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.editorconfig
Normal file
13
.editorconfig
Normal file
@@ -0,0 +1,13 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
indent_style = tab
|
||||
indent_size = 4
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
[*.md]
|
||||
insert_final_newline = false
|
||||
trim_trailing_whitespace = false
|
||||
2
.github/FUNDING.yml
vendored
Normal file
2
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
github: DoctorMcKay
|
||||
custom: 'https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=N36YVAT42CZ4G&item_name=node%2dsteamcommunity¤cy_code=USD'
|
||||
51
.gitignore
vendored
51
.gitignore
vendored
@@ -1,2 +1,53 @@
|
||||
node_modules/*
|
||||
test.js
|
||||
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# User-specific stuff:
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/dictionaries
|
||||
.idea/httpRequests/
|
||||
|
||||
# Sensitive or high-churn files:
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
|
||||
# Gradle:
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# CMake
|
||||
cmake-build-debug/
|
||||
cmake-build-release/
|
||||
|
||||
# Mongo Explorer plugin:
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
## File-based project format:
|
||||
*.iws
|
||||
|
||||
## Plugin-specific files:
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
1
.idea/.name
generated
Normal file
1
.idea/.name
generated
Normal file
@@ -0,0 +1 @@
|
||||
node-steamcommunity
|
||||
13
.idea/codeStyleSettings.xml
generated
Normal file
13
.idea/codeStyleSettings.xml
generated
Normal file
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectCodeStyleSettingsManager">
|
||||
<option name="PER_PROJECT_SETTINGS">
|
||||
<value>
|
||||
<XML>
|
||||
<option name="XML_LEGACY_SETTINGS_IMPORTED" value="true" />
|
||||
</XML>
|
||||
</value>
|
||||
</option>
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default (1)" />
|
||||
</component>
|
||||
</project>
|
||||
15
.idea/codeStyles/Project.xml
generated
Normal file
15
.idea/codeStyles/Project.xml
generated
Normal file
@@ -0,0 +1,15 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<code_scheme name="Project" version="173">
|
||||
<codeStyleSettings language="JSON">
|
||||
<indentOptions>
|
||||
<option name="USE_TAB_CHARACTER" value="true" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="JavaScript">
|
||||
<indentOptions>
|
||||
<option name="USE_TAB_CHARACTER" value="true" />
|
||||
<option name="SMART_TABS" value="true" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
</code_scheme>
|
||||
</component>
|
||||
6
.idea/codeStyles/codeStyleConfig.xml
generated
Normal file
6
.idea/codeStyles/codeStyleConfig.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="USE_PER_PROJECT_SETTINGS" value="true" />
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
|
||||
</state>
|
||||
</component>
|
||||
3
.idea/copyright/profiles_settings.xml
generated
Normal file
3
.idea/copyright/profiles_settings.xml
generated
Normal file
@@ -0,0 +1,3 @@
|
||||
<component name="CopyrightManager">
|
||||
<settings default="" />
|
||||
</component>
|
||||
6
.idea/encodings.xml
generated
Normal file
6
.idea/encodings.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding">
|
||||
<file url="PROJECT" charset="UTF-8" />
|
||||
</component>
|
||||
</project>
|
||||
11
.idea/inspectionProfiles/Project_Default.xml
generated
Normal file
11
.idea/inspectionProfiles/Project_Default.xml
generated
Normal file
@@ -0,0 +1,11 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="ES6ConvertRequireIntoImport" enabled="false" level="INFORMATION" enabled_by_default="false" />
|
||||
<inspection_tool class="ES6ConvertToForOf" enabled="false" level="INFORMATION" enabled_by_default="false" />
|
||||
<inspection_tool class="ES6ConvertVarToLetConst" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="JSEqualityComparisonWithCoercion" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="JSFunctionExpressionToArrowFunction" enabled="false" level="INFORMATION" enabled_by_default="false" />
|
||||
<inspection_tool class="JSStringConcatenationToES6Template" enabled="false" level="INFORMATION" enabled_by_default="false" />
|
||||
</profile>
|
||||
</component>
|
||||
6
.idea/jsLibraryMappings.xml
generated
Normal file
6
.idea/jsLibraryMappings.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="JavaScriptLibraryMappings">
|
||||
<includedPredefinedLibrary name="Node.js Core" />
|
||||
</component>
|
||||
</project>
|
||||
6
.idea/misc.xml
generated
Normal file
6
.idea/misc.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="JavaScriptSettings">
|
||||
<option name="languageLevel" value="ES6" />
|
||||
</component>
|
||||
</project>
|
||||
9
.idea/modules.xml
generated
Normal file
9
.idea/modules.xml
generated
Normal file
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/../node-steamcommunity Wiki/.idea/node-steamcommunity Wiki.iml" filepath="$PROJECT_DIR$/../node-steamcommunity Wiki/.idea/node-steamcommunity Wiki.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/steamcommunity.iml" filepath="$PROJECT_DIR$/.idea/steamcommunity.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
8
.idea/node-steamcommunity.iml
generated
Normal file
8
.idea/node-steamcommunity.iml
generated
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="WEB_MODULE" version="4">
|
||||
<component name="NewModuleRootManager">
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
</component>
|
||||
</module>
|
||||
10
.idea/steamcommunity.iml
generated
Normal file
10
.idea/steamcommunity.iml
generated
Normal file
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="WEB_MODULE" version="4">
|
||||
<component name="NewModuleRootManager" inherit-compiler-output="true">
|
||||
<exclude-output />
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="module" module-name="node-steamcommunity Wiki" />
|
||||
</component>
|
||||
</module>
|
||||
7
.idea/vcs.xml
generated
Normal file
7
.idea/vcs.xml
generated
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/../node-steamcommunity Wiki" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
4
.idea/watcherTasks.xml
generated
Normal file
4
.idea/watcherTasks.xml
generated
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectTasksOptions" suppressed-tasks="Babel" />
|
||||
</project>
|
||||
36
CONTRIBUTING.md
Normal file
36
CONTRIBUTING.md
Normal file
@@ -0,0 +1,36 @@
|
||||
# Contributing to SteamCommunity
|
||||
|
||||
Thanks for your interest in making `SteamCommunity` better! I'd appreciate it if you read over this document quickly
|
||||
before you submit your issue or pull request. It'll make things go much smoother.
|
||||
|
||||
# Issues
|
||||
|
||||
Submitting an issue?
|
||||
|
||||
- If you're **reporting a bug**, please include all relevant details.
|
||||
- A descriptive title helps for one. Titles of just "Error" or "It doesn't work" really don't help.
|
||||
- Please describe what you're trying to do, what actually happens, and what you can do to reproduce the problem.
|
||||
- If you have an error message or a crash, please include the full text of the error message and the stack trace.
|
||||
- Include the relevant snippet of your code. Wrap it in \`\`\`js /* code */ \`\`\` and GitHub [will format it nicely for you](https://help.github.com/articles/github-flavored-markdown/#syntax-highlighting).
|
||||
- If you're **requesting a feature**, please be descriptive and understanding.
|
||||
- A good title makes a difference. Please briefly describe what you're requesting in the title.
|
||||
- Be descriptive in the issue body, too. Say what you want to do, and ideally what the method should be named.
|
||||
- Be understanding if I don't think that your feature request falls within the scope of this module.
|
||||
- If you're **asking a question** or **requesting support**, please don't submit a GitHub issue.
|
||||
- Issues are only for problems directly relating to the module's code.
|
||||
- Please [post a thread in the dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/) instead.
|
||||
|
||||
# Pull Requests
|
||||
|
||||
Submitting a pull request? Great! Thanks for contributing your time and code! Please keep the following in mind.
|
||||
|
||||
- Please follow the existing code style.
|
||||
- Tabs for indentation
|
||||
- camelCase for variables and functions
|
||||
- Opening braces on the same line as the if/for/while statement
|
||||
- No omitting unnecessary braces
|
||||
- etc.
|
||||
- Please avoid breaking changes. If you make a breaking change that can be done in a backwards-compatible manner, I won't accept it.
|
||||
- Please don't increment the version number in `package.json`. I'll do that myself when I publish it to npm.
|
||||
- Please include a brief description of your change in the pull request if it's not immediately apparent from the code.
|
||||
- Be understanding if I don't think that your change falls within the scope of this module.
|
||||
21
LICENSE
Normal file
21
LICENSE
Normal file
@@ -0,0 +1,21 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2015 Alex Corn
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
24
README.md
24
README.md
@@ -1,15 +1,23 @@
|
||||
# Steam Community for Node.js
|
||||
[](https://npmjs.com/package/steamcommunity)
|
||||
[](https://npmjs.com/package/steamcommunity)
|
||||
[](https://david-dm.org/DoctorMcKay/node-steamcommunity)
|
||||
[](https://github.com/DoctorMcKay/node-steamcommunity/blob/master/LICENSE)
|
||||
[](https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=N36YVAT42CZ4G&item_name=node%2dsteamcommunity¤cy_code=USD)
|
||||
|
||||
This lightweight module provides an easy interface for the Steam Community website. This module can be used to simply login to steamcommunity.com for use with other libraries, or to interact with steamcommunity.com.
|
||||
This module provides an easy interface for the Steam Community website. This module can be used to simply login to steamcommunity.com for use with other libraries, or to interact with steamcommunity.com.
|
||||
|
||||
It supports Steam Guard but doesn't support CAPTCHAs, so make sure you don't provide Steam with an incorrect password.
|
||||
It supports Steam Guard and CAPTCHAs.
|
||||
|
||||
# Installation
|
||||
|
||||
Install it from npm:
|
||||
|
||||
$ npm install steamcommunity
|
||||
**Have a question about the module or coding in general? *Do not create a GitHub issue.* GitHub issues are for feature
|
||||
requests and bug reports. Instead, post in the [dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/).
|
||||
Such issues may be ignored!**
|
||||
|
||||
# Documentation
|
||||
|
||||
As of version 1.0.0, documentation is on the [GitHub wiki](https://github.com/DoctorMcKay/node-steamcommunity/wiki).
|
||||
Documentation is available on the [GitHub wiki](https://github.com/DoctorMcKay/node-steamcommunity/wiki).
|
||||
|
||||
# Support
|
||||
|
||||
Report bugs on the [issue tracker](https://github.com/DoctorMcKay/node-steamcommunity/issues) or ask questions
|
||||
on the [dedicated forum](https://dev.doctormckay.com/forum/8-node-steamcommunity/).
|
||||
|
||||
37
classes/CConfirmation.js
Normal file
37
classes/CConfirmation.js
Normal file
@@ -0,0 +1,37 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
module.exports = CConfirmation;
|
||||
|
||||
function CConfirmation(community, data) {
|
||||
Object.defineProperty(this, '_community', {value: community});
|
||||
|
||||
this.id = data.id.toString();
|
||||
this.type = data.type;
|
||||
this.creator = data.creator.toString();
|
||||
this.key = data.key;
|
||||
this.title = data.title;
|
||||
this.receiving = data.receiving;
|
||||
this.sending = data.sending;
|
||||
this.time = data.time;
|
||||
this.timestamp = data.timestamp;
|
||||
this.icon = data.icon;
|
||||
this.offerID = this.type == SteamCommunity.ConfirmationType.Trade ? this.creator : null;
|
||||
}
|
||||
|
||||
CConfirmation.prototype.getOfferID = function(time, key, callback) {
|
||||
if (this.type && this.creator) {
|
||||
if (this.type != SteamCommunity.ConfirmationType.Trade) {
|
||||
callback(new Error('Not a trade confirmation'));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, this.creator);
|
||||
return;
|
||||
}
|
||||
|
||||
this._community.getConfirmationOfferID(this.id, time, key, callback);
|
||||
};
|
||||
|
||||
CConfirmation.prototype.respond = function(time, key, accept, callback) {
|
||||
this._community.respondToConfirmation(this.id, this.key, time, key, accept, callback);
|
||||
};
|
||||
120
classes/CEconItem.js
Normal file
120
classes/CEconItem.js
Normal file
@@ -0,0 +1,120 @@
|
||||
module.exports = CEconItem;
|
||||
|
||||
function CEconItem(item, description, contextID) {
|
||||
var thing;
|
||||
for (thing in item) {
|
||||
if (item.hasOwnProperty(thing)) {
|
||||
this[thing] = item[thing];
|
||||
}
|
||||
}
|
||||
|
||||
var isCurrency = !!(this.is_currency || this.currency) || typeof this.currencyid !== 'undefined'; // I don't want to put this on the object yet; it's nice to have the ids at the top of printed output
|
||||
|
||||
if (isCurrency) {
|
||||
this.currencyid = this.id = (this.id || this.currencyid);
|
||||
} else {
|
||||
this.assetid = this.id = (this.id || this.assetid);
|
||||
}
|
||||
|
||||
this.instanceid = this.instanceid || '0';
|
||||
this.amount = parseInt(this.amount, 10);
|
||||
this.contextid = this.contextid || contextID.toString();
|
||||
|
||||
// Merge the description
|
||||
if (description) {
|
||||
// Is this a listing of descriptions?
|
||||
if (description[this.classid + '_' + this.instanceid]) {
|
||||
description = description[this.classid + '_' + this.instanceid];
|
||||
}
|
||||
|
||||
for (thing in description) {
|
||||
if (description.hasOwnProperty(thing)) {
|
||||
this[thing] = description[thing];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.is_currency = isCurrency;
|
||||
this.tradable = !!this.tradable;
|
||||
this.marketable = !!this.marketable;
|
||||
this.commodity = !!this.commodity;
|
||||
this.market_tradable_restriction = (this.market_tradable_restriction ? parseInt(this.market_tradable_restriction, 10) : 0);
|
||||
this.market_marketable_restriction = (this.market_marketable_restriction ? parseInt(this.market_marketable_restriction, 10) : 0);
|
||||
this.fraudwarnings = this.fraudwarnings || [];
|
||||
this.descriptions = this.descriptions || [];
|
||||
|
||||
if (this.owner && JSON.stringify(this.owner) == '{}') {
|
||||
this.owner = null;
|
||||
}
|
||||
|
||||
// Restore old property names of tags
|
||||
if (this.tags) {
|
||||
this.tags = this.tags.map(function(tag) {
|
||||
return {
|
||||
"internal_name": tag.internal_name,
|
||||
"name": tag.localized_tag_name || tag.name,
|
||||
"category": tag.category,
|
||||
"color": tag.color || "",
|
||||
"category_name": tag.localized_category_name || tag.category_name
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
// Restore market_fee_app, if applicable
|
||||
var match;
|
||||
if (this.appid == 753 && this.contextid == 6 && this.market_hash_name && (match = this.market_hash_name.match(/^(\d+)\-/))) {
|
||||
this.market_fee_app = parseInt(match[1], 10);
|
||||
}
|
||||
|
||||
// Restore cache_expiration, if we can (for CS:GO items)
|
||||
if (this.appid == 730 && this.contextid == 2 && this.owner_descriptions) {
|
||||
let description = this.owner_descriptions.find(d => d.value && d.value.indexOf('Tradable After ') == 0);
|
||||
if (description) {
|
||||
let date = new Date(description.value.substring(15).replace(/[,()]/g, ''));
|
||||
if (date) {
|
||||
this.cache_expiration = date.toISOString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we have item_expiration, also set cache_expiration to the same value
|
||||
if (this.item_expiration) {
|
||||
this.cache_expiration = this.item_expiration;
|
||||
}
|
||||
|
||||
if (this.actions === "") {
|
||||
this.actions = [];
|
||||
}
|
||||
|
||||
// One wouldn't think that we need this if statement, but apparently v8 has a weird bug/quirk where deleting a
|
||||
// property results in greatly increased memory usage. Because that makes sense.
|
||||
if (this.currency) {
|
||||
delete this.currency;
|
||||
}
|
||||
}
|
||||
|
||||
CEconItem.prototype.getImageURL = function() {
|
||||
return "https://steamcommunity-a.akamaihd.net/economy/image/" + this.icon_url + "/";
|
||||
};
|
||||
|
||||
CEconItem.prototype.getLargeImageURL = function() {
|
||||
if(!this.icon_url_large) {
|
||||
return this.getImageURL();
|
||||
}
|
||||
|
||||
return "https://steamcommunity-a.akamaihd.net/economy/image/" + this.icon_url_large + "/";
|
||||
};
|
||||
|
||||
CEconItem.prototype.getTag = function(category) {
|
||||
if (!this.tags) {
|
||||
return null;
|
||||
}
|
||||
|
||||
for (var i = 0; i < this.tags.length; i++) {
|
||||
if (this.tags[i].category == category) {
|
||||
return this.tags[i];
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
};
|
||||
@@ -1,51 +1,60 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var Cheerio = require('cheerio');
|
||||
|
||||
SteamCommunity.prototype.getMarketItem = function(appid, hashName, callback) {
|
||||
SteamCommunity.prototype.getMarketItem = function(appid, hashName, currency, callback) {
|
||||
if (typeof currency == "function") {
|
||||
callback = currency;
|
||||
currency = 1;
|
||||
}
|
||||
var self = this;
|
||||
this.request("https://steamcommunity.com/market/listings/" + appid + "/" + encodeURIComponent(hashName), function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
this.httpRequest("https://steamcommunity.com/market/listings/" + appid + "/" + encodeURIComponent(hashName), function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
if($('.market_listing_table_message') && $('.market_listing_table_message').text().trim() == 'There are no listings for this item.') {
|
||||
callback(new Error("There are no listings for this item."));
|
||||
return;
|
||||
}
|
||||
|
||||
var item = new CMarketItem(self, body, $);
|
||||
if(item.commodity) {
|
||||
item.updatePrice(function(err) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
} else {
|
||||
callback(null, item);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
callback(null, item);
|
||||
}
|
||||
});
|
||||
|
||||
var item = new CMarketItem(appid, hashName, self, body, $);
|
||||
item.updatePrice(currency, function(err) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
} else {
|
||||
callback(null, item);
|
||||
}
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
function CMarketItem(community, body, $) {
|
||||
function CMarketItem(appid, hashName, community, body, $) {
|
||||
this._appid = appid;
|
||||
this._hashName = hashName;
|
||||
this._community = community;
|
||||
this._$ = $;
|
||||
|
||||
|
||||
this._country = "US";
|
||||
var match = body.match(/var g_strCountryCode = "([^"]+)";/);
|
||||
if(match) {
|
||||
this._country = match[1];
|
||||
}
|
||||
|
||||
|
||||
this._language = "english";
|
||||
match = body.match(/var g_strLanguage = "([^"]+)";/);
|
||||
if(match) {
|
||||
this._language = match[1];
|
||||
}
|
||||
|
||||
this.commodity = false;
|
||||
var match = body.match(/Market_LoadOrderSpread\(\s*(\d+)\s*\);/);
|
||||
match = body.match(/Market_LoadOrderSpread\(\s*(\d+)\s*\);/);
|
||||
if(match) {
|
||||
this.commodity = true;
|
||||
this.commodityID = parseInt(match[1], 10);
|
||||
}
|
||||
|
||||
|
||||
this.medianSalePrices = null;
|
||||
match = body.match(/var line1=([^;]+);/);
|
||||
if(match) {
|
||||
@@ -62,65 +71,119 @@ function CMarketItem(community, body, $) {
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
|
||||
this.quantity = 0;
|
||||
this.lowestPrice = 0;
|
||||
|
||||
if(!this.commodity) {
|
||||
var total = $('#searchResults_total');
|
||||
if(total) {
|
||||
this.quantity = parseInt(total.text().replace(/[^\d]/g, '').trim(), 10);
|
||||
}
|
||||
|
||||
var lowest = $('.market_listing_price.market_listing_price_with_fee');
|
||||
if(lowest[0]) {
|
||||
this.lowestPrice = parseInt($(lowest[0]).text().replace(/[^\d]/g, '').trim(), 10);
|
||||
|
||||
this.firstAsset = null;
|
||||
this.assets = null;
|
||||
match = body.match(/var g_rgAssets = (.*);/);
|
||||
if (match) {
|
||||
try {
|
||||
this.assets = JSON.parse(match[1]);
|
||||
this.assets = this.assets[appid];
|
||||
this.assets = this.assets[Object.keys(this.assets)[0]];
|
||||
this.firstAsset = this.assets[Object.keys(this.assets)[0]];
|
||||
} catch (e) {
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
this.quantity = 0;
|
||||
this.lowestPrice = 0;
|
||||
// TODO: Buying listings and placing buy orders
|
||||
}
|
||||
|
||||
CMarketItem.prototype.updatePrice = function(callback) {
|
||||
CMarketItem.prototype.updatePrice = function (currency, callback) {
|
||||
if (this.commodity) {
|
||||
this.updatePriceForCommodity(currency, callback);
|
||||
} else {
|
||||
this.updatePriceForNonCommodity(currency, callback);
|
||||
}
|
||||
};
|
||||
|
||||
CMarketItem.prototype.updatePriceForCommodity = function(currency, callback) {
|
||||
if(!this.commodity) {
|
||||
throw new Error("Cannot update price for non-commodity item");
|
||||
}
|
||||
|
||||
// TODO: Currency option maybe?
|
||||
|
||||
var self = this;
|
||||
this._community.request({
|
||||
"uri": "https://steamcommunity.com/market/itemordershistogram?country=US&language=english¤cy=1&item_nameid=" + this.commodityID,
|
||||
"json": true,
|
||||
this._community.httpRequest({
|
||||
"uri": "https://steamcommunity.com/market/itemordershistogram?country=US&language=english¤cy=" + currency + "&item_nameid=" + this.commodityID,
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(body.success != 1) {
|
||||
if(callback) {
|
||||
callback(new Error("Error " + body.success));
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var match = (body.sell_order_summary || '').match(/<span class="market_commodity_orders_header_promote">(\d+)<\/span>/);
|
||||
if(match) {
|
||||
self.quantity = parseInt(match[1], 10);
|
||||
}
|
||||
|
||||
|
||||
self.buyQuantity = 0;
|
||||
match = (body.buy_order_summary || '').match(/<span class="market_commodity_orders_header_promote">(\d+)<\/span>/);
|
||||
if(match) {
|
||||
self.buyQuantity = parseInt(match[1], 10);
|
||||
}
|
||||
|
||||
|
||||
self.lowestPrice = parseInt(body.lowest_sell_order, 10);
|
||||
self.highestBuyOrder = parseInt(body.highest_buy_order, 10);
|
||||
|
||||
|
||||
// TODO: The tables?
|
||||
if(callback) {
|
||||
callback(null);
|
||||
}
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
CMarketItem.prototype.updatePriceForNonCommodity = function (currency, callback) {
|
||||
if(this.commodity) {
|
||||
throw new Error("Cannot update price for commodity item");
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this._community.httpRequest({
|
||||
"uri": "https://steamcommunity.com/market/listings/" +
|
||||
this._appid + "/" +
|
||||
encodeURIComponent(this._hashName) +
|
||||
"/render/?query=&start=0&count=10&country=US&language=english¤cy=" + currency,
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success != 1) {
|
||||
callback && callback(new Error("Error " + body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.total_count;
|
||||
if (match) {
|
||||
self.quantity = parseInt(match, 10);
|
||||
}
|
||||
|
||||
var lowestPrice;
|
||||
var $ = Cheerio.load(body.results_html);
|
||||
match = $(".market_listing_price.market_listing_price_with_fee");
|
||||
if (match) {
|
||||
for (var i = 0; i < match.length; i++) {
|
||||
lowestPrice = parseFloat($(match[i]).text().replace(",", ".").replace(/[^\d.]/g, ''));
|
||||
if (!isNaN(lowestPrice)) {
|
||||
self.lowestPrice = lowestPrice;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
callback && callback(null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
@@ -3,82 +3,87 @@ var Cheerio = require('cheerio');
|
||||
|
||||
SteamCommunity.prototype.marketSearch = function(options, callback) {
|
||||
var qs = {};
|
||||
|
||||
|
||||
if(typeof options === 'string') {
|
||||
qs.query = options;
|
||||
} else {
|
||||
qs.query = options.query || '';
|
||||
qs.appid = options.appid;
|
||||
qs.search_descriptions = options.searchDescriptions ? 1 : 0;
|
||||
|
||||
|
||||
if(qs.appid) {
|
||||
for(var i in options) {
|
||||
if(['query', 'appid', 'searchDescriptions'].indexOf(i) != -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
// This is a tag
|
||||
qs['category_' + qs.appid + '_' + i + '[]'] = 'tag_' + options[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
qs.start = 0;
|
||||
qs.count = 100;
|
||||
qs.sort_column = 'price';
|
||||
qs.sort_dir = 'asc';
|
||||
performSearch(this.request, qs, [], callback);
|
||||
|
||||
var self = this;
|
||||
var results = [];
|
||||
performSearch();
|
||||
|
||||
function performSearch() {
|
||||
self.httpRequest({
|
||||
"uri": "https://steamcommunity.com/market/search/render/",
|
||||
"qs": qs,
|
||||
"headers": {
|
||||
"referer": "https://steamcommunity.com/market/search"
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.success) {
|
||||
callback(new Error("Success is not true"));
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.results_html) {
|
||||
callback(new Error("No results_html in response"));
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body.results_html);
|
||||
var $errorMsg = $('.market_listing_table_message');
|
||||
if($errorMsg.length > 0) {
|
||||
callback(new Error($errorMsg.text()));
|
||||
return;
|
||||
}
|
||||
|
||||
var rows = $('.market_listing_row_link');
|
||||
for(var i = 0; i < rows.length; i++) {
|
||||
results.push(new CMarketSearchResult($(rows[i])));
|
||||
}
|
||||
|
||||
if(body.start + body.pagesize >= body.total_count) {
|
||||
callback(null, results);
|
||||
} else {
|
||||
qs.start += body.pagesize;
|
||||
performSearch();
|
||||
}
|
||||
}, "steamcommunity");
|
||||
}
|
||||
};
|
||||
|
||||
function performSearch(request, qs, results, callback) {
|
||||
request({
|
||||
"uri": "https://steamcommunity.com/market/search/render/",
|
||||
"qs": qs,
|
||||
"headers": {
|
||||
"referer": "https://steamcommunity.com/market/search"
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.success) {
|
||||
callback(new Error("Success is not true"));
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.results_html) {
|
||||
callback(new Error("No results_html in response"));
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body.results_html);
|
||||
if($('.market_listing_table_message').length > 0) {
|
||||
callback(new Error($('.market_listing_table_message').text()));
|
||||
return;
|
||||
}
|
||||
|
||||
var rows = $('.market_listing_row_link');
|
||||
for(var i = 0; i < rows.length; i++) {
|
||||
results.push(new CMarketSearchResult($(rows[i])));
|
||||
}
|
||||
|
||||
if(body.start + body.pagesize >= body.total_count) {
|
||||
callback(null, results);
|
||||
} else {
|
||||
qs.start += body.pagesize;
|
||||
performSearch(request, qs, results, callback);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function CMarketSearchResult(row) {
|
||||
var match = row.attr('href').match(/\/market\/listings\/(\d+)\/(.+)/);
|
||||
|
||||
var match = row.attr('href').match(/\/market\/listings\/(\d+)\/([^\?\/]+)/);
|
||||
|
||||
this.appid = parseInt(match[1], 10);
|
||||
this.market_hash_name = decodeURIComponent(match[2]);
|
||||
this.image = row.find('.market_listing_item_img').attr('src').match(/^https?:\/\/[^\/]+\/economy\/image\/[^\/]+\//)[0];
|
||||
this.price = parseInt(row.find('.market_listing_their_price .market_table_value span').text().replace(/[^\d]+/g, ''), 10);
|
||||
this.image = ((row.find('.market_listing_item_img').attr('src') || "").match(/^https?:\/\/[^\/]+\/economy\/image\/[^\/]+\//) || [])[0];
|
||||
this.price = parseInt(row.find('.market_listing_their_price .market_table_value span.normal_price').text().replace(/[^\d]+/g, ''), 10);
|
||||
this.quantity = parseInt(row.find('.market_listing_num_listings_qty').text().replace(/[^\d]+/g, ''), 10);
|
||||
}
|
||||
|
||||
@@ -1,40 +1,38 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var Helpers = require('../components/helpers.js');
|
||||
var SteamID = require('steamid');
|
||||
var xml2js = require('xml2js');
|
||||
|
||||
SteamCommunity.prototype.getSteamGroup = function(id, callback) {
|
||||
if(typeof id !== 'string' && !(typeof id === 'object' && id.__proto__ === SteamID.prototype)) {
|
||||
if(typeof id !== 'string' && !Helpers.isSteamID(id)) {
|
||||
throw new Error("id parameter should be a group URL string or a SteamID object");
|
||||
}
|
||||
|
||||
|
||||
if(typeof id === 'object' && (id.universe != SteamID.Universe.PUBLIC || id.type != SteamID.Type.CLAN)) {
|
||||
throw new Error("SteamID must stand for a clan account in the public universe");
|
||||
}
|
||||
|
||||
|
||||
var self = this;
|
||||
this.request("https://steamcommunity.com/" + (typeof id === 'string' ? "groups/" + id : "gid/" + id.toString()) + "/memberslistxml/?xml=1", function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
this.httpRequest("https://steamcommunity.com/" + (typeof id === 'string' ? "groups/" + id : "gid/" + id.toString()) + "/memberslistxml/?xml=1", function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._checkCommunityError(body, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
xml2js.parseString(body, function(err, result) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
callback(null, new CSteamGroup(self, result.memberList));
|
||||
});
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
function CSteamGroup(community, groupData) {
|
||||
this._community = community;
|
||||
|
||||
|
||||
this.steamID = new SteamID(groupData.groupID64[0]);
|
||||
this.name = groupData.groupDetails[0].groupName[0];
|
||||
this.url = groupData.groupDetails[0].groupURL[0];
|
||||
@@ -50,7 +48,7 @@ function CSteamGroup(community, groupData) {
|
||||
CSteamGroup.prototype.getAvatarURL = function(size, protocol) {
|
||||
size = size || '';
|
||||
protocol = protocol || 'http://';
|
||||
|
||||
|
||||
var url = protocol + "steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/" + this.avatarHash.substring(0, 2) + "/" + this.avatarHash;
|
||||
if(size == 'full' || size == 'medium') {
|
||||
return url + "_" + size + ".jpg";
|
||||
@@ -59,228 +57,99 @@ CSteamGroup.prototype.getAvatarURL = function(size, protocol) {
|
||||
}
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.getMembers = function(callback, members, link) {
|
||||
members = members || [];
|
||||
link = link || "http://steamcommunity.com/gid/" + this.steamID.toString() + "/memberslistxml/?xml=1";
|
||||
|
||||
var self = this;
|
||||
this._community.request(link, function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
xml2js.parseString(body, function(err, result) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
members = members.concat(result.memberList.members[0].steamID64.map(function(steamID) {
|
||||
return new SteamID(steamID);
|
||||
}));
|
||||
|
||||
if(result.memberList.nextPageLink) {
|
||||
self.getMembers(callback, members, result.memberList.nextPageLink[0]);
|
||||
} else {
|
||||
callback(null, members);
|
||||
}
|
||||
});
|
||||
});
|
||||
CSteamGroup.prototype.getMembers = function(addresses, callback) {
|
||||
if(typeof addresses === 'function') {
|
||||
callback = addresses;
|
||||
addresses = null;
|
||||
}
|
||||
|
||||
this._community.getGroupMembers(this.steamID, callback, null, null, addresses, 0);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.join = function(callback) {
|
||||
var form = {
|
||||
"action": "join",
|
||||
"sessionID": this._community.getSessionID()
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString(), {"form": form}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode >= 400) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._community._checkCommunityError(body, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
this._community.joinGroup(this.steamID, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.leave = function(callback) {
|
||||
var form = {
|
||||
"sessionID": this._community.getSessionID(),
|
||||
"action": "leaveGroup",
|
||||
"groupId": this.steamID.toString()
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this._community._myProfile("home_process", form, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode >= 400) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._community._checkCommunityError(body, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
this._community.leaveGroup(this.steamID, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.postAnnouncement = function(headline, content, callback) {
|
||||
var form = {
|
||||
"sessionID": this._community.getSessionID(),
|
||||
"action": "post",
|
||||
"headline": headline,
|
||||
"body": content
|
||||
};
|
||||
|
||||
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString() + "/announcements", {"form": form}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode >= 400) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._community._checkCommunityError(body, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
CSteamGroup.prototype.getAllAnnouncements = function(time, callback) {
|
||||
this._community.getAllGroupAnnouncements(this.steamID, time, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.postAnnouncement = function(headline, content, hidden, callback) {
|
||||
this._community.postGroupAnnouncement(this.steamID, headline, content, hidden, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.editAnnouncement = function(annoucementID, headline, content, callback) {
|
||||
this._community.editGroupAnnouncement(this.steamID, annoucementID, headline, content, callback)
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.deleteAnnouncement = function(annoucementID, callback) {
|
||||
this._community.deleteGroupAnnouncement(this.steamID, annoucementID, callback)
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.scheduleEvent = function(name, type, description, time, server, callback) {
|
||||
// Event types: ChatEvent - Chat, OtherEvent - A lil somethin somethin, PartyEvent - Party!, MeetingEvent - Important meeting, SpecialCauseEvent - Special cause (charity ball?), MusicAndArtsEvent - Music or Art type thing, SportsEvent - Sporting endeavor, TripEvent - Out of town excursion
|
||||
// Passing a number for type will make it a game event for that appid
|
||||
|
||||
if(typeof server === 'function') {
|
||||
callback = server;
|
||||
server = {"ip": "", "password": ""};
|
||||
} else if(typeof server === 'string') {
|
||||
server = {"ip": server, "password": ""};
|
||||
} else {
|
||||
server = {"ip": "", "password": ""};
|
||||
}
|
||||
|
||||
var form = {
|
||||
"sessionid": this._community.getSessionID(),
|
||||
"action": "newEvent",
|
||||
"tzOffset": new Date().getTimezoneOffset() * -60,
|
||||
"name": name,
|
||||
"type": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? "GameEvent" : type),
|
||||
"appID": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? type : ''),
|
||||
"serverIP": server.ip,
|
||||
"serverPassword": server.password,
|
||||
"notes": description,
|
||||
"eventQuickTime": "now"
|
||||
};
|
||||
|
||||
if(time === null) {
|
||||
form.startDate = 'MM/DD/YY';
|
||||
form.startHour = '12';
|
||||
form.startMinute = '00';
|
||||
form.startAMPM = 'PM';
|
||||
form.timeChoice = 'quick';
|
||||
} else {
|
||||
form.startDate = (time.getMonth() + 1 < 10 ? '0' : '') + (time.getMonth() + 1) + '/' + (time.getDate() < 10 ? '0' : '') + time.getDate() + '/' + time.getFullYear().toString().substring(2);
|
||||
form.startHour = (time.getHours() === 0 ? '12' : (time.getHours() > 12 ? time.getHours() - 12 : time.getHours()));
|
||||
form.startMinute = (time.getMinutes() < 10 ? '0' : '') + time.getMinutes();
|
||||
form.startAMPM = (time.getHours() <= 12 ? 'AM' : 'PM');
|
||||
form.timeChoice = 'specific';
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString() + "/eventEdit", {"form": form}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode >= 400) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._community._checkCommunityError(body, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
this._community.scheduleGroupEvent(this.steamID, name, type, description, time, server, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.editEvent = function(id, name, type, description, time, server, callback) {
|
||||
this._community.editGroupEvent(this.steamID, id, name, type, description, time, server, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.deleteEvent = function (id, callback) {
|
||||
this._community.deleteGroupEvent(this.steamID, id, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.setPlayerOfTheWeek = function(steamID, callback) {
|
||||
var form = {
|
||||
"xml": 1,
|
||||
"action": "potw",
|
||||
"memberId": steamID.getSteam3RenderedID(),
|
||||
"sessionid": this._community.getSessionID()
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString() + "/potwEdit", {"form": form}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
xml2js.parseString(body, function(err, results) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(results.response.results[0] == 'OK') {
|
||||
callback(null, new SteamID(results.response.oldPOTW[0]), new SteamID(results.response.newPOTW[0]));
|
||||
} else {
|
||||
callback(new Error(results.response.results[0]));
|
||||
}
|
||||
});
|
||||
});
|
||||
this._community.setGroupPlayerOfTheWeek(this.steamID, steamID, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.kick = function(steamID, callback) {
|
||||
var form = {
|
||||
"sessionID": this._community.getSessionID(),
|
||||
"action": "kick",
|
||||
"memberId": steamID.toString(),
|
||||
"queryString": ""
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this._community.request.post("https://steamcommunity.com/gid/" + this.steamID.toString() + "/membersManage", {"form": form}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode >= 400) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._community._checkCommunityError(body, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
this._community.kickGroupMember(this.steamID, steamID, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.getHistory = function(page, callback) {
|
||||
this._community.getGroupHistory(this.steamID, page, callback);
|
||||
};
|
||||
|
||||
|
||||
CSteamGroup.prototype.getAllComments = function(from, count, callback) {
|
||||
this._community.getAllGroupComments(this.steamID, from, count, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.deleteComment = function(cid, callback) {
|
||||
this._community.deleteGroupComment(this.steamID, cid, callback);
|
||||
};
|
||||
|
||||
CSteamGroup.prototype.comment = function(message, callback) {
|
||||
this._community.postGroupComment(this.steamID, message, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Get requests to join this restricted group.
|
||||
* @param {function} callback - First argument is null/Error, second is array of SteamID objects
|
||||
*/
|
||||
CSteamGroup.prototype.getJoinRequests = function(callback) {
|
||||
this._community.getGroupJoinRequests(this.steamID, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Respond to one or more join requests to this restricted group.
|
||||
* @param {SteamID|string|SteamID[]|string[]} steamIDs - The SteamIDs of the users you want to approve or deny membership for (or a single value)
|
||||
* @param {boolean} approve - True to put them in the group, false to deny their membership
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
CSteamGroup.prototype.respondToJoinRequests = function(steamIDs, approve, callback) {
|
||||
this._community.respondToGroupJoinRequests(this.steamID, steamIDs, approve, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Respond to *ALL* pending group-join requests for this group.
|
||||
* @param {boolean} approve - True to allow everyone who requested into the group, false to not
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
CSteamGroup.prototype.respondToAllJoinRequests = function(approve, callback) {
|
||||
this._community.respondToAllGroupJoinRequests(this.steamID, approve, callback);
|
||||
};
|
||||
|
||||
@@ -1,37 +1,35 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var Helpers = require('../components/helpers.js');
|
||||
var SteamID = require('steamid');
|
||||
var xml2js = require('xml2js');
|
||||
|
||||
SteamCommunity.prototype.getSteamUser = function(id, callback) {
|
||||
if(typeof id !== 'string' && !(typeof id === 'object' && id.__proto__ === SteamID.prototype)) {
|
||||
if(typeof id !== 'string' && !Helpers.isSteamID(id)) {
|
||||
throw new Error("id parameter should be a user URL string or a SteamID object");
|
||||
}
|
||||
|
||||
|
||||
if(typeof id === 'object' && (id.universe != SteamID.Universe.PUBLIC || id.type != SteamID.Type.INDIVIDUAL)) {
|
||||
throw new Error("SteamID must stand for an individual account in the public universe");
|
||||
}
|
||||
|
||||
|
||||
var self = this;
|
||||
this.request("http://steamcommunity.com/" + (typeof id === 'string' ? "id/" + id : "profiles/" + id.toString()) + "/?xml=1", function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
this.httpRequest("http://steamcommunity.com/" + (typeof id === 'string' ? "id/" + id : "profiles/" + id.toString()) + "/?xml=1", function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._checkCommunityError(body, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
xml2js.parseString(body, function(err, result) {
|
||||
if(err || (!result.response && !result.profile)) {
|
||||
callback(err || new Error("No valid response"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(result.response && result.response.error && result.response.error.length) {
|
||||
callback(new Error(result.response.error[0]));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Try and find custom URL from redirect
|
||||
var customurl = null;
|
||||
if(response.request.redirects && response.request.redirects.length) {
|
||||
@@ -40,60 +38,85 @@ SteamCommunity.prototype.getSteamUser = function(id, callback) {
|
||||
customurl = match[1];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(!result.profile.steamID64) {
|
||||
callback(new Error("No valid response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, new CSteamUser(self, result.profile, customurl));
|
||||
});
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
function CSteamUser(community, userData, customurl) {
|
||||
this._community = community;
|
||||
|
||||
|
||||
this.steamID = new SteamID(userData.steamID64[0]);
|
||||
this.name = userData.steamID[0];
|
||||
this.onlineState = userData.onlineState[0];
|
||||
this.stateMessage = userData.stateMessage[0];
|
||||
this.privacyState = userData.privacyState[0];
|
||||
this.visibilityState = userData.visibilityState[0];
|
||||
this.avatarHash = userData.avatarIcon[0].match(/([0-9a-f]+)\.[a-z]+$/)[1];
|
||||
this.vacBanned = !!userData.vacBanned[0];
|
||||
this.tradeBanState = userData.tradeBanState[0];
|
||||
this.isLimitedAccount = !!userData.isLimitedAccount[0];
|
||||
this.customURL = userData.customURL ? userData.customURL[0] : customurl;
|
||||
|
||||
this.name = processItem('steamID');
|
||||
this.onlineState = processItem('onlineState');
|
||||
this.stateMessage = processItem('stateMessage');
|
||||
this.privacyState = processItem('privacyState', 'uncreated');
|
||||
this.visibilityState = processItem('visibilityState');
|
||||
this.avatarHash = processItem('avatarIcon', '').match(/([0-9a-f]+)\.[a-z]+$/);
|
||||
if(this.avatarHash) {
|
||||
this.avatarHash = this.avatarHash[1];
|
||||
}
|
||||
|
||||
this.vacBanned = processItem('vacBanned', false) == 1;
|
||||
this.tradeBanState = processItem('tradeBanState', 'None');
|
||||
this.isLimitedAccount = processItem('isLimitedAccount') == 1;
|
||||
this.customURL = processItem('customURL', customurl);
|
||||
|
||||
if(this.visibilityState == 3) {
|
||||
this.memberSince = new Date(userData.memberSince[0].replace(/(\d{1,2})(st|nd|th)/, "$1"));
|
||||
this.location = userData.location[0] || null;
|
||||
this.realName = userData.realname[0] || null;
|
||||
this.summary = userData.summary[0] || null;
|
||||
let memberSinceValue = processItem('memberSince', '0').replace(/(\d{1,2})(st|nd|th)/, "$1");
|
||||
|
||||
if (memberSinceValue.indexOf(',') === -1) {
|
||||
memberSinceValue += ', ' + new Date().getFullYear();
|
||||
}
|
||||
|
||||
this.memberSince = new Date(memberSinceValue);
|
||||
this.location = processItem('location');
|
||||
this.realName = processItem('realname');
|
||||
this.summary = processItem('summary');
|
||||
} else {
|
||||
this.memberSince = null;
|
||||
this.location = null;
|
||||
this.realName = null;
|
||||
this.summary = null;
|
||||
}
|
||||
|
||||
|
||||
// Maybe handle mostPlayedGames?
|
||||
|
||||
|
||||
this.groups = null;
|
||||
this.primaryGroup = null;
|
||||
|
||||
|
||||
var self = this;
|
||||
if(userData.groups && userData.groups[0] && userData.groups[0].group) {
|
||||
this.groups = userData.groups[0].group.map(function(group) {
|
||||
if(group['$'] && group['$'].isPrimary) {
|
||||
if(group['$'] && group['$'].isPrimary === "1") {
|
||||
self.primaryGroup = new SteamID(group.groupID64[0]);
|
||||
}
|
||||
|
||||
|
||||
return new SteamID(group.groupID64[0]);
|
||||
});
|
||||
}
|
||||
|
||||
function processItem(name, defaultVal) {
|
||||
if(!userData[name]) {
|
||||
return defaultVal;
|
||||
}
|
||||
|
||||
return userData[name][0];
|
||||
}
|
||||
}
|
||||
|
||||
CSteamUser.getAvatarURL = function(hash, size, protocol) {
|
||||
size = size || '';
|
||||
protocol = protocol || 'http://';
|
||||
|
||||
|
||||
hash = hash || "72f78b4c8cc1f62323f8a33f6d53e27db57c2252"; // The default "?" avatar
|
||||
|
||||
var url = protocol + "steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/" + hash.substring(0, 2) + "/" + hash;
|
||||
if(size == 'full' || size == 'medium') {
|
||||
return url + "_" + size + ".jpg";
|
||||
@@ -107,120 +130,88 @@ CSteamUser.prototype.getAvatarURL = function(size, protocol) {
|
||||
};
|
||||
|
||||
CSteamUser.prototype.addFriend = function(callback) {
|
||||
this._community.request.post('https://steamcommunity.com/actions/AddFriendAjax', {"form": {"accept_invite": 0, "sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
var json;
|
||||
try {
|
||||
json = JSON.parse(body);
|
||||
} catch(e) {
|
||||
callback(e);
|
||||
return;
|
||||
}
|
||||
|
||||
if(json.success) {
|
||||
callback(null);
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
});
|
||||
this._community.addFriend(this.steamID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.acceptFriendRequest = function(callback) {
|
||||
this._community.request.post('https://steamcommunity.com/actions/AddFriendAjax', {"form": {"accept_invite": 1, "sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
this._community.acceptFriendRequest(this.steamID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.removeFriend = function(callback) {
|
||||
this._community.request.post('https://steamcommunity.com/actions/RemoveFriendAjax', {"form": {"sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
this._community.removeFriend(this.steamID, callback);
|
||||
|
||||
};
|
||||
|
||||
CSteamUser.prototype.blockCommunication = function(callback) {
|
||||
this._community.request.post('https://steamcommunity.com/actions/BlockUserAjax', {"form": {"sessionID": this._community.getSessionID(), "steamid": this.steamID.toString()}}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
this._community.blockCommunication(this.steamID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.unblockCommunication = function(callback) {
|
||||
var form = {"action": "unignore"};
|
||||
form['friends[' + this.steamID.toString() + ']'] = 1;
|
||||
|
||||
this._community._myProfile('friends/blocked/', form, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode >= 400) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
this._community.unblockCommunication(this.steamID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.comment = function(message, callback) {
|
||||
this._community.request.post('https://steamcommunity.com/comment/Profile/post/' + this.steamID.toString() + '/-1/', {"form": {
|
||||
"comment": message,
|
||||
"count": 6,
|
||||
"sessionid": this._community.getSessionID()
|
||||
}}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
var json;
|
||||
try {
|
||||
json = JSON.parse(body);
|
||||
} catch(e) {
|
||||
callback(e);
|
||||
return;
|
||||
}
|
||||
|
||||
if(json.success) {
|
||||
callback(null);
|
||||
} else if(json.error) {
|
||||
callback(new Error(json.error));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
});
|
||||
this._community.postUserComment(this.steamID, message, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.deleteComment = function(commentID, callback) {
|
||||
this._community.deleteUserComment(this.steamID, commentID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.getComments = function(options, callback) {
|
||||
this._community.getUserComments(this.steamID, options, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.inviteToGroup = function(groupID, callback) {
|
||||
this._community.inviteUserToGroup(this.steamID, groupID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.getAliases = function(callback) {
|
||||
this._community.getUserAliases(this.steamID, callback);
|
||||
};
|
||||
|
||||
CSteamUser.prototype.getInventoryContexts = function(callback) {
|
||||
this._community.getUserInventoryContexts(this.steamID, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the contents of a user's inventory context.
|
||||
* @deprecated Use CSteamUser#getInventoryContents instead
|
||||
* @param {int} appID - The Steam application ID of the game for which you want an inventory
|
||||
* @param {int} contextID - The ID of the "context" within the game you want to retrieve
|
||||
* @param {boolean} tradableOnly - true to get only tradable items and currencies
|
||||
* @param callback
|
||||
*/
|
||||
CSteamUser.prototype.getInventory = function(appID, contextID, tradableOnly, callback) {
|
||||
this._community.getUserInventory(this.steamID, appID, contextID, tradableOnly, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the contents of a user's inventory context.
|
||||
* @param {int} appID - The Steam application ID of the game for which you want an inventory
|
||||
* @param {int} contextID - The ID of the "context" within the game you want to retrieve
|
||||
* @param {boolean} tradableOnly - true to get only tradable items and currencies
|
||||
* @param {string} [language] - The language of item descriptions to return. Omit for default (which may either be English or your account's chosen language)
|
||||
* @param callback
|
||||
*/
|
||||
CSteamUser.prototype.getInventoryContents = function(appID, contextID, tradableOnly, language, callback) {
|
||||
this._community.getUserInventoryContents(this.steamID, appID, contextID, tradableOnly, language, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the background URL of user's profile.
|
||||
* @param {function} callback
|
||||
*/
|
||||
CSteamUser.prototype.getProfileBackground = function(callback) {
|
||||
this._community.getUserProfileBackground(this.steamID, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Upload an image to Steam and send it to the target user over chat.
|
||||
* @param {Buffer} imageContentsBuffer - The image contents, as a Buffer
|
||||
* @param {{spoiler?: boolean}} [options]
|
||||
* @param {function} callback
|
||||
*/
|
||||
CSteamUser.prototype.sendImage = function(imageContentsBuffer, options, callback) {
|
||||
this._community.sendImageToUser(this.steamID, imageContentsBuffer, options, callback);
|
||||
};
|
||||
|
||||
@@ -1,116 +1,109 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var SteamID = require('steamid');
|
||||
|
||||
SteamCommunity.ChatState = {
|
||||
"Offline": 0,
|
||||
"LoggingOn": 1,
|
||||
"LogOnFailed": 2,
|
||||
"LoggedOn": 3
|
||||
};
|
||||
|
||||
SteamCommunity.PersonaState = {
|
||||
"Offline": 0,
|
||||
"Online": 1,
|
||||
"Busy": 2,
|
||||
"Away": 3,
|
||||
"Snooze": 4,
|
||||
"LookingToTrade": 5,
|
||||
"LookingToPlay": 6,
|
||||
"Max": 7
|
||||
};
|
||||
|
||||
SteamCommunity.PersonaStateFlag = {
|
||||
"HasRichPresence": 1,
|
||||
"InJoinableGame": 2,
|
||||
|
||||
"OnlineUsingWeb": 256,
|
||||
"OnlineUsingMobile": 512,
|
||||
"OnlineUsingBigPicture": 1024
|
||||
};
|
||||
SteamCommunity.ChatState = require('../resources/EChatState.js');
|
||||
SteamCommunity.PersonaState = require('../resources/EPersonaState.js');
|
||||
SteamCommunity.PersonaStateFlag = require('../resources/EPersonaStateFlag.js');
|
||||
|
||||
/**
|
||||
* @deprecated No support for new Steam chat. Use steam-user instead.
|
||||
* @param {int} interval
|
||||
* @param {string} uiMode
|
||||
*/
|
||||
SteamCommunity.prototype.chatLogon = function(interval, uiMode) {
|
||||
if(this.chatState == SteamCommunity.ChatState.LoggingOn || this.chatState == SteamCommunity.ChatState.LoggedOn) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
interval = interval || 500;
|
||||
uiMode = uiMode || "web";
|
||||
|
||||
|
||||
this.emit('debug', 'Requesting chat WebAPI token');
|
||||
this.chatState = SteamCommunity.ChatState.LoggingOn;
|
||||
|
||||
|
||||
var self = this;
|
||||
this.request("https://steamcommunity.com/chat", function(err, response, body) {
|
||||
if(err || response.statusCode != 200) {
|
||||
self.emit('debug', 'Error requesting chat WebAPI token: ' + (err ? err.message : "HTTP error " + response.statusCode));
|
||||
self.chatState = SteamCommunity.ChatState.LogOnFailed;
|
||||
setTimeout(self.chatLogon.bind(self), 5000);
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
var fatal = err.message.indexOf('not authorized') != -1;
|
||||
|
||||
if (!fatal) {
|
||||
self.chatState = SteamCommunity.ChatState.LogOnFailed;
|
||||
setTimeout(self.chatLogon.bind(self), 5000);
|
||||
} else {
|
||||
self.chatState = SteamCommunity.ChatState.Offline;
|
||||
}
|
||||
|
||||
self.emit('chatLogOnFailed', err, fatal);
|
||||
self.emit('debug', "Cannot get oauth token: " + err.message);
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.match(/[0-9a-f]{32}/);
|
||||
if(!match) {
|
||||
self.emit('debug', 'Couldn\'t find a WebAPI chat token in the response.');
|
||||
self.chatState = SteamCommunity.ChatState.LogOnFailed;
|
||||
setTimeout(self.chatLogon.bind(self), 5000);
|
||||
return;
|
||||
}
|
||||
|
||||
self.request.post({
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Logon/v1",
|
||||
"form": {
|
||||
"ui_mode": uiMode,
|
||||
"access_token": match[0]
|
||||
"access_token": token
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(err || response.statusCode != 200) {
|
||||
self.chatState = SteamCommunity.ChatState.LogOnFailed;
|
||||
self.emit('chatLogOnFailed', err ? err : new Error("HTTP error " + response.statusCode), false);
|
||||
self.emit('debug', 'Error logging into webchat: ' + (err ? err.message : "HTTP error " + response.statusCode));
|
||||
self.chatState = SteamCommunity.ChatState.LogOnFailed;
|
||||
setTimeout(self.chatLogon.bind(self), 5000);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(body.error != 'OK') {
|
||||
self.emit('debug', 'Error logging into webchat: ' + body.error);
|
||||
self.chatState = SteamCommunity.ChatState.LogOnFailed;
|
||||
self.emit('chatLogOnFailed', new Error(body.error), false);
|
||||
self.emit('debug', 'Error logging into webchat: ' + body.error);
|
||||
setTimeout(self.chatLogon.bind(self), 5000);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
self._chat = {
|
||||
"umqid": body.umqid,
|
||||
"message": body.message,
|
||||
"accessToken": match[0],
|
||||
"interval": interval
|
||||
"accessToken": token,
|
||||
"interval": interval,
|
||||
"uiMode": uiMode
|
||||
};
|
||||
|
||||
|
||||
self.chatFriends = {};
|
||||
|
||||
|
||||
self.chatState = SteamCommunity.ChatState.LoggedOn;
|
||||
self.emit('chatLoggedOn');
|
||||
self._chatPoll();
|
||||
});
|
||||
}, "steamcommunity");
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated No support for new Steam chat. Use steam-user instead.
|
||||
* @param {string|SteamID} recipient
|
||||
* @param {string} text
|
||||
* @param {string} [type]
|
||||
* @param {function} [callback]
|
||||
*/
|
||||
SteamCommunity.prototype.chatMessage = function(recipient, text, type, callback) {
|
||||
if(this.chatState != SteamCommunity.ChatState.LoggedOn) {
|
||||
throw new Error("Chat must be logged on before messages can be sent");
|
||||
}
|
||||
|
||||
|
||||
if(typeof recipient === 'string') {
|
||||
recipient = new SteamID(recipient);
|
||||
}
|
||||
|
||||
|
||||
if(typeof type === 'function') {
|
||||
callback = type;
|
||||
type = 'saytext';
|
||||
}
|
||||
|
||||
|
||||
type = type || 'saytext';
|
||||
|
||||
this.request.post({
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Message/v1",
|
||||
"form": {
|
||||
"access_token": this._chat.accessToken,
|
||||
@@ -124,22 +117,26 @@ SteamCommunity.prototype.chatMessage = function(recipient, text, type, callback)
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(body.error != 'OK') {
|
||||
callback(new Error(body.error));
|
||||
} else {
|
||||
callback(null);
|
||||
}
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated No support for new Steam chat. Use steam-user instead.
|
||||
*/
|
||||
SteamCommunity.prototype.chatLogoff = function() {
|
||||
var self = this;
|
||||
this.request.post({
|
||||
this.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Logoff/v1",
|
||||
"form": {
|
||||
"access_token": this._chat.accessToken,
|
||||
@@ -156,14 +153,17 @@ SteamCommunity.prototype.chatLogoff = function() {
|
||||
delete self.chatFriends;
|
||||
self.chatState = SteamCommunity.ChatState.Offline;
|
||||
}
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._chatPoll = function() {
|
||||
this.emit('debug', 'Doing chat poll');
|
||||
|
||||
|
||||
var self = this;
|
||||
this.request.post({
|
||||
this.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ISteamWebUserPresenceOAuth/Poll/v1",
|
||||
"form": {
|
||||
"umqid": self._chat.umqid,
|
||||
@@ -176,58 +176,88 @@ SteamCommunity.prototype._chatPoll = function() {
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(self.chatState == SteamCommunity.ChatState.Offline) {
|
||||
if (self.chatState == SteamCommunity.ChatState.Offline) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
self._chat.timer = setTimeout(self._chatPoll.bind(self), self._chat.interval);
|
||||
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
self.emit('debug', 'Error in chat poll: ' + (err ? err.message : "HTTP error " + response.statusCode));
|
||||
if (err.message == "Not Logged On") {
|
||||
self._relogWebChat();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.error != 'OK') {
|
||||
self.emit('debug', 'Error in chat poll: ' + body.error);
|
||||
|
||||
if(!body || body.error != 'OK') {
|
||||
self.emit('debug', 'Error in chat poll: ' + (body && body.error ? body.error : "Malformed response"));
|
||||
if (body && body.error && body.error == "Not Logged On") {
|
||||
self._relogWebChat();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
self._chat.message = body.messagelast;
|
||||
|
||||
|
||||
(body.messages || []).forEach(function(message) {
|
||||
var sender = new SteamID();
|
||||
sender.universe = SteamID.Universe.PUBLIC;
|
||||
sender.type = SteamID.Type.INDIVIDUAL;
|
||||
sender.instance = SteamID.Instance.DESKTOP;
|
||||
sender.accountid = message.accountid_from;
|
||||
|
||||
|
||||
switch(message.type) {
|
||||
case 'personastate':
|
||||
self._chatUpdatePersona(sender);
|
||||
break;
|
||||
|
||||
|
||||
case 'saytext':
|
||||
self.emit('chatMessage', sender, message.text);
|
||||
break;
|
||||
|
||||
|
||||
case 'typing':
|
||||
self.emit('chatTyping', sender);
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
self.emit('debug', 'Unhandled chat message type: ' + message.type);
|
||||
}
|
||||
});
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._relogWebChat = function() {
|
||||
this.emit('debug', "Relogging web chat");
|
||||
clearTimeout(this._chat.timer);
|
||||
this.chatState = SteamCommunity.ChatState.Offline;
|
||||
this.chatLogon(this._chat.interval, this._chat.uiMode);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {SteamID} steamID
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._chatUpdatePersona = function(steamID) {
|
||||
if (!this.chatFriends || this.chatState == SteamCommunity.ChatState.Offline) {
|
||||
return; // we no longer care
|
||||
}
|
||||
|
||||
this.emit('debug', 'Updating persona data for ' + steamID);
|
||||
var self = this;
|
||||
this.request({
|
||||
this.httpRequest({
|
||||
"uri": "https://steamcommunity.com/chat/friendstate/" + steamID.accountid,
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (!self.chatFriends || self.chatState == SteamCommunity.ChatState.Offline) {
|
||||
return; // welp
|
||||
}
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
self.emit('debug', 'Chat update persona error: ' + (err ? err.message : "HTTP error " + response.statusCode));
|
||||
setTimeout(function() {
|
||||
@@ -235,7 +265,7 @@ SteamCommunity.prototype._chatUpdatePersona = function(steamID) {
|
||||
}, 2000);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var persona = {
|
||||
"steamID": steamID,
|
||||
"personaName": body.m_strName,
|
||||
@@ -249,5 +279,5 @@ SteamCommunity.prototype._chatUpdatePersona = function(steamID) {
|
||||
|
||||
self.emit('chatPersonaState', steamID, persona);
|
||||
self.chatFriends[steamID.getSteamID64()] = persona;
|
||||
});
|
||||
};
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
428
components/confirmations.js
Normal file
428
components/confirmations.js
Normal file
@@ -0,0 +1,428 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var Cheerio = require('cheerio');
|
||||
var SteamTotp = require('steam-totp');
|
||||
var Async = require('async');
|
||||
|
||||
var CConfirmation = require('../classes/CConfirmation.js');
|
||||
var EConfirmationType = require('../resources/EConfirmationType.js');
|
||||
|
||||
/**
|
||||
* Get a list of your account's currently outstanding confirmations.
|
||||
* @param {int} time - The unix timestamp with which the following key was generated
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag 'conf' (this key can be reused)
|
||||
* @param {SteamCommunity~getConfirmations} callback - Called when the list of confirmations is received
|
||||
*/
|
||||
SteamCommunity.prototype.getConfirmations = function(time, key, callback) {
|
||||
var self = this;
|
||||
|
||||
// Ugly hack to maintain backward compatibility
|
||||
var tag = 'conf';
|
||||
if (typeof key == 'object') {
|
||||
tag = key.tag;
|
||||
key = key.key;
|
||||
}
|
||||
|
||||
// The official Steam app uses the tag 'list', but 'conf' still works so let's use that for backward compatibility.
|
||||
request(this, 'getlist', key, time, tag, null, true, function(err, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.success) {
|
||||
if (body.needauth) {
|
||||
var err = new Error('Not Logged In');
|
||||
self._notifySessionExpired(err);
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(new Error('Failed to get confirmation list'));
|
||||
return;
|
||||
}
|
||||
|
||||
var confs = (body.conf || []).map(conf => new CConfirmation(self, {
|
||||
id: conf.id,
|
||||
type: conf.type,
|
||||
creator: conf.creator_id,
|
||||
key: conf.nonce,
|
||||
title: `${conf.type_name || 'Confirm'} - ${conf.headline || ''}`,
|
||||
receiving: conf.type == EConfirmationType.Trade ? ((conf.summary || [])[1] || '') : '',
|
||||
sending: (conf.summary || [])[0] || '',
|
||||
time: (new Date(conf.creation_time * 1000)).toISOString(), // for backward compatibility
|
||||
timestamp: new Date(conf.creation_time * 1000),
|
||||
icon: conf.icon || ''
|
||||
}));
|
||||
|
||||
callback(null, confs);
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* @callback SteamCommunity~getConfirmations
|
||||
* @param {Error|null} err - An Error object on failure, or null on success
|
||||
* @param {CConfirmation[]} confirmations - An array of CConfirmation objects
|
||||
*/
|
||||
|
||||
/**
|
||||
* Get the trade offer ID associated with a particular confirmation
|
||||
* @param {int} confID - The ID of the confirmation in question
|
||||
* @param {int} time - The unix timestamp with which the following key was generated
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag "detail" (this key can be reused)
|
||||
* @param {SteamCommunity~getConfirmationOfferID} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getConfirmationOfferID = function(confID, time, key, callback) {
|
||||
// The official Steam app uses the tag 'detail', but 'details' still works so let's use that for backward compatibility
|
||||
request(this, 'detailspage/' + confID, key, time, 'details', null, false, function(err, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (typeof body != 'string') {
|
||||
callback(new Error("Cannot load confirmation details"));
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
var offer = $('.tradeoffer');
|
||||
if(offer.length < 1) {
|
||||
callback(null, null);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, offer.attr('id').split('_')[1]);
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* @callback SteamCommunity~getConfirmationOfferID
|
||||
* @param {Error|null} err - An Error object on failure, or null on success
|
||||
* @param {string} offerID - The trade offer ID associated with the specified confirmation, or null if not for an offer
|
||||
*/
|
||||
|
||||
/**
|
||||
* Confirm or cancel a given confirmation.
|
||||
* @param {int|int[]} confID - The ID of the confirmation in question, or an array of confirmation IDs
|
||||
* @param {string|string[]} confKey - The confirmation key associated with the confirmation in question (or an array of them) (not a TOTP key, the `key` property of CConfirmation)
|
||||
* @param {int} time - The unix timestamp with which the following key was generated
|
||||
* @param {string} key - The confirmation key that was generated using the preceding time and the tag "allow" (if accepting) or "cancel" (if not accepting)
|
||||
* @param {boolean} accept - true if you want to accept the confirmation, false if you want to cancel it
|
||||
* @param {SteamCommunity~genericErrorCallback} callback - Called when the request is complete
|
||||
*/
|
||||
SteamCommunity.prototype.respondToConfirmation = function(confID, confKey, time, key, accept, callback) {
|
||||
// Ugly hack to maintain backward compatibility
|
||||
var tag = accept ? 'allow' : 'cancel';
|
||||
if (typeof key == 'object') {
|
||||
tag = key.tag;
|
||||
key = key.key;
|
||||
}
|
||||
|
||||
// The official app uses tags reject/accept, but cancel/allow still works so use these for backward compatibility
|
||||
request(this, (confID instanceof Array) ? 'multiajaxop' : 'ajaxop', key, time, tag, {
|
||||
op: accept ? 'allow' : 'cancel',
|
||||
cid: confID,
|
||||
ck: confKey
|
||||
}, true, function(err, body) {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success) {
|
||||
callback(null);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.message) {
|
||||
callback(new Error(body.message));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(new Error('Could not act on confirmation'));
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Accept a confirmation for a given object (trade offer or market listing) automatically.
|
||||
* @param {string} identitySecret
|
||||
* @param {number|string} objectID
|
||||
* @param {SteamCommunity~genericErrorCallback} callback
|
||||
*/
|
||||
SteamCommunity.prototype.acceptConfirmationForObject = function(identitySecret, objectID, callback) {
|
||||
var self = this;
|
||||
this._usedConfTimes = this._usedConfTimes || [];
|
||||
|
||||
if (typeof this._timeOffset !== 'undefined') {
|
||||
// time offset is already known and saved
|
||||
doConfirmation();
|
||||
} else {
|
||||
SteamTotp.getTimeOffset(function(err, offset) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self._timeOffset = offset;
|
||||
doConfirmation();
|
||||
|
||||
setTimeout(function() {
|
||||
// Delete the saved time offset after 12 hours because why not
|
||||
delete self._timeOffset;
|
||||
}, 1000 * 60 * 60 * 12).unref();
|
||||
});
|
||||
}
|
||||
|
||||
function doConfirmation() {
|
||||
var offset = self._timeOffset;
|
||||
var time = SteamTotp.time(offset);
|
||||
var confKey = SteamTotp.getConfirmationKey(identitySecret, time, 'list');
|
||||
self.getConfirmations(time, {tag: 'list', key: confKey}, function(err, confs) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var conf = confs.filter(function(conf) { return conf.creator == objectID; });
|
||||
if (conf.length == 0) {
|
||||
callback(new Error('Could not find confirmation for object ' + objectID));
|
||||
return;
|
||||
}
|
||||
|
||||
conf = conf[0];
|
||||
|
||||
// make sure we don't reuse the same time
|
||||
var localOffset = 0;
|
||||
do {
|
||||
time = SteamTotp.time(offset) + localOffset++;
|
||||
} while (self._usedConfTimes.indexOf(time) != -1);
|
||||
|
||||
self._usedConfTimes.push(time);
|
||||
if (self._usedConfTimes.length > 60) {
|
||||
self._usedConfTimes.splice(0, self._usedConfTimes.length - 60); // we don't need to save more than 60 entries
|
||||
}
|
||||
|
||||
confKey = SteamTotp.getConfirmationKey(identitySecret, time, 'accept');
|
||||
conf.respond(time, {tag: 'accept', key: confKey}, true, callback);
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Send a single request to Steam to accept all outstanding confirmations (after loading the list). If one fails, the
|
||||
* entire request will fail and there will be no way to know which failed without loading the list again.
|
||||
* @param {number} time
|
||||
* @param {string} confKey
|
||||
* @param {string} allowKey
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.acceptAllConfirmations = function(time, confKey, allowKey, callback) {
|
||||
var self = this;
|
||||
|
||||
this.getConfirmations(time, confKey, function(err, confs) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (confs.length == 0) {
|
||||
callback(null, []);
|
||||
return;
|
||||
}
|
||||
|
||||
self.respondToConfirmation(confs.map(function(conf) { return conf.id; }), confs.map(function(conf) { return conf.key; }), time, allowKey, true, function(err) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err, confs);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
function request(community, url, key, time, tag, params, json, callback) {
|
||||
if (!community.steamID) {
|
||||
throw new Error('Must be logged in before trying to do anything with confirmations');
|
||||
}
|
||||
|
||||
params = params || {};
|
||||
params.p = SteamTotp.getDeviceID(community.steamID);
|
||||
params.a = community.steamID.getSteamID64();
|
||||
params.k = key;
|
||||
params.t = time;
|
||||
params.m = 'react';
|
||||
params.tag = tag;
|
||||
|
||||
var req = {
|
||||
method: url == 'multiajaxop' ? 'POST' : 'GET',
|
||||
uri: 'https://steamcommunity.com/mobileconf/' + url,
|
||||
json: !!json
|
||||
};
|
||||
|
||||
if (req.method == 'GET') {
|
||||
req.qs = params;
|
||||
} else {
|
||||
req.form = params;
|
||||
}
|
||||
|
||||
community.httpRequest(req, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body);
|
||||
}, 'steamcommunity');
|
||||
}
|
||||
|
||||
// Confirmation checker
|
||||
|
||||
/**
|
||||
* Start automatically polling our confirmations for new ones. The `confKeyNeeded` event will be emitted when we need a confirmation key, or `newConfirmation` when we get a new confirmation
|
||||
* @param {int} pollInterval - The interval, in milliseconds, at which we will poll for confirmations. This should probably be at least 10,000 to avoid rate-limits.
|
||||
* @param {Buffer|string|null} [identitySecret=null] - Your identity_secret. If passed, all confirmations will be automatically accepted and nothing will be emitted.
|
||||
*/
|
||||
SteamCommunity.prototype.startConfirmationChecker = function(pollInterval, identitySecret) {
|
||||
this._confirmationPollInterval = pollInterval;
|
||||
this._knownConfirmations = this._knownConfirmations || {};
|
||||
this._confirmationKeys = this._confirmationKeys || {};
|
||||
this._identitySecret = identitySecret;
|
||||
|
||||
if(this._confirmationTimer) {
|
||||
clearTimeout(this._confirmationTimer);
|
||||
}
|
||||
|
||||
setTimeout(this.checkConfirmations.bind(this), 500);
|
||||
};
|
||||
|
||||
/**
|
||||
* Stop automatically polling our confirmations.
|
||||
*/
|
||||
SteamCommunity.prototype.stopConfirmationChecker = function() {
|
||||
if(this._confirmationPollInterval) {
|
||||
delete this._confirmationPollInterval;
|
||||
}
|
||||
|
||||
if(this._identitySecret) {
|
||||
delete this._identitySecret;
|
||||
}
|
||||
|
||||
if(this._confirmationTimer) {
|
||||
clearTimeout(this._confirmationTimer);
|
||||
delete this._confirmationTimer;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Run the confirmation checker right now instead of waiting for the next poll.
|
||||
* Useful to call right after you send/accept an offer that needs confirmation.
|
||||
*/
|
||||
SteamCommunity.prototype.checkConfirmations = function() {
|
||||
if(this._confirmationTimer) {
|
||||
clearTimeout(this._confirmationTimer);
|
||||
delete this._confirmationTimer;
|
||||
}
|
||||
|
||||
var self = this;
|
||||
if(!this._confirmationQueue) {
|
||||
this._confirmationQueue = Async.queue(function(conf, callback) {
|
||||
// Worker to process new confirmations
|
||||
if(self._identitySecret) {
|
||||
// We should accept this
|
||||
self.emit('debug', "Accepting confirmation #" + conf.id);
|
||||
var time = Math.floor(Date.now() / 1000);
|
||||
conf.respond(time, SteamTotp.getConfirmationKey(self._identitySecret, time, "allow"), true, function(err) {
|
||||
// If there was an error and it wasn't actually accepted, we'll pick it up again
|
||||
if (!err) self.emit('confirmationAccepted', conf);
|
||||
delete self._knownConfirmations[conf.id];
|
||||
setTimeout(callback, 1000); // Call the callback in 1 second, to make sure the time changes
|
||||
});
|
||||
} else {
|
||||
self.emit('newConfirmation', conf);
|
||||
setTimeout(callback, 1000); // Call the callback in 1 second, to make sure the time changes
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
|
||||
this.emit('debug', 'Checking confirmations');
|
||||
|
||||
this._confirmationCheckerGetKey('conf', function(err, key) {
|
||||
if(err) {
|
||||
resetTimer();
|
||||
return;
|
||||
}
|
||||
|
||||
self.getConfirmations(key.time, key.key, function(err, confirmations) {
|
||||
if(err) {
|
||||
self.emit('debug', "Can't check confirmations: " + err.message);
|
||||
resetTimer();
|
||||
return;
|
||||
}
|
||||
|
||||
var known = self._knownConfirmations;
|
||||
|
||||
var newOnes = confirmations.filter(function(conf) {
|
||||
return !known[conf.id];
|
||||
});
|
||||
|
||||
if(newOnes.length < 1) {
|
||||
resetTimer();
|
||||
return; // No new ones
|
||||
}
|
||||
|
||||
// We have new confirmations!
|
||||
newOnes.forEach(function(conf) {
|
||||
self._knownConfirmations[conf.id] = conf; // Add it to our list of known confirmations
|
||||
self._confirmationQueue.push(conf);
|
||||
});
|
||||
|
||||
resetTimer();
|
||||
});
|
||||
});
|
||||
|
||||
function resetTimer() {
|
||||
if(self._confirmationPollInterval) {
|
||||
self._confirmationTimer = setTimeout(self.checkConfirmations.bind(self), self._confirmationPollInterval);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._confirmationCheckerGetKey = function(tag, callback) {
|
||||
if(this._identitySecret) {
|
||||
if(tag == 'details') {
|
||||
// We don't care about details
|
||||
callback(new Error("Disabled"));
|
||||
return;
|
||||
}
|
||||
|
||||
var time = Math.floor(Date.now() / 1000);
|
||||
callback(null, {"time": time, "key": SteamTotp.getConfirmationKey(this._identitySecret, time, tag)});
|
||||
return;
|
||||
}
|
||||
|
||||
var existing = this._confirmationKeys[tag];
|
||||
var reusable = ['conf', 'details'];
|
||||
|
||||
// See if we already have a key that we can reuse.
|
||||
if(reusable.indexOf(tag) != -1 && existing && (Date.now() - (existing.time * 1000) < (1000 * 60 * 5))) {
|
||||
callback(null, existing);
|
||||
return;
|
||||
}
|
||||
|
||||
// We need a fresh one
|
||||
var self = this;
|
||||
this.emit('confKeyNeeded', tag, function(err, time, key) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self._confirmationKeys[tag] = {"time": time, "key": key};
|
||||
callback(null, {"time": time, "key": key});
|
||||
});
|
||||
};
|
||||
732
components/groups.js
Normal file
732
components/groups.js
Normal file
@@ -0,0 +1,732 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var SteamID = require('steamid');
|
||||
var xml2js = require('xml2js');
|
||||
var Cheerio = require('cheerio');
|
||||
var Helpers = require('./helpers.js');
|
||||
var EResult = SteamCommunity.EResult;
|
||||
|
||||
SteamCommunity.prototype.getGroupMembers = function(gid, callback, members, link, addresses, addressIdx) {
|
||||
members = members || [];
|
||||
|
||||
if (!link) {
|
||||
if (typeof gid !== 'string') {
|
||||
// It's a SteamID object
|
||||
link = "http://steamcommunity.com/gid/" + gid.toString() + "/memberslistxml/?xml=1";
|
||||
} else {
|
||||
try {
|
||||
var sid = new SteamID(gid);
|
||||
if (sid.type == SteamID.Type.CLAN && sid.isValid()) {
|
||||
link = "http://steamcommunity.com/gid/" + sid.getSteamID64() + "/memberslistxml/?xml=1";
|
||||
} else {
|
||||
throw new Error("Doesn't particularly matter what this message is");
|
||||
}
|
||||
} catch (e) {
|
||||
link = "http://steamcommunity.com/groups/" + gid + "/memberslistxml/?xml=1";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addressIdx = addressIdx || 0;
|
||||
|
||||
var options = {};
|
||||
options.uri = link;
|
||||
|
||||
if(addresses) {
|
||||
if(addressIdx >= addresses.length) {
|
||||
addressIdx = 0;
|
||||
}
|
||||
|
||||
options.localAddress = addresses[addressIdx];
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequest(options, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
xml2js.parseString(body, function(err, result) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
members = members.concat(result.memberList.members[0].steamID64.map(function(steamID) {
|
||||
return new SteamID(steamID);
|
||||
}));
|
||||
|
||||
if (result.memberList.nextPageLink) {
|
||||
addressIdx++;
|
||||
self.getGroupMembers(gid, callback, members, result.memberList.nextPageLink[0], addresses, addressIdx);
|
||||
} else {
|
||||
callback(null, members);
|
||||
}
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getGroupMembersEx = function(gid, addresses, callback) {
|
||||
this.getGroupMembers(gid, callback, null, null, addresses, 0);
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.joinGroup = function(gid, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64(),
|
||||
"form": {
|
||||
"action": "join",
|
||||
"sessionID": this.getSessionID()
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.leaveGroup = function(gid, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this._myProfile("home_process", {
|
||||
"sessionID": this.getSessionID(),
|
||||
"action": "leaveGroup",
|
||||
"groupId": gid.getSteamID64()
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getAllGroupAnnouncements = function(gid, time, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
if(typeof time === 'function') {
|
||||
callback = time;
|
||||
time = new Date(0); // The beginnig of time...
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequest({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/rss/"
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
xml2js.parseString(body, function(err, results) {
|
||||
if(err) {
|
||||
return callback(err);
|
||||
}
|
||||
|
||||
if(!results.rss.channel[0].item) {
|
||||
return callback(null, []);
|
||||
}
|
||||
|
||||
var announcements = results.rss.channel[0].item.map(function(announcement) {
|
||||
var splitLink = announcement.link[0].split('/');
|
||||
return {
|
||||
headline: announcement.title[0],
|
||||
content: announcement.description[0],
|
||||
date: new Date(announcement.pubDate[0]),
|
||||
author: (typeof announcement.author === 'undefined') ? null : announcement.author[0],
|
||||
aid: splitLink[splitLink.length - 1]
|
||||
}
|
||||
}).filter(function(announcement) {
|
||||
return (announcement.date > time);
|
||||
});
|
||||
|
||||
return callback(null, announcements);
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.postGroupAnnouncement = function(gid, headline, content, hidden, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
if(typeof hidden === 'function') {
|
||||
callback = hidden;
|
||||
hidden = false;
|
||||
}
|
||||
|
||||
var self = this;
|
||||
var form = {
|
||||
"sessionID": this.getSessionID(),
|
||||
"action": "post",
|
||||
"headline": headline,
|
||||
"body": content,
|
||||
"languages[0][headline]": headline,
|
||||
"languages[0][body]": content
|
||||
};
|
||||
|
||||
if(hidden) {
|
||||
form.is_hidden = "is_hidden"
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/announcements",
|
||||
form
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.editGroupAnnouncement = function(gid, aid, headline, content, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
|
||||
var submitData = {
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/announcements",
|
||||
"form": {
|
||||
"sessionID": this.getSessionID(),
|
||||
"gid": aid,
|
||||
"action": "update",
|
||||
"headline": headline,
|
||||
"body": content,
|
||||
"languages[0][headline]": headline,
|
||||
"languages[0][body]": content,
|
||||
"languages[0][updated]": 1
|
||||
}
|
||||
};
|
||||
|
||||
this.httpRequestPost(submitData, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.deleteGroupAnnouncement = function(gid, aid, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
|
||||
var submitData = {
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/announcements/delete/" + aid + "?sessionID=" + this.getSessionID()
|
||||
};
|
||||
|
||||
this.httpRequestGet(submitData, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.scheduleGroupEvent = function(gid, name, type, description, time, server, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
// Event types: ChatEvent - Chat, OtherEvent - A lil somethin somethin, PartyEvent - Party!, MeetingEvent - Important meeting, SpecialCauseEvent - Special cause (charity ball?), MusicAndArtsEvent - Music or Art type thing, SportsEvent - Sporting endeavor, TripEvent - Out of town excursion
|
||||
// Passing a number for type will make it a game event for that appid
|
||||
|
||||
if(typeof server === 'function') {
|
||||
callback = server;
|
||||
server = {"ip": "", "password": ""};
|
||||
} else if(typeof server === 'string') {
|
||||
server = {"ip": server, "password": ""};
|
||||
} else if(typeof server !== 'object') {
|
||||
server = {"ip": "", "password": ""};
|
||||
}
|
||||
|
||||
var form = {
|
||||
"sessionid": this.getSessionID(),
|
||||
"action": "newEvent",
|
||||
"tzOffset": new Date().getTimezoneOffset() * -60,
|
||||
"name": name,
|
||||
"type": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? "GameEvent" : type),
|
||||
"appID": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? type : ''),
|
||||
"serverIP": server.ip,
|
||||
"serverPassword": server.password,
|
||||
"notes": description,
|
||||
"eventQuickTime": "now"
|
||||
};
|
||||
|
||||
if(time === null) {
|
||||
form.startDate = 'MM/DD/YY';
|
||||
form.startHour = '12';
|
||||
form.startMinute = '00';
|
||||
form.startAMPM = 'PM';
|
||||
form.timeChoice = 'quick';
|
||||
} else {
|
||||
form.startDate = (time.getMonth() + 1 < 10 ? '0' : '') + (time.getMonth() + 1) + '/' + (time.getDate() < 10 ? '0' : '') + time.getDate() + '/' + time.getFullYear().toString().substring(2);
|
||||
form.startHour = (time.getHours() === 0 ? '12' : (time.getHours() > 12 ? time.getHours() - 12 : time.getHours()));
|
||||
form.startMinute = (time.getMinutes() < 10 ? '0' : '') + time.getMinutes();
|
||||
form.startAMPM = (time.getHours() <= 12 ? 'AM' : 'PM');
|
||||
form.timeChoice = 'specific';
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.toString() + "/eventEdit",
|
||||
"form": form
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.editGroupEvent = function (gid, id, name, type, description, time, server, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
// Event types: ChatEvent - Chat, OtherEvent - A lil somethin somethin, PartyEvent - Party!, MeetingEvent - Important meeting, SpecialCauseEvent - Special cause (charity ball?), MusicAndArtsEvent - Music or Art type thing, SportsEvent - Sporting endeavor, TripEvent - Out of town excursion
|
||||
// Passing a number for type will make it a game event for that appid
|
||||
|
||||
if (typeof server === 'function') {
|
||||
callback = server;
|
||||
server = {"ip": "", "password": ""};
|
||||
} else if (typeof server === 'string') {
|
||||
server = {"ip": server, "password": ""};
|
||||
} else if (typeof server !== 'object') {
|
||||
server = {"ip": "", "password": ""};
|
||||
}
|
||||
|
||||
var form = {
|
||||
"sessionid": this.getSessionID(),
|
||||
"action": "updateEvent",
|
||||
"eventID": id,
|
||||
"tzOffset": new Date().getTimezoneOffset() * -60,
|
||||
"name": name,
|
||||
"type": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? "GameEvent" : type),
|
||||
"appID": (typeof type === 'number' || !isNaN(parseInt(type, 10)) ? type : ''),
|
||||
"serverIP": server.ip,
|
||||
"serverPassword": server.password,
|
||||
"notes": description,
|
||||
"eventQuickTime": "now"
|
||||
};
|
||||
|
||||
if (time === null) {
|
||||
form.startDate = 'MM/DD/YY';
|
||||
form.startHour = '12';
|
||||
form.startMinute = '00';
|
||||
form.startAMPM = 'PM';
|
||||
form.timeChoice = 'quick';
|
||||
} else {
|
||||
form.startDate = (time.getMonth() + 1 < 10 ? '0' : '') + (time.getMonth() + 1) + '/' + (time.getDate() < 10 ? '0' : '') + time.getDate() + '/' + time.getFullYear().toString().substring(2);
|
||||
form.startHour = (time.getHours() === 0 ? '12' : (time.getHours() > 12 ? time.getHours() - 12 : time.getHours()));
|
||||
form.startMinute = (time.getMinutes() < 10 ? '0' : '') + time.getMinutes();
|
||||
form.startAMPM = (time.getHours() <= 12 ? 'AM' : 'PM');
|
||||
form.timeChoice = 'specific';
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.toString() + "/eventEdit",
|
||||
"form": form
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.deleteGroupEvent = function(gid, id, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var form = {
|
||||
"sessionid": this.getSessionID(),
|
||||
"action": "deleteEvent",
|
||||
"eventID": id
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.toString() + "/eventEdit",
|
||||
"form": form
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.setGroupPlayerOfTheWeek = function(gid, steamID, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
if(typeof steamID === 'string') {
|
||||
steamID = new SteamID(steamID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/potwEdit",
|
||||
"form": {
|
||||
"xml": 1,
|
||||
"action": "potw",
|
||||
"memberId": steamID.getSteam3RenderedID(),
|
||||
"sessionid": this.getSessionID()
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
xml2js.parseString(body, function(err, results) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(results.response.results[0] == 'OK') {
|
||||
callback(null, new SteamID(results.response.oldPOTW[0]), new SteamID(results.response.newPOTW[0]));
|
||||
} else {
|
||||
callback(new Error(results.response.results[0]));
|
||||
}
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.kickGroupMember = function(gid, steamID, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
if(typeof steamID === 'string') {
|
||||
steamID = new SteamID(steamID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/membersManage",
|
||||
"form": {
|
||||
"sessionID": this.getSessionID(),
|
||||
"action": "kick",
|
||||
"memberId": steamID.getSteamID64(),
|
||||
"queryString": ""
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getGroupHistory = function(gid, page, callback) {
|
||||
if(typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
if(typeof page === 'function') {
|
||||
callback = page;
|
||||
page = 1;
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequest("https://steamcommunity.com/gid/" + gid.getSteamID64() + "/history?p=" + page, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
var output = {};
|
||||
|
||||
var paging = $('.group_paging p').text();
|
||||
var match = paging.match(/(\d+) - (\d+) of (\d+)/);
|
||||
|
||||
if(match) {
|
||||
output.first = parseInt(match[1], 10);
|
||||
output.last = parseInt(match[2], 10);
|
||||
output.total = parseInt(match[3], 10);
|
||||
}
|
||||
|
||||
output.items = [];
|
||||
var currentYear = (new Date()).getFullYear();
|
||||
var lastDate = Date.now();
|
||||
|
||||
Array.prototype.forEach.call($('.historyItem, .historyItemb'), function(item) {
|
||||
var data = {};
|
||||
|
||||
var $item = $(item);
|
||||
data.type = $item.find('.historyShort').text().replace(/ /g, '');
|
||||
|
||||
var users = $item.find('.whiteLink[data-miniprofile]');
|
||||
var sid;
|
||||
if(users[0]) {
|
||||
sid = new SteamID();
|
||||
sid.universe = SteamID.Universe.PUBLIC;
|
||||
sid.type = SteamID.Type.INDIVIDUAL;
|
||||
sid.instance = SteamID.Instance.DESKTOP;
|
||||
sid.accountid = $(users[0]).data('miniprofile');
|
||||
data.user = sid;
|
||||
}
|
||||
|
||||
if(users[1]) {
|
||||
sid = new SteamID();
|
||||
sid.universe = SteamID.Universe.PUBLIC;
|
||||
sid.type = SteamID.Type.INDIVIDUAL;
|
||||
sid.instance = SteamID.Instance.DESKTOP;
|
||||
sid.accountid = $(users[1]).data('miniprofile');
|
||||
data.actor = sid;
|
||||
}
|
||||
|
||||
// Figure out the date. Of course there's no year, because Valve
|
||||
var dateParts = $item.find('.historyDate').text().split('@');
|
||||
var date = dateParts[0].trim().replace(/(st|nd|th)$/, '').trim() + ', ' + currentYear;
|
||||
var time = dateParts[1].trim().replace(/(am|pm)/, ' $1');
|
||||
|
||||
date = new Date(date + ' ' + time + ' UTC');
|
||||
|
||||
// If this date is in the future, or it's later than the previous one, decrement the year
|
||||
if(date.getTime() > lastDate) {
|
||||
date.setFullYear(date.getFullYear() - 1);
|
||||
}
|
||||
|
||||
data.date = date;
|
||||
|
||||
output.items.push(data);
|
||||
});
|
||||
|
||||
callback(null, output);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getAllGroupComments = function(gid, from, count, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var options = {
|
||||
"uri": "https://steamcommunity.com/comment/Clan/render/" + gid.getSteamID64() + "/-1/",
|
||||
"form": {
|
||||
"start": from,
|
||||
"count": count
|
||||
}
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost(options, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var comments = [];
|
||||
|
||||
var $ = Cheerio.load(JSON.parse(body).comments_html);
|
||||
|
||||
$(".commentthread_comment_content").each(function () {
|
||||
var comment = {};
|
||||
var cachedSelector;
|
||||
|
||||
var $selector = $(this).find(".commentthread_author_link");
|
||||
comment.authorName = $($selector).find("bdi").text();
|
||||
comment.authorId = $($selector).attr("href").replace(/https?:\/\/steamcommunity.com\/(id|profiles)\//, "");
|
||||
comment.date = Helpers.decodeSteamTime($(this).find(".commentthread_comment_timestamp").text().trim());
|
||||
|
||||
$selector = $(this).find(".commentthread_comment_text");
|
||||
comment.commentId = $($selector).attr("id").replace("comment_content_", "");
|
||||
comment.text = $($selector).html().trim();
|
||||
|
||||
comments.push(comment);
|
||||
});
|
||||
|
||||
callback(null, comments);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.deleteGroupComment = function(gid, cid, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
if (typeof cid !== 'string') {
|
||||
cid = cid.toString();
|
||||
}
|
||||
|
||||
var options = {
|
||||
"uri": "https://steamcommunity.com/comment/Clan/delete/" + gid.getSteamID64() + "/-1/",
|
||||
"form": {
|
||||
"sessionid": this.getSessionID(),
|
||||
"gidcomment": cid
|
||||
}
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost(options, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.postGroupComment = function(gid, message, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var options = {
|
||||
"uri": "https://steamcommunity.com/comment/Clan/post/" + gid.getSteamID64() + "/-1/",
|
||||
"form": {
|
||||
"comment": message,
|
||||
"count": 6,
|
||||
"sessionid": this.getSessionID()
|
||||
}
|
||||
};
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost(options, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Get requests to join a restricted group.
|
||||
* @param {SteamID|string} gid - The SteamID of the group you want to manage
|
||||
* @param {function} callback - First argument is null/Error, second is array of SteamID objects
|
||||
*/
|
||||
SteamCommunity.prototype.getGroupJoinRequests = function(gid, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
this.httpRequestGet("https://steamcommunity.com/gid/" + gid.getSteamID64() + "/joinRequestsManage", (err, res, body) => {
|
||||
if (!body) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
var matches = body.match(/JoinRequests_ApproveDenyUser\(\W*['"](\d+)['"],\W0\W\)/g);
|
||||
if (!matches) {
|
||||
// no pending requests
|
||||
callback(null, []);
|
||||
return;
|
||||
}
|
||||
|
||||
var requests = [];
|
||||
for (var i = 0; i < matches.length; i++) {
|
||||
requests.push(new SteamID("[U:1:" + matches[i].match(/JoinRequests_ApproveDenyUser\(\W*['"](\d+)['"],\W0\W\)/)[1] + "]"));
|
||||
}
|
||||
|
||||
callback(null, requests);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Respond to one or more join requests to a restricted group.
|
||||
* @param {SteamID|string} gid - The SteamID of the group you want to manage
|
||||
* @param {SteamID|string|SteamID[]|string[]} steamIDs - The SteamIDs of the users you want to approve or deny membership for (or a single value)
|
||||
* @param {boolean} approve - True to put them in the group, false to deny their membership
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.respondToGroupJoinRequests = function(gid, steamIDs, approve, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
var rgAccounts = (!Array.isArray(steamIDs) ? [steamIDs] : steamIDs).map(sid => sid.toString());
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/joinRequestsManage",
|
||||
"form": {
|
||||
"rgAccounts": rgAccounts,
|
||||
"bapprove": approve ? "1" : "0",
|
||||
"json": "1",
|
||||
"sessionID": this.getSessionID()
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (body != EResult.OK) {
|
||||
var err = new Error(EResult[body] || ("Error " + body));
|
||||
err.eresult = body;
|
||||
callback(err);
|
||||
} else {
|
||||
callback(null);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Respond to *ALL* pending group-join requests for a particular group.
|
||||
* @param {SteamID|string} gid - The SteamID of the group you want to manage
|
||||
* @param {boolean} approve - True to allow everyone who requested into the group, false to not
|
||||
* @param {function} callback - Takes only an Error object/null as the first argument
|
||||
*/
|
||||
SteamCommunity.prototype.respondToAllGroupJoinRequests = function(gid, approve, callback) {
|
||||
if (typeof gid === 'string') {
|
||||
gid = new SteamID(gid);
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gid/" + gid.getSteamID64() + "/joinRequestsManage",
|
||||
"form": {
|
||||
"bapprove": approve ? "1" : "0",
|
||||
"json": "1",
|
||||
"action": "bulkrespond",
|
||||
"sessionID": this.getSessionID()
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (body != EResult.OK) {
|
||||
var err = new Error(EResult[body] || ("Error " + body));
|
||||
err.eresult = body;
|
||||
callback(err);
|
||||
} else {
|
||||
callback(null);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
64
components/help.js
Normal file
64
components/help.js
Normal file
@@ -0,0 +1,64 @@
|
||||
const SteamCommunity = require('../index.js');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
const HELP_SITE_DOMAIN = 'https://help.steampowered.com';
|
||||
|
||||
/**
|
||||
* Restore a previously removed steam package from your steam account.
|
||||
* @param {int|string} packageID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.restorePackage = function(packageID, callback) {
|
||||
this.httpRequestPost({
|
||||
uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRestore',
|
||||
form: {
|
||||
packageid: packageID,
|
||||
sessionid: this.getSessionID(HELP_SITE_DOMAIN),
|
||||
wizard_ajax: 1
|
||||
},
|
||||
json: true
|
||||
}, wizardAjaxHandler(callback));
|
||||
};
|
||||
|
||||
/**
|
||||
* Remove a steam package from your steam account.
|
||||
* @param {int|string} packageID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.removePackage = function(packageID, callback) {
|
||||
this.httpRequestPost({
|
||||
uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRemove',
|
||||
form: {
|
||||
packageid: packageID,
|
||||
sessionid: this.getSessionID(HELP_SITE_DOMAIN),
|
||||
wizard_ajax: 1
|
||||
},
|
||||
json: true
|
||||
}, wizardAjaxHandler(callback));
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns a handler for wizard ajax HTTP requests.
|
||||
* @param {function} callback
|
||||
* @returns {(function(*=, *, *): void)|*}
|
||||
*/
|
||||
function wizardAjaxHandler(callback) {
|
||||
return (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.success) {
|
||||
callback(body.errorMsg ? new Error(body.errorMsg) : Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
};
|
||||
}
|
||||
68
components/helpers.js
Normal file
68
components/helpers.js
Normal file
@@ -0,0 +1,68 @@
|
||||
const EResult = require('../resources/EResult.js');
|
||||
|
||||
exports.isSteamID = function(input) {
|
||||
var keys = Object.keys(input);
|
||||
if (keys.length != 4) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Make sure it has the keys we expect
|
||||
keys = keys.filter(function(item) {
|
||||
return ['universe', 'type', 'instance', 'accountid'].indexOf(item) != -1;
|
||||
});
|
||||
|
||||
return keys.length == 4;
|
||||
};
|
||||
|
||||
exports.decodeSteamTime = function(time) {
|
||||
var date = new Date();
|
||||
|
||||
if (time.includes("@")) {
|
||||
var parts = time.split('@');
|
||||
if (!parts[0].includes(",")) {
|
||||
// no year, assume current year
|
||||
parts[0] += ", " + date.getFullYear();
|
||||
}
|
||||
|
||||
date = new Date(parts.join('@').replace(/(am|pm)/, ' $1') + " UTC"); // add a space so JS can decode it
|
||||
} else {
|
||||
// Relative date
|
||||
var amount = time.replace(/(\d) (minutes|hour|hours) ago/, "$1");
|
||||
|
||||
if(time.includes("minutes")) {
|
||||
date.setMinutes(date.getMinutes() - amount);
|
||||
} else if(time.match(/hour|hours/)) {
|
||||
date.setHours(date.getHours() - amount);
|
||||
}
|
||||
}
|
||||
|
||||
return date;
|
||||
};
|
||||
|
||||
/**
|
||||
* Get an Error object for a particular EResult
|
||||
* @param {int} eresult
|
||||
* @returns {null|Error}
|
||||
*/
|
||||
exports.eresultError = function(eresult) {
|
||||
if (eresult == EResult.OK) {
|
||||
// no error
|
||||
return null;
|
||||
}
|
||||
|
||||
var err = new Error(EResult[eresult] || ("Error " + eresult));
|
||||
err.eresult = eresult;
|
||||
return err;
|
||||
};
|
||||
|
||||
exports.decodeJwt = function(jwt) {
|
||||
let parts = jwt.split('.');
|
||||
if (parts.length != 3) {
|
||||
throw new Error('Invalid JWT');
|
||||
}
|
||||
|
||||
let standardBase64 = parts[1].replace(/-/g, '+')
|
||||
.replace(/_/g, '/');
|
||||
|
||||
return JSON.parse(Buffer.from(standardBase64, 'base64').toString('utf8'));
|
||||
}
|
||||
150
components/http.js
Normal file
150
components/http.js
Normal file
@@ -0,0 +1,150 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
SteamCommunity.prototype.httpRequest = function(uri, options, callback, source) {
|
||||
if (typeof uri === 'object') {
|
||||
source = callback;
|
||||
callback = options;
|
||||
options = uri;
|
||||
uri = options.url || options.uri;
|
||||
} else if (typeof options === 'function') {
|
||||
source = callback;
|
||||
callback = options;
|
||||
options = {};
|
||||
}
|
||||
|
||||
options.url = options.uri = uri;
|
||||
|
||||
if (this._httpRequestConvenienceMethod) {
|
||||
options.method = this._httpRequestConvenienceMethod;
|
||||
delete this._httpRequestConvenienceMethod;
|
||||
}
|
||||
|
||||
var requestID = ++this._httpRequestID;
|
||||
source = source || "";
|
||||
|
||||
var self = this;
|
||||
var continued = false;
|
||||
|
||||
if (!this.onPreHttpRequest || !this.onPreHttpRequest(requestID, source, options, continueRequest)) {
|
||||
// No pre-hook, or the pre-hook doesn't want to delay the request.
|
||||
continueRequest(null);
|
||||
}
|
||||
|
||||
function continueRequest(err) {
|
||||
if (continued) {
|
||||
return;
|
||||
}
|
||||
|
||||
continued = true;
|
||||
|
||||
if (err) {
|
||||
if (callback) {
|
||||
callback(err);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
self.request(options, function (err, response, body) {
|
||||
var hasCallback = !!callback;
|
||||
var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback, body);
|
||||
var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function () {} : callback); // don't fire the callback if hasHttpError did it already
|
||||
var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function () {} : callback); // don't fire the callback if either of the previous already did
|
||||
var jsonError = options.json && options.checkJsonError !== false && !body ? new Error("Malformed JSON response") : null;
|
||||
|
||||
self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || jsonError || null, response, body, {
|
||||
"hasCallback": hasCallback,
|
||||
"httpError": httpError,
|
||||
"communityError": communityError,
|
||||
"tradeError": tradeError,
|
||||
"jsonError": jsonError
|
||||
});
|
||||
|
||||
if (hasCallback && !(httpError || communityError || tradeError)) {
|
||||
if (jsonError) {
|
||||
callback.call(self, jsonError, response);
|
||||
} else {
|
||||
callback.apply(self, arguments);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.httpRequestGet = function() {
|
||||
this._httpRequestConvenienceMethod = "GET";
|
||||
return this.httpRequest.apply(this, arguments);
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.httpRequestPost = function() {
|
||||
this._httpRequestConvenienceMethod = "POST";
|
||||
return this.httpRequest.apply(this, arguments);
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._notifySessionExpired = function(err) {
|
||||
this.emit('sessionExpired', err);
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._checkHttpError = function(err, response, callback, body) {
|
||||
if (err) {
|
||||
callback(err, response, body);
|
||||
return err;
|
||||
}
|
||||
|
||||
if (response.statusCode >= 300 && response.statusCode <= 399 && response.headers.location.indexOf('/login') != -1) {
|
||||
err = new Error("Not Logged In");
|
||||
callback(err, response, body);
|
||||
this._notifySessionExpired(err);
|
||||
return err;
|
||||
}
|
||||
|
||||
if (response.statusCode == 403 && typeof response.body === 'string' && response.body.match(/<div id="parental_notice_instructions">Enter your PIN below to exit Family View.<\/div>/)) {
|
||||
err = new Error("Family View Restricted");
|
||||
callback(err, response, body);
|
||||
return err;
|
||||
}
|
||||
|
||||
if (response.statusCode >= 400) {
|
||||
err = new Error("HTTP error " + response.statusCode);
|
||||
err.code = response.statusCode;
|
||||
callback(err, response, body);
|
||||
return err;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._checkCommunityError = function(html, callback) {
|
||||
var err;
|
||||
|
||||
if(typeof html === 'string' && html.match(/<h1>Sorry!<\/h1>/)) {
|
||||
var match = html.match(/<h3>(.+)<\/h3>/);
|
||||
err = new Error(match ? match[1] : "Unknown error occurred");
|
||||
callback(err);
|
||||
return err;
|
||||
}
|
||||
|
||||
if (typeof html === 'string' && html.indexOf('g_steamID = false;') > -1 && html.indexOf('<title>Sign In</title>') > -1) {
|
||||
err = new Error("Not Logged In");
|
||||
callback(err);
|
||||
this._notifySessionExpired(err);
|
||||
return err;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._checkTradeError = function(html, callback) {
|
||||
if (typeof html !== 'string') {
|
||||
return false;
|
||||
}
|
||||
|
||||
var match = html.match(/<div id="error_msg">\s*([^<]+)\s*<\/div>/);
|
||||
if (match) {
|
||||
var err = new Error(match[1].trim());
|
||||
callback(err);
|
||||
return err;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
188
components/inventoryhistory.js
Normal file
188
components/inventoryhistory.js
Normal file
@@ -0,0 +1,188 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var CEconItem = require('../classes/CEconItem.js');
|
||||
var SteamID = require('steamid');
|
||||
var request = require('request');
|
||||
var Cheerio = require('cheerio');
|
||||
var Async = require('async');
|
||||
|
||||
/*
|
||||
* Inventory history in a nutshell.
|
||||
*
|
||||
* There are no more page numbers. Now you have to request after_time and optionally after_trade.
|
||||
* Without "prev" set, you will request 30 trades that were completed FURTHER IN THE PAST than after_time (and optionally after_trade)
|
||||
* With "prev" set, you will request 30 trades that were completed MORE RECENTLY than after_time (and optionally after_trade)
|
||||
*/
|
||||
|
||||
/**
|
||||
* @deprecated Use GetTradeHistory instead: https://lab.xpaw.me/steam_api_documentation.html#IEconService_GetTradeHistory_v1
|
||||
* @param {object} options
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getInventoryHistory = function(options, callback) {
|
||||
if (typeof options === 'function') {
|
||||
callback = options;
|
||||
options = {};
|
||||
}
|
||||
|
||||
options.direction = options.direction || "past";
|
||||
|
||||
var qs = "?l=english";
|
||||
if (options.startTime) {
|
||||
if (options.startTime instanceof Date) {
|
||||
options.startTime = Math.floor(options.startTime.getTime() / 1000);
|
||||
}
|
||||
|
||||
qs += "&after_time=" + options.startTime;
|
||||
|
||||
if (options.startTrade) {
|
||||
qs += "&after_trade=" + options.startTrade;
|
||||
}
|
||||
}
|
||||
|
||||
if (options.direction == "future") {
|
||||
qs += "&prev=1";
|
||||
}
|
||||
|
||||
this._myProfile("inventoryhistory" + qs, null, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var output = {};
|
||||
var vanityURLs = [];
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
if (!$('.inventory_history_pagingrow').html()) {
|
||||
callback(new Error("Malformed page: no paging row found"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Load the inventory item data
|
||||
var match2 = body.match(/var g_rgHistoryInventory = (.*);/);
|
||||
if (!match2) {
|
||||
callback(new Error("Malformed page: no trade found"));
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
var historyInventory = JSON.parse(match2[1]);
|
||||
} catch (ex) {
|
||||
callback(new Error("Malformed page: no well-formed trade data found"));
|
||||
return;
|
||||
}
|
||||
|
||||
var i;
|
||||
|
||||
// See if we've got paging buttons
|
||||
var $paging = $('.inventory_history_nextbtn .pagebtn:not(.disabled)');
|
||||
var href;
|
||||
for (i = 0; i < $paging.length; i++) {
|
||||
href = $paging[i].attribs.href;
|
||||
if (href.match(/prev=1/)) {
|
||||
output.firstTradeTime = new Date(href.match(/after_time=(\d+)/)[1] * 1000);
|
||||
output.firstTradeID = href.match(/after_trade=(\d+)/)[1];
|
||||
} else {
|
||||
output.lastTradeTime = new Date(href.match(/after_time=(\d+)/)[1] * 1000);
|
||||
output.lastTradeID = href.match(/after_trade=(\d+)/)[1];
|
||||
}
|
||||
}
|
||||
|
||||
output.trades = [];
|
||||
var trades = $('.tradehistoryrow');
|
||||
|
||||
var item, trade, profileLink, items, j, econItem, timeMatch, time;
|
||||
for (i = 0; i < trades.length; i++) {
|
||||
item = $(trades[i]);
|
||||
trade = {};
|
||||
|
||||
trade.onHold = !!item.find('span:nth-of-type(2)').text().match(/Trade on Hold/i);
|
||||
|
||||
timeMatch = item.find('.tradehistory_timestamp').html().match(/(\d+):(\d+)(am|pm)/);
|
||||
if (timeMatch[1] == 12 && timeMatch[3] == 'am') {
|
||||
timeMatch[1] = 0;
|
||||
}
|
||||
|
||||
if (timeMatch[1] < 12 && timeMatch[3] == 'pm') {
|
||||
timeMatch[1] = parseInt(timeMatch[1], 10) + 12;
|
||||
}
|
||||
|
||||
time = (timeMatch[1] < 10 ? '0' : '') + timeMatch[1] + ':' + timeMatch[2] + ':00';
|
||||
|
||||
trade.date = new Date(item.find('.tradehistory_date').html() + ' ' + time + ' UTC');
|
||||
trade.partnerName = item.find('.tradehistory_event_description a').html();
|
||||
trade.partnerSteamID = null;
|
||||
trade.partnerVanityURL = null;
|
||||
trade.itemsReceived = [];
|
||||
trade.itemsGiven = [];
|
||||
|
||||
profileLink = item.find('.tradehistory_event_description a').attr('href');
|
||||
if (profileLink.indexOf('/profiles/') != -1) {
|
||||
trade.partnerSteamID = new SteamID(profileLink.match(/(\d+)$/)[1]);
|
||||
} else {
|
||||
trade.partnerVanityURL = profileLink.match(/\/([^\/]+)$/)[1];
|
||||
if (options.resolveVanityURLs && vanityURLs.indexOf(trade.partnerVanityURL) == -1) {
|
||||
vanityURLs.push(trade.partnerVanityURL);
|
||||
}
|
||||
}
|
||||
|
||||
items = item.find('.history_item');
|
||||
for (j = 0; j < items.length; j++) {
|
||||
match = body.match(new RegExp("HistoryPageCreateItemHover\\( '" + $(items[j]).attr('id') + "', (\\d+), '(\\d+)', '(\\d+|class_\\d+_instance_\\d+|class_\\d+)', '(\\d+)' \\);"));
|
||||
econItem = historyInventory[match[1]][match[2]][match[3]];
|
||||
|
||||
if ($(items[j]).attr('id').indexOf('received') != -1) {
|
||||
trade.itemsReceived.push(new CEconItem(econItem));
|
||||
} else {
|
||||
trade.itemsGiven.push(new CEconItem(econItem));
|
||||
}
|
||||
}
|
||||
|
||||
output.trades.push(trade);
|
||||
}
|
||||
|
||||
if (options.resolveVanityURLs) {
|
||||
Async.map(vanityURLs, resolveVanityURL, function(err, results) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < output.trades.length; i++) {
|
||||
if (output.trades[i].partnerSteamID || !output.trades[i].partnerVanityURL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Find the vanity URL
|
||||
for (j = 0; j < results.length; j++) {
|
||||
if (results[j].vanityURL == output.trades[i].partnerVanityURL) {
|
||||
output.trades[i].partnerSteamID = new SteamID(results[j].steamID);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
callback(null, output);
|
||||
});
|
||||
} else {
|
||||
callback(null, output);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
function resolveVanityURL(vanityURL, callback) {
|
||||
request("https://steamcommunity.com/id/" + vanityURL + "/?xml=1", function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.match(/<steamID64>(\d+)<\/steamID64>/);
|
||||
if (!match || !match[1]) {
|
||||
callback(new Error("Couldn't find Steam ID"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {"vanityURL": vanityURL, "steamID": match[1]});
|
||||
});
|
||||
}
|
||||
387
components/market.js
Normal file
387
components/market.js
Normal file
@@ -0,0 +1,387 @@
|
||||
const SteamCommunity = require('../index.js');
|
||||
const Cheerio = require('cheerio');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
/**
|
||||
* Get a list of all apps on the market
|
||||
* @param {function} callback - First argument is null|Error, second is an object of appid => name
|
||||
*/
|
||||
SteamCommunity.prototype.getMarketApps = function(callback) {
|
||||
var self = this;
|
||||
this.httpRequest('https://steamcommunity.com/market/', function (err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
if ($('.market_search_game_button_group')) {
|
||||
let apps = {};
|
||||
$('.market_search_game_button_group a.game_button').each(function (i, element) {
|
||||
var e = Cheerio.load(element);
|
||||
var name = e('.game_button_game_name').text().trim();
|
||||
var url = element.attribs.href;
|
||||
var appid = url.substr(url.indexOf('=') + 1);
|
||||
apps[appid] = name;
|
||||
});
|
||||
callback(null, apps);
|
||||
} else {
|
||||
callback(new Error("Malformed response"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Check if an item is eligible to be turned into gems and if so, get its gem value
|
||||
* @param {int} appid
|
||||
* @param {int|string} assetid
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getGemValue = function(appid, assetid, callback) {
|
||||
this._myProfile({
|
||||
"endpoint": "ajaxgetgoovalue/",
|
||||
"qs": {
|
||||
"sessionid": this.getSessionID(),
|
||||
"appid": appid,
|
||||
"contextid": 6,
|
||||
"assetid": assetid
|
||||
},
|
||||
"checkHttpError": false,
|
||||
"json": true
|
||||
}, null, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.goo_value || !body.strTitle) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {"promptTitle": body.strTitle, "gemValue": parseInt(body.goo_value, 10)});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Turn an eligible item into gems.
|
||||
* @param {int} appid
|
||||
* @param {int|string} assetid
|
||||
* @param {int} expectedGemsValue
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.turnItemIntoGems = function(appid, assetid, expectedGemsValue, callback) {
|
||||
this._myProfile({
|
||||
"endpoint": "ajaxgrindintogoo/",
|
||||
"json": true,
|
||||
"checkHttpError": false
|
||||
}, {
|
||||
"appid": appid,
|
||||
"contextid": 6,
|
||||
"assetid": assetid,
|
||||
"goo_value_expected": expectedGemsValue,
|
||||
"sessionid": this.getSessionID()
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body['goo_value_received '] || !body.goo_value_total) { // lol valve
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {"gemsReceived": parseInt(body['goo_value_received '], 10), "totalGems": parseInt(body.goo_value_total, 10)});
|
||||
})
|
||||
};
|
||||
|
||||
/**
|
||||
* Open a booster pack.
|
||||
* @param {int} appid
|
||||
* @param {int|string} assetid
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.openBoosterPack = function(appid, assetid, callback) {
|
||||
this._myProfile({
|
||||
"endpoint": "ajaxunpackbooster/",
|
||||
"json": true,
|
||||
"checkHttpError": false
|
||||
}, {
|
||||
"appid": appid,
|
||||
"communityitemid": assetid,
|
||||
"sessionid": this.getSessionID()
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.rgItems) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body.rgItems);
|
||||
})
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the booster pack catalog to see what booster packs you can create
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getBoosterPackCatalog = function(callback) {
|
||||
this.httpRequestGet('https://steamcommunity.com/tradingcards/boostercreator/', (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
let idx = body.indexOf('CBoosterCreatorPage.Init(');
|
||||
if (idx == -1) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
let lines = body.slice(idx).split('\n').map(l => l.trim());
|
||||
|
||||
for (let i = 1; i <= 4; i++) {
|
||||
if (typeof lines[i] != 'string' || !lines[i].match(/,$/)) {
|
||||
let err = new Error('Malformed response');
|
||||
err.line = i;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
lines[i] = lines[i].replace(/,$/, '');
|
||||
}
|
||||
|
||||
let boosterPackCatalog, totalGems, tradableGems, untradableGems;
|
||||
try {
|
||||
boosterPackCatalog = JSON.parse(lines[1]);
|
||||
totalGems = parseInt(lines[2].match(/\d+/)[0], 10);
|
||||
tradableGems = parseInt(lines[3].match(/\d+/)[0], 10);
|
||||
untradableGems = parseInt(lines[4].match(/\d+/)[0], 10);
|
||||
} catch (ex) {
|
||||
let err = new Error('Malformed response');
|
||||
err.inner = ex;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
let keyedCatalog = {};
|
||||
boosterPackCatalog.forEach((app) => {
|
||||
app.price = parseInt(app.price, 10);
|
||||
app.unavailable = app.unavailable || false;
|
||||
app.availableAtTime = app.available_at_time || null;
|
||||
|
||||
if (typeof app.availableAtTime == 'string') {
|
||||
app.availableAtTime = Helpers.decodeSteamTime(app.availableAtTime);
|
||||
}
|
||||
|
||||
delete app.available_at_time;
|
||||
|
||||
keyedCatalog[app.appid] = app;
|
||||
});
|
||||
|
||||
callback(null, {
|
||||
totalGems,
|
||||
tradableGems,
|
||||
untradableGems,
|
||||
catalog: keyedCatalog
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Create a booster pack using gems.
|
||||
* @param {int} appid
|
||||
* @param {boolean} [useUntradableGems=false]
|
||||
* @param callback
|
||||
*/
|
||||
SteamCommunity.prototype.createBoosterPack = function(appid, useUntradableGems, callback) {
|
||||
if (typeof useUntradableGems == 'function') {
|
||||
callback = useUntradableGems;
|
||||
useUntradableGems = false;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com/tradingcards/ajaxcreatebooster/',
|
||||
form: {
|
||||
sessionid: this.getSessionID(),
|
||||
appid,
|
||||
series: 1,
|
||||
// tradability_preference can be a value 1-3
|
||||
// 1: Prefer using tradable gems, but use untradable if necessary
|
||||
// 2: Only use tradable gems
|
||||
// 3: Prefer using untradable gems, but use tradable if necessary
|
||||
tradability_preference: useUntradableGems ? 3 : 2
|
||||
},
|
||||
json: true,
|
||||
checkHttpError: false
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.purchase_eresult && body.purchase_eresult != 1) {
|
||||
callback(Helpers.eresultError(body.purchase_eresult));
|
||||
return;
|
||||
}
|
||||
|
||||
// We can now check HTTP status codes
|
||||
if (this._checkHttpError(err, res, callback, body)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {
|
||||
totalGems: parseInt(body.goo_amount, 10),
|
||||
tradableGems: parseInt(body.tradable_goo_amount, 10),
|
||||
untradableGems: parseInt(body.untradable_goo_amount, 10),
|
||||
resultItem: body.purchase_result
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Get details about a gift in your inventory.
|
||||
* @param {string} giftID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getGiftDetails = function(giftID, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gifts/" + giftID + "/validateunpack",
|
||||
"form": {
|
||||
"sessionid": this.getSessionID()
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.packageid || !body.gift_name) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {
|
||||
"giftName": body.gift_name,
|
||||
"packageID": parseInt(body.packageid, 10),
|
||||
"owned": body.owned
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Unpack a gift in your inventory to your library.
|
||||
* @param {string} giftID
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.redeemGift = function(giftID, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/gifts/" + giftID + "/unpack",
|
||||
"form": {
|
||||
"sessionid": this.getSessionID()
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success && body.success != SteamCommunity.EResult.OK) {
|
||||
|
||||
let err = new Error(body.message || SteamCommunity.EResult[body.success]);
|
||||
err.eresult = err.code = body.success;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {int|string} assetid
|
||||
* @param {int} denominationIn
|
||||
* @param {int} denominationOut
|
||||
* @param {int} quantityIn
|
||||
* @param {int} quantityOut
|
||||
* @param {function} callback
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._gemExchange = function(assetid, denominationIn, denominationOut, quantityIn, quantityOut, callback) {
|
||||
this._myProfile({
|
||||
endpoint: 'ajaxexchangegoo/',
|
||||
json: true,
|
||||
checkHttpError: false
|
||||
}, {
|
||||
appid: 753,
|
||||
assetid,
|
||||
goo_denomination_in: denominationIn,
|
||||
goo_amount_in: quantityIn,
|
||||
goo_denomination_out: denominationOut,
|
||||
goo_amount_out_expected: quantityOut,
|
||||
sessionid: this.getSessionID()
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(Helpers.eresultError(body.success));
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Pack gems into sack of gems.
|
||||
* @param {int|string} assetid - ID of gem stack you want to pack into sacks
|
||||
* @param {int} desiredSackCount - How many sacks you want. You must have at least this amount * 1000 gems in the stack you're packing
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.packGemSacks = function(assetid, desiredSackCount, callback) {
|
||||
this._gemExchange(assetid, 1, 1000, desiredSackCount * 1000, desiredSackCount, callback);
|
||||
};
|
||||
|
||||
/**
|
||||
* Unpack sack of gems into gems.
|
||||
* @param {int|string} assetid - ID of sack stack you want to unpack (say that 5 times fast)
|
||||
* @param {int} sacksToUnpack
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.unpackGemSacks = function(assetid, sacksToUnpack, callback) {
|
||||
this._gemExchange(assetid, 1000, 1, sacksToUnpack, sacksToUnpack * 1000, callback);
|
||||
};
|
||||
475
components/profile.js
Normal file
475
components/profile.js
Normal file
@@ -0,0 +1,475 @@
|
||||
const Cheerio = require('cheerio');
|
||||
const FS = require('fs');
|
||||
const SteamID = require('steamid');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
const SteamCommunity = require('../index.js');
|
||||
|
||||
SteamCommunity.PrivacyState = {
|
||||
"Private": 1,
|
||||
"FriendsOnly": 2,
|
||||
"Public": 3
|
||||
};
|
||||
|
||||
var CommentPrivacyState = {
|
||||
"1": 2, // private
|
||||
"2": 0, // friends only
|
||||
"3": 1 // anyone
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.setupProfile = function(callback) {
|
||||
var self = this;
|
||||
this._myProfile("edit?welcomed=1", null, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode != 200) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
} else {
|
||||
callback(null);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.editProfile = function(settings, callback) {
|
||||
var self = this;
|
||||
this._myProfile('edit/info', null, function(err, response, body) {
|
||||
if (err || response.statusCode != 200) {
|
||||
if (callback) {
|
||||
callback(err || new Error('HTTP error ' + response.statusCode));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
var existingSettings = $('#profile_edit_config').data('profile-edit');
|
||||
if (!existingSettings || !existingSettings.strPersonaName) {
|
||||
if (callback) {
|
||||
callback(new Error('Malformed response'));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var values = {
|
||||
sessionID: self.getSessionID(),
|
||||
type: 'profileSave',
|
||||
weblink_1_title: '',
|
||||
weblink_1_url: '',
|
||||
weblink_2_title: '',
|
||||
weblink_2_url: '',
|
||||
weblink_3_title: '',
|
||||
weblink_3_url: '',
|
||||
personaName: existingSettings.strPersonaName,
|
||||
real_name: existingSettings.strRealName,
|
||||
summary: existingSettings.strSummary,
|
||||
country: existingSettings.LocationData.locCountryCode,
|
||||
state: existingSettings.LocationData.locStateCode,
|
||||
city: existingSettings.LocationData.locCityCode,
|
||||
customURL: existingSettings.strCustomURL,
|
||||
json: 1
|
||||
};
|
||||
|
||||
for (var i in settings) {
|
||||
if(!settings.hasOwnProperty(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch(i) {
|
||||
case 'name':
|
||||
values.personaName = settings[i];
|
||||
break;
|
||||
|
||||
case 'realName':
|
||||
values.real_name = settings[i];
|
||||
break;
|
||||
|
||||
case 'summary':
|
||||
values.summary = settings[i];
|
||||
break;
|
||||
|
||||
case 'country':
|
||||
values.country = settings[i];
|
||||
break;
|
||||
|
||||
case 'state':
|
||||
values.state = settings[i];
|
||||
break;
|
||||
|
||||
case 'city':
|
||||
values.city = settings[i];
|
||||
break;
|
||||
|
||||
case 'customURL':
|
||||
values.customURL = settings[i];
|
||||
break;
|
||||
|
||||
// These don't work right now
|
||||
/*
|
||||
case 'background':
|
||||
// The assetid of our desired profile background
|
||||
values.profile_background = settings[i];
|
||||
break;
|
||||
|
||||
case 'featuredBadge':
|
||||
// Currently, game badges aren't supported
|
||||
values.favorite_badge_badgeid = settings[i];
|
||||
break;
|
||||
|
||||
case 'primaryGroup':
|
||||
if(typeof settings[i] === 'object' && settings[i].getSteamID64) {
|
||||
values.primary_group_steamid = settings[i].getSteamID64();
|
||||
} else {
|
||||
values.primary_group_steamid = new SteamID(settings[i]).getSteamID64();
|
||||
}
|
||||
|
||||
break;
|
||||
*/
|
||||
// TODO: profile showcases
|
||||
}
|
||||
}
|
||||
|
||||
self._myProfile('edit', values, function(err, response, body) {
|
||||
if (settings.customURL) {
|
||||
delete self._profileURL;
|
||||
}
|
||||
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err || response.statusCode != 200) {
|
||||
callback(err || new Error('HTTP error ' + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
var json = JSON.parse(body);
|
||||
if (!json.success || json.success != 1) {
|
||||
callback(new Error(json.errmsg || 'Request was not successful'));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
} catch (ex) {
|
||||
callback(ex);
|
||||
}
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.profileSettings = function(settings, callback) {
|
||||
this._myProfile('edit/settings', null, (err, response, body) => {
|
||||
if (err || response.statusCode != 200) {
|
||||
if (callback) {
|
||||
callback(err || new Error('HTTP error ' + response.statusCode));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
var existingSettings = $('#profile_edit_config').data('profile-edit');
|
||||
if (!existingSettings || !existingSettings.Privacy) {
|
||||
if (callback) {
|
||||
callback(new Error('Malformed response'));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// PrivacySettings => {PrivacyProfile, PrivacyInventory, PrivacyInventoryGifts, PrivacyOwnedGames, PrivacyPlaytime}
|
||||
// eCommentPermission
|
||||
var privacy = existingSettings.Privacy.PrivacySettings;
|
||||
var commentPermission = existingSettings.Privacy.eCommentPermission;
|
||||
|
||||
for (var i in settings) {
|
||||
if (!settings.hasOwnProperty(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (i) {
|
||||
case 'profile':
|
||||
privacy.PrivacyProfile = settings[i];
|
||||
break;
|
||||
|
||||
case 'comments':
|
||||
commentPermission = CommentPrivacyState[settings[i]];
|
||||
break;
|
||||
|
||||
case 'inventory':
|
||||
privacy.PrivacyInventory = settings[i];
|
||||
break;
|
||||
|
||||
case 'inventoryGifts':
|
||||
privacy.PrivacyInventoryGifts = settings[i] ? SteamCommunity.PrivacyState.Private : SteamCommunity.PrivacyState.Public;
|
||||
break;
|
||||
|
||||
case 'gameDetails':
|
||||
privacy.PrivacyOwnedGames = settings[i];
|
||||
break;
|
||||
|
||||
case 'playtime':
|
||||
privacy.PrivacyPlaytime = settings[i] ? SteamCommunity.PrivacyState.Private : SteamCommunity.PrivacyState.Public;
|
||||
break;
|
||||
|
||||
case 'friendsList':
|
||||
privacy.PrivacyFriendsList = settings[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this._myProfile({
|
||||
method: 'POST',
|
||||
endpoint: 'ajaxsetprivacy/',
|
||||
json: true,
|
||||
formData: { // it's multipart because lolvalve
|
||||
sessionid: this.getSessionID(),
|
||||
Privacy: JSON.stringify(privacy),
|
||||
eCommentPermission: commentPermission
|
||||
}
|
||||
}, null, function(err, response, body) {
|
||||
if (err || response.statusCode != 200) {
|
||||
if (callback) {
|
||||
callback(err || new Error('HTTP error ' + response.statusCode));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success != 1) {
|
||||
if (callback) {
|
||||
callback(new Error(body.success ? 'Error ' + body.success : 'Request was not successful'));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (callback) {
|
||||
callback(null, body.Privacy);
|
||||
}
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.uploadAvatar = function(image, format, callback) {
|
||||
if(typeof format === 'function') {
|
||||
callback = format;
|
||||
format = null;
|
||||
}
|
||||
|
||||
// are we logged in?
|
||||
if (!this.steamID) {
|
||||
callback(new Error("Not Logged In"));
|
||||
return;
|
||||
}
|
||||
|
||||
var self = this;
|
||||
|
||||
if(image instanceof Buffer) {
|
||||
doUpload(image);
|
||||
} else if(image.match(/^https?:\/\//)) {
|
||||
this.httpRequestGet({
|
||||
"uri": image,
|
||||
"encoding": null
|
||||
}, function(err, response, body) {
|
||||
if(err || response.statusCode != 200) {
|
||||
if(callback) {
|
||||
callback(err ? new Error(err.message + " downloading image") : new Error("HTTP error " + response.statusCode + " downloading image"));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(!format) {
|
||||
format = response.headers['content-type'];
|
||||
}
|
||||
|
||||
doUpload(body);
|
||||
}, "steamcommunity");
|
||||
} else {
|
||||
if(!format) {
|
||||
format = image.match(/\.([^\.]+)$/);
|
||||
if(format) {
|
||||
format = format[1];
|
||||
}
|
||||
}
|
||||
|
||||
FS.readFile(image, function(err, file) {
|
||||
if(err) {
|
||||
if(callback) {
|
||||
callback(err);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
doUpload(file);
|
||||
})
|
||||
}
|
||||
|
||||
function doUpload(buffer) {
|
||||
if(!format) {
|
||||
if(callback) {
|
||||
callback(new Error("Unknown image format"));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(format.match(/^image\//)) {
|
||||
format = format.substring(6);
|
||||
}
|
||||
|
||||
var filename = '';
|
||||
var contentType = '';
|
||||
|
||||
switch(format.toLowerCase()) {
|
||||
case 'jpg':
|
||||
case 'jpeg':
|
||||
filename = 'avatar.jpg';
|
||||
contentType = 'image/jpeg';
|
||||
break;
|
||||
|
||||
case 'png':
|
||||
filename = 'avatar.png';
|
||||
contentType = 'image/png';
|
||||
break;
|
||||
|
||||
case 'gif':
|
||||
filename = 'avatar.gif';
|
||||
contentType = 'image/gif';
|
||||
break;
|
||||
|
||||
default:
|
||||
if(callback) {
|
||||
callback(new Error("Unknown or invalid image format"));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/actions/FileUploader",
|
||||
"formData": {
|
||||
"MAX_FILE_SIZE": buffer.length,
|
||||
"type": "player_avatar_image",
|
||||
"sId": self.steamID.getSteamID64(),
|
||||
"sessionid": self.getSessionID(),
|
||||
"doSub": 1,
|
||||
"json": 1,
|
||||
"avatar": {
|
||||
"value": buffer,
|
||||
"options": {
|
||||
"filename": filename,
|
||||
"contentType": contentType
|
||||
}
|
||||
}
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(err) {
|
||||
if(callback) {
|
||||
callback(err);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(body && !body.success && body.message) {
|
||||
if(callback) {
|
||||
callback(new Error(body.message));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(response.statusCode != 200) {
|
||||
if(callback) {
|
||||
callback(new Error("HTTP error " + response.statusCode));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body || !body.success) {
|
||||
if(callback) {
|
||||
callback(new Error("Malformed response"));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(callback) {
|
||||
callback(null, body.images.full);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Post a new status to your profile activity feed.
|
||||
* @param {string} statusText - The text of this status update
|
||||
* @param {{appID: int}} [options] - Options for this status update. All are optional. If you don't pass any options, this can be omitted.
|
||||
* @param {function} callback - err, postID
|
||||
*/
|
||||
SteamCommunity.prototype.postProfileStatus = function(statusText, options, callback) {
|
||||
if (typeof options === 'function') {
|
||||
callback = options;
|
||||
options = {};
|
||||
}
|
||||
|
||||
this._myProfile("ajaxpostuserstatus/", {
|
||||
"appid": options.appID || 0,
|
||||
"sessionid": this.getSessionID(),
|
||||
"status_text": statusText
|
||||
}, (err, res, body) => {
|
||||
try {
|
||||
body = JSON.parse(body);
|
||||
if (body.message) {
|
||||
callback(new Error(body.message));
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.blotter_html.match(/id="userstatus_(\d+)_/);
|
||||
if (!match) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, parseInt(match[1], 10));
|
||||
} catch (ex) {
|
||||
callback(ex);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Delete a previously-posted profile status update.
|
||||
* @param {int} postID
|
||||
* @param {function} [callback]
|
||||
*/
|
||||
SteamCommunity.prototype.deleteProfileStatus = function(postID, callback) {
|
||||
this._myProfile("ajaxdeleteuserstatus/", {
|
||||
"sessionid": this.getSessionID(),
|
||||
"postid": postID
|
||||
}, (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
body = JSON.parse(body);
|
||||
if (!body.success) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(Helpers.eresultError(body.success));
|
||||
} catch (ex) {
|
||||
callback(ex);
|
||||
}
|
||||
});
|
||||
};
|
||||
152
components/twofactor.js
Normal file
152
components/twofactor.js
Normal file
@@ -0,0 +1,152 @@
|
||||
var SteamTotp = require('steam-totp');
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
var ETwoFactorTokenType = {
|
||||
None: 0, // No token-based two-factor authentication
|
||||
ValveMobileApp: 1, // Tokens generated using Valve's special charset (5 digits, alphanumeric)
|
||||
ThirdParty: 2 // Tokens generated using literally everyone else's standard charset (6 digits, numeric). This is disabled.
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.enableTwoFactor = function(callback) {
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: "https://api.steampowered.com/ITwoFactorService/AddAuthenticator/v1/?access_token=" + this.mobileAccessToken,
|
||||
// TODO: Send this as protobuf to more closely mimic official app behavior
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
authenticator_time: Math.floor(Date.now() / 1000),
|
||||
authenticator_type: ETwoFactorTokenType.ValveMobileApp,
|
||||
device_identifier: SteamTotp.getDeviceID(this.steamID),
|
||||
sms_phone_id: '1'
|
||||
},
|
||||
json: true
|
||||
}, (err, response, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.response.status != 1) {
|
||||
var error = new Error('Error ' + body.response.status);
|
||||
error.eresult = body.response.status;
|
||||
callback(error);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body.response);
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.finalizeTwoFactor = function(secret, activationCode, callback) {
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
let attemptsLeft = 30;
|
||||
let diff = 0;
|
||||
|
||||
let finalize = () => {
|
||||
let code = SteamTotp.generateAuthCode(secret, diff);
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://api.steampowered.com/ITwoFactorService/FinalizeAddAuthenticator/v1/?access_token=' + this.mobileAccessToken,
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
authenticator_code: code,
|
||||
authenticator_time: Math.floor(Date.now() / 1000),
|
||||
activation_code: activationCode
|
||||
},
|
||||
json: true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
body = body.response;
|
||||
|
||||
if (body.server_time) {
|
||||
diff = body.server_time - Math.floor(Date.now() / 1000);
|
||||
}
|
||||
|
||||
if (body.status == 89) {
|
||||
callback(new Error('Invalid activation code'));
|
||||
} else if(body.want_more) {
|
||||
attemptsLeft--;
|
||||
diff += 30;
|
||||
|
||||
finalize();
|
||||
} else if(!body.success) {
|
||||
callback(new Error('Error ' + body.status));
|
||||
} else {
|
||||
callback(null);
|
||||
}
|
||||
}, 'steamcommunity');
|
||||
}
|
||||
|
||||
SteamTotp.getTimeOffset(function(err, offset, latency) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
diff = offset;
|
||||
finalize();
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.disableTwoFactor = function(revocationCode, callback) {
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://api.steampowered.com/ITwoFactorService/RemoveAuthenticator/v1/?access_token=' + this.mobileAccessToken,
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
revocation_code: revocationCode,
|
||||
steamguard_scheme: 1
|
||||
},
|
||||
json: true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response.success) {
|
||||
callback(new Error('Request failed'));
|
||||
return;
|
||||
}
|
||||
|
||||
// success = true means it worked
|
||||
callback(null);
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
767
components/users.js
Normal file
767
components/users.js
Normal file
@@ -0,0 +1,767 @@
|
||||
const Cheerio = require('cheerio');
|
||||
const Crypto = require('crypto');
|
||||
const imageSize = require('image-size');
|
||||
const SteamID = require('steamid');
|
||||
|
||||
const SteamCommunity = require('../index.js');
|
||||
|
||||
const CEconItem = require('../classes/CEconItem.js');
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
SteamCommunity.prototype.addFriend = function(userID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/actions/AddFriendAjax",
|
||||
"form": {
|
||||
"accept_invite": 0,
|
||||
"sessionID": this.getSessionID(),
|
||||
"steamid": userID.toString()
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success) {
|
||||
callback(null);
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.acceptFriendRequest = function(userID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/actions/AddFriendAjax",
|
||||
"form": {
|
||||
"accept_invite": 1,
|
||||
"sessionID": this.getSessionID(),
|
||||
"steamid": userID.toString()
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.removeFriend = function(userID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/actions/RemoveFriendAjax",
|
||||
"form": {
|
||||
"sessionID": this.getSessionID(),
|
||||
"steamid": userID.toString()
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.blockCommunication = function(userID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/actions/BlockUserAjax",
|
||||
"form": {
|
||||
"sessionID": this.getSessionID(),
|
||||
"steamid": userID.toString()
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.unblockCommunication = function(userID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var form = {"action": "unignore"};
|
||||
form['friends[' + userID.toString() + ']'] = 1;
|
||||
|
||||
this._myProfile('friends/blocked/', form, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err || response.statusCode >= 400) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.postUserComment = function(userID, message, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/comment/Profile/post/" + userID.toString() + "/-1",
|
||||
"form": {
|
||||
"comment": message,
|
||||
"count": 1,
|
||||
"sessionid": this.getSessionID()
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success) {
|
||||
const $ = Cheerio.load(body.comments_html);
|
||||
const commentID = $('.commentthread_comment').attr('id').split('_')[1];
|
||||
|
||||
callback(null, commentID);
|
||||
} else if(body.error) {
|
||||
callback(new Error(body.error));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.deleteUserComment = function(userID, commentID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/comment/Profile/delete/" + userID.toString() + "/-1",
|
||||
"form": {
|
||||
"gidcomment": commentID,
|
||||
"start": 0,
|
||||
"count": 1,
|
||||
"sessionid": this.getSessionID(),
|
||||
"feature2": -1
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success && !body.comments_html.includes(commentID)) {
|
||||
callback(null);
|
||||
} else if(body.error) {
|
||||
callback(new Error(body.error));
|
||||
} else if(body.comments_html.includes(commentID)) {
|
||||
callback(new Error("Failed to delete comment"));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getUserComments = function(userID, options, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
if (typeof options === 'function') {
|
||||
callback = options;
|
||||
options = {};
|
||||
}
|
||||
|
||||
var form = Object.assign({
|
||||
"start": 0,
|
||||
"count": 0,
|
||||
"feature2": -1,
|
||||
"sessionid": this.getSessionID()
|
||||
}, options);
|
||||
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/comment/Profile/render/" + userID.toString() + "/-1",
|
||||
"form": form,
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success) {
|
||||
const $ = Cheerio.load(body.comments_html);
|
||||
const comments = $(".commentthread_comment.responsive_body_text[id]").map((i, elem) => {
|
||||
var $elem = $(elem),
|
||||
$commentContent = $elem.find(".commentthread_comment_text");
|
||||
return {
|
||||
id: $elem.attr("id").split("_")[1],
|
||||
author: {
|
||||
steamID: new SteamID("[U:1:" + $elem.find("[data-miniprofile]").data("miniprofile") + "]"),
|
||||
name: $elem.find("bdi").text(),
|
||||
avatar: $elem.find(".playerAvatar img[src]").attr("src"),
|
||||
state: $elem.find(".playerAvatar").attr("class").split(" ").pop()
|
||||
},
|
||||
date: new Date($elem.find(".commentthread_comment_timestamp").data("timestamp") * 1000),
|
||||
text: $commentContent.text().trim(),
|
||||
html: $commentContent.html().trim()
|
||||
}
|
||||
}).get();
|
||||
|
||||
callback(null, comments, body.total_count);
|
||||
} else if(body.error) {
|
||||
callback(new Error(body.error));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.inviteUserToGroup = function(userID, groupID, callback) {
|
||||
if(typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/actions/GroupInvite",
|
||||
"form": {
|
||||
"group": groupID.toString(),
|
||||
"invitee": userID.toString(),
|
||||
"json": 1,
|
||||
"sessionID": this.getSessionID(),
|
||||
"type": "groupInvite"
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.results == 'OK') {
|
||||
callback(null);
|
||||
} else if(body.results) {
|
||||
callback(new Error(body.results));
|
||||
} else {
|
||||
callback(new Error("Unknown error"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getUserAliases = function(userID, callback) {
|
||||
if (typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
this.httpRequestGet({
|
||||
"uri": "https://steamcommunity.com/profiles/" + userID.getSteamID64() + "/ajaxaliases",
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (typeof body !== 'object') {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body.map(function(entry) {
|
||||
entry.timechanged = Helpers.decodeSteamTime(entry.timechanged);
|
||||
return entry;
|
||||
}));
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the background URL of user's profile.
|
||||
* @param {SteamID|string} userID - The user's SteamID as a SteamID object or a string which can parse into one
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getUserProfileBackground = function(userID, callback) {
|
||||
if (typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
this.httpRequest("https://steamcommunity.com/profiles/" + userID.getSteamID64(), (err, response, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
|
||||
var $privateProfileInfo = $('.profile_private_info');
|
||||
if ($privateProfileInfo.length > 0) {
|
||||
callback(new Error($privateProfileInfo.text().trim()));
|
||||
return;
|
||||
}
|
||||
|
||||
if ($('body').hasClass('has_profile_background')) {
|
||||
var backgroundUrl = $('div.profile_background_image_content').css('background-image');
|
||||
var matcher = backgroundUrl.match(/\(([^)]+)\)/);
|
||||
|
||||
if (matcher.length != 2 || !matcher[1].length) {
|
||||
callback(new Error("Malformed response"));
|
||||
} else {
|
||||
callback(null, matcher[1]);
|
||||
}
|
||||
} else {
|
||||
callback(null, null);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getUserInventoryContexts = function(userID, callback) {
|
||||
if (typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
if (typeof userID === 'function') {
|
||||
callback = userID;
|
||||
userID = this.steamID;
|
||||
}
|
||||
|
||||
if (!userID) {
|
||||
callback(new Error("No SteamID specified and not logged in"));
|
||||
return;
|
||||
}
|
||||
|
||||
var self = this;
|
||||
this.httpRequest("https://steamcommunity.com/profiles/" + userID.getSteamID64() + "/inventory/", function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.match(/var g_rgAppContextData = ([^\n]+);\r?\n/);
|
||||
if (!match) {
|
||||
var errorMessage = "Malformed response";
|
||||
|
||||
if(body.match(/0 items in their inventory\./)){
|
||||
callback(null, {});
|
||||
return;
|
||||
}else if(body.match(/inventory is currently private\./)){
|
||||
errorMessage = "Private inventory";
|
||||
}else if(body.match(/profile\_private\_info/)){
|
||||
errorMessage = "Private profile";
|
||||
}
|
||||
|
||||
callback(new Error(errorMessage));
|
||||
return;
|
||||
}
|
||||
|
||||
var data;
|
||||
try {
|
||||
data = JSON.parse(match[1]);
|
||||
} catch(e) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, data);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the contents of a user's inventory context.
|
||||
* @deprecated Use getUserInventoryContents instead
|
||||
* @param {SteamID|string} userID - The user's SteamID as a SteamID object or a string which can parse into one
|
||||
* @param {int} appID - The Steam application ID of the game for which you want an inventory
|
||||
* @param {int} contextID - The ID of the "context" within the game you want to retrieve
|
||||
* @param {boolean} tradableOnly - true to get only tradable items and currencies
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getUserInventory = function(userID, appID, contextID, tradableOnly, callback) {
|
||||
var self = this;
|
||||
|
||||
if (typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var endpoint = "/profiles/" + userID.getSteamID64();
|
||||
get([], []);
|
||||
|
||||
function get(inventory, currency, start) {
|
||||
self.httpRequest({
|
||||
"uri": "https://steamcommunity.com" + endpoint + "/inventory/json/" + appID + "/" + contextID,
|
||||
"headers": {
|
||||
"Referer": "https://steamcommunity.com" + endpoint + "/inventory"
|
||||
},
|
||||
"qs": {
|
||||
"start": start,
|
||||
"trading": tradableOnly ? 1 : undefined
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body || !body.success || !body.rgInventory || !body.rgDescriptions || !body.rgCurrency) {
|
||||
if (body) {
|
||||
callback(new Error(body.Error || "Malformed response"));
|
||||
} else {
|
||||
callback(new Error("Malformed response"));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var i;
|
||||
for (i in body.rgInventory) {
|
||||
if (!body.rgInventory.hasOwnProperty(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
inventory.push(new CEconItem(body.rgInventory[i], body.rgDescriptions, contextID));
|
||||
}
|
||||
|
||||
for (i in body.rgCurrency) {
|
||||
if (!body.rgCurrency.hasOwnProperty(i)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
currency.push(new CEconItem(body.rgInventory[i], body.rgDescriptions, contextID));
|
||||
}
|
||||
|
||||
if (body.more) {
|
||||
var match = response.request.uri.href.match(/\/(profiles|id)\/([^\/]+)\//);
|
||||
if(match) {
|
||||
endpoint = "/" + match[1] + "/" + match[2];
|
||||
}
|
||||
|
||||
get(inventory, currency, body.more_start);
|
||||
} else {
|
||||
callback(null, inventory, currency);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the contents of a user's inventory context.
|
||||
* @param {SteamID|string} userID - The user's SteamID as a SteamID object or a string which can parse into one
|
||||
* @param {int} appID - The Steam application ID of the game for which you want an inventory
|
||||
* @param {int} contextID - The ID of the "context" within the game you want to retrieve
|
||||
* @param {boolean} tradableOnly - true to get only tradable items and currencies
|
||||
* @param {string} [language] - The language of item descriptions to return. Omit for default (which may either be English or your account's chosen language)
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getUserInventoryContents = function(userID, appID, contextID, tradableOnly, language, callback) {
|
||||
if (typeof language === 'function') {
|
||||
callback = language;
|
||||
language = "english";
|
||||
}
|
||||
|
||||
if (!userID) {
|
||||
callback(new Error("The user's SteamID is invalid or missing."));
|
||||
return;
|
||||
}
|
||||
|
||||
var self = this;
|
||||
|
||||
if (typeof userID === 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
var pos = 1;
|
||||
get([], []);
|
||||
|
||||
function get(inventory, currency, start) {
|
||||
self.httpRequest({
|
||||
"uri": "https://steamcommunity.com/inventory/" + userID.getSteamID64() + "/" + appID + "/" + contextID,
|
||||
"headers": {
|
||||
"Referer": "https://steamcommunity.com/profiles/" + userID.getSteamID64() + "/inventory"
|
||||
},
|
||||
"qs": {
|
||||
"l": language, // Default language
|
||||
"count": 2000, // Max items per 'page'
|
||||
"start_assetid": start
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
if (err.message == "HTTP error 403" && body === null) {
|
||||
// 403 with a body of "null" means the inventory/profile is private.
|
||||
if (self.steamID && userID.getSteamID64() == self.steamID.getSteamID64()) {
|
||||
// We can never get private profile error for our own inventory!
|
||||
self._notifySessionExpired(err);
|
||||
}
|
||||
|
||||
callback(new Error("This profile is private."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (err.message == "HTTP error 500" && body && body.error) {
|
||||
err = new Error(body.error);
|
||||
|
||||
var match = body.error.match(/^(.+) \((\d+)\)$/);
|
||||
if (match) {
|
||||
err.message = match[1];
|
||||
err.eresult = match[2];
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body && body.success && body.total_inventory_count === 0) {
|
||||
// Empty inventory
|
||||
callback(null, [], [], 0);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body || !body.success || !body.assets || !body.descriptions) {
|
||||
if (body) {
|
||||
// Dunno if the error/Error property even exists on this new endpoint
|
||||
callback(new Error(body.error || body.Error || "Malformed response"));
|
||||
} else {
|
||||
callback(new Error("Malformed response"));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
for (var i = 0; i < body.assets.length; i++) {
|
||||
var description = getDescription(body.descriptions, body.assets[i].classid, body.assets[i].instanceid);
|
||||
|
||||
if (!tradableOnly || (description && description.tradable)) {
|
||||
body.assets[i].pos = pos++;
|
||||
(body.assets[i].currencyid ? currency : inventory).push(new CEconItem(body.assets[i], description, contextID));
|
||||
}
|
||||
}
|
||||
|
||||
if (body.more_items) {
|
||||
get(inventory, currency, body.last_assetid);
|
||||
} else {
|
||||
callback(null, inventory, currency, body.total_inventory_count);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
}
|
||||
|
||||
// A bit of optimization; objects are hash tables so it's more efficient to look up by key than to iterate an array
|
||||
var quickDescriptionLookup = {};
|
||||
|
||||
function getDescription(descriptions, classID, instanceID) {
|
||||
var key = classID + '_' + (instanceID || '0'); // instanceID can be undefined, in which case it's 0.
|
||||
|
||||
if (quickDescriptionLookup[key]) {
|
||||
return quickDescriptionLookup[key];
|
||||
}
|
||||
|
||||
for (var i = 0; i < descriptions.length; i++) {
|
||||
quickDescriptionLookup[descriptions[i].classid + '_' + (descriptions[i].instanceid || '0')] = descriptions[i];
|
||||
}
|
||||
|
||||
return quickDescriptionLookup[key];
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Upload an image to Steam and send it to another user over Steam chat.
|
||||
* @param {SteamID|string} userID - Either a SteamID object or a string that can parse into one
|
||||
* @param {Buffer} imageContentsBuffer - The image contents, as a Buffer
|
||||
* @param {{spoiler?: boolean}} [options]
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.sendImageToUser = function(userID, imageContentsBuffer, options, callback) {
|
||||
if (typeof options == 'function') {
|
||||
callback = options;
|
||||
options = {};
|
||||
}
|
||||
|
||||
options = options || {};
|
||||
|
||||
if (!userID) {
|
||||
callback(new Error('The user\'s SteamID is invalid or missing'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (typeof userID == 'string') {
|
||||
userID = new SteamID(userID);
|
||||
}
|
||||
|
||||
if (!Buffer.isBuffer(imageContentsBuffer)) {
|
||||
callback(new Error('The image contents must be a Buffer containing an image'));
|
||||
return;
|
||||
}
|
||||
|
||||
var imageDetails = null;
|
||||
try {
|
||||
imageDetails = imageSize(imageContentsBuffer);
|
||||
} catch (ex) {
|
||||
callback(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
var imageHash = Crypto.createHash('sha1');
|
||||
imageHash.update(imageContentsBuffer);
|
||||
imageHash = imageHash.digest('hex');
|
||||
|
||||
var filename = Date.now() + '_image.' + imageDetails.type;
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com/chat/beginfileupload/?l=english',
|
||||
headers: {
|
||||
referer: 'https://steamcommunity.com/chat/'
|
||||
},
|
||||
formData: { // it's multipart
|
||||
sessionid: this.getSessionID(),
|
||||
l: 'english',
|
||||
file_size: imageContentsBuffer.length,
|
||||
file_name: filename,
|
||||
file_sha: imageHash,
|
||||
file_image_width: imageDetails.width,
|
||||
file_image_height: imageDetails.height,
|
||||
file_type: 'image/' + (imageDetails.type == 'jpg' ? 'jpeg' : imageDetails.type)
|
||||
},
|
||||
json: true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
if (body && body.success) {
|
||||
var err2 = Helpers.eresultError(body.success);
|
||||
if (body.message) {
|
||||
err2.message = body.message;
|
||||
}
|
||||
callback(err2);
|
||||
} else {
|
||||
callback(err);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success != 1) {
|
||||
callback(Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
var hmac = body.hmac;
|
||||
var timestamp = body.timestamp;
|
||||
var startResult = body.result;
|
||||
|
||||
if (!startResult || !startResult.ugcid || !startResult.url_host || !startResult.request_headers) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
// Okay, now we need to PUT the file to the provided URL
|
||||
var uploadUrl = (startResult.use_https ? 'https' : 'http') + '://' + startResult.url_host + startResult.url_path;
|
||||
var headers = {};
|
||||
startResult.request_headers.forEach((header) => {
|
||||
headers[header.name.toLowerCase()] = header.value;
|
||||
});
|
||||
|
||||
this.httpRequest({
|
||||
uri: uploadUrl,
|
||||
method: 'PUT',
|
||||
headers,
|
||||
body: imageContentsBuffer
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
// Now we need to commit the upload
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com/chat/commitfileupload/',
|
||||
headers: {
|
||||
referer: 'https://steamcommunity.com/chat/'
|
||||
},
|
||||
formData: { // it's multipart again
|
||||
sessionid: this.getSessionID(),
|
||||
l: 'english',
|
||||
file_name: filename,
|
||||
file_sha: imageHash,
|
||||
success: '1',
|
||||
ugcid: startResult.ugcid,
|
||||
file_type: 'image/' + (imageDetails.type == 'jpg' ? 'jpeg' : imageDetails.type),
|
||||
file_image_width: imageDetails.width,
|
||||
file_image_height: imageDetails.height,
|
||||
timestamp,
|
||||
hmac,
|
||||
friend_steamid: userID.getSteamID64(),
|
||||
spoiler: options.spoiler ? '1' : '0'
|
||||
},
|
||||
json: true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.success != 1) {
|
||||
callback(Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.result.success != 1) {
|
||||
// lol valve
|
||||
callback(Helpers.eresultError(body.result.success));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.result.details || !body.result.details.url) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body.result.details.url);
|
||||
}, 'steamcommunity');
|
||||
}, 'steamcommunity');
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
118
components/webapi.js
Normal file
118
components/webapi.js
Normal file
@@ -0,0 +1,118 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
|
||||
var self = this;
|
||||
this.httpRequest({
|
||||
"uri": "https://steamcommunity.com/dev/apikey?l=english",
|
||||
"followRedirect": false
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.match(/<h2>Access Denied<\/h2>/)) {
|
||||
return callback(new Error("Access Denied"));
|
||||
}
|
||||
|
||||
if(body.match(/You must have a validated email address to create a Steam Web API key./)) {
|
||||
return callback(new Error("You must have a validated email address to create a Steam Web API key."));
|
||||
}
|
||||
|
||||
var match = body.match(/<p>Key: ([0-9A-F]+)<\/p>/);
|
||||
if(match) {
|
||||
// We already have an API key registered
|
||||
callback(null, match[1]);
|
||||
} else {
|
||||
// We need to register a new API key
|
||||
self.httpRequestPost('https://steamcommunity.com/dev/registerkey?l=english', {
|
||||
"form": {
|
||||
"domain": domain,
|
||||
"agreeToTerms": "agreed",
|
||||
"sessionid": self.getSessionID(),
|
||||
"Submit": "Register"
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self.getWebApiKey(domain, callback);
|
||||
}, "steamcommunity");
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated No longer works. Will be removed in a future release.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getWebApiOauthToken = function(callback) {
|
||||
if (this.oAuthToken) {
|
||||
return callback(null, this.oAuthToken);
|
||||
}
|
||||
|
||||
callback(new Error('This operation requires an OAuth token, which is no longer issued by Steam.'));
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets an access_token generated by steam-session using EAuthTokenPlatformType.MobileApp.
|
||||
* Required for some operations such as 2FA enabling and disabling.
|
||||
* This will throw an Error if the provided token is not valid, was not generated for the MobileApp platform, is expired,
|
||||
* or does not belong to the logged-in user account.
|
||||
*
|
||||
* @param {string} token
|
||||
*/
|
||||
SteamCommunity.prototype.setMobileAppAccessToken = function(token) {
|
||||
if (!this.steamID) {
|
||||
throw new Error('Log on to steamcommunity before setting a mobile app access token');
|
||||
}
|
||||
|
||||
let decodedToken = Helpers.decodeJwt(token);
|
||||
|
||||
if (!decodedToken.iss || !decodedToken.sub || !decodedToken.aud || !decodedToken.exp) {
|
||||
throw new Error('Provided value is not a valid Steam access token');
|
||||
}
|
||||
|
||||
if (decodedToken.iss == 'steam') {
|
||||
throw new Error('Provided token is a refresh token, not an access token');
|
||||
}
|
||||
|
||||
if (decodedToken.sub != this.steamID.getSteamID64()) {
|
||||
throw new Error(`Provided token belongs to account ${decodedToken.sub}, but we are logged into ${this.steamID.getSteamID64()}`);
|
||||
}
|
||||
|
||||
if (decodedToken.exp < Math.floor(Date.now() / 1000)) {
|
||||
throw new Error('Provided token is expired');
|
||||
}
|
||||
|
||||
if ((decodedToken.aud || []).indexOf('mobile') == -1) {
|
||||
throw new Error('Provided token is not valid for MobileApp platform type');
|
||||
}
|
||||
|
||||
this.mobileAccessToken = token;
|
||||
};
|
||||
|
||||
/**
|
||||
* Verifies that the mobile access token we already have set is still valid for current login.
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._verifyMobileAccessToken = function() {
|
||||
if (!this.mobileAccessToken) {
|
||||
// No access token, so nothing to do here.
|
||||
return;
|
||||
}
|
||||
|
||||
let decodedToken = Helpers.decodeJwt(this.mobileAccessToken);
|
||||
|
||||
let isTokenInvalid = decodedToken.sub != this.steamID.getSteamID64() // SteamID doesn't match
|
||||
|| decodedToken.exp < Math.floor(Date.now() / 1000); // Token is expired
|
||||
|
||||
if (isTokenInvalid) {
|
||||
delete this.mobileAccessToken;
|
||||
}
|
||||
};
|
||||
81
examples/disable_twofactor.js
Normal file
81
examples/disable_twofactor.js
Normal file
@@ -0,0 +1,81 @@
|
||||
// If you aren't running this script inside of the repository, replace the following line with:
|
||||
// const SteamCommunity = require('steamcommunity');
|
||||
const SteamCommunity = require('../index.js');
|
||||
const ReadLine = require('readline');
|
||||
|
||||
let community = new SteamCommunity();
|
||||
let rl = ReadLine.createInterface({
|
||||
input: process.stdin,
|
||||
output: process.stdout
|
||||
});
|
||||
|
||||
rl.question('Username: ', (accountName) => {
|
||||
rl.question('Password: ', (password) => {
|
||||
rl.question('Two-Factor Auth Code: ', (authCode) =>{
|
||||
rl.question('Revocation Code: R', (rCode) => {
|
||||
doLogin(accountName, password, authCode, '', rCode);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
function doLogin(accountName, password, authCode, captcha, rCode) {
|
||||
community.login({
|
||||
accountName: accountName,
|
||||
password: password,
|
||||
twoFactorCode: authCode,
|
||||
captcha: captcha
|
||||
}, (err, sessionID, cookies, steamguard) => {
|
||||
if (err) {
|
||||
if (err.message == 'SteamGuard') {
|
||||
console.log('This account does not have two-factor authentication enabled.');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (err.message == 'CAPTCHA') {
|
||||
console.log(err.captchaurl);
|
||||
rl.question('CAPTCHA: ', (captchaInput) => {
|
||||
doLogin(accountName, password, authCode, captchaInput);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('Logged on!');
|
||||
|
||||
if (community.mobileAccessToken) {
|
||||
// If we already have a mobile access token, we don't need to prompt for one.
|
||||
doRevoke(rCode);
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('You need to provide a mobile app access token to continue.');
|
||||
console.log('You can generate one using steam-session (https://www.npmjs.com/package/steam-session).');
|
||||
console.log('The access token needs to be generated using EAuthTokenPlatformType.MobileApp.');
|
||||
console.log('Make sure you provide an *ACCESS* token, not a refresh token.');
|
||||
|
||||
rl.question('Access Token: ', (accessToken) => {
|
||||
community.setMobileAppAccessToken(accessToken);
|
||||
doRevoke(rCode);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function doRevoke(rCode) {
|
||||
community.disableTwoFactor('R' + rCode, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('Two-factor authentication disabled!');
|
||||
process.exit();
|
||||
});
|
||||
}
|
||||
118
examples/edit-group-announcement.js
Normal file
118
examples/edit-group-announcement.js
Normal file
@@ -0,0 +1,118 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
var ReadLine = require('readline');
|
||||
|
||||
var community = new SteamCommunity();
|
||||
var rl = ReadLine.createInterface({
|
||||
"input": process.stdin,
|
||||
"output": process.stdout
|
||||
});
|
||||
|
||||
rl.question("Username: ", function(accountName) {
|
||||
rl.question("Password: ", function(password) {
|
||||
doLogin(accountName, password);
|
||||
});
|
||||
});
|
||||
|
||||
function doLogin(accountName, password, authCode, twoFactorCode, captcha) {
|
||||
community.login({
|
||||
"accountName": accountName,
|
||||
"password": password,
|
||||
"authCode": authCode,
|
||||
"twoFactorCode": twoFactorCode,
|
||||
"captcha": captcha
|
||||
}, function(err, sessionID, cookies, steamguard) {
|
||||
if(err) {
|
||||
if(err.message == 'SteamGuardMobile') {
|
||||
rl.question("Steam Authenticator Code: ", function(code) {
|
||||
doLogin(accountName, password, null, code);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(err.message == 'SteamGuard') {
|
||||
console.log("An email has been sent to your address at " + err.emaildomain);
|
||||
rl.question("Steam Guard Code: ", function(code) {
|
||||
doLogin(accountName, password, code);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(err.message == 'CAPTCHA') {
|
||||
console.log(err.captchaurl);
|
||||
rl.question("CAPTCHA: ", function(captchaInput) {
|
||||
doLogin(accountName, password, authCode, twoFactorCode, captchaInput);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("Logged on!");
|
||||
|
||||
rl.question("Group ID: ", function(gid) {
|
||||
community.getSteamGroup(gid, function(err, group) {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
group.getAllAnnouncements(function(err, announcements) {
|
||||
|
||||
if(announcements.length === 0) {
|
||||
return console.log("This group has no announcements");
|
||||
}
|
||||
|
||||
for (var i = announcements.length - 1; i >= 0; i--) {
|
||||
console.log("[%s] %s %s: %s", announcements[i].date, announcements[i].aid, announcements[i].author, announcements[i].content);
|
||||
};
|
||||
|
||||
rl.question("Would you like to delete delete or edit an annoucement? (Type edit/delete): ", function(choice) {
|
||||
rl.question("Annoucement ID: ", function(aid) {
|
||||
if(choice === 'edit') {
|
||||
rl.question("New title: ", function(header) {
|
||||
rl.question("New body: ", function(content) {
|
||||
// EW THE PYRAMID!
|
||||
// Try replace this with delete!
|
||||
editAnnouncement(group, aid, header, content);
|
||||
});
|
||||
});
|
||||
} else {
|
||||
deleteAnnouncement(group, aid);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function editAnnouncement(group, aid, header, content) {
|
||||
// Actual community method.
|
||||
group.editAnnouncement(aid, header, content, function(error) {
|
||||
if(!error) {
|
||||
console.log("Annoucement edited!");
|
||||
} else {
|
||||
console.log("Unable to edit annoucement! %j", error);
|
||||
process.exit(1);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function deleteAnnouncement(group, aid) {
|
||||
// group.deleteAnnouncement(aid);
|
||||
// Or
|
||||
group.deleteAnnouncement(aid, function(err) {
|
||||
if(!err) {
|
||||
console.log("Deleted");
|
||||
} else {
|
||||
console.log("Error deleting announcement.");
|
||||
}
|
||||
})
|
||||
}
|
||||
131
examples/enable_twofactor.js
Normal file
131
examples/enable_twofactor.js
Normal file
@@ -0,0 +1,131 @@
|
||||
// If you aren't running this script inside of the repository, replace the following line with:
|
||||
// const SteamCommunity = require('steamcommunity');
|
||||
const SteamCommunity = require('../index.js');
|
||||
const ReadLine = require('readline');
|
||||
const FS = require('fs');
|
||||
|
||||
const EResult = SteamCommunity.EResult;
|
||||
|
||||
let community = new SteamCommunity();
|
||||
let rl = ReadLine.createInterface({
|
||||
input: process.stdin,
|
||||
output: process.stdout
|
||||
});
|
||||
|
||||
rl.question('Username: ', (accountName) => {
|
||||
rl.question('Password: ', (password) => {
|
||||
doLogin(accountName, password);
|
||||
});
|
||||
});
|
||||
|
||||
function doLogin(accountName, password, authCode, captcha) {
|
||||
community.login({
|
||||
accountName: accountName,
|
||||
password: password,
|
||||
authCode: authCode,
|
||||
captcha: captcha
|
||||
}, (err, sessionID, cookies, steamguard) => {
|
||||
if (err) {
|
||||
if (err.message == 'SteamGuardMobile') {
|
||||
console.log('This account already has two-factor authentication enabled.');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (err.message == 'SteamGuard') {
|
||||
console.log(`An email has been sent to your address at ${err.emaildomain}`);
|
||||
rl.question('Steam Guard Code: ', (code) => {
|
||||
doLogin(accountName, password, code);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (err.message == 'CAPTCHA') {
|
||||
console.log(err.captchaurl);
|
||||
rl.question('CAPTCHA: ', (captchaInput) => {
|
||||
doLogin(accountName, password, authCode, captchaInput);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('Logged on!');
|
||||
|
||||
if (community.mobileAccessToken) {
|
||||
// If we already have a mobile access token, we don't need to prompt for one.
|
||||
doSetup();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('You need to provide a mobile app access token to continue.');
|
||||
console.log('You can generate one using steam-session (https://www.npmjs.com/package/steam-session).');
|
||||
console.log('The access token needs to be generated using EAuthTokenPlatformType.MobileApp.');
|
||||
console.log('Make sure you provide an *ACCESS* token, not a refresh token.');
|
||||
|
||||
rl.question('Access Token: ', (accessToken) => {
|
||||
community.setMobileAppAccessToken(accessToken);
|
||||
doSetup();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function doSetup() {
|
||||
community.enableTwoFactor((err, response) => {
|
||||
if (err) {
|
||||
if (err.eresult == EResult.Fail) {
|
||||
console.log('Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (err.eresult == EResult.RateLimitExceeded) {
|
||||
console.log('Error: RateLimitExceeded. Try again later.');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (response.status != EResult.OK) {
|
||||
console.log(`Error: Status ${response.status}`);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
let filename = `twofactor_${community.steamID.getSteamID64()}.json`;
|
||||
console.log(`Writing secrets to ${filename}`);
|
||||
console.log(`Revocation code: ${response.revocation_code}`);
|
||||
FS.writeFileSync(filename, JSON.stringify(response, null, '\t'));
|
||||
|
||||
promptActivationCode(response);
|
||||
});
|
||||
}
|
||||
|
||||
function promptActivationCode(response) {
|
||||
rl.question('SMS Code: ', (smsCode) => {
|
||||
community.finalizeTwoFactor(response.shared_secret, smsCode, (err) => {
|
||||
if (err) {
|
||||
if (err.message == 'Invalid activation code') {
|
||||
console.log(err);
|
||||
promptActivationCode(response);
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
} else {
|
||||
console.log('Two-factor authentication enabled!');
|
||||
}
|
||||
|
||||
process.exit();
|
||||
});
|
||||
});
|
||||
}
|
||||
657
index.js
657
index.js
@@ -1,312 +1,597 @@
|
||||
var Request = require('request');
|
||||
var RSA = require('node-bignumber').Key;
|
||||
var hex2b64 = require('node-bignumber').hex2b64;
|
||||
var SteamID = require('steamid');
|
||||
const hex2b64 = require('node-bignumber').hex2b64;
|
||||
const Request = require('request');
|
||||
const RSA = require('node-bignumber').Key;
|
||||
const SteamID = require('steamid');
|
||||
|
||||
const Helpers = require('./components/helpers.js');
|
||||
|
||||
const USER_AGENT = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/67.0.3396.99 Safari/537.36";
|
||||
|
||||
require('util').inherits(SteamCommunity, require('events').EventEmitter);
|
||||
|
||||
module.exports = SteamCommunity;
|
||||
|
||||
SteamCommunity.SteamID = SteamID;
|
||||
SteamCommunity.ConfirmationType = require('./resources/EConfirmationType.js');
|
||||
SteamCommunity.EResult = require('./resources/EResult.js');
|
||||
SteamCommunity.EFriendRelationship = require('./resources/EFriendRelationship.js');
|
||||
|
||||
|
||||
function SteamCommunity(options) {
|
||||
options = options || {};
|
||||
|
||||
function SteamCommunity() {
|
||||
this._jar = Request.jar();
|
||||
this._captchaGid = -1;
|
||||
this.request = Request.defaults({"jar": this._jar});
|
||||
this._httpRequestID = 0;
|
||||
this.chatState = SteamCommunity.ChatState.Offline;
|
||||
|
||||
|
||||
var defaults = {
|
||||
"jar": this._jar,
|
||||
"timeout": options.timeout || 50000,
|
||||
"gzip": true,
|
||||
"headers": {
|
||||
"User-Agent": options.userAgent || USER_AGENT
|
||||
}
|
||||
};
|
||||
|
||||
if (typeof options == "string") {
|
||||
options = {
|
||||
localAddress: options
|
||||
};
|
||||
}
|
||||
this._options = options;
|
||||
|
||||
if (options.localAddress) {
|
||||
defaults.localAddress = options.localAddress;
|
||||
}
|
||||
|
||||
this.request = options.request || Request.defaults({"forever": true}); // "forever" indicates that we want a keep-alive agent
|
||||
this.request = this.request.defaults(defaults);
|
||||
|
||||
// English
|
||||
this._jar.setCookie(Request.cookie('Steam_Language=english'), 'https://steamcommunity.com');
|
||||
this._setCookie(Request.cookie('Steam_Language=english'));
|
||||
|
||||
// UTC
|
||||
this._setCookie(Request.cookie('timezoneOffset=0,0'));
|
||||
}
|
||||
|
||||
SteamCommunity.prototype.login = function(details, callback) {
|
||||
if(details.steamguard) {
|
||||
var parts = details.steamguard.split('||');
|
||||
this._jar.setCookie(Request.cookie('steamMachineAuth' + parts[0] + '=' + encodeURIComponent(parts[1])), 'https://steamcommunity.com');
|
||||
if (!details.accountName || !details.password) {
|
||||
throw new Error("Missing either accountName or password to login; both are needed");
|
||||
}
|
||||
|
||||
|
||||
if (details.steamguard) {
|
||||
var parts = details.steamguard.split('||');
|
||||
this._setCookie(Request.cookie('steamMachineAuth' + parts[0] + '=' + encodeURIComponent(parts[1])), true);
|
||||
}
|
||||
|
||||
var disableMobile = typeof details.disableMobile == 'undefined' ? true : details.disableMobile;
|
||||
|
||||
var self = this;
|
||||
this.request.post("https://steamcommunity.com/login/getrsakey/", {"form": {"username": details.accountName}}, function(err, response, body) {
|
||||
if(err) {
|
||||
|
||||
// Delete the cache
|
||||
delete self._profileURL;
|
||||
|
||||
// headers required to convince steam that we're logging in from a mobile device so that we can get the oAuth data
|
||||
var mobileHeaders = {};
|
||||
if (!disableMobile) {
|
||||
mobileHeaders = {
|
||||
"X-Requested-With": "com.valvesoftware.android.steam.community",
|
||||
"Referer": "https://steamcommunity.com/mobilelogin?oauth_client_id=DE45CD61&oauth_scope=read_profile%20write_profile%20read_client%20write_client",
|
||||
"User-Agent": this._options.mobileUserAgent || details.mobileUserAgent || "Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30",
|
||||
"Accept": "text/javascript, text/html, application/xml, text/xml, */*"
|
||||
};
|
||||
|
||||
this._setCookie(Request.cookie("mobileClientVersion=0 (2.1.3)"));
|
||||
this._setCookie(Request.cookie("mobileClient=android"));
|
||||
} else {
|
||||
mobileHeaders = {"Referer": "https://steamcommunity.com/login"};
|
||||
}
|
||||
|
||||
this.httpRequestPost("https://steamcommunity.com/login/getrsakey/", {
|
||||
"form": {"username": details.accountName},
|
||||
"headers": mobileHeaders,
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
// Remove the mobile cookies
|
||||
if (err) {
|
||||
deleteMobileCookies();
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var json;
|
||||
try {
|
||||
json = JSON.parse(body);
|
||||
} catch(e) {
|
||||
callback(e);
|
||||
|
||||
if (!body.publickey_mod || !body.publickey_exp) {
|
||||
deleteMobileCookies();
|
||||
callback(new Error("Invalid RSA key received"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var key = new RSA();
|
||||
key.setPublic(json.publickey_mod, json.publickey_exp);
|
||||
|
||||
var form = {
|
||||
key.setPublic(body.publickey_mod, body.publickey_exp);
|
||||
|
||||
var formObj = {
|
||||
"captcha_text": details.captcha || "",
|
||||
"captchagid": self._captchaGid,
|
||||
"emailauth": details.authCode || "",
|
||||
"emailsteamid": "",
|
||||
"loginfriendlyname": "",
|
||||
"password": hex2b64(key.encrypt(details.password)),
|
||||
"remember_login": "true",
|
||||
"rsatimestamp": json.timestamp,
|
||||
"twofactorcode": "",
|
||||
"username": details.accountName
|
||||
"rsatimestamp": body.timestamp,
|
||||
"twofactorcode": details.twoFactorCode || "",
|
||||
"username": details.accountName,
|
||||
"loginfriendlyname": "",
|
||||
"donotcache": Date.now()
|
||||
};
|
||||
|
||||
self.request.post({
|
||||
|
||||
if (!disableMobile) {
|
||||
formObj.oauth_client_id = "DE45CD61";
|
||||
formObj.oauth_scope = "read_profile write_profile read_client write_client";
|
||||
formObj.loginfriendlyname = "#login_emailauth_friendlyname_mobile";
|
||||
}
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://steamcommunity.com/login/dologin/",
|
||||
"json": true,
|
||||
"form": form
|
||||
"form": formObj,
|
||||
"headers": mobileHeaders
|
||||
}, function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
deleteMobileCookies();
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.success && body.emailauth_needed) {
|
||||
var error = new Error("SteamGuard");
|
||||
|
||||
var error;
|
||||
if (!body.success && body.emailauth_needed) {
|
||||
// Steam Guard (email)
|
||||
error = new Error("SteamGuard");
|
||||
error.emaildomain = body.emaildomain;
|
||||
|
||||
|
||||
callback(error);
|
||||
} else if(!body.success && body.captcha_needed) {
|
||||
var error = new Error("CAPTCHA");
|
||||
error.captchaurl = "https://steamcommunity.com/public/captcha.php?gid=" + body.captcha_gid;
|
||||
|
||||
} else if (!body.success && body.requires_twofactor) {
|
||||
// Steam Guard (app)
|
||||
callback(new Error("SteamGuardMobile"));
|
||||
} else if (!body.success && body.captcha_needed && body.message.match(/Please verify your humanity/)) {
|
||||
error = new Error("CAPTCHA");
|
||||
error.captchaurl = "https://steamcommunity.com/login/rendercaptcha/?gid=" + body.captcha_gid;
|
||||
|
||||
self._captchaGid = body.captcha_gid;
|
||||
|
||||
|
||||
callback(error);
|
||||
} else if(!body.success) {
|
||||
} else if (!body.success) {
|
||||
callback(new Error(body.message || "Unknown error"));
|
||||
} else {
|
||||
var sessionID = generateSessionID();
|
||||
self._jar.setCookie(Request.cookie('sessionid=' + sessionID), 'http://steamcommunity.com');
|
||||
|
||||
self.steamID = new SteamID(body.transfer_parameters.steamid);
|
||||
var oAuth = {};
|
||||
self._setCookie(Request.cookie('sessionid=' + sessionID));
|
||||
|
||||
var cookies = self._jar.getCookieString("https://steamcommunity.com").split(';').map(function(cookie) {
|
||||
return cookie.trim();
|
||||
});
|
||||
|
||||
|
||||
if (!disableMobile && body.oauth) {
|
||||
oAuth = JSON.parse(body.oauth);
|
||||
self.steamID = new SteamID(oAuth.steamid);
|
||||
self.oAuthToken = oAuth.oauth_token;
|
||||
} else {
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
var parts = cookies[i].split('=');
|
||||
if(parts[0] == 'steamLogin') {
|
||||
self.steamID = new SteamID(decodeURIComponent(parts[1]).split('||')[0])
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self.oAuthToken = null;
|
||||
}
|
||||
|
||||
// Find the Steam Guard cookie
|
||||
var steamguard = null;
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
for (var i = 0; i < cookies.length; i++) {
|
||||
var parts = cookies[i].split('=');
|
||||
if(parts[0] == 'steamMachineAuth' + self.steamID) {
|
||||
steamguard = self.steamID.toString() + '||' + decodeURIComponent(parts[1]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
callback(null, sessionID, cookies, steamguard);
|
||||
|
||||
self.setCookies(cookies);
|
||||
|
||||
callback(null, sessionID, cookies, steamguard, disableMobile ? null : oAuth.oauth_token);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
}, "steamcommunity");
|
||||
|
||||
function deleteMobileCookies() {
|
||||
var cookie = Request.cookie('mobileClientVersion=');
|
||||
cookie.expires = new Date(0);
|
||||
self._setCookie(cookie);
|
||||
|
||||
cookie = Request.cookie('mobileClient=');
|
||||
cookie.expires = new Date(0);
|
||||
self._setCookie(cookie);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* @param {string} steamguard
|
||||
* @param {string} token
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.oAuthLogin = function(steamguard, token, callback) {
|
||||
steamguard = steamguard.split('||');
|
||||
var steamID = new SteamID(steamguard[0]);
|
||||
|
||||
var self = this;
|
||||
this.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/IMobileAuthService/GetWGToken/v1/",
|
||||
"form": {
|
||||
"access_token": token
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response || !body.response.token || !body.response.token_secure) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
var cookies = [
|
||||
'steamLogin=' + encodeURIComponent(steamID.getSteamID64() + '||' + body.response.token),
|
||||
'steamLoginSecure=' + encodeURIComponent(steamID.getSteamID64() + '||' + body.response.token_secure),
|
||||
'steamMachineAuth' + steamID.getSteamID64() + '=' + steamguard[1],
|
||||
'sessionid=' + self.getSessionID()
|
||||
];
|
||||
|
||||
self.setCookies(cookies);
|
||||
callback(null, self.getSessionID(), cookies);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Get a token that can be used to log onto Steam using steam-user.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getClientLogonToken = function(callback) {
|
||||
this.httpRequestGet({
|
||||
"uri": "https://steamcommunity.com/chat/clientjstoken",
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err || res.statusCode != 200) {
|
||||
callback(err ? err : new Error('HTTP error ' + res.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.logged_in) {
|
||||
let e = new Error('Not Logged In');
|
||||
callback(e);
|
||||
this._notifySessionExpired(e);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.steamid || !body.account_name || !body.token) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {
|
||||
"steamID": new SteamID(body.steamid),
|
||||
"accountName": body.account_name,
|
||||
"webLogonToken": body.token
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.setCookies = function(cookies) {
|
||||
var self = this;
|
||||
cookies.forEach(function(cookie) {
|
||||
var cookieName = cookie.match(/(.+)=/)[1];
|
||||
if(cookieName == 'steamLogin') {
|
||||
self.steamID = new SteamID(cookie.match(/=(\d+)/)[1]);
|
||||
}
|
||||
|
||||
self._jar.setCookie(Request.cookie(cookie), (cookieName.match(/^steamMachineAuth/) || cookieName.match(/Secure$/) ? "https://" : "http://") + "steamcommunity.com");
|
||||
});
|
||||
SteamCommunity.prototype._setCookie = function(cookie, secure) {
|
||||
var protocol = secure ? "https" : "http";
|
||||
cookie.secure = !!secure;
|
||||
|
||||
this._jar.setCookie(cookie.clone(), protocol + "://steamcommunity.com");
|
||||
this._jar.setCookie(cookie.clone(), protocol + "://store.steampowered.com");
|
||||
this._jar.setCookie(cookie.clone(), protocol + "://help.steampowered.com");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getSessionID = function() {
|
||||
var cookies = this._jar.getCookieString("http://steamcommunity.com").split(';');
|
||||
SteamCommunity.prototype.setCookies = function(cookies) {
|
||||
cookies.forEach((cookie) => {
|
||||
var cookieName = cookie.match(/(.+)=/)[1];
|
||||
if (cookieName == 'steamLogin' || cookieName == 'steamLoginSecure') {
|
||||
this.steamID = new SteamID(cookie.match(/=(\d+)/)[1]);
|
||||
}
|
||||
|
||||
this._setCookie(Request.cookie(cookie), !!(cookieName.match(/^steamMachineAuth/) || cookieName.match(/Secure$/)));
|
||||
});
|
||||
|
||||
// The account we're logged in as might have changed, so verify that our mobile access token (if any) is still valid
|
||||
// for this account.
|
||||
this._verifyMobileAccessToken();
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getSessionID = function(host = "http://steamcommunity.com") {
|
||||
var cookies = this._jar.getCookieString(host).split(';');
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
var match = cookies[i].trim().match(/([^=]+)=(.+)/);
|
||||
if(match[1] == 'sessionid') {
|
||||
return decodeURIComponent(match[2]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var sessionID = generateSessionID();
|
||||
this._jar.setCookie(Request.cookie('sessionid=' + sessionID), "http://steamcommunity.com");
|
||||
this._setCookie(Request.cookie('sessionid=' + sessionID));
|
||||
return sessionID;
|
||||
};
|
||||
|
||||
function generateSessionID() {
|
||||
return Math.floor(Math.random() * 1000000000);
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
|
||||
var self = this;
|
||||
this.request("https://steamcommunity.com/dev/apikey", function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.match(/<h2>Access Denied<\/h2>/)) {
|
||||
return callback("Access Denied");
|
||||
}
|
||||
|
||||
var match = body.match(/<p>Key: ([0-9A-F]+)<\/p>/);
|
||||
if(match) {
|
||||
// We already have an API key registered
|
||||
callback(null, match[1]);
|
||||
} else {
|
||||
// We need to register a new API key
|
||||
self.request.post('https://steamcommunity.com/dev/registerkey', {
|
||||
"form": {
|
||||
"domain": domain,
|
||||
"agreeToTerms": "agreed",
|
||||
"sessionid": self.getSessionID(),
|
||||
"Submit": "Register"
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(err || response.statusCode >= 400) {
|
||||
return callback(err.message || "HTTP error " + response.statusCode);
|
||||
}
|
||||
|
||||
self.getWebApiKey(domain, callback);
|
||||
});
|
||||
}
|
||||
});
|
||||
};
|
||||
return require('crypto').randomBytes(12).toString('hex');
|
||||
}
|
||||
|
||||
SteamCommunity.prototype.parentalUnlock = function(pin, callback) {
|
||||
this.request.post("https://steamcommunity.com/parental/ajaxunlock", {
|
||||
var self = this;
|
||||
var sessionID = self.getSessionID();
|
||||
|
||||
this.httpRequestPost("https://steamcommunity.com/parental/ajaxunlock", {
|
||||
"json": true,
|
||||
"form": {
|
||||
"pin": pin
|
||||
"pin": pin,
|
||||
"sessionid": sessionID
|
||||
}
|
||||
}, function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body || typeof body.success !== 'boolean') {
|
||||
return callback("Invalid response");
|
||||
|
||||
if (!body || typeof body.success !== 'boolean') {
|
||||
callback("Invalid response");
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.success) {
|
||||
return callback("Incorrect PIN");
|
||||
|
||||
if (!body.success) {
|
||||
switch (body.eresult) {
|
||||
case 15:
|
||||
callback("Incorrect PIN");
|
||||
break;
|
||||
|
||||
case 25:
|
||||
callback("Too many invalid PIN attempts");
|
||||
break;
|
||||
|
||||
default:
|
||||
callback("Error " + body.eresult);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
callback();
|
||||
}.bind(this));
|
||||
}.bind(this), "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getNotifications = function(callback) {
|
||||
this.request.get("https://steamcommunity.com/actions/RefreshNotificationArea", function(err, response, body) {
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
var self = this;
|
||||
this.httpRequestGet({
|
||||
"uri": "https://steamcommunity.com/actions/GetNotificationCounts",
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var notifications = {
|
||||
"comments": 0,
|
||||
"items": 0,
|
||||
"invites": 0,
|
||||
"gifts": 0,
|
||||
"chat": 0,
|
||||
"trades": 0
|
||||
};
|
||||
|
||||
var items = {
|
||||
"comments": /(\d+) new comments?/,
|
||||
"items": /(\d+) new items? in your inventory/,
|
||||
"invites": /(\d+) new invites?/,
|
||||
"gifts": /(\d+) new gifts?/,
|
||||
"chat": /(\d+) unread chat messages?/,
|
||||
"trades": /(\d+) new trade notifications?/
|
||||
};
|
||||
|
||||
var match;
|
||||
for(var i in items) {
|
||||
if(match = body.match(items[i])) {
|
||||
notifications[i] = parseInt(match[1], 10);
|
||||
}
|
||||
|
||||
if (!body || !body.notifications) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var notifications = {
|
||||
"trades": body.notifications[1] || 0,
|
||||
"gameTurns": body.notifications[2] || 0,
|
||||
"moderatorMessages": body.notifications[3] || 0,
|
||||
"comments": body.notifications[4] || 0,
|
||||
"items": body.notifications[5] || 0,
|
||||
"invites": body.notifications[6] || 0,
|
||||
// dunno about 7
|
||||
"gifts": body.notifications[8] || 0,
|
||||
"chat": body.notifications[9] || 0,
|
||||
"helpRequestReplies": body.notifications[10] || 0,
|
||||
"accountAlerts": body.notifications[11] || 0
|
||||
};
|
||||
|
||||
callback(null, notifications);
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.resetItemNotifications = function(callback) {
|
||||
this.request.get("https://steamcommunity.com/my/inventory", function(err, response, body) {
|
||||
var self = this;
|
||||
this.httpRequestGet("https://steamcommunity.com/my/inventory", function(err, response, body) {
|
||||
if(!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(self._checkHttpError(err, response, callback)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
|
||||
callback(err || null);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.loggedIn = function(callback) {
|
||||
this.request("https://steamcommunity.com/my", {"followRedirect": false}, function(err, response, body) {
|
||||
this.httpRequestGet({
|
||||
"uri": "https://steamcommunity.com/my",
|
||||
"followRedirect": false,
|
||||
"checkHttpError": false
|
||||
}, function(err, response, body) {
|
||||
if(err || (response.statusCode != 302 && response.statusCode != 403)) {
|
||||
callback(err || new Error("HTTP error " + response.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(response.statusCode == 403) {
|
||||
callback(null, true, true);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
callback(null, !!response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/), false);
|
||||
});
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._checkCommunityError = function(html, callback) {
|
||||
if(html.match(/<h1>Sorry!<\/h1>/)) {
|
||||
var match = html.match(/<h3>(.+)<\/h3>/);
|
||||
callback(new Error(match ? match[1] : "Unknown error occurred"));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
SteamCommunity.prototype.getTradeURL = function(callback) {
|
||||
this._myProfile("tradeoffers/privacy", null, (err, response, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var match = body.match(/https?:\/\/(www.)?steamcommunity.com\/tradeoffer\/new\/?\?partner=\d+(&|&)token=([a-zA-Z0-9-_]+)/);
|
||||
if (match) {
|
||||
var token = match[3];
|
||||
callback(null, match[0], token);
|
||||
} else {
|
||||
callback(new Error("Malformed response"));
|
||||
}
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.changeTradeURL = function(callback) {
|
||||
this._myProfile("tradeoffers/newtradeurl", {"sessionid": this.getSessionID()}, (err, response, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body || typeof body !== "string" || body.length < 3 || body.indexOf('"') !== 0) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
var newToken = body.replace(/"/g, ''); //"t1o2k3e4n" => t1o2k3e4n
|
||||
callback(null, "https://steamcommunity.com/tradeoffer/new/?partner=" + this.steamID.accountid + "&token=" + newToken, newToken);
|
||||
}, "steamcommunity");
|
||||
};
|
||||
|
||||
/**
|
||||
* Clear your profile name (alias) history.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.clearPersonaNameHistory = function(callback) {
|
||||
this._myProfile("ajaxclearaliashistory/", {"sessionid": this.getSessionID()}, (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
return callback(err);
|
||||
}
|
||||
|
||||
if (res.statusCode != 200) {
|
||||
return callback(new Error("HTTP error " + res.statusCode));
|
||||
}
|
||||
|
||||
try {
|
||||
body = JSON.parse(body);
|
||||
callback(Helpers.eresultError(body.success));
|
||||
} catch (ex) {
|
||||
return callback(new Error("Malformed response"));
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._myProfile = function(endpoint, form, callback) {
|
||||
var self = this;
|
||||
this.request("https://steamcommunity.com/my", {"followRedirect": false}, function(err, response, body) {
|
||||
if(err || response.statusCode != 302) {
|
||||
callback(err || "HTTP error " + response.statusCode);
|
||||
|
||||
if (this._profileURL) {
|
||||
completeRequest(this._profileURL);
|
||||
} else {
|
||||
this.httpRequest("https://steamcommunity.com/my", {"followRedirect": false}, function(err, response, body) {
|
||||
if(err || response.statusCode != 302) {
|
||||
callback(err || "HTTP error " + response.statusCode);
|
||||
return;
|
||||
}
|
||||
|
||||
var match = response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/);
|
||||
if(!match) {
|
||||
callback(new Error("Can't get profile URL"));
|
||||
return;
|
||||
}
|
||||
|
||||
self._profileURL = match[1];
|
||||
setTimeout(function () {
|
||||
delete self._profileURL; // delete the cache
|
||||
}, 60000).unref();
|
||||
|
||||
completeRequest(match[1]);
|
||||
}, "steamcommunity");
|
||||
}
|
||||
|
||||
function completeRequest(url) {
|
||||
var options = endpoint.endpoint ? endpoint : {};
|
||||
options.uri = "https://steamcommunity.com" + url + "/" + (endpoint.endpoint || endpoint);
|
||||
|
||||
if (form) {
|
||||
options.method = "POST";
|
||||
options.form = form;
|
||||
options.followAllRedirects = true;
|
||||
} else if (!options.method) {
|
||||
options.method = "GET";
|
||||
}
|
||||
|
||||
self.httpRequest(options, callback, "steamcommunity");
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns an object whose keys are 64-bit SteamIDs, and whose values are values from the EFriendRelationship enum.
|
||||
* Therefore, you can deduce your friends or blocked list from this object.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getFriendsList = function(callback) {
|
||||
this.httpRequestGet({
|
||||
"uri": "https://steamcommunity.com/textfilter/ajaxgetfriendslist",
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err ? err : new Error('HTTP error ' + res.statusCode));
|
||||
return;
|
||||
}
|
||||
|
||||
var match = response.headers.location.match(/steamcommunity\.com(\/(id|profiles)\/[^\/]+)\/?/);
|
||||
if(!match) {
|
||||
callback("Can't get profile URL");
|
||||
|
||||
if (body.success != 1) {
|
||||
callback(Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
(form ? self.request.post : self.request)("https://steamcommunity.com" + match[1] + "/" + endpoint, form ? {"form": form} : {}, callback);
|
||||
|
||||
if (!body.friendslist || !body.friendslist.friends) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
const friends = {};
|
||||
body.friendslist.friends.forEach(friend => (friends[friend.ulfriendid] = friend.efriendrelationship));
|
||||
callback(null, friends);
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype._checkHttpError = function(err, response, callback) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
return true;
|
||||
}
|
||||
|
||||
if(response.statusCode != 200) {
|
||||
var error = new Error("HTTP error " + response.statusCode);
|
||||
error.code = response.statusCode;
|
||||
callback(error);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
require('./components/http.js');
|
||||
require('./components/chat.js');
|
||||
require('./components/profile.js');
|
||||
require('./components/market.js');
|
||||
require('./components/groups.js');
|
||||
require('./components/users.js');
|
||||
require('./components/inventoryhistory.js');
|
||||
require('./components/webapi.js');
|
||||
require('./components/twofactor.js');
|
||||
require('./components/confirmations.js');
|
||||
require('./components/help.js');
|
||||
require('./classes/CMarketItem.js');
|
||||
require('./classes/CMarketSearchResult.js');
|
||||
require('./classes/CSteamGroup.js');
|
||||
require('./classes/CSteamUser.js');
|
||||
require('./components/chat.js');
|
||||
|
||||
/**
|
||||
@callback SteamCommunity~genericErrorCallback
|
||||
@param {Error|null} err - An Error object on failure, or null on success
|
||||
*/
|
||||
|
||||
30
package.json
30
package.json
@@ -1,22 +1,36 @@
|
||||
{
|
||||
"name": "steamcommunity",
|
||||
"version": "3.0.0",
|
||||
"version": "3.45.2",
|
||||
"description": "Provides an interface for logging into and interacting with the Steam Community website",
|
||||
"keywords": ["steam", "steam community"],
|
||||
"keywords": [
|
||||
"steam",
|
||||
"steam community"
|
||||
],
|
||||
"homepage": "https://github.com/DoctorMcKay/node-steamcommunity",
|
||||
"bugs": {
|
||||
"url": "https://github.com/DoctorMcKay/node-steamcommunity/issues"
|
||||
},
|
||||
"license": "MIT",
|
||||
"author": {
|
||||
"name": "Alex Corn",
|
||||
"email": "mckay@doctormckay.com",
|
||||
"url": "https://www.doctormckay.com"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/DoctorMcKay/node-steamcommunity.git"
|
||||
},
|
||||
"dependencies": {
|
||||
"request": "^2.58.0",
|
||||
"node-bignumber": "^1.2.1",
|
||||
"steamid": "^0.3.0",
|
||||
"xml2js": "^0.4.9",
|
||||
"cheerio": "^0.19.0"
|
||||
"async": "^2.6.3",
|
||||
"cheerio": "0.22.0",
|
||||
"image-size": "^0.8.2",
|
||||
"node-bignumber": "^1.2.1",
|
||||
"request": "^2.88.0",
|
||||
"steam-totp": "^1.5.0",
|
||||
"steamid": "^1.1.3",
|
||||
"xml2js": "^0.4.22"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=4.0.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
14
resources/EChatState.js
Normal file
14
resources/EChatState.js
Normal file
@@ -0,0 +1,14 @@
|
||||
/**
|
||||
* @enum EChatState
|
||||
*/
|
||||
module.exports = {
|
||||
"Offline": 0,
|
||||
"LoggingOn": 1,
|
||||
"LogOnFailed": 2,
|
||||
"LoggedOn": 3,
|
||||
|
||||
"0": "Offline",
|
||||
"1": "LoggingOn",
|
||||
"2": "LogOnFailed",
|
||||
"3": "LoggedOn"
|
||||
};
|
||||
12
resources/EConfirmationType.js
Normal file
12
resources/EConfirmationType.js
Normal file
@@ -0,0 +1,12 @@
|
||||
/**
|
||||
* @enum EConfirmationType
|
||||
*/
|
||||
module.exports = {
|
||||
// 1 is unknown, possibly "Invalid"
|
||||
"Trade": 2,
|
||||
"MarketListing": 3,
|
||||
// 4 is opt-out or other like account confirmation?
|
||||
|
||||
"2": "Trade",
|
||||
"3": "MarketListing"
|
||||
};
|
||||
23
resources/EFriendRelationship.js
Normal file
23
resources/EFriendRelationship.js
Normal file
@@ -0,0 +1,23 @@
|
||||
/**
|
||||
* @enum EFriendRelationship
|
||||
*/
|
||||
module.exports = {
|
||||
"None": 0,
|
||||
"Blocked": 1,
|
||||
"RequestRecipient": 2,
|
||||
"Friend": 3,
|
||||
"RequestInitiator": 4,
|
||||
"Ignored": 5,
|
||||
"IgnoredFriend": 6,
|
||||
"SuggestedFriend": 7, // removed "was used by the original implementation of the facebook linking feature; but now unused."
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "None",
|
||||
"1": "Blocked",
|
||||
"2": "RequestRecipient",
|
||||
"3": "Friend",
|
||||
"4": "RequestInitiator",
|
||||
"5": "Ignored",
|
||||
"6": "IgnoredFriend",
|
||||
"7": "SuggestedFriend",
|
||||
};
|
||||
23
resources/EPersonaState.js
Normal file
23
resources/EPersonaState.js
Normal file
@@ -0,0 +1,23 @@
|
||||
/**
|
||||
* @enum EPersonaState
|
||||
*/
|
||||
module.exports = {
|
||||
"Offline": 0,
|
||||
"Online": 1,
|
||||
"Busy": 2,
|
||||
"Away": 3,
|
||||
"Snooze": 4,
|
||||
"LookingToTrade": 5,
|
||||
"LookingToPlay": 6,
|
||||
"Invisible": 7,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "Offline",
|
||||
"1": "Online",
|
||||
"2": "Busy",
|
||||
"3": "Away",
|
||||
"4": "Snooze",
|
||||
"5": "LookingToTrade",
|
||||
"6": "LookingToPlay",
|
||||
"7": "Invisible",
|
||||
};
|
||||
32
resources/EPersonaStateFlag.js
Normal file
32
resources/EPersonaStateFlag.js
Normal file
@@ -0,0 +1,32 @@
|
||||
/**
|
||||
* @enum EPersonaStateFlag
|
||||
*/
|
||||
module.exports = {
|
||||
"HasRichPresence": 1,
|
||||
"InJoinableGame": 2,
|
||||
"Golden": 4,
|
||||
"RemotePlayTogether": 8,
|
||||
"OnlineUsingWeb": 256, // removed "renamed to ClientTypeWeb"
|
||||
"ClientTypeWeb": 256,
|
||||
"OnlineUsingMobile": 512, // removed "renamed to ClientTypeMobile"
|
||||
"ClientTypeMobile": 512,
|
||||
"OnlineUsingBigPicture": 1024, // removed "renamed to ClientTypeTenfoot"
|
||||
"ClientTypeTenfoot": 1024,
|
||||
"OnlineUsingVR": 2048, // removed "renamed to ClientTypeVR"
|
||||
"ClientTypeVR": 2048,
|
||||
"LaunchTypeGamepad": 4096,
|
||||
"LaunchTypeCompatTool": 8192,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"1": "HasRichPresence",
|
||||
"2": "InJoinableGame",
|
||||
"4": "Golden",
|
||||
"8": "RemotePlayTogether",
|
||||
"256": "ClientTypeWeb",
|
||||
"512": "ClientTypeMobile",
|
||||
"1024": "ClientTypeTenfoot",
|
||||
"2048": "ClientTypeVR",
|
||||
"4096": "LaunchTypeGamepad",
|
||||
"8192": "LaunchTypeCompatTool",
|
||||
};
|
||||
|
||||
254
resources/EResult.js
Normal file
254
resources/EResult.js
Normal file
@@ -0,0 +1,254 @@
|
||||
/**
|
||||
* @enum EResult
|
||||
*/
|
||||
module.exports = {
|
||||
"Invalid": 0,
|
||||
"OK": 1,
|
||||
"Fail": 2,
|
||||
"NoConnection": 3,
|
||||
"InvalidPassword": 5,
|
||||
"LoggedInElsewhere": 6,
|
||||
"InvalidProtocolVer": 7,
|
||||
"InvalidParam": 8,
|
||||
"FileNotFound": 9,
|
||||
"Busy": 10,
|
||||
"InvalidState": 11,
|
||||
"InvalidName": 12,
|
||||
"InvalidEmail": 13,
|
||||
"DuplicateName": 14,
|
||||
"AccessDenied": 15,
|
||||
"Timeout": 16,
|
||||
"Banned": 17,
|
||||
"AccountNotFound": 18,
|
||||
"InvalidSteamID": 19,
|
||||
"ServiceUnavailable": 20,
|
||||
"NotLoggedOn": 21,
|
||||
"Pending": 22,
|
||||
"EncryptionFailure": 23,
|
||||
"InsufficientPrivilege": 24,
|
||||
"LimitExceeded": 25,
|
||||
"Revoked": 26,
|
||||
"Expired": 27,
|
||||
"AlreadyRedeemed": 28,
|
||||
"DuplicateRequest": 29,
|
||||
"AlreadyOwned": 30,
|
||||
"IPNotFound": 31,
|
||||
"PersistFailed": 32,
|
||||
"LockingFailed": 33,
|
||||
"LogonSessionReplaced": 34,
|
||||
"ConnectFailed": 35,
|
||||
"HandshakeFailed": 36,
|
||||
"IOFailure": 37,
|
||||
"RemoteDisconnect": 38,
|
||||
"ShoppingCartNotFound": 39,
|
||||
"Blocked": 40,
|
||||
"Ignored": 41,
|
||||
"NoMatch": 42,
|
||||
"AccountDisabled": 43,
|
||||
"ServiceReadOnly": 44,
|
||||
"AccountNotFeatured": 45,
|
||||
"AdministratorOK": 46,
|
||||
"ContentVersion": 47,
|
||||
"TryAnotherCM": 48,
|
||||
"PasswordRequiredToKickSession": 49,
|
||||
"AlreadyLoggedInElsewhere": 50,
|
||||
"Suspended": 51,
|
||||
"Cancelled": 52,
|
||||
"DataCorruption": 53,
|
||||
"DiskFull": 54,
|
||||
"RemoteCallFailed": 55,
|
||||
"PasswordNotSet": 56, // removed "renamed to PasswordUnset"
|
||||
"PasswordUnset": 56,
|
||||
"ExternalAccountUnlinked": 57,
|
||||
"PSNTicketInvalid": 58,
|
||||
"ExternalAccountAlreadyLinked": 59,
|
||||
"RemoteFileConflict": 60,
|
||||
"IllegalPassword": 61,
|
||||
"SameAsPreviousValue": 62,
|
||||
"AccountLogonDenied": 63,
|
||||
"CannotUseOldPassword": 64,
|
||||
"InvalidLoginAuthCode": 65,
|
||||
"AccountLogonDeniedNoMailSent": 66, // removed "renamed to AccountLogonDeniedNoMail"
|
||||
"AccountLogonDeniedNoMail": 66,
|
||||
"HardwareNotCapableOfIPT": 67,
|
||||
"IPTInitError": 68,
|
||||
"ParentalControlRestricted": 69,
|
||||
"FacebookQueryError": 70,
|
||||
"ExpiredLoginAuthCode": 71,
|
||||
"IPLoginRestrictionFailed": 72,
|
||||
"AccountLocked": 73, // removed "renamed to AccountLockedDown"
|
||||
"AccountLockedDown": 73,
|
||||
"AccountLogonDeniedVerifiedEmailRequired": 74,
|
||||
"NoMatchingURL": 75,
|
||||
"BadResponse": 76,
|
||||
"RequirePasswordReEntry": 77,
|
||||
"ValueOutOfRange": 78,
|
||||
"UnexpectedError": 79,
|
||||
"Disabled": 80,
|
||||
"InvalidCEGSubmission": 81,
|
||||
"RestrictedDevice": 82,
|
||||
"RegionLocked": 83,
|
||||
"RateLimitExceeded": 84,
|
||||
"AccountLogonDeniedNeedTwoFactorCode": 85, // removed "renamed to AccountLoginDeniedNeedTwoFactor"
|
||||
"AccountLoginDeniedNeedTwoFactor": 85,
|
||||
"ItemOrEntryHasBeenDeleted": 86, // removed "renamed to ItemDeleted"
|
||||
"ItemDeleted": 86,
|
||||
"AccountLoginDeniedThrottle": 87,
|
||||
"TwoFactorCodeMismatch": 88,
|
||||
"TwoFactorActivationCodeMismatch": 89,
|
||||
"AccountAssociatedToMultiplePlayers": 90, // removed "renamed to AccountAssociatedToMultiplePartners"
|
||||
"AccountAssociatedToMultiplePartners": 90,
|
||||
"NotModified": 91,
|
||||
"NoMobileDeviceAvailable": 92, // removed "renamed to NoMobileDevice"
|
||||
"NoMobileDevice": 92,
|
||||
"TimeIsOutOfSync": 93, // removed "renamed to TimeNotSynced"
|
||||
"TimeNotSynced": 93,
|
||||
"SMSCodeFailed": 94,
|
||||
"TooManyAccountsAccessThisResource": 95, // removed "renamed to AccountLimitExceeded"
|
||||
"AccountLimitExceeded": 95,
|
||||
"AccountActivityLimitExceeded": 96,
|
||||
"PhoneActivityLimitExceeded": 97,
|
||||
"RefundToWallet": 98,
|
||||
"EmailSendFailure": 99,
|
||||
"NotSettled": 100,
|
||||
"NeedCaptcha": 101,
|
||||
"GSLTDenied": 102,
|
||||
"GSOwnerDenied": 103,
|
||||
"InvalidItemType": 104,
|
||||
"IPBanned": 105,
|
||||
"GSLTExpired": 106,
|
||||
"InsufficientFunds": 107,
|
||||
"TooManyPending": 108,
|
||||
"NoSiteLicensesFound": 109,
|
||||
"WGNetworkSendExceeded": 110,
|
||||
"AccountNotFriends": 111,
|
||||
"LimitedUserAccount": 112,
|
||||
"CantRemoveItem": 113,
|
||||
"AccountHasBeenDeleted": 114,
|
||||
"AccountHasAnExistingUserCancelledLicense": 115,
|
||||
"DeniedDueToCommunityCooldown": 116,
|
||||
"NoLauncherSpecified": 117,
|
||||
"MustAgreeToSSA": 118,
|
||||
"ClientNoLongerSupported": 119,
|
||||
|
||||
// Value-to-name mapping for convenience
|
||||
"0": "Invalid",
|
||||
"1": "OK",
|
||||
"2": "Fail",
|
||||
"3": "NoConnection",
|
||||
"5": "InvalidPassword",
|
||||
"6": "LoggedInElsewhere",
|
||||
"7": "InvalidProtocolVer",
|
||||
"8": "InvalidParam",
|
||||
"9": "FileNotFound",
|
||||
"10": "Busy",
|
||||
"11": "InvalidState",
|
||||
"12": "InvalidName",
|
||||
"13": "InvalidEmail",
|
||||
"14": "DuplicateName",
|
||||
"15": "AccessDenied",
|
||||
"16": "Timeout",
|
||||
"17": "Banned",
|
||||
"18": "AccountNotFound",
|
||||
"19": "InvalidSteamID",
|
||||
"20": "ServiceUnavailable",
|
||||
"21": "NotLoggedOn",
|
||||
"22": "Pending",
|
||||
"23": "EncryptionFailure",
|
||||
"24": "InsufficientPrivilege",
|
||||
"25": "LimitExceeded",
|
||||
"26": "Revoked",
|
||||
"27": "Expired",
|
||||
"28": "AlreadyRedeemed",
|
||||
"29": "DuplicateRequest",
|
||||
"30": "AlreadyOwned",
|
||||
"31": "IPNotFound",
|
||||
"32": "PersistFailed",
|
||||
"33": "LockingFailed",
|
||||
"34": "LogonSessionReplaced",
|
||||
"35": "ConnectFailed",
|
||||
"36": "HandshakeFailed",
|
||||
"37": "IOFailure",
|
||||
"38": "RemoteDisconnect",
|
||||
"39": "ShoppingCartNotFound",
|
||||
"40": "Blocked",
|
||||
"41": "Ignored",
|
||||
"42": "NoMatch",
|
||||
"43": "AccountDisabled",
|
||||
"44": "ServiceReadOnly",
|
||||
"45": "AccountNotFeatured",
|
||||
"46": "AdministratorOK",
|
||||
"47": "ContentVersion",
|
||||
"48": "TryAnotherCM",
|
||||
"49": "PasswordRequiredToKickSession",
|
||||
"50": "AlreadyLoggedInElsewhere",
|
||||
"51": "Suspended",
|
||||
"52": "Cancelled",
|
||||
"53": "DataCorruption",
|
||||
"54": "DiskFull",
|
||||
"55": "RemoteCallFailed",
|
||||
"56": "PasswordUnset",
|
||||
"57": "ExternalAccountUnlinked",
|
||||
"58": "PSNTicketInvalid",
|
||||
"59": "ExternalAccountAlreadyLinked",
|
||||
"60": "RemoteFileConflict",
|
||||
"61": "IllegalPassword",
|
||||
"62": "SameAsPreviousValue",
|
||||
"63": "AccountLogonDenied",
|
||||
"64": "CannotUseOldPassword",
|
||||
"65": "InvalidLoginAuthCode",
|
||||
"66": "AccountLogonDeniedNoMail",
|
||||
"67": "HardwareNotCapableOfIPT",
|
||||
"68": "IPTInitError",
|
||||
"69": "ParentalControlRestricted",
|
||||
"70": "FacebookQueryError",
|
||||
"71": "ExpiredLoginAuthCode",
|
||||
"72": "IPLoginRestrictionFailed",
|
||||
"73": "AccountLockedDown",
|
||||
"74": "AccountLogonDeniedVerifiedEmailRequired",
|
||||
"75": "NoMatchingURL",
|
||||
"76": "BadResponse",
|
||||
"77": "RequirePasswordReEntry",
|
||||
"78": "ValueOutOfRange",
|
||||
"79": "UnexpectedError",
|
||||
"80": "Disabled",
|
||||
"81": "InvalidCEGSubmission",
|
||||
"82": "RestrictedDevice",
|
||||
"83": "RegionLocked",
|
||||
"84": "RateLimitExceeded",
|
||||
"85": "AccountLoginDeniedNeedTwoFactor",
|
||||
"86": "ItemDeleted",
|
||||
"87": "AccountLoginDeniedThrottle",
|
||||
"88": "TwoFactorCodeMismatch",
|
||||
"89": "TwoFactorActivationCodeMismatch",
|
||||
"90": "AccountAssociatedToMultiplePartners",
|
||||
"91": "NotModified",
|
||||
"92": "NoMobileDevice",
|
||||
"93": "TimeNotSynced",
|
||||
"94": "SMSCodeFailed",
|
||||
"95": "AccountLimitExceeded",
|
||||
"96": "AccountActivityLimitExceeded",
|
||||
"97": "PhoneActivityLimitExceeded",
|
||||
"98": "RefundToWallet",
|
||||
"99": "EmailSendFailure",
|
||||
"100": "NotSettled",
|
||||
"101": "NeedCaptcha",
|
||||
"102": "GSLTDenied",
|
||||
"103": "GSOwnerDenied",
|
||||
"104": "InvalidItemType",
|
||||
"105": "IPBanned",
|
||||
"106": "GSLTExpired",
|
||||
"107": "InsufficientFunds",
|
||||
"108": "TooManyPending",
|
||||
"109": "NoSiteLicensesFound",
|
||||
"110": "WGNetworkSendExceeded",
|
||||
"111": "AccountNotFriends",
|
||||
"112": "LimitedUserAccount",
|
||||
"113": "CantRemoveItem",
|
||||
"114": "AccountHasBeenDeleted",
|
||||
"115": "AccountHasAnExistingUserCancelledLicense",
|
||||
"116": "DeniedDueToCommunityCooldown",
|
||||
"117": "NoLauncherSpecified",
|
||||
"118": "MustAgreeToSSA",
|
||||
"119": "ClientNoLongerSupported",
|
||||
};
|
||||
Reference in New Issue
Block a user