mirror of
https://github.com/DoctorMcKay/node-steamcommunity.git
synced 2026-08-19 13:13:28 +08:00
Compare commits
23 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
76f2c55a73 | ||
|
|
77c2811e7e | ||
|
|
37bac4d240 | ||
|
|
d23d7e22c0 | ||
|
|
6e19ffd93b | ||
|
|
3531560083 | ||
|
|
6fa6a073a8 | ||
|
|
fd872490c8 | ||
|
|
be528d1a19 | ||
|
|
3bcaf40850 | ||
|
|
0ccac69bea | ||
|
|
48d63857e2 | ||
|
|
b11734cd9b | ||
|
|
5c37c38dda | ||
|
|
260bfaa0ad | ||
|
|
1031a4dbd7 | ||
|
|
e28fe5ca05 | ||
|
|
90a9ee1aa9 | ||
|
|
9a069e80fb | ||
|
|
640c47b933 | ||
|
|
f5d65a9ad4 | ||
|
|
7ae8a97a0f | ||
|
|
ec1284e961 |
3
.idea/codeStyles/Project.xml
generated
3
.idea/codeStyles/Project.xml
generated
@@ -1,8 +1,5 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<code_scheme name="Project" version="173">
|
||||
<XML>
|
||||
<option name="XML_LEGACY_SETTINGS_IMPORTED" value="true" />
|
||||
</XML>
|
||||
<codeStyleSettings language="JSON">
|
||||
<indentOptions>
|
||||
<option name="USE_TAB_CHARACTER" value="true" />
|
||||
|
||||
1
.idea/codeStyles/codeStyleConfig.xml
generated
1
.idea/codeStyles/codeStyleConfig.xml
generated
@@ -1,5 +1,6 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="USE_PER_PROJECT_SETTINGS" value="true" />
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
|
||||
</state>
|
||||
</component>
|
||||
1
.idea/modules.xml
generated
1
.idea/modules.xml
generated
@@ -2,6 +2,7 @@
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/../node-steamcommunity Wiki/.idea/node-steamcommunity Wiki.iml" filepath="$PROJECT_DIR$/../node-steamcommunity Wiki/.idea/node-steamcommunity Wiki.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/steamcommunity.iml" filepath="$PROJECT_DIR$/.idea/steamcommunity.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
|
||||
1
.idea/steamcommunity.iml
generated
1
.idea/steamcommunity.iml
generated
@@ -5,5 +5,6 @@
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="module" module-name="node-steamcommunity Wiki" />
|
||||
</component>
|
||||
</module>
|
||||
1
.idea/vcs.xml
generated
1
.idea/vcs.xml
generated
@@ -2,5 +2,6 @@
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/../node-steamcommunity Wiki" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -3,7 +3,7 @@ var SteamCommunity = require('../index.js');
|
||||
module.exports = CConfirmation;
|
||||
|
||||
function CConfirmation(community, data) {
|
||||
Object.defineProperty(this, "_community", {"value": community});
|
||||
Object.defineProperty(this, '_community', {value: community});
|
||||
|
||||
this.id = data.id.toString();
|
||||
this.type = data.type;
|
||||
@@ -11,7 +11,9 @@ function CConfirmation(community, data) {
|
||||
this.key = data.key;
|
||||
this.title = data.title;
|
||||
this.receiving = data.receiving;
|
||||
this.sending = data.sending;
|
||||
this.time = data.time;
|
||||
this.timestamp = data.timestamp;
|
||||
this.icon = data.icon;
|
||||
this.offerID = this.type == SteamCommunity.ConfirmationType.Trade ? this.creator : null;
|
||||
}
|
||||
@@ -19,7 +21,7 @@ function CConfirmation(community, data) {
|
||||
CConfirmation.prototype.getOfferID = function(time, key, callback) {
|
||||
if (this.type && this.creator) {
|
||||
if (this.type != SteamCommunity.ConfirmationType.Trade) {
|
||||
callback(new Error("Not a trade confirmation"));
|
||||
callback(new Error('Not a trade confirmation'));
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,63 +4,55 @@ var SteamTotp = require('steam-totp');
|
||||
var Async = require('async');
|
||||
|
||||
var CConfirmation = require('../classes/CConfirmation.js');
|
||||
var EConfirmationType = require('../resources/EConfirmationType.js');
|
||||
|
||||
/**
|
||||
* Get a list of your account's currently outstanding confirmations.
|
||||
* @param {int} time - The unix timestamp with which the following key was generated
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag "conf" (this key can be reused)
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag 'conf' (this key can be reused)
|
||||
* @param {SteamCommunity~getConfirmations} callback - Called when the list of confirmations is received
|
||||
*/
|
||||
SteamCommunity.prototype.getConfirmations = function(time, key, callback) {
|
||||
var self = this;
|
||||
|
||||
request(this, "conf", key, time, "conf", null, false, function(err, body) {
|
||||
if(err) {
|
||||
if (err.message == "Invalid protocol: steammobile:") {
|
||||
err.message = "Not Logged In";
|
||||
self._notifySessionExpired(err);
|
||||
}
|
||||
// Ugly hack to maintain backward compatibility
|
||||
var tag = 'conf';
|
||||
if (typeof key == 'object') {
|
||||
tag = key.tag;
|
||||
key = key.key;
|
||||
}
|
||||
|
||||
// The official Steam app uses the tag 'list', but 'conf' still works so let's use that for backward compatibility.
|
||||
request(this, 'getlist', key, time, tag, null, true, function(err, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body);
|
||||
var empty = $('#mobileconf_empty');
|
||||
if(empty.length > 0) {
|
||||
if(!$(empty).hasClass('mobileconf_done')) {
|
||||
// An error occurred
|
||||
callback(new Error(empty.find('div:nth-of-type(2)').text()));
|
||||
} else {
|
||||
callback(null, []);
|
||||
if (!body.success) {
|
||||
if (body.needauth) {
|
||||
var err = new Error('Not Logged In');
|
||||
self._notifySessionExpired(err);
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(new Error('Failed to get confirmation list'));
|
||||
return;
|
||||
}
|
||||
|
||||
// We have something to confirm
|
||||
var confirmations = $('#mobileconf_list');
|
||||
if(!confirmations) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
var confs = [];
|
||||
Array.prototype.forEach.call(confirmations.find('.mobileconf_list_entry'), function(conf) {
|
||||
conf = $(conf);
|
||||
|
||||
var img = conf.find('.mobileconf_list_entry_icon img');
|
||||
confs.push(new CConfirmation(self, {
|
||||
"id": conf.data('confid'),
|
||||
"type": conf.data('type'),
|
||||
"creator": conf.data('creator'),
|
||||
"key": conf.data('key'),
|
||||
"title": conf.find('.mobileconf_list_entry_description>div:nth-of-type(1)').text().trim(),
|
||||
"receiving": conf.find('.mobileconf_list_entry_description>div:nth-of-type(2)').text().trim(),
|
||||
"time": conf.find('.mobileconf_list_entry_description>div:nth-of-type(3)').text().trim(),
|
||||
"icon": img.length < 1 ? '' : $(img).attr('src')
|
||||
}));
|
||||
});
|
||||
var confs = (body.conf || []).map(conf => new CConfirmation(self, {
|
||||
id: conf.id,
|
||||
type: conf.type,
|
||||
creator: conf.creator_id,
|
||||
key: conf.nonce,
|
||||
title: `${conf.type_name || 'Confirm'} - ${conf.headline || ''}`,
|
||||
receiving: conf.type == EConfirmationType.Trade ? ((conf.summary || [])[1] || '') : '',
|
||||
sending: (conf.summary || [])[0] || '',
|
||||
time: (new Date(conf.creation_time * 1000)).toISOString(), // for backward compatibility
|
||||
timestamp: new Date(conf.creation_time * 1000),
|
||||
icon: conf.icon || ''
|
||||
}));
|
||||
|
||||
callback(null, confs);
|
||||
});
|
||||
@@ -76,22 +68,23 @@ SteamCommunity.prototype.getConfirmations = function(time, key, callback) {
|
||||
* Get the trade offer ID associated with a particular confirmation
|
||||
* @param {int} confID - The ID of the confirmation in question
|
||||
* @param {int} time - The unix timestamp with which the following key was generated
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag "details" (this key can be reused)
|
||||
* @param {string} key - The confirmation key that was generated using the preceeding time and the tag "detail" (this key can be reused)
|
||||
* @param {SteamCommunity~getConfirmationOfferID} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getConfirmationOfferID = function(confID, time, key, callback) {
|
||||
request(this, "details/" + confID, key, time, "details", null, true, function(err, body) {
|
||||
if(err) {
|
||||
// The official Steam app uses the tag 'detail', but 'details' still works so let's use that for backward compatibility
|
||||
request(this, 'detailspage/' + confID, key, time, 'details', null, false, function(err, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.success) {
|
||||
if (typeof body != 'string') {
|
||||
callback(new Error("Cannot load confirmation details"));
|
||||
return;
|
||||
}
|
||||
|
||||
var $ = Cheerio.load(body.html);
|
||||
var $ = Cheerio.load(body);
|
||||
var offer = $('.tradeoffer');
|
||||
if(offer.length < 1) {
|
||||
callback(null, null);
|
||||
@@ -118,31 +111,39 @@ SteamCommunity.prototype.getConfirmationOfferID = function(confID, time, key, ca
|
||||
* @param {SteamCommunity~genericErrorCallback} callback - Called when the request is complete
|
||||
*/
|
||||
SteamCommunity.prototype.respondToConfirmation = function(confID, confKey, time, key, accept, callback) {
|
||||
request(this, (confID instanceof Array) ? "multiajaxop" : "ajaxop", key, time, accept ? "allow" : "cancel", {
|
||||
"op": accept ? "allow" : "cancel",
|
||||
"cid": confID,
|
||||
"ck": confKey
|
||||
// Ugly hack to maintain backward compatibility
|
||||
var tag = accept ? 'allow' : 'cancel';
|
||||
if (typeof key == 'object') {
|
||||
tag = key.tag;
|
||||
key = key.key;
|
||||
}
|
||||
|
||||
// The official app uses tags reject/accept, but cancel/allow still works so use these for backward compatibility
|
||||
request(this, (confID instanceof Array) ? 'multiajaxop' : 'ajaxop', key, time, tag, {
|
||||
op: accept ? 'allow' : 'cancel',
|
||||
cid: confID,
|
||||
ck: confKey
|
||||
}, true, function(err, body) {
|
||||
if(!callback) {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(err) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.success) {
|
||||
if (body.success) {
|
||||
callback(null);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.message) {
|
||||
if (body.message) {
|
||||
callback(new Error(body.message));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(new Error("Could not act on confirmation"));
|
||||
callback(new Error('Could not act on confirmation'));
|
||||
});
|
||||
};
|
||||
|
||||
@@ -179,7 +180,8 @@ SteamCommunity.prototype.acceptConfirmationForObject = function(identitySecret,
|
||||
function doConfirmation() {
|
||||
var offset = self._timeOffset;
|
||||
var time = SteamTotp.time(offset);
|
||||
self.getConfirmations(time, SteamTotp.getConfirmationKey(identitySecret, time, "conf"), function(err, confs) {
|
||||
var confKey = SteamTotp.getConfirmationKey(identitySecret, time, 'list');
|
||||
self.getConfirmations(time, {tag: 'list', key: confKey}, function(err, confs) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
@@ -187,7 +189,7 @@ SteamCommunity.prototype.acceptConfirmationForObject = function(identitySecret,
|
||||
|
||||
var conf = confs.filter(function(conf) { return conf.creator == objectID; });
|
||||
if (conf.length == 0) {
|
||||
callback(new Error("Could not find confirmation for object " + objectID));
|
||||
callback(new Error('Could not find confirmation for object ' + objectID));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -204,7 +206,8 @@ SteamCommunity.prototype.acceptConfirmationForObject = function(identitySecret,
|
||||
self._usedConfTimes.splice(0, self._usedConfTimes.length - 60); // we don't need to save more than 60 entries
|
||||
}
|
||||
|
||||
conf.respond(time, SteamTotp.getConfirmationKey(identitySecret, time, "allow"), true, callback);
|
||||
confKey = SteamTotp.getConfirmationKey(identitySecret, time, 'accept');
|
||||
conf.respond(time, {tag: 'accept', key: confKey}, true, callback);
|
||||
});
|
||||
}
|
||||
};
|
||||
@@ -244,7 +247,7 @@ SteamCommunity.prototype.acceptAllConfirmations = function(time, confKey, allowK
|
||||
|
||||
function request(community, url, key, time, tag, params, json, callback) {
|
||||
if (!community.steamID) {
|
||||
throw new Error("Must be logged in before trying to do anything with confirmations");
|
||||
throw new Error('Must be logged in before trying to do anything with confirmations');
|
||||
}
|
||||
|
||||
params = params || {};
|
||||
@@ -252,16 +255,16 @@ function request(community, url, key, time, tag, params, json, callback) {
|
||||
params.a = community.steamID.getSteamID64();
|
||||
params.k = key;
|
||||
params.t = time;
|
||||
params.m = "android";
|
||||
params.m = 'react';
|
||||
params.tag = tag;
|
||||
|
||||
var req = {
|
||||
"method": url == 'multiajaxop' ? 'POST' : 'GET',
|
||||
"uri": "https://steamcommunity.com/mobileconf/" + url,
|
||||
"json": !!json
|
||||
method: url == 'multiajaxop' ? 'POST' : 'GET',
|
||||
uri: 'https://steamcommunity.com/mobileconf/' + url,
|
||||
json: !!json
|
||||
};
|
||||
|
||||
if (req.method == "GET") {
|
||||
if (req.method == 'GET') {
|
||||
req.qs = params;
|
||||
} else {
|
||||
req.form = params;
|
||||
@@ -274,7 +277,7 @@ function request(community, url, key, time, tag, params, json, callback) {
|
||||
}
|
||||
|
||||
callback(null, body);
|
||||
}, "steamcommunity");
|
||||
}, 'steamcommunity');
|
||||
}
|
||||
|
||||
// Confirmation checker
|
||||
|
||||
@@ -2,6 +2,8 @@ const SteamCommunity = require('../index.js');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
const HELP_SITE_DOMAIN = 'https://help.steampowered.com';
|
||||
|
||||
/**
|
||||
* Restore a previously removed steam package from your steam account.
|
||||
* @param {int|string} packageID
|
||||
@@ -9,26 +11,14 @@ const Helpers = require('./helpers.js');
|
||||
*/
|
||||
SteamCommunity.prototype.restorePackage = function(packageID, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://help.steampowered.com/wizard/AjaxDoPackageRestore",
|
||||
"form": {
|
||||
"packageid": packageID,
|
||||
"sessionid": this.getSessionID('https://help.steampowered.com'),
|
||||
"wizard_ajax": 1
|
||||
uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRestore',
|
||||
form: {
|
||||
packageid: packageID,
|
||||
sessionid: this.getSessionID(HELP_SITE_DOMAIN),
|
||||
wizard_ajax: 1
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.success) {
|
||||
callback(body.errorMsg ? new Error(body.errorMsg) : Helpers.eresultError(body.success));
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
json: true
|
||||
}, wizardAjaxHandler(callback));
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -38,14 +28,27 @@ SteamCommunity.prototype.restorePackage = function(packageID, callback) {
|
||||
*/
|
||||
SteamCommunity.prototype.removePackage = function(packageID, callback) {
|
||||
this.httpRequestPost({
|
||||
"uri": "https://help.steampowered.com/wizard/AjaxDoPackageRemove",
|
||||
"form": {
|
||||
"packageid": packageID,
|
||||
"sessionid": this.getSessionID('https://help.steampowered.com'),
|
||||
"wizard_ajax": 1
|
||||
uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRemove',
|
||||
form: {
|
||||
packageid: packageID,
|
||||
sessionid: this.getSessionID(HELP_SITE_DOMAIN),
|
||||
wizard_ajax: 1
|
||||
},
|
||||
"json": true
|
||||
}, (err, res, body) => {
|
||||
json: true
|
||||
}, wizardAjaxHandler(callback));
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns a handler for wizard ajax HTTP requests.
|
||||
* @param {function} callback
|
||||
* @returns {(function(*=, *, *): void)|*}
|
||||
*/
|
||||
function wizardAjaxHandler(callback) {
|
||||
return (err, res, body) => {
|
||||
if (!callback) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
@@ -57,5 +60,5 @@ SteamCommunity.prototype.removePackage = function(packageID, callback) {
|
||||
}
|
||||
|
||||
callback(null);
|
||||
});
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
@@ -54,3 +54,15 @@ exports.eresultError = function(eresult) {
|
||||
err.eresult = eresult;
|
||||
return err;
|
||||
};
|
||||
|
||||
exports.decodeJwt = function(jwt) {
|
||||
let parts = jwt.split('.');
|
||||
if (parts.length != 3) {
|
||||
throw new Error('Invalid JWT');
|
||||
}
|
||||
|
||||
let standardBase64 = parts[1].replace(/-/g, '+')
|
||||
.replace(/_/g, '/');
|
||||
|
||||
return JSON.parse(Buffer.from(standardBase64, 'base64').toString('utf8'));
|
||||
}
|
||||
|
||||
@@ -124,7 +124,7 @@ SteamCommunity.prototype._checkCommunityError = function(html, callback) {
|
||||
return err;
|
||||
}
|
||||
|
||||
if (typeof html === 'string' && html.match(/g_steamID = false;/) && html.match(/<h1>Sign In<\/h1>/)) {
|
||||
if (typeof html === 'string' && html.indexOf('g_steamID = false;') > -1 && html.indexOf('<title>Sign In</title>') > -1) {
|
||||
err = new Error("Not Logged In");
|
||||
callback(err);
|
||||
this._notifySessionExpired(err);
|
||||
|
||||
@@ -148,6 +148,124 @@ SteamCommunity.prototype.openBoosterPack = function(appid, assetid, callback) {
|
||||
})
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the booster pack catalog to see what booster packs you can create
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getBoosterPackCatalog = function(callback) {
|
||||
this.httpRequestGet('https://steamcommunity.com/tradingcards/boostercreator/', (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
let idx = body.indexOf('CBoosterCreatorPage.Init(');
|
||||
if (idx == -1) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
let lines = body.slice(idx).split('\n').map(l => l.trim());
|
||||
|
||||
for (let i = 1; i <= 4; i++) {
|
||||
if (typeof lines[i] != 'string' || !lines[i].match(/,$/)) {
|
||||
let err = new Error('Malformed response');
|
||||
err.line = i;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
lines[i] = lines[i].replace(/,$/, '');
|
||||
}
|
||||
|
||||
let boosterPackCatalog, totalGems, tradableGems, untradableGems;
|
||||
try {
|
||||
boosterPackCatalog = JSON.parse(lines[1]);
|
||||
totalGems = parseInt(lines[2].match(/\d+/)[0], 10);
|
||||
tradableGems = parseInt(lines[3].match(/\d+/)[0], 10);
|
||||
untradableGems = parseInt(lines[4].match(/\d+/)[0], 10);
|
||||
} catch (ex) {
|
||||
let err = new Error('Malformed response');
|
||||
err.inner = ex;
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
let keyedCatalog = {};
|
||||
boosterPackCatalog.forEach((app) => {
|
||||
app.price = parseInt(app.price, 10);
|
||||
app.unavailable = app.unavailable || false;
|
||||
app.availableAtTime = app.available_at_time || null;
|
||||
|
||||
if (typeof app.availableAtTime == 'string') {
|
||||
app.availableAtTime = Helpers.decodeSteamTime(app.availableAtTime);
|
||||
}
|
||||
|
||||
delete app.available_at_time;
|
||||
|
||||
keyedCatalog[app.appid] = app;
|
||||
});
|
||||
|
||||
callback(null, {
|
||||
totalGems,
|
||||
tradableGems,
|
||||
untradableGems,
|
||||
catalog: keyedCatalog
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Create a booster pack using gems.
|
||||
* @param {int} appid
|
||||
* @param {boolean} [useUntradableGems=false]
|
||||
* @param callback
|
||||
*/
|
||||
SteamCommunity.prototype.createBoosterPack = function(appid, useUntradableGems, callback) {
|
||||
if (typeof useUntradableGems == 'function') {
|
||||
callback = useUntradableGems;
|
||||
useUntradableGems = false;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://steamcommunity.com/tradingcards/ajaxcreatebooster/',
|
||||
form: {
|
||||
sessionid: this.getSessionID(),
|
||||
appid,
|
||||
series: 1,
|
||||
// tradability_preference can be a value 1-3
|
||||
// 1: Prefer using tradable gems, but use untradable if necessary
|
||||
// 2: Only use tradable gems
|
||||
// 3: Prefer using untradable gems, but use tradable if necessary
|
||||
tradability_preference: useUntradableGems ? 3 : 2
|
||||
},
|
||||
json: true,
|
||||
checkHttpError: false
|
||||
}, (err, res, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (body.purchase_eresult && body.purchase_eresult != 1) {
|
||||
callback(Helpers.eresultError(body.purchase_eresult));
|
||||
return;
|
||||
}
|
||||
|
||||
// We can now check HTTP status codes
|
||||
if (this._checkHttpError(err, res, callback, body)) {
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, {
|
||||
totalGems: parseInt(body.goo_amount, 10),
|
||||
tradableGems: parseInt(body.tradable_goo_amount, 10),
|
||||
untradableGems: parseInt(body.untradable_goo_amount, 10),
|
||||
resultItem: body.purchase_result
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Get details about a gift in your inventory.
|
||||
* @param {string} giftID
|
||||
|
||||
@@ -2,158 +2,151 @@ var SteamTotp = require('steam-totp');
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
var ETwoFactorTokenType = {
|
||||
"None": 0, // No token-based two-factor authentication
|
||||
"ValveMobileApp": 1, // Tokens generated using Valve's special charset (5 digits, alphanumeric)
|
||||
"ThirdParty": 2 // Tokens generated using literally everyone else's standard charset (6 digits, numeric). This is disabled.
|
||||
None: 0, // No token-based two-factor authentication
|
||||
ValveMobileApp: 1, // Tokens generated using Valve's special charset (5 digits, alphanumeric)
|
||||
ThirdParty: 2 // Tokens generated using literally everyone else's standard charset (6 digits, numeric). This is disabled.
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.enableTwoFactor = function(callback) {
|
||||
var self = this;
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: "https://api.steampowered.com/ITwoFactorService/AddAuthenticator/v1/?access_token=" + this.mobileAccessToken,
|
||||
// TODO: Send this as protobuf to more closely mimic official app behavior
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
authenticator_time: Math.floor(Date.now() / 1000),
|
||||
authenticator_type: ETwoFactorTokenType.ValveMobileApp,
|
||||
device_identifier: SteamTotp.getDeviceID(this.steamID),
|
||||
sms_phone_id: '1'
|
||||
},
|
||||
json: true
|
||||
}, (err, response, body) => {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ITwoFactorService/AddAuthenticator/v1/",
|
||||
"form": {
|
||||
"steamid": self.steamID.getSteamID64(),
|
||||
"access_token": token,
|
||||
"authenticator_time": Math.floor(Date.now() / 1000),
|
||||
"authenticator_type": ETwoFactorTokenType.ValveMobileApp,
|
||||
"device_identifier": SteamTotp.getDeviceID(self.steamID),
|
||||
"sms_phone_id": "1"
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
if (body.response.status != 1) {
|
||||
var error = new Error('Error ' + body.response.status);
|
||||
error.eresult = body.response.status;
|
||||
callback(error);
|
||||
return;
|
||||
}
|
||||
|
||||
if(body.response.status != 1) {
|
||||
var error = new Error("Error " + body.response.status);
|
||||
error.eresult = body.response.status;
|
||||
callback(error);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(null, body.response);
|
||||
}, "steamcommunity");
|
||||
});
|
||||
callback(null, body.response);
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.finalizeTwoFactor = function(secret, activationCode, callback) {
|
||||
var attemptsLeft = 30;
|
||||
var diff = 0;
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
var self = this;
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
SteamTotp.getTimeOffset(function(err, offset, latency) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
let attemptsLeft = 30;
|
||||
let diff = 0;
|
||||
|
||||
diff = offset;
|
||||
finalize(token);
|
||||
});
|
||||
});
|
||||
let finalize = () => {
|
||||
let code = SteamTotp.generateAuthCode(secret, diff);
|
||||
|
||||
function finalize(token) {
|
||||
var code = SteamTotp.generateAuthCode(secret, diff);
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ITwoFactorService/FinalizeAddAuthenticator/v1/",
|
||||
"form": {
|
||||
"steamid": self.steamID.getSteamID64(),
|
||||
"access_token": token,
|
||||
"authenticator_code": code,
|
||||
"authenticator_time": Math.floor(Date.now() / 1000),
|
||||
"activation_code": activationCode
|
||||
this.httpRequestPost({
|
||||
uri: 'https://api.steampowered.com/ITwoFactorService/FinalizeAddAuthenticator/v1/?access_token=' + this.mobileAccessToken,
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
authenticator_code: code,
|
||||
authenticator_time: Math.floor(Date.now() / 1000),
|
||||
activation_code: activationCode
|
||||
},
|
||||
"json": true
|
||||
json: true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response) {
|
||||
callback(new Error("Malformed response"));
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
body = body.response;
|
||||
|
||||
if(body.server_time) {
|
||||
if (body.server_time) {
|
||||
diff = body.server_time - Math.floor(Date.now() / 1000);
|
||||
}
|
||||
|
||||
if(body.status == 89) {
|
||||
callback(new Error("Invalid activation code"));
|
||||
if (body.status == 89) {
|
||||
callback(new Error('Invalid activation code'));
|
||||
} else if(body.want_more) {
|
||||
attemptsLeft--;
|
||||
diff += 30;
|
||||
|
||||
finalize(token);
|
||||
finalize();
|
||||
} else if(!body.success) {
|
||||
callback(new Error("Error " + body.status));
|
||||
callback(new Error('Error ' + body.status));
|
||||
} else {
|
||||
callback(null);
|
||||
}
|
||||
}, "steamcommunity");
|
||||
}, 'steamcommunity');
|
||||
}
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.disableTwoFactor = function(revocationCode, callback) {
|
||||
var self = this;
|
||||
|
||||
this.getWebApiOauthToken(function(err, token) {
|
||||
if(err) {
|
||||
SteamTotp.getTimeOffset(function(err, offset, latency) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
self.httpRequestPost({
|
||||
"uri": "https://api.steampowered.com/ITwoFactorService/RemoveAuthenticator/v1/",
|
||||
"form": {
|
||||
"steamid": self.steamID.getSteamID64(),
|
||||
"access_token": token,
|
||||
"revocation_code": revocationCode,
|
||||
"steamguard_scheme": 1
|
||||
},
|
||||
"json": true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response) {
|
||||
callback(new Error("Malformed response"));
|
||||
return;
|
||||
}
|
||||
|
||||
if(!body.response.success) {
|
||||
callback(new Error("Request failed"));
|
||||
return;
|
||||
}
|
||||
|
||||
// success = true means it worked
|
||||
callback(null);
|
||||
}, "steamcommunity");
|
||||
diff = offset;
|
||||
finalize();
|
||||
});
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.disableTwoFactor = function(revocationCode, callback) {
|
||||
this._verifyMobileAccessToken();
|
||||
|
||||
if (!this.mobileAccessToken) {
|
||||
callback(new Error('No mobile access token available. Provide one by calling setMobileAppAccessToken()'));
|
||||
return;
|
||||
}
|
||||
|
||||
this.httpRequestPost({
|
||||
uri: 'https://api.steampowered.com/ITwoFactorService/RemoveAuthenticator/v1/?access_token=' + this.mobileAccessToken,
|
||||
form: {
|
||||
steamid: this.steamID.getSteamID64(),
|
||||
revocation_code: revocationCode,
|
||||
steamguard_scheme: 1
|
||||
},
|
||||
json: true
|
||||
}, function(err, response, body) {
|
||||
if (err) {
|
||||
callback(err);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response) {
|
||||
callback(new Error('Malformed response'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!body.response.success) {
|
||||
callback(new Error('Request failed'));
|
||||
return;
|
||||
}
|
||||
|
||||
// success = true means it worked
|
||||
callback(null);
|
||||
}, 'steamcommunity');
|
||||
};
|
||||
|
||||
@@ -526,7 +526,7 @@ SteamCommunity.prototype.getUserInventoryContents = function(userID, appID, cont
|
||||
},
|
||||
"qs": {
|
||||
"l": language, // Default language
|
||||
"count": 5000, // Max items per 'page'
|
||||
"count": 2000, // Max items per 'page'
|
||||
"start_assetid": start
|
||||
},
|
||||
"json": true
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
var SteamCommunity = require('../index.js');
|
||||
|
||||
const Helpers = require('./helpers.js');
|
||||
|
||||
SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
|
||||
var self = this;
|
||||
this.httpRequest({
|
||||
@@ -45,7 +47,7 @@ SteamCommunity.prototype.getWebApiKey = function(domain, callback) {
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated No longer works if not logged in via mobile login. Will be removed in a future release.
|
||||
* @deprecated No longer works. Will be removed in a future release.
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.getWebApiOauthToken = function(callback) {
|
||||
@@ -53,5 +55,64 @@ SteamCommunity.prototype.getWebApiOauthToken = function(callback) {
|
||||
return callback(null, this.oAuthToken);
|
||||
}
|
||||
|
||||
callback(new Error('This operation requires an OAuth token, which can only be obtained from node-steamcommunity\'s `login` method.'));
|
||||
callback(new Error('This operation requires an OAuth token, which is no longer issued by Steam.'));
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets an access_token generated by steam-session using EAuthTokenPlatformType.MobileApp.
|
||||
* Required for some operations such as 2FA enabling and disabling.
|
||||
* This will throw an Error if the provided token is not valid, was not generated for the MobileApp platform, is expired,
|
||||
* or does not belong to the logged-in user account.
|
||||
*
|
||||
* @param {string} token
|
||||
*/
|
||||
SteamCommunity.prototype.setMobileAppAccessToken = function(token) {
|
||||
if (!this.steamID) {
|
||||
throw new Error('Log on to steamcommunity before setting a mobile app access token');
|
||||
}
|
||||
|
||||
let decodedToken = Helpers.decodeJwt(token);
|
||||
|
||||
if (!decodedToken.iss || !decodedToken.sub || !decodedToken.aud || !decodedToken.exp) {
|
||||
throw new Error('Provided value is not a valid Steam access token');
|
||||
}
|
||||
|
||||
if (decodedToken.iss == 'steam') {
|
||||
throw new Error('Provided token is a refresh token, not an access token');
|
||||
}
|
||||
|
||||
if (decodedToken.sub != this.steamID.getSteamID64()) {
|
||||
throw new Error(`Provided token belongs to account ${decodedToken.sub}, but we are logged into ${this.steamID.getSteamID64()}`);
|
||||
}
|
||||
|
||||
if (decodedToken.exp < Math.floor(Date.now() / 1000)) {
|
||||
throw new Error('Provided token is expired');
|
||||
}
|
||||
|
||||
if ((decodedToken.aud || []).indexOf('mobile') == -1) {
|
||||
throw new Error('Provided token is not valid for MobileApp platform type');
|
||||
}
|
||||
|
||||
this.mobileAccessToken = token;
|
||||
};
|
||||
|
||||
/**
|
||||
* Verifies that the mobile access token we already have set is still valid for current login.
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
SteamCommunity.prototype._verifyMobileAccessToken = function() {
|
||||
if (!this.mobileAccessToken) {
|
||||
// No access token, so nothing to do here.
|
||||
return;
|
||||
}
|
||||
|
||||
let decodedToken = Helpers.decodeJwt(this.mobileAccessToken);
|
||||
|
||||
let isTokenInvalid = decodedToken.sub != this.steamID.getSteamID64() // SteamID doesn't match
|
||||
|| decodedToken.exp < Math.floor(Date.now() / 1000); // Token is expired
|
||||
|
||||
if (isTokenInvalid) {
|
||||
delete this.mobileAccessToken;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -48,15 +48,34 @@ function doLogin(accountName, password, authCode, captcha, rCode) {
|
||||
}
|
||||
|
||||
console.log('Logged on!');
|
||||
community.disableTwoFactor('R' + rCode, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('Two-factor authentication disabled!');
|
||||
process.exit();
|
||||
if (community.mobileAccessToken) {
|
||||
// If we already have a mobile access token, we don't need to prompt for one.
|
||||
doRevoke(rCode);
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('You need to provide a mobile app access token to continue.');
|
||||
console.log('You can generate one using steam-session (https://www.npmjs.com/package/steam-session).');
|
||||
console.log('The access token needs to be generated using EAuthTokenPlatformType.MobileApp.');
|
||||
console.log('Make sure you provide an *ACCESS* token, not a refresh token.');
|
||||
|
||||
rl.question('Access Token: ', (accessToken) => {
|
||||
community.setMobileAppAccessToken(accessToken);
|
||||
doRevoke(rCode);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function doRevoke(rCode) {
|
||||
community.disableTwoFactor('R' + rCode, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log('Two-factor authentication disabled!');
|
||||
process.exit();
|
||||
});
|
||||
}
|
||||
|
||||
@@ -56,41 +56,60 @@ function doLogin(accountName, password, authCode, captcha) {
|
||||
}
|
||||
|
||||
console.log('Logged on!');
|
||||
community.enableTwoFactor((err, response) => {
|
||||
if (err) {
|
||||
if (err.eresult == EResult.Fail) {
|
||||
console.log('Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (err.eresult == EResult.RateLimitExceeded) {
|
||||
console.log('Error: RateLimitExceeded. Try again later.');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
if (community.mobileAccessToken) {
|
||||
// If we already have a mobile access token, we don't need to prompt for one.
|
||||
doSetup();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
console.log('You need to provide a mobile app access token to continue.');
|
||||
console.log('You can generate one using steam-session (https://www.npmjs.com/package/steam-session).');
|
||||
console.log('The access token needs to be generated using EAuthTokenPlatformType.MobileApp.');
|
||||
console.log('Make sure you provide an *ACCESS* token, not a refresh token.');
|
||||
|
||||
if (response.status != EResult.OK) {
|
||||
console.log(`Error: Status ${response.status}`);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
let filename = `twofactor_${community.steamID.getSteamID64()}.json`;
|
||||
console.log(`Writing secrets to ${filename}`);
|
||||
console.log(`Revocation code: ${response.revocation_code}`);
|
||||
FS.writeFileSync(filename, JSON.stringify(response, null, '\t'));
|
||||
|
||||
promptActivationCode(response);
|
||||
rl.question('Access Token: ', (accessToken) => {
|
||||
community.setMobileAppAccessToken(accessToken);
|
||||
doSetup();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function doSetup() {
|
||||
community.enableTwoFactor((err, response) => {
|
||||
if (err) {
|
||||
if (err.eresult == EResult.Fail) {
|
||||
console.log('Error: Failed to enable two-factor authentication. Do you have a phone number attached to your account?');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (err.eresult == EResult.RateLimitExceeded) {
|
||||
console.log('Error: RateLimitExceeded. Try again later.');
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(err);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
if (response.status != EResult.OK) {
|
||||
console.log(`Error: Status ${response.status}`);
|
||||
process.exit();
|
||||
return;
|
||||
}
|
||||
|
||||
let filename = `twofactor_${community.steamID.getSteamID64()}.json`;
|
||||
console.log(`Writing secrets to ${filename}`);
|
||||
console.log(`Revocation code: ${response.revocation_code}`);
|
||||
FS.writeFileSync(filename, JSON.stringify(response, null, '\t'));
|
||||
|
||||
promptActivationCode(response);
|
||||
});
|
||||
}
|
||||
|
||||
function promptActivationCode(response) {
|
||||
rl.question('SMS Code: ', (smsCode) => {
|
||||
community.finalizeTwoFactor(response.shared_secret, smsCode, (err) => {
|
||||
|
||||
24
index.js
24
index.js
@@ -65,7 +65,7 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
this._setCookie(Request.cookie('steamMachineAuth' + parts[0] + '=' + encodeURIComponent(parts[1])), true);
|
||||
}
|
||||
|
||||
var disableMobile = details.disableMobile;
|
||||
var disableMobile = typeof details.disableMobile == 'undefined' ? true : details.disableMobile;
|
||||
|
||||
var self = this;
|
||||
|
||||
@@ -123,7 +123,7 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
"donotcache": Date.now()
|
||||
};
|
||||
|
||||
if(!disableMobile){
|
||||
if (!disableMobile) {
|
||||
formObj.oauth_client_id = "DE45CD61";
|
||||
formObj.oauth_scope = "read_profile write_profile read_client write_client";
|
||||
formObj.loginfriendlyname = "#login_emailauth_friendlyname_mobile";
|
||||
@@ -161,22 +161,20 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
callback(error);
|
||||
} else if (!body.success) {
|
||||
callback(new Error(body.message || "Unknown error"));
|
||||
} else if (!disableMobile && !body.oauth) {
|
||||
callback(new Error("Malformed response"));
|
||||
} else {
|
||||
var sessionID = generateSessionID();
|
||||
var oAuth;
|
||||
var oAuth = {};
|
||||
self._setCookie(Request.cookie('sessionid=' + sessionID));
|
||||
|
||||
var cookies = self._jar.getCookieString("https://steamcommunity.com").split(';').map(function(cookie) {
|
||||
return cookie.trim();
|
||||
});
|
||||
|
||||
if (!disableMobile){
|
||||
if (!disableMobile && body.oauth) {
|
||||
oAuth = JSON.parse(body.oauth);
|
||||
self.steamID = new SteamID(oAuth.steamid);
|
||||
self.oAuthToken = oAuth.oauth_token;
|
||||
}else{
|
||||
} else {
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
var parts = cookies[i].split('=');
|
||||
if(parts[0] == 'steamLogin') {
|
||||
@@ -190,7 +188,7 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
|
||||
// Find the Steam Guard cookie
|
||||
var steamguard = null;
|
||||
for(var i = 0; i < cookies.length; i++) {
|
||||
for (var i = 0; i < cookies.length; i++) {
|
||||
var parts = cookies[i].split('=');
|
||||
if(parts[0] == 'steamMachineAuth' + self.steamID) {
|
||||
steamguard = self.steamID.toString() + '||' + decodeURIComponent(parts[1]);
|
||||
@@ -216,6 +214,12 @@ SteamCommunity.prototype.login = function(details, callback) {
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
* @param {string} steamguard
|
||||
* @param {string} token
|
||||
* @param {function} callback
|
||||
*/
|
||||
SteamCommunity.prototype.oAuthLogin = function(steamguard, token, callback) {
|
||||
steamguard = steamguard.split('||');
|
||||
var steamID = new SteamID(steamguard[0]);
|
||||
@@ -302,6 +306,10 @@ SteamCommunity.prototype.setCookies = function(cookies) {
|
||||
|
||||
this._setCookie(Request.cookie(cookie), !!(cookieName.match(/^steamMachineAuth/) || cookieName.match(/Secure$/)));
|
||||
});
|
||||
|
||||
// The account we're logged in as might have changed, so verify that our mobile access token (if any) is still valid
|
||||
// for this account.
|
||||
this._verifyMobileAccessToken();
|
||||
};
|
||||
|
||||
SteamCommunity.prototype.getSessionID = function(host = "http://steamcommunity.com") {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "steamcommunity",
|
||||
"version": "3.43.1",
|
||||
"version": "3.45.2",
|
||||
"description": "Provides an interface for logging into and interacting with the Steam Community website",
|
||||
"keywords": [
|
||||
"steam",
|
||||
|
||||
Reference in New Issue
Block a user