function isNodeVersionNewEnough() {
|
||||
let [major, minor] = process.versions.node.split('.');
|
||||
|
||||
if (major < 12) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (major == 12 && minor < 22) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1,6 +1,12 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var Cheerio = require('cheerio');
|
||||
const SteamCommunity = require('../index.js');
|
||||
const Cheerio = require('cheerio');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
/**
|
||||
* Get a list of all apps on the market
|
||||
* @param {function} callback - First argument is null|Error, second is an object of appid => name
|
||||
*/
|
||||
SteamCommunity.prototype.getMarketApps = function(callback) {
|
||||
var self = this;
|
||||
this.httpRequest('https://steamcommunity.com/market/', function (err, response, body) {
|
||||
@@ -11,8 +17,8 @@ SteamCommunity.prototype.getMarketApps = function(callback) {
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
if ($('.market_search_game_button_group')) {
|
||||
apps = {};
|
||||
$('.market_search_game_button_group > a').each(function (i, element) {
|
||||
let apps = {};
|
||||
$('.market_search_game_button_group a.game_button').each(function (i, element) {
|
||||
var e = Cheerio.load(element);
|
||||
var name = e('.game_button_game_name').text().trim();
|
||||
var url = element.attribs.href;
|
||||
@@ -25,3 +31,357 @@ SteamCommunity.prototype.getMarketApps = function(callback) {
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Check if an item is eligible to be turned into gems and if so, get its gem value
|
||||
* @param {int} appid
|
||||
* @param {int|string} assetid
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getGemValue = function(appid, assetid, callback) {
|
||||
this._myProfile({
|
||||
"endpoint": "ajaxgetgoovalue/",
|
||||
"qs": {
|
||||
"sessionid": this.getSessionID(),
|
||||
"appid": appid,
|
||||
"contextid": 6,
|
||||
"assetid": assetid
|
||||
},
|
||||
"checkHttpError": false,
|
||||
"json": true
|
||||
}, null, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.goo_value || !body.strTitle) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {"promptTitle": body.strTitle, "gemValue": parseInt(body.goo_value, 10)});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Turn an eligible item into gems.
|
||||
* @param {int} appid
|
||||
* @param {int|string} assetid
|
||||
* @param {int} expectedGemsValue
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.turnItemIntoGems = function(appid, assetid, expectedGemsValue, callback) {
|
||||
this._myProfile({
|
||||
"endpoint": "ajaxgrindintogoo/",
|
||||
"json": true,
|
||||
"checkHttpError": false
|
||||
}, {
|
||||
"appid": appid,
|
||||
"contextid": 6,
|
||||
"assetid": assetid,
|
||||
"goo_value_expected": expectedGemsValue,
|
||||
"sessionid": this.getSessionID()
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body['goo_value_received '] || !body.goo_value_total) { // lol valve
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {"gemsReceived": parseInt(body['goo_value_received '], 10), "totalGems": parseInt(body.goo_value_total, 10)});
|
||||
})
|
||||
};
|
||||
|
||||
/**
|
||||
* Open a booster pack.
|
||||
* @param {int} appid
|
||||
* @param {int|string} assetid
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.openBoosterPack = function(appid, assetid, callback) {
|
||||
this._myProfile({
|
||||
"endpoint": "ajaxunpackbooster/",
|
||||
"json": true,
|
||||
"checkHttpError": false
|
||||
}, {
|
||||
"appid": appid,
|
||||
"communityitemid": assetid,
|
||||
"sessionid": this.getSessionID()
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.rgItems) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body.rgItems);
|
||||
})
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the booster pack catalog to see what booster packs you can create
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getBoosterPackCatalog = function(callback) {
|
||||
this.httpRequestGet('https://steamcommunity.com/tradingcards/boostercreator/', (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
let idx = body.indexOf('CBoosterCreatorPage.Init(');
|
||||
if (idx == -1) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
let lines = body.slice(idx).split('\n').map(l => l.trim());
|
||||
|
||||
for (let i = 1; i <= 4; i++) {
|
||||
if (typeof lines[i] != 'string' || !lines[i].match(/,$/)) {
|
||||
let err = new Error('Malformed response');
|
||||
err.line = i;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
lines[i] = lines[i].replace(/,$/, '');
|
||||
}
|
||||
|
||||
let boosterPackCatalog, totalGems, tradableGems, untradableGems;
|
||||
try {
|
||||
boosterPackCatalog = JSON.parse(lines[1]);
|
||||
totalGems = parseInt(lines[2].match(/\d+/)[0], 10);
|
||||
tradableGems = parseInt(lines[3].match(/\d+/)[0], 10);
|
||||
untradableGems = parseInt(lines[4].match(/\d+/)[0], 10);
|
||||
} catch (ex) {
|
||||
let err = new Error('Malformed response');
|
||||
err.inner = ex;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
let keyedCatalog = {};
|
||||
boosterPackCatalog.forEach((app) => {
|
||||
app.price = parseInt(app.price, 10);
|
||||
app.unavailable = app.unavailable || false;
|
||||
app.availableAtTime = app.available_at_time || null;
|
||||
|
||||
if (typeof app.availableAtTime == 'string') {
|
||||
app.availableAtTime = Helpers.decodeSteamTime(app.availableAtTime);
|
||||
}
|
||||
|
||||
delete app.available_at_time;
|
||||
|
||||
keyedCatalog[app.appid] = app;
|
||||
});
|
||||
|
||||
callback(null, {
|
||||
totalGems,
|
||||
tradableGems,
|
||||
untradableGems,
|
||||
catalog: keyedCatalog
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Create a booster pack using gems.
|
||||
* @param {int} appid
|
||||
* @param {boolean} [useUntradableGems=false]
|
||||
* @param callback
|
||||
*/
|
||||
SteamCommunity.prototype.createBoosterPack = function(appid, useUntradableGems, callback) {
|
||||
if (typeof useUntradableGems == 'function') {
|
||||
callback = useUntradableGems;
|
||||
useUntradableGems = false;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com/tradingcards/ajaxcreatebooster/',
|
||||
form: {
|
||||
sessionid: this.getSessionID(),
|
||||
appid,
|
||||
series: 1,
|
||||
// tradability_preference can be a value 1-3
|
||||
// 1: Prefer using tradable gems, but use untradable if necessary
|
||||
// 2: Only use tradable gems
|
||||
// 3: Prefer using untradable gems, but use tradable if necessary
|
||||
tradability_preference: useUntradableGems ? 3 : 2
|
||||
},
|
||||
json: true,
|
||||
checkHttpError: false
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.purchase_eresult && body.purchase_eresult != 1) {
|
||||
callback(Helpers.eresultError(body.purchase_eresult));
|
||||
return;
|
||||
}
|
||||
|
||||
// We can now check HTTP status codes
|
||||
if (this._checkHttpError(err, res, callback, body)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {
|
||||
totalGems: parseInt(body.goo_amount, 10),
|
||||
tradableGems: parseInt(body.tradable_goo_amount, 10),
|
||||
untradableGems: parseInt(body.untradable_goo_amount, 10),
|
||||
resultItem: body.purchase_result
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Get details about a gift in your inventory.
|
||||
* @param {string} giftID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getGiftDetails = function(giftID, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gifts/" + giftID + "/validateunpack",
|
||||
"form": {
|
||||
"sessionid": this.getSessionID()
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.packageid || !body.gift_name) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {
|
||||
"giftName": body.gift_name,
|
||||
"packageID": parseInt(body.packageid, 10),
|
||||
"owned": body.owned
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Unpack a gift in your inventory to your library.
|
||||
* @param {string} giftID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.redeemGift = function(giftID, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gifts/" + giftID + "/unpack",
|
||||
"form": {
|
||||
"sessionid": this.getSessionID()
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {int|string} assetid
|
||||
* @param {int} denominationIn
|
||||
* @param {int} denominationOut
|
||||
* @param {int} quantityIn
|
||||
* @param {int} quantityOut
|
||||
* @param {function} callback
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._gemExchange = function(assetid, denominationIn, denominationOut, quantityIn, quantityOut, callback) {
|
||||
this._myProfile({
|
||||
endpoint: 'ajaxexchangegoo/',
|
||||
json: true,
|
||||
checkHttpError: false
|
||||
}, {
|
||||
appid: 753,
|
||||
assetid,
|
||||
goo_denomination_in: denominationIn,
|
||||
goo_amount_in: quantityIn,
|
||||
goo_denomination_out: denominationOut,
|
||||
goo_amount_out_expected: quantityOut,
|
||||
sessionid: this.getSessionID()
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(Helpers.eresultError(body.success));
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Pack gems into sack of gems.
|
||||
* @param {int|string} assetid - ID of gem stack you want to pack into sacks
|
||||
* @param {int} desiredSackCount - How many sacks you want. You must have at least this amount * 1000 gems in the stack you're packing
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.packGemSacks = function(assetid, desiredSackCount, callback) {
|
||||
this._gemExchange(assetid, 1, 1000, desiredSackCount * 1000, desiredSackCount, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Unpack sack of gems into gems.
|
||||
* @param {int|string} assetid - ID of sack stack you want to unpack (say that 5 times fast)
|
||||
* @param {int} sacksToUnpack
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.unpackGemSacks = function(assetid, sacksToUnpack, callback) {
|
||||
this._gemExchange(assetid, 1000, 1, sacksToUnpack, sacksToUnpack * 1000, callback);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var SteamID = require('steamid');
|
||||
var Cheerio = require('cheerio');
|
||||
var fs = require('fs');
|
||||
const Cheerio = require('cheerio');
|
||||
const FS = require('fs');
|
||||
const SteamID = require('steamid');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
const SteamCommunity = require('../index.js');
|
||||
|
||||
SteamCommunity.PrivacyState = {
|
||||
"Private": 1,
|
||||
@@ -10,9 +12,9 @@ SteamCommunity.PrivacyState = {
|
||||
};
|
||||
|
||||
var CommentPrivacyState = {
|
||||
"1": "commentselfonly",
|
||||
"2": "commentfriendsonly",
|
||||
"3": "commentanyone"
|
||||
"1": 2, // private
|
||||
"2": 0, // friends only
|
||||
"3": 1 // anyone
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.setupProfile = function(callback) {
|
||||
@@ -21,7 +23,7 @@ SteamCommunity.prototype.setupProfile = function(callback) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
} else {
|
||||
@@ -32,182 +34,221 @@ SteamCommunity.prototype.setupProfile = function(callback) {
|
||||
|
||||
SteamCommunity.prototype.editProfile = function(settings, callback) {
|
||||
var self = this;
|
||||
this._myProfile("edit", null, function(err, response, body) {
|
||||
if(err || response.statusCode != 200) {
|
||||
if(callback) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
this._myProfile('edit/info', null, function(err, response, body) {
|
||||
if (err || response.statusCode != 200) {
|
||||
if (callback) {
|
||||
callback(err || new Error('HTTP error ' + response.statusCode));
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
var form = $('#editForm');
|
||||
if(!form) {
|
||||
if(callback) {
|
||||
callback(new Error("Malformed response"));
|
||||
var existingSettings = $('#profile_edit_config').data('profile-edit');
|
||||
if (!existingSettings || !existingSettings.strPersonaName) {
|
||||
if (callback) {
|
||||
callback(new Error('Malformed response'));
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var values = {};
|
||||
form.serializeArray().forEach(function(item) {
|
||||
values[item.name] = item.value;
|
||||
});
|
||||
|
||||
for(var i in settings) {
|
||||
|
||||
var values = {
|
||||
sessionID: self.getSessionID(),
|
||||
type: 'profileSave',
|
||||
weblink_1_title: '',
|
||||
weblink_1_url: '',
|
||||
weblink_2_title: '',
|
||||
weblink_2_url: '',
|
||||
weblink_3_title: '',
|
||||
weblink_3_url: '',
|
||||
personaName: existingSettings.strPersonaName,
|
||||
real_name: existingSettings.strRealName,
|
||||
summary: existingSettings.strSummary,
|
||||
country: existingSettings.LocationData.locCountryCode,
|
||||
state: existingSettings.LocationData.locStateCode,
|
||||
city: existingSettings.LocationData.locCityCode,
|
||||
customURL: existingSettings.strCustomURL,
|
||||
json: 1
|
||||
};
|
||||
|
||||
for (var i in settings) {
|
||||
if(!settings.hasOwnProperty(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
switch(i) {
|
||||
case 'name':
|
||||
values.personaName = settings[i];
|
||||
break;
|
||||
|
||||
|
||||
case 'realName':
|
||||
values.real_name = settings[i];
|
||||
break;
|
||||
|
||||
|
||||
case 'summary':
|
||||
values.summary = settings[i];
|
||||
break;
|
||||
|
||||
|
||||
case 'country':
|
||||
values.country = settings[i];
|
||||
break;
|
||||
|
||||
|
||||
case 'state':
|
||||
values.state = settings[i];
|
||||
break;
|
||||
|
||||
|
||||
case 'city':
|
||||
values.city = settings[i];
|
||||
break;
|
||||
|
||||
|
||||
case 'customURL':
|
||||
values.customURL = settings[i];
|
||||
break;
|
||||
|
||||
case 'background':
|
||||
// The assetid of our desired profile background
|
||||
values.profile_background = settings[i];
|
||||
break;
|
||||
|
||||
case 'featuredBadge':
|
||||
// Currently, game badges aren't supported
|
||||
values.favorite_badge_badgeid = settings[i];
|
||||
break;
|
||||
|
||||
|
||||
case 'primaryGroup':
|
||||
if(typeof settings[i] === 'object' && settings[i].getSteamID64) {
|
||||
values.primary_group_steamid = settings[i].getSteamID64();
|
||||
} else {
|
||||
values.primary_group_steamid = new SteamID(settings[i]).getSteamID64();
|
||||
}
|
||||
|
||||
|
||||
break;
|
||||
|
||||
|
||||
// These don't work right now
|
||||
/*
|
||||
case 'background':
|
||||
// The assetid of our desired profile background
|
||||
values.profile_background = settings[i];
|
||||
break;
|
||||
|
||||
case 'featuredBadge':
|
||||
// Currently, game badges aren't supported
|
||||
values.favorite_badge_badgeid = settings[i];
|
||||
break;
|
||||
*/
|
||||
// TODO: profile showcases
|
||||
}
|
||||
}
|
||||
|
||||
self._myProfile("edit", values, function(err, response, body) {
|
||||
|
||||
self._myProfile('edit', values, function(err, response, body) {
|
||||
if (settings.customURL) {
|
||||
delete self._profileURL;
|
||||
}
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
if(callback) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
}
|
||||
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check for an error
|
||||
var $ = Cheerio.load(body);
|
||||
var error = $('#errorText .formRowFields');
|
||||
if(error) {
|
||||
error = error.text().trim();
|
||||
if(error) {
|
||||
if(callback) {
|
||||
callback(new Error(error));
|
||||
}
|
||||
|
||||
|
||||
if (err || response.statusCode != 200) {
|
||||
callback(err || new Error('HTTP error ' + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
var json = JSON.parse(body);
|
||||
if (!json.success || json.success != 1) {
|
||||
callback(new Error(json.errmsg || 'Request was not successful'));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if(callback) {
|
||||
|
||||
callback(null);
|
||||
} catch (ex) {
|
||||
callback(ex);
|
||||
}
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.profileSettings = function(settings, callback) {
|
||||
var self = this;
|
||||
this._myProfile("edit/settings", null, function(err, response, body) {
|
||||
if(err || response.statusCode != 200) {
|
||||
if(callback) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
this._myProfile('edit/settings', null, (err, response, body) => {
|
||||
if (err || response.statusCode != 200) {
|
||||
if (callback) {
|
||||
callback(err || new Error('HTTP error ' + response.statusCode));
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
var form = $('#editForm');
|
||||
if(!form) {
|
||||
if(callback) {
|
||||
callback(new Error("Malformed response"));
|
||||
var existingSettings = $('#profile_edit_config').data('profile-edit');
|
||||
if (!existingSettings || !existingSettings.Privacy) {
|
||||
if (callback) {
|
||||
callback(new Error('Malformed response'));
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var values = {};
|
||||
form.serializeArray().forEach(function(item) {
|
||||
values[item.name] = item.value;
|
||||
});
|
||||
|
||||
for(var i in settings) {
|
||||
if(!settings.hasOwnProperty(i)) {
|
||||
|
||||
// PrivacySettings => {PrivacyProfile, PrivacyInventory, PrivacyInventoryGifts, PrivacyOwnedGames, PrivacyPlaytime}
|
||||
// eCommentPermission
|
||||
var privacy = existingSettings.Privacy.PrivacySettings;
|
||||
var commentPermission = existingSettings.Privacy.eCommentPermission;
|
||||
|
||||
for (var i in settings) {
|
||||
if (!settings.hasOwnProperty(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch(i) {
|
||||
|
||||
switch (i) {
|
||||
case 'profile':
|
||||
values.privacySetting = settings[i];
|
||||
privacy.PrivacyProfile = settings[i];
|
||||
break;
|
||||
|
||||
|
||||
case 'comments':
|
||||
values.commentSetting = CommentPrivacyState[settings[i]];
|
||||
commentPermission = CommentPrivacyState[settings[i]];
|
||||
break;
|
||||
|
||||
|
||||
case 'inventory':
|
||||
values.inventoryPrivacySetting = settings[i];
|
||||
privacy.PrivacyInventory = settings[i];
|
||||
break;
|
||||
|
||||
|
||||
case 'inventoryGifts':
|
||||
values.inventoryGiftPrivacy = settings[i] ? 1 : 0;
|
||||
privacy.PrivacyInventoryGifts = settings[i] ? SteamCommunity.PrivacyState.Private : SteamCommunity.PrivacyState.Public;
|
||||
break;
|
||||
|
||||
case 'gameDetails':
|
||||
privacy.PrivacyOwnedGames = settings[i];
|
||||
break;
|
||||
|
||||
case 'playtime':
|
||||
privacy.PrivacyPlaytime = settings[i] ? SteamCommunity.PrivacyState.Private : SteamCommunity.PrivacyState.Public;
|
||||
break;
|
||||
|
||||
case 'friendsList':
|
||||
privacy.PrivacyFriendsList = settings[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self._myProfile("edit/settings", values, function(err, response, body) {
|
||||
if(err || response.statusCode != 200) {
|
||||
if(callback) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
|
||||
this._myProfile({
|
||||
method: 'POST',
|
||||
endpoint: 'ajaxsetprivacy/',
|
||||
json: true,
|
||||
formData: { // it's multipart because lolvalve
|
||||
sessionid: this.getSessionID(),
|
||||
Privacy: JSON.stringify(privacy),
|
||||
eCommentPermission: commentPermission
|
||||
}
|
||||
}, null, function(err, response, body) {
|
||||
if (err || response.statusCode != 200) {
|
||||
if (callback) {
|
||||
callback(err || new Error('HTTP error ' + response.statusCode));
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(callback) {
|
||||
callback(null);
|
||||
|
||||
if (body.success != 1) {
|
||||
if (callback) {
|
||||
callback(new Error(body.success ? 'Error ' + body.success : 'Request was not successful'));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (callback) {
|
||||
callback(null, body.Privacy);
|
||||
}
|
||||
});
|
||||
});
|
||||
@@ -219,6 +260,12 @@ SteamCommunity.prototype.uploadAvatar = function(image, format, callback) {
|
||||
format = null;
|
||||
}
|
||||
|
||||
// are we logged in?
|
||||
if (!this.steamID) {
|
||||
callback(new Error("Not Logged In"));
|
||||
return;
|
||||
}
|
||||
|
||||
var self = this;
|
||||
|
||||
if(image instanceof Buffer) {
|
||||
@@ -250,7 +297,7 @@ SteamCommunity.prototype.uploadAvatar = function(image, format, callback) {
|
||||
}
|
||||
}
|
||||
|
||||
fs.readFile(image, function(err, file) {
|
||||
FS.readFile(image, function(err, file) {
|
||||
if(err) {
|
||||
if(callback) {
|
||||
callback(err);
|
||||
@@ -361,3 +408,68 @@ SteamCommunity.prototype.uploadAvatar = function(image, format, callback) {
|
||||
}, "steamcommunity");
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Post a new status to your profile activity feed.
|
||||
* @param {string} statusText - The text of this status update
|
||||
* @param {{appID: int}} [options] - Options for this status update. All are optional. If you don't pass any options, this can be omitted.
|
||||
* @param {function} callback - err, postID
|
||||
*/
|
||||
SteamCommunity.prototype.postProfileStatus = function(statusText, options, callback) {
|
||||
if (typeof options === 'function') {
|
||||
callback = options;
|
||||
options = {};
|
||||
}
|
||||
|
||||
this._myProfile("ajaxpostuserstatus/", {
|
||||
"appid": options.appID || 0,
|
||||
"sessionid": this.getSessionID(),
|
||||
"status_text": statusText
|
||||
}, (err, res, body) => {
|
||||
try {
|
||||
body = JSON.parse(body);
|
||||
if (body.message) {
|
||||
callback(new Error(body.message));
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.blotter_html.match(/id="userstatus_(\d+)_/);
|
||||
if (!match) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, parseInt(match[1], 10));
|
||||
} catch (ex) {
|
||||
callback(ex);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Delete a previously-posted profile status update.
|
||||
* @param {int} postID
|
||||
* @param {function} [callback]
|
||||
*/
|
||||
SteamCommunity.prototype.deleteProfileStatus = function(postID, callback) {
|
||||
this._myProfile("ajaxdeleteuserstatus/", {
|
||||
"sessionid": this.getSessionID(),
|
||||
"postid": postID
|
||||
}, (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
body = JSON.parse(body);
|
||||
if (!body.success) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(Helpers.eresultError(body.success));
|
||||
} catch (ex) {
|
||||
callback(ex);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
158
components/sharedfiles.js
Normal file
158
components/sharedfiles.js
Normal file
@@ -0,0 +1,158 @@
|
||||
var SteamID = require('steamid');
|
||||
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
|
||||
/**
|
||||
* Deletes a comment from a sharedfile's comment section
|
||||
* @param {SteamID | String} userID - ID of the user associated to this sharedfile
|
||||
* @param {String} sharedFileId - ID of the sharedfile
|
||||
* @param {String} cid - ID of the comment to delete
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.deleteSharedFileComment = function(userID, sharedFileId, cid, callback) {
|
||||
if (typeof userID === "string") {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": `https://steamcommunity.com/comment/PublishedFile_Public/delete/${userID.toString()}/${sharedFileId}/`,
|
||||
"form": {
|
||||
"gidcomment": cid,
|
||||
"count": 10,
|
||||
"sessionid": this.getSessionID()
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Favorites a sharedfile
|
||||
* @param {String} sharedFileId - ID of the sharedfile
|
||||
* @param {String} appid - ID of the app associated to this sharedfile
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.favoriteSharedFile = function(sharedFileId, appid, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/sharedfiles/favorite",
|
||||
"form": {
|
||||
"id": sharedFileId,
|
||||
"appid": appid,
|
||||
"sessionid": this.getSessionID()
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Posts a comment to a sharedfile
|
||||
* @param {SteamID | String} userID - ID of the user associated to this sharedfile
|
||||
* @param {String} sharedFileId - ID of the sharedfile
|
||||
* @param {String} message - Content of the comment to post
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.postSharedFileComment = function(userID, sharedFileId, message, callback) {
|
||||
if (typeof userID === "string") {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": `https://steamcommunity.com/comment/PublishedFile_Public/post/${userID.toString()}/${sharedFileId}/`,
|
||||
"form": {
|
||||
"comment": message,
|
||||
"count": 10,
|
||||
"sessionid": this.getSessionID()
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Subscribes to a sharedfile's comment section. Note: Checkbox on webpage does not update
|
||||
* @param {SteamID | String} userID ID of the user associated to this sharedfile
|
||||
* @param {String} sharedFileId ID of the sharedfile
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.subscribeSharedFileComments = function(userID, sharedFileId, callback) {
|
||||
if (typeof userID === "string") {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": `https://steamcommunity.com/comment/PublishedFile_Public/subscribe/${userID.toString()}/${sharedFileId}/`,
|
||||
"form": {
|
||||
"count": 10,
|
||||
"sessionid": this.getSessionID()
|
||||
}
|
||||
}, function(err, response, body) { // eslint-disable-line
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Unfavorites a sharedfile
|
||||
* @param {String} sharedFileId - ID of the sharedfile
|
||||
* @param {String} appid - ID of the app associated to this sharedfile
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.unfavoriteSharedFile = function(sharedFileId, appid, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/sharedfiles/unfavorite",
|
||||
"form": {
|
||||
"id": sharedFileId,
|
||||
"appid": appid,
|
||||
"sessionid": this.getSessionID()
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Unsubscribes from a sharedfile's comment section. Note: Checkbox on webpage does not update
|
||||
* @param {SteamID | String} userID - ID of the user associated to this sharedfile
|
||||
* @param {String} sharedFileId - ID of the sharedfile
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.unsubscribeSharedFileComments = function(userID, sharedFileId, callback) {
|
||||
if (typeof userID === "string") {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": `https://steamcommunity.com/comment/PublishedFile_Public/unsubscribe/${userID.toString()}/${sharedFileId}/`,
|
||||
"form": {
|
||||
"count": 10,
|
||||
"sessionid": this.getSessionID()
|
||||
}
|
||||
}, function(err, response, body) { // eslint-disable-line
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
@@ -2,158 +2,151 @@ var SteamTotp = require('steam-totp');
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
var ETwoFactorTokenType = {
|
||||
"None": 0, // No token-based two-factor authentication
|
||||
"ValveMobileApp": 1, // Tokens generated using Valve's special charset (5 digits, alphanumeric)
|
||||
"ThirdParty": 2 // Tokens generated using literally everyone else's standard charset (6 digits, numeric). This is disabled.
|
||||
None: 0, // No token-based two-factor authentication
|
||||
ValveMobileApp: 1, // Tokens generated using Valve's special charset (5 digits, alphanumeric)
|
||||
ThirdParty: 2 // Tokens generated using literally everyone else's standard charset (6 digits, numeric). This is disabled.
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.enableTwoFactor = function(callback) {
|
||||
var self = this;
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: "https://api.steampowered.com/ITwoFactorService/AddAuthenticator/v1/?access_token=" + this.mobileAccessToken,
|
||||
// TODO: Send this as protobuf to more closely mimic official app behavior
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
authenticator_type: ETwoFactorTokenType.ValveMobileApp,
|
||||
device_identifier: SteamTotp.getDeviceID(this.steamID),
|
||||
sms_phone_id: '1',
|
||||
version: 2
|
||||
},
|
||||
json: true
|
||||
}, (err, response, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ITwoFactorService/AddAuthenticator/v1/",
|
||||
"form": {
|
||||
"steamid": self.steamID.getSteamID64(),
|
||||
"access_token": token,
|
||||
"authenticator_time": Math.floor(Date.now() / 1000),
|
||||
"authenticator_type": ETwoFactorTokenType.ValveMobileApp,
|
||||
"device_identifier": SteamTotp.getDeviceID(self.steamID),
|
||||
"sms_phone_id": "1"
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
if (body.response.status != 1) {
|
||||
var error = new Error('Error ' + body.response.status);
|
||||
error.eresult = body.response.status;
|
||||
callback(error);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.response.status != 1) {
|
||||
var error = new Error("Error " + body.response.status);
|
||||
error.eresult = body.response.status;
|
||||
callback(error);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body.response);
|
||||
}, "steamcommunity");
|
||||
});
|
||||
callback(null, body.response);
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.finalizeTwoFactor = function(secret, activationCode, callback) {
|
||||
var attemptsLeft = 30;
|
||||
var diff = 0;
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
var self = this;
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
SteamTotp.getTimeOffset(function(err, offset, latency) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
let attemptsLeft = 30;
|
||||
let diff = 0;
|
||||
|
||||
diff = offset;
|
||||
finalize(token);
|
||||
});
|
||||
});
|
||||
let finalize = () => {
|
||||
let code = SteamTotp.generateAuthCode(secret, diff);
|
||||
|
||||
function finalize(token) {
|
||||
var code = SteamTotp.generateAuthCode(secret, diff);
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ITwoFactorService/FinalizeAddAuthenticator/v1/",
|
||||
"form": {
|
||||
"steamid": self.steamID.getSteamID64(),
|
||||
"access_token": token,
|
||||
"authenticator_code": code,
|
||||
"authenticator_time": Math.floor(Date.now() / 1000),
|
||||
"activation_code": activationCode
|
||||
this.httpRequestPost({
|
||||
uri: 'https://api.steampowered.com/ITwoFactorService/FinalizeAddAuthenticator/v1/?access_token=' + this.mobileAccessToken,
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
authenticator_code: code,
|
||||
authenticator_time: Math.floor(Date.now() / 1000),
|
||||
activation_code: activationCode
|
||||
},
|
||||
"json": true
|
||||
json: true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response) {
|
||||
callback(new Error("Malformed response"));
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
body = body.response;
|
||||
|
||||
if(body.server_time) {
|
||||
if (body.server_time) {
|
||||
diff = body.server_time - Math.floor(Date.now() / 1000);
|
||||
}
|
||||
|
||||
if(body.status == 89) {
|
||||
callback(new Error("Invalid activation code"));
|
||||
if (body.status == 89) {
|
||||
callback(new Error('Invalid activation code'));
|
||||
} else if(body.want_more) {
|
||||
attemptsLeft--;
|
||||
diff += 30;
|
||||
|
||||
finalize(token);
|
||||
finalize();
|
||||
} else if(!body.success) {
|
||||
callback(new Error("Error " + body.status));
|
||||
callback(new Error('Error ' + body.status));
|
||||
} else {
|
||||
callback(null);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
}, 'steamcommunity');
|
||||
}
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.disableTwoFactor = function(revocationCode, callback) {
|
||||
var self = this;
|
||||
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
SteamTotp.getTimeOffset(function(err, offset, latency) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ITwoFactorService/RemoveAuthenticator/v1/",
|
||||
"form": {
|
||||
"steamid": self.steamID.getSteamID64(),
|
||||
"access_token": token,
|
||||
"revocation_code": revocationCode,
|
||||
"steamguard_scheme": 1
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response.success) {
|
||||
callback(new Error("Request failed"));
|
||||
return;
|
||||
}
|
||||
|
||||
// success = true means it worked
|
||||
callback(null);
|
||||
}, "steamcommunity");
|
||||
diff = offset;
|
||||
finalize();
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.disableTwoFactor = function(revocationCode, callback) {
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://api.steampowered.com/ITwoFactorService/RemoveAuthenticator/v1/?access_token=' + this.mobileAccessToken,
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
revocation_code: revocationCode,
|
||||
steamguard_scheme: 1
|
||||
},
|
||||
json: true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response.success) {
|
||||
callback(new Error('Request failed'));
|
||||
return;
|
||||
}
|
||||
|
||||
// success = true means it worked
|
||||
callback(null);
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var SteamID = require('steamid');
|
||||
var CEconItem = require('../classes/CEconItem.js');
|
||||
var Helpers = require('./helpers.js');
|
||||
const Cheerio = require('cheerio');
|
||||
const Crypto = require('crypto');
|
||||
const imageSize = require('image-size');
|
||||
const SteamID = require('steamid');
|
||||
|
||||
const SteamCommunity = require('../index.js');
|
||||
|
||||
const CEconItem = require('../classes/CEconItem.js');
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
SteamCommunity.prototype.addFriend = function(userID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
@@ -131,7 +136,7 @@ SteamCommunity.prototype.postUserComment = function(userID, message, callback) {
|
||||
"uri": "https://steamcommunity.com/comment/Profile/post/" + userID.toString() + "/-1",
|
||||
"form": {
|
||||
"comment": message,
|
||||
"count": 6,
|
||||
"count": 1,
|
||||
"sessionid": this.getSessionID()
|
||||
},
|
||||
"json": true
|
||||
@@ -146,9 +151,109 @@ SteamCommunity.prototype.postUserComment = function(userID, message, callback) {
|
||||
}
|
||||
|
||||
if(body.success) {
|
||||
const $ = Cheerio.load(body.comments_html);
|
||||
const commentID = $('.commentthread_comment').attr('id').split('_')[1];
|
||||
|
||||
callback(null, commentID);
|
||||
} else if(body.error) {
|
||||
callback(new Error(body.error));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.deleteUserComment = function(userID, commentID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/comment/Profile/delete/" + userID.toString() + "/-1",
|
||||
"form": {
|
||||
"gidcomment": commentID,
|
||||
"start": 0,
|
||||
"count": 1,
|
||||
"sessionid": this.getSessionID(),
|
||||
"feature2": -1
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success && !body.comments_html.includes(commentID)) {
|
||||
callback(null);
|
||||
} else if(body.error) {
|
||||
callback(new Error(body.error));
|
||||
} else if(body.comments_html.includes(commentID)) {
|
||||
callback(new Error("Failed to delete comment"));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getUserComments = function(userID, options, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
if (typeof options === 'function') {
|
||||
callback = options;
|
||||
options = {};
|
||||
}
|
||||
|
||||
var form = Object.assign({
|
||||
"start": 0,
|
||||
"count": 0,
|
||||
"feature2": -1,
|
||||
"sessionid": this.getSessionID()
|
||||
}, options);
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/comment/Profile/render/" + userID.toString() + "/-1",
|
||||
"form": form,
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success) {
|
||||
const $ = Cheerio.load(body.comments_html);
|
||||
const comments = $(".commentthread_comment.responsive_body_text[id]").map((i, elem) => {
|
||||
var $elem = $(elem),
|
||||
$commentContent = $elem.find(".commentthread_comment_text");
|
||||
return {
|
||||
id: $elem.attr("id").split("_")[1],
|
||||
author: {
|
||||
steamID: new SteamID("[U:1:" + $elem.find("[data-miniprofile]").data("miniprofile") + "]"),
|
||||
name: $elem.find("bdi").text(),
|
||||
avatar: $elem.find(".playerAvatar img[src]").attr("src"),
|
||||
state: $elem.find(".playerAvatar").attr("class").split(" ").pop()
|
||||
},
|
||||
date: new Date($elem.find(".commentthread_comment_timestamp").data("timestamp") * 1000),
|
||||
text: $commentContent.text().trim(),
|
||||
html: $commentContent.html().trim()
|
||||
}
|
||||
}).get();
|
||||
|
||||
callback(null, comments, body.total_count);
|
||||
} else if(body.error) {
|
||||
callback(new Error(body.error));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
@@ -191,6 +296,66 @@ SteamCommunity.prototype.inviteUserToGroup = function(userID, groupID, callback)
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.followUser = function(userID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": `https://steamcommunity.com/profiles/${userID.toString()}/followuser/`,
|
||||
"form": {
|
||||
"sessionid": this.getSessionID(),
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
callback(Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.unfollowUser = function(userID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": `https://steamcommunity.com/profiles/${userID.toString()}/unfollowuser/`,
|
||||
"form": {
|
||||
"sessionid": this.getSessionID(),
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
callback(Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getUserAliases = function(userID, callback) {
|
||||
if (typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
@@ -217,6 +382,45 @@ SteamCommunity.prototype.getUserAliases = function(userID, callback) {
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the background URL of user's profile.
|
||||
* @param {SteamID|string} userID - The user's SteamID as a SteamID object or a string which can parse into one
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getUserProfileBackground = function(userID, callback) {
|
||||
if (typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
this.httpRequest("https://steamcommunity.com/profiles/" + userID.getSteamID64(), (err, response, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
|
||||
var $privateProfileInfo = $('.profile_private_info');
|
||||
if ($privateProfileInfo.length > 0) {
|
||||
callback(new Error($privateProfileInfo.text().trim()));
|
||||
return;
|
||||
}
|
||||
|
||||
if ($('body').hasClass('has_profile_background')) {
|
||||
var backgroundUrl = $('div.profile_background_image_content').css('background-image');
|
||||
var matcher = backgroundUrl.match(/\(([^)]+)\)/);
|
||||
|
||||
if (matcher.length != 2 || !matcher[1].length) {
|
||||
callback(new Error("Malformed response"));
|
||||
} else {
|
||||
callback(null, matcher[1]);
|
||||
}
|
||||
} else {
|
||||
callback(null, null);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getUserInventoryContexts = function(userID, callback) {
|
||||
if (typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
@@ -241,18 +445,7 @@ SteamCommunity.prototype.getUserInventoryContexts = function(userID, callback) {
|
||||
|
||||
var match = body.match(/var g_rgAppContextData = ([^\n]+);\r?\n/);
|
||||
if (!match) {
|
||||
var errorMessage = "Malformed response";
|
||||
|
||||
if(body.match(/0 items in their inventory\./)){
|
||||
callback(null, {});
|
||||
return;
|
||||
}else if(body.match(/inventory is currently private\./)){
|
||||
errorMessage = "Private inventory";
|
||||
}else if(body.match(/profile\_private\_info/)){
|
||||
errorMessage = "Private profile";
|
||||
}
|
||||
|
||||
callback(new Error(errorMessage));
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -264,6 +457,21 @@ SteamCommunity.prototype.getUserInventoryContexts = function(userID, callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Object.keys(data).length == 0) {
|
||||
if (body.match(/inventory is currently private\./)) {
|
||||
callback(new Error('Private inventory'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.match(/profile_private_info/)) {
|
||||
callback(new Error('Private profile'));
|
||||
return;
|
||||
}
|
||||
|
||||
// If they truly have no items in their inventory, Steam will send g_rgAppContextData as [] instead of {}.
|
||||
data = {};
|
||||
}
|
||||
|
||||
callback(null, data);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
@@ -328,7 +536,7 @@ SteamCommunity.prototype.getUserInventory = function(userID, appID, contextID, t
|
||||
continue;
|
||||
}
|
||||
|
||||
currency.push(new CEconItem(body.rgInventory[i], body.rgDescriptions, contextID));
|
||||
currency.push(new CEconItem(body.rgCurrency[i], body.rgDescriptions, contextID));
|
||||
}
|
||||
|
||||
if (body.more) {
|
||||
@@ -355,17 +563,22 @@ SteamCommunity.prototype.getUserInventory = function(userID, appID, contextID, t
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getUserInventoryContents = function(userID, appID, contextID, tradableOnly, language, callback) {
|
||||
if (typeof language === 'function') {
|
||||
callback = language;
|
||||
language = "english";
|
||||
}
|
||||
|
||||
if (!userID) {
|
||||
callback(new Error("The user's SteamID is invalid or missing."));
|
||||
return;
|
||||
}
|
||||
|
||||
var self = this;
|
||||
|
||||
if (typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
if (typeof language === 'function') {
|
||||
callback = language;
|
||||
language = "english";
|
||||
}
|
||||
|
||||
var pos = 1;
|
||||
get([], []);
|
||||
|
||||
@@ -377,7 +590,7 @@ SteamCommunity.prototype.getUserInventoryContents = function(userID, appID, cont
|
||||
},
|
||||
"qs": {
|
||||
"l": language, // Default language
|
||||
"count": 5000, // Max items per 'page'
|
||||
"count": 1000, // Max items per 'page'
|
||||
"start_assetid": start
|
||||
},
|
||||
"json": true
|
||||
@@ -389,7 +602,7 @@ SteamCommunity.prototype.getUserInventoryContents = function(userID, appID, cont
|
||||
// We can never get private profile error for our own inventory!
|
||||
self._notifySessionExpired(err);
|
||||
}
|
||||
|
||||
|
||||
callback(new Error("This profile is private."));
|
||||
return;
|
||||
}
|
||||
@@ -416,6 +629,13 @@ SteamCommunity.prototype.getUserInventoryContents = function(userID, appID, cont
|
||||
return;
|
||||
}
|
||||
|
||||
if (appID == 730 && body && body.success && !body.assets) {
|
||||
// CS inventory has no visible items. We need a special case for this because Valve is incapable of
|
||||
// doing anything not dumb.
|
||||
callback(null, [], [], body.total_inventory_count);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body || !body.success || !body.assets || !body.descriptions) {
|
||||
if (body) {
|
||||
// Dunno if the error/Error property even exists on this new endpoint
|
||||
@@ -423,13 +643,13 @@ SteamCommunity.prototype.getUserInventoryContents = function(userID, appID, cont
|
||||
} else {
|
||||
callback(new Error("Malformed response"));
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
for (var i = 0; i < body.assets.length; i++) {
|
||||
var description = getDescription(body.descriptions, body.assets[i].classid, body.assets[i].instanceid);
|
||||
|
||||
|
||||
if (!tradableOnly || (description && description.tradable)) {
|
||||
body.assets[i].pos = pos++;
|
||||
(body.assets[i].currencyid ? currency : inventory).push(new CEconItem(body.assets[i], description, contextID));
|
||||
@@ -457,7 +677,162 @@ SteamCommunity.prototype.getUserInventoryContents = function(userID, appID, cont
|
||||
for (var i = 0; i < descriptions.length; i++) {
|
||||
quickDescriptionLookup[descriptions[i].classid + '_' + (descriptions[i].instanceid || '0')] = descriptions[i];
|
||||
}
|
||||
|
||||
|
||||
return quickDescriptionLookup[key];
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Upload an image to Steam and send it to another user over Steam chat.
|
||||
* @param {SteamID|string} userID - Either a SteamID object or a string that can parse into one
|
||||
* @param {Buffer} imageContentsBuffer - The image contents, as a Buffer
|
||||
* @param {{spoiler?: boolean}} [options]
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.sendImageToUser = function(userID, imageContentsBuffer, options, callback) {
|
||||
if (typeof options == 'function') {
|
||||
callback = options;
|
||||
options = {};
|
||||
}
|
||||
|
||||
options = options || {};
|
||||
|
||||
if (!userID) {
|
||||
callback(new Error('The user\'s SteamID is invalid or missing'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (typeof userID == 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
if (!Buffer.isBuffer(imageContentsBuffer)) {
|
||||
callback(new Error('The image contents must be a Buffer containing an image'));
|
||||
return;
|
||||
}
|
||||
|
||||
var imageDetails = null;
|
||||
try {
|
||||
imageDetails = imageSize(imageContentsBuffer);
|
||||
} catch (ex) {
|
||||
callback(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
var imageHash = Crypto.createHash('sha1');
|
||||
imageHash.update(imageContentsBuffer);
|
||||
imageHash = imageHash.digest('hex');
|
||||
|
||||
var filename = Date.now() + '_image.' + imageDetails.type;
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com/chat/beginfileupload/?l=english',
|
||||
headers: {
|
||||
referer: 'https://steamcommunity.com/chat/'
|
||||
},
|
||||
formData: { // it's multipart
|
||||
sessionid: this.getSessionID(),
|
||||
l: 'english',
|
||||
file_size: imageContentsBuffer.length,
|
||||
file_name: filename,
|
||||
file_sha: imageHash,
|
||||
file_image_width: imageDetails.width,
|
||||
file_image_height: imageDetails.height,
|
||||
file_type: 'image/' + (imageDetails.type == 'jpg' ? 'jpeg' : imageDetails.type)
|
||||
},
|
||||
json: true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
if (body && body.success) {
|
||||
var err2 = Helpers.eresultError(body.success);
|
||||
if (body.message) {
|
||||
err2.message = body.message;
|
||||
}
|
||||
callback(err2);
|
||||
} else {
|
||||
callback(err);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success != 1) {
|
||||
callback(Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
var hmac = body.hmac;
|
||||
var timestamp = body.timestamp;
|
||||
var startResult = body.result;
|
||||
|
||||
if (!startResult || !startResult.ugcid || !startResult.url_host || !startResult.request_headers) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
// Okay, now we need to PUT the file to the provided URL
|
||||
var uploadUrl = (startResult.use_https ? 'https' : 'http') + '://' + startResult.url_host + startResult.url_path;
|
||||
var headers = {};
|
||||
startResult.request_headers.forEach((header) => {
|
||||
headers[header.name.toLowerCase()] = header.value;
|
||||
});
|
||||
|
||||
this.httpRequest({
|
||||
uri: uploadUrl,
|
||||
method: 'PUT',
|
||||
headers,
|
||||
body: imageContentsBuffer
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
// Now we need to commit the upload
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com/chat/commitfileupload/',
|
||||
headers: {
|
||||
referer: 'https://steamcommunity.com/chat/'
|
||||
},
|
||||
formData: { // it's multipart again
|
||||
sessionid: this.getSessionID(),
|
||||
l: 'english',
|
||||
file_name: filename,
|
||||
file_sha: imageHash,
|
||||
success: '1',
|
||||
ugcid: startResult.ugcid,
|
||||
file_type: 'image/' + (imageDetails.type == 'jpg' ? 'jpeg' : imageDetails.type),
|
||||
file_image_width: imageDetails.width,
|
||||
file_image_height: imageDetails.height,
|
||||
timestamp,
|
||||
hmac,
|
||||
friend_steamid: userID.getSteamID64(),
|
||||
spoiler: options.spoiler ? '1' : '0'
|
||||
},
|
||||
json: true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success != 1) {
|
||||
callback(Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.result.success != 1) {
|
||||
// lol valve
|
||||
callback(Helpers.eresultError(body.result.success));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.result.details || !body.result.details.url) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body.result.details.url);
|
||||
}, 'steamcommunity');
|
||||
}, 'steamcommunity');
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
|
||||
@@ -1,65 +1,221 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
const SteamCommunity = require('../index.js');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
/**
|
||||
* Retrieves your account's Steam Web API key, if you already have one. If you don't yet have one, this will fail.
|
||||
* To create a Web API key, use `createWebApiKey()`.
|
||||
*
|
||||
* @param {null|function} unused - No longer used, kept for backward compatibility. You can omit this parameter and pass
|
||||
* your callback directly as the first parameter if you want.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getWebApiKey = function(unused, callback) {
|
||||
if (typeof unused == 'function') {
|
||||
callback = unused;
|
||||
}
|
||||
|
||||
SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
|
||||
var self = this;
|
||||
this.httpRequest({
|
||||
"uri": "https://steamcommunity.com/dev/apikey?l=english",
|
||||
"followRedirect": false
|
||||
}, function(err, response, body) {
|
||||
uri: 'https://steamcommunity.com/dev/apikey?l=english',
|
||||
followRedirect: false
|
||||
}, (err, response, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.match(/<h2>Access Denied<\/h2>/)) {
|
||||
return callback(new Error("Access Denied"));
|
||||
if (body.match(/You must have a validated email address to create a Steam Web API key./)) {
|
||||
return callback(new Error('You must have a validated email address to create a Steam Web API key.'));
|
||||
}
|
||||
|
||||
var match = body.match(/<p>Key: ([0-9A-F]+)<\/p>/);
|
||||
if(match) {
|
||||
if (body.match(/Your account requires (<a [^>]+>)?Steam Guard Mobile Authenticator/)) {
|
||||
return callback(new Error('Steam Guard Mobile Authenticator required to create a Steam Web API key'));
|
||||
}
|
||||
|
||||
if (body.match(/<h2>Access Denied<\/h2>/)) {
|
||||
return callback(new Error('Access Denied'));
|
||||
}
|
||||
|
||||
let match = body.match(/<p>Key: ([0-9A-F]+)<\/p>/);
|
||||
if (match) {
|
||||
// We already have an API key registered
|
||||
callback(null, match[1]);
|
||||
} else {
|
||||
// We need to register a new API key
|
||||
self.httpRequestPost('https://steamcommunity.com/dev/registerkey?l=english', {
|
||||
"form": {
|
||||
"domain": domain,
|
||||
"agreeToTerms": "agreed",
|
||||
"sessionid": self.getSessionID(),
|
||||
"Submit": "Register"
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self.getWebApiKey(domain, callback);
|
||||
}, "steamcommunity");
|
||||
callback(new Error('No API key created for this account'));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getWebApiOauthToken = function(callback) {
|
||||
var self = this;
|
||||
/**
|
||||
* @typedef CreateApiKeyOptions
|
||||
* @property {string} domain - The domain to associate with your API key
|
||||
* @property {string} [requestID] - If finalizing an existing create request, include the request ID
|
||||
* @property {string|Buffer} [identitySecret] - If you pass your identity_secret here, then steamcommunity will
|
||||
* internally handle accepting any confirmations.
|
||||
*/
|
||||
|
||||
if( this.oAuthToken ) {
|
||||
return callback( null, this.oAuthToken );
|
||||
/**
|
||||
* @typedef CreateApiKeyResponse
|
||||
* @property {boolean} confirmationRequired
|
||||
* @property {string} [apiKey] - If creating your API key succeeded, this is the new key
|
||||
* @property {CreateApiKeyOptions} [finalizeOptions] - If confirmation is required to create a key, then accept the
|
||||
* confirmation, then call createWebApiKey again and pass this whole object for the `options` parameter.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @callback createWebApiKeyCallback
|
||||
* @param {Error|null} err
|
||||
* @param {CreateApiKeyResponse} [result]
|
||||
*/
|
||||
|
||||
/**
|
||||
* Starts the process to create a Steam Web API key. When the callback is fired, you will need to approve a mobile
|
||||
* confirmation in your app or using getConfirmations().
|
||||
*
|
||||
* @param {CreateApiKeyOptions} options
|
||||
* @param {createWebApiKeyCallback} callback
|
||||
*/
|
||||
SteamCommunity.prototype.createWebApiKey = function(options, callback) {
|
||||
if (!options.domain) {
|
||||
callback(new Error('Passing a domain is required to register an API key'));
|
||||
return;
|
||||
}
|
||||
|
||||
// Pull an oauth token from the webchat UI
|
||||
this.httpRequest("https://steamcommunity.com/chat", function(err, response, body) {
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com/dev/requestkey',
|
||||
form: {
|
||||
domain: options.domain,
|
||||
request_id: options.requestID || '0',
|
||||
sessionid: this.getSessionID(),
|
||||
agreeToTerms: 'true'
|
||||
},
|
||||
json: true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.match(/"([0-9a-f]{32})"/);
|
||||
if (!match) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
// body.requires_confirmation is 1/0, but the Steam website doesn't check this value and instead only checks the
|
||||
// value of `success`. So let's just do that.
|
||||
|
||||
callback(null, match[1]);
|
||||
}, "steamcommunity");
|
||||
// This is a mess. I'm glad we have promises and await now.
|
||||
|
||||
switch (body.success) {
|
||||
case SteamCommunity.EResult.OK:
|
||||
if (body.api_key) {
|
||||
callback(null, {confirmationRequired: false, apiKey: body.api_key});
|
||||
return;
|
||||
}
|
||||
|
||||
// It's not been observed that we get result OK without api_key included, but the Steam website doesn't
|
||||
// use this value so let's be safe just in case it disappears in the future.
|
||||
this.getWebApiKey((err, key) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {confirmationRequired: false, apiKey: key});
|
||||
});
|
||||
return;
|
||||
|
||||
case SteamCommunity.EResult.Pending:
|
||||
let finalizeOptions = {
|
||||
domain: options.domain,
|
||||
requestID: body.request_id || options.requestID
|
||||
}
|
||||
|
||||
if (options.identitySecret) {
|
||||
this.acceptConfirmationForObject(options.identitySecret, finalizeOptions.requestID, (err) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
} else {
|
||||
this.createWebApiKey(finalizeOptions, callback);
|
||||
}
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {
|
||||
confirmationRequired: true,
|
||||
finalizeOptions: finalizeOptions
|
||||
});
|
||||
return;
|
||||
|
||||
default:
|
||||
callback(Helpers.eresultError(body.success));
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated No longer works. Will be removed in a future release.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getWebApiOauthToken = function(callback) {
|
||||
if (this.oAuthToken) {
|
||||
return callback(null, this.oAuthToken);
|
||||
}
|
||||
|
||||
callback(new Error('This operation requires an OAuth token, which is no longer issued by Steam.'));
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets an access_token generated by steam-session using EAuthTokenPlatformType.MobileApp.
|
||||
* Required for some operations such as 2FA enabling and disabling.
|
||||
* This will throw an Error if the provided token is not valid, was not generated for the MobileApp platform, is expired,
|
||||
* or does not belong to the logged-in user account.
|
||||
*
|
||||
* @param {string} token
|
||||
*/
|
||||
SteamCommunity.prototype.setMobileAppAccessToken = function(token) {
|
||||
if (!this.steamID) {
|
||||
throw new Error('Log on to steamcommunity before setting a mobile app access token');
|
||||
}
|
||||
|
||||
let decodedToken = Helpers.decodeJwt(token);
|
||||
|
||||
if (!decodedToken.iss || !decodedToken.sub || !decodedToken.aud || !decodedToken.exp) {
|
||||
throw new Error('Provided value is not a valid Steam access token');
|
||||
}
|
||||
|
||||
if (decodedToken.iss == 'steam') {
|
||||
throw new Error('Provided token is a refresh token, not an access token');
|
||||
}
|
||||
|
||||
if (decodedToken.sub != this.steamID.getSteamID64()) {
|
||||
throw new Error(`Provided token belongs to account ${decodedToken.sub}, but we are logged into ${this.steamID.getSteamID64()}`);
|
||||
}
|
||||
|
||||
if (decodedToken.exp < Math.floor(Date.now() / 1000)) {
|
||||
throw new Error('Provided token is expired');
|
||||
}
|
||||
|
||||
if ((decodedToken.aud || []).indexOf('mobile') == -1) {
|
||||
throw new Error('Provided token is not valid for MobileApp platform type');
|
||||
}
|
||||
|
||||
this.mobileAccessToken = token;
|
||||
};
|
||||
|
||||
/**
|
||||
* Verifies that the mobile access token we already have set is still valid for current login.
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._verifyMobileAccessToken = function() {
|
||||
if (!this.mobileAccessToken) {
|
||||
// No access token, so nothing to do here.
|
||||
return;
|
||||
}
|
||||
|
||||
let decodedToken = Helpers.decodeJwt(this.mobileAccessToken);
|
||||
|
||||
let isTokenInvalid = decodedToken.sub != this.steamID.getSteamID64() // SteamID doesn't match
|
||||
|| decodedToken.exp < Math.floor(Date.now() / 1000); // Token is expired
|
||||
|
||||
if (isTokenInvalid) {
|
||||
delete this.mobileAccessToken;
|
||||
}
|
||||
};
|
||||
|
||||
1
examples/.gitignore
vendored
Normal file
1
examples/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
twofactor_*.json
|
||||
35
examples/README.md
Normal file
35
examples/README.md
Normal file
@@ -0,0 +1,35 @@
|
||||
# node-steamcommunity examples
|
||||
|
||||
The files in this directory are example scripts that you can use as a getting-started point for using node-steamcommunity.
|
||||
|
||||
## Enable or Disable Two-Factor Authentication
|
||||
|
||||
If you need to enable or disable 2FA on your bot account, you can use enable_twofactor.js and disable_twofactor.js to do so.
|
||||
The way that you're intended to use these scripts is by cloning the repository locally, and then running them directly
|
||||
from this examples directory.
|
||||
|
||||
For example:
|
||||
|
||||
```shell
|
||||
git clone https://github.com/DoctorMcKay/node-steamcommunity node-steamcommunity
|
||||
cd node-steamcommunity
|
||||
npm install
|
||||
cd examples
|
||||
node enable_twofactor.js
|
||||
```
|
||||
|
||||
## Accept All Confirmations
|
||||
|
||||
If you need to accept trade or market confirmations on your bot account for which you have your identity secret, you can
|
||||
use accept_all_confirmations.js to do so. The way that you're intended to use this script is by cloning the repository
|
||||
locally, and then running it directly from this examples directory.
|
||||
|
||||
For example:
|
||||
|
||||
```shell
|
||||
git clone https://github.com/DoctorMcKay/node-steamcommunity node-steamcommunity
|
||||
cd node-steamcommunity
|
||||
npm install
|
||||
cd examples
|
||||
node accept_all_confirmations.js
|
||||
```
|
||||
173
examples/accept_all_confirmations.js
Normal file
173
examples/accept_all_confirmations.js
Normal file
@@ -0,0 +1,173 @@
|
||||
// If you aren't running this script inside of the repository, replace the following line with:
|
||||
// const SteamCommunity = require('steamcommunity');
|
||||
const SteamCommunity = require('../index.js');
|
||||
const SteamSession = require('steam-session');
|
||||
const SteamTotp = require('steam-totp');
|
||||
const ReadLine = require('readline');
|
||||
|
||||
const EConfirmationType = SteamCommunity.ConfirmationType;
|
||||
|
||||
let g_AbortPromptFunc = null;
|
||||
|
||||
let community = new SteamCommunity();
|
||||
|
||||
main();
|
||||
async function main() {
|
||||
let accountName = await promptAsync('Username: ');
|
||||
let password = await promptAsync('Password (hidden): ', true);
|
||||
|
||||
// Create a LoginSession for us to use to attempt to log into steam
|
||||
let session = new SteamSession.LoginSession(SteamSession.EAuthTokenPlatformType.MobileApp);
|
||||
|
||||
// Go ahead and attach our event handlers before we do anything else.
|
||||
session.on('authenticated', async () => {
|
||||
abortPrompt();
|
||||
|
||||
let cookies = await session.getWebCookies();
|
||||
community.setCookies(cookies);
|
||||
|
||||
doConfirmations();
|
||||
});
|
||||
|
||||
session.on('timeout', () => {
|
||||
abortPrompt();
|
||||
console.log('This login attempt has timed out.');
|
||||
});
|
||||
|
||||
session.on('error', (err) => {
|
||||
abortPrompt();
|
||||
|
||||
// This should ordinarily not happen. This only happens in case there's some kind of unexpected error while
|
||||
// polling, e.g. the network connection goes down or Steam chokes on something.
|
||||
|
||||
console.log(`ERROR: This login attempt has failed! ${err.message}`);
|
||||
});
|
||||
|
||||
// Start our login attempt
|
||||
let startResult = await session.startWithCredentials({accountName, password});
|
||||
if (startResult.actionRequired) {
|
||||
// Some Steam Guard action is required. We only care about email and device codes; in theory an
|
||||
// EmailConfirmation and/or DeviceConfirmation action could be possible, but we're just going to ignore those.
|
||||
// If the user does receive a confirmation and accepts it, LoginSession will detect and handle that automatically.
|
||||
// The only consequence of ignoring it here is that we don't print a message to the user indicating that they
|
||||
// could accept an email or device confirmation.
|
||||
|
||||
let codeActionTypes = [SteamSession.EAuthSessionGuardType.EmailCode, SteamSession.EAuthSessionGuardType.DeviceCode];
|
||||
let codeAction = startResult.validActions.find(action => codeActionTypes.includes(action.type));
|
||||
if (codeAction) {
|
||||
if (codeAction.type == SteamSession.EAuthSessionGuardType.EmailCode) {
|
||||
// We wouldn't expect this to happen since mobile confirmations are only possible with 2FA enabled, but just in case...
|
||||
console.log(`A code has been sent to your email address at ${codeAction.detail}.`);
|
||||
} else {
|
||||
console.log('You need to provide a Steam Guard Mobile Authenticator code.');
|
||||
}
|
||||
|
||||
let code = await promptAsync('Code or Shared Secret: ');
|
||||
if (code) {
|
||||
// The code might've been a shared secret
|
||||
if (code.length > 10) {
|
||||
code = SteamTotp.getAuthCode(code);
|
||||
}
|
||||
await session.submitSteamGuardCode(code);
|
||||
}
|
||||
|
||||
// If we fall through here without submitting a Steam Guard code, that means one of two things:
|
||||
// 1. The user pressed enter without providing a code, in which case the script will simply exit
|
||||
// 2. The user approved a device/email confirmation, in which case 'authenticated' was emitted and the prompt was canceled
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function doConfirmations() {
|
||||
let identitySecret = await promptAsync('Identity Secret: ');
|
||||
|
||||
let confs = await new Promise((resolve, reject) => {
|
||||
let time = SteamTotp.time();
|
||||
let key = SteamTotp.getConfirmationKey(identitySecret, time, 'conf');
|
||||
community.getConfirmations(time, key, (err, confs) => {
|
||||
if (err) {
|
||||
return reject(err);
|
||||
}
|
||||
|
||||
resolve(confs);
|
||||
});
|
||||
});
|
||||
|
||||
console.log(`Found ${confs.length} outstanding confirmations.`);
|
||||
|
||||
// We need to track the previous timestamp we used, as we cannot reuse timestamps.
|
||||
let previousTime = 0;
|
||||
|
||||
for (let i = 0; i < confs.length; i++) {
|
||||
let conf = confs[i];
|
||||
|
||||
process.stdout.write(`Accepting confirmation for ${EConfirmationType[conf.type]} - ${conf.title}... `);
|
||||
|
||||
try {
|
||||
await new Promise((resolve, reject) => {
|
||||
let time = SteamTotp.time();
|
||||
if (time == previousTime) {
|
||||
time++;
|
||||
}
|
||||
|
||||
previousTime = time;
|
||||
let key = SteamTotp.getConfirmationKey(identitySecret, time, 'allow');
|
||||
conf.respond(time, key, true, (err) => {
|
||||
err ? reject(err) : resolve();
|
||||
});
|
||||
});
|
||||
|
||||
console.log('success');
|
||||
} catch (ex) {
|
||||
console.log(`error: ${ex.message}`);
|
||||
}
|
||||
|
||||
// sleep 500ms so we don't run too far away from the current timestamp
|
||||
await new Promise(resolve => setTimeout(resolve, 500));
|
||||
}
|
||||
|
||||
console.log('Finished processing confirmations');
|
||||
process.exit(0);
|
||||
}
|
||||
|
||||
// Nothing interesting below here, just code for prompting for input from the console.
|
||||
|
||||
function promptAsync(question, sensitiveInput = false) {
|
||||
return new Promise((resolve) => {
|
||||
let rl = ReadLine.createInterface({
|
||||
input: process.stdin,
|
||||
output: sensitiveInput ? null : process.stdout,
|
||||
terminal: true
|
||||
});
|
||||
|
||||
g_AbortPromptFunc = () => {
|
||||
rl.close();
|
||||
resolve('');
|
||||
};
|
||||
|
||||
if (sensitiveInput) {
|
||||
// We have to write the question manually if we didn't give readline an output stream
|
||||
process.stdout.write(question);
|
||||
}
|
||||
|
||||
rl.question(question, (result) => {
|
||||
if (sensitiveInput) {
|
||||
// We have to manually print a newline
|
||||
process.stdout.write('\n');
|
||||
}
|
||||
|
||||
g_AbortPromptFunc = null;
|
||||
rl.close();
|
||||
resolve(result);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function abortPrompt() {
|
||||
if (!g_AbortPromptFunc) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_AbortPromptFunc();
|
||||
process.stdout.write('\n');
|
||||
}
|
||||
@@ -1,61 +1,98 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var ReadLine = require('readline');
|
||||
var fs = require('fs');
|
||||
// If you aren't running this script inside of the repository, replace the following line with:
|
||||
// const SteamCommunity = require('steamcommunity');
|
||||
const SteamCommunity = require('../index.js');
|
||||
const SteamTotp = require('steam-totp');
|
||||
const ReadLine = require('readline');
|
||||
|
||||
var community = new SteamCommunity();
|
||||
var rl = ReadLine.createInterface({
|
||||
"input": process.stdin,
|
||||
"output": process.stdout
|
||||
});
|
||||
let g_AbortPromptFunc = null;
|
||||
|
||||
rl.question("Username: ", function(accountName) {
|
||||
rl.question("Password: ", function(password) {
|
||||
rl.question("Two-Factor Auth Code: ", function(authCode) {
|
||||
rl.question("Revocation Code: R", function(rCode) {
|
||||
doLogin(accountName, password, authCode, "", rCode);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
let community = new SteamCommunity();
|
||||
|
||||
function doLogin(accountName, password, authCode, captcha, rCode) {
|
||||
main();
|
||||
async function main() {
|
||||
let accountName = await promptAsync('Username: ');
|
||||
let password = await promptAsync('Password (hidden): ', true);
|
||||
|
||||
attemptLogin(accountName, password);
|
||||
}
|
||||
|
||||
function attemptLogin(accountName, password, twoFactorCode) {
|
||||
community.login({
|
||||
"accountName": accountName,
|
||||
"password": password,
|
||||
"twoFactorCode": authCode,
|
||||
"captcha": captcha
|
||||
}, function(err, sessionID, cookies, steamguard) {
|
||||
if(err) {
|
||||
if(err.message == 'SteamGuard') {
|
||||
console.log("This account does not have two-factor authentication enabled.");
|
||||
process.exit();
|
||||
return;
|
||||
accountName,
|
||||
password,
|
||||
twoFactorCode,
|
||||
disableMobile: false
|
||||
}, async (err) => {
|
||||
if (err && err.message == 'SteamGuardMobile') {
|
||||
let code = await promptAsync('Steam Guard App Code OR Shared Secret: ');
|
||||
if (code.length > 5) {
|
||||
// If we were provided a shared secret, turn it into a code.
|
||||
code = SteamTotp.getAuthCode(code);
|
||||
}
|
||||
attemptLogin(accountName, password, code);
|
||||
return;
|
||||
}
|
||||
|
||||
if(err.message == 'CAPTCHA') {
|
||||
console.log(err.captchaurl);
|
||||
rl.question("CAPTCHA: ", function(captchaInput) {
|
||||
doLogin(accountName, password, authCode, captchaInput);
|
||||
});
|
||||
if (err) {
|
||||
throw err;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
doRevoke();
|
||||
});
|
||||
}
|
||||
|
||||
async function doRevoke() {
|
||||
let rCode = await promptAsync('Revocation Code: R');
|
||||
community.disableTwoFactor('R' + rCode, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("Logged on!");
|
||||
community.disableTwoFactor("R" + rCode, function(err) {
|
||||
if(err) {
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
console.log('Two-factor authentication disabled!');
|
||||
process.exit();
|
||||
});
|
||||
}
|
||||
|
||||
// Nothing interesting below here, just code for prompting for input from the console.
|
||||
|
||||
function promptAsync(question, sensitiveInput = false) {
|
||||
return new Promise((resolve) => {
|
||||
let rl = ReadLine.createInterface({
|
||||
input: process.stdin,
|
||||
output: sensitiveInput ? null : process.stdout,
|
||||
terminal: true
|
||||
});
|
||||
|
||||
g_AbortPromptFunc = () => {
|
||||
rl.close();
|
||||
resolve('');
|
||||
};
|
||||
|
||||
if (sensitiveInput) {
|
||||
// We have to write the question manually if we didn't give readline an output stream
|
||||
process.stdout.write(question);
|
||||
}
|
||||
|
||||
rl.question(question, (result) => {
|
||||
if (sensitiveInput) {
|
||||
// We have to manually print a newline
|
||||
process.stdout.write('\n');
|
||||
}
|
||||
|
||||
console.log("Two-factor authentication disabled!");
|
||||
process.exit();
|
||||
g_AbortPromptFunc = null;
|
||||
rl.close();
|
||||
resolve(result);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function abortPrompt() {
|
||||
if (!g_AbortPromptFunc) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_AbortPromptFunc();
|
||||
process.stdout.write('\n');
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var ReadLine = require('readline');
|
||||
var fs = require('fs');
|
||||
|
||||
var community = new SteamCommunity();
|
||||
var rl = ReadLine.createInterface({
|
||||
|
||||
@@ -1,48 +1,56 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var ReadLine = require('readline');
|
||||
var fs = require('fs');
|
||||
// If you aren't running this script inside of the repository, replace the following line with:
|
||||
// const SteamCommunity = require('steamcommunity');
|
||||
const SteamCommunity = require('../index.js');
|
||||
const ReadLine = require('readline');
|
||||
const FS = require('fs');
|
||||
|
||||
var community = new SteamCommunity();
|
||||
var rl = ReadLine.createInterface({
|
||||
"input": process.stdin,
|
||||
"output": process.stdout
|
||||
});
|
||||
const EResult = SteamCommunity.EResult;
|
||||
|
||||
rl.question("Username: ", function(accountName) {
|
||||
rl.question("Password: ", function(password) {
|
||||
doLogin(accountName, password);
|
||||
});
|
||||
});
|
||||
let g_AbortPromptFunc = null;
|
||||
|
||||
function doLogin(accountName, password, authCode, captcha) {
|
||||
let community = new SteamCommunity();
|
||||
|
||||
main();
|
||||
async function main() {
|
||||
let accountName = await promptAsync('Username: ');
|
||||
let password = await promptAsync('Password (hidden): ', true);
|
||||
|
||||
attemptLogin(accountName, password);
|
||||
}
|
||||
|
||||
function attemptLogin(accountName, password, authCode) {
|
||||
community.login({
|
||||
"accountName": accountName,
|
||||
"password": password,
|
||||
"authCode": authCode,
|
||||
"captcha": captcha
|
||||
}, function(err, sessionID, cookies, steamguard) {
|
||||
if(err) {
|
||||
if(err.message == 'SteamGuardMobile') {
|
||||
console.log("This account already has two-factor authentication enabled.");
|
||||
accountName,
|
||||
password,
|
||||
authCode,
|
||||
disableMobile: false
|
||||
}, async (err) => {
|
||||
if (err && err.message == 'SteamGuard') {
|
||||
let code = await promptAsync('Steam Guard Email Code: ');
|
||||
attemptLogin(accountName, password, code);
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
throw err;
|
||||
}
|
||||
|
||||
doSetup();
|
||||
});
|
||||
}
|
||||
|
||||
function doSetup() {
|
||||
community.enableTwoFactor((err, response) => {
|
||||
if (err) {
|
||||
if (err.eresult == EResult.Fail) {
|
||||
console.log('Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if(err.message == 'SteamGuard') {
|
||||
console.log("An email has been sent to your address at " + err.emaildomain);
|
||||
rl.question("Steam Guard Code: ", function (code) {
|
||||
doLogin(accountName, password, code);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(err.message == 'CAPTCHA') {
|
||||
console.log(err.captchaurl);
|
||||
rl.question("CAPTCHA: ", function(captchaInput) {
|
||||
doLogin(accountName, password, authCode, captchaInput);
|
||||
});
|
||||
|
||||
if (err.eresult == EResult.RateLimitExceeded) {
|
||||
console.log('Error: RateLimitExceeded. Try again later.');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -51,57 +59,85 @@ function doLogin(accountName, password, authCode, captcha) {
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("Logged on!");
|
||||
community.enableTwoFactor(function(err, response) {
|
||||
if(err) {
|
||||
if(err.eresult == 2) {
|
||||
console.log("Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?");
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if(err.eresult == 84) {
|
||||
console.log("Error: RateLimitExceeded. Try again later.");
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if(response.status != 1) {
|
||||
console.log("Error: Status " + response.status);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("Writing secrets to twofactor_" + community.steamID.getSteamID64() + ".json");
|
||||
console.log("Revocation code: " + response.revocation_code);
|
||||
fs.writeFile("twofactor_" + community.steamID.getSteamID64() + ".json", JSON.stringify(response, null, "\t"));
|
||||
|
||||
promptActivationCode(response);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function promptActivationCode(response) {
|
||||
rl.question("SMS Code: ", function(smsCode) {
|
||||
community.finalizeTwoFactor(response.shared_secret, smsCode, function(err) {
|
||||
if(err) {
|
||||
if(err.message == "Invalid activation code") {
|
||||
console.log(err);
|
||||
promptActivationCode(response);
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
} else {
|
||||
console.log("Two-factor authentication enabled!");
|
||||
}
|
||||
|
||||
if (response.status != EResult.OK) {
|
||||
console.log(`Error: Status ${response.status}`);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
let filename = `twofactor_${community.steamID.getSteamID64()}.json`;
|
||||
console.log(`Writing secrets to ${filename}`);
|
||||
console.log(`Revocation code: ${response.revocation_code}`);
|
||||
FS.writeFileSync(filename, JSON.stringify(response, null, '\t'));
|
||||
|
||||
promptActivationCode(response);
|
||||
});
|
||||
}
|
||||
|
||||
async function promptActivationCode(response) {
|
||||
if (response.phone_number_hint) {
|
||||
console.log(`An activation code has been sent to your phone ending in ${response.phone_number_hint}.`);
|
||||
} else if (response.confirm_type == 3) {
|
||||
// Exact meaning of confirm_type is unknown, but 3 appears to be email code
|
||||
console.log('An activation code has been sent to your email.');
|
||||
}
|
||||
|
||||
let smsCode = await promptAsync('Activation Code: ');
|
||||
community.finalizeTwoFactor(response.shared_secret, smsCode, (err) => {
|
||||
if (err) {
|
||||
if (err.message == 'Invalid activation code') {
|
||||
console.log(err);
|
||||
promptActivationCode(response);
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
} else {
|
||||
console.log('Two-factor authentication enabled!');
|
||||
}
|
||||
|
||||
process.exit();
|
||||
});
|
||||
}
|
||||
|
||||
// Nothing interesting below here, just code for prompting for input from the console.
|
||||
|
||||
function promptAsync(question, sensitiveInput = false) {
|
||||
return new Promise((resolve) => {
|
||||
let rl = ReadLine.createInterface({
|
||||
input: process.stdin,
|
||||
output: sensitiveInput ? null : process.stdout,
|
||||
terminal: true
|
||||
});
|
||||
|
||||
g_AbortPromptFunc = () => {
|
||||
rl.close();
|
||||
resolve('');
|
||||
};
|
||||
|
||||
if (sensitiveInput) {
|
||||
// We have to write the question manually if we didn't give readline an output stream
|
||||
process.stdout.write(question);
|
||||
}
|
||||
|
||||
rl.question(question, (result) => {
|
||||
if (sensitiveInput) {
|
||||
// We have to manually print a newline
|
||||
process.stdout.write('\n');
|
||||
}
|
||||
|
||||
g_AbortPromptFunc = null;
|
||||
rl.close();
|
||||
resolve(result);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function abortPrompt() {
|
||||
if (!g_AbortPromptFunc) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_AbortPromptFunc();
|
||||
process.stdout.write('\n');
|
||||
}
|
||||
|
||||
347
index.js
347
index.js
@@ -1,11 +1,8 @@
|
||||
require('@doctormckay/stats-reporter').setup(require('./package.json'));
|
||||
const {chrome} = require('@doctormckay/user-agents');
|
||||
const Request = require('request');
|
||||
const SteamID = require('steamid');
|
||||
|
||||
var Request = require('request');
|
||||
var RSA = require('node-bignumber').Key;
|
||||
var hex2b64 = require('node-bignumber').hex2b64;
|
||||
var SteamID = require('steamid');
|
||||
|
||||
const USER_AGENT = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/56.0.2924.87 Safari/537.36";
|
||||
const Helpers = require('./components/helpers.js');
|
||||
|
||||
require('util').inherits(SteamCommunity, require('events').EventEmitter);
|
||||
|
||||
@@ -14,6 +11,9 @@ module.exports = SteamCommunity;
|
||||
SteamCommunity.SteamID = SteamID;
|
||||
SteamCommunity.ConfirmationType = require('./resources/EConfirmationType.js');
|
||||
SteamCommunity.EResult = require('./resources/EResult.js');
|
||||
SteamCommunity.ESharedFileType = require('./resources/ESharedFileType.js');
|
||||
SteamCommunity.EFriendRelationship = require('./resources/EFriendRelationship.js');
|
||||
|
||||
|
||||
function SteamCommunity(options) {
|
||||
options = options || {};
|
||||
@@ -28,7 +28,7 @@ function SteamCommunity(options) {
|
||||
"timeout": options.timeout || 50000,
|
||||
"gzip": true,
|
||||
"headers": {
|
||||
"User-Agent": options.userAgent || USER_AGENT
|
||||
"User-Agent": options.userAgent || chrome()
|
||||
}
|
||||
};
|
||||
|
||||
@@ -58,136 +58,30 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
throw new Error("Missing either accountName or password to login; both are needed");
|
||||
}
|
||||
|
||||
if (details.steamguard) {
|
||||
var parts = details.steamguard.split('||');
|
||||
this._setCookie(Request.cookie('steamMachineAuth' + parts[0] + '=' + encodeURIComponent(parts[1])), true);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
|
||||
// Delete the cache
|
||||
delete self._profileURL;
|
||||
delete this._profileURL;
|
||||
|
||||
// headers required to convince steam that we're logging in from a mobile device so that we can get the oAuth data
|
||||
var mobileHeaders = {
|
||||
"X-Requested-With": "com.valvesoftware.android.steam.community",
|
||||
"Referer": "https://steamcommunity.com/mobilelogin?oauth_client_id=DE45CD61&oauth_scope=read_profile%20write_profile%20read_client%20write_client",
|
||||
"User-Agent": "Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30",
|
||||
"Accept": "text/javascript, text/html, application/xml, text/xml, */*"
|
||||
};
|
||||
// default disableMobile to true
|
||||
let logOnOptions = Object.assign({}, details);
|
||||
logOnOptions.disableMobile = details.disableMobile !== false;
|
||||
|
||||
this._setCookie(Request.cookie("mobileClientVersion=0 (2.1.3)"));
|
||||
this._setCookie(Request.cookie("mobileClient=android"));
|
||||
|
||||
this.httpRequestPost("https://steamcommunity.com/login/getrsakey/", {
|
||||
"form": {"username": details.accountName},
|
||||
"headers": mobileHeaders,
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
// Remove the mobile cookies
|
||||
if (err) {
|
||||
deleteMobileCookies();
|
||||
callback(err);
|
||||
return;
|
||||
this._modernLogin(logOnOptions).then(({sessionID, cookies, steamguard, mobileAccessToken}) => {
|
||||
this.setCookies(cookies);
|
||||
|
||||
if (mobileAccessToken) {
|
||||
this.setMobileAppAccessToken(mobileAccessToken);
|
||||
}
|
||||
|
||||
if(!body.publickey_mod || !body.publickey_exp) {
|
||||
deleteMobileCookies();
|
||||
callback(new Error("Invalid RSA key received"));
|
||||
return;
|
||||
}
|
||||
|
||||
var key = new RSA();
|
||||
key.setPublic(body.publickey_mod, body.publickey_exp);
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/login/dologin/",
|
||||
"json": true,
|
||||
"form": {
|
||||
"captcha_text": details.captcha || "",
|
||||
"captchagid": self._captchaGid,
|
||||
"emailauth": details.authCode || "",
|
||||
"emailsteamid": "",
|
||||
"password": hex2b64(key.encrypt(details.password)),
|
||||
"remember_login": "true",
|
||||
"rsatimestamp": body.timestamp,
|
||||
"twofactorcode": details.twoFactorCode || "",
|
||||
"username": details.accountName,
|
||||
"oauth_client_id": "DE45CD61",
|
||||
"oauth_scope": "read_profile write_profile read_client write_client",
|
||||
"loginfriendlyname": "#login_emailauth_friendlyname_mobile",
|
||||
"donotcache": Date.now()
|
||||
},
|
||||
"headers": mobileHeaders
|
||||
}, function(err, response, body) {
|
||||
deleteMobileCookies();
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var error;
|
||||
if(!body.success && body.emailauth_needed) {
|
||||
// Steam Guard (email)
|
||||
error = new Error("SteamGuard");
|
||||
error.emaildomain = body.emaildomain;
|
||||
|
||||
callback(error);
|
||||
} else if(!body.success && body.requires_twofactor) {
|
||||
// Steam Guard (app)
|
||||
callback(new Error("SteamGuardMobile"));
|
||||
} else if(!body.success && body.captcha_needed && body.message.match(/Please verify your humanity/)) {
|
||||
error = new Error("CAPTCHA");
|
||||
error.captchaurl = "https://steamcommunity.com/login/rendercaptcha/?gid=" + body.captcha_gid;
|
||||
|
||||
self._captchaGid = body.captcha_gid;
|
||||
|
||||
callback(error);
|
||||
} else if(!body.success) {
|
||||
callback(new Error(body.message || "Unknown error"));
|
||||
} else if(!body.oauth) {
|
||||
callback(new Error("Malformed response"));
|
||||
} else {
|
||||
var sessionID = generateSessionID();
|
||||
var oAuth = JSON.parse( body.oauth );
|
||||
self._setCookie(Request.cookie('sessionid=' + sessionID));
|
||||
|
||||
self.steamID = new SteamID(oAuth.steamid);
|
||||
self.oAuthToken = oAuth.oauth_token;
|
||||
|
||||
var cookies = self._jar.getCookieString("https://steamcommunity.com").split(';').map(function(cookie) {
|
||||
return cookie.trim();
|
||||
});
|
||||
|
||||
// Find the Steam Guard cookie
|
||||
var steamguard = null;
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
var parts = cookies[i].split('=');
|
||||
if(parts[0] == 'steamMachineAuth' + self.steamID) {
|
||||
steamguard = self.steamID.toString() + '||' + decodeURIComponent(parts[1]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self.setCookies(cookies);
|
||||
|
||||
callback(null, sessionID, cookies, steamguard, oAuth.oauth_token);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
}, "steamcommunity");
|
||||
|
||||
function deleteMobileCookies() {
|
||||
var cookie = Request.cookie('mobileClientVersion=');
|
||||
cookie.expires = new Date(0);
|
||||
self._setCookie(cookie);
|
||||
|
||||
cookie = Request.cookie('mobileClient=');
|
||||
cookie.expires = new Date(0);
|
||||
self._setCookie(cookie);
|
||||
}
|
||||
callback(null, sessionID, cookies, steamguard, null);
|
||||
}).catch(err => callback(err));
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* @param {string} steamguard
|
||||
* @param {string} token
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.oAuthLogin = function(steamguard, token, callback) {
|
||||
steamguard = steamguard.split('||');
|
||||
var steamID = new SteamID(steamguard[0]);
|
||||
@@ -222,36 +116,77 @@ SteamCommunity.prototype.oAuthLogin = function(steamguard, token, callback) {
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Get a token that can be used to log onto Steam using steam-user.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getClientLogonToken = function(callback) {
|
||||
this.httpRequestGet({
|
||||
"uri": "https://steamcommunity.com/chat/clientjstoken",
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err || res.statusCode != 200) {
|
||||
callback(err ? err : new Error('HTTP error ' + res.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.logged_in) {
|
||||
let e = new Error('Not Logged In');
|
||||
callback(e);
|
||||
this._notifySessionExpired(e);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.steamid || !body.account_name || !body.token) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {
|
||||
"steamID": new SteamID(body.steamid),
|
||||
"accountName": body.account_name,
|
||||
"webLogonToken": body.token
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._setCookie = function(cookie, secure) {
|
||||
var protocol = secure ? "https" : "http";
|
||||
cookie.secure = !!secure;
|
||||
|
||||
this._jar.setCookie(cookie.clone(), protocol + "://steamcommunity.com");
|
||||
this._jar.setCookie(cookie.clone(), protocol + "://store.steampowered.com");
|
||||
this._jar.setCookie(cookie.clone(), protocol + "://help.steampowered.com");
|
||||
if (cookie.domain) {
|
||||
this._jar.setCookie(cookie.clone(), protocol + '://' + cookie.domain);
|
||||
} else {
|
||||
this._jar.setCookie(cookie.clone(), protocol + "://steamcommunity.com");
|
||||
this._jar.setCookie(cookie.clone(), protocol + "://store.steampowered.com");
|
||||
this._jar.setCookie(cookie.clone(), protocol + "://help.steampowered.com");
|
||||
}
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.setCookies = function(cookies) {
|
||||
var self = this;
|
||||
cookies.forEach(function(cookie) {
|
||||
var cookieName = cookie.match(/(.+)=/)[1];
|
||||
if(cookieName == 'steamLogin') {
|
||||
self.steamID = new SteamID(cookie.match(/=(\d+)/)[1]);
|
||||
cookies.forEach((cookie) => {
|
||||
var cookieName = cookie.trim().split('=')[0];
|
||||
if (cookieName == 'steamLogin' || cookieName == 'steamLoginSecure') {
|
||||
this.steamID = new SteamID(cookie.match(/steamLogin(Secure)?=(\d+)/)[2]);
|
||||
}
|
||||
|
||||
self._setCookie(Request.cookie(cookie), !!(cookieName.match(/^steamMachineAuth/) || cookieName.match(/Secure$/)));
|
||||
this._setCookie(Request.cookie(cookie), !!(cookieName.match(/^steamMachineAuth/) || cookieName.match(/Secure$/)));
|
||||
});
|
||||
|
||||
// The account we're logged in as might have changed, so verify that our mobile access token (if any) is still valid
|
||||
// for this account.
|
||||
this._verifyMobileAccessToken();
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getSessionID = function() {
|
||||
var cookies = this._jar.getCookieString("http://steamcommunity.com").split(';');
|
||||
SteamCommunity.prototype.getSessionID = function(host = "http://steamcommunity.com") {
|
||||
var cookies = this._jar.getCookieString(host).split(';');
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
var match = cookies[i].trim().match(/([^=]+)=(.+)/);
|
||||
if(match[1] == 'sessionid') {
|
||||
return decodeURIComponent(match[2]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var sessionID = generateSessionID();
|
||||
this._setCookie(Request.cookie('sessionid=' + sessionID));
|
||||
return sessionID;
|
||||
@@ -263,27 +198,29 @@ function generateSessionID() {
|
||||
|
||||
SteamCommunity.prototype.parentalUnlock = function(pin, callback) {
|
||||
var self = this;
|
||||
var sessionID = self.getSessionID();
|
||||
|
||||
this.httpRequestPost("https://steamcommunity.com/parental/ajaxunlock", {
|
||||
"json": true,
|
||||
"form": {
|
||||
"pin": pin
|
||||
"pin": pin,
|
||||
"sessionid": sessionID
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!body || typeof body.success !== 'boolean') {
|
||||
callback("Invalid response");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!body.success) {
|
||||
switch (body.eresult) {
|
||||
case 15:
|
||||
@@ -300,7 +237,7 @@ SteamCommunity.prototype.parentalUnlock = function(pin, callback) {
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
callback();
|
||||
}.bind(this), "steamcommunity");
|
||||
};
|
||||
@@ -320,7 +257,7 @@ SteamCommunity.prototype.getNotifications = function(callback) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var notifications = {
|
||||
"trades": body.notifications[1] || 0,
|
||||
"gameTurns": body.notifications[2] || 0,
|
||||
@@ -360,16 +297,76 @@ SteamCommunity.prototype.loggedIn = function(callback) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(response.statusCode == 403) {
|
||||
callback(null, true, true);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
callback(null, !!response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/), false);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getTradeURL = function(callback) {
|
||||
this._myProfile("tradeoffers/privacy", null, (err, response, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.match(/https?:\/\/(www.)?steamcommunity.com\/tradeoffer\/new\/?\?partner=\d+(&|&)token=([a-zA-Z0-9-_]+)/);
|
||||
if (match) {
|
||||
var token = match[3];
|
||||
callback(null, match[0], token);
|
||||
} else {
|
||||
callback(new Error("Malformed response"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.changeTradeURL = function(callback) {
|
||||
this._myProfile("tradeoffers/newtradeurl", {"sessionid": this.getSessionID()}, (err, response, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body || typeof body !== "string" || body.length < 3 || body.indexOf('"') !== 0) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
var newToken = body.replace(/"/g, ''); //"t1o2k3e4n" => t1o2k3e4n
|
||||
callback(null, "https://steamcommunity.com/tradeoffer/new/?partner=" + this.steamID.accountid + "&token=" + newToken, newToken);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Clear your profile name (alias) history.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.clearPersonaNameHistory = function(callback) {
|
||||
this._myProfile("ajaxclearaliashistory/", {"sessionid": this.getSessionID()}, (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
return callback(err);
|
||||
}
|
||||
|
||||
if (res.statusCode != 200) {
|
||||
return callback(new Error("HTTP error " + res.statusCode));
|
||||
}
|
||||
|
||||
try {
|
||||
body = JSON.parse(body);
|
||||
callback(Helpers.eresultError(body.success));
|
||||
} catch (ex) {
|
||||
return callback(new Error("Malformed response"));
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
|
||||
var self = this;
|
||||
|
||||
@@ -391,43 +388,79 @@ SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
|
||||
self._profileURL = match[1];
|
||||
setTimeout(function () {
|
||||
delete self._profileURL; // delete the cache
|
||||
}, 60000);
|
||||
}, 60000).unref();
|
||||
|
||||
completeRequest(match[1]);
|
||||
}, "steamcommunity");
|
||||
}
|
||||
|
||||
function completeRequest(url) {
|
||||
var options = {
|
||||
"uri": "https://steamcommunity.com" + url + "/" + endpoint,
|
||||
"method": "GET"
|
||||
};
|
||||
var options = endpoint.endpoint ? endpoint : {};
|
||||
options.uri = "https://steamcommunity.com" + url + "/" + (endpoint.endpoint || endpoint);
|
||||
|
||||
if (form) {
|
||||
options.method = "POST";
|
||||
options.form = form;
|
||||
options.followAllRedirects = true;
|
||||
} else if (!options.method) {
|
||||
options.method = "GET";
|
||||
}
|
||||
|
||||
self.httpRequest(options, callback, "steamcommunity");
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns an object whose keys are 64-bit SteamIDs, and whose values are values from the EFriendRelationship enum.
|
||||
* Therefore, you can deduce your friends or blocked list from this object.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getFriendsList = function(callback) {
|
||||
this.httpRequestGet({
|
||||
"uri": "https://steamcommunity.com/textfilter/ajaxgetfriendslist",
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err ? err : new Error('HTTP error ' + res.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success != 1) {
|
||||
callback(Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.friendslist || !body.friendslist.friends) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
const friends = {};
|
||||
body.friendslist.friends.forEach(friend => (friends[friend.ulfriendid] = friend.efriendrelationship));
|
||||
callback(null, friends);
|
||||
});
|
||||
};
|
||||
|
||||
require('./components/login.js');
|
||||
require('./components/http.js');
|
||||
require('./components/chat.js');
|
||||
require('./components/profile.js');
|
||||
require('./components/market.js');
|
||||
require('./components/groups.js');
|
||||
require('./components/users.js');
|
||||
require('./components/sharedfiles.js');
|
||||
require('./components/inventoryhistory.js');
|
||||
require('./components/webapi.js');
|
||||
require('./components/twofactor.js');
|
||||
require('./components/confirmations.js');
|
||||
require('./components/help.js');
|
||||
require('./classes/CMarketItem.js');
|
||||
require('./classes/CMarketSearchResult.js');
|
||||
require('./classes/CSteamGroup.js');
|
||||
require('./classes/CSteamSharedFile.js');
|
||||
require('./classes/CSteamUser.js');
|
||||
|
||||
/**
|
||||
@callback SteamCommunity~genericErrorCallback
|
||||
@param {Error|null} err - An Error object on failure, or null on success
|
||||
*/
|
||||
*/
|
||||
|
||||
29
package.json
29
package.json
@@ -1,7 +1,14 @@
|
||||
{
|
||||
"name": "steamcommunity",
|
||||
"version": "3.32.2",
|
||||
"version": "3.49.0",
|
||||
"description": "Provides an interface for logging into and interacting with the Steam Community website",
|
||||
"files": [
|
||||
"/classes",
|
||||
"/components",
|
||||
"/examples",
|
||||
"/resources",
|
||||
"/index.js"
|
||||
],
|
||||
"keywords": [
|
||||
"steam",
|
||||
"steam community"
|
||||
@@ -11,19 +18,25 @@
|
||||
"url": "https://github.com/DoctorMcKay/node-steamcommunity/issues"
|
||||
},
|
||||
"license": "MIT",
|
||||
"author": {
|
||||
"name": "Alex Corn",
|
||||
"email": "mckay@doctormckay.com",
|
||||
"url": "https://www.doctormckay.com"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/DoctorMcKay/node-steamcommunity.git"
|
||||
},
|
||||
"dependencies": {
|
||||
"@doctormckay/stats-reporter": "^1.0.2",
|
||||
"request": "^2.81.0",
|
||||
"node-bignumber": "^1.2.1",
|
||||
"steamid": "^1.0.0",
|
||||
"xml2js": "^0.4.11",
|
||||
"@doctormckay/user-agents": "^1.0.0",
|
||||
"async": "^2.6.3",
|
||||
"cheerio": "0.22.0",
|
||||
"async": "^2.1.4",
|
||||
"steam-totp": "^1.3.0"
|
||||
"image-size": "^0.8.2",
|
||||
"request": "^2.88.0",
|
||||
"steam-session": "^1.9.1",
|
||||
"steam-totp": "^1.5.0",
|
||||
"steamid": "^1.1.3",
|
||||
"xml2js": "^0.6.2"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=4.0.0"
|
||||
|
||||
23
resources/EFriendRelationship.js
Normal file
23
resources/EFriendRelationship.js
Normal file
@@ -0,0 +1,23 @@
|
||||
/**
|
||||
* @enum EFriendRelationship
|
||||
*/
|
||||
module.exports = {
|
||||
"None": 0,
|
||||
"Blocked": 1,
|
||||
"RequestRecipient": 2,
|
||||
"Friend": 3,
|
||||
"RequestInitiator": 4,
|
||||
"Ignored": 5,
|
||||
"IgnoredFriend": 6,
|
||||
"SuggestedFriend": 7, // removed "was used by the original implementation of the facebook linking feature; but now unused."
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "None",
|
||||
"1": "Blocked",
|
||||
"2": "RequestRecipient",
|
||||
"3": "Friend",
|
||||
"4": "RequestInitiator",
|
||||
"5": "Ignored",
|
||||
"6": "IgnoredFriend",
|
||||
"7": "SuggestedFriend",
|
||||
};
|
||||
@@ -9,7 +9,7 @@ module.exports = {
|
||||
"Snooze": 4,
|
||||
"LookingToTrade": 5,
|
||||
"LookingToPlay": 6,
|
||||
"Max": 7,
|
||||
"Invisible": 7,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "Offline",
|
||||
@@ -19,5 +19,5 @@ module.exports = {
|
||||
"4": "Snooze",
|
||||
"5": "LookingToTrade",
|
||||
"6": "LookingToPlay",
|
||||
"7": "Max",
|
||||
"7": "Invisible",
|
||||
};
|
||||
|
||||
@@ -4,7 +4,8 @@
|
||||
module.exports = {
|
||||
"HasRichPresence": 1,
|
||||
"InJoinableGame": 2,
|
||||
"Golden": 4, // removed "no longer has any effect"
|
||||
"Golden": 4,
|
||||
"RemotePlayTogether": 8,
|
||||
"OnlineUsingWeb": 256, // removed "renamed to ClientTypeWeb"
|
||||
"ClientTypeWeb": 256,
|
||||
"OnlineUsingMobile": 512, // removed "renamed to ClientTypeMobile"
|
||||
@@ -14,14 +15,18 @@ module.exports = {
|
||||
"OnlineUsingVR": 2048, // removed "renamed to ClientTypeVR"
|
||||
"ClientTypeVR": 2048,
|
||||
"LaunchTypeGamepad": 4096,
|
||||
"LaunchTypeCompatTool": 8192,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"1": "HasRichPresence",
|
||||
"2": "InJoinableGame",
|
||||
"4": "Golden",
|
||||
"8": "RemotePlayTogether",
|
||||
"256": "ClientTypeWeb",
|
||||
"512": "ClientTypeMobile",
|
||||
"1024": "ClientTypeTenfoot",
|
||||
"2048": "ClientTypeVR",
|
||||
"4096": "LaunchTypeGamepad",
|
||||
"8192": "LaunchTypeCompatTool",
|
||||
};
|
||||
|
||||
|
||||
@@ -119,6 +119,17 @@ module.exports = {
|
||||
"GSLTExpired": 106,
|
||||
"InsufficientFunds": 107,
|
||||
"TooManyPending": 108,
|
||||
"NoSiteLicensesFound": 109,
|
||||
"WGNetworkSendExceeded": 110,
|
||||
"AccountNotFriends": 111,
|
||||
"LimitedUserAccount": 112,
|
||||
"CantRemoveItem": 113,
|
||||
"AccountHasBeenDeleted": 114,
|
||||
"AccountHasAnExistingUserCancelledLicense": 115,
|
||||
"DeniedDueToCommunityCooldown": 116,
|
||||
"NoLauncherSpecified": 117,
|
||||
"MustAgreeToSSA": 118,
|
||||
"ClientNoLongerSupported": 119,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "Invalid",
|
||||
@@ -229,4 +240,15 @@ module.exports = {
|
||||
"106": "GSLTExpired",
|
||||
"107": "InsufficientFunds",
|
||||
"108": "TooManyPending",
|
||||
"109": "NoSiteLicensesFound",
|
||||
"110": "WGNetworkSendExceeded",
|
||||
"111": "AccountNotFriends",
|
||||
"112": "LimitedUserAccount",
|
||||
"113": "CantRemoveItem",
|
||||
"114": "AccountHasBeenDeleted",
|
||||
"115": "AccountHasAnExistingUserCancelledLicense",
|
||||
"116": "DeniedDueToCommunityCooldown",
|
||||
"117": "NoLauncherSpecified",
|
||||
"118": "MustAgreeToSSA",
|
||||
"119": "ClientNoLongerSupported",
|
||||
};
|
||||
|
||||
13
resources/ESharedFileType.js
Normal file
13
resources/ESharedFileType.js
Normal file
@@ -0,0 +1,13 @@
|
||||
/**
|
||||
* @enum ESharedFileType
|
||||
*/
|
||||
module.exports = {
|
||||
"Screenshot": 0,
|
||||
"Artwork": 1,
|
||||
"Guide": 2,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "Screenshot",
|
||||
"1": "Artwork",
|
||||
"2": "Guide"
|
||||
};
|
||||
Reference in New Issue
Block a user