Files
memgraph/src/communication/client.cpp
2022-03-14 15:47:41 +01:00

243 lines
8.1 KiB
C++

// Copyright 2022 Memgraph Ltd.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt; by using this file, you agree to be bound by the terms of the Business Source
// License, and you may not use this file except in compliance with the Business Source License.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
#include "communication/client.hpp"
#include "communication/helpers.hpp"
#include "utils/logging.hpp"
namespace memgraph::communication {
Client::Client(ClientContext *context) : context_(context) {}
Client::~Client() {
Close();
ReleaseSslObjects();
}
bool Client::Connect(const io::network::Endpoint &endpoint) {
// Try to establish a socket connection.
if (!socket_.Connect(endpoint)) return false;
// Enable TCP keep alive for all connections.
// Because we manually always set the `have_more` flag to the socket
// `Write` call we can disable the Nagle algorithm because we know that we
// are always sending optimal packets. Even if we don't send optimal
// packets, there will be no delay between packets and throughput won't
// suffer.
socket_.SetKeepAlive();
socket_.SetNoDelay();
if (context_->use_ssl()) {
// Release leftover SSL objects.
ReleaseSslObjects();
// Create a new SSL object that will be used for SSL communication.
ssl_ = SSL_new(context_->context());
if (ssl_ == nullptr) {
SPDLOG_ERROR("Couldn't create client SSL object!");
socket_.Close();
return false;
}
// Create a new BIO (block I/O) SSL object so that OpenSSL can communicate
// using our socket. We specify `BIO_NOCLOSE` to indicate to OpenSSL that
// it doesn't need to close the socket when destructing all objects (we
// handle that in our socket destructor).
bio_ = BIO_new_socket(socket_.fd(), BIO_NOCLOSE);
if (bio_ == nullptr) {
SPDLOG_ERROR("Couldn't create client BIO object!");
socket_.Close();
return false;
}
// Connect the BIO object to the SSL object so that OpenSSL knows which
// stream it should use for communication. We use the same object for both
// the read and write end. This function cannot fail.
SSL_set_bio(ssl_, bio_, bio_);
// Clear all leftover errors.
ERR_clear_error();
// Perform the TLS handshake.
auto ret = SSL_connect(ssl_);
if (ret != 1) {
SPDLOG_WARN("Couldn't connect to SSL server: {}", SslGetLastError());
socket_.Close();
return false;
}
}
return true;
}
bool Client::ErrorStatus() { return socket_.ErrorStatus(); }
bool Client::IsConnected() { return socket_.IsOpen(); }
void Client::Shutdown() { socket_.Shutdown(); }
void Client::Close() {
if (ssl_) {
// Perform an unidirectional SSL shutdown. That just means that we send
// the shutdown message and don't wait or care for the result.
SSL_shutdown(ssl_);
}
socket_.Close();
}
bool Client::Read(size_t len, bool exactly_len) {
if (len == 0) return false;
size_t received = 0;
buffer_.write_end()->Resize(buffer_.read_end()->size() + len);
do {
auto buff = buffer_.write_end()->Allocate();
if (ssl_) {
// We clear errors here to prevent errors piling up in the internal
// OpenSSL error queue. To see when could that be an issue read this:
// https://www.arangodb.com/2014/07/started-hate-openssl/
ERR_clear_error();
// Read encrypted data from the socket using OpenSSL.
auto got = SSL_read(ssl_, buff.data, len - received);
// Handle errors that might have occurred.
if (got < 0) {
auto err = SSL_get_error(ssl_, got);
if (err == SSL_ERROR_WANT_READ) {
// OpenSSL want's to read more data from the socket. We wait for
// more data to be ready and retry the call.
socket_.WaitForReadyRead();
continue;
} else if (err == SSL_ERROR_WANT_WRITE) {
// The OpenSSL library probably wants to perform some kind of
// handshake so we wait for the socket to become ready for a write
// and call the read again.
socket_.WaitForReadyWrite();
continue;
} else {
// This is a fatal error.
SPDLOG_ERROR("Received an unexpected SSL error: {}", err);
return false;
}
} else if (got == 0) {
// The server closed the connection.
return false;
}
// Notify the buffer that it has new data.
buffer_.write_end()->Written(got);
received += got;
} else {
// Read raw data from the socket.
auto got = socket_.Read(buff.data, len - received);
if (got <= 0) {
// If `read` returns 0 the server has closed the connection. If `read`
// returns -1 all of the errors that could be found in `errno` are
// fatal errors (because we are using a blocking socket) so return a
// read failure.
return false;
}
// Notify the buffer that it has new data.
buffer_.write_end()->Written(got);
received += got;
}
} while (received < len && exactly_len);
return true;
}
uint8_t *Client::GetData() { return buffer_.read_end()->data(); }
size_t Client::GetDataSize() { return buffer_.read_end()->size(); }
void Client::ShiftData(size_t len) { buffer_.read_end()->Shift(len); }
void Client::ClearData() { buffer_.read_end()->Clear(); }
bool Client::Write(const uint8_t *data, size_t len, bool have_more) {
if (ssl_) {
// `SSL_write` has the interface of a normal `write` call. Because of that
// we need to ensure that all data is written to the socket manually.
while (len > 0) {
// We clear errors here to prevent errors piling up in the internal
// OpenSSL error queue. To see when could that be an issue read this:
// https://www.arangodb.com/2014/07/started-hate-openssl/
ERR_clear_error();
// Write data to the socket using OpenSSL.
auto written = SSL_write(ssl_, data, len);
if (written < 0) {
auto err = SSL_get_error(ssl_, written);
if (err == SSL_ERROR_WANT_READ) {
// OpenSSL wants to perform some kind of handshake, we need to
// ensure that there is data available for the next call to
// `SSL_write`.
socket_.WaitForReadyRead();
} else if (err == SSL_ERROR_WANT_WRITE) {
// The socket probably returned WOULDBLOCK and we need to wait for
// the output buffers to clear and reattempt the send.
socket_.WaitForReadyWrite();
} else {
// This is a fatal error.
return false;
}
} else if (written == 0) {
// The client closed the connection.
return false;
} else {
len -= written;
data += written;
}
}
return true;
} else {
return socket_.Write(data, len, have_more);
}
}
bool Client::Write(const std::string &str, bool have_more) {
return Write(reinterpret_cast<const uint8_t *>(str.data()), str.size(), have_more);
}
const io::network::Endpoint &Client::endpoint() { return socket_.endpoint(); }
void Client::ReleaseSslObjects() {
// If we are using SSL we need to free the allocated objects. Here we only
// free the SSL object because the `SSL_free` function also automatically
// frees the BIO object.
if (ssl_) {
SSL_free(ssl_);
ssl_ = nullptr;
bio_ = nullptr;
}
}
ClientInputStream::ClientInputStream(Client &client) : client_(client) {}
uint8_t *ClientInputStream::data() { return client_.GetData(); }
size_t ClientInputStream::size() const { return client_.GetDataSize(); }
void ClientInputStream::Shift(size_t len) { client_.ShiftData(len); }
void ClientInputStream::Clear() { client_.ClearData(); }
ClientOutputStream::ClientOutputStream(Client &client) : client_(client) {}
bool ClientOutputStream::Write(const uint8_t *data, size_t len, bool have_more) {
return client_.Write(data, len, have_more);
}
bool ClientOutputStream::Write(const std::string &str, bool have_more) { return client_.Write(str, have_more); }
} // namespace memgraph::communication