mirror of
https://github.com/DoctorMcKay/node-steamcommunity.git
synced 2026-08-19 13:13:28 +08:00
Compare commits
52 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
3531560083 | ||
|
|
6fa6a073a8 | ||
|
|
fd872490c8 | ||
|
|
be528d1a19 | ||
|
|
3bcaf40850 | ||
|
|
0ccac69bea | ||
|
|
48d63857e2 | ||
|
|
b11734cd9b | ||
|
|
5c37c38dda | ||
|
|
260bfaa0ad | ||
|
|
1031a4dbd7 | ||
|
|
e28fe5ca05 | ||
|
|
90a9ee1aa9 | ||
|
|
9a069e80fb | ||
|
|
640c47b933 | ||
|
|
f5d65a9ad4 | ||
|
|
7ae8a97a0f | ||
|
|
ec1284e961 | ||
|
|
dc4bb1b554 | ||
|
|
cd90d7a563 | ||
|
|
851c14bd93 | ||
|
|
24a42e9658 | ||
|
|
8ec671d952 | ||
|
|
2821a5900c | ||
|
|
2da6725283 | ||
|
|
23a7940064 | ||
|
|
165c963b1a | ||
|
|
429a76edcc | ||
|
|
3a224ff45f | ||
|
|
dfad525e4e | ||
|
|
81877f4bb7 | ||
|
|
f6a3186865 | ||
|
|
e0687f8828 | ||
|
|
d54dd2c892 | ||
|
|
b4818d6d67 | ||
|
|
d8eb07f046 | ||
|
|
e6995e337e | ||
|
|
2bbdbf36ad | ||
|
|
e6311c0fcb | ||
|
|
2fc8d1f4aa | ||
|
|
b00b871a5b | ||
|
|
15079621d2 | ||
|
|
d91c600eae | ||
|
|
0f98403c16 | ||
|
|
d9b6b55efc | ||
|
|
0fc62d2966 | ||
|
|
5daf5f712a | ||
|
|
737aa9dc41 | ||
|
|
9ed377e843 | ||
|
|
868ce9cdb4 | ||
|
|
8edc5020e1 | ||
|
|
f2be027a63 |
3
.idea/codeStyles/Project.xml
generated
3
.idea/codeStyles/Project.xml
generated
@@ -1,8 +1,5 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<code_scheme name="Project" version="173">
|
||||
<XML>
|
||||
<option name="XML_LEGACY_SETTINGS_IMPORTED" value="true" />
|
||||
</XML>
|
||||
<codeStyleSettings language="JSON">
|
||||
<indentOptions>
|
||||
<option name="USE_TAB_CHARACTER" value="true" />
|
||||
|
||||
3
.idea/codeStyles/codeStyleConfig.xml
generated
3
.idea/codeStyles/codeStyleConfig.xml
generated
@@ -1,5 +1,6 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default (1)" />
|
||||
<option name="USE_PER_PROJECT_SETTINGS" value="true" />
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
|
||||
</state>
|
||||
</component>
|
||||
1
.idea/modules.xml
generated
1
.idea/modules.xml
generated
@@ -2,6 +2,7 @@
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/../node-steamcommunity Wiki/.idea/node-steamcommunity Wiki.iml" filepath="$PROJECT_DIR$/../node-steamcommunity Wiki/.idea/node-steamcommunity Wiki.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/steamcommunity.iml" filepath="$PROJECT_DIR$/.idea/steamcommunity.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
|
||||
1
.idea/steamcommunity.iml
generated
1
.idea/steamcommunity.iml
generated
@@ -5,5 +5,6 @@
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="module" module-name="node-steamcommunity Wiki" />
|
||||
</component>
|
||||
</module>
|
||||
1
.idea/vcs.xml
generated
1
.idea/vcs.xml
generated
@@ -2,5 +2,6 @@
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/../node-steamcommunity Wiki" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -86,6 +86,8 @@ function CEconItem(item, description, contextID) {
|
||||
this.actions = [];
|
||||
}
|
||||
|
||||
// One wouldn't think that we need this if statement, but apparently v8 has a weird bug/quirk where deleting a
|
||||
// property results in greatly increased memory usage. Because that makes sense.
|
||||
if (this.currency) {
|
||||
delete this.currency;
|
||||
}
|
||||
|
||||
@@ -154,6 +154,14 @@ CSteamUser.prototype.comment = function(message, callback) {
|
||||
this._community.postUserComment(this.steamID, message, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.deleteComment = function(commentID, callback) {
|
||||
this._community.deleteUserComment(this.steamID, commentID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.getComments = function(options, callback) {
|
||||
this._community.getUserComments(this.steamID, options, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.inviteToGroup = function(groupID, callback) {
|
||||
this._community.inviteUserToGroup(this.steamID, groupID, callback);
|
||||
};
|
||||
@@ -183,10 +191,11 @@ CSteamUser.prototype.getInventory = function(appID, contextID, tradableOnly, cal
|
||||
* @param {int} appID - The Steam application ID of the game for which you want an inventory
|
||||
* @param {int} contextID - The ID of the "context" within the game you want to retrieve
|
||||
* @param {boolean} tradableOnly - true to get only tradable items and currencies
|
||||
* @param {string} [language] - The language of item descriptions to return. Omit for default (which may either be English or your account's chosen language)
|
||||
* @param callback
|
||||
*/
|
||||
CSteamUser.prototype.getInventoryContents = function(appID, contextID, tradableOnly, callback) {
|
||||
this._community.getUserInventoryContents(this.steamID, appID, contextID, tradableOnly, callback);
|
||||
CSteamUser.prototype.getInventoryContents = function(appID, contextID, tradableOnly, language, callback) {
|
||||
this._community.getUserInventoryContents(this.steamID, appID, contextID, tradableOnly, language, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
64
components/help.js
Normal file
64
components/help.js
Normal file
@@ -0,0 +1,64 @@
|
||||
const SteamCommunity = require('../index.js');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
const HELP_SITE_DOMAIN = 'https://help.steampowered.com';
|
||||
|
||||
/**
|
||||
* Restore a previously removed steam package from your steam account.
|
||||
* @param {int|string} packageID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.restorePackage = function(packageID, callback) {
|
||||
this.httpRequestPost({
|
||||
uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRestore',
|
||||
form: {
|
||||
packageid: packageID,
|
||||
sessionid: this.getSessionID(HELP_SITE_DOMAIN),
|
||||
wizard_ajax: 1
|
||||
},
|
||||
json: true
|
||||
}, wizardAjaxHandler(callback));
|
||||
};
|
||||
|
||||
/**
|
||||
* Remove a steam package from your steam account.
|
||||
* @param {int|string} packageID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.removePackage = function(packageID, callback) {
|
||||
this.httpRequestPost({
|
||||
uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRemove',
|
||||
form: {
|
||||
packageid: packageID,
|
||||
sessionid: this.getSessionID(HELP_SITE_DOMAIN),
|
||||
wizard_ajax: 1
|
||||
},
|
||||
json: true
|
||||
}, wizardAjaxHandler(callback));
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns a handler for wizard ajax HTTP requests.
|
||||
* @param {function} callback
|
||||
* @returns {(function(*=, *, *): void)|*}
|
||||
*/
|
||||
function wizardAjaxHandler(callback) {
|
||||
return (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.success) {
|
||||
callback(body.errorMsg ? new Error(body.errorMsg) : Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
};
|
||||
}
|
||||
@@ -54,3 +54,15 @@ exports.eresultError = function(eresult) {
|
||||
err.eresult = eresult;
|
||||
return err;
|
||||
};
|
||||
|
||||
exports.decodeJwt = function(jwt) {
|
||||
let parts = jwt.split('.');
|
||||
if (parts.length != 3) {
|
||||
throw new Error('Invalid JWT');
|
||||
}
|
||||
|
||||
let standardBase64 = parts[1].replace(/-/g, '+')
|
||||
.replace(/_/g, '/');
|
||||
|
||||
return JSON.parse(Buffer.from(standardBase64, 'base64').toString('utf8'));
|
||||
}
|
||||
|
||||
@@ -124,7 +124,7 @@ SteamCommunity.prototype._checkCommunityError = function(html, callback) {
|
||||
return err;
|
||||
}
|
||||
|
||||
if (typeof html === 'string' && html.match(/g_steamID = false;/) && html.match(/<h1>Sign In<\/h1>/)) {
|
||||
if (typeof html === 'string' && html.indexOf('g_steamID = false;') > -1 && html.indexOf('<title>Sign In</title>') > -1) {
|
||||
err = new Error("Not Logged In");
|
||||
callback(err);
|
||||
this._notifySessionExpired(err);
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var Cheerio = require('cheerio');
|
||||
const SteamCommunity = require('../index.js');
|
||||
const Cheerio = require('cheerio');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
/**
|
||||
* Get a list of all apps on the market
|
||||
@@ -146,6 +148,124 @@ SteamCommunity.prototype.openBoosterPack = function(appid, assetid, callback) {
|
||||
})
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the booster pack catalog to see what booster packs you can create
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getBoosterPackCatalog = function(callback) {
|
||||
this.httpRequestGet('https://steamcommunity.com/tradingcards/boostercreator/', (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
let idx = body.indexOf('CBoosterCreatorPage.Init(');
|
||||
if (idx == -1) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
let lines = body.slice(idx).split('\n').map(l => l.trim());
|
||||
|
||||
for (let i = 1; i <= 4; i++) {
|
||||
if (typeof lines[i] != 'string' || !lines[i].match(/,$/)) {
|
||||
let err = new Error('Malformed response');
|
||||
err.line = i;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
lines[i] = lines[i].replace(/,$/, '');
|
||||
}
|
||||
|
||||
let boosterPackCatalog, totalGems, tradableGems, untradableGems;
|
||||
try {
|
||||
boosterPackCatalog = JSON.parse(lines[1]);
|
||||
totalGems = parseInt(lines[2].match(/\d+/)[0], 10);
|
||||
tradableGems = parseInt(lines[3].match(/\d+/)[0], 10);
|
||||
untradableGems = parseInt(lines[4].match(/\d+/)[0], 10);
|
||||
} catch (ex) {
|
||||
let err = new Error('Malformed response');
|
||||
err.inner = ex;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
let keyedCatalog = {};
|
||||
boosterPackCatalog.forEach((app) => {
|
||||
app.price = parseInt(app.price, 10);
|
||||
app.unavailable = app.unavailable || false;
|
||||
app.availableAtTime = app.available_at_time || null;
|
||||
|
||||
if (typeof app.availableAtTime == 'string') {
|
||||
app.availableAtTime = Helpers.decodeSteamTime(app.availableAtTime);
|
||||
}
|
||||
|
||||
delete app.available_at_time;
|
||||
|
||||
keyedCatalog[app.appid] = app;
|
||||
});
|
||||
|
||||
callback(null, {
|
||||
totalGems,
|
||||
tradableGems,
|
||||
untradableGems,
|
||||
catalog: keyedCatalog
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Create a booster pack using gems.
|
||||
* @param {int} appid
|
||||
* @param {boolean} [useUntradableGems=false]
|
||||
* @param callback
|
||||
*/
|
||||
SteamCommunity.prototype.createBoosterPack = function(appid, useUntradableGems, callback) {
|
||||
if (typeof useUntradableGems == 'function') {
|
||||
callback = useUntradableGems;
|
||||
useUntradableGems = false;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com/tradingcards/ajaxcreatebooster/',
|
||||
form: {
|
||||
sessionid: this.getSessionID(),
|
||||
appid,
|
||||
series: 1,
|
||||
// tradability_preference can be a value 1-3
|
||||
// 1: Prefer using tradable gems, but use untradable if necessary
|
||||
// 2: Only use tradable gems
|
||||
// 3: Prefer using untradable gems, but use tradable if necessary
|
||||
tradability_preference: useUntradableGems ? 3 : 2
|
||||
},
|
||||
json: true,
|
||||
checkHttpError: false
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.purchase_eresult && body.purchase_eresult != 1) {
|
||||
callback(Helpers.eresultError(body.purchase_eresult));
|
||||
return;
|
||||
}
|
||||
|
||||
// We can now check HTTP status codes
|
||||
if (this._checkHttpError(err, res, callback, body)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {
|
||||
totalGems: parseInt(body.goo_amount, 10),
|
||||
tradableGems: parseInt(body.tradable_goo_amount, 10),
|
||||
untradableGems: parseInt(body.untradable_goo_amount, 10),
|
||||
resultItem: body.purchase_result
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Get details about a gift in your inventory.
|
||||
* @param {string} giftID
|
||||
@@ -203,6 +323,7 @@ SteamCommunity.prototype.redeemGift = function(giftID, callback) {
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
@@ -212,3 +333,55 @@ SteamCommunity.prototype.redeemGift = function(giftID, callback) {
|
||||
callback(null);
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {int|string} assetid
|
||||
* @param {int} denominationIn
|
||||
* @param {int} denominationOut
|
||||
* @param {int} quantityIn
|
||||
* @param {int} quantityOut
|
||||
* @param {function} callback
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._gemExchange = function(assetid, denominationIn, denominationOut, quantityIn, quantityOut, callback) {
|
||||
this._myProfile({
|
||||
endpoint: 'ajaxexchangegoo/',
|
||||
json: true,
|
||||
checkHttpError: false
|
||||
}, {
|
||||
appid: 753,
|
||||
assetid,
|
||||
goo_denomination_in: denominationIn,
|
||||
goo_amount_in: quantityIn,
|
||||
goo_denomination_out: denominationOut,
|
||||
goo_amount_out_expected: quantityOut,
|
||||
sessionid: this.getSessionID()
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(Helpers.eresultError(body.success));
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Pack gems into sack of gems.
|
||||
* @param {int|string} assetid - ID of gem stack you want to pack into sacks
|
||||
* @param {int} desiredSackCount - How many sacks you want. You must have at least this amount * 1000 gems in the stack you're packing
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.packGemSacks = function(assetid, desiredSackCount, callback) {
|
||||
this._gemExchange(assetid, 1, 1000, desiredSackCount * 1000, desiredSackCount, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Unpack sack of gems into gems.
|
||||
* @param {int|string} assetid - ID of sack stack you want to unpack (say that 5 times fast)
|
||||
* @param {int} sacksToUnpack
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.unpackGemSacks = function(assetid, sacksToUnpack, callback) {
|
||||
this._gemExchange(assetid, 1000, 1, sacksToUnpack, sacksToUnpack * 1000, callback);
|
||||
};
|
||||
|
||||
@@ -2,158 +2,151 @@ var SteamTotp = require('steam-totp');
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
var ETwoFactorTokenType = {
|
||||
"None": 0, // No token-based two-factor authentication
|
||||
"ValveMobileApp": 1, // Tokens generated using Valve's special charset (5 digits, alphanumeric)
|
||||
"ThirdParty": 2 // Tokens generated using literally everyone else's standard charset (6 digits, numeric). This is disabled.
|
||||
None: 0, // No token-based two-factor authentication
|
||||
ValveMobileApp: 1, // Tokens generated using Valve's special charset (5 digits, alphanumeric)
|
||||
ThirdParty: 2 // Tokens generated using literally everyone else's standard charset (6 digits, numeric). This is disabled.
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.enableTwoFactor = function(callback) {
|
||||
var self = this;
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: "https://api.steampowered.com/ITwoFactorService/AddAuthenticator/v1/?access_token=" + this.mobileAccessToken,
|
||||
// TODO: Send this as protobuf to more closely mimic official app behavior
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
authenticator_time: Math.floor(Date.now() / 1000),
|
||||
authenticator_type: ETwoFactorTokenType.ValveMobileApp,
|
||||
device_identifier: SteamTotp.getDeviceID(this.steamID),
|
||||
sms_phone_id: '1'
|
||||
},
|
||||
json: true
|
||||
}, (err, response, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ITwoFactorService/AddAuthenticator/v1/",
|
||||
"form": {
|
||||
"steamid": self.steamID.getSteamID64(),
|
||||
"access_token": token,
|
||||
"authenticator_time": Math.floor(Date.now() / 1000),
|
||||
"authenticator_type": ETwoFactorTokenType.ValveMobileApp,
|
||||
"device_identifier": SteamTotp.getDeviceID(self.steamID),
|
||||
"sms_phone_id": "1"
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
if (body.response.status != 1) {
|
||||
var error = new Error('Error ' + body.response.status);
|
||||
error.eresult = body.response.status;
|
||||
callback(error);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.response.status != 1) {
|
||||
var error = new Error("Error " + body.response.status);
|
||||
error.eresult = body.response.status;
|
||||
callback(error);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body.response);
|
||||
}, "steamcommunity");
|
||||
});
|
||||
callback(null, body.response);
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.finalizeTwoFactor = function(secret, activationCode, callback) {
|
||||
var attemptsLeft = 30;
|
||||
var diff = 0;
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
var self = this;
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
SteamTotp.getTimeOffset(function(err, offset, latency) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
let attemptsLeft = 30;
|
||||
let diff = 0;
|
||||
|
||||
diff = offset;
|
||||
finalize(token);
|
||||
});
|
||||
});
|
||||
let finalize = () => {
|
||||
let code = SteamTotp.generateAuthCode(secret, diff);
|
||||
|
||||
function finalize(token) {
|
||||
var code = SteamTotp.generateAuthCode(secret, diff);
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ITwoFactorService/FinalizeAddAuthenticator/v1/",
|
||||
"form": {
|
||||
"steamid": self.steamID.getSteamID64(),
|
||||
"access_token": token,
|
||||
"authenticator_code": code,
|
||||
"authenticator_time": Math.floor(Date.now() / 1000),
|
||||
"activation_code": activationCode
|
||||
this.httpRequestPost({
|
||||
uri: 'https://api.steampowered.com/ITwoFactorService/FinalizeAddAuthenticator/v1/?access_token=' + this.mobileAccessToken,
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
authenticator_code: code,
|
||||
authenticator_time: Math.floor(Date.now() / 1000),
|
||||
activation_code: activationCode
|
||||
},
|
||||
"json": true
|
||||
json: true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response) {
|
||||
callback(new Error("Malformed response"));
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
body = body.response;
|
||||
|
||||
if(body.server_time) {
|
||||
if (body.server_time) {
|
||||
diff = body.server_time - Math.floor(Date.now() / 1000);
|
||||
}
|
||||
|
||||
if(body.status == 89) {
|
||||
callback(new Error("Invalid activation code"));
|
||||
if (body.status == 89) {
|
||||
callback(new Error('Invalid activation code'));
|
||||
} else if(body.want_more) {
|
||||
attemptsLeft--;
|
||||
diff += 30;
|
||||
|
||||
finalize(token);
|
||||
finalize();
|
||||
} else if(!body.success) {
|
||||
callback(new Error("Error " + body.status));
|
||||
callback(new Error('Error ' + body.status));
|
||||
} else {
|
||||
callback(null);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
}, 'steamcommunity');
|
||||
}
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.disableTwoFactor = function(revocationCode, callback) {
|
||||
var self = this;
|
||||
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
SteamTotp.getTimeOffset(function(err, offset, latency) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ITwoFactorService/RemoveAuthenticator/v1/",
|
||||
"form": {
|
||||
"steamid": self.steamID.getSteamID64(),
|
||||
"access_token": token,
|
||||
"revocation_code": revocationCode,
|
||||
"steamguard_scheme": 1
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response.success) {
|
||||
callback(new Error("Request failed"));
|
||||
return;
|
||||
}
|
||||
|
||||
// success = true means it worked
|
||||
callback(null);
|
||||
}, "steamcommunity");
|
||||
diff = offset;
|
||||
finalize();
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.disableTwoFactor = function(revocationCode, callback) {
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://api.steampowered.com/ITwoFactorService/RemoveAuthenticator/v1/?access_token=' + this.mobileAccessToken,
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
revocation_code: revocationCode,
|
||||
steamguard_scheme: 1
|
||||
},
|
||||
json: true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response.success) {
|
||||
callback(new Error('Request failed'));
|
||||
return;
|
||||
}
|
||||
|
||||
// success = true means it worked
|
||||
callback(null);
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
|
||||
@@ -136,7 +136,7 @@ SteamCommunity.prototype.postUserComment = function(userID, message, callback) {
|
||||
"uri": "https://steamcommunity.com/comment/Profile/post/" + userID.toString() + "/-1",
|
||||
"form": {
|
||||
"comment": message,
|
||||
"count": 6,
|
||||
"count": 1,
|
||||
"sessionid": this.getSessionID()
|
||||
},
|
||||
"json": true
|
||||
@@ -151,9 +151,109 @@ SteamCommunity.prototype.postUserComment = function(userID, message, callback) {
|
||||
}
|
||||
|
||||
if(body.success) {
|
||||
const $ = Cheerio.load(body.comments_html);
|
||||
const commentID = $('.commentthread_comment').attr('id').split('_')[1];
|
||||
|
||||
callback(null, commentID);
|
||||
} else if(body.error) {
|
||||
callback(new Error(body.error));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.deleteUserComment = function(userID, commentID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/comment/Profile/delete/" + userID.toString() + "/-1",
|
||||
"form": {
|
||||
"gidcomment": commentID,
|
||||
"start": 0,
|
||||
"count": 1,
|
||||
"sessionid": this.getSessionID(),
|
||||
"feature2": -1
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success && !body.comments_html.includes(commentID)) {
|
||||
callback(null);
|
||||
} else if(body.error) {
|
||||
callback(new Error(body.error));
|
||||
} else if(body.comments_html.includes(commentID)) {
|
||||
callback(new Error("Failed to delete comment"));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getUserComments = function(userID, options, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
if (typeof options === 'function') {
|
||||
callback = options;
|
||||
options = {};
|
||||
}
|
||||
|
||||
var form = Object.assign({
|
||||
"start": 0,
|
||||
"count": 0,
|
||||
"feature2": -1,
|
||||
"sessionid": this.getSessionID()
|
||||
}, options);
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/comment/Profile/render/" + userID.toString() + "/-1",
|
||||
"form": form,
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success) {
|
||||
const $ = Cheerio.load(body.comments_html);
|
||||
const comments = $(".commentthread_comment.responsive_body_text[id]").map((i, elem) => {
|
||||
var $elem = $(elem),
|
||||
$commentContent = $elem.find(".commentthread_comment_text");
|
||||
return {
|
||||
id: $elem.attr("id").split("_")[1],
|
||||
author: {
|
||||
steamID: new SteamID("[U:1:" + $elem.find("[data-miniprofile]").data("miniprofile") + "]"),
|
||||
name: $elem.find("bdi").text(),
|
||||
avatar: $elem.find(".playerAvatar img[src]").attr("src"),
|
||||
state: $elem.find(".playerAvatar").attr("class").split(" ").pop()
|
||||
},
|
||||
date: new Date($elem.find(".commentthread_comment_timestamp").data("timestamp") * 1000),
|
||||
text: $commentContent.text().trim(),
|
||||
html: $commentContent.html().trim()
|
||||
}
|
||||
}).get();
|
||||
|
||||
callback(null, comments, body.total_count);
|
||||
} else if(body.error) {
|
||||
callback(new Error(body.error));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
@@ -426,7 +526,7 @@ SteamCommunity.prototype.getUserInventoryContents = function(userID, appID, cont
|
||||
},
|
||||
"qs": {
|
||||
"l": language, // Default language
|
||||
"count": 5000, // Max items per 'page'
|
||||
"count": 2000, // Max items per 'page'
|
||||
"start_assetid": start
|
||||
},
|
||||
"json": true
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
|
||||
var self = this;
|
||||
this.httpRequest({
|
||||
@@ -45,29 +47,72 @@ SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated No longer works if not logged in via mobile login. Will be removed in a future release.
|
||||
* @deprecated No longer works. Will be removed in a future release.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getWebApiOauthToken = function(callback) {
|
||||
var self = this;
|
||||
|
||||
if( this.oAuthToken ) {
|
||||
return callback( null, this.oAuthToken );
|
||||
if (this.oAuthToken) {
|
||||
return callback(null, this.oAuthToken);
|
||||
}
|
||||
|
||||
// Pull an oauth token from the webchat UI
|
||||
this.httpRequest("https://steamcommunity.com/chat", function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.match(/"([0-9a-f]{32})"/);
|
||||
if (!match) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, match[1]);
|
||||
}, "steamcommunity");
|
||||
callback(new Error('This operation requires an OAuth token, which is no longer issued by Steam.'));
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets an access_token generated by steam-session using EAuthTokenPlatformType.MobileApp.
|
||||
* Required for some operations such as 2FA enabling and disabling.
|
||||
* This will throw an Error if the provided token is not valid, was not generated for the MobileApp platform, is expired,
|
||||
* or does not belong to the logged-in user account.
|
||||
*
|
||||
* @param {string} token
|
||||
*/
|
||||
SteamCommunity.prototype.setMobileAppAccessToken = function(token) {
|
||||
if (!this.steamID) {
|
||||
throw new Error('Log on to steamcommunity before setting a mobile app access token');
|
||||
}
|
||||
|
||||
let decodedToken = Helpers.decodeJwt(token);
|
||||
|
||||
if (!decodedToken.iss || !decodedToken.sub || !decodedToken.aud || !decodedToken.exp) {
|
||||
throw new Error('Provided value is not a valid Steam access token');
|
||||
}
|
||||
|
||||
if (decodedToken.iss == 'steam') {
|
||||
throw new Error('Provided token is a refresh token, not an access token');
|
||||
}
|
||||
|
||||
if (decodedToken.sub != this.steamID.getSteamID64()) {
|
||||
throw new Error(`Provided token belongs to account ${decodedToken.sub}, but we are logged into ${this.steamID.getSteamID64()}`);
|
||||
}
|
||||
|
||||
if (decodedToken.exp < Math.floor(Date.now() / 1000)) {
|
||||
throw new Error('Provided token is expired');
|
||||
}
|
||||
|
||||
if ((decodedToken.aud || []).indexOf('mobile') == -1) {
|
||||
throw new Error('Provided token is not valid for MobileApp platform type');
|
||||
}
|
||||
|
||||
this.mobileAccessToken = token;
|
||||
};
|
||||
|
||||
/**
|
||||
* Verifies that the mobile access token we already have set is still valid for current login.
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._verifyMobileAccessToken = function() {
|
||||
if (!this.mobileAccessToken) {
|
||||
// No access token, so nothing to do here.
|
||||
return;
|
||||
}
|
||||
|
||||
let decodedToken = Helpers.decodeJwt(this.mobileAccessToken);
|
||||
|
||||
let isTokenInvalid = decodedToken.sub != this.steamID.getSteamID64() // SteamID doesn't match
|
||||
|| decodedToken.exp < Math.floor(Date.now() / 1000); // Token is expired
|
||||
|
||||
if (isTokenInvalid) {
|
||||
delete this.mobileAccessToken;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -48,15 +48,34 @@ function doLogin(accountName, password, authCode, captcha, rCode) {
|
||||
}
|
||||
|
||||
console.log('Logged on!');
|
||||
community.disableTwoFactor('R' + rCode, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('Two-factor authentication disabled!');
|
||||
process.exit();
|
||||
if (community.mobileAccessToken) {
|
||||
// If we already have a mobile access token, we don't need to prompt for one.
|
||||
doRevoke(rCode);
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('You need to provide a mobile app access token to continue.');
|
||||
console.log('You can generate one using steam-session (https://www.npmjs.com/package/steam-session).');
|
||||
console.log('The access token needs to be generated using EAuthTokenPlatformType.MobileApp.');
|
||||
console.log('Make sure you provide an *ACCESS* token, not a refresh token.');
|
||||
|
||||
rl.question('Access Token: ', (accessToken) => {
|
||||
community.setMobileAppAccessToken(accessToken);
|
||||
doRevoke(rCode);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function doRevoke(rCode) {
|
||||
community.disableTwoFactor('R' + rCode, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('Two-factor authentication disabled!');
|
||||
process.exit();
|
||||
});
|
||||
}
|
||||
|
||||
@@ -56,41 +56,60 @@ function doLogin(accountName, password, authCode, captcha) {
|
||||
}
|
||||
|
||||
console.log('Logged on!');
|
||||
community.enableTwoFactor((err, response) => {
|
||||
if (err) {
|
||||
if (err.eresult == EResult.Fail) {
|
||||
console.log('Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (err.eresult == EResult.RateLimitExceeded) {
|
||||
console.log('Error: RateLimitExceeded. Try again later.');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
if (community.mobileAccessToken) {
|
||||
// If we already have a mobile access token, we don't need to prompt for one.
|
||||
doSetup();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
console.log('You need to provide a mobile app access token to continue.');
|
||||
console.log('You can generate one using steam-session (https://www.npmjs.com/package/steam-session).');
|
||||
console.log('The access token needs to be generated using EAuthTokenPlatformType.MobileApp.');
|
||||
console.log('Make sure you provide an *ACCESS* token, not a refresh token.');
|
||||
|
||||
if (response.status != EResult.OK) {
|
||||
console.log(`Error: Status ${response.status}`);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
let filename = `twofactor_${community.steamID.getSteamID64()}.json`;
|
||||
console.log(`Writing secrets to ${filename}`);
|
||||
console.log(`Revocation code: ${response.revocation_code}`);
|
||||
FS.writeFileSync(filename, JSON.stringify(response, null, '\t'));
|
||||
|
||||
promptActivationCode(response);
|
||||
rl.question('Access Token: ', (accessToken) => {
|
||||
community.setMobileAppAccessToken(accessToken);
|
||||
doSetup();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function doSetup() {
|
||||
community.enableTwoFactor((err, response) => {
|
||||
if (err) {
|
||||
if (err.eresult == EResult.Fail) {
|
||||
console.log('Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (err.eresult == EResult.RateLimitExceeded) {
|
||||
console.log('Error: RateLimitExceeded. Try again later.');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (response.status != EResult.OK) {
|
||||
console.log(`Error: Status ${response.status}`);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
let filename = `twofactor_${community.steamID.getSteamID64()}.json`;
|
||||
console.log(`Writing secrets to ${filename}`);
|
||||
console.log(`Revocation code: ${response.revocation_code}`);
|
||||
FS.writeFileSync(filename, JSON.stringify(response, null, '\t'));
|
||||
|
||||
promptActivationCode(response);
|
||||
});
|
||||
}
|
||||
|
||||
function promptActivationCode(response) {
|
||||
rl.question('SMS Code: ', (smsCode) => {
|
||||
community.finalizeTwoFactor(response.shared_secret, smsCode, (err) => {
|
||||
|
||||
65
index.js
65
index.js
@@ -14,6 +14,7 @@ module.exports = SteamCommunity;
|
||||
SteamCommunity.SteamID = SteamID;
|
||||
SteamCommunity.ConfirmationType = require('./resources/EConfirmationType.js');
|
||||
SteamCommunity.EResult = require('./resources/EResult.js');
|
||||
SteamCommunity.EFriendRelationship = require('./resources/EFriendRelationship.js');
|
||||
|
||||
|
||||
function SteamCommunity(options) {
|
||||
@@ -64,7 +65,7 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
this._setCookie(Request.cookie('steamMachineAuth' + parts[0] + '=' + encodeURIComponent(parts[1])), true);
|
||||
}
|
||||
|
||||
var disableMobile = details.disableMobile;
|
||||
var disableMobile = typeof details.disableMobile == 'undefined' ? true : details.disableMobile;
|
||||
|
||||
var self = this;
|
||||
|
||||
@@ -122,7 +123,7 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
"donotcache": Date.now()
|
||||
};
|
||||
|
||||
if(!disableMobile){
|
||||
if (!disableMobile) {
|
||||
formObj.oauth_client_id = "DE45CD61";
|
||||
formObj.oauth_scope = "read_profile write_profile read_client write_client";
|
||||
formObj.loginfriendlyname = "#login_emailauth_friendlyname_mobile";
|
||||
@@ -160,22 +161,20 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
callback(error);
|
||||
} else if (!body.success) {
|
||||
callback(new Error(body.message || "Unknown error"));
|
||||
} else if (!disableMobile && !body.oauth) {
|
||||
callback(new Error("Malformed response"));
|
||||
} else {
|
||||
var sessionID = generateSessionID();
|
||||
var oAuth;
|
||||
var oAuth = {};
|
||||
self._setCookie(Request.cookie('sessionid=' + sessionID));
|
||||
|
||||
var cookies = self._jar.getCookieString("https://steamcommunity.com").split(';').map(function(cookie) {
|
||||
return cookie.trim();
|
||||
});
|
||||
|
||||
if (!disableMobile){
|
||||
if (!disableMobile && body.oauth) {
|
||||
oAuth = JSON.parse(body.oauth);
|
||||
self.steamID = new SteamID(oAuth.steamid);
|
||||
self.oAuthToken = oAuth.oauth_token;
|
||||
}else{
|
||||
} else {
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
var parts = cookies[i].split('=');
|
||||
if(parts[0] == 'steamLogin') {
|
||||
@@ -189,7 +188,7 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
|
||||
// Find the Steam Guard cookie
|
||||
var steamguard = null;
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
for (var i = 0; i < cookies.length; i++) {
|
||||
var parts = cookies[i].split('=');
|
||||
if(parts[0] == 'steamMachineAuth' + self.steamID) {
|
||||
steamguard = self.steamID.toString() + '||' + decodeURIComponent(parts[1]);
|
||||
@@ -215,6 +214,12 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* @param {string} steamguard
|
||||
* @param {string} token
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.oAuthLogin = function(steamguard, token, callback) {
|
||||
steamguard = steamguard.split('||');
|
||||
var steamID = new SteamID(steamguard[0]);
|
||||
@@ -301,10 +306,14 @@ SteamCommunity.prototype.setCookies = function(cookies) {
|
||||
|
||||
this._setCookie(Request.cookie(cookie), !!(cookieName.match(/^steamMachineAuth/) || cookieName.match(/Secure$/)));
|
||||
});
|
||||
|
||||
// The account we're logged in as might have changed, so verify that our mobile access token (if any) is still valid
|
||||
// for this account.
|
||||
this._verifyMobileAccessToken();
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getSessionID = function() {
|
||||
var cookies = this._jar.getCookieString("http://steamcommunity.com").split(';');
|
||||
SteamCommunity.prototype.getSessionID = function(host = "http://steamcommunity.com") {
|
||||
var cookies = this._jar.getCookieString(host).split(';');
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
var match = cookies[i].trim().match(/([^=]+)=(.+)/);
|
||||
if(match[1] == 'sessionid') {
|
||||
@@ -323,11 +332,13 @@ function generateSessionID() {
|
||||
|
||||
SteamCommunity.prototype.parentalUnlock = function(pin, callback) {
|
||||
var self = this;
|
||||
var sessionID = self.getSessionID();
|
||||
|
||||
this.httpRequestPost("https://steamcommunity.com/parental/ajaxunlock", {
|
||||
"json": true,
|
||||
"form": {
|
||||
"pin": pin
|
||||
"pin": pin,
|
||||
"sessionid": sessionID
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
@@ -533,6 +544,37 @@ SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns an object whose keys are 64-bit SteamIDs, and whose values are values from the EFriendRelationship enum.
|
||||
* Therefore, you can deduce your friends or blocked list from this object.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getFriendsList = function(callback) {
|
||||
this.httpRequestGet({
|
||||
"uri": "https://steamcommunity.com/textfilter/ajaxgetfriendslist",
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err ? err : new Error('HTTP error ' + res.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success != 1) {
|
||||
callback(Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.friendslist || !body.friendslist.friends) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
const friends = {};
|
||||
body.friendslist.friends.forEach(friend => (friends[friend.ulfriendid] = friend.efriendrelationship));
|
||||
callback(null, friends);
|
||||
});
|
||||
};
|
||||
|
||||
require('./components/http.js');
|
||||
require('./components/chat.js');
|
||||
require('./components/profile.js');
|
||||
@@ -543,6 +585,7 @@ require('./components/inventoryhistory.js');
|
||||
require('./components/webapi.js');
|
||||
require('./components/twofactor.js');
|
||||
require('./components/confirmations.js');
|
||||
require('./components/help.js');
|
||||
require('./classes/CMarketItem.js');
|
||||
require('./classes/CMarketSearchResult.js');
|
||||
require('./classes/CSteamGroup.js');
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "steamcommunity",
|
||||
"version": "3.41.6",
|
||||
"version": "3.45.0",
|
||||
"description": "Provides an interface for logging into and interacting with the Steam Community website",
|
||||
"keywords": [
|
||||
"steam",
|
||||
|
||||
23
resources/EFriendRelationship.js
Normal file
23
resources/EFriendRelationship.js
Normal file
@@ -0,0 +1,23 @@
|
||||
/**
|
||||
* @enum EFriendRelationship
|
||||
*/
|
||||
module.exports = {
|
||||
"None": 0,
|
||||
"Blocked": 1,
|
||||
"RequestRecipient": 2,
|
||||
"Friend": 3,
|
||||
"RequestInitiator": 4,
|
||||
"Ignored": 5,
|
||||
"IgnoredFriend": 6,
|
||||
"SuggestedFriend": 7, // removed "was used by the original implementation of the facebook linking feature; but now unused."
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "None",
|
||||
"1": "Blocked",
|
||||
"2": "RequestRecipient",
|
||||
"3": "Friend",
|
||||
"4": "RequestInitiator",
|
||||
"5": "Ignored",
|
||||
"6": "IgnoredFriend",
|
||||
"7": "SuggestedFriend",
|
||||
};
|
||||
@@ -9,7 +9,7 @@ module.exports = {
|
||||
"Snooze": 4,
|
||||
"LookingToTrade": 5,
|
||||
"LookingToPlay": 6,
|
||||
"Max": 7,
|
||||
"Invisible": 7,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "Offline",
|
||||
@@ -19,5 +19,5 @@ module.exports = {
|
||||
"4": "Snooze",
|
||||
"5": "LookingToTrade",
|
||||
"6": "LookingToPlay",
|
||||
"7": "Max",
|
||||
"7": "Invisible",
|
||||
};
|
||||
|
||||
@@ -4,7 +4,8 @@
|
||||
module.exports = {
|
||||
"HasRichPresence": 1,
|
||||
"InJoinableGame": 2,
|
||||
"Golden": 4, // removed "no longer has any effect"
|
||||
"Golden": 4,
|
||||
"RemotePlayTogether": 8,
|
||||
"OnlineUsingWeb": 256, // removed "renamed to ClientTypeWeb"
|
||||
"ClientTypeWeb": 256,
|
||||
"OnlineUsingMobile": 512, // removed "renamed to ClientTypeMobile"
|
||||
@@ -14,14 +15,18 @@ module.exports = {
|
||||
"OnlineUsingVR": 2048, // removed "renamed to ClientTypeVR"
|
||||
"ClientTypeVR": 2048,
|
||||
"LaunchTypeGamepad": 4096,
|
||||
"LaunchTypeCompatTool": 8192,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"1": "HasRichPresence",
|
||||
"2": "InJoinableGame",
|
||||
"4": "Golden",
|
||||
"8": "RemotePlayTogether",
|
||||
"256": "ClientTypeWeb",
|
||||
"512": "ClientTypeMobile",
|
||||
"1024": "ClientTypeTenfoot",
|
||||
"2048": "ClientTypeVR",
|
||||
"4096": "LaunchTypeGamepad",
|
||||
"8192": "LaunchTypeCompatTool",
|
||||
};
|
||||
|
||||
|
||||
@@ -123,6 +123,13 @@ module.exports = {
|
||||
"WGNetworkSendExceeded": 110,
|
||||
"AccountNotFriends": 111,
|
||||
"LimitedUserAccount": 112,
|
||||
"CantRemoveItem": 113,
|
||||
"AccountHasBeenDeleted": 114,
|
||||
"AccountHasAnExistingUserCancelledLicense": 115,
|
||||
"DeniedDueToCommunityCooldown": 116,
|
||||
"NoLauncherSpecified": 117,
|
||||
"MustAgreeToSSA": 118,
|
||||
"ClientNoLongerSupported": 119,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "Invalid",
|
||||
@@ -237,4 +244,11 @@ module.exports = {
|
||||
"110": "WGNetworkSendExceeded",
|
||||
"111": "AccountNotFriends",
|
||||
"112": "LimitedUserAccount",
|
||||
"113": "CantRemoveItem",
|
||||
"114": "AccountHasBeenDeleted",
|
||||
"115": "AccountHasAnExistingUserCancelledLicense",
|
||||
"116": "DeniedDueToCommunityCooldown",
|
||||
"117": "NoLauncherSpecified",
|
||||
"118": "MustAgreeToSSA",
|
||||
"119": "ClientNoLongerSupported",
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user